back to project page

APPLE2.ROM Disassembly

                   ; ==============================================================================
                   ; Disassembly of the Apple II Plus Emulator APPLE2.ROM image file: 
                   ; RAM ($B000-$BFFF), I/O & Slot-RAM/ROM ($C000-$CFFF), & ROM Space ($D000-$FFFF)
                   ; ==============================================================================
                   ; Thanks to Andy McFadden for his 6502bench SourceGen Disassembler which greatly
                   ; helped in the creation of this document.  And, for his pertinent disassemblies
                   ; (made with it), which also helped.  And, for CiderPress, too!
                   ; ==============================================================================
                   ; Project by James P. Davis                              Last updated 2020/04/21
                   ; ------------------------------------------------------------------------------
                   ; This APPLE2.ROM image file (3/27/1995) was obtained from AppleWin v.1.11.2.1.
                   ; [It is identical to the APPLE2.ROM image (3/26/1995) from ApplePC v2.52 by
                   ; David Ellsworth (based on Randy Spurlock's Apl2Emu)].  It has errors in it! 
                   ; (Especially at the very end, using an Old Monitor Reset Vector.)  All errors
                   ; detected will be Noted.
                   ; ==============================================================================
                   ; My analysis of this ROM is complete, but I may have made mistakes, so I will
                   ; fix them as others, such as you, find them and let me know about them.  Fixes
                   ; will be in future releases as/if we continue on.
                   ; ------------------------------------------------------------------------------
                   ; The Polynomial LOG & ATN Coeficiaents are Still a Mystery to me!
                   ; ==============================================================================
                   ; Notes: I made this verbose for future newbies & amateur 6502 programmers.
                   ; ------------------------------------------------------------------------------
                   ; All symbols, labels, & comments, are adapted from works by Apple Computer
                   ; Inc., David T Craig, William F. Luebbert, Jim Sather, Bob Sander-Cederlof,
                   ; Michael Pohoreski, Andy McFadden, (& most likely) many more other persons, 
                   ; and by me, the Editor of this document.  Actually, I've changed a lot of them!
                   ; ------------------------------------------------------------------------------
                   ; Some Applesoft comments are by David T Craig, originally; some are by Bob
                   ; Sander-Cederlof; most of those have been edited by me; others are just by me
                   ; (for my verbose analysis)!  Again, I've changed a lot of them!
                   ; ==============================================================================
                   ; Sources:
                   ; ------------------------------------------------------------------------------
                   ; 1. "Apple II+ Memory Equates for Assembly Programmers" by me (Unpublished)
                   ; 2. Various "DIS65" & "SYM65" files & disassembly listings by Andy McFadden
                   ;    (faddenSoft).
                   ; 3. Various AppleWin "SYM" files by Michael Pohoreski & Tom Charlesworth.
                   ; 4. "Understanding the Apple II" and "Understanding the Apple IIe" (both) by
                   ;    Jim Sather.
                   ; 5. "What's Where in the Apple" by William F. Luebbert.
                   ; 6. "S-C DocuMentor: Applesoft" by Bob Sander-Cederlof.
                   ; 7. "AppleSoft BASIC Source (DTCA2DOC-007)" by David T Craig.
                   ; 8. "AppleSoft", Rev. 4/27/1984, Assembly Listing from diskette accompanying
                   ;    "Call-A.P.P.L.E. In Depth #1: All About Applesoft" (IIRC).
                   ; 9. "Apple II Monitors Peeled" (c) 1981 by Apple Computer Inc.
                   ; A. Other Apple II ROMs {Known FTP Sources}:
                   ;    = ftp://ftp.apple.asimov.net/pub/apple_II/emulators/rom_images/
                   ;    = ftp://public.asimov.net/pub/apple_II/emulators/rom_images/
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Equate Table:
                   ; ==============================================================================
                   ; 
                   ERR_NOFOR       EQU   $00    {const}  ;"?Next Without For" Error Index
                   CTRLCL          EQU   $03    {const}  ;Low ASCII Ctrl+C Character
                   RTNL            EQU   $0D    {const}  ;Low ASCII Ctrl-M: Carriage Return
                   ERR_SYNTAX      EQU   $10    {const}  ;"?Syntax" Error Index
                   ERR_NOGOSUB     EQU   $16    {const}  ;"?Return Without Gosub" Error Index
                   BIT_ZP          EQU   $24    {const}  ;BIT OpCode for a Zero-Page Address
                   ERR_NODATA      EQU   $2A    {const}  ;"?Out Of Data" Error Index
                   BIT_ABS         EQU   $2C    {const}  ;BIT OpCode for an Absolute Address
                   SIZE            EQU   $30    {const}  ;Maximum Size of Lo-Res Screen (48 x 48)
                   ERR_ILLQTY      EQU   $35    {const}  ;"?Illegal Quantity" Error Index
                   ERR_OVERFLOW    EQU   $45    {const}  ;"?Overflow" Error Index
                   P_OR            EQU   $46    {const}  ;Math Operator: "OR"  Precedence Code
                   ERR_MEMFULL     EQU   $4D    {const}  ;"?Out Of Memory" Error Index
                   P_AND           EQU   $50    {const}  ;Math Operator: "AND" Precedence Code
                   ERR_UNDEFSTAT   EQU   $5A    {const}  ;"?Undef'd Statement" Error Index
                   P_REL           EQU   $64    {const}  ;Math Operator: "REL" Precedence Code
                   ERR_BADSUBS     EQU   $6B    {const}  ;"?Bad Subscript" Error Index
                   ERR_REDIMD      EQU   $78    {const}  ;"?Redim'd Array" Error Index
                   P_ADD           EQU   $79    {const}  ;Math Operator: "ADD" Precedence Code
                   P_MUL           EQU   $7B    {const}  ;Math Operator: "MUL" Precedence Code
                   P_PWR           EQU   $7D    {const}  ;Math Operator: "PWR" Precedence Code
                   P_NEQ           EQU   $7F    {const}  ;Math Operator: "NEQ" Precedence Code
                   TOK_FOR         EQU   $81    {const}  ;Token: "FOR" Program Control Statement
                   CTRLCH          EQU   $83    {const}  ;High ASCII Ctrl+C Character
                   TOK_DATA        EQU   $83    {const}  ;Token: "DATA" Data Assignment Statement
                   ERR_ZERODIV     EQU   $85    {const}  ;"?Division By Zero" Error Index
                   BELL_H          EQU   $87    {const}  ;High ASCII Ctrl-G: Sound Bell Character
                   BSH             EQU   $88    {const}  ;High ASCII Ctrl-H: Backspace
                   LFH             EQU   $8A    {const}  ;High ASCII Ctrl-J: Line Feed
                   RTNH            EQU   $8D    {const}  ;High ASCII Ctrl-M: Carriage Return
                   BCC             EQU   $90    {const}  ;Branch if Carry is Clear OpCode
                   CTRLSH          EQU   $93    {const}  ;High ASCII Ctrl+S Character
                   ERR_ILLDIR      EQU   $95    {const}  ;"?Illegal Direct" Error Index
                   PICK            EQU   $95    {const}  ;Right-Arrow Key Code: Ctrl-U (NAK)
                   CTRLXH          EQU   $98    {const}  ;High ASCII Cancel Character (Ctrl+X)
                   ESCH            EQU   $9B    {const}  ;High ASCII Escape Character (Ctrl+[)
                   ERR_BADTYPE     EQU   $A3    {const}  ;"?Type Mismatch" Error Index
                   TOK_GOTO        EQU   $AB    {const}  ;Token: "GOTO" Program Control Statement
                   ERR_STRLONG     EQU   $B0    {const}  ;"?String Too Long" Error Index
                   TOK_GOSUB       EQU   $B0    {const}  ;Token: "GOSUB" Program Control Statement
                   TOK_REM         EQU   $B2    {const}  ;Token: "REM" Prgrm-Documentation Statement
                   TOK_PRINT       EQU   $BA    {const}  ;Token: "PRINT" Output Statement
                   ERR_FRMCPX      EQU   $BF    {const}  ;"?Formula Too Complex" Error Index
                   HGRHIGH         EQU   $C0    {const}  ;Hi-Res Graphics Screens Height: 192 Pixels
                   TOK_TAB         EQU   $C0    {const}  ;Token: "TAB(" Cursor Position Statement
                   TOK_TO          EQU   $C1    {const}  ;Token: "TO" Program Control Statement
                   TOK_FN          EQU   $C2    {const}  ;Token: "FN" Function Assignment Statement
                   TOK_SPC         EQU   $C3    {const}  ;Token: "SPC(" Cursor Position Statement
                   TOK_THEN        EQU   $C4    {const}  ;Token: "THEN" Conditional Statement
                   TOK_AT          EQU   $C5    {const}  ;Token: "AT" Graphics Drawing Statement
                   TOK_NOT         EQU   $C6    {const}  ;Token: "NOT" Conditional Statement
                   TOK_STEP        EQU   $C7    {const}  ;Token: "STEP" Conditional Statement
                   TOK_PLUS        EQU   $C8    {const}  ;Token: "+" (Plus) Math Function
                   TOK_MINUS       EQU   $C9    {const}  ;Token: "-" (Minus) Math Function
                   TOK_GREATER     EQU   $CF    {const}  ;Token: ">" (Greater Than) Cond. Statement
                   TOK_EQUAL       EQU   $D0    {const}  ;Token: "=" (Equal To) Cond. Statement
                   ERR_CANTCONT    EQU   $D2    {const}  ;"?Can't Continue" Error Index
                   TOK_SGN         EQU   $D2    {const}  ;Token: "SGN" Math Function
                   TOK_SCRN        EQU   $D7    {const}  ;Token: "SCRN(" LoRes (X,Y) Color Statement
                   ERR_UNDEFFUNC   EQU   $E0    {const}  ;"?Undef'd Function" Error Index
                   CIOPG           EQU   $FD    {const}  ;Monitor Char I/O S/R Vectors Page Address
                   ERR_BADRESP     EQU   $FE    {const}  ;'Bad Response to Input' Error Code
                   CTRLCIRQ        EQU   $FF    {const}  ;"CTRL C INTERUPT ATTEMPTED" ONERR Code
                   DELETE          EQU   $FF    {const}  ;High ASCII "DELETE" character
                   HGRWIDE         EQU   $0118  {const}  ;Hi-Res Graphics Screens Width: 280 Pixels
                   IOADR           EQU   $C000  {const}  ;Hardware I/O Addresses & Soft Switches
                   LOC0            EQU   $00             ;Preset to JMP OpCode [$4C] (3B) ;AKA: GOWARM
                   LOC1            EQU   $01             ;Preset to BASIC Soft/Warm/Ctrl-C Entry (2B)
                   LOC2            EQU   $02             ;Used in Shifting Right (ROR) LOC1-4,X  (1B)
                   LOC3            EQU   $03             ;=GOSTROUT; Preset to JMP OpCode ($4C)
                   LOC4            EQU   $04             ;=GOSTROUT+1
                   BAS_USRVEC      EQU   $0A             ;Applesoft USR() Command Vector (JMP)   (3B)
                   BAS_USRPTR      EQU   $0B             ;Applesoft USR() Command Pointer        (2B)
                   CHARAC          EQU   $0D             ;Applesoft String Terminator, Alternate
                   ENDCHR          EQU   $0E             ;Applesoft String Terminator, Primary
                   NUMDIM          EQU   $0F             ;Number of Applesoft Array Dimensions
                   TKNCNTR         EQU   $0F             ;Holds Current Token - $80
                   DIMFLG          EQU   $10             ;Array Dimension Flag (DIM Call <> 0)
                   VALTYP          EQU   $11             ;Applesoft Variable Type ($00=Num, $FF=Str)
                   INTFLG          EQU   $12             ;Negative for Integer Variable (%)
                   DATAFLG         EQU   $13             ;Applesoft DATA Statement Flag
                   GARFLG          EQU   $13             ;Applesoft Garbage Collection Flag
                   SUBFLG          EQU   $14             ;Subscript Flag ($00=Allowed, $80=NOT)
                   INPUTFLG        EQU   $15             ;Input Flag ($00=INPUT, $40=GET, $98=READ)
                   CPRMASK         EQU   $16             ;Applesoft Compare Mask [(CPRTYP)<-FRMEVL]
                   SIGNFLG         EQU   $16             ;Applesoft Trig Functions Sign Flag    (1B)
                   HSHAPE          EQU   $1A             ;Applesoft Hi-Res Screen Byte Pointer
                   HCOLOR1         EQU   $1C             ;Applesoft Hi-Res Color Mask
                   HCOUNT          EQU   $1D             ;Applesoft Hi-Res Line Step            (2B)
                   WNDLFT          EQU   $20             ;Left Column of Scroll Window
                   WNDWDTH         EQU   $21             ;Width of Scroll Window
                   WNDTOP          EQU   $22             ;Top of Scroll Window
                   WNDBTM          EQU   $23             ;Bottom of Scroll Window
                   CH              EQU   $24             ;Cursor Horizontal Displacement
                   CV              EQU   $25             ;Cursor Vertical Displacement
                   GBASL           EQU   $26             ;Graphics Base Address, Low
                   IWMDATAPTR      EQU   $26             ;IWM: Pointer to Boot1 Data Buffer
                   GBASH           EQU   $27             ;Graphics Base Address, High
                   BASL            EQU   $28             ;Text Base Address, Low
                   BASH            EQU   $29             ;Text Base Address, High
                   BAS2L           EQU   $2A             ;Scrolling Destination Line Pointer, Low
                   BAS2H           EQU   $2B             ;Scrolling Destination Line Pointer, High
                   IWMSLTNDX       EQU   $2B             ;IWM: Slot Number << 4
                   H2              EQU   $2C             ;Right End of Horizontal Line (HLINE)
                   LMNEM           EQU   $2C             ;Instruction Display Mnemonic Left Byte
                   RMNEM           EQU   $2D             ;Instruction Display Mnemonic Right Byte
                   V2              EQU   $2D             ;Bottom End of Vertical Line (VLINE)
                   CHKSUM          EQU   $2E             ;Cassette Tape Input Accumulated Checksum
                   FORMAT          EQU   $2E             ;Disassembler Instruction Display Format
                   MASK            EQU   $2E             ;Lo-Res Graphics Color Mask (Apple IIc)
                   LASTIN          EQU   $2F             ;Cassette Input Voltage Change Detector
                   LENGTH          EQU   $2F             ;Disassembler Instruction Display Length
                   HMASK           EQU   $30             ;Graphics On-the-Fly Color Bit Mask Safe
                   MODE            EQU   $31             ;Monitor Mode Flag
                   INVFLG          EQU   $32             ;Text Mask (Normal=$FF, Flash=$7F, Inv=$3F)
                   PROMPT          EQU   $33             ;Command Prompt Character
                   YSAV            EQU   $34             ;Y-Reg Safe For Monitor Command Processing
                   YSAV1           EQU   $35             ;Y-Reg Safe; Save across JSR VIDOUT/VIDWAIT
                   CSWL            EQU   $36             ;Character Output Hook, Low
                   KSWL            EQU   $38             ;Character Input Hook, Low
                   PCL             EQU   $3A             ;Program Counter Safe, Low
                   PCH             EQU   $3B             ;Program Counter Safe, High
                   A1L             EQU   $3C             ;Monitor General Purpose A1-Reg, Low
                   IWMBITS         EQU   $3C             ;IWM: Temp Storage for Bit Manipulation
                   A1H             EQU   $3D             ;Monitor General Purpose A1-Reg, High
                   IWMSECTOR       EQU   $3D             ;IWM: Sector to Read
                   A2L             EQU   $3E             ;Monitor General Purpose A2-Reg, Low
                   A2H             EQU   $3F             ;Monitor General Purpose A2-Reg, High
                   A3L             EQU   $40             ;Monitor General Purpose A3-Reg, Low
                   IWMTRKFND       EQU   $40             ;IWM: Track Found
                   A3H             EQU   $41             ;Monitor General Purpose A3-Reg, High
                   IWMTRACK        EQU   $41             ;IWM: Track to Read
                   A4L             EQU   $42             ;Monitor General Purpose A4-Reg, Low
                   A4H             EQU   $43             ;Monitor General Purpose A4-Reg, High
                   A5L             EQU   $44             ;Monitor General Purpose A5-Reg, Low
                   ACC             EQU   $45             ;A-Reg Safe (Accumulator) [Destroys A5H!]
                   XREG            EQU   $46             ;X-Reg Safe (Index Register X)
                   YREG            EQU   $47             ;Y-Reg Safe (Index Register Y)
                   STATUS          EQU   $48             ;P-Reg Safe (Status Register)
                   SPNT            EQU   $49             ;S-Reg Safe (Stack Pointer)
                   SAVE6502        EQU   $4A             ;6502 Registers Safe (Save Locations)+5
                   RNDL            EQU   $4E             ;Keyin Random Counter Value, Low
                   RNDH            EQU   $4F             ;Keyin Random Counter Value, High
                   LINNUM          EQU   $50             ;Applesoft Line Number                 (2B)
                   TEMPPT          EQU   $52             ;SD Stack: Next Temp Descriptor Ptr    (1B)
                   LASTPT          EQU   $53             ;SD Stack: Last Temp Descriptor Ptr    (1B)
                   TEMPST          EQU   $55             ;~$5D: Holds up to 3 Descriptors       (9B)
                   INDEX           EQU   $5E             ;Move Strings Index Pointer            (2B)
                   LINPTR          EQU   $5E             ;Move Strings Line Pointer             (2B)
                   SRCPTR          EQU   $5E             ;Move Strings Source Pointer           (2B)
                   STKPTR          EQU   $5E             ;Move Strings Stack Pointer            (2B)
                   DSTPTR          EQU   $60             ;Move Strings Destination Pointer      (2B)
                   RESULT          EQU   $62             ;~$66: FP Result of Last Mult* or Div/ (5B)
                   TXTTAB          EQU   $67             ;Applesoft Start of Program Pointer    (2B)
                   VARTAB          EQU   $69             ;Applesoft Start of Variables Pointer  (2B)
                   ARYTAB          EQU   $6B             ;Applesoft Start of Arrays Pointer     (2B)
                   STREND          EQU   $6D             ;End of Variables & Pointers Storage   (2B)
                   FRETOP          EQU   $6F             ;FreSpcEnd & StringStorageStart Ptr    (2B)
                   FRESPC          EQU   $71             ;Applesoft String Routines' Temp Ptr   (2B)
                   MEMSIZ          EQU   $73             ;Applesoft End of String Space (HIMEM) (2B)
                   CURLIN          EQU   $75             ;Current Applesoft Line Number         (2B)
                   OLDLIN          EQU   $77             ;Last Applesoft Line Executed, Address (2B)
                   OLDTEXT         EQU   $79             ;Applesoft Old Text Pointer            (2B)
                   DATLIN          EQU   $7B             ;Line Number of Current DATA Statement (2B)
                   DATPTR          EQU   $7D             ;Address of Current DATA Statement     (2B)
                   INPTR           EQU   $7F             ;Applesoft Input Pointer               (2B)
                   VARNAM          EQU   $81             ;Last-Used Variable Name Pointer       (2B)
                   VARPTR          EQU   $83             ;Last-Used Variable Value Pointer      (2B)
                   FORPTR          EQU   $85             ;Applesoft General Purpose Pointer     (2B)
                   LASTOP          EQU   $87             ;Applesoft FRMEVL Scratch Flag         (1B)
                   TXPSV           EQU   $87             ;TXTPTR Safe: Used in INPUT routine    (2B)
                   CPRTYP          EQU   $89             ;Applesoft FRMEVL Compare Flag (>,=,<) (1B)
                   FNCNAM          EQU   $8A             ;Applesoft Function Name Pointer       (2B)
                   TEMP3           EQU   $8A             ;~$8E: Applesoft Temporary FAC #3      (5B)
                   DSCPTR          EQU   $8C             ;Applesoft String Descriptor Pointer   (2B)
                   DSCLEN          EQU   $8F             ;Applesoft String Descriptor Length    (1B)
                   JMPADRS         EQU   $90             ;Applesoft Jump (from ZP) to <Address> (3B)
                   GARLEN          EQU   $91             ;Applesoft Garbage Collection Length   (1B)
                   ARGEXT          EQU   $92             ;ARG Extra Precision Byte for FP Op's  (1B)
                   TEMP1           EQU   $93             ;Applesoft FP Math Register            (1B)
                   ARYPTR          EQU   $94             ;Applesoft Array Pointer               (2B)
                   HIGHDS          EQU   $94             ;Copy Ptr: Highest Destination Adrs +1 (2B)
                   HIGHTR          EQU   $96             ;Copy Ptr: Highest Source Address +1   (2B)
                   TEMP2           EQU   $98             ;Applesoft FP Math Register            (2B)
                   INDX            EQU   $99             ;Used by Applesoft Array Returns       (1B)
                   TMPEXP          EQU   $99             ;Used in Applesoft FIN (Eval) Routine  (1B)
                   EXPON           EQU   $9A             ;Applesoft Exponent Safe               (1B)
                   DPFLG           EQU   $9B             ;Applesoft Decimal Point Flag          (1B)
                   LOWTR           EQU   $9B             ;Copy Ptr: Lowest Source Address       (2B)
                   EXPSGN          EQU   $9C             ;Applesoft Exponent Sign Safe          (1B)
                   DSCTMP          EQU   $9D             ;Temp Descriptor, String Length        (1B)
                   FAC             EQU   $9D             ;Primary Floating Point Accumulator    (6B)
                   DSCTMPL         EQU   $9E             ;Temp Descriptor, String Addr, Low     (1B)
                   DSCTMPH         EQU   $9F             ;Temp Descriptor, String Addr, High    (1B)
                   TMPVPTR         EQU   $A0             ;Temporary Variable Pointer (FAC+3,4)  (2B)
                   FACSIGN         EQU   $A2             ;Primary FAC Unpacked Sign (msb)       (1B)
                   SERLEN          EQU   $A3             ;Holds Length of Series-1              (1B)
                   SHFTSGNX        EQU   $A4             ;FAC Right Shift Sign Extension        (1B)
                   ARG             EQU   $A5             ;Secondary Floating Point Accumulator  (6B)
                   ARGVPTR         EQU   $A8             ;Applesoft Temporary Variable Pointer  (2B)
                   ARGSIGN         EQU   $AA             ;Secondary FAC Unpacked Sign (msb)     (1B)
                   SGNCPR          EQU   $AB             ;Applesoft Sign Flag for Comparing     (1B)
                   STRNG1          EQU   $AB             ;Applesoft String Pointer #1           (2B)
                   FACEXT          EQU   $AC             ;FAC Extra Precision Byte for FP Op's  (1B)
                   SERPTR          EQU   $AD             ;Pointer to Series Data in FP Op's     (2B)
                   STRNG2          EQU   $AD             ;Applesoft String Pointer #2           (2B)
                   PRGEND          EQU   $AF             ;Applesoft End of Program Pointer      (2B)
                   CHRGET          EQU   $B1             ;~$C8: Get Next Char/Token ZP-Routine (24B)
                   CHRGOT          EQU   $B7             ;~$C8: CHRGET w/o advancing TXTPTR    (18B)
                   TXTPTR          EQU   $B8             ;CHRGET's Next Char/Token Pointer      (2B)
                   RNDSEED         EQU   $C9             ;~$CD: Applesoft FP Random Number Seed (5B)
                   HGRDX           EQU   $D0             ;Hi-Res Drawing Horizontal X-Position  (2B)
                   HGRDY           EQU   $D2             ;Hi-Res Drawing  Vertical  Y-Position  (1B)
                   HGRQUAD         EQU   $D3             ;Hi-Res Graphics Drawing Quadrant      (1B)
                   HGRE            EQU   $D4             ;Used in Hi-Res Graphics Drawing       (2B)
                   AUTORUN         EQU   $D6             ;AutoRun/Lock: No User Access If >=$80 (1B)
                   ERRFLG          EQU   $D8             ;ONERR GOTO is Active If = #$80        (1B)
                   ERRLIN          EQU   $DA             ;Applesoft Line# Where ERROR Occurred  (2B)
                   ERRPOS          EQU   $DC             ;Applesoft Error Handler TXTPTR Safe   (2B)
                   ERRNUM          EQU   $DE             ;Current Applesoft Error Number Safe   (1B)
                   ERRSTK          EQU   $DF             ;Applesoft Stack Ptr before Error Safe (1B)
                   HGRX            EQU   $E0             ;Hi-Res Graphics X-Coordinate (H-POSN) (2B)
                   HGRY            EQU   $E2             ;Hi-Res Graphics Y-Coordinate (V-POSN) (2B)
                   HGRCOLOR        EQU   $E4             ;Hi-Res Graphics Color Flag/Safe       (1B)
                   HGRHORIZ        EQU   $E5             ;Hi-Res Byte Horiz. Index from GBASL,H (1B)
                   HGRPAGE         EQU   $E6             ;Hi-Res Base Page (HPg1=$20, HPg2=$40) (1B)
                   HGRSCALE        EQU   $E7             ;Hi-Res Graphics Drawing Scale Factor  (1B)
                   HGRSHPTR        EQU   $E8             ;Hi-Res Graphics Shape Pointer         (2B)
                   HGRCLSN         EQU   $EA             ;Hi-Res Graphics Collision Counter     (2B)
                   FIRST           EQU   $F0             ;Lo-Res Plot Coordinates               (1B)
                   SPDBYT          EQU   $F1             ;Text Output Speed Limiter             (1B)
                   TRCFLG          EQU   $F2             ;Trace OFF/ON Flag (<128/>127)~(bit-7) (1B)
                   FLASHBIT        EQU   $F3             ;Flash Text? (Flash=$40, Else=$00)     (1B)
                   TXTPSV          EQU   $F4             ;Applesoft Char/Token Pointer Safe     (2B)
                   CURLSV          EQU   $F6             ;Applesoft Current Line Safe           (2B)
                   REMSTK          EQU   $F8             ;Stack Ptr Before Each Statement Safe  (1B)
                   HGRROT          EQU   $F9             ;Hi-Res Graphics Rotation Value        (1B)
                   FOUTBUFF        EQU   $FF             ;Start String at STACK-1 ($FF)         (1B)
                   STACK           EQU   $0100           ;Apple-II 6502 Microprocessor Stack
                   LINEIMAGE       EQU   $01FB           ;Program's New Line Image (should be zero)
                   IMGNXLNPTR      EQU   $01FC           ;New Line Image's Next Line Pointer
                   IMGLINNUM       EQU   $01FE           ;New Line Image's Line Number
                   INBUFF          EQU   $0200           ;Input Buffer [Range:(512~767)=($200~$2FF)]
                   TWOSBUFF        EQU   $0300           ;Holds the 6+2 2-bit Chunks of Data
                   CNVTBL          EQU   $0356           ;6+2 Conversion Table (128 Bytes of Memory)
                   GOBRKV          EQU   $03EF           ;Set by DOS to JMP for User BRK Vector
                   BRKV            EQU   $03F0           ;User BRK Vector (Address of Break Handler)
                   SOFTEV          EQU   $03F2           ;Soft Entry (Warm Start) Vector
                   PWREDUP         EQU   $03F4           ;Power-Up Reset CHKSUM [(SOFTEV+1)EOR #$A5]
                   AMPERV          EQU   $03F5           ;Ampersand (&) Command Vector (JMP)
                   USRADDR         EQU   $03F8           ;Monitor User Command (Ctrl-Y) Vector
                   NMI             EQU   $03FB           ;Non-Maskable Interrupt (NMI) Vector
                   IRQADDR         EQU   $03FE           ;Address of IRQ Handler
                   LINE1           EQU   $0400           ;Text Screen Start Address
                   MSLOT           EQU   $07F8           ;Slot Number ($CS) of Peripheral Card
                   BOOT1           EQU   $0800           ;DOS Buffer for Next Stage of Loader
                   PRGMEM          EQU   $0800           ;Initial Start of Program Memory
                   HGR1SCRN        EQU   $2000           ;~$3FFF: Hi-Res Screen Pg.1 (Base-Address)
                   HGR2SCRN        EQU   $4000           ;~$5FFF: Hi-Res Screen Pg.2 (Base-Address)
                   TKADTBL         EQU   $D000           ;Applesoft Tokens Branch Address Table
                   UNFNC           EQU   $D080           ;Unary Functions Branch Address Table
                   MATHTBL         EQU   $D0B2           ;Math Operator Branch Address Table
                   TKNMTBL         EQU   $D0D0           ;Token Names Branch Address Table
                   ERR_MSGS        EQU   $D260           ;Applesoft Error Messages Table
                   XLTBASE         EQU   $FA48           ;XLTBL Base Address [XLTBL-("I"=$C9=201)]

                                   ORG   $B000
                   ; 
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; ==============================================================================
                   ; RAM [ROM Image file] Space ($B000-$BFFF): This is RAM on a real Apple II Plus.
                   ; ==============================================================================
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; 
                   ; ==============================================================================
                   ; Empty Address Space (MTSPC1)=($B000-$B5FF)
                   ; ==============================================================================
                   ; 
B000: 00 00 00 00+ MTSPC1          DS    1536,$00        ;6 empty pgs of RAM/ROM-Image ($B000-$B5FF)
                   ; 
                   ; ==============================================================================
                   ; The following Address Space ($B600-$B6FF) is a copy (or vice-versa) of the
                   ; Slot 6 Address Space (SLOT6)=($C600-$C6FF).            [See below to read it.]
                   ; ------------------------------------------------------------------------------
                   ; This code does not need to analyzed twice, so it is densely packed here.
                   ; ==============================================================================
                   ; 
B600: A2 20 A0 00+ DISK2RAM        HEX   A220A000A203863C8A0A243CF010053C49FF297EB0084AD0FB989D5603C8E810
                                    +    E52058FFBABD00010A0A0A0A852BAABD8EC0BD8CC0BD8AC0BD89C0A050BD80C0
                                    +    9829030A052BAABD81C0A95620A8FC8810EB8526853D8541A90885271808BD8C
                                    +    C010FB49D5D0F7BD8CC010FBC9AAD0F3EABD8CC010FBC996F0092890DF49ADF0
                                    +    25D0D9A0038540BD8CC010FB2A853CBD8CC010FB253C88D0EC28C53DD0BEA540
                                    +    C541D0B8B0B7A056843CBC8CC010FB59D602A43C88990003D0EE843CBC8CC010
                                    +    FB59D602A43C9126C8D0EFBC8CC010FB59D602D087A000A256CA30FBB1265E00
                                    +    032A5E00032A9126C8D0EEE627E63DA53DCD0008A62B90DB4C01080000000000
                   ; 
                   ; ==============================================================================
                   ; Empty Address Space (MTSPC2)=($B700-$BFFF)
                   ; ==============================================================================
                   ; 
B700: 00 00 00 00+ MTSPC2          DS    2304,$00        ;9 empty pgs of RAM/ROM-Image ($B700-$BFFF)
                   ; 
                   ; ==============================================================================
                   ; Hardware Input/Output Address Space (IOADR)=($C000-$C0FF) & (CLRROM)=($CFFF)
                   ; ==============================================================================
                   ; SLOT0      EQU $C000 ;I/O or Slot ROM Space (Only in ROM image), Empty!
                   ; ------------------------------------------------------------------------------
                   ; IOADR      EQU $C000 ;Hardware I/O Addresses & Soft Switches:
                   ;                      ;Range [(49152~49183)=($C000~$C01F)];
                   ;                      ;#IOADR/256=$C0 is used to Set RAM I/O Vectors.
                   ; ==============================================================================
                   ; KBD        EQU $C000 ;=($C00X); Keyboard Input Register: Gets set to a Key's 
                   ;                      ;High-ASCII Value when a Key is pressed (e.g., KBD > 127 
                   ;                      ;if any Key has been pressed since last cleared via 
                   ;                      ;KBDSTRB).
                   ; KBDSTRB    EQU $C010 ;=($C01X); Clear Keyboard Strobe: Resets Keyboard Input 
                   ;                      ;Register's high bit (from 1 to 0) so that the next 
                   ;                      ;keypress can set KBD again.
                   ; TAPEOUT    EQU $C020 ;=($C02X); Cassette Data Out: Digital to Analog Audio 
                   ;                      ;Output Toggle; Read Only!--Do NOT Write to these 
                   ;                      ;addresses [(49184~49199)= ($C020~$C02F)] (which are 
                   ;                      ;decoded {hard-wired} as the same single bit location); 
                   ;                      ;Toggles Audio Output  
                   ;                      ;(creates a 'click' on Cassette-Tape recordings).
                   ; SPKR       EQU $C030 ;=($C03X); Speaker Data Out: Digital to Analog Audio
                   ;                      ;Output Toggle; Read Only!--Do NOT Write to these
                   ;                      ;addresses [(49200~49215)=($C030~ $C03F)] (which are
                   ;                      ;decoded {hard-wired} as the same single bitlocation); 
                   ;                      ;Toggles Audio Output  
                   ;                      ;(Your Apple's speaker' clicks' once).
                   ; STROBE     EQU $C040 ; =($C04X); Outputs Strobe Pulse to Game I/O Connector; 
                   ;                      ;Any one of these 16 locations
                   ;                      ;[(49216~49231)=($C040~$C04F)] has the same effect
                   ; ==============================================================================
                   ; TXTCLR     EQU $C050 ;Sets Graphics Mode without Clearing Screen;
                   ;                      ;Resets from Text Mode.
                   ; TXTSET     EQU $C051 ;Sets Text Mode without Resetting Scrolling Window;
                   ;                      ;Resets from Graphics Mode.
                   ; MIXCLR     EQU $C052 ;Sets Full-Screen Graphics Mode;
                   ;                      ;Resets from Mixed Graphics Mode
                   ;                      ;(with 4 lines of text at the bottom of the screen).
                   ; MIXSET     EQU $C053 ;Sets Mixed Text & Graphics Mode
                   ;                      ;(with 4 lines of text at the bottom of the screen).
                   ; LOWSCR     EQU $C054 ;Displays Page 1 without Clearing the Screen.
                   ; HISCR      EQU $C055 ;Displays Page 2 without Clearing the Screen.
                   ; LORES      EQU $C056 ;Resets Page from Hi-Res to Lo-Res/Text Mode.
                   ; HIRES      EQU $C057 ;Resets Page from Lo-Res/Text to Hi-Res Mode.
                   ; ==============================================================================
                   ; Uncorrected Annunciator Labels [1st. of 3 Choices]
                   ; [See: Tech Info Library Article No. 1062: Apple II Hardware:
                   ;       Errata in Apple II Reference Manual (Part 2 of 2)]
                   ; ------------------------------------------------------------------------------
                   ; ;SETAN0    EQU $C058 ;[R/W] * Set AN0: Toggle OFF (0VDC): WRONG!
                   ; ;CLRAN0    EQU $C059 ;[R/W] Reset AN0: Toggle ON (+5VDC): WRONG!
                   ; ;SETAN1    EQU $C05A ;[R/W] * Set AN1: Toggle OFF (0VDC): WRONG!
                   ; ;CLRAN1    EQU $C05B ;[R/W] Reset AN1: Toggle ON (+5VDC): WRONG!
                   ; ;SETAN2    EQU $C05C ;[R/W] * Set AN2: Toggle OFF (0VDC): WRONG!
                   ; ;CLRAN2    EQU $C05D ;[R/W] Reset AN2: Toggle ON (+5VDC): WRONG!
                   ; ;SETAN3    EQU $C05E ;[R/W] * Set AN3: Toggle OFF (0VDC): WRONG!
                   ; ;CLRAN3    EQU $C05F ;[R/W] Reset AN3: Toggle ON (+5VDC): WRONG!
                   ; ==============================================================================
                   ; Corrected Annunciator Labels [2nd. of 3 Choices]
                   ; [See: Tech Info Library Article No. 1062: Apple II Hardware: 
                   ;       Errata in Apple II Reference Manual (Part 2 of 2)]
                   ; ------------------------------------------------------------------------------
                   ; ;CLRAN0    EQU $C058 ;[R/W] Reset AN0: Toggle OFF (0VDC)
                   ; ;SETAN0    EQU $C059 ;[R/W] * Set AN0: Toggle ON (+5VDC)
                   ; ;CLRAN1    EQU $C05A ;[R/W] Reset AN1: Toggle OFF (0VDC)
                   ; ;SETAN1    EQU $C05B ;[R/W] * Set AN1: Toggle ON (+5VDC)
                   ; ;CLRAN2    EQU $C05C ;[R/W] Reset AN2: Toggle OFF (0VDC)
                   ; ;SETAN2    EQU $C05D ;[R/W] * Set AN2: Toggle ON (+5VDC)
                   ; ;CLRAN3    EQU $C05E ;[R/W] Reset AN3: Toggle OFF (0VDC)
                   ; ;SETAN3    EQU $C05F ;[R/W] * Set AN3: Toggle ON (+5VDC)
                   ; ==============================================================================
                   ; Renamed Corrected Annunciator Labels [3rd. of 3 Choices]
                   ; [See: Tech Info Library Article No. 1062: Apple II Hardware: 
                   ;       Errata in Apple II Reference Manual (Part 2 of 2)]
                   ; ------------------------------------------------------------------------------
                   ; AN0OFF     EQU $C058 ;[R/W] CLRAN0: Reset AN0: Toggle OFF (0VDC)
                   ; AN0ON      EQU $C059 ;[R/W] SETAN0: * Set AN0: Toggle ON (+5VDC)
                   ; AN1OFF     EQU $C05A ;[R/W] CLRAN1: Reset AN1: Toggle OFF (0VDC)
                   ; AN1ON      EQU $C05B ;[R/W] SETAN1: * Set AN1: Toggle ON (+5VDC)
                   ; AN2OFF     EQU $C05C ;[R/W] CLRAN2: Reset AN2: Toggle OFF (0VDC)
                   ; AN2ON      EQU $C05D ;[R/W] SETAN2: * Set AN2: Toggle ON (+5VDC)
                   ; AN3OFF     EQU $C05E ;[R/W] CLRAN3: Reset AN3: Toggle OFF (0VDC)
                   ; AN3ON      EQU $C05F ;[R/W] SETAN3: * Set AN3: Toggle ON (+5VDC)
                   ; ==============================================================================
                   ; TAPEIN     EQU $C060 ;=($C068); Cassette Data In:
                   ;                      ;Digital State of Analog Audio Input Signal: 
                   ;                      ;HIGH/ON IF >127, LOW/OFF IF <128.
                   ; ==============================================================================
                   ; PB0        EQU $C061 ;=($C069); Paddle 0 PushButton Switch; 
                   ;                      ;Digital Input 0; HIGH/ON IF >127, LOW/OFF IF <128.
                   ; PB1        EQU $C062 ;=($C06A); Paddle 1 PushButton Switch; 
                   ;                      ;Digital Input 1; HIGH/ON IF >127, LOW/OFF IF <128.
                   ; PB2        EQU $C063 ;=($C06B); Paddle 2 PushButton Switch; 
                   ;                      ;Digital Input 2; HIGH/ON IF >127, LOW/OFF IF <128.
                   ; ------------------------------------------------------------------------------
                   ; PADDL0     EQU $C064 ;=($C06C); Paddle 0 Timer Digital Output State: 
                   ;                      ;Set >127 until Timer expires; 
                   ;                      ;Used To Set Paddl#,X ($C064+X).
                   ; PADDL1     EQU $C065 ;=($C06D); Paddle 1 Timer Digital Output State: 
                   ;                      ;Set >127 until Timer expires.
                   ; PADDL2     EQU $C066 ;=($C06E); Paddle 2 Timer Digital Output State: 
                   ;                      ;Set >127 until Timer expires.
                   ; PADDL3     EQU $C067 ;=($C06F); Paddle 3 Timer Digital Output STATE: 
                   ;                      ;Set >127 until Timer expires.
                   ; ------------------------------------------------------------------------------
                   ; PTRIG      EQU $C070 ;=($C07X); ALL Paddles Trigger; 
                   ;                      ;Restarts ALL Paddle Timers: Sets ALL >127.
                   ; ==============================================================================
                   ; Integrated WOZ Machine (IWM) I/O Locations & Soft Switches
                   ; ------------------------------------------------------------------------------
                   ; IWMPH0OFF  EQU $C080 ;Stepper Motor Control
                   ; IWMPH0ON   EQU $C081 ;Stepper Motor Control
                   ; IWMMOTORON EQU $C089 ;Starts Drive Motor Spinning
                   ; IWMSELDRV1 EQU $C08A ;Selects Drive 1
                   ; IWMQ6OFF   EQU $C08C ;Read
                   ; IWMQ7OFF   EQU $C08E ;Write Protect Sense/Read
                   ; ==============================================================================
                   ; CLRROM     EQU $CFFF ;Signals Peripheral Cards in ALL Slots 
                   ;                      ;to Disable their $C800-$CFFF Extension ROM.
                   ; ==============================================================================
                   ; 
                   ; I wonder (by JPD):
                   ; 
                   ; What if these Slot ROM Address Spaces (Slot-0 to Slot-7 below) were NOT Empty?
                   ; Like the Disk II (5.25" Floppy Disk Drive) Controller Card ROM image in Slot
                   ; 6!  Could we put our own Peripheral Card ROM images in these spaces?  And,
                   ; would they be used by emulators, or ignored by them?  I'm sure that other
                   ; software running on an emulator could use them.
                   ; 
                   ; For example: A Parallel Printer interface card ROM image in Slot 1?  Or, a
                   ; Super Serial Card ROM image in Slot 2?  Or, both?  And, a 3.5" Floppy Disk
                   ; Drive Controller Card ROM image in Slot 5?  [Would an Integer BASIC Language
                   ; or Slot 0 RAM/ROM Card image work?--Or, would Emulator Hardware I/O implemen-
                   ; tations interfere with it?]
                   ; 
                   ; Also: Do Apple II Plus emulators (like the Agat Emulator or AppleWin) put ROM
                   ; images corresponding to the user's configuation choices in these spaces while
                   ; they are running?
                   ; 
                   ; Another idea: What if the Apple II RAM/ROM image was for the full 64K of
                   ; Memory?--Filled with eveything you want your emulated Apple II to start with? 
                   ; The image in the memory of your modern computer running your Apple II Emulator
                   ; of choice would then just need to be manipulated.--Your emulator would be
                   ; manipulating the bits and bytes in this Apple II RAM/ROM image in memory like
                   ; a real Apple II 6502 microprocessor does with its RAM space (48K of Main RAM
                   ; +16K of Aux RAM/ROM {SW/HW/FW}).--[Is this how emulators really work?]
                   ; 
                   ; ==============================================================================
                   ; Input/Output Address Space (IOADR)=($C000-$C0FF)  [See also: APPLE2.ROM.sym65]
                   ; OR--> Slot 0 Address Space (SLOT0)=($C000-$C0FF)    [Only in APPLE2.ROM image]
                   ; ==============================================================================
C000: 00 00 00 00+ KBD             DS    16,$00          ;~($C00X)[R] Keyboard Input Register
C010: 00 00 00 00+ KBDSTRB         DS    16,$00          ;~($C01X)[W] Clear KBD Strobe (KBD<128)
C020: 00 00 00 00+ TAPEOUT         DS    16,$00          ;~($C02X)[R] Toggle Cassette Data Output
C030: 00 00 00 00+ SPKR            DS    16,$00          ;~($C03X)[R/W] Toggle Speaker Data Output
C040: 00 00 00 00+ STROBE          DS    16,$00          ;~($C04X) Output Game Socket Strobe Pulse
                   ; ==============================================================================
                   ; $C05X I/O Space:
                   ; ==============================================================================
C050: 00           TXTCLR          DFB   $00             ;[R/W] Set Graphics Display Mode
C051: 00           TXTSET          DFB   $00             ;[R/W] Set Text Only Display Mode
C052: 00           MIXCLR          DFB   $00             ;[R/W] Set Full Screen Graphics/Text Mode
C053: 00           MIXSET          DFB   $00             ;[R/W] Set Mixed Graphics & Text Mode
C054: 00           TXTPAGE1        DFB   $00             ;[R/W] Display Text Page1 (R/W Main V-RAM)
C055: 00           TXTPAGE2        DFB   $00             ;[R/W] Display Text Page2 (R/W Aux V-RAM)
C056: 00           LORES           DFB   $00             ;[R/W] Reset HiRes Mode to LoRes/Text Mode
C057: 00           HIRES           DFB   $00             ;[R/W] Reset LoRes/Text Mode to HiRes Mode
                   ; ==============================================================================
                   ; Renamed Corrected Annunciator Labels [3rd. of 3 Choices]--[See Above]
                   ; [See: Tech Info Library Article No. 1062: Apple II Hardware:
                   ;       Errata in Apple II Reference Manual (Part 2 of 2)]
                   ; ------------------------------------------------------------------------------
C058: 00           AN0OFF          DFB   $00             ;[R/W] CLRAN0: Reset AN0: Toggle OFF (0VDC)
C059: 00           AN0ON           DFB   $00             ;[R/W] SETAN0: * Set AN0: Toggle ON (+5VDC)
C05A: 00           AN1OFF          DFB   $00             ;[R/W] CLRAN1: Reset AN1: Toggle OFF (0VDC)
C05B: 00           AN1ON           DFB   $00             ;[R/W] SETAN1: * Set AN1: Toggle ON (+5VDC)
C05C: 00           AN2OFF          DFB   $00             ;[R/W] CLRAN2: Reset AN2: Toggle OFF (0VDC)
C05D: 00           AN2ON           DFB   $00             ;[R/W] SETAN2: * Set AN2: Toggle ON (+5VDC)
C05E: 00           AN3OFF          DFB   $00             ;[R/W] CLRAN3: Reset AN3: Toggle OFF (0VDC)
C05F: 00           AN3ON           DFB   $00             ;[R/W] SETAN3: * Set AN3: Toggle ON (+5VDC)
                   ; ==============================================================================
                   ; $C06X I/O Space:
                   ; ==============================================================================
C060: 00           TAPEIN          DFB   $00             ;+($C068)[R] Cassette Data Input
C061: 00           PB0             DFB   $00             ;+($C069)[R] Paddle 0 Pushbutton Switch
C062: 00           PB1             DFB   $00             ;+($C06A)[R] Paddle 1 Pushbutton Switch
C063: 00           PB2             DFB   $00             ;+($C06B)[R] Paddle 2 Pushbutton Switch
C064: 00           PADDL0          DFB   $00             ;+($C06C)[R] Paddle 0 Analog Input
C065: 00           PADDL1          DFB   $00             ;+($C06D)[R] Paddle 1 Analog Input
C066: 00           PADDL2          DFB   $00             ;+($C06E)[R] Paddle 2 Analog Input
C067: 00           PADDL3          DFB   $00             ;+($C06F)[R] Paddle 3 Analog Input
                   ; ------------------------------------------------------------------------------
C068: 00           TAPEIN_X        DFB   $00             ;+($C060)[R] Cassette Data Input
C069: 00           PB0_X           DFB   $00             ;+($C061)[R] Paddle 0 Pushbutton Switch
C06A: 00           PB1_X           DFB   $00             ;+($C062)[R] Paddle 1 Pushbutton Switch
C06B: 00           PB2_X           DFB   $00             ;+($C063)[R] Paddle 2 Pushbutton Switch
C06C: 00           PADDL0_X        DFB   $00             ;+($C064)[R] Paddle 0 Analog Input
C06D: 00           PADDL1_X        DFB   $00             ;+($C065)[R] Paddle 1 Analog Input
C06E: 00           PADDL2_X        DFB   $00             ;+($C066)[R] Paddle 2 Analog Input
C06F: 00           PADDL3_X        DFB   $00             ;+($C067)[R] Paddle 3 Analog Input
                   ; ==============================================================================
                   ; 
C070: 00 00 00 00+ PTRIG           DS    16,$00          ;~($C07X)[R/W] Reset All Paddles Trigger
                   ; 
                   ; ==============================================================================
                   ; Integrated WOZ Machine (IWM) I/O Locations & Soft Switches
                   ; ==============================================================================
                   ; 
C080: 00           IWMPH0OFF       DFB   $00             ;Stepper Motor Control
C081: 00           IWMPH0ON        DFB   $00             ;Stepper Motor Control
C082: 00 00 00 00+ MTSPC3          DS    7,$00           ;ROM Image Empty Space (MTSPC3)!
C089: 00           IWMMOTORON      DFB   $00             ;Starts Drive Motor Spinning
C08A: 00           IWMSELDRV1      DFB   $00             ;Selects Drive 1
C08B: 00           MTSPC4          DFB   $00             ;ROM Image Empty Space (MTSPC4)!
C08C: 00           IWMQ6OFF        DFB   $00             ;Read
C08D: 00           MTSPC5          DFB   $00             ;ROM Image Empty Space (MTSPC5)!
C08E: 00           IWMQ7OFF        DFB   $00             ;Write Protect Sense/Read  
C08F: 00 00 00 00+ MTSPC6          DS    113,$00         ;ROM Image Empty Space (MTSPC6)!
                   ; 
                   ; ==============================================================================
                   ; Slot 1 Address Space (SLOT1)=($C100-$C1FF)
                   ; ==============================================================================
                   ; 
C100: 00 00 00 00+ SLOT1           DS    256,$00         ;Slot ROM Space, Empty!
                   ; 
                   ; ==============================================================================
                   ; Slot 2 Address Space (SLOT2)=($C200-$C2FF)
                   ; ==============================================================================
                   ; 
C200: 00 00 00 00+ SLOT2           DS    256,$00         ;Slot ROM Space, Empty!
                   ; 
                   ; ==============================================================================
                   ; Slot 3 Address Space (SLOT3)=($C300-$C3FF)
                   ; ==============================================================================
                   ; 
C300: 00 00 00 00+ SLOT3           DS    256,$00         ;Slot ROM Space, Empty!
                   ; 
                   ; ==============================================================================
                   ; Slot 4 Address Space (SLOT4)=($C400-$C4FF)
                   ; ==============================================================================
                   ; 
C400: 00 00 00 00+ SLOT4           DS    256,$00         ;Slot ROM Space, Empty!
                   ; 
                   ; ==============================================================================
                   ; Slot 5 Address Space (SLOT5)=($C500-$C5FF)
                   ; ==============================================================================
                   ; 
C500: 00 00 00 00+ SLOT5           DS    256,$00         ;Slot ROM Space, Empty!
                   ; 
                   ; ==============================================================================
                   ; Slot 6 Address Space (SLOT6)=($C600-$C6FF)
                   ; ==============================================================================
                   ; Disk II (5.25" Floppy Disk Drive) Controller Card ROM (BOOT0 Code)
                   ; Reads the BOOT1 code from track 0, sector 0, and jumps to it.
                   ; ------------------------------------------------------------------------------
                   ; This code is a copy (or vice-versa) of the $B600-$B6FF Address Space.  It does
                   ; not need to be analyzed twice, so it is densely packed there (above).
                   ; ------------------------------------------------------------------------------
                   ; [Comments in this section were mostly by Andy McFadden (appended by me: JPD)]
                   ; ==============================================================================
                   ; 
                   ; SLOT6        EQU    $C600          ;Slot 6 Address Space (SLOT6)=($C600-$C6FF)
                   ; 
                   ; ==============================================================================
                   ; 
C600: A2 20        DISK2ROM        LDX   #$20            ;AKA: SLOT6; SLOT6ROM; & DISK2ROM
C602: A0 00                        LDY   #$00            ;"$20 $00 $03" is the controller signature
C604: A2 03                        LDX   #$03
                   ; 
                   ; ==============================================================================
                   ; Generate a decoder table for 6+2 encoded data.
                   ; 
                   ; This stores the values $00-$3F in a table on page 3.  The byte values that
                   ; will be decoded are non-consecutive, so the decoder entries occupy various
                   ; locations from $36C to $3D5.  Nearby bytes are left unchanged.
                   ; 
                   ; We want 64 values that have the high bit set and don't have two consecutive 0
                   ; bits.  This is required by the disk hardware.  There are 70 possible values,
                   ; so we also mandate that there are two adjacent 1 bits, excluding bit 7.  (Note
                   ; that $D5 and $AA, used to identify sector headers, do not meet these criteria,
                   ; which means they never appear in the encoded data.)
                   ; 
                   ; In the code below, a ASL+BIT+BCS test checks for adjacent 1 bits: if no two
                   ; are adjacent, the BIT test will be zero.  If the high bit is set, ASL will set
                   ; the carry.
                   ; 
                   ; When we ORA the original and shifted values together, if there were three 
                   ; adjacent 0 bits, there will still be at least two adjacent 0 bits.  We EOR to
                   ; invert the bits, and then look for two adjacent 1 bits.  We do this by just
                   ; shifting right until a 1 bit shifts into the carry, and if the A-Reg is
                   ; nonzero we know there were at least two 1 bits.  We need to ignore the bits on
                   ; the ends: the nonzero MSB (high bit) was handled earlier, and the LSB (low
                   ; bit) can false-positive because ASL always shifts a 0 in (making it look like
                   ; a 0 in the low bit is adjacent to another 0), so we just mask those off with
                   ; the AND.
                   ; 
                   ; For example, we want to decode $A6 to $07.  Y=$07 when X=$26...
                   ; 
                   ;   TXA --> 0010 0110
                   ;   ASL --> 0100 1100 C=0 (high bit is clear)
                   ;   BIT -->           Z=0 (only possible with adjacent bits)
                   ;   ORA --> 0110 1110     (adjacent 0 bits become visible)
                   ;   EOR --> 1001 0001     (turn them into 1 bits)
                   ;   AND --> 0001 0000     (ignore the hi/lo)
                   ;   LSR --> 0000 1000     (repeat until A=0 C=1)
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Make Decoder/Conversion Table
                   ; ------------------------------------------------------------------------------
                   ; 
C606: 86 3C        MKDCTBL         STX   IWMBITS         ;Save Bits for Bit Comparison
C608: 8A                           TXA                   ;Gets incremented (but it started at #3)
C609: 0A                           ASL   A               ;Shift High-Bit Left into Carry Flag
C60A: 24 3C                        BIT   IWMBITS         ;Does shifted version overlap?
C60C: F0 10                        BEQ   REJECT          ;NO: Doesn't have two adjacent 1 bits
C60E: 05 3C                        ORA   IWMBITS         ;YES, continue on: Merge
C610: 49 FF                        EOR   #%11111111      ;Invert Bits
C612: 29 7E                        AND   #%01111110      ;Clear High & Low Bits
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Check for Double Zeroes
                   ; ------------------------------------------------------------------------------
                   ; 
C614: B0 08        CHKDBL0S        BCS   REJECT          ;Initial High- or Adjacent 0-Bits were Set
C616: 4A                           LSR   A               ;Shift Low-Bit Right into Carry Flag
C617: D0 FB                        BNE   CHKDBL0S        ;Loop If more 1 Bits are in the Byte
                   ; ------------------------------------------------------------------------------
                   ; Loops while Z-Flag=0 (or while resultant A-Reg<>0), or [logically equivalent]
                   ; Loops until Z-Flag=1 (or until resultant A-Reg=0).    
                   ; ------------------------------------------------------------------------------
                   ; Shouldn't this branch be based on the Carry flag, too?  Yes & No! ... 
                   ; BCS starts the loop, so is effectively tested next, after BNE.  The loop is
                   ; done (exited) when BNE drops through or BCS branches out of (or over) it.
                   ; ------------------------------------------------------------------------------
C619: 98                           TYA                   ;We have a winner!  Store Y-Reg in memory.
C61A: 9D 56 03                     STA   CNVTBL,X        ;Actual lookup will be on Hi-Bit Set Bytes,
C61D: C8                           INY                   ; so they will be read from CNVTBL-128
C61E: E8           REJECT          INX                   ;Try next candidate!?
C61F: 10 E5                        BPL   MKDCTBL         ;Loop If [0=<(X-Reg)<128]; it started at #3
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Prepare the Hardware
                   ; ------------------------------------------------------------------------------
                   ; 
C621: 20 58 FF                     JSR   IORTS           ;JSR to RTS: Puts Our Address on the STACK
C624: BA                           TSX                   ;Get STACK Pointer
C625: BD 00 01                     LDA   STACK,X         ;Get Our Address (High Byte) from STACK
C628: 0A                           ASL   A               ;(Assuming no interrupts have happened)
C629: 0A                           ASL   A               ;Multiply by 16
C62A: 0A                           ASL   A               ;(Puts Low Nibble into High Nibble)
C62B: 0A                           ASL   A               ;[(%nnnn0000)<-(%XXXXnnnn)]~[($60)<-($C6)]
C62C: 85 2B                        STA   IWMSLTNDX       ;Keep it [(%SLOT0000)~($60)] Safe!
C62E: AA                           TAX                   ;Put 16*SLOT# ($60) into X-Reg
C62F: BD 8E C0                     LDA   IWMQ7OFF,X      ;Set to Read Mode (Write Protect Sense/Read)
C632: BD 8C C0                     LDA   IWMQ6OFF,X      ;Set to Read Mode (Read)
C635: BD 8A C0                     LDA   IWMSELDRV1,X    ;Select Drive 1
C638: BD 89 C0                     LDA   IWMMOTORON,X    ;Start Motor & Spin it Up to Speed
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Blind-Seek to Track Zero
                   ; ------------------------------------------------------------------------------
                   ; 
C63B: A0 50                        LDY   #80             ;80 Phases (40 Tracks)
C63D: BD 80 C0     FINDT0S0        LDA   IWMPH0OFF,X     ;Turn OFF Phase N
C640: 98                           TYA                   ;Get Phase {2 Phases/Track}
C641: 29 03                        AND   #3              ;MOD the Phase Number to get 0-3
C643: 0A                           ASL   A               ;Double it to 0/2/4/6
C644: 05 2B                        ORA   IWMSLTNDX       ;Add in the Slot Index
C646: AA                           TAX                   ;Put result into X-Reg
C647: BD 81 C0                     LDA   IWMPH0ON,X      ;Turn ON Phase 0, 1, 2, or 3
C64A: A9 56                        LDA   #86             ;Delay for (26+27*Acc+5*(Acc*Acc))/2 Cycles
C64C: 20 A8 FC                     JSR   MON_WAIT        ;Wait 19664 Cycles
C64F: 88                           DEY                   ;Next Phase
C650: 10 EB                        BPL   FINDT0S0        ;Loop If [0=<(Y)<128]; it started at #80
                   ;                                     ;A-Reg is 0 when MON_WAIT Returns
                   ;                                     ;So we're looking for Track=0 Sector=0
C652: 85 26                        STA   IWMDATAPTR      ;Data Destination Ptr, Low; (Write Output)
C654: 85 3D                        STA   IWMSECTOR       ;IWM: Sector to Read
C656: 85 41                        STA   IWMTRACK        ;IWM: Track to Read
C658: A9 08                        LDA   #>BOOT1         ;DOS Load Buffer Address ($0800), High Byte
C65A: 85 27                        STA   IWMDATAPTR+1    ;Data Destination Ptr, High; (Write Output)
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Sector Read routine.
                   ; 
                   ; Read bytes until we find an address header (D5 AA 96) or 
                   ; data header (D5 AA AD), depending on which mode we're in.
                   ; 
                   ; This will also be called by the BOOT1 code read from the floppy disk.
                   ; 
                   ; On entry:
                   ;   X: slot * 16
                   ;   $26-27: data pointer
                   ;   $3d: desired sector
                   ;   $41: desired track
                   ; ------------------------------------------------------------------------------
                   ; 
C65C: 18           RDSECT          CLC                   ;Find the Sector to Read
C65D: 08           RDSECT0         PHP                   ;Find Data; Rentry for Correct T/S found
C65E: BD 8C C0     RDSECT1         LDA   IWMQ6OFF,X      ;Wait for a byte; Loop-Back Reentry Point
C661: 10 FB                        BPL   RDSECT1         ;No byte yet if [0=<(A-Reg)<128], Loop
C663: 49 D5        RDSECT2         EOR   #$D5            ;Is it $D5?
C665: D0 F7                        BNE   RDSECT1         ;NO, keep looking, Loop
C667: BD 8C C0     RDSECT3         LDA   IWMQ6OFF,X      ;YES, grab another byte
C66A: 10 FB                        BPL   RDSECT3         ;No byte yet if [0=<(A-Reg)<128], Loop
C66C: C9 AA                        CMP   #$AA            ;Is it $AA?
C66E: D0 F3                        BNE   RDSECT2         ;NO, Loop: check if it is another $D5
C670: EA                           NOP                   ;YES, Delay 2 Cycles
C671: BD 8C C0     RDSECT4         LDA   IWMQ6OFF,X      ;Grab a third byte
C674: 10 FB                        BPL   RDSECT4         ;No byte yet if [0=<(A-Reg)<128], Loop
C676: C9 96                        CMP   #$96            ;Is it $96?
C678: F0 09                        BEQ   RDSAD           ;YES, Read sector's Address Data next
C67A: 28                           PLP                   ;Upon entry, did we want Data?
C67B: 90 DF                        BCC   RDSECT          ;NO, keep looking, Loop
C67D: 49 AD                        EOR   #$AD            ;YES, is it Data Prologue?
C67F: F0 25                        BEQ   RDF62ESD        ;YES if [(A-Reg)=0], Read the Found Data
C681: D0 D9                        BNE   RDSECT          ;NO, keep looking, Loop

                   ; ------------------------------------------------------------------------------
                   ; Read the Sector Address Data
                   ; Four fields, in 4+4 encoding: Volume, Track, Sector, Cecksum
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; Found Address:
C683: A0 03        RDSAD           LDY   #$03            ;Sector # is the 3rd item in Header
                   ; Address Header Loop:
C685: 85 40        RDSAD1          STA   IWMTRKFND       ;Store $96, then Volume, then Track
C687: BD 8C C0     RDSAD2          LDA   IWMQ6OFF,X      ;Read 1st Part, Wait for a byte
C68A: 10 FB                        BPL   RDSAD2          ;No byte yet if [0=<(A-Reg)<128], Loop
C68C: 2A                           ROL   A               ;1st Byte has Bits 7/5/3/1
C68D: 85 3C                        STA   IWMBITS         ;Save it for Merging
C68F: BD 8C C0     RDSAD3          LDA   IWMQ6OFF,X      ;Read 2nd Part, Wait for a byte
C692: 10 FB                        BPL   RDSAD3          ;No byte yet if [0=<(A-Reg)<128], Loop
C694: 25 3C                        AND   IWMBITS         ;Merge the Bytes/Bits
C696: 88                           DEY                   ;Is this the 3rd item?
C697: D0 EC                        BNE   RDSAD1          ;NO, keep looking, Loop
C699: 28                           PLP                   ;YES, pull P-Reg to keep STACK in balance
C69A: C5 3D                        CMP   IWMBITS+1       ;Is this the Sector we want?
C69C: D0 BE                        BNE   RDSECT          ;NO, go back to looking for addresses
C69E: A5 40                        LDA   IWMTRKFND       ;YES, this is the Sector we want!
C6A0: C5 41                        CMP   A3H             ;But, is this the Track we want?
C6A2: D0 B8                        BNE   RDSECT          ;NO, go back to looking for addresses
C6A4: B0 B7                        BCS   RDSECT0         ;YES, Correct T/S, Go Find Data; Always
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Read the 6+2 encoded sector data.
                   ; 
                   ; Values range from $96 - $FF.  They must have the high bit set, and must not
                   ; have three consecutive zeroes.
                   ; 
                   ; The data bytes are written to disk with a rolling XOR to compute a checksum,
                   ; so we read them back the same way.  We keep this in the A-Reg for the
                   ; duration.  The actual value is always in the range [$00 to $3F=(%00111111)]
                   ; (six-bits).
                   ; 
                   ; On entry:
                   ;   (A-Reg)=($00)
                   ; ------------------------------------------------------------------------------
                   ; 
C6A6: A0 56        RDF62ESD        LDY   #$56            ;Read the Found 6+2 Encoded Sector Data
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Read Twos Loop:                     ;Read 86 Bytes of Data into $0300-$0355
                   ;                                     ;Each byte has 3 sets of 2 bits, encoded
                   ; ------------------------------------------------------------------------------
                   ; 
C6A8: 84 3C        RDTWOS          STY   IWMBITS         ;Save Byte-Counter
C6AA: BC 8C C0     RDTWOS1         LDY   IWMQ6OFF,X      ;Wait for a byte
C6AD: 10 FB                        BPL   RDTWOS1         ;No byte yet if [0=<(Y-Reg)<128], Loop
C6AF: 59 D6 02                     EOR   CNVTBL-128,Y    ;Conversion-Data XOR A-Reg --> A-Reg
                   ; [($2D6)=($356-$80)=(CNVTBL-128)]    ;1st Entry is at [($2D6+$96)=($36C)]
C6B2: A4 3C                        LDY   IWMBITS         ;Get Byte-Counter from Safe
C6B4: 88                           DEY                   ;Count Down to Zero (from 86)
C6B5: 99 00 03                     STA   TWOSBUFF,Y      ;Save A-Reg in the Page 3 Buffer
C6B8: D0 EE                        BNE   RDTWOS          ;Loop if (Y-Reg)<>0
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Read Sixes Loop:                    ;Read 256 Bytes of Data into $800-$8FF
                   ;                                     ;Each byte has the high 6 bits, encoded
                   ; ------------------------------------------------------------------------------
                   ; 
C6BA: 84 3C        RDSIXES         STY   IWMBITS         ;Save Byte-Counter
C6BC: BC 8C C0     RDSIXES1        LDY   IWMQ6OFF,X      ;Wait for a byte
C6BF: 10 FB                        BPL   RDSIXES1        ;No byte yet if [0=<(Y-Reg)<128], Loop
C6C1: 59 D6 02                     EOR   CNVTBL-128,Y    ;Conversion-Data XOR A-Reg --> A-Reg
                   ; [($2D6)=($356-$80)=(CNVTBL-128)]    ;1st Entry is at [($2D6+$96)=($36C)]
C6C4: A4 3C                        LDY   IWMBITS         ;Get Byte-Counter from Safe
C6C6: 91 26                        STA   (IWMDATAPTR),Y  ;Save A-Reg in the Eventual Data Buffer
C6C8: C8                           INY                   ;Count Up to 256 (Zero: 256 MOD 256 = 0)
C6C9: D0 EF                        BNE   RDSIXES         ;Loop if (Y-Reg)<>0
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Read Checksum Loop:                 ;Read the Checksum Byte
                   ; ------------------------------------------------------------------------------
                   ; 
C6CB: BC 8C C0     RDCHKSUM        LDY   IWMQ6OFF,X      ;Wait for a byte
C6CE: 10 FB                        BPL   RDCHKSUM        ;No byte yet if [0=<(Y-Reg)<128], Loop
C6D0: 59 D6 02                     EOR   CNVTBL-128,Y    ;Conversion-Data XOR A-Reg --> A-Reg
                   ; [($2D6)=($356-$80)=(CNVTBL-128)]    ;1st Entry is at [($2D6+$96)=($36c)]
                   ;                                     ;Does Checksum Byte match A-Reg Byte?
                   ;                                     ;NO, BNE: Try to find an Undamaged Sector
                   ;                                     ;YES, BNE does not happen: Drop Through
C6D3: D0 87        RDF62ESDX       BNE   RDSECT          ;Loop if (A)<>(0)
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Decode the 6+2 encoding.  The high 6 bits of each byte are in place, now we
                   ; just need to shift the low 2 bits of each in.
                   ; ------------------------------------------------------------------------------
                   ; 
C6D5: A0 00                        LDY   #$00            ;Update 256 Bytes
C6D7: A2 56        DCD62ENC        LDX   #$56            ;Run through the 2-bit pieces 3x (86*3=258)
                   ; Decode 6+2 Encoding Loop:
C6D9: CA           DCD62ENC1       DEX                   ;Count Down to Zero (from 86)
C6DA: 30 FB                        BMI   DCD62ENC        ;If we hit $02FF, go back to $0355
C6DC: B1 26                        LDA   (IWMDATAPTR),Y  ;For each Byte in the Data Buffer...
C6DE: 5E 00 03                     LSR   TWOSBUFF,X      ;Grab Low Two Bits from 2sBuff ($300-$355)
C6E1: 2A                           ROL   A               ;Roll them into the Low Two Bits of the Byte
C6E2: 5E 00 03                     LSR   TWOSBUFF,X      ;[Doesn't this modify Data in Twos Buffer?]
C6E5: 2A                           ROL   A               ;[Won't we be using this 2sBuff Data again?]
C6E6: 91 26                        STA   (IWMDATAPTR),Y  ;Save each Modified Byte in the Data Buffer
C6E8: C8                           INY                   ;Count Up to 256 (Zero: 256 MOD 256 = 0)
C6E9: D0 EE                        BNE   DCD62ENC1       ;Loop if (Y-Reg)<>0
                   ; ------------------------------------------------------------------------------
                   ; Advance the data pointer and sector number, and check to see if the sector
                   ; number matches the first byte of BOOT1.  If it does, we're done.  If not, go
                   ; read the next sector.
                   ; ------------------------------------------------------------------------------
C6EB: E6 27                        INC   IWMDATAPTR+1    ;Advance the Data Pointer
C6ED: E6 3D                        INC   IWMSECTOR       ;Advance the Sector Number
C6EF: A5 3D                        LDA   IWMSECTOR       ;The Sector we would read next
C6F1: CD 00 08                     CMP   BOOT1           ;Is next Sector < BOOT1?
C6F4: A6 2B                        LDX   IWMSLTNDX       ;Put Slot Number in X-Reg
C6F6: 90 DB                        BCC   RDF62ESDX       ;YES, get another Sector; Branches again!
                   ; ------------------------------------------------------------------------------
                   ; Boot-Strapping of the BOOT code is done; Now execute the BOOT code
                   ; ------------------------------------------------------------------------------
C6F8: 4C 01 08                     JMP   BOOT1+1         ;All done, jump to BOOT1

C6FB: 00 00 00 00+                 HEX   0000000000      ;Spare Bytes
                   ; 
                   ; ==============================================================================
                   ; Slot 7 Address Space (SLOT7)=($C700-$C7FF)
                   ; ==============================================================================
                   ; 
C700: 00 00 00 00+ SLOT7           DS    256,$00         ;Slot ROM Space, Empty!
                   ; 
                   ; ==============================================================================
                   ; All Peripheral Card Slots' Shared $C800-$CFFF Extension RAM/ROM Memory Space
                   ; ==============================================================================
                   ; 
C800: 00 00 00 00+ ALLSLOTS        DS    1534,$00        ;All Slots RAM/ROM Space, Empty
CDFE: 00 00 00 00+ SLTVTAB         DS    341,$00
CF53: 00 00 00 00+ SLTGOERR        DS    137,$00
CFDC: 00 00 00 00+ JMPADRTBL       DS    35,$00          ;Empty Space; Base Address (UNFNC-164) for
                   ;                                     ; Index into Unary Functions Address Table
CFFF: 00           CLRROM          DFB   $00             ;Tell Slots to Disable their Extension ROM
                   ; 
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; ==============================================================================
                   ; ROM Space ($D000-$D7FF): ROM Socket $D0 on a real Apple II Plus.
                   ; ==============================================================================
                   ; The $D0 ROM was Programmmers Aid #1 ROM in Apple II (not in Apple II Plus)!
                   ; ------------------------------------------------------------------------------
                   ; The AGAT emulator APPLE2.ROM image (12.0 KB, 7/4/1996) starts here; it is
                   ; identical to AppleWin's APPLE2.ROM image (20.0 KB, 3/27/1995) from here on.
                   ; ==============================================================================
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; 
                   ; 
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; ==============================================================================
                   ; Applesoft: Floating Point BASIC for the Apple II
                   ; Copyright (c) 1978 by Apple Computer, Inc.  All Rights Reserved.
                   ; Written by Microsoft, Inc. and Extended by R. Wigginton.
                   ; ==============================================================================
                   ; Part A, $D000-$DD66: Input Parsing, Routine Addressing, For-Next Loops, etc.
                   ; Part B, $DD67-$E79F: Formula Evaluation, Pointer Locating, & String Handling
                   ; Part C, $E7A0-$F1D4: Floating Point Math Routines
                   ; Part D, $F1D5-$F7FF: Graphics Display Routines, etc.
                   ; ==============================================================================
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; 
                   ; 
                   ; YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
                   ; ==============================================================================
                   ; To see: "How Applesoft BASIC Programs Are Arranged In Memory",
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 5 to 8
                   ; ------------------------------------------------------------------------------
                   ; To see: "How Applesoft BASIC Program Lines Are Constructed", 
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", page 15
                   ; ------------------------------------------------------------------------------
                   ; To see: "How Applesoft BASIC Program Varables* Are Structured"
                   ;         *(Reals {Floating Point}, Integers, Strings, Functions, and Arrays),
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 21 to 24
                   ; ------------------------------------------------------------------------------
                   ; To see: "How Applesoft BASIC Floating Point Math, Constants, & FAC Behave",
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 52 to 54
                   ; ==============================================================================
                   ; YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
                   ; 
                   ; 
                   ; ==============================================================================
                   ;                        Applesoft Zero Page Usage Map:
                   ; ==============================================================================
                   ; 
                   ;                Key: X = General usage
                   ;                     . = Not used
                   ;                     C = Set by cold start but not used
                   ;                     H = Used by high resolution grraphics only
                   ;                     G = Used by low resolution grraphics only
                   ;                     T = Used by tape routines only
                   ;                     D = Important DOS use
                   ;                     $ = Used by STR$ routine only
                   ;                     U = Set up for USR, not otherwise used
                   ;                     8 = Used by some 80 column cards
                   ; 
                   ; ==============================================================================
                   ; 
                   ;                         0 1 2 3 4 5 6 7 8 9 A B C D E F
                   ;                         -------------------------------
                   ;                     0X: C C C C C C . . . . U U U X X X
                   ;                     1X: X X X X X X X . . . H H H H 8 8
                   ;                     2X: X X X X X X H H X X X X G G X T
                   ;                     3X: G . X X . X X X X X . . T T T T
                   ;                     4X: D D D D D D D D D D . . . . X X
                   ;                     5X: X X X X X X X X X X X X X X X X
                   ;                     6X: X X X X X X X X X X X X X X X X
                   ;                     7X: X X X X X X X X X X X X X X X X
                   ;                     8X: X X X X X X X X X X X X X X . X
                   ;                     9X: X X X X X X X X X X X X X X X X
                   ;                     AX: X X X X X X X X X X X X X X X X
                   ;                     BX: X X X X X X X X X X X X X X X X
                   ;                     CX: X X X X X X X X X X X X X X . .
                   ;                     DX: H H H H H H X . X . X X X X X X
                   ;                     EX: H H H H H H H H H H H . . . . .
                   ;                     FX: X X X X X X X X X H . . . . . $
                   ;                         -------------------------------
                   ;                         0 1 2 3 4 5 6 7 8 9 A B C D E F
                   ; 
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Preamble about the Applesoft Floating Point Accumulators
                   ; [FAC & ARG (6 Bytes each)]:
                   ; ------------------------------------------------------------------------------
                   ; To see: "How Applesoft BASIC Floating Point Math, Constants, & FAC Behave",
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 52 to 54
                   ; ------------------------------------------------------------------------------
                   ; Significand is the Most Significant Part of a Number; Mantissa is the
                   ; fractional part of a Decimal Number, to the right of the decimal point:
                   ; ==============================================================================
                   ; FAC      EQU  $9D  ;Primary Floating Point Accumulator    (6B)
                   ; ;FACX    EQU  $9D  ;1st FAC Exponent [Signed =(-128..+0..+127)]
                   ; ;FACT    EQU  $9E  ;1st FAC Mantissa, Top [Signed = (-128..+0..+127)]
                   ; ;FACH    EQU  $9F  ;1st FAC Mantissa, High    [Unsigned = (+0..+255)]
                   ; ;FACM    EQU  $A0  ;1st FAC Mantissa, Middle  [Unsigned = (+0..+255)]
                   ; ;FACL    EQU  $A1  ;1st FAC Mantissa, Low     [Unsigned = (+0..+255)]
                   ; FACSIGN  EQU  $A2  ;1st FAC Unpacked Sign (msb) [Used by FP Math Package]
                   ; ;Packed format does not use FACSIGN; the Binary Mantissa msb holds the sign;
                   ; ;but, to print a minus sign when Printing FAC ($ED2EG), its msb must be set.
                   ; ------------------------------------------------------------------------------
                   ; ARG      EQU  $A5  ;Secondary Floating Point Accumulator  (6B)
                   ; ;ARGX    EQU  $A5  ;2nd FAC Exponent [Signed = (-128..+0..+127)]
                   ; ;ARGT    EQU  $A6  ;2nd FAC Mantissa, Top [Signed = (-128..+0..+127)]
                   ; ;ARGH    EQU  $A7  ;2nd FAC Mantissa, High    [Unsigned = (+0..+255)]
                   ; ;ARGM    EQU  $A8  ;2nd FAC Mantissa, Middle  [Unsigned = (+0..+255)]
                   ; ;ARGL    EQU  $A9  ;2nd FAC Mantissa, Low     [Unsigned = (+0..+255)]
                   ; ARGSIGN  EQU  $AA  ;2nd FAC Unpacked Sign (msb) [Used by FP Math Package]
                   ; ;Packed format does not use ARGSIGN; the Binary Mantissa msb holds the sign.
                   ; ==============================================================================
                   ; ARGEXT   EQU  $92  ;----- ARG Extra Precision Byte for FP Op's  (1B)
                   ; TEMP1    EQU  $93  ;~$97: Packed FAC Temp Save Area & FP Math Register
                   ; TEMP2    EQU  $98  ;~$9C: Packed FAC Temp Save Area & FP Math Register
                   ; TEMP3    EQU  $8A  ;~$8E: Packed FAC Temp Save Area & FP Math Register
                   ; FACEXT   EQU  $AC  ;----- FAC Extra Precision Byte for FP Op's  (1B)
                   ; RNDSEED  EQU  $C9  ;~$CD: Packed FAC Floating Point Random Number Seed
                   ; ==============================================================================
                   ; Packed FAC Numberic Constant Exanples:
                   ; ==============================================================================
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit: 
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;  | Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific |
                   ;  | ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec |
                   ;  |========================|=====|================|===========|==============|
                   ;  |NRM_QTR  HEX 7F00000000 |(00) |$7F-$80=$FF= -1 |$.00000000 |+2.50000000E-1|
                   ;  |POS_QTR  HEX 7F80000000 |(00) |$7F-$80=$FF= -1 |$.80000000 |+2.50000000E-1|
                   ;  |NEG_QTR  HEX 7F80000000 |(FF) |$7F-$80=$FF= -1 |$.80000000 |-2.50000000E-1|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_HALF HEX 8000000000 |(00) |$80-$80=$00= +0 |$.00000000 |+5.00000000E-1|
                   ;  |POS_HALF HEX 8080000000 |(00) |$80-$80=$00= +0 |$.80000000 |+5.00000000E-1|
                   ;  |NEG_HALF HEX 8080000000 |(FF) |$80-$80=$00= +0 |$.80000000 |-5.00000000E-1|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_ONE  HEX 8100000000 |(00) |$81-$80=$01= +1 |$.00000000 |+1.00000000E+0|
                   ;  |POS_ONE  HEX 8180000000 |(00) |$81-$80=$01= +1 |$.80000000 |+1.00000000E+0|
                   ;  |NEG_ONE  HEX 8180000000 |(FF) |$81-$80=$01= +1 |$.80000000 |-1.00000000E+0|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_TEN  HEX 8420000000 |(00) |$84-$80=$04= +4 |$.20000000 |+1.00000000E+1|
                   ;  |POS_TEN  HEX 84A0000000 |(00) |$84-$80=$04= +4 |$.A0000000 |+1.00000000E+1|
                   ;  |NEG_TEN  HEX 84A0000000 |(FF) |$84-$80=$04= +4 |$.A0000000 |-1.00000000E+1|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_SQRH HEX 803504F334 |(00) |$80-$80=$00= +0 |$.3504F334 |+2.07106781E-1|
                   ;  |POS_SQRH HEX 80B504F334 |(00) |$80-$80=$00= +0 |$.B504F334 |+7.07106781E-1|
                   ;  |NEG_SQRH HEX 80B504F334 |(FF) |$80-$80=$00= +0 |$.B504F334 |-7.07106781E-1|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_SQR2 HEX 813504F334 |(00) |$81-$80=$01= +1 |$.3504F334 |+0.41421356E+0|
                   ;  |POS_SQR2 HEX 81B504F334 |(00) |$81-$80=$01= +1 |$.B504F334 |+1.41421356E+0|
                   ;  |NEG_SQR2 HEX 81B504F334 |(FF) |$81-$80=$01= +1 |$.B504F334 |-1.41421356E+0|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_LN2  HEX 80317217F8 |(00) |$80-$80=$00= +0 |$.317217F8 |+1.93147181E-1|
                   ;  |POS_LN2  HEX 80B17217F8 |(00) |$80-$80=$00= +0 |$.B17217F8 |+6.93147181E-1|
                   ;  |NEG_LN2  HEX 80B17217F8 |(FF) |$80-$80=$00= +0 |$.B17217F8 |-6.93147181E-1|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_LOGE HEX 8138AA3B29 |(00) |$81-$80=$01= +1 |$.38AA3B29 |+0.44269504E+0|
                   ;  |POS_LOGE HEX 81B8AA3B29 |(00) |$81-$80=$01= +1 |$.B8AA3B29 |+1.44269504E+0|
                   ;  |NEG_LOGE HEX 81B8AA3B29 |(FF) |$81-$80=$01= +1 |$.B8AA3B29 |-1.44269504E+0|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_PID2 HEX 81490FDAA2 |(00) |$81-$80=$01= +1 |$.490FDAA2 |+0.57079633E+0|
                   ;  |POS_PID2 HEX 81C90FDAA2 |(00) |$81-$80=$01= +1 |$.C90FDAA2 |+1.57079633E+0|
                   ;  |NEG_PID2 HEX 81C90FDAA2 |(FF) |$81-$80=$01= +1 |$.C90FDAA2 |-1.57079633E+0|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_PI   HEX 82490FDAA2 |(00) |$82-$80=$02= +2 |$.490FDAA2 |+1.14159265E+0|
                   ;  |POS_PI   HEX 82C90FDAA2 |(00) |$82-$80=$02= +2 |$.C90FDAA2 |+3.14159266E+0|
                   ;  |NEG_PI   HEX 82C90FDAA2 |(FF) |$82-$80=$02= +2 |$.C90FDAA2 |-3.14159266E+0|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_PIM2 HEX 83490FDAA2 |(00) |$83-$80=$03= +3 |$.490FDAA2 |+2.28318531E+0|
                   ;  |POS_PIM2 HEX 83C90FDAA2 |(00) |$83-$80=$03= +3 |$.C90FDAA2 |+6.28318531E+0|
                   ;  |NEG_PIM2 HEX 83C90FDAA2 |(FF) |$83-$80=$03= +3 |$.C90FDAA2 |-6.28318531E+0|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |BAD32768 HEX 9080000020 |(FF) |$90-$80=$10=+16 |$.80000020 |-3.27680005E+4|
                   ;  |POS32768 HEX 9080000000 |(00) |$90-$80=$10=+16 |$.80000000 |+3.27680000E+4|
                   ;  |NEG32768 HEX 9080000000 |(FF) |$90-$80=$10=+16 |$.80000000 |-3.27680000E+4|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_E8M1 HEX 9B3EBC1FFD |(00) |$9B-$80=$18=+24 |$.3EBC1FFD |+3.28911359E+7|
                   ;  |POS_E8M1 HEX 9BBEBC1FFD |(00) |$9B-$80=$18=+24 |$.BEBC1FFD |+9.99999999E+7|
                   ;  |NEG_E8M1 HEX 9BBEBC1FFD |\FF) |$9B-$80=$18=+24 |$.BEBC1FFD |-9.99999999E+7|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_E9M1 HEX 9E6E6B27FD |(00) |$9E-$80=$1E=+30 |$.6E6B27FD |+4.63129087E+8|
                   ;  |POS_E9M1 HEX 9EEE6B27FD |(00) |$9E-$80=$1E=+30 |$.EE6B27FD |+9.99999999E+8|
                   ;  |NEG_E9M1 HEX 9EEE6B27FD |(FF) |$9E-$80=$1E=+30 |$.EE6B27FD |-9.99999999E+8|
                   ;  |------------------------|-----|----------------|-----------|--------------|
                   ;  |NRM_E9   HEX 9E6E6B2800 |(00) |$9E-$80=$1E=+30 |$.6E6B2800 |+4.63129088E+8|
                   ;  |POS_E9   HEX 9EEE6B2800 |(00) |$9E-$80=$1E=+30 |$.EE6B2800 |+1.00000000E+9|
                   ;  |NEG_E9   HEX 9EEE6B2800 |(FF) |$9E-$80=$1E=+30 |$.EE6B2800 |-1.00000000E+9|
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ;           pi/2 = 1.570796327; pi = 3.141592654; 2*pi = 6.283185308
                   ;          pi = 4*ATN(1)-(1E-9) = 3.14159265 <> 4*ATN(1) = 3.14159266
                   ; ==============================================================================
                   ; Plugging NRM_CONS into & Printing FAC [*9D:XX XX XX XX XX XX <CR> *ED2EG]--
                   ; [You can use the AppleWin Monitor (CALL -151) or Debugger (F7) to do this.]
                   ; ------------------------------------------------------------------------------
                   ; Seems that there is a problem printing numbers when the mantissa is zero.
                   ; Setting the Mantissa sign bit (adding $80000000) fixes all these problems:
                   ; ------------------------------------------------------------------------------
                   ; Plugging in NRM_QTR  #'s results in nothing being printed!
                   ; Plugging in NRM_HALF #'s results in nothing being printed!
                   ; Plugging in NRM_ONE  #'s results in a Blank Line being printed, not a 1!
                   ; Plugging in NRM_TEN  #'s results in a 2 being printed, not a 10!
                   ; Plugging in NRM_SQRH #'s results in (SQR(1/2))-(1/2) being printed!
                   ; Plugging in NRM_SQR2 #'s results in (SQR(2))-(1) being printed!
                   ; Plugging in NRM_LN2  #'s results in (LN(2))-(1/2) being printed!
                   ; Plugging in NRM_LOGE #'s results in (LOG(base 2)(e))-(1) being printed!
                   ; Plugging in NRM_PID2 #'s results in (PI/2)-(1) being printed!
                   ; Plugging in NRM_PI   #'s results in (PI)-(2) being printed!
                   ; Plugging in NRM_PIM2 #'s results in (PI*2)-(4) being printed!
                   ; Plugging in BAD32768 #'s results in a non-integer FP value being printed!
                   ; Plugging in NRM_E8M1 #'s results in a non-integer FP value being printed!
                   ; Plugging in NRM_E9M1 #'s results in a non-integer FP value being printed!
                   ; Plugging in NRM_E9   #'s results in a non-integer FP value being printed!
                   ; ------------------------------------------------------------------------------
                   ; Apparently, all NRM_Constant Mantissas have had 1/2 subtracted from them.
                   ; They are the actual (renamed) Normalized Contants used in Applesoft BASIC!
                   ; IIRC, this was done to facilitate proper rounding of Floating Point numbers.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Applesoft BASIC Tokens:                          [AKA: TKNMTBL; (Count = 107)]
                   ;    [Keywords, Statements, and (Math, String, & other types of) Functions]
                   ; ==============================================================================
                   ; Constants   EQU   $nn ;These are Constants, NOT Zero Page Equates
                   ; TOK_*       EQU   $nn ;Originally: TOKEN.*
                   ; ==============================================================================
                   ; TOK_END     EQU   $80 ;Token: "END" Program Control Statement
                   ; TOK_FOR     EQU   $81 ;Token: "FOR" Program Control Statement
                   ; TOK_NEXT    EQU   $82 ;Token: "NEXT" Program Control Statement
                   ; TOK_DATA    EQU   $83 ;Token: "DATA" Data Assignment Statement
                   ; TOK_INPUT   EQU   $84 ;Token: "INPUT" Input Statement
                   ; TOK_DEL     EQU   $85 ;Token: "DEL" Prgrm-Lines Removal Statement
                   ; TOK_DIM     EQU   $86 ;Token: "DIM" Assignment Statement
                   ; TOK_READ    EQU   $87 ;Token: "READ" Data Input Statement
                   ; TOK_GR      EQU   $88 ;Token: "GR" Graphics Display Statement
                   ; TOK_TEXT    EQU   $89 ;Token: "TEXT" Text Display Statement
                   ; TOK_PR      EQU   $8A ;Token: "PR#" Set Output Statement
                   ; TOK_IN      EQU   $8B ;Token: "IN#" Set Input Statement
                   ; TOK_CALL    EQU   $8C ;Token: "CALL" Program Control Statement
                   ; TOK_PLOT    EQU   $8D ;Token: "PLOT" Graphics Drawing Statement
                   ; TOK_HLIN    EQU   $8E ;Token: "HLIN" Graphics Drawing Statement
                   ; TOK_VLIN    EQU   $8F ;Token: "VLIN" Graphics Drawing Statement
                   ; TOK_HGR2    EQU   $90 ;Token: "HGR2" Graphics Display Statement
                   ; TOK_HGR     EQU   $91 ;Token: "HGR" Graphics Display Statement
                   ; TOK_HCOLOR  EQU   $92 ;Token: "HCOLOR=" Assignment Statement
                   ; TOK_HPLOT   EQU   $93 ;Token: "HPLOT" Graphics Drawing Statement
                   ; TOK_DRAW    EQU   $94 ;Token: "DRAW" Graphics Drawing Statement
                   ; TOK_XDRAW   EQU   $95 ;Token: "XDRAW" Graphics Drawing Statement
                   ; TOK_HTAB    EQU   $96 ;Token: "HTAB" Cursor Position Statement
                   ; TOK_HOME    EQU   $97 ;Token: "HOME" Text Display Statement
                   ; TOK_ROT     EQU   $98 ;Token: "ROT=" Assignment Statement
                   ; TOK_SCALE   EQU   $99 ;Token: "SCALE=" Assignment Statement
                   ; TOK_SHLOAD  EQU   $9A ;Token: "SHLOAD" Data Input Statement
                   ; TOK_TRACE   EQU   $9B ;Token: "TRACE" Debugging ON Statement
                   ; TOK_NOTRACE EQU   $9C ;Token: "NOTRACE" Debugging OFF Statement
                   ; TOK_NORMAL  EQU   $9D ;Token: "NORMAL" Text Display Statement
                   ; TOK_INVERSE EQU   $9E ;Token: "INVERSE" Text Display Statement
                   ; TOK_FLASH   EQU   $9F ;Token: "FLASH" Text Display Statement
                   ; TOK_COLOR   EQU   $A0 ;Token: "COLOR=" Assignment Statement
                   ; TOK_POP     EQU   $A1 ;Token: "POP" Program Control Statement
                   ; TOK_VTAB    EQU   $A2 ;Token: "VTAB" Cursor Position Statement
                   ; TOK_HIMEM   EQU   $A3 ;Token: "HIMEM:" Assignment Statement
                   ; TOK_LOMEM   EQU   $A4 ;Token: "LOMEM:" Assignment Statement
                   ; TOK_ONERR   EQU   $A5 ;Token: "ONERR" Program Control Statement
                   ; TOK_RESUME  EQU   $A6 ;Token: "RESUME" Program Control Statement
                   ; TOK_RECALL  EQU   $A7 ;Token: "RECALL" Arrays from Tape Statement
                   ; TOK_STORE   EQU   $A8 ;Token: "STORE" Arrays to Tape Statement
                   ; TOK_SPEED   EQU   $A9 ;Token: "SPEED=" Assignment Statement
                   ; TOK_LET     EQU   $AA ;Token: "LET" Assignment Statement
                   ; TOK_GOTO    EQU   $AB ;Token: "GOTO" Program Control Statement
                   ; TOK_RUN     EQU   $AC ;Token: "RUN" Program Control Statement
                   ; TOK_IF      EQU   $AD ;Token: "IF" Conditional Statement
                   ; TOK_RESTORE EQU   $AE ;Token: "RESTORE" Data Reset Statement
                   ; TOK_AMPER   EQU   $AF ;Token: "&" (Ampersand) User-Cmd. Statement
                   ; TOK_GOSUB   EQU   $B0 ;Token: "GOSUB" Program Control Statement
                   ; TOK_RETURN  EQU   $B1 ;Token: "RETURN" Program Control Statement
                   ; TOK_REM     EQU   $B2 ;Token: "REM" Prgrm-Documentation Statement
                   ; TOK_STOP    EQU   $B3 ;Token: "STOP" Program Control Statement
                   ; TOK_ON      EQU   $B4 ;Token: "ON" Program Control Statement
                   ; TOK_WAIT    EQU   $B5 ;Token: "WAIT" Program Control Statement
                   ; TOK_LOAD    EQU   $B6 ;Token: "LOAD" Programs from Tape Statement
                   ; TOK_SAVE    EQU   $B7 ;Token: "SAVE" Programs to Tape Statement
                   ; TOK_DEF     EQU   $B8 ;Token: "DEF" Function Assignment Statement
                   ; TOK_POKE    EQU   $B9 ;Token: "POKE" Set Memory Address Function
                   ; TOK_PRINT   EQU   $BA ;Token: "PRINT" Output Statement
                   ; TOK_CONT    EQU   $BB ;Token: "CONT" Statement
                   ; TOK_LIST    EQU   $BC ;Token: "LIST" Pgm-Lines Display Statement
                   ; TOK_CLEAR   EQU   $BD ;Token: "CLEAR" Reset Everything Statement
                   ; TOK_GET     EQU   $BE ;Token: "GET" Input Statement
                   ; TOK_NEW     EQU   $BF ;Token: "NEW" Program Creation Statement
                   ; TOK_TAB     EQU   $C0 ;Token: "TAB(" Cursor Position Statement
                   ; TOK_TO      EQU   $C1 ;Token: "TO" Program Control Statement
                   ; TOK_FN      EQU   $C2 ;Token: "FN" Function Assignment Statement
                   ; TOK_SPC     EQU   $C3 ;Token: "SPC(" Cursor Position Statement
                   ; TOK_THEN    EQU   $C4 ;Token: "THEN" Conditional Statement
                   ; TOK_AT      EQU   $C5 ;Token: "AT" Graphics Drawing Statement
                   ; TOK_NOT     EQU   $C6 ;Token: "NOT" Conditional Statement
                   ; TOK_STEP    EQU   $C7 ;Token: "STEP" Conditional Statement
                   ; TOK_PLUS    EQU   $C8 ;Token: "+" (Plus) Math Function
                   ; TOK_MINUS   EQU   $C9 ;Token: "-" (Minus) Math Function
                   ; TOK_MULT    EQU   $CA ;Token: "*" (Multiply) Math Function
                   ; TOK_DIV     EQU   $CB ;Token: "/" (Division) Math Function
                   ; TOK_EXPOP   EQU   $CC ;Token: "^" (Exponent) Math Function
                   ; TOK_AND     EQU   $CD ;Token: "AND" Conditional Statement
                   ; TOK_OR      EQU   $CE ;Token: "OR" Conditional Statement
                   ; TOK_GREATER EQU   $CF ;Token: ">" (Greater Than) Cond. Statement
                   ; TOK_EQUAL   EQU   $D0 ;Token: "=" (Equal To) Cond. Statement
                   ; TOK_LESSER  EQU   $D1 ;Token: "<" (Less Than) Cond. Statement
                   ; TOK_SGN     EQU   $D2 ;Token: "SGN" Math Function
                   ; TOK_INT     EQU   $D3 ;Token: "INT" Math Function
                   ; TOK_ABS     EQU   $D4 ;Token: "ABS" Math Function
                   ; TOK_USR     EQU   $D5 ;Token: "USR" User-Command Statement
                   ; TOK_FRE     EQU   $D6 ;Token: "FRE" Free Memory Statement
                   ; TOK_SCRN    EQU   $D7 ;Token: "SCRN(" LoRes (X,Y) Color Statement
                   ; TOK_PDL     EQU   $D8 ;Token: "PDL" Input Statement
                   ; TOK_POS     EQU   $D9 ;Token: "POS" Get Cursor Position Statement
                   ; TOK_SQR     EQU   $DA ;Token: "SQR" Math Function
                   ; TOK_RND     EQU   $DB ;Token: "RND" Math Function
                   ; TOK_LOG     EQU   $DC ;Token: "LOG" Math Function
                   ; TOK_EXP     EQU   $DD ;Token: "EXP" Math Function
                   ; TOK_COS     EQU   $DE ;Token: "COS" Math Function
                   ; TOK_SIN     EQU   $DF ;Token: "SIN" Math Function
                   ; TOK_TAN     EQU   $E0 ;Token: "TAN" Math Function
                   ; TOK_ATN     EQU   $E1 ;Token: "ATN" Math Function
                   ; TOK_PEEK    EQU   $E2 ;Token: "PEEK" Read Memory Address Function
                   ; TOK_LEN     EQU   $E3 ;Token: "LEN" String Length Function
                   ; TOK_STR     EQU   $E4 ;Token: "STR$" String Function
                   ; TOK_VAL     EQU   $E5 ;Token: "VAL" String Conversion Function
                   ; TOK_ASC     EQU   $E6 ;Token: "ASC" String Conversion Function
                   ; TOK_CHR     EQU   $E7 ;Token: "CHR$" String Function
                   ; TOK_LEFT    EQU   $E8 ;Token: "LEFT$" String Function
                   ; TOK_RIGHT   EQU   $E9 ;Token: "RIGHT$" String Function
                   ; TOK_MID     EQU   $EA ;Token: "MID$" String Function
                   ; ==============================================================================
                   ; 
                   ; 
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; ==============================================================================
                   ; Applesoft - Part A, $D000-$DD66: 
                   ; Input Parsing, Routine Addressing, For-Next Loops, etc.
                   ; ==============================================================================
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Applesoft Token Address Table:
                   ; ==============================================================================
                   ; 
                   ; TKADTBL      EQU    $D000           ;[Entries are ADDRESS-1]
                   ; 
                   ; [The unused TA_* Labels I added are Global and Exported, & for future use.]
                   ; 
D000: 6F D8        TA_END          DW    END-1           ;$80...128...END
D002: 65 D7        TA_FOR          DW    FOR-1           ;$81...129...FOR
D004: F8 DC        TA_NEXT         DW    NEXT-1          ;$82...130...NEXT
D006: 94 D9        TA_DATA         DW    DATA-1          ;$83...131...DATA
D008: B1 DB        TA_INPUT        DW    INPUT-1         ;$84...132...INPUT
D00A: 30 F3        TA_DEL          DW    DEL-1           ;$85...133...DEL
D00C: D8 DF        TA_DIM          DW    DIM-1           ;$86...134...DIM
D00E: E1 DB        TA_READ         DW    BAS_READ-1      ;$87...135...READ
D010: 8F F3        TA_GR           DW    GR-1            ;$88...136...GR
D012: 98 F3        TA_TEXT         DW    TEXT-1          ;$89...137...TEXT
D014: E4 F1        TA_PR           DW    PR_NUMBER-1     ;$8A...138...PR#
D016: DD F1        TA_IN           DW    IN_NUMBER-1     ;$8B...139...IN#
D018: D4 F1        TA_CALL         DW    CALL-1          ;$8C...140...CALL
D01A: 24 F2        TA_PLOT         DW    BAS_PLOT-1      ;$8D...141...PLOT
D01C: 31 F2        TA_HLIN         DW    HLIN-1          ;$8E...142...HLIN
D01E: 40 F2        TA_VLIN         DW    VLIN-1          ;$8F...143...VLIN
D020: D7 F3        TA_HGR2         DW    HGR2-1          ;$90...144...HGR2
D022: E1 F3        TA_HGR          DW    HGR-1           ;$91...145...HGR
D024: E8 F6        TA_HCOLOR       DW    HCOLOR-1        ;$92...146...HCOLOR=
D026: FD F6        TA_HPLOT        DW    HPLOT-1         ;$93...147...HPLOT
D028: 68 F7        TA_DRAW         DW    DRAW-1          ;$94...148...DRAW
D02A: 6E F7        TA_XDRAW        DW    XDRAW-1         ;$95...149...XDRAW
D02C: E6 F7        TA_HTAB         DW    HTAB-1          ;$96...150...HTAB
                   ; The HOME command goes directly to the Autostart F8 Monitor HOME routine:
D02E: 57 FC        TA_HOME         DW    HOME-1          ;$97...151...HOME
D030: 20 F7        TA_ROT          DW    ROT-1           ;$98...152...ROT=
D032: 26 F7        TA_SCALE        DW    SCALE-1         ;$99...153...SCALE=
D034: 74 F7        TA_SHLOAD       DW    SHLOAD-1        ;$9A...154...SHLOAD
D036: 6C F2        TA_TRACE        DW    TRACE-1         ;$9B...155...TRACE
D038: 6E F2        TA_NOTRACE      DW    NOTRACE-1       ;$9C...156...NOTRACE
D03A: 72 F2        TA_NORMAL       DW    NORMAL-1        ;$9D...157...NORMAL
D03C: 76 F2        TA_INVERSE      DW    INVERSE-1       ;$9E...158...INVERSE
D03E: 7F F2        TA_FLASH        DW    FLASH-1         ;$9F...159...FLASH
D040: 4E F2        TA_COLOR        DW    COLOR-1         ;$A0...160...COLOR=
                   ; The POP command and the RETURN command (below), both go to the POPRTN handler:
D042: 6A D9        TA_POP          DW    POPRTN-1        ;$A1...161...POP
D044: 55 F2        TA_VTAB         DW    VTAB-1          ;$A2...162...VTAB
D046: 85 F2        TA_HIMEM        DW    HIMEM-1         ;$A3...163...HIMEM:
D048: A5 F2        TA_LOMEM        DW    LOMEM-1         ;$A4...164...LOMEM:
D04A: CA F2        TA_ONERR        DW    ONERR-1         ;$A5...165...ONERR
D04C: 17 F3        TA_RESUME       DW    RESUME-1        ;$A6...166...RESUME
D04E: BB F3        TA_RECALL       DW    RECALL-1        ;$A7...167...RECALL
D050: 9E F3        TA_STORE        DW    STORE-1         ;$A8...168...STORE
D052: 61 F2        TA_SPEED        DW    SPEED-1         ;$A9...169...SPEED=
D054: 45 DA        TA_LET          DW    LET-1           ;$AA...170...LET
D056: 3D D9        TA_GOTO         DW    GOTO-1          ;$AB...171...GOTO
D058: 11 D9        TA_RUN          DW    RUN-1           ;$AC...172...RUN
D05A: C8 D9        TA_IF           DW    IF-1            ;$AD...173...IF
D05C: 48 D8        TA_RESTORE      DW    RESTORE-1       ;$AE...174...RESTORE
                   ; The Ampersand ("&") command jumps directly to the Page 3 Ampersand Vector:
D05E: F4 03        TA_AMPERV       DW    AMPERV-1        ;$AF...175...&
D060: 20 D9        TA_GOSUB        DW    GOSUB-1         ;$B0...176...GOSUB
                   ; The RETURN command and the POP command (above), both go to the POPRTN handler:
D062: 6A D9        TA_RETURN       DW    POPRTN-1        ;$B1...177...RETURN
D064: DB D9        TA_REM          DW    REM-1           ;$B2...178...REM
D066: 6D D8        TA_STOP         DW    STOP-1          ;$B3...179...STOP
D068: EB D9        TA_ONGOTO       DW    ONGOTO-1        ;$B4...180...ON
D06A: 83 E7        TA_WAIT         DW    WAIT-1          ;$B5...181...WAIT
D06C: C8 D8        TA_LOAD         DW    BAS_LOAD-1      ;$B6...182...LOAD
D06E: AF D8        TA_SAVE         DW    BAS_SAVE-1      ;$B7...183...SAVE
D070: 12 E3        TA_DEF          DW    DEF-1           ;$B8...184...DEF
D072: 7A E7        TA_POKE         DW    POKE-1          ;$B9...185...POKE
D074: D4 DA        TA_PRINT        DW    PRINT-1         ;$BA...186...PRINT
D076: 95 D8        TA_CONT         DW    CONT-1          ;$BB...187...CONT
D078: A4 D6        TA_LIST         DW    LIST-1          ;$BC...188...LIST
D07A: 69 D6        TA_CLEAR        DW    CLEAR-1         ;$BD...189...CLEAR
D07C: 9F DB        TA_GET          DW    GET-1           ;$BE...190...GET
D07E: 48 D6        TA_NEW          DW    NEW-1           ;$BF...191...NEW
                   ; 
                   ; ==============================================================================
                   ; There are no direct pointers for $C0~C7:
                   ; ==============================================================================
                   ; xxxx  ?? ??      TA_TAB      DW     TAB-1      ;$C0...192...TAB(
                   ; xxxx  ?? ??      TA_TO       DW     TO-1       ;$C1...193...TO
                   ; xxxx  ?? ??      TA_FN       DW     FN-1       ;$C2...194...FN
                   ; xxxx  ?? ??      TA_SPC      DW     SPC-1      ;$C3...195...SPC(
                   ; xxxx  ?? ??      TA_THEN     DW     THEN-1     ;$C4...196...THEN
                   ; xxxx  ?? ??      TA_AT       DW     AT-1       ;$C5...197...AT
                   ; xxxx  ?? ??      TA_NOT      DW     NOT-1      ;$C6...198...NOT
                   ; xxxx  ?? ??      TA_STEP     DW     STEP-1     ;$C7...199...STEP
                   ; ==============================================================================
                   ; Math Operator addresses are in the Branch Address Table (MATHTBL) below.
                   ; Token constants $C8~$D1 are used in it as Math Operator Precedence Codes.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Unary Functions Branch Address Table: 
                   ; ==============================================================================
                   ; 
                   ; UNFNC       EQU    $D080          ;Same Addres as TN_END (next)
                   ; 
D080: 90 EB        TA_SGN          DW    SGN             ;$D2...210...SGN
D082: 23 EC        TA_INT          DW    INT             ;$D3...211...INT
D084: AF EB        TA_ABS          DW    ABS             ;$D4...212...ABS
D086: 0A 00        TA_USR          DW    BAS_USRVEC      ;$D5...213...USR
D088: DE E2        TA_FRE          DW    FRE             ;$D6...214...FRE
D08A: 12 D4        TA_ERROR        DW    ERROR           ;$D7...215...SCRN(...done special
D08C: CD DF        TA_PDL          DW    PDL             ;$D8...216...PDL
D08E: FF E2        TA_POS          DW    POS             ;$D9...217...POS
D090: 8D EE        TA_SQR          DW    SQR             ;$DA...218...SQR
D092: AE EF        TA_RND          DW    RND             ;$DB...219...RND
D094: 41 E9        TA_LOG          DW    LOG             ;$DC...220...LOG
D096: 09 EF        TA_EXP          DW    EXP             ;$DD...221...EXP
D098: EA EF        TA_COS          DW    COS             ;$DE...222...COS
D09A: F1 EF        TA_SIN          DW    SIN             ;$DF...223...SIN
D09C: 3A F0        TA_TAN          DW    TAN             ;$E0...224...TAN
D09E: 9E F0        TA_ATN          DW    ATN             ;$E1...225...ATN
D0A0: 64 E7        TA_PEEK         DW    PEEK            ;$E2...226...PEEK
D0A2: D6 E6        TA_LEN          DW    LEN             ;$E3...227...LEN
D0A4: C5 E3        TA_STR          DW    STR             ;$E4...228...STR$
D0A6: 07 E7        TA_VAL          DW    VAL             ;$E5...229...VAL
D0A8: E5 E6        TA_ASC          DW    ASC             ;$E6...230...ASC
D0AA: 46 E6        TA_CHR          DW    CHRSTR          ;$E7...231...CHR$
D0AC: 5A E6        TA_LEFT         DW    LEFTSTR         ;$E8...232...LEFT$
D0AE: 86 E6        TA_RIGHT        DW    RIGHTSTR        ;$E9...233...RIGHT$
D0B0: 91 E6        TA_MID          DW    MIDSTR          ;$EA...234...MID$
                   ; 
                   ; ==============================================================================
                   ; Math Operator Branch Address Table
                   ; ==============================================================================
                   ; 
                   ; [The unused MO_* Labels I added are Global and Exported, & for future use.]
                   ; 
                   ; ==============================================================================
                   ; Math Operator Precedence Codes (MO-PC):
                   ; ==============================================================================
                   ; Label   MO-PC   Description
                   ; -----   -----   --------------------------------------------------------------
                   ; P_OR    = $46   Logical "OR" Operator (is lowest precedence)
                   ; P_AND   = $50   Logical "AND" Operator (is next higher precedence, etc...)
                   ; P_REL   = $64   Relational (">"), ("="), & ("<") Operators
                   ; P_ADD   = $79   Binary Addition ("+") and Subtraction ("-") Operators
                   ; P_MUL   = $7B   Multiplication ("*") and Division ("/") Operators
                   ; P_PWR   = $7D   Exponentiation ("^") [Power] Operator
                   ; P_NEQ   = $7F   Unary Negative ("-") and Comparison ("=") Operators
                   ; ==============================================================================
                   ; Each entry consists of: a one-byte Precedence Code <--(its Token constant), 
                   ;            followed by: a two-byte Function/Operator Address (minus one)
                   ; ==============================================================================
                   ; 
                   ; MATHTBL      EQU    $D0B2           ;Math Operator Branch Address Table
                   ; 
D0B2: 79           MO_ADD          DFB   P_ADD           ;$C8...200...+
D0B3: C0 E7        TA_ADD          DW    FADDT-1         ;ADD Function Address
D0B5: 79           MO_SUB          DFB   P_ADD           ;$C9...201...-
D0B6: A9 E7        TA_SUB          DW    FSUBT-1         ;SUBTRACT Function Address
D0B8: 7B           MO_MUL          DFB   P_MUL           ;$CA...202...*
D0B9: 81 E9        TA_MUL          DW    FMULTT-1        ;MULTIPLY Function Address
D0BB: 7B           MO_DIV          DFB   P_MUL           ;$CB...203.../
D0BC: 68 EA        TA_DIV          DW    FDIVT-1         ;DIVIDE Function Address
D0BE: 7D           MO_PWR          DFB   P_PWR           ;$CC...204...^
D0BF: 96 EE        TA_PWR          DW    FPWRT-1         ;EXPONENT (POWER) Function Address
D0C1: 50           MO_AND          DFB   P_AND           ;$CD...205...AND
D0C2: 54 DF        TA_AND          DW    AND-1           ;AND Operator Address
D0C4: 46           MO_OR           DFB   P_OR            ;$CE...206...OR
D0C5: 4E DF        TA_OR           DW    OR-1            ;OR Operator Address
D0C7: 7F           MO_UMNS_GTLT    DFB   P_NEQ           ;$CF...207...>...Unary Minus ("-")
D0C8: CF EE        TA_UMNS_GTLT    DW    NEGOP-1         ;(GREATER-THAN)->-(LESS-THAN) Op Address
D0CA: 7F           MO_UNOT_EQUL    DFB   P_NEQ           ;$D0...208...=...Unary NOT
D0CB: 97 DE        TA_UNOT_EQUL    DW    EQUOP-1         ;(EQUAL-TO) Operator Address
D0CD: 64           MO_UPLS_LTGT    DFB   P_REL           ;$D1...209...<...Unary Plus ("+")
D0CE: 64 DF        TA_UPLS_LTGT    DW    RELOPS-1        ;(LESS-THAN)-<-(GREATER-THAN) Op Address
                   ; 
                   ; ==============================================================================
                   ; Applesoft Token Names Branch Address Table:                 ($190 = 400 Bytes)
                   ; ==============================================================================
                   ; 
                   ; [The unused TN_* Labels I added are Global and Exported, & for future use.]
                   ; 
                   ; ==============================================================================
                   ; 
                   ; TKNMTBL      EQU    $D0D0           ;Dextral Character Inverted (DCI) Names
                   ;                                     ;Same Addres as TN_END (next)
D0D0: 45 4E C4     TN_END          DCI   "END"           ;$80...128...END
D0D3: 46 4F D2     TN_FOR          DCI   "FOR"           ;$81...129...FOR
D0D6: 4E 45 58 D4  TN_NEXT         DCI   "NEXT"          ;$82...130...NEXT
D0DA: 44 41 54 C1  TN_DATA         DCI   "DATA"          ;$83...131...DATA
D0DE: 49 4E 50 55+ TN_INPUT        DCI   "INPUT"         ;$84...132...INPUT
D0E3: 44 45 CC     TN_DEL          DCI   "DEL"           ;$85...133...DEL
D0E6: 44 49 CD     TN_DIM          DCI   "DIM"           ;$86...134...DIM
D0E9: 52 45 41 C4  TN_READ         DCI   "READ"          ;$87...135...READ
D0ED: 47 D2        TN_GR           DCI   "GR"            ;$88...136...GR
D0EF: 54 45 58 D4  TN_TEXT         DCI   "TEXT"          ;$89...137...TEXT
D0F3: 50 52 A3     TN_PR           DCI   "PR#"           ;$8A...138...PR#
D0F6: 49 4E A3     TN_IN           DCI   "IN#"           ;$8B...139...IN#
D0F9: 43 41 4C CC  TN_CALL         DCI   "CALL"          ;$8C...140...CALL
D0FD: 50 4C 4F D4  TN_PLOT         DCI   "PLOT"          ;$8D...141...PLOT
D101: 48 4C 49 CE  TN_HLIN         DCI   "HLIN"          ;$8E...142...HLIN
D105: 56 4C 49 CE  TN_VLIN         DCI   "VLIN"          ;$8F...143...VLIN
D109: 48 47 52 B2  TN_HGR2         DCI   "HGR2"          ;$90...144...HGR2
D10D: 48 47 D2     TN_HGR          DCI   "HGR"           ;$91...145...HGR
D110: 48 43 4F 4C+ TN_HCOLOR       DCI   "HCOLOR="       ;$92...146...HCOLOR=
D117: 48 50 4C 4F+ TN_HPLOT        DCI   "HPLOT"         ;$93...147...HPLOT
D11C: 44 52 41 D7  TN_DRAW         DCI   "DRAW"          ;$94...148...DRAW
D120: 58 44 52 41+ TN_XDRAW        DCI   "XDRAW"         ;$95...149...XDRAW
D125: 48 54 41 C2  TN_HTAB         DCI   "HTAB"          ;$96...150...HTAB
D129: 48 4F 4D C5  TN_HOME         DCI   "HOME"          ;$97...151...HOME
D12D: 52 4F 54 BD  TN_ROT          DCI   "ROT="          ;$98...152...ROT=
D131: 53 43 41 4C+ TN_SCALE        DCI   "SCALE="        ;$99...153...SCALE=
D137: 53 48 4C 4F+ TN_SHLOAD       DCI   "SHLOAD"        ;$9A...154...SHLOAD
D13D: 54 52 41 43+ TN_TRACE        DCI   "TRACE"         ;$9B...155...TRACE
D142: 4E 4F 54 52+ TN_NOTRACE      DCI   "NOTRACE"       ;$9C...156...NOTRACE
D149: 4E 4F 52 4D+ TN_NORMAL       DCI   "NORMAL"        ;$9D...157...NORMAL
D14F: 49 4E 56 45+ TN_INVERSE      DCI   "INVERSE"       ;$9E...158...INVERSE
D156: 46 4C 41 53+ TN_FLASH        DCI   "FLASH"         ;$9F...159...FLASH
D15B: 43 4F 4C 4F+ TN_COLOR        DCI   "COLOR="        ;$A0...160...COLOR=
D161: 50 4F D0     TN_POP          DCI   "POP"           ;$A1...161...POP
D164: 56 54 41 C2  TN_VTAB         DCI   "VTAB"          ;$A2...162...VTAB
D168: 48 49 4D 45+ TN_HIMEM        DCI   "HIMEM:"        ;$A3...163...HIMEM:
D16E: 4C 4F 4D 45+ TN_LOMEM        DCI   "LOMEM:"        ;$A4...164...LOMEM:
D174: 4F 4E 45 52+ TN_ONERR        DCI   "ONERR"         ;$A5...165...ONERR
D179: 52 45 53 55+ TN_RESUME       DCI   "RESUME"        ;$A6...166...RESUME
D17F: 52 45 43 41+ TN_RECALL       DCI   "RECALL"        ;$A7...167...RECALL
D185: 53 54 4F 52+ TN_STORE        DCI   "STORE"         ;$A8...168...STORE
D18A: 53 50 45 45+ TN_SPEED        DCI   "SPEED="        ;$A9...169...SPEED=
D190: 4C 45 D4     TN_LET          DCI   "LET"           ;$AA...170...LET
D193: 47 4F 54 CF  TN_GOTO         DCI   "GOTO"          ;$AB...171...GOTO
D197: 52 55 CE     TN_RUN          DCI   "RUN"           ;$AC...172...RUN
D19A: 49 C6        TN_IF           DCI   "IF"            ;$AD...173...IF
D19C: 52 45 53 54+ TN_RESTORE      DCI   "RESTORE"       ;$AE...174...RESTORE
D1A3: A6           TN_AMPERSAND    DFB   '&' | $80       ;$AF...175...&
D1A4: 47 4F 53 55+ TN_GOSUB        DCI   "GOSUB"         ;$B0...176...GOSUB
D1A9: 52 45 54 55+ TN_RETURN       DCI   "RETURN"        ;$B1...177...RETURN
D1AF: 52 45 CD     TN_REM          DCI   "REM"           ;$B2...178...REM
D1B2: 53 54 4F D0  TN_STOP         DCI   "STOP"          ;$B3...179...STOP
D1B6: 4F CE        TN_ON           DCI   "ON"            ;$B4...180...ON
D1B8: 57 41 49 D4  TN_WAIT         DCI   "WAIT"          ;$B5...181...WAIT
D1BC: 4C 4F 41 C4  TN_LOAD         DCI   "LOAD"          ;$B6...182...LOAD
D1C0: 53 41 56 C5  TN_SAVE         DCI   "SAVE"          ;$B7...183...SAVE
D1C4: 44 45 C6     TN_DEF          DCI   "DEF"           ;$B8...184...DEF
D1C7: 50 4F 4B C5  TN_POKE         DCI   "POKE"          ;$B9...185...POKE
D1CB: 50 52 49 4E+ TN_PRINT        DCI   "PRINT"         ;$BA...186...PRINT
D1D0: 43 4F 4E D4  TN_CONT         DCI   "CONT"          ;$BB...187...CONT
D1D4: 4C 49 53 D4  TN_LIST         DCI   "LIST"          ;$BC...188...LIST
D1D8: 43 4C 45 41+ TN_CLEAR        DCI   "CLEAR"         ;$BD...189...CLEAR
D1DD: 47 45 D4     TN_GET          DCI   "GET"           ;$BE...190...GET
D1E0: 4E 45 D7     TN_NEW          DCI   "NEW"           ;$BF...191...NEW
D1E3: 54 41 42 A8  TN_TAB          DCI   "TAB("          ;$C0...192...TAB(
D1E7: 54 CF        TN_TO           DCI   "TO"            ;$C1...193...TO
D1E9: 46 CE        TN_FN           DCI   "FN"            ;$C2...194...FN
D1EB: 53 50 43 A8  TN_SPC          DCI   "SPC("          ;$C3...195...SPC(
D1EF: 54 48 45 CE  TN_THEN         DCI   "THEN"          ;$C4...196...THEN
D1F3: 41 D4        TN_AT           DCI   "AT"            ;$C5...197...AT
D1F5: 4E 4F D4     TN_NOT          DCI   "NOT"           ;$C6...198...NOT
D1F8: 53 54 45 D0  TN_STEP         DCI   "STEP"          ;$C7...199...STEP
D1FC: AB           TN_ADD          DFB   '+' | $80       ;$C8...200...+
D1FD: AD           TN_SUB          DFB   '-' | $80       ;$C9...201...-
D1FE: AA           TN_MUL          DFB   '*' | $80       ;$CA...202...*
D1FF: AF           TN_DIV          DFB   '/' | $80       ;$CB...203.../
D200: DE           TN_PWR          DFB   '^' | $80       ;$CC...204...^
D201: 41 4E C4     TN_AND          DCI   "AND"           ;$CD...205...AND
D204: 4F D2        TN_OR           DCI   "OR"            ;$CE...206...OR
D206: BE           TN_NEG          DFB   '>' | $80       ;$CF...207...>
D207: BD           TN_EQU          DFB   '=' | $80       ;$D0...208...=
D208: BC           TN_REL          DFB   '<' | $80       ;$D1...209...<
D209: 53 47 CE     TN_SGN          DCI   "SGN"           ;$D2...210...SGN
D20C: 49 4E D4     TN_INT          DCI   "INT"           ;$D3...211...INT
D20F: 41 42 D3     TN_ABS          DCI   "ABS"           ;$D4...212...ABS
D212: 55 53 D2     TN_USR          DCI   "USR"           ;$D5...213...USR
D215: 46 52 C5     TN_FRE          DCI   "FRE"           ;$D6...214...FRE
D218: 53 43 52 4E+ TN_SCRN         DCI   "SCRN("         ;$D7...215...SCRN(
D21D: 50 44 CC     TN_PDL          DCI   "PDL"           ;$D8...216...PDL
D220: 50 4F D3     TN_POS          DCI   "POS"           ;$D9...217...POS
D223: 53 51 D2     TN_SQR          DCI   "SQR"           ;$DA...218...SQR
D226: 52 4E C4     TN_RND          DCI   "RND"           ;$DB...219...RND
D229: 4C 4F C7     TN_LOG          DCI   "LOG"           ;$DC...220...LOG
D22C: 45 58 D0     TN_EXP          DCI   "EXP"           ;$DD...221...EXP
D22F: 43 4F D3     TN_COS          DCI   "COS"           ;$DE...222...COS
D232: 53 49 CE     TN_SIN          DCI   "SIN"           ;$DF...223...SIN
D235: 54 41 CE     TN_TAN          DCI   "TAN"           ;$E0...224...TAN
D238: 41 54 CE     TN_ATN          DCI   "ATN"           ;$E1...225...ATN
D23B: 50 45 45 CB  TN_PEEK         DCI   "PEEK"          ;$E2...226...PEEK
D23F: 4C 45 CE     TN_LEN          DCI   "LEN"           ;$E3...227...LEN
D242: 53 54 52 A4  TN_STR          DCI   "STR$"          ;$E4...228...STR$
D246: 56 41 CC     TN_VAL          DCI   "VAL"           ;$E5...229...VAL
D249: 41 53 C3     TN_ASC          DCI   "ASC"           ;$E6...230...ASC
D24C: 43 48 52 A4  TN_CHR          DCI   "CHR$"          ;$E7...231...CHR$
D250: 4C 45 46 54+ TN_LEFT         DCI   "LEFT$"         ;$E8...232...LEFT$
D255: 52 49 47 48+ TN_RIGHT        DCI   "RIGHT$"        ;$E9...233...RIGHT$
D25B: 4D 49 44 A4  TN_MID          DCI   "MID$"          ;$EA...234...MID$
D25F: 00           TOKNAMEND       DFB   $00             ;End of Token Name Table
                   ; 
                   ; ==============================================================================
                   ; Error Messages
                   ; ==============================================================================
                   ; 
                   ; [The unused Labels I added are Global and Exported, & for future use.--JPD]
                   ; 
                   ; ==============================================================================
                   ; (The code uses error message constants that are defined by subtracting the
                   ; start of the table from the address of the error.  Currently, there is no way
                   ; to do that in SourceGen, so the constants are project symbols instead.)
                   ; ==============================================================================
                   ; 
                   ; ERR_MSGS     EQU    $D260           ;Applesoft Error Messages Table
                   ; 
D260: 4E 45 58 54+ NOFOR_ERR       DCI   "NEXT WITHOUT FOR" ;ERR_NOFOR     = *-ERR_MSGS = #$00
D270: 53 59 4E 54+ SYNTAXERR       DCI   "SYNTAX"        ;ERR_SYNTAX    = *-ERR_MSGS = #$10
D276: 52 45 54 55+ NOGOSUBERR      DCI   "RETURN WITHOUT GOSUB" ;ERR_NOGOSUB   = *-ERR_MSGS = #$16
D28A: 4F 55 54 20+ NODATAERR       DCI   "OUT OF DATA"   ;ERR_NODATA    = *-ERR_MSGS = #$2A
D295: 49 4C 4C 45+ ILLQTYERR       DCI   "ILLEGAL QUANTITY" ;ERR_ILLQTY    = *-ERR_MSGS = #$35
D2A5: 4F 56 45 52+ OVERFLOWERR     DCI   "OVERFLOW"      ;ERR_OVERFLOW  = *-ERR_MSGS = #$45
D2AD: 4F 55 54 20+ MEMFULLERR      DCI   "OUT OF MEMORY" ;ERR_MEMFULL   = *-ERR_MSGS = #$4D
D2BA: 55 4E 44 45+ UNDEFSTATERR    DCI   "UNDEF'D STATEMENT" ;ERR_UNDEFSTAT = *-ERR_MSGS = #$5A
D2CB: 42 41 44 20+ BADSUBSERR      DCI   "BAD SUBSCRIPT" ;ERR_BADSUBS   = *-ERR_MSGS = #$6B
D2D8: 52 45 44 49+ REDIMDERR       DCI   "REDIM'D ARRAY" ;ERR_REDIMD    = *-ERR_MSGS = #$78
D2E5: 44 49 56 49+ ZERODIVERR      DCI   "DIVISION BY ZERO" ;ERR_ZERODIV   = *-ERR_MSGS = #$85
D2F5: 49 4C 4C 45+ ILLDIRERR       DCI   "ILLEGAL DIRECT" ;ERR_ILLDIR    = *-ERR_MSGS = #$95
D303: 54 59 50 45+ BADTYPEERR      DCI   "TYPE MISMATCH" ;ERR_BADTYPE   = *-ERR_MSGS = #$A3
D310: 53 54 52 49+ STRLONGERR      DCI   "STRING TOO LONG" ;ERR_STRLONG   = *-ERR_MSGS = #$B0
D31F: 46 4F 52 4D+ FRMCPXERR       DCI   "FORMULA TOO COMPLEX" ;ERR_FRMCPX    = *-ERR_MSGS = #$BF
D332: 43 41 4E 27+ CANTCONTERR     DCI   "CAN'T CONTINUE" ;ERR_CANTCONT  = *-ERR_MSGS = #$D2
D340: 55 4E 44 45+ UNDEFFUNCERR    DCI   "UNDEF'D FUNCTION" ;ERR_UNDEFFUNC = *-ERR_MSGS = #$E0
D350: 20 45 52 52+ QT_ERROR        .ZSTR " ERROR",$07    ;Ring BELL; Null-Terminated String
D358: 20 49 4E 20+ QT_IN           .ZSTR " IN "          ;<--------- Null-Terminated String
D35D: 0D 42 52 45+ QT_BREAK        .ZSTR $0D,"BREAK",$07 ;Ring BELL; Null-Terminated String

                   ; 
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; ==============================================================================
                   ; Start of Applesoft BASIC ROM Image (Part A) Executable Code    [End of Tables]
                   ; ==============================================================================
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Get FOR/NEXT Pointer from STACK                               <<< Buggy! >>>
                   ; Called by FOR and NEXT to scan the STACK for a Frame with the Same Variable:
                   ; ==============================================================================
                   ; 
                   ; (FORPTR) = Address of Variable if FOR or NEXT
                   ;          = $xxFF when Called from POPRTN  <<< BUG: should be $FFxx >>>
                   ;            <<< BUG can be fixed in (Apple II Plus) Emulator ROM images! >>>
                   ; 
                   ; Returns: .NE. If Variable is Not Found,
                   ;          ^^^^ (Not Equal to Zero: P-Reg Z-Flag=0) 
                   ;          (X) = Stack Pointer after scanning all Frames
                   ; 
                   ;          .EQ. If Variable is Found,
                   ;          ^^^^ (Equal to Zero: P-Reg Z-Flag=1)
                   ;          (X) = Stack Pointer of Frame Found
                   ; 
                   ; ==============================================================================
                   ; 
D365: BA           GETFORPTR       TSX                   ;First, calculate our Stack Pointer Index:
D366: E8                           INX                   ;We put (S-Reg) into (X-Reg); Now Add 4
D367: E8                           INX                   ;(X-Reg) will be (S-Reg) + 4   <and/or>
D368: E8                           INX                   ;(X-Reg) will be (Stack Pointer) + 4
D369: E8                           INX                   ;Now, (X-Reg) is our Stack Pointer Index
                   ; ----------------------------------- ;Is there a FOR Frame here?
D36A: BD 01 01     FORFRAME        LDA   STACK+1,X       ;Get Byte from STACK
D36D: C9 81                        CMP   #TOK_FOR        ;Is it a FOR Statement (Token)?
D36F: D0 21                        BNE   BAS_RTS00       ;NOT a FOR Statement; Return to Caller
D371: A5 86                        LDA   FORPTR+1        ;YES; Does its NEXT have a Variable?
D373: D0 0A                        BNE   SAMEVARPTR      ;YES, a Variable is Specified
                   ; ----------------------------------- ;NO Variable; So use this FOR Frame
D375: BD 02 01                     LDA   STACK+2,X       ;Get its Variable Pointer, Low (from STACK)
D378: 85 85                        STA   FORPTR          ;Set our FOR Pointer, Low
D37A: BD 03 01                     LDA   STACK+3,X       ;Get its Variable Pointer, High (from STACK)
D37D: 85 86                        STA   FORPTR+1        ;Set our FOR Pointer, High
                   ; --------------------- ;Is Same Variable (as Caller's) specified in this Frame?
D37F: DD 03 01     SAMEVARPTR      CMP   STACK+3,X       ;Compare Variable Pointers, High
D382: D0 07                        BNE   NEXTFRAME       ;NO; So try next Frame (if any)
D384: A5 85                        LDA   FORPTR          ;MAYBE; Get Variable Pointer, Low
D386: DD 02 01                     CMP   STACK+2,X       ;Compare Variable Pointers, Low
D389: F0 07                        BEQ   BAS_RTS00       ;YES, Pointers are Equal; Return to Caller
                   ; ----------------------------------- ;NO, So try next Frame (if any)
D38B: 8A           NEXTFRAME       TXA                   ;Get our Stack Pointer Index
D38C: 18                           CLC                   ;Clear Carry for Add (to Increment our SPI)
D38D: 69 12                        ADC   #18             ;(A-Reg) = (X-Reg) + (18 bytes per Frame)
D38F: AA                           TAX                   ;Set (Increment) our Stack Pointer Index
D390: D0 D8                        BNE   FORFRAME        ;Loop until our SPI is Zero (256 MOD 256)
                   ; ------------------------------------------------------------------------------
                   ; If FOR loops are nested > 10 deep, the Memory Full Error message is displayed.
                   ; 10 frames at 18 bytes/frame is 180 bytes of stack space.  So, this condition
                   ; can never happen; hense, this branch is Always Taken!  [Barring overhead, the
                   ; maximum number of stack frames possible would be: INT(256/18) = 14.]
                   ; ------------------------------------------------------------------------------
D392: 60           BAS_RTS00       RTS                   ;Return to Caller (See "Returns:" above)

                   ; ==============================================================================
                   ; Move Memory Block Upward
                   ; ==============================================================================
                   ; On Entry: [(A,{X|Y})={Low,High}] = (HIGHDS) = Highest Destination Address +1
                   ;  _______________|_______________    (LOWTR) =  Lowest Source Address
                   ;  {Depends on Caller/Entry-Point}   (HIGHTR) = Highest Source Address +1
                   ; ==============================================================================
                   ; 
                   ; First, get setup to move upward LOWTR through HIGHTR-1 to just below HIGHDS:
D393: 20 E3 D3     MVBLKUP1        JSR   REASON          ;Assure [(HIGHDS)=(A,Y)={Low,High}]<(FRETOP)
D396: 85 6D                        STA   STREND          ;Set Top of Array Storage, Low (from A-Reg)
D398: 84 6E                        STY   STREND+1        ;Set Top of Array Storage, High (from Y-Reg)
                   ; Move Memory Block Upward, 2nd Entry Point (Bypasses MVBLKUP1 Stuff)
D39A: 38           MVBLKUP2        SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
                   ; ----------------------------------- ;Compute Number of Bytes to be Moved
                   ;                                     ; (from LOWTR through HIGHTR-1)
D39B: A5 96                        LDA   HIGHTR          ;Get Highest Source Address +1, Low
D39D: E5 9B                        SBC   LOWTR           ;Subtract Lowest Source Address, Low
D39F: 85 5E                        STA   INDEX           ;Save Number of Bytes in Partial Page
D3A1: A8                           TAY                   ;Save Number of Bytes in Partial Page
D3A2: A5 97                        LDA   HIGHTR+1        ;Get Highest Source Address +1, High
D3A4: E5 9C                        SBC   LOWTR+1         ;Subtract Lowest Source Address, High
D3A6: AA                           TAX                   ;Set X-Reg = Number of Whole Pages
D3A7: E8                           INX                   ;Set X-Reg = Number of Whole Pages +1
D3A8: 98                           TYA                   ;Retrieve Number of Bytes in Partial Page
D3A9: F0 23                        BEQ   NXTMVBLKUP      ;Taken if NO Partial Page Bytes
                   ;                                     ;Move Partial Page 1st to maximize speed!
                   ; ----------------------------------- ;Back Up: HIGHTR-(Partial Page Bytes)
D3AB: A5 96        MVBKPHSA        LDA   HIGHTR          ;Get Highest Source Address +1, Low
D3AD: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
D3AE: E5 5E                        SBC   INDEX           ;Subtract Number of Bytes in Partial Page
D3B0: 85 96                        STA   HIGHTR          ;Set Highest Source Address +1, Low
D3B2: B0 03                        BCS   MVBKPHDA        ;If NO Borrow, Skip Setting High Byte
D3B4: C6 97                        DEC   HIGHTR+1        ;Set Highest Source Address +1, High
D3B6: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
                   ; ----------------------------------- ;Back Up: HIGHDS-(Partial Page Bytes)
D3B7: A5 94        MVBKPHDA        LDA   HIGHDS          ;Get Highest Destination Address +1, low
D3B9: E5 5E                        SBC   INDEX           ;Subtract Number of Bytes in Partial Page
D3BB: 85 94                        STA   HIGHDS          ;Set Highest Destination Address +1, low
D3BD: B0 08                        BCS   DOMVBLKUP2      ;If NO Borrow, Skip Setting High Byte
D3BF: C6 95                        DEC   HIGHDS+1        ;Set Highest Destination Address +1, High
D3C1: 90 04                        BCC   DOMVBLKUP2      ;Always Taken

                   ; ----------------------------------- ;Do it NOW: Move a Page of Bytes (256)
D3C3: B1 96        DOMVBLKUP1      LDA   (HIGHTR),Y      ;Get Byte at Highest Source Address +1
D3C5: 91 94                        STA   (HIGHDS),Y      ;Set Byte at Highest Destination Address +1
D3C7: 88           DOMVBLKUP2      DEY                   ;Move the Remainder of the Page of Bytes
D3C8: D0 F9                        BNE   DOMVBLKUP1      ;Loop until End of this Page of 256 bytes
                   ; ----------------------------------- ;Move one more byte (the last one of 256)
D3CA: B1 96                        LDA   (HIGHTR),Y      ;Get Byte at Highest Source Address +1
D3CC: 91 94                        STA   (HIGHDS),Y      ;Set Byte at Highest Destination Address +1
                   ; ----------------------------------- ;Down to NEXT Block of 256 Bytes
D3CE: C6 97        NXTMVBLKUP      DEC   HIGHTR+1        ;Reduce Highest Source Address +1, High
D3D0: C6 95                        DEC   HIGHDS+1        ;Reduce Highest Destination Address +1, High
D3D2: CA                           DEX                   ;Move another Block of 256 Bytes?
D3D3: D0 F2                        BNE   DOMVBLKUP2      ;YES; Move NEXT Page of Bytes (256)
D3D5: 60                           RTS                   ;NO, Finished; Return to Caller

                   ; ==============================================================================
                   ; Assure sufficient Stack space to do FOR, GOSUB, or Expression Evaluation
                   ; ==============================================================================
                   ; Upon Entry, the Accumulator (A-Reg) should contain the number of Address
                   ; Pointers and/or half the number of bytes required to be put on the STACK
                   ; ------------------------------------------------------------------------------
                   ; Entered with A-Reg = (9, 3, or 1) for (FOR, GOSUB, or FRMEVL), respectivly.
                   ; ==============================================================================
                   ; 
D3D6: 0A           CHKMEM          ASL   A               ;Double it      (* 2 bytes/Address-Pointer)
                   ;                                     ;Carry is also Cleared for A-Reg < 128
D3D7: 69 36                        ADC   #$36            ;(Acc) * 2 + 54  : (54 Overhead bytes/page)
                   ; ------------------------------------------------------------------------------
                   ; Do the Math: >>-----------> ;(Acc) * 2 + 54 >= 256      ;To set the carry flag
                   ;                           > ;(Acc) * 2      >= 256 - 54 ;- Overhead bytes/page
                   ;        Conclusion: <---<< > ;(Acc) * 2      >= 202      ;= Maximum STACK bytes
                   ;    ($64)>=(Acc)>=($65)    > ;(Acc)          >= 202 / 2  ;/ 2-bytes/Adr.Pointer
                   ;         CC  |  CS         > ;(Acc)          >= 101      ;To set the carry flag
                   ; ------------------------------------------------------------------------------
D3D9: B0 35                        BCS   MEMERR          ;Deficient Stack-Space, Do Mem Full Error
                   ;                                     ;Never Happens: (A-Reg)=(72, 60, or 56) so
                   ;                                     ;               Carry is Always Clear 
D3DB: 85 5E                        STA   STKPTR          ;Save Result in Stack Pointer Index Safe
D3DD: BA                           TSX                   ;Put Stack Pointer in X-Reg
D3DE: E4 5E                        CPX   STKPTR          ;Compare Stack Pointer to Result Saved
D3E0: 90 2E                        BCC   MEMERR          ;Deficient Stack-Space, Do Memory Full Error
D3E2: 60                           RTS                   ;Else, Enough Stack-Space, Return to Caller

                   ; ==============================================================================
                   ; Assure sufficient Arrays-to-Strings Free-Space
                   ; [(A,Y)={Low,High}] = Address to which Array Space needs to grow
                   ; ==============================================================================
                   ; 
D3E3: C4 70        REASON          CPY   FRETOP+1        ;Assure Y-Reg < FRETOP, High
D3E5: 90 28                        BCC   BAS_RTS01       ;Enough Free-Space, Return to Caller
D3E7: D0 04                        BNE   MAXFRESPC       ;Deficient Free-Space, Collect Garbage
D3E9: C5 6F                        CMP   FRETOP          ;Assure A-Reg < FRETOP, Low 
D3EB: 90 22                        BCC   BAS_RTS01       ;Enough Free-Space, Return to Caller
                   ;                                     ;Else, Deficient Free-Spc, Collect Garbage
                   ; ------------------------------------------------------------------------------
                   ; Save [(A,Y)={Low,High}], TEMP1, & TEMP2 to STACK (12 Bytes)
                   ; [See also (below): "Preamble about the Applesoft Floating Point Accumulators"]
                   ; ------------------------------------------------------------------------------
D3ED: 48           MAXFRESPC       PHA                   ;Save/Push (A-Reg) Byte on STACK
D3EE: A2 09                        LDX   #$09            ;[+9]=[(FAC-TEMP1-1)=($9D-$93-1)=($09)]
D3F0: 98                           TYA                   ;Save (Y-Reg) on the STACK next
D3F1: 48           PUSHNINE        PHA                   ;Save/Push (A-Reg) Byte on STACK
D3F2: B5 93                        LDA   TEMP1,X         ;Save TEMP1 & TEMP2 on the STACK
D3F4: CA                           DEX                   ;... (Temporary Save Areas for FAC & ARG)
D3F5: 10 FA                        BPL   PUSHNINE        ;Loop-Back until X<0
                   ; ------------------------------------------------------------------------------
D3F7: 20 84 E4                     JSR   GARBAGE         ;Maximize Free-Space, Collect Garbage ...
                   ; ------------------------------------------------------------------------------
                   ; Restore TEMP2, TEMP1, & [(A,Y)={Low,High}] from STACK (12 Bytes)
                   ; [See also (below): "Preamble about the Applesoft Floating Point Accumulators"]
                   ; ------------------------------------------------------------------------------
D3FA: A2 F7                        LDX   #$F7            ;[-9]=[(TEMP1-FAC+1)=($93-$9D+1)=($F7)]
D3FC: 68           PULLNINE        PLA                   ;Pull Byte off STACK
D3FD: 95 9D                        STA   FAC,X           ;Restore TEMP2 & TEMP1 from the STACK
D3FF: E8                           INX                   ;... (Temporary Save Areas for ARG & FAC)
D400: 30 FA                        BMI   PULLNINE        ;Loop-Back until X=0
D402: 68                           PLA                   ;Pull Byte off STACK
D403: A8                           TAY                   ;Restore Y-Reg with it (from STACK)
D404: 68                           PLA                   ;Restore A-Reg (Pull Byte off STACK)
                   ; ----------------------------------- ;[Next is similar to REASON (above)]
D405: C4 70                        CPY   FRETOP+1        ;Assure Y-Reg < FRETOP, High
D407: 90 06                        BCC   BAS_RTS01       ;Enough Free-Space, Return to Caller
D409: D0 05                        BNE   MEMERR          ;Deficient Free-Space, Do Memory Full Error
D40B: C5 6F                        CMP   FRETOP          ;Assure A-Reg < FRETOP, Low 
D40D: B0 01                        BCS   MEMERR          ;Deficient Free-Space, Do Memory Full Error
D40F: 60           BAS_RTS01       RTS                   ;Enooough Free-Space, Return to Caller

                   ; ==============================================================================
                   ; Error Handler (Parts preceding Warm Restart): 
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Error Handler (Part 0): Insufficient Free-Space, Do Memory Full Error
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Error Entry Point; Also User-Callable:
D410: A2 4D        MEMERR          LDX   #ERR_MEMFULL    ;Get "?Out Of Memory" Error Message Index
                   ; 
                   ; ==============================================================================
                   ; "ERROR" Function: Error Handler (Part 1)
                   ; ==============================================================================
                   ; Print Error Message based on X-Reg
                   ; ----------------------------------------------------------------------------
                   ; (X)=Offset In Error Message Table
                   ; (ERRFLG) > 128 If ON ERR is turned ON
                   ; (CURLINH) = (CURLIN+1) = $FF If in Direct Mode
                   ; ==============================================================================
                   ; 
D412: 24 D8        ERROR           BIT   ERRFLG          ;Is ONERR turned ON?
D414: 10 03                        BPL   DOERRMSG        ;YES, ONERR is turned ON
D416: 4C E9 F2                     JMP   ERRHNDLR        ;NO, ONERR is turned OFF; Goto (Part 2)

                   ; ==============================================================================
                   ; Error Handler (Part 3): ON ERR is turned ON, so Print an Error Message
                   ; ==============================================================================
D419: 20 FB DA     DOERRMSG        JSR   CRDO            ;Print a Carriage <Return> Character
D41C: 20 5A DB                     JSR   OUTQUES         ;Print a Qustion Mark ("?") Character
D41F: BD 60 D2     PRERRMSG        LDA   ERR_MSGS,X      ;Get a Char from the Error Messages Table
D422: 48                           PHA                   ;Save Char on STACK
D423: 20 5C DB                     JSR   OUTDO           ;Print Error Message (one Char at a time)
D426: E8                           INX                   ;Get set for next Char
D427: 68                           PLA                   ;Restore Character (Pull Byte off STACK)
D428: 10 F5                        BPL   PRERRMSG        ;Loop-Back until Char has its high bit set
D42A: 20 83 D6                     JSR   STKINI          ;Reset/Initialize STACK to start at $01F8
D42D: A9 50                        LDA   #<QT_ERROR      ;Get set to ...
D42F: A0 D3                        LDY   #>QT_ERROR      ;Print " ERROR" & Ring BELL
                   ; ==============================================================================
                   ; Error Handler (Final Part): Print Error Line Number then Do Warm Restart
                   ; ==============================================================================
D431: 20 3A DB     PRERRLINO       JSR   STROUT          ;Print String at [(A,Y)={Low,High}]
D434: A4 76                        LDY   CURLIN+1        ;Which Program Mode: Running or Direct?
D436: C8                           INY                   ;Print Current Line # if NOT in Direct Mode
D437: F0 03                        BEQ   RESTART         ;If Direct (Y was $FF), Do Warm RESTART
D439: 20 19 ED                     JSR   INPRT           ;If Running (Y was NOT $FF), Print Line #
                   ; 
                   ; ==============================================================================
                   ; Warm RESTART Entry Point      (Monitor commands: Ctrl-C, 0G, 3D0G, or E003G)
                   ; ==============================================================================
                   ; 
D43C: 20 FB DA     RESTART         JSR   CRDO            ;Print a Carriage <Return> Character
D43F: A2 DD                        LDX   #']' | $80      ;Print the Applesoft Prompt Character
D441: 20 2E D5                     JSR   INLIN2          ;Get/Read a Line of Direct Input
                   ; ----------------------------------- ;CHRGET: Get Next Character/Token ZP-S/R
D444: 86 B8                        STX   TXTPTR          ;Set up CHRGET to Scan the Input Line
D446: 84 B9                        STY   TXTPTR+1        ;[(X,Y)={Low,High}]= CHRGET Next Chr/Tok Ptr 
D448: 46 D8                        LSR   ERRFLG          ;Defeat ONERR: Clear the Error Flag
D44A: 20 B1 00                     JSR   CHRGET          ;Get a Character
D44D: AA                           TAX                   ;Character Got; Null is last char + 1
D44E: F0 EC                        BEQ   RESTART         ;Loop-Back until finished scanning (A-Reg=0)
                   ;                                     ;Also, if NO Input (<Return> key pressed)
                   ; ----------------------------------- ;Else, Process the Line Input Directly:
D450: A2 FF                        LDX   #$FF            ;Set Direct Mode flag
D452: 86 76                        STX   CURLIN+1        ; = Current Line Number, High
                   ;                                     ; Line Numbers Allowed: 0-63999
                   ;                                     ; < (64000 = $FA00) < ($FFxx >= 65280)
                   ;                                     ; is Too Big, so used as Direct Mode flag
D454: 90 06                        BCC   NMBRDLN         ;If CHRGET saw #, Input is new Prgm Line
D456: 20 59 D5                     JSR   PARSELINE       ;Else, (CS) NO Number, So Parse the Line
D459: 4C 05 D8                     JMP   TRACEQ          ;And, Try Executing the Line

                   ; ------------------------------------------------------------------------------
                   ; Numbered Line Handler (Input is a new Program Line)
                   ; ------------------------------------------------------------------------------
                   ; To see: "How Applesoft BASIC Programs Are Arranged In Memory",
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 5 to 8
                   ; ------------------------------------------------------------------------------
                   ; To see: "How Applesoft BASIC Program Lines Are Constructed", 
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", page 15
                   ; ------------------------------------------------------------------------------
D45C: A6 AF        NMBRDLN         LDX   PRGEND          ;Get End-of-Program Pointer [EOP +(1 or 2)?]
D45E: 86 69                        STX   VARTAB          ;Save as Start-of-Variables Pointer
D460: A6 B0                        LDX   PRGEND+1        ;Do Pointers' High bytes, too
D462: 86 6A                        STX   VARTAB+1        ;That Resets Start of Variable Table (LOMEM)
                   ; Effectively wiping out any routines you may have installed between PRGEND and
                   ; VARTAB (after using LOMEM: to move VARTAB up, to make space for the routines)!
                   ; ------------------------------------------------------------------------------
                   ; vvvvvv  Alternative Entry Point?  Just an idea!  Not actually used:
D464: 20 0C DA     NMBRDLN2        JSR   LINGET          ;Get Line Number
D467: 20 59 D5                     JSR   PARSELINE       ;And Parse the Input Line
D46A: 84 0F                        STY   TKNCNTR         ;Save InBuff Index as End-of-Line Pointer
D46C: 20 1A D6                     JSR   FNDLIN          ;Is this Line # already in the program?
D46F: 90 44                        BCC   NEWLINE         ;No; Put New-Line into program
                   ; ----------------------------------- ;Yes; Delete Old-Line (LOWTR is Pointer)
D471: A0 01                        LDY   #$01            ;Set Y=1 (for High values)
D473: B1 9B                        LDA   (LOWTR),Y       ;Get Next-Line's Address, High
D475: 85 5F                        STA   SRCPTR+1        ;Set Source Pointer, High
D477: A5 69                        LDA   VARTAB          ;Get EOP/Start-of-Variables Pointer, Low
D479: 85 5E                        STA   SRCPTR          ;Set Source Pointer, Low
D47B: A5 9C                        LDA   LOWTR+1         ;Get Old-Line Pointer, High
D47D: 85 61                        STA   DSTPTR+1        ;Set Destination Pointer, High
D47F: A5 9B                        LDA   LOWTR           ;Get Old-Line Pointer, Low
D481: 88                           DEY                   ;Y goes from 1 to 0  (for Low values)
D482: F1 9B                        SBC   (LOWTR),Y       ;Subtract Next-Line's Address, Low
D484: 18                           CLC                   ;Prepare for Add with Carry
D485: 65 69                        ADC   VARTAB          ;Add EOP/Start-of-Variables Pointer, Low
                   ; ----------------------------------- ;Result is New Program End (EOP)
D487: 85 69                        STA   VARTAB          ;Set EOP/Start-of-Variables Pointer, Low
D489: 85 60                        STA   DSTPTR          ;Set Destination Pointer, Low
D48B: A5 6A                        LDA   VARTAB+1        ;Get EOP/Start-of-Variables Pointer, High
D48D: 69 FF                        ADC   #$FF            ;Subtract 1
D48F: 85 6A                        STA   VARTAB+1        ;Set EOP/Start-of-Variables Pointer, High
D491: E5 9C                        SBC   LOWTR+1         ;Subtract Old-Line Pointer, High
                   ; ----------------------------------- ;Result is Index to Move Whole Memry Pages
D493: AA                           TAX                   ;Save Result in X-Reg
D494: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
D495: A5 9B                        LDA   LOWTR           ;Get Old-Line Pointer, Low
D497: E5 69                        SBC   VARTAB          ;Subtract EOP/Start-of-Variables Ptr, Low
                   ; ----------------------------------- ;Result is Index to Move Partial Page
D499: A8                           TAY                   ;Save Result in Y-Reg
D49A: B0 03                        BCS   DECSRCPTR       ;No borrow, so skip changing High values
D49C: E8                           INX                   ;Increment Index to Move Whole Memory Pages
D49D: C6 61                        DEC   DSTPTR+1        ;Decrement Destination Pointer, High
D49F: 18           DECSRCPTR       CLC                   ;Prepare for Add with Carry
D4A0: 65 5E                        ADC   SRCPTR          ;Add Source Pointer, Low
D4A2: 90 03                        BCC   DOMVBLKDWN      ;No carry, so skip changing High values
D4A4: C6 5F                        DEC   SRCPTR+1        ;Decrement Source Pointer, High
D4A6: 18                           CLC                   ;We're done with it, so clear it
                   ; ------------------------------------------------------------------------------
                   ; Move Block Down: Move Higher Program Lines Down, Over Deleted & Prior Lines
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Do it NOW: Move ALL Bytes & Pages Down
D4A7: B1 5E        DOMVBLKDWN      LDA   (SRCPTR),Y      ;Get Byte at Source Address
D4A9: 91 60                        STA   (DSTPTR),Y      ;Set Byte at Destination Address
D4AB: C8                           INY                   ;Incerment Index to Move Partial Page
D4AC: D0 F9                        BNE   DOMVBLKDWN      ;Loop until Done: (Byte Counter)=0
D4AE: E6 5F                        INC   SRCPTR+1        ;Increment Source Pointer
D4B0: E6 61                        INC   DSTPTR+1        ;Increment Destination Pointer
D4B2: CA                           DEX                   ;Decrement Index to Move Whole Memory Pages
D4B3: D0 F2                        BNE   DOMVBLKDWN      ;Loop until Done: (Page Counter)=0
                   ; ------------------------------------------------------------------------------
                   ; Insert a New Line into the Program                      [*]=[(A,Y)={Low,High}]
                   ; ------------------------------------------------------------------------------
                   ; To see: "How Applesoft BASIC Programs Are Arranged In Memory",
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 5 to 8
                   ; ------------------------------------------------------------------------------
                   ; To see: "How Applesoft BASIC Program Lines Are Constructed", 
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", page 15
                   ; ------------------------------------------------------------------------------
D4B5: AD 00 02     NEWLINE         LDA   INBUFF          ;Any Characters After Line Number?
D4B8: F0 38                        BEQ   FIXLINKS        ;No (INBUFF is empty), so nothing to insert
                   ; ----------------------------------- ;Yes, so make room to insert New-Line [*]:
                   ; Clean String Area, first (Strings are stored from MEMSIZ downward to FRETOP):
D4BA: A5 73                        LDA   MEMSIZ          ;Get String-Space-Top (HIMEM), Low
D4BC: A4 74                        LDY   MEMSIZ+1        ;Get String-Space-Top (HIMEM), High
D4BE: 85 6F                        STA   FRETOP          ;Set Free-Spc-End/String-Space-Bottom, Low
D4C0: 84 70                        STY   FRETOP+1        ;Set Free-Spc-End/String-Space-Bottom, High
                   ;                                     ;That Resets String-Storage (FRETOP=HIMEM)
                   ; ----------------------------------- ;Prepare to move memory block up [*]:
D4C2: A5 69                        LDA   VARTAB          ;Get EOP/Start-of-Variables, Low
D4C4: 85 96                        STA   HIGHTR          ;Set Source Pointer, Low
                   ;                                     ;Carry is already Clear
D4C6: 65 0F                        ADC   TKNCNTR         ;Add End-of-Line Pointer
D4C8: 85 94                        STA   HIGHDS          ;Set Destination Pointer, Low
D4CA: A4 6A                        LDY   VARTAB+1        ;Get EOP/Start-of-Variables, High
D4CC: 84 97                        STY   HIGHTR+1        ;Set Source Pointer, High
D4CE: 90 01                        BCC   MVPRGM          ;No carry, so skip changing High values
D4D0: C8                           INY                   ;Increment EOP/Start-of-Variables, High
D4D1: 84 95        MVPRGM          STY   HIGHDS+1        ;Set Destination Pointer, High
                   ; ----------------------------------- ;Do it NOW: Move Memory Block Upward
D4D3: 20 93 D3                     JSR   MVBLKUP1        ;Move Block Up: to make room for New-Line
                   ; ----------------------------------- ;Put Line-Number into New-Line-Image [*]:
D4D6: A5 50                        LDA   LINNUM          ;Get Line-Number, Low
D4D8: A4 51                        LDY   LINNUM+1        ;Get Line-Number, High
D4DA: 8D FE 01                     STA   IMGLINNUM       ;Set New-Line-Image's Line-Number, Low
D4DD: 8C FF 01                     STY   IMGLINNUM+1     ;Set New-Line-Image's Line-Number, High
                   ; ----------------------------------- ;Move EOP Up (Ptr); Clears Variables [*]:
D4E0: A5 6D                        LDA   STREND          ;Get End-of-Variables/Free-Space-Start, Low
D4E2: A4 6E                        LDY   STREND+1        ;Get End-of-Variables/Free-Space-Start, High
D4E4: 85 69                        STA   VARTAB          ;Set EOP/Start-of-Variables, Low
D4E6: 84 6A                        STY   VARTAB+1        ;Set EOP/Start-of-Variables, High
                   ;                                     ;Reseting Variables Ups EOP (LOMEM=FRESPC)
                   ; ----------------------------------- ;Copy New-Line-Image into Program:
                   ;                                     ;LOWTR is Pointer to the New-Line-Area
D4E8: A4 0F                        LDY   TKNCNTR         ;Get End-of-Line Pointer for countdown
D4EA: B9 FB 01     INSERTLINE      LDA   LINEIMAGE,Y     ;Get New-Line-Image (byte)  [EOL..INBUFF-4]
D4ED: 88                           DEY                   ;Count Down               [EOL-1..INBUFF-5]
D4EE: 91 9B                        STA   (LOWTR),Y       ;Put New-Line (byte) into Program
D4F0: D0 F8                        BNE   INSERTLINE      ;Loop until done  [INBUFF-5 is not copied!]
                   ; ==============================================================================
                   ; Clear All Variables & Re-Establish All Forward Links    [*]=[(A,Y)={Low,High}]
                   ; ==============================================================================
                   ; Forward Links are the Next-Line Address-Pointers at the start of each Program-
                   ; Line that point to the NEXT Program-Line; Prgm-Lines are Numbered & Tokenized!
                   ; ==============================================================================
                   ; FIXLINKS is aldo called when a Line Number alone is typed (e.g., ]0<Return>)
                   ; ==============================================================================
D4F2: 20 65 D6     FIXLINKS        JSR   SETPTRS         ;Reset Start-of-Program & Clear All Vars
                   ;                                     ;Point to Start-of-Program [*]:
D4F5: A5 67                        LDA   TXTTAB          ;Get Start-of-Program, Low
D4F7: A4 68                        LDY   TXTTAB+1        ;Get Start-of-Program, High
D4F9: 85 5E                        STA   LINPTR          ;Set Line Pointer, Low
D4FB: 84 5F                        STY   LINPTR+1        ;Set Line Pointer, High
D4FD: 18                           CLC                   ;Prepare for Add with Carry?
D4FE: A0 01        NXTLNK          LDY   #1              ;Hi-Byte of Next Forward Link
D500: B1 5E                        LDA   (LINPTR),Y      ;At End-of-Program yet?
D502: D0 0B                        BNE   PUTLNK          ;NO, KEEP GOING! [(Forward Link)>(EOP=0)]
                   ;                                     ;YES, Reset End-of-Program to (LOMEM) [*]:
D504: A5 69                        LDA   VARTAB          ;Get Start-of-Variables, Low
D506: 85 AF                        STA   PRGEND          ;Set End-of-Program Pointer, Low
D508: A5 6A                        LDA   VARTAB+1        ;Get Start-of-Variables, High
D50A: 85 B0                        STA   PRGEND+1        ;Set End-of-Program Pointer, High
D50C: 4C 3C D4                     JMP   RESTART         ;Do Warm RESTART

                   ; ----------------------------------- ;Setup Forward Links:
D50F: A0 04        PUTLNK          LDY   #4              ;Find End of this Line (Max Length < 256)
                   ;                                     ;Skip first 4: Forward Link & Line Number
D511: C8           FNDEOL          INY                   ;Fifth is First BASIC Token in Line
D512: B1 5E                        LDA   (LINPTR),Y      ;Scan Tokenized Line (EOL=0)
D514: D0 FB                        BNE   FNDEOL          ;Loop until a zero is found
D516: C8                           INY                   ;Compute Address of Next Line:
D517: 98                           TYA                   ;Get this Line's Length +1
D518: 65 5E                        ADC   LINPTR          ;Add it to this Line's Address, Low
D51A: AA                           TAX                   ;Save Address of Next Line, Low, in X-Reg
D51B: A0 00                        LDY   #0              ;Store Forward Link, Low, in this Line:
D51D: 91 5E                        STA   (LINPTR),Y      ;Set Address of Next Line, Low
D51F: A5 5F                        LDA   LINPTR+1        ;Get this Line's Address, High
D521: 69 00                        ADC   #0              ;Add the Carry bit; This also Clears it
D523: C8                           INY                   ;Store Forward Link, High, too:
D524: 91 5E                        STA   (LINPTR),Y      ;Set Address of Next Line, High
                   ;                                     ;Advance Line Address Ptr to Next Line:
D526: 86 5E                        STX   LINPTR          ;Set Line Pointer to Next-Line, Low
D528: 85 5F                        STA   LINPTR+1        ;Set Line Pointer to Next-Line, High
D52A: 90 D2                        BCC   NXTLNK          ;Always Taken; Do the Next Forward Link
                   ; 
                   ; ==============================================================================
                   ; Read a Line and Strip Off Sign Bits to make Characters Low ASCII
                   ; ==============================================================================
                   ; 
D52C: A2 80        INLIN           LDX   #$80            ;Get High ASCII Null Character
D52E: 86 33        INLIN2          STX   PROMPT          ;Set Command Prompt Character
D530: 20 6A FD                     JSR   GETLN           ;Get a Line of Input
D533: E0 EF                        CPX   #$EF            ;Is Line's Length <= Maximum Line Length?
D535: 90 02                        BCC   LENGTHOK        ;YES, Line's Length <= 239 Characters
D537: A2 EF                        LDX   #$EF            ;NO, Truncate Line at 239 Characters
D539: A9 00        LENGTHOK        LDA   #$00            ;End-Of-Line Markers are Null Characters
D53B: 9D 00 02                     STA   INBUFF,X        ;Set End-Of-Line Marker in Input Buffer
D53E: 8A                           TXA                   ;Is Line's Length = 0?
D53F: F0 0B                        BEQ   NOINPUT         ;YES, it is an Empty Input Line
D541: BD FF 01     STRIP           LDA   INBUFF-1,X      ;NO, Strip Off each Character's Sign Bit
D544: 29 7F                        AND   #%01111111      ;Mask Off Sign Bit; Make Character Low ASCII
D546: 9D FF 01                     STA   INBUFF-1,X      ;Put Character back in its place
D549: CA                           DEX                   ;Are all Characters Naked yet?           ;-)
D54A: D0 F5                        BNE   STRIP           ;NO, Loop-back; Keep Stripping them!     :-D
D54C: A9 00        NOINPUT         LDA   #$00            ;YES; Set A=0, ...
D54E: A2 FF                        LDX   #<INBUFF-1      ;Set X=$FF = [(INBUFF, Low)-1: (0 - 1 = -1)]
D550: A0 01                        LDY   #>INBUFF-$100   ;Set Y=$01 = [(INBUFF, High)-1: (2 - 1 = 1)]
                   ;                       ^^^^^^^^^^^   ;Why does this display this way?
                   ;                                     ;It should be minus one!
D552: 60                           RTS                   ;[(X,Y)={Low,High}] Ptr = (Input-Buffer)-1

                   ; ==============================================================================
                   ; Read a Charater and Strip Off its Sign Bit to make it Low ASCII
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; *** Why should this be, "INCHR BIT $C010", instead of "INCHR JSR RDKEY"? ***
                   ;  The following looks pretty straight forward to me.  Anyone could call this:
                   ; ------------------------------------------------------------------------------
D553: 20 0C FD     INCHR           JSR   RDKEY           ;Get in (A) & Make Cursor Character Flash
D556: 29 7F                        AND   #%01111111      ;Mask Off Sign Bit; Make Character Low ASCII
D558: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Parse and Tokenize the Input Line?  Or, AUTORUN the Applesoft Program?
                   ; ==============================================================================
                   ; 
D559: A6 B8        PARSELINE       LDX   TXTPTR          ;Get CHRGET's Next Char/Token Pointer
                   ;                                     ; as Index into Unparsed Line
D55B: CA                           DEX                   ;Prepare for INX at PARSE
D55C: A0 04                        LDY   #4              ;Prep Index to Parsed Output Line, too
D55E: 84 13                        STY   DATAFLG         ;& Clear DATA Statement Flag (sign-bit) 
D560: 24 D6                        BIT   AUTORUN         ;Is this program locked (AUTORUN=$80)?
D562: 10 08                        BPL   PARSE           ;NO, AUTORUN Flag<128, Parse the Input Line
                   ;                                     ;YES, AUTORUN Flag>127, Ignore Input
                   ;                                     ; and AUTORUN the Applesoft Program:
D564: 68                           PLA                   ;Pull/Discard Return Address, Low
D565: 68                           PLA                   ;Pull/Discard Return Address, High
D566: 20 65 D6                     JSR   SETPTRS         ;Clear All Variables
D569: 4C D2 D7                     JMP   NEWSTT          ;Start the Program Running

                   ; ------------------------------------------------------------------------------
                   ; Parse and Tokenize the Input Line
                   ; ------------------------------------------------------------------------------
D56C: E8           PARSE           INX                   ;Increment Poiter to Next Input Character
D56D: BD 00 02     NXCHR           LDA   INBUFF,X        ;Get Next Input Character
D570: 24 13                        BIT   DATAFLG         ;Is Input flagged as a Data Statement?
D572: 70 04                        BVS   DATASTATE       ;YES (DATAFLG = $49)
D574: C9 20                        CMP   #' '            ;NO; Is Char a Space?
D576: F0 F4                        BEQ   PARSE           ;YES, Ignore Blanks, Loop
D578: 85 0E        DATASTATE       STA   ENDCHR          ;Save Character to Set Literal Flag
D57A: C9 22                        CMP   #'"'            ;Is this the start of a Quotation?
D57C: F0 74                        BEQ   QUOTATION       ;YES, Handle the Quotation
D57E: 70 4D                        BVS   PUTIN           ;NO; Branch If in Data Statement
D580: C9 3F                        CMP   #'?'            ;Is Input Character a Question Mark?
D582: D0 04                        BNE   ISITATOKEN      ;NO, Continue checking Input Character
D584: A9 BA                        LDA   #TOK_PRINT      ;YES, Replace Question Mark w/ Print Token
D586: D0 45                        BNE   PUTIN           ;Always Taken

                   ; Is it a Token?
D588: C9 30        ISITATOKEN      CMP   #'0'            ;Is it a Digit, Colon, Or Semi-Colon?
D58A: 90 04                        BCC   ISATOKEN        ;BLT: NO, It's Punctuation !"#$%&'()*+,-./
D58C: C9 3C                        CMP   #'<'            ;Is it a Digit, Colon, Or Semi-Colon?
D58E: 90 3D                        BCC   PUTIN           ;BLT: YES, So it is Not a Token
                   ; ------------------------------------------------------------------------------
                   ; Search Token Name Table for match, starting with current Char from Input Line
                   ; ------------------------------------------------------------------------------
D590: 84 AD        ISATOKEN        STY   STRNG2          ;Save Index to Output Line
D592: A9 D0                        LDA   #<TKNMTBL       ;Get Token-Name-Table's Address-1, Low
D594: 85 9D                        STA   FAC             ;Set Search Pointer, Low
D596: A9 CF                        LDA   #>TKNMTBL-$100  ;Get Token-Name-Table's Address-1, High
                   ;                       ^^^^^^^^^^^^  ;Why does this display this way?
                   ;                                     ;It should be minus one!
D598: 85 9E                        STA   FAC+1           ;Set Search Pointer, High
D59A: A0 00                        LDY   #0              ;Use Y-Reg with FAC to address Table
D59C: 84 0F                        STY   TKNCNTR         ;Holds Current Token - $80
D59E: 88                           DEY                   ;Prepare for INY a few lines down
D59F: 86 B8                        STX   TXTPTR          ;Save Position in Input Line
D5A1: CA                           DEX                   ;Prepare for INX a few lines down
D5A2: C8           INC_Y           INY                   ;Advance Pointer to Token Table
D5A3: D0 02                        BNE   INC_X           ;If No Carry Over, No Need to Bump the Page
D5A5: E6 9E                        INC   FAC+1           ;If Carry Over, Need to Bump the Page
D5A7: E8           INC_X           INX                   ;Advance Pointer into Input Line
D5A8: BD 00 02     LIN             LDA   INBUFF,X        ;Get next Character from Input Line
D5AB: C9 20                        CMP   #' '            ;Is Character a Blank?
D5AD: F0 F8                        BEQ   INC_X           ;YES, Ignore All Blanks
D5AF: 38                           SEC                   ;NO, Compare to Character in Table
D5B0: F1 9D                        SBC   (FAC),Y         ;Same as next Character of Token Name?
D5B2: F0 EE                        BEQ   INC_Y           ;YES, Continue Matching
D5B4: C9 80                        CMP   #$80            ;MAYBE; Was it same except for bit 7?
D5B6: D0 41                        BNE   NXTTOKNAM       ;NO, Skip to Next Token
D5B8: 05 0F                        ORA   TKNCNTR         ;YES, End of Token Name; Get Token Number
D5BA: C9 C5                        CMP   #TOK_AT         ;Did we match AT?
D5BC: D0 0D                        BNE   PUTTOK          ;NO, So No Ambiguity
D5BE: BD 01 02                     LDA   INBUFF+1,X      ;AT could be ATN or "A TO"
D5C1: C9 4E                        CMP   #'N'            ;ATN has precedence over AT
D5C3: F0 34                        BEQ   NXTTOKNAM       ;It is ATN, Find It The Hard Way
D5C5: C9 4F                        CMP   #'O'            ;TO has precedence over AT
D5C7: F0 30                        BEQ   NXTTOKNAM       ;It is "A To", Find It The Hard Way
D5C9: A9 C5                        LDA   #TOK_AT         ;Not ATN Or "A TO", So Use AT
                   ; ------------------------------------------------------------------------------
                   ; Store Character or Token in Output Line
                   ; ------------------------------------------------------------------------------
D5CB: A4 AD        PUTTOK          LDY   STRNG2          ;Get Index to Output Line
D5CD: E8           PUTIN           INX                   ;Advance Input Index
D5CE: C8                           INY                   ;Advance Output Index
D5CF: 99 FB 01                     STA   LINEIMAGE,Y     ;Store Character or Token
D5D2: B9 FB 01                     LDA   LINEIMAGE,Y     ;Reload it to Test for EOL or EOS
D5D5: F0 39                        BEQ   LINEND          ;Branch if at End Of Line
D5D7: 38                           SEC                   ;Prepare to Subtract & do it (next)
D5D8: E9 3A                        SBC   #':'            ;Is it the End of a Statement?
D5DA: F0 04                        BEQ   SDF             ;YES, at EOS: Clear DATAFLG (=0)
D5DC: C9 49                        CMP   #TOK_DATA-58    ;(-':'); Is it a "DATA" Token?
D5DE: D0 02                        BNE   ISITAREM        ;NO, Keep DATAFLG as is
D5E0: 85 13        SDF             STA   DATAFLG         ;Set DATAFLG [(=0) or ($83-$3A=$49)]
D5E2: 38           ISITAREM        SEC                   ;Prepare to Subtract & do it (next)
D5E3: E9 78                        SBC   #TOK_REM-58     ;(-':'); Is it a "REM" Token?
D5E5: D0 86                        BNE   NXCHR           ;NO, Continue Parsing Line
D5E7: 85 0E                        STA   ENDCHR          ;YES, Save Result (=0): Clear Literal Flag
                   ; ------------------------------------------------------------------------------
                   ; Handle Literals, Characters between Quotes, or Remarks, by copying the
                   ; Characters up to the Closing Quote or to the End of Line Character
                   ; ------------------------------------------------------------------------------
                   ; This is routine's Drop-Down-Into Entry Point (for Reminders: ENDCHR = 0)
                   ; and its Loop-Back Reentry Point (for processing Literals: copying characters):
D5E9: BD 00 02     COPYCHARS       LDA   INBUFF,X        ;Get Next Input Character
D5EC: F0 DF                        BEQ   PUTIN           ;Branch if at End of Line (=0)
                   ;              ^^^^^^^^^^^^           ;<< NOT NEEDED; ENDCHR = 0 or '"', ONLY! >
D5EE: C5 0E                        CMP   ENDCHR          ;Branch if at Closing Quote ('"')
D5F0: F0 DB                        BEQ   PUTIN           ;Found ENDCHR ('"') <<< or EOL (=0)! >>>
                   ; This is routines Entry Point from PARSE routine BEQ, way above: ENDCHR = '"'
D5F2: C8           QUOTATION       INY                   ;Next Output Char
D5F3: 99 FB 01                     STA   LINEIMAGE,Y     ;Set (Put Back) Output Character
D5F6: E8                           INX                   ;Next Input Char
D5F7: D0 F0                        BNE   COPYCHARS       ;Loop until Literal is done; Always Taken
                   ; ------------------------------------------------------------------------------
                   ; Advance Pointer to Next Token Name
                   ; ------------------------------------------------------------------------------
D5F9: A6 B8        NXTTOKNAM       LDX   TXTPTR          ;Get Pointer to Input Line
D5FB: E6 0F                        INC   TKNCNTR         ;Advance Token Counter (Token #'s - $80)
                   ;                                     ;Skip Over Current Keyword:
D5FD: B1 9D        SKIPOVER        LDA   (FAC),Y         ;Scan Table for High ASCII Characters
D5FF: C8                           INY                   ;Next Token, one beyond that,
D600: D0 02                        BNE   CHKTNCHR        ;It is usually enough to just INC Y-Reg
D602: E6 9E                        INC   FAC+1           ;Next Set of 256 Token Name Characters
D604: 0A           CHKTNCHR        ASL   A               ;Is Character's Sign Bit Set?
D605: 90 F6                        BCC   SKIPOVER        ;NO, Loop until Next Token Name reached
D607: B1 9D                        LDA   (FAC),Y         ;YES, We're at Next Name; End Of Table?
D609: D0 9D                        BNE   LIN             ;NO, Loop until End of TN Table reached
D60B: BD 00 02                     LDA   INBUFF,X        ;YES, So Not a Keyword
D60E: 10 BB                        BPL   PUTTOK          ;Copy Char "As Is"; Always Taken
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; End of Line  (In case we're in Direct Mode)
                   ; ------------------------------------------------------------------------------
D610: 99 FD 01     LINEND          STA   LINEIMAGE+2,Y   ;Set End of Input Line to $00
D613: C6 B9                        DEC   TXTPTR+1        ;Set Next Input Character, High
D615: A9 FF                        LDA   #$FF            ;Set TXTPTR = INPUT_BUFFER - 1 = $01FF
D617: 85 B8                        STA   TXTPTR          ;Set Next Input Character, Low
D619: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Search for a Specific Line
                   ; ==============================================================================
                   ; On Entry: Search the Program for the Line whose Number is in LINNUM.
                   ; On  Exit: Carry is Set If Found, or Clear If Not Found, &
                   ;           LOWTR points to Line If Found, or to Next Line If Not Found.
                   ; ==============================================================================
                   ; LINNUM = Line # to Find:
                   ;            If Not Found: Carry = 0; LOWTR Points at Next Line
                   ;                If Found: Carry = 1; LOWTR Points at Line Specified
                   ; ==============================================================================
                   ; 
                   ; Search for Line # (from Start of Program):
D61A: A5 67        FNDLIN          LDA   TXTTAB          ;Get Start of Program, Low
D61C: A6 68                        LDX   TXTTAB+1        ;Get Start of Program, High
                   ;                                     ;Start Search from: [(A,X)={Low,High}]=[*]
D61E: A0 01        FNDLIN2         LDY   #1              ;Set Indirect Addressing Index to +1
D620: 85 9B                        STA   LOWTR           ;Set Line Pointer, Low                 [*]
D622: 86 9C                        STX   LOWTR+1         ;Set Line Pointer, High
D624: B1 9B                        LDA   (LOWTR),Y       ;Get 2nd byte in Program Line
D626: F0 1F                        BEQ   FL_NOTFND       ;Branch If End of Program (=0)
D628: C8                           INY                   ;Set Indirect Addressing Index to +2
D629: C8                           INY                   ;Set Indirect Addressing Index to +3
D62A: A5 51                        LDA   LINNUM+1        ;Get Line # to Find, High
D62C: D1 9B                        CMP   (LOWTR),Y       ;Compare # to Program Line Number, High 
D62E: 90 18                        BCC   BAS_RTS02       ;BLT: If Not Found, Return to Caller 
D630: F0 03                        BEQ   FL_CHKLO        ;If Found, Check Program Line Number, Low 
D632: 88                           DEY                   ;Set Indirect Addressing Index to +2
D633: D0 09                        BNE   FL_NXTLIN       ;Always Taken
D635: A5 50        FL_CHKLO        LDA   LINNUM          ;Get Line # to Find, Low
D637: 88                           DEY                   ;Set Indirect Addressing Index to +2
D638: D1 9B                        CMP   (LOWTR),Y       ;Compare # to Program Line Number, Low
D63A: 90 0C                        BCC   BAS_RTS02       ;BLT: If Not Found, Return to Caller
D63C: F0 0A                        BEQ   BAS_RTS02       ;If Found (Carry Set), Return to Caller
D63E: 88           FL_NXTLIN       DEY                   ;Set Indirect Addressing Index to +1
D63F: B1 9B                        LDA   (LOWTR),Y       ;Get Next Line Address (Forward Link), High
D641: AA                           TAX                   ;X-Reg is Line Pointer, High           [*]
D642: 88                           DEY                   ;Set Indirect Addressing Index to +0
D643: B1 9B                        LDA   (LOWTR),Y       ;Get Next Line Address (Forward Link), Low
D645: B0 D7                        BCS   FNDLIN2         ;A-Reg is Line Pointer, Low; Always Taken

D647: 18           FL_NOTFND       CLC                   ;Return Carry Clear (=0)
D648: 60           BAS_RTS02       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "NEW" Statement: Immediate and Deferred; No parameters; Deletes current
                   ;                  program and all variables.  [Initializes for a NEW Program!]
                   ; ==============================================================================
                   ; 
D649: D0 FD        NEW             BNE   BAS_RTS02       ;Return to Caller if more to Statement
D64B: A9 00        SCRTCH          LDA   #$00            ;No more to it, so do it!
D64D: 85 D6                        STA   AUTORUN         ;Clear AutoRun: UNLOCK/Enable User Commands
D64F: A8                           TAY                   ;Clear Indirect Addressing Index
D650: 91 67                        STA   (TXTTAB),Y      ;Clear Forward Link, Low, at Program Start
D652: C8                           INY                   ;Set Indirect Addressing Index to +1
D653: 91 67                        STA   (TXTTAB),Y      ;Clear Forward Link, High, at Program Start
D655: A5 67                        LDA   TXTTAB          ;Get Start of Program Pointer, Low
                   ;                                     ;The Carry Flag is not Cleared here,
                   ;                                     ;so NEW usually adds 3, whereas FP adds 2:
D657: 69 02                        ADC   #$02            ;Carry is (what it was at entry) Not Known!
D659: 85 69                        STA   VARTAB          ;Set Start of Variables Pointer, Low
D65B: 85 AF                        STA   PRGEND          ;Set End of Program Pointer, Low
D65D: A5 68                        LDA   TXTTAB+1        ;Get Start of Program Pointer, High
D65F: 69 00                        ADC   #$00            ;Add in the Carry bit (Should be Clear!)
D661: 85 6A                        STA   VARTAB+1        ;Set Start of Variables Pointer, High
D663: 85 B0                        STA   PRGEND+1        ;Set End of Program Pointer, High
                   ; ------------------------------------------------------------------------------
D665: 20 97 D6     SETPTRS         JSR   CLRTXTPTR       ;Reset TXTPTR to TXTTAB-1, Start of Program
D668: A9 00                        LDA   #$00            ;Clear the Accumulator Register
                   ;                                     ;This could have been DFB $2C, a fake BIT 
                   ;                                     ;OpCode to skip the next line, but this
                   ;                                     ;way also prevents next branch from being
                   ;                                     ;taken
                   ; 
                   ; ==============================================================================
                   ; "CLEAR" Statement: Immediate and Deferred; No parameters; Zeroes all
                   ;                    variables, arrays and strings; Resets pointers and stacks
                   ; ==============================================================================
                   ; 
D66A: D0 2A        CLEAR           BNE   BAS_RTS03       ;Return to Caller if NOT at Statement End
                   ;                                     ;NOT Statement End; more to it, so do it!
                   ;                                     ;Clear String Area: [(A,Y)={Low,High}]=[*]
D66C: A5 73        CLEARC          LDA   MEMSIZ          ;Get End of String Space (HIMEM), Low  [*]
D66E: A4 74                        LDY   MEMSIZ+1        ;Get End of String Space (HIMEM), High
D670: 85 6F                        STA   FRETOP          ;Set Start of String Storage Pointer, Low
D672: 84 70                        STY   FRETOP+1        ;Set Start of String Storage Pointer, High
                   ;                                     ;Clear Array Area:
D674: A5 69                        LDA   VARTAB          ;Get Start of Variables Pointer, Low   [*]
D676: A4 6A                        LDY   VARTAB+1        ;Get Start of Variables Pointer, High
D678: 85 6B                        STA   ARYTAB          ;Set Start of Arrays Pointer, Low      [*]
D67A: 84 6C                        STY   ARYTAB+1        ;Set Start of Arrays Pointer, High
                   ;                                     ;Clear StorageEnd/FreeSpaceStart Pointer:
D67C: 85 6D                        STA   STREND          ;Set StorageEnd/FreSpcStrt Ptr, Low    [*]
D67E: 84 6E                        STY   STREND+1        ;Set StorageEnd/FreSpcStrt Ptr, High
D680: 20 49 D8                     JSR   RESTORE         ;Reset Data List Pointer back to its Start
                   ; ==============================================================================
                   ; Initialize Stack Pointer: Reset STACK to start at $01F8
                   ; ==============================================================================
D683: A2 55        STKINI          LDX   #TEMPST         ;Get Start Addrs of Temp String Descriptors
D685: 86 52                        STX   TEMPPT          ;Set SD Stack: Next Temp Descriptor Pointer
                   ; ------------------------------------------------------------------------------
                   ; Reset/Move (Top of) Stack Pointer & Keep/Move current Return Address, too:
                   ; ------------------------------------------------------------------------------
D687: 68                           PLA                   ;Pull Return Address, Low              [*]
D688: A8                           TAY                   ;Save it in Y-Reg
D689: 68                           PLA                   ;Pull Return Address, High             [*]
                   ;                                     ;Save it in A-Reg
                   ; ------------------------------------------------------------------------------
                   ; Keep Top of Stack for Input Line Image: Forward Link & Line Number (4 bytes)+1
                   ; ------------------------------------------------------------------------------
D68A: A2 F8                        LDX   #$F8            ;Start Stack at $1F8 (Could have used $FB)
D68C: 9A                           TXS                   ;leaving room for Parsing Input Lines
                   ;                                     ;[Bill said this was a typographical input
                   ;                                     ;error, because $FB looks a lot like $F8!]
                   ; ------------------------------------------------------------------------------
                   ; Restore current Return Address at new Top of Stack:
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Restore from A-Reg:
D68D: 48                           PHA                   ;Push Return Address, High             [*]
D68E: 98                           TYA                   ;Restore from Y-Reg:
D68F: 48                           PHA                   ;Push Return Address, Low              [*]
                   ; ------------------------------------------------------------------------------
                   ; Finish Stack Init:
                   ; ------------------------------------------------------------------------------
D690: A9 00                        LDA   #$00            ;Clear the Accumulator Register
D692: 85 7A                        STA   OLDTEXT+1       ;Clear Pointer, High: Defeats CONT Command
D694: 85 14                        STA   SUBFLG          ;Allow Subscripting
D696: 60           BAS_RTS03       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Reset TXTPTR to TXTTAB-1, Start of Program
                   ; ==============================================================================
                   ; 
D697: 18           CLRTXTPTR       CLC                   ;Prepare for Add with Carry
D698: A5 67                        LDA   TXTTAB          ;Get Start of Program Pointer, Low
D69A: 69 FF                        ADC   #$FF            ;Add -1 (or Subtract 1)
D69C: 85 B8                        STA   TXTPTR          ;Set CHRGET's Next Char/Token Pointer, Low
D69E: A5 68                        LDA   TXTTAB+1        ;Get Start of Program Pointer, High
D6A0: 69 FF                        ADC   #$FF            ;Add -1 (or Subtract 1)
D6A2: 85 B9                        STA   TXTPTR+1        ;Set CHRGET's Next Char/Token Pointer, High
D6A4: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "LIST" Statement: Immediate and Deferred; Parms: [LineNum1] [[-|,] LineNum2];
                   ;                   Lists the current Applesoft BASIC program or any part of it
                   ; ==============================================================================
                   ; 
D6A5: 90 0A        LIST            BCC   STRTRNG         ;BLT: Branch if No Line Number Specified
D6A7: F0 08                        BEQ   STRTRNG         ;(<|=) Branch if No Line Number Specified
D6A9: C9 C9                        CMP   #TOK_MINUS      ;Is it a Dash?
D6AB: F0 04                        BEQ   STRTRNG         ;It is a Dash, Start at Line 0
D6AD: C9 2C                        CMP   #','            ;Is it a Comma?
D6AF: D0 E5                        BNE   BAS_RTS03       ;NOT a Comma, Error, Return to Caller
                   ; ----------------------------------- ;Start at Line 0
D6B1: 20 0C DA     STRTRNG         JSR   LINGET          ;Set LINNUM to Start of Range
D6B4: 20 1A D6                     JSR   FNDLIN          ;Find, Convert, & Point LOWTR at 1st Line
D6B7: 20 B7 00                     JSR   CHRGOT          ;Get Character Got; Is a Range Specified?
D6BA: F0 10                        BEQ   MAINLST         ;Branch if a Range is Not specified
D6BC: C9 C9                        CMP   #TOK_MINUS      ;Is it a Dash?
D6BE: F0 04                        BEQ   ENDRNG          ;It is a Dash, End at Line Number Specified
D6C0: C9 2C                        CMP   #','            ;Is it a Comma?
D6C2: D0 84                        BNE   BAS_RTS02       ;NOT a Comma, Error, Return to Caller
                   ; ------------------------------------------------------------------------------
D6C4: 20 B1 00     ENDRNG          JSR   CHRGET          ;Get Next Character: End Line Number
D6C7: 20 0C DA                     JSR   LINGET          ;Set LINNUM to End of Range
D6CA: D0 CA                        BNE   BAS_RTS03       ;Branch If Syntax Err
                   ; ------------------------------------------------------------------------------
D6CC: 68           MAINLST         PLA                   ;Pull/Discard Return Address, Lo then Hi
D6CD: 68                           PLA                   ;(Will Return via JMP NEWSTT)
D6CE: A5 50                        LDA   LINNUM          ;Check for a Second Number
D6D0: 05 51                        ORA   LINNUM+1        ;Any bit set? [(Low>0) OR (High>0)]<>0
D6D2: D0 06                        BNE   LSTNXTLIN       ;YES, there is a Second Number
D6D4: A9 FF                        LDA   #$FF            ;NO Second Number; Maximize End Range
D6D6: 85 50                        STA   LINNUM          ;Set Line Number, Low
D6D8: 85 51                        STA   LINNUM+1        ;Set Line Number, High
                   ; ------------------------------------------------------------------------------
D6DA: A0 01        LSTNXTLIN       LDY   #1              ;Set Indirect Addressing Index to 1
D6DC: B1 9B                        LDA   (LOWTR),Y       ;High Byte of Link
D6DE: F0 44                        BEQ   LISTED          ;End of Program
D6E0: 20 58 D8                     JSR   ISCTRLCH        ;Check if Ctrl+C has been typed
D6E3: 20 FB DA                     JSR   CRDO            ;NO, Print a Carriage <Return> Character
D6E6: C8                           INY                   ;Set Indirect Addressing Index to 2
D6E7: B1 9B                        LDA   (LOWTR),Y       ;Get Line Number, Low
D6E9: AA                           TAX                   ;Set X-Reg with it
D6EA: C8                           INY                   ;Set Indirect Addressing Index to 3
D6EB: B1 9B                        LDA   (LOWTR),Y       ;Get Line Number, High
D6ED: C5 51                        CMP   LINNUM+1        ;Compare it to End of Range, High
D6EF: D0 04                        BNE   LSTD            ;Range Done?
D6F1: E4 50                        CPX   LINNUM          ;Compare X-Reg to End of Range, Low
D6F3: F0 02                        BEQ   LST1            ;On Last Line of Range
D6F5: B0 2D        LSTD            BCS   LISTED          ;BGE: Range Done
                   ; ==============================================================================
                   ; LIST ONE LINE
                   ; ------------------------------------------------------------------------------
D6F7: 84 85        LST1            STY   FORPTR          ;Save Indirect Addressing Index (=3)
D6F9: 20 24 ED                     JSR   LINPRT          ;Print Line Number from (X,A)
D6FC: A9 20                        LDA   #' '            ;Get a SPACE Character
D6FE: A4 85        LISTLINE        LDY   FORPTR          ;Restore Indirect Addressing Index (=3)
D700: 29 7F                        AND   #%01111111      ;Assure character is Low ASCII 
D702: 20 5C DB     SNDCHR          JSR   OUTDO           ;Print Character in A-Reg
                   ;                                     ;If Past Column 33, Start a New Line:
D705: A5 24                        LDA   CH              ;Get Horizontal Cursor Position
D707: C9 21                        CMP   #33             ;If CH is over 32, Print a CR & Tab(5)
D709: 90 07                        BCC   NOCRTAB         ;BLT: Else, Branch (if less than 33)
D70B: 20 FB DA                     JSR   CRDO            ;Print a Carriage <Return> Character
D70E: A9 05                        LDA   #5              ;Indent Cursor 5 spaces
D710: 85 24                        STA   CH              ;Set Horizontal Cursor Position
D712: C8           NOCRTAB         INY                   ;Advance Indirect Addressing Index
D713: B1 9B                        LDA   (LOWTR),Y       ;Get Next Char/Token in Line being listed
D715: D0 1D                        BNE   TOKEN           ;Branch if Not End of Line yet
                   ; ----------------------------------- ;End of Line (A-Reg=0)
D717: A8                           TAY                   ;Set Indirect Addressing Index to 0
D718: B1 9B                        LDA   (LOWTR),Y       ;Get Link to Next Line, Low
D71A: AA                           TAX                   ;Save it in X-Reg: Forward Link, Low
D71B: C8                           INY                   ;Set Indirect Addressing Index to 1
D71C: B1 9B                        LDA   (LOWTR),Y       ;Get Link to Next Line, High
D71E: 86 9B                        STX   LOWTR           ;Set Pointer to Next Line, Low
D720: 85 9C                        STA   LOWTR+1         ;Set Pointer to Next Line, High
D722: D0 B6                        BNE   LSTNXTLIN       ;If Not at Last Line, List Next Line
                   ;                                     ;Branch if Not End of Program
                   ; ----------------------------------- ;End of Program, Put Cursor on a New Line
D724: A9 0D        LISTED          LDA   #RTNL           ;Get a Carriage Return Character
D726: 20 5C DB                     JSR   OUTDO           ;Print Character in A-Reg
D729: 4C D2 D7                     JMP   NEWSTT          ;Execute a New Statement

                   ; ==============================================================================
                   ; Get Character from Table; Pointer is (FAC)
                   ; ------------------------------------------------------------------------------
D72C: C8           GETCHAR         INY                   ;Advance Indirect Addressing Index
D72D: D0 02                        BNE   GC1             ;Skip Advancing Pointer, High
D72F: E6 9E                        INC   FAC+1           ;Advance Table Pointer, High
D731: B1 9D        GC1             LDA   (FAC),Y         ;Get Character from Table
D733: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Is it a Token?
                   ; ------------------------------------------------------------------------------
                   ; There are 107 Applesoft BASIC Tokens ranging in value from 128 to 234 ($80 to
                   ; $EA).  Hexadecimally these Token values are negative numbers with their
                   ; highest bit set.  Subtracing 127 ($7F) from those values gives them ordinal
                   ; values from 1 to 107 ($01 to $6B).  Hexadecimally these ordinal values are
                   ; positive numbers with their highest bit clear.  Token Names in the Token Name
                   ; Table vary in length, but they are Dextral Character Inverted (DCI), meaning
                   ; that their characters are all low ASCII except for the last character in each
                   ; Token Name, which is high ASCII.  This routine uses these facts to scan
                   ; through the Token Name Table to find the location of a Token Name based on its
                   ; Token value converted to its ordinal value.   Also, to help with this task, it
                   ; uses the GETCHAR subroutine just above.  The FAC is used to hold the location.
                   ; ------------------------------------------------------------------------------
D734: 10 CC        TOKEN           BPL   SNDCHR          ;If Not a Token, Send Character (Branch)
D736: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
D737: E9 7F                        SBC   #$7F            ;Convert Token value to an ordinal Index
D739: AA                           TAX                   ;Save Count-Down-Index
D73A: 84 85                        STY   FORPTR          ;Save Line Pointer
D73C: A0 D0                        LDY   #<TKNMTBL       ;Get Table Address, Low
D73E: 84 9D                        STY   FAC             ;Point FAC to Table, Low
D740: A0 CF                        LDY   #>TKNMTBL-$100  ;Get Table Address, High
                   ;                       ^^^^^^^^^^^^  ;Why does this display this way?
                   ;                                     ;It should be minus one!
D742: 84 9E                        STY   FAC+1           ;Point FAC to Table, High
                   ; ------------------------------------------------------------------------------
                   ; Skip through Token Names until Count-Down-Index depletes itself, thus
                   ; loacating the Token Name needed:
                   ; ------------------------------------------------------------------------------
D744: A0 FF                        LDY   #$FF            ;Initialize Token Names Character Counter
D746: CA           SKPTK           DEX                   ;Count down Token Names via X-Reg
D747: F0 07                        BEQ   PT              ;Branch when Token Name needed is reached
D749: 20 2C D7     TOKL            JSR   GETCHAR         ;Inc(Y), Get Char from Table; Ptr is (FAC)
D74C: 10 FB                        BPL   TOKL            ;Names are Dextral Character Inverted (DCI)
D74E: 30 F6                        BMI   SKPTK           ;Do Next Token Name; Always Taken

                   ; ------------------------------------------------------------------------------
                   ; Print a Space, then the Token Name:
                   ; ------------------------------------------------------------------------------
D750: A9 20        PT              LDA   #' '            ;Get a Space Character
D752: 20 5C DB                     JSR   OUTDO           ;Print the Space Character
D755: 20 2C D7     TOKLP           JSR   GETCHAR         ;Inc(Y), Get Char from Table; Ptr is (FAC)
D758: 30 05                        BMI   TOKDUN          ;Got Last Character of Token Name
D75A: 20 5C DB                     JSR   OUTDO           ;Print Character in A-Reg
D75D: D0 F6                        BNE   TOKLP           ;Names are Dextral Character Inverted (DCI)
D75F: 20 5C DB     TOKDUN          JSR   OUTDO           ;Print Last Character of Token Name
D762: A9 20                        LDA   #' '            ;Get a SPACE Character to End TN with
D764: D0 98                        BNE   LISTLINE        ;Continue Listing the Line; Always Taken

                   ; ==============================================================================
                   ; "FOR" Statement: Immediate and Deferred; Parameters:
                   ;                  FOR real avar = aexpr1 TO aexpr2 [STEP aexpr3];
                   ;                  See also: "TO Phrase", "STEP Phrase", & "NEXT Statement"
                   ; ==============================================================================
                   ; FOR Pushes 18 bytes onto the STACK:
                   ; ------------------------------------------------------------------------------
                   ;   2 - TXTPTR
                   ;   2 - Line Number
                   ;   5 - Initial (Current) FOR Variable Value
                   ;   1 - Step Sign
                   ;   5 - Step Value
                   ;   2 - Address of FOR Variable in VARTAB
                   ;   1 - FOR Token ($81)
                   ; ==============================================================================
D766: A9 80        FOR             LDA   #$80            ;Prepare to Set a Flag
D768: 85 14                        STA   SUBFLG          ;Set Subscripts Not Allowed
D76A: 20 46 DA                     JSR   LET             ;Do <Var> = <Exp>, Store Addr In FORPTR
D76D: 20 65 D3                     JSR   GETFORPTR       ;Is this FOR Variable Active?
D770: D0 05                        BNE   FOR2            ;NO, it is Inactive;
                   ;                                     ;(X)=(S) after scanning all Frames; Branch
D772: 8A                           TXA                   ;YES, Cancel It and Enclosed Loops;
                   ;                                     ;(X)=(S) of Frame Found
D773: 69 0F                        ADC   #$0F            ;Carry is Set, so this adds 16  [How know?]
D775: AA                           TAX                   ;X was already S+2  [How do you know this?]
D776: 9A                           TXS                   ;Reset Stack Pointer anyway
D777: 68           FOR2            PLA                   ;Pull/Discard Return Address, Lo then Hi
D778: 68                           PLA                   ;(FOR will Return to Caller Indirectly!)
D779: A9 09                        LDA   #9              ;Assure sufficient STACK Space:
D77B: 20 D6 D3                     JSR   CHKMEM          ;Check Stack Pointer >= $48 (72=9*2+54)
                   ;              Point to next Statement and Push Statement Address onto Stack:
D77E: 20 A3 D9                     JSR   DATA_END        ;Get offset in Y-Reg to next ":" or EOL
D781: 18                           CLC                   ;Prepare for Add with Carry
D782: 98                           TYA                   ;Get offset in A-Reg to next ":" or EOL
D783: 65 B8                        ADC   TXTPTR          ;Add Next Char/Token Pointer, Low
D785: 48                           PHA                   ;Push Next Statement Address, Low
D786: A5 B9                        LDA   TXTPTR+1        ;Get Next Char/Token Pointer, High
D788: 69 00                        ADC   #$00            ;Add the Carry bit
D78A: 48                           PHA                   ;Push Next Statement Address, High
D78B: A5 76                        LDA   CURLIN+1        ;Get Line Number, High
D78D: 48                           PHA                   ;Push Line Number, High
D78E: A5 75                        LDA   CURLIN          ;Get Line Number, Low
D790: 48                           PHA                   ;Push Line Number, Low
                   ; ==============================================================================
                   ; TO Phrase: Required Second Part of FOR Statement; Parameters:
                   ;            FOR real avar = aexpr1 TO aexpr2 [STEP aexpr3];
                   ;            See also: "FOR Statement", "STEP Statement", &
                   ;                      "NEXT Statement"
                   ; ==============================================================================
D791: A9 C1                        LDA   #TOK_TO         ;Get TO Token value
D793: 20 C0 DE                     JSR   SYNCHR          ;Require TO: Check Current Char & Get Next
D796: 20 6A DD                     JSR   CHKNUM          ;<Var> = <Exp> Must be Numeric
D799: 20 67 DD                     JSR   FRMNUM          ;Get Final Value, Must be Numeric
                   ; ----------------------------------- ;Pack Sign into FAC Mantissa:
D79C: A5 A2                        LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
D79E: 09 7F                        ORA   #%01111111      ;Prepare to apply FAC Sign bit
D7A0: 25 9E                        AND   FAC+1           ;Apply to FAC Mantissa, Top
D7A2: 85 9E                        STA   FAC+1           ;Set Packed FAC Mantissa, Signed Top
                   ; ------------------------------------------------------------------------------
                   ; [See also (below): "Preamble about the Applesoft Floating Point Accumulators"]
                   ; ------------------------------------------------------------------------------
                   ; <<< BUG: Resulting TO values (above) are packed BEFORE being rounded (by PUSH-
                   ; FAC).  This can result in a positive number being converted into a negative
                   ; one (-1).  E.g., "10 FOR I=0 TO 2^35-1: PRINT I: NEXT" executes only once! >>>
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Prep for Return to STEP via JMP (INDEX):
D7A4: A9 AF                        LDA   #<STEP          ;Get STEP Statement Address, Low
D7A6: A0 D7                        LDY   #>STEP          ;Get STEP Statement Address, High
D7A8: 85 5E                        STA   INDEX           ;Set for JMP (Indirect): STEP Address, Low
D7AA: 84 5F                        STY   INDEX+1         ;Set for JMP (Indirect): STEP Address, High
D7AC: 4C 20 DE                     JMP   PUSHFAC         ;Push FAC on STACK; Returns via JMP (INDEX)

                   ; ==============================================================================
                   ; STEP Phrase: Optional Third Part of FOR Statement; Parameters:
                   ;              FOR real avar = aexpr1 TO aexpr2 [STEP aexpr3];
                   ;              See also: "FOR Statement", "TO Phrase", & "NEXT Statement"
                   ; ==============================================================================
D7AF: A9 13        STEP            LDA   #<CON_ONE       ;Get Constant One (1) Address, Low
D7B1: A0 E9                        LDY   #>CON_ONE       ;Get Constant One (1) Address, High
                   ;                                     ;Put STEP Default (1) in FAC ($8100000000)
D7B3: 20 F9 EA                     JSR   UPAY2FAC        ;Unpack FP# at [(A,Y)={Low,High}] into FAC
D7B6: 20 B7 00                     JSR   CHRGOT          ;Get last Character Got
D7B9: C9 C7                        CMP   #TOK_STEP       ;Is STEP Specified?
D7BB: D0 06                        BNE   ONESTEP         ;NO, Do One Step per Iteration
D7BD: 20 B1 00                     JSR   CHRGET          ;YES, Get Step Amount Specified
D7C0: 20 67 DD                     JSR   FRMNUM          ;Evaluate & Assure it is Numeric
D7C3: 20 82 EB     ONESTEP         JSR   SIGN            ;Check its Sign:
                   ;                                     ;FAC Sign (Neg|0|Pos) Returns (A)=(-1|0|1)
D7C6: 20 15 DE                     JSR   PSHFACX         ;Push Step Amount; Returns via JMP (INDEX)
D7C9: A5 86                        LDA   FORPTR+1        ;Get [<Var> = <Exp>] Address, High
D7CB: 48                           PHA                   ;Push FOR Variable Pointer, High
D7CC: A5 85                        LDA   FORPTR          ;Get [<Var> = <Exp>] Address, Low
D7CE: 48                           PHA                   ;Push FOR Variable Pointer, Low
D7CF: A9 81                        LDA   #TOK_FOR        ;Get FOR Token
D7D1: 48                           PHA                   ;Push FOR Token
                   ; ==============================================================================
                   ; Execute a New Statement: Immediate or Deferred
                   ; ==============================================================================
                   ; Executes the Next Statement in a BASIC Program, if any.  (This does not mean
                   ; the "NEXT" Statement in a FOR..NEXT Loop.  But, the Next Statement in a BASIC
                   ; Program, could be the "NEXT" Statement in a FOR..NEXT Loop.  See also: "FOR
                   ; Statement" & "NEXT Statement")
                   ; ==============================================================================
D7D2: BA           NEWSTT          TSX                   ;Get Stack Pointer
D7D3: 86 F8                        STX   REMSTK          ;Remember it: Save in Stack Pointer Safe
D7D5: 20 58 D8                     JSR   ISCTRLCH        ;See if Control-C was typed
D7D8: A5 B8                        LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
D7DA: A4 B9                        LDY   TXTPTR+1        ;Get Next Char/Token Pointer, High
D7DC: A6 76                        LDX   CURLIN+1        ;Are we in Direct Mode?
D7DE: E8                           INX                   ;Line Number is $FF if we're in Direct Mode
D7DF: F0 04                        BEQ   DIR             ;YES, Do Not Save these:
D7E1: 85 79                        STA   OLDTEXT         ;Save Next Char/Token Pointer, Low
D7E3: 84 7A                        STY   OLDTEXT+1       ;Save Next Char/Token Pointer, High
D7E5: A0 00        DIR             LDY   #0              ;Clear Indirect Addressing Index
D7E7: B1 B8                        LDA   (TXTPTR),Y      ;Is it the End of the Line?
D7E9: D0 57                        BNE   COLONQ          ;NO, Branch to see if it is a Colon
                   ;                                     ;YES, EOL; Is Forward Link a 0?
D7EB: A0 02                        LDY   #2              ;Set Indirect Addressing Index
D7ED: B1 B8                        LDA   (TXTPTR),Y      ;Get Forward Link, High
D7EF: 18                           CLC                   ;Prepare for Add with Carry
D7F0: F0 34                        BEQ   GOEND           ;YES, Forward Link is a 0, So we're Done!
                   ;                                     ;NO, Fwd Link is Not a 0, So Not Done!
                   ;                                     ;Save Line No. and Bump CHRGET's TXTPTR:
D7F2: C8                           INY                   ;Advance Indirect Addressing Index
D7F3: B1 B8                        LDA   (TXTPTR),Y      ;Get Line Number, Low
D7F5: 85 75                        STA   CURLIN          ;Set Current Line Number, Low
D7F7: C8                           INY                   ;Advance Indirect Addressing Index
D7F8: B1 B8                        LDA   (TXTPTR),Y      ;Get Line Number, High
D7FA: 85 76                        STA   CURLIN+1        ;Set Current Line Number, High
D7FC: 98                           TYA                   ;Prepare to Add (+2) with Carry Clear
D7FD: 65 B8                        ADC   TXTPTR          ;Advance Next Char/Token Pointer, Low
D7FF: 85 B8                        STA   TXTPTR          ;Set Next Char/Token Pointer, Low
                   ; 
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; ==============================================================================
                   ; ROM Space ($D800-$DFFF): ROM Socket $D8 on a real Apple II Plus.
                   ; ==============================================================================
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; 
D801: 90 02                        BCC   TRACEQ          ;Skip High Byte if NO Carry
D803: E6 B9                        INC   TXTPTR+1        ;Advance Next Char/Token Pointer, High
D805: 24 F2        TRACEQ          BIT   TRCFLG          ;Is TRACE ON? [(bit7)=(OFF<128/ON>127)]
D807: 10 14                        BPL   EXECUTE         ;NO, TRACE is OFF, Go Execute Statements
                   ;                                     ;YES, TRACE is ON; Are we in Direct Mode?
D809: A6 76                        LDX   CURLIN+1        ;Get Current Line Number, High
D80B: E8                           INX                   ;Line Number is $FF if in Direct Mode
D80C: F0 0F                        BEQ   EXECUTE         ;YES, Direct Command, Go Execute Statements
                   ;                                     ;NO, Deferred Command, Print Tracing Info:
D80E: A9 23                        LDA   #'#'            ;Get '#' Character in A-Reg
D810: 20 5C DB                     JSR   OUTDO           ;Print '#' Character in A-Reg
D813: A6 75                        LDX   CURLIN          ;Get Current Line Number, Low
D815: A5 76                        LDA   CURLIN+1        ;Get Current Line Number, High
D817: 20 24 ED                     JSR   LINPRT          ;Print the Line Number [(X,A)={Low,High}]
D81A: 20 57 DB                     JSR   OUTSP           ;Print a Space (' ') Character 
D81D: 20 B1 00     EXECUTE         JSR   CHRGET          ;Get first Character of Statement
D820: 20 28 D8                     JSR   EXECSTMNT       ;And, Execute Statement
D823: 4C D2 D7                     JMP   NEWSTT          ;Then, Execute a New Statement

D826: F0 62        GOEND           BEQ   END4            ;Forward Link is a 0, So we're Done!

                   ; ==============================================================================
                   ; Execute a Statement:
                   ; ==============================================================================
                   ; On Entry: A-Reg contains first character of statement & Carry is Set
                   ; At Exit:  Y-Reg contains Token Ordinal Doubled & Carry is Clear
                   ; ==============================================================================
D828: F0 2D        EXECSTMNT       BEQ   BAS_RTS05       ;Branch if Null Statement or at End of Line
                   ; Entry Point to continue processing: ON GOTO/GOSUB
D82A: E9 80        EXECSTMNT1      SBC   #$80            ;Is First Character a Token?   [($80-$EA)]
                   ;                                     ;NOT a Token if Borrow used:   [(A)<($80)]
D82C: 90 11                        BCC   ASSIGNMENT      ;BLT: If NOT Token, MUST BE an Assignment
                   ;                                     ;YES, First Char is a Token    [($80-$EA)]
                   ;                                     ;(C=1), (A)=(Token Ordinal)    [($00-$6A)]
D82E: C9 40                        CMP   #$40            ;Is it a Routine-Statement?    [($00-$3F)]
D830: B0 14                        BCS   SYNERR          ;BGE: NO; Do Syntax Error
                   ; ------------------------------------------------------------------------------
                   ; Following is a very important part of Applesoft BASIC: It is the way we get to
                   ; the Keyword/Command subroutines (via the Token Address Table) to Execute them!
                   ; ------------------------------------------------------------------------------
                   ;                                     ;(C=0), (A)=(Token Ordinal)    [($00-$6A)]
D832: 0A                           ASL   A               ;YES, Double A-Reg to get Index
D833: A8                           TAY                   ;Set Indirect Addressing Index
D834: B9 01 D0                     LDA   TKADTBL+1,Y     ;Get Routine Address, High
D837: 48                           PHA                   ;Push Routine Address, High     [High 1st]
D838: B9 00 D0                     LDA   TKADTBL,Y       ;Get Routine Address, Low
D83B: 48                           PHA                   ;Push Routine Address, Low       [Low 2nd]
D83C: 4C B1 00                     JMP   CHRGET          ;Go get Next Char/Token; RTS to Routine

                   ; ------------------------------------------------------------------------------
D83F: 4C 46 DA     ASSIGNMENT      JMP   LET             ;Handle the Assignment

                   ; ==============================================================================
                   ; Does A-Reg contain a Colon (Statement Separator)?
                   ; ==============================================================================
D842: C9 3A        COLONQ          CMP   #':'            ;Is A-Reg a Colon (:)?
D844: F0 BF                        BEQ   TRACEQ          ;YES, Go see if TRACE is ON
D846: 4C C9 DE     SYNERR          JMP   SYNERROR        ;NO, Syntax Error

                   ; ==============================================================================
                   ; "RESTORE" Statement: Immediate and Deferred; No Parameters or Options;
                   ;                      Resets the Data Pointer back to the beginning of all Data
                   ; ==============================================================================
                   ;                                                        [(A,Y)={Low,High}]=[*]
D849: 38           RESTORE         SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
D84A: A5 67                        LDA   TXTTAB          ;Get Start of Program, Low              [*]
D84C: E9 01                        SBC   #1              ;[(A)=(Program Start)-1]=(Data Start), Low
D84E: A4 68                        LDY   TXTTAB+1        ;Get Start of Program, High             [*]
D850: B0 01                        BCS   SETDA           ;No Borrow, So Skip High Byte
D852: 88                           DEY                   ;[(A)=(Program Start)-1]=(Data Start), High
D853: 85 7D        SETDA           STA   DATPTR          ;Set Data Pointer, Low                  [*]
D855: 84 7E                        STY   DATPTR+1        ;Set Data Pointer, High                 [*]
D857: 60           BAS_RTS05       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Ctrl-C KeyPress: Immediate Only; No Parameters or Options; Causes a program
                   ;                  to cease execution (with an Error Message) immediately
                   ;                  after the statement that is currently being executed
                   ; ==============================================================================
D858: AD 00 C0     ISCTRLCH        LDA   KBD             ;See if Control-C was typed
D85B: C9 83                        CMP   #CTRLCH         ;Compare Key/Character to High ASCII Ctrl-C
D85D: F0 01                        BEQ   GETLOWKEY       ;A Control-C was typed, Branch over RTS
D85F: 60                           RTS                   ;Control-C was Not typed, Return to Caller

D860: 20 53 D5     GETLOWKEY       JSR   INCHR           ;Read a Key/Character and make it Low ASCII
                   ; <<< This is NOT A BUG!  It has a purpose.  It should NOT be: "BIT $C010" as
                   ;     per Bob Sander-Cederlof's "S-C DocuMentor: Applesoft" (see ** below).  >>>
                   ; ------------------------------------------------------------------------------
                   ; Entry Point to continue processing INPUT Statement when the input is a Ctrl-C:
D863: A2 FF        ISONERRON       LDX   #CTRLCIRQ       ;Get "CTRL C INTERUPT ATTEMPTED" ONERR Code
D865: 24 D8                        BIT   ERRFLG          ;Is ONERR GOTO Enabled?
D867: 10 03                        BPL   ISCTRLCL        ;NO, ONERR GOTO is Disabled, Jump over JMP
D869: 4C E9 F2                     JMP   ERRHNDLR        ;YES, Go to ONERR Handler, ONERR Code = 255

                   ; ** Double check if Control-C was typed; This is final for both entry points!
D86C: C9 03        ISCTRLCL        CMP   #CTRLCL         ;Compare Key/Character to Low ASCII Ctrl-C
                   ; ------------------------------------------------------------------------------
                   ; "ISCTRLC LDA KBD" got CTRLCH & "GETLOWKEY JSR INCHR" made it CTRLCL, so should
                   ; pass both "STOP BCS END2" & "END2 BNE BAS_RTS06" tests below & STOP a program!
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "STOP" Statement: Immediate and Deferred; No Parameters or Options;
                   ;                   Causes a program to cease execution (with an Error Message)
                   ; ==============================================================================
                   ; 
D86E: B0 01        STOP            BCS   END2            ;If Carry Set, Don't Clear it, Skip next OP
                   ; 
                   ; ==============================================================================
                   ; "END" Statement: Immediate and Deferred; No Parameters or Options;
                   ;                  Causes a program to cease execution (w/o an Error Message)
                   ; ==============================================================================
                   ; 
D870: 18           END             CLC                   ;Clear the Carry Flag to END, Not to STOP!
D871: D0 3C        END2            BNE   BAS_RTS06       ;Return if not Ctrl-C, STOP or END commands
D873: A5 B8                        LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
D875: A4 B9                        LDY   TXTPTR+1        ;Get Next Char/Token Pointer, High
D877: A6 76                        LDX   CURLIN+1        ;Are we in Direct Mode?
D879: E8                           INX                   ;Line Number is $FF if we're in Direct Mode
D87A: F0 0C                        BEQ   END3            ;YES, Skip this Line Number Stuff:
D87C: 85 79                        STA   OLDTEXT         ;Save Next Char/Token Pointer, Low
D87E: 84 7A                        STY   OLDTEXT+1       ;Save Next Char/Token Pointer, High
D880: A5 75                        LDA   CURLIN          ;Get Current Line Number, Low
D882: A4 76                        LDY   CURLIN+1        ;Get Current Line Number, High
D884: 85 77                        STA   OLDLIN          ;Save Current Line Number, Low
D886: 84 78                        STY   OLDLIN+1        ;Save Current Line Number, High
D888: 68           END3            PLA                   ;Pull/Discard Return Address, Low
D889: 68                           PLA                   ;Pull/Discard Return Address, High
D88A: A9 5D        END4            LDA   #<QT_BREAK      ;Get " BREAK" & Bell Error Message, Low
D88C: A0 D3                        LDY   #>QT_BREAK      ;Get " BREAK" & Bell Error Message, High
D88E: 90 03                        BCC   GOSTART         ;If Carry Clear, END Program & Restart Warm
                   ;                                     ;If Carry Set, STOP Program:
D890: 4C 31 D4                     JMP   PRERRLINO       ;Print Error Message & Restart Warm

D893: 4C 3C D4     GOSTART         JMP   RESTART         ;Do Warm Restart

                   ; ==============================================================================
                   ; "CONT" Statement: Immediate and Deferred; No Parameters or Options;
                   ;                   Causes a program to resume execution at the next instruction
                   ; ==============================================================================
                   ; 
D896: D0 17        CONT            BNE   BAS_RTS06       ;Return to Caller if ? not CONT command
D898: A2 D2                        LDX   #ERR_CANTCONT   ;Get "?Can't Continue" Error Message Index
D89A: A4 7A                        LDY   OLDTEXT+1       ;Get Old Char/Token Pointer, High
D89C: D0 03                        BNE   CANCONT         ;Not at EOL/EOP: No Error, Jump over JMP
D89E: 4C 12 D4                     JMP   ERROR           ;Go Print Error Message based on X-Reg

D8A1: A5 79        CANCONT         LDA   OLDTEXT         ;Get Old Char/Token Pointer, Low
D8A3: 85 B8                        STA   TXTPTR          ;Set Next Char/Token Pointer, Low
D8A5: 84 B9                        STY   TXTPTR+1        ;Set Next Char/Token Pointer, High
D8A7: A5 77                        LDA   OLDLIN          ;Get Address of Last Line Executed, Low
D8A9: A4 78                        LDY   $78             ;Get Address of Last Line Executed, High
D8AB: 85 75                        STA   CURLIN          ;Reset Address of Current Line, Low
D8AD: 84 76                        STY   CURLIN+1        ;Reset Address of Current Line, High
D8AF: 60           BAS_RTS06       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "SAVE" Command Statement: Immediate and Deferred; No Parameters or Options;
                   ;                           Writes Program onto a Cassette Tape (Audio Output)
                   ; ==============================================================================
                   ;                                     ;Compute Program Length:
D8B0: 38           BAS_SAVE        SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
D8B1: A5 AF                        LDA   PRGEND          ;Get End of Program Pointer, Low
D8B3: E5 67                        SBC   TXTTAB          ;Subtract Start of Program Pointer, Low
D8B5: 85 50                        STA   LINNUM          ;Save Length of Program, Low
D8B7: A5 B0                        LDA   PRGEND+1        ;Get End of Program Pointer, High
D8B9: E5 68                        SBC   TXTTAB+1        ;Subtract Start of Program Pointer, High
D8BB: 85 51                        STA   LINNUM+1        ;Save Length of Program, High
D8BD: 20 F0 D8                     JSR   VARTIO          ;Prepare to Write 3-Byte Header
D8C0: 20 CD FE                     JSR   MON_WRITE       ;Write 3-Byte Header (Length & Lock Byte)
D8C3: 20 01 D9                     JSR   PROGIO          ;Prepare to Write the Program
D8C6: 4C CD FE                     JMP   MON_WRITE       ;Write the Program

                   ; ==============================================================================
                   ; "LOAD" Command Statement: Immediate and Deferred; No Parameters or Options;
                   ;                           Reads a Program from a Cassette Tape (Audio Input)
                   ; ==============================================================================
D8C9: 20 F0 D8     BAS_LOAD        JSR   VARTIO          ;Prepare to Read 3-Byte Header
D8CC: 20 FD FE                     JSR   MON_READ        ;Read 3-Byte Header (Length & Lock Byte)
                   ;                                     ;Compute Program End Address:
D8CF: 18                           CLC                   ;Prepare for Add with Carry
D8D0: A5 67                        LDA   TXTTAB          ;Get Start of Program Pointer, Low
D8D2: 65 50                        ADC   LINNUM          ;Add Length of Program, Low
D8D4: 85 69                        STA   VARTAB          ;Set Start of Variables Pointer, Low
D8D6: A5 68                        LDA   TXTTAB+1        ;Get Start of Program Pointer, High
D8D8: 65 51                        ADC   LINNUM+1        ;Add Length of Program, High
D8DA: 85 6A                        STA   VARTAB+1        ;Set Start of Variables Pointer, High
D8DC: A5 52                        LDA   TEMPPT          ;Get Flag: If Set, Load Program from Tape
D8DE: 85 D6                        STA   AUTORUN         ;Save Flag: If Set, Auto-Run after Loading
D8E0: 20 01 D9                     JSR   PROGIO          ;Prepare to Read the Program
D8E3: 20 FD FE                     JSR   MON_READ        ;Read the Program
D8E6: 24 D6                        BIT   AUTORUN         ;If Negative, Auto-Run the Program
D8E8: 10 03                        BPL   BAS_LOADED      ;If Positive, Do NOT Auto-Run the Program;
                   ;                                     ;(Wait for Next Cmd at Applesoft Prompt)
D8EA: 4C 65 D6                     JMP   SETPTRS         ;Auto-Run is ON, Run Program Now

D8ED: 4C F2 D4     BAS_LOADED      JMP   FIXLINKS        ;Auto-Run is OFF, Just Fix Forward Pointers

                   ; ------------------------------------------------------------------------------
                   ; Prepare to Read/Write a 3-Byte Header from/to a Cassette Tape (Audio I/O)
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Point A1/A2 at LINNUM/TEMPPT ZP-Pointers:
D8F0: A9 50        VARTIO          LDA   #LINNUM         ;Get ZP-Address of Line Number Pointer, Low
D8F2: A0 00                        LDY   #$00            ;Get Address of All ZP-Objects, High
                   ;                                     ;Set General Purpose A1-Reg:
D8F4: 85 3C                        STA   A1L             ;Save Address of Line Number Pointer, Low
D8F6: 84 3D                        STY   A1H             ;Save Address of Line Number Pointer, High
D8F8: A9 52                        LDA   #TEMPPT         ;Get ZP-Address of Temp Pointer, Low
                   ;                                     ;Set General Purpose A2-Reg:
D8FA: 85 3E                        STA   A2L             ;Save Address of Temp Pointer, Low
D8FC: 84 3F                        STY   A2H             ;Save Address of Temp Pointer, High
D8FE: 84 D6                        STY   AUTORUN         ;Clear the Auto-Run Flag
D900: 60                           RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; Prepare to Read/Write a Program from/to a Cassette Tape (Audio I/O)
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Copy SOP/EOP Pointers into A1/A2:
D901: A5 67        PROGIO          LDA   TXTTAB          ;Get Start of Program Pointer, Low
D903: A4 68                        LDY   TXTTAB+1        ;Get Start of Program Pointer, High
                   ;                                     ;Set General Purpose A1-Reg:
D905: 85 3C                        STA   A1L             ;Save Start of Program Pointer, Low
D907: 84 3D                        STY   A1H             ;Save Start of Program Pointer, High
D909: A5 69                        LDA   VARTAB          ;Get Start of Variables Pointer, Low
D90B: A4 6A                        LDY   VARTAB+1        ;Get Start of Variables Pointer, High
                   ;                                     ;Set General Purpose A2-Reg:
D90D: 85 3E                        STA   A2L             ;Save Start of Variables Pointer, Low
D90F: 84 3F                        STY   A2H             ;Save Start of Variables Pointer, High
D911: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "RUN" Command Statement: Immediate and Deferred; Optional Parameter: [LineNum]
                   ; ==============================================================================
                   ; Clears all variables, pointers, and stacks, then runs the program from its
                   ; start, or from the line number given, or returns control to the user if there
                   ; is no program in memory.
                   ; ==============================================================================
D912: 08           RUN             PHP                   ;Save Processor Status while subtracting
D913: C6 76                        DEC   CURLIN+1        ;If in Direct Mode ($FF), make it Run Mode
D915: 28                           PLP                   ;Restore Processor Status
D916: D0 03                        BNE   RUNLIN          ;Branch if Given a Line Number
D918: 4C 65 D6                     JMP   SETPTRS         ;Else, Run from Program Start

D91B: 20 6C D6     RUNLIN          JSR   CLEARC          ;Clear Variables
D91E: 4C 35 D9                     JMP   GO_TO_LINE      ;Run from Line Number Given

                   ; ==============================================================================
                   ; "GOSUB" Statement: Immediate and Deferred; Parameter: LineNum;
                   ;                    Goes to a Subroutine at the line number given
                   ; ==============================================================================
                   ; Leaves 7 bytes on Stack:
                   ;        2 -- Return Address (NEWSTT)
                   ;        2 -- TXTPTR
                   ;        2 -- Line #
                   ;        1 -- Gosub Token ($B0)
                   ; ==============================================================================
D921: A9 03        GOSUB           LDA   #$03            ;Check Stack Pointer >= $3C
D923: 20 D6 D3                     JSR   CHKMEM          ;Assure sufficient Stack space to do GOSUB
D926: A5 B9                        LDA   TXTPTR+1        ;Get CHRGET's Next Char/Token Pointer, High
D928: 48                           PHA                   ;Push Next Char/Token Pointer, High
D929: A5 B8                        LDA   TXTPTR          ;Get CHRGET's Next Char/Token Pointer, Low
D92B: 48                           PHA                   ;Push Next Char/Token Pointer, Low
                   ;                                     ;CURLIN = $FFXX if in Direct Mode
D92C: A5 76                        LDA   CURLIN+1        ;Get Current Line Number, High
D92E: 48                           PHA                   ;Push Current Line Number, High
D92F: A5 75                        LDA   CURLIN          ;Get Current Line Number, Low
D931: 48                           PHA                   ;Push Current Line Number, Low
D932: A9 B0                        LDA   #TOK_GOSUB      ;Get Gosub Token ($B0)
D934: 48                           PHA                   ;Push Gosub Token
D935: 20 B7 00     GO_TO_LINE      JSR   CHRGOT          ;Get Char/Token Got w/o advancing TXTPTR
D938: 20 3E D9                     JSR   GOTO            ;Run Subroutine at Line Number Given
D93B: 4C D2 D7                     JMP   NEWSTT          ;Execute a New Statement

                   ; ==============================================================================
                   ; "GOTO" Statement: Immediate and Deferred; Parameter: LineNum; Goes to the line
                   ;                   number given; Also used by RUN & GOSUB Statements
                   ; ==============================================================================
D93E: 20 0C DA     GOTO            JSR   LINGET          ;Get GOTO Line
D941: 20 A6 D9                     JSR   REM_END         ;Point Y-Reg at EOL
D944: A5 76                        LDA   CURLIN+1        ;Get Current Line's Page Pointer
D946: C5 51                        CMP   LINNUM+1        ;Is Current Page < GOTO Page?
D948: B0 0B                        BCS   GOTO_1          ;NO, Search from Program Start
D94A: 98                           TYA                   ;YES, Search from Next Line
D94B: 38                           SEC                   ;Prepare for Add with Carry Set (Adds 1)
D94C: 65 B8                        ADC   TXTPTR          ;Increment Next Char/Token Pointer, Low
D94E: A6 B9                        LDX   TXTPTR+1        ;Set Index (Next Char/Token Pointer, High)
                   ;                                     ;Was a Page boundary crossed?
D950: 90 07                        BCC   GOTO_2          ;NO; Always Taken unless crossing boundary
                   ;                                     ;YES, Page boundary crossed
D952: E8                           INX                   ;Inc Index (Next Char/Token Pointer, High)
D953: B0 04                        BCS   GOTO_2          ;Always Taken

D955: A5 67        GOTO_1          LDA   TXTTAB          ;Get Start of Program Pointer, Low
D957: A6 68                        LDX   TXTTAB+1        ;Get Start of Program Pointer, High
D959: 20 1E D6     GOTO_2          JSR   FNDLIN2         ;Search for GOTO Line
D95C: 90 1E                        BCC   UNDFSTERR       ;If NOT There, Do Undefined Statement Error
                   ;                                     ;Else, Point TXTPTR at GOTO Line:
                   ;                                     ;Carry is Set for Subtract without Borrow
D95E: A5 9B                        LDA   LOWTR           ;Get General Purpose Pointer, Low
D960: E9 01                        SBC   #1              ;Subtract One, w/o Borrow [A-Data-!C]
D962: 85 B8                        STA   TXTPTR          ;Set Next Char/Token Pointer, Low
D964: A5 9C                        LDA   EXPSGN          ;Get General Purpose Pointer, High
D966: E9 00                        SBC   #0              ;Subtract Zero with Borrow, if any
D968: 85 B9                        STA   TXTPTR+1        ;Set Next Char/Token Pointer, High
D96A: 60           BAS_RTS07       RTS                   ;Return to Caller (NEWSTT or GOSUB)

                   ; ==============================================================================
                   ; "POP" & "RETURN" Statements: Immediate and Deferred; No Parameters or Options
                   ;                              (Both commands come here to this handler)
                   ; ==============================================================================
                   ; POP removes return address from top of stack only; RETURN removes return
                   ; address from top of stack & uses it to go to statement following last GOSUB
                   ; ==============================================================================
                   ; 
D96B: D0 FD        POPRTN          BNE   BAS_RTS07       ;Return to Caller if A-Reg <> 0 upon entry
D96D: A9 FF                        LDA   #$FF            ;Prepare to Set FOR Pointer Flag
D96F: 85 85                        STA   FORPTR          ;Set FOR Pointer Flag; <<< WRONG HALF! >>>
                   ; 
                   ; ==============================================================================
                   ;       <<< BUG: Should be FORPTR+1 ($86); Should be $FFXX, Not $XXFF >>>
                   ;                <<< SEE "ALL ABOUT APPLESOFT", PAGES 100-101 >>>
                   ; <<<<<<<<< You can change it in (Apple II Plus) Emulator ROM images! >>>>>>>>>>
                   ; ==============================================================================
                   ; POP & RETURN Statements - BUG Serendipity Analysis:
                   ; ==============================================================================
                   ; Cornelis Bongers would never have discovered this bug if his subroutine was
                   ; programmed correctly; like this below: |  NOT as he did it; like this below:
                   ; +--------------------------------------+-------------------------------------+
                   ; |  100 FOR I = 1 TO 100                |  100 FOR I = 1 TO 100               |
                   ; |  110 IF A(I) = K THEN I = 100        |  110 IF A(I) = K THEN RETURN        |
                   ; |  120 NEXT I : I = K : REM ALWAYS SO  |  120 NEXT I                         |
                   ; |  130 RETURN : REM NATURE OF PROGRAM  |  130 RETURN                         |
                   ; +--------------------------------------+-------------------------------------+
                   ;  A FOR/NEXT loop needs to finish properly to not leave garbage behind. -- JPD
                   ; ==============================================================================
                   ; 
D971: 20 65 D3                     JSR   GETFORPTR       ;To cancel FOR/NEXT in Subroutine
D974: 9A                           TXS                   ;Set Stack Pointer (from X Returned)
D975: C9 B0                        CMP   #TOK_GOSUB      ;Last GOSUB Found?
D977: F0 0B                        BEQ   RETURN          ;NO, Do Return Routine
                   ; ----------------------------------- ;User-Callable Error Entry Point:
D979: A2 16        NOGSBERR        LDX   #ERR_NOGOSUB    ;Throw a "?Return Without Gosub" Error
D97B: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

                   ; ----------------------------------- ;Error Entry Point; Also User-Callable:
D97C: A2 5A        UNDFSTERR       LDX   #ERR_UNDEFSTAT  ;Throw an "?Undef'd Statement" Error
D97E: 4C 12 D4                     JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ----------------------------------- ;Relay Error Entry Point; User-Callable:
D981: 4C C9 DE     SYNERR2         JMP   SYNERROR        ;Go Throw a "?Syntax" Error

                   ; ------------------------------------------------------------------------------
D984: 68           RETURN          PLA                   ;Discard GOSUB Token
D985: 68                           PLA                   ;Pull Current Line Number Pointer, Low
D986: C0 42                        CPY   #$42            ;(Should be #TOK_POP*2 = $142) <<< BUG? >>>
D988: F0 3B                        BEQ   PULL3           ;Branch if POP: Pull Line Number, High; & 
                   ;                                     ;Pull Next Char/Token Pointer, Low & High;
                   ;                                     ;Then, Return to Caller from POP3.
                   ;                                     ;Else, Not POP, Restore Ptrs from Stack:
D98A: 85 75                        STA   CURLIN          ;Restore Current Line Number Pointer, Low
D98C: 68                           PLA                   ;Pull Current Line Number Pointer, High
D98D: 85 76                        STA   CURLIN+1        ;Restore Current Line Number Pointer, High
D98F: 68                           PLA                   ;Pull Next Char/Token Pointer, Low
D990: 85 B8                        STA   TXTPTR          ;Restore Next Char/Token Pointer, Low
D992: 68                           PLA                   ;Pull Next Char/Token Pointer, High
D993: 85 B9                        STA   TXTPTR+1        ;Restore Next Char/Token Pointer, High
                   ; ==============================================================================
                   ; "DATA" Statement: Skips to next COLON or EOL; Deferred Only; Parameters: 
                   ;        DATA [literal|string|real|integer] [{, [literal|string|real|integer]}]
                   ; ==============================================================================
                   ; DATA Statements create a list of elements to be used by READ Statements
                   ; ==============================================================================
D995: 20 A3 D9     DATA            JSR   DATA_END        ;Get Offset to Next ":" or EOL (into Y-Reg)
                   ; ------------------------------------------------------------------------------
                   ; Advance Next Char/Token Pointer by Adding Offset to Next ":" or EOL to it:
                   ; ------------------------------------------------------------------------------
D998: 98           ADDON           TYA                   ;Get Offset to Next ":" or EOL (into A-Reg)
D999: 18                           CLC                   ;Prepare for Add with Carry
D99A: 65 B8                        ADC   TXTPTR          ;Add Next Char/Token Pointer, Low
D99C: 85 B8                        STA   TXTPTR          ;Reset Next Char/Token Pointer, Low
D99E: 90 02                        BCC   BAS_RTS08       ;If No Carry-Over, Return to Caller
D9A0: E6 B9                        INC   TXTPTR+1        ;Advance Next Char/Token Pointer, High
D9A2: 60           BAS_RTS08       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Scan ahead & Get offset in Y-Reg to next ":" or EOL
                   ; ==============================================================================
D9A3: A2 3A        DATA_END        LDX   #':'            ;Get BASIC Inline Instruction Separator
D9A5: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

                   ; ==============================================================================
                   ; REM_END: Scan ahead & Get offset in Y-Reg to next EOL  [Nothing else matters!]
                   ; ==============================================================================
                   ; Clear/Set Primary & Alternate String Terminators and Character/Offset Couter:
                   ; ------------------------------------------------------------------------------
D9A6: A2 00        REM_END         LDX   #0              ;Get End of BASIC Program Line Char (EOL=0)
D9A8: 86 0D                        STX   CHARAC          ;Set CHARAC: String Terminator, Alternate
D9AA: A0 00                        LDY   #0              ;Clear Character (Offset) Couter
D9AC: 84 0E                        STY   ENDCHR          ;Clear ENDCHR: String Terminator, Primary
                   ; ------------------------------------------------------------------------------
                   ; Swap Primary & Alternate String Terminators (Swap ENDCHR with CHARAC):
                   ; ------------------------------------------------------------------------------
                   ; This is some kind of trick to count quote parity.  How does that work?
                   ; It only works for the DATA_END Entry Point!  (See: 1,2,3 Before/Afters below.)
                   ; ------------------------------------------------------------------------------
D9AE: A5 0E        END_SWAP        LDA   ENDCHR          ;Get String Terminator, Primary
                   ;                                     ;-------------------------- DATA or REM --
                   ;                                     ;1. Before Quote Swap     = ( 0  or 0)
                   ;                                     ;2. After 1st. Quote Swap = (':' or 0)
                   ;                                     ;3. After 2nd. Quote Swap = ( 0  or 0)
                   ;                                     ;-----------------------------------------
D9B0: A6 0D                        LDX   CHARAC          ;Get String Terminator, Alternate
D9B2: 85 0D                        STA   CHARAC          ;Set String Terminator, Alternate
                   ;                                     ;-------------------------- DATA or REM --
                   ;                                     ;1. Before Quote Swap     = (':' or 0)
                   ;                                     ;2. After 1st. Quote Swap = ( 0  or 0)
                   ;                                     ;3. After 2nd. Quote Swap = (':' or 0)
                   ;                                     ;-----------------------------------------
D9B4: 86 0E                        STX   ENDCHR          ;Set String Terminator, Primary
                   ; ------------------------------------------------------------------------------
                   ; Scan ahead & Get offset in Y-Reg to next ":" or EOL:
                   ; ------------------------------------------------------------------------------
D9B6: B1 B8        END_SCAN        LDA   (TXTPTR),Y      ;Get Next Character/Token
D9B8: F0 E8                        BEQ   BAS_RTS08       ;EOL: A-Reg=0, Y=Offset; Return to Caller
D9BA: C5 0E                        CMP   ENDCHR          ;Is it the End Character (':' or 0)?
D9BC: F0 E4                        BEQ   BAS_RTS08       ;EOS: A-Reg=ENDCHR, Y=Offset; Rtn to Caller
D9BE: C8                           INY                   ;Advance Character (Offset) Couter
D9BF: C9 22                        CMP   #'"'            ;Is A-Reg a Quote Character?
D9C1: D0 F3                        BNE   END_SCAN        ;NO, Loop-Back (Inner Loop)
                   ;                                     ;YES, Switch (Quote) parity & continue:
D9C3: F0 E9                        BEQ   END_SWAP        ; ... Loop-Back (Outer Loop); Always Taken

                   ; ==============================================================================
                   ; Pull Three Bytes Off of the Stack (Discards first two & Returns third): 
                   ; ==============================================================================
D9C5: 68           PULL3           PLA                   ;Pull & Discard this byte
D9C6: 68                           PLA                   ;Pull & Discard this byte
D9C7: 68                           PLA                   ;Pull & Return  this byte
D9C8: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "IF" Statement: Immediate and Deferred; Parameters:
                   ;                 IF expression  THEN  instruction  [{: instruction}]
                   ;                 IF expression  THEN  [GOTO]  linenumber
                   ;                 IF expression [THEN]  GOTO   linenumber
                   ; ==============================================================================
                   ; If expression evaluates to False (conditions = 0), instructions following THEN
                   ; are ignored & program execution continues from the next numbered line; If
                   ; expression evaluates to True (conditions <> 0), instructions following THEN
                   ; are executed.
                   ; ==============================================================================
D9C9: 20 7B DD     IF              JSR   FRMEVL          ;Evaluate expression & put result in FAC
D9CC: 20 B7 00                     JSR   CHRGOT          ;Get last Character Got
D9CF: C9 AB                        CMP   #TOK_GOTO       ;Is it a "GOTO" Token?
D9D1: F0 05                        BEQ   QTF             ;YES; Done checking token
D9D3: A9 C4                        LDA   #TOK_THEN       ;NO; Is it a "THEN" Token?
D9D5: 20 C0 DE                     JSR   SYNCHR          ;NO; So (Maybe), Throw a "?Syntax" Error
D9D8: A5 9D        QTF             LDA   FAC             ;YES; Is the IF Condition True or False?
D9DA: D0 05                        BNE   IF_TRUE         ;Branch if True
                   ; ==============================================================================
                   ; "REM" (or False IF) Statement: Immediate and Deferred; Parameters: {Char|"}
                   ; ==============================================================================
                   ; Allows text of any sort to be inserted into a program as a Reminder; 
                   ; Statement-Separators (":") are ignored in Reminder statements; 
                   ; Reminder statements are teminated only by a Return (CR/Null=EOL) character!
                   ; ==============================================================================
D9DC: 20 A6 D9     REM             JSR   REM_END         ;(IF is False, so) Skip over rest of Line!
D9DF: F0 B7                        BEQ   ADDON           ;Always Taken
                   ; 
                   ; ==============================================================================
                   ; IF Statement (Continued)
                   ; ==============================================================================
D9E1: 20 B7 00     IF_TRUE         JSR   CHRGOT          ;Get last Character Got
                   ;                                     ;Is it a Command Token or a Line Number?
D9E4: B0 03                        BCS   JGOCMD          ;Branch if Command Token
D9E6: 4C 3E D9                     JMP   GOTO            ;Else, Go to Line Number given

D9E9: 4C 28 D8     JGOCMD          JMP   EXECSTMNT       ;Execute Command

                   ; ==============================================================================
                   ; "ONGOTO" or "ONGOSUB" Statements: Deferred Only; Applesoft "CASE" Statements
                   ;                       Parameters: ON aexpr GOTO  linenum {[, linenum]}
                   ;                               or: ON aexpr GOSUB linenum {[, linenum]}
                   ; ==============================================================================
D9EC: 20 F8 E6     ONGOTO          JSR   GETBYT          ;Convert (A) to Integer in (FAC+4) & (X)
D9EF: 48                           PHA                   ;Push Integer Result (Token?) onto Stack
D9F0: C9 B0                        CMP   #TOK_GOSUB      ;Is it a "GOSUB" token?
D9F2: F0 04                        BEQ   ONGOCASE        ;YES, Done checking tokens
D9F4: C9 AB        ONGOTOK         CMP   #TOK_GOTO       ;NO; Is it a "GOTO" token?
D9F6: D0 89                        BNE   SYNERR2         ;NO; So, Throw a "?Syntax" Error
D9F8: C6 A1        ONGOCASE        DEC   FAC+4           ;YES; Counted to right Case Line # yet?
D9FA: D0 04                        BNE   ONGOFIND        ;NO; Keep looking
D9FC: 68                           PLA                   ;YES; Retrieve GOTO/GOSUB Code from Stack
D9FD: 4C 2A D8                     JMP   EXECSTMNT1      ;And Execute it

                   ;                                     ;Find correct Case Line # 
DA00: 20 B1 00     ONGOFIND        JSR   CHRGET          ;Get Next Char/Token from Program Line
DA03: 20 0C DA                     JSR   LINGET          ;Convert ASC # to HEX # in LINNUM
DA06: C9 2C                        CMP   #','            ;Is Character a comma?
DA08: F0 EE                        BEQ   ONGOCASE        ;YES; Loop until Case found
DA0A: 68                           PLA                   ;Not found, so ignore ON...GOTO/GOSUB
DA0B: 60           BAS_RTS09       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Convert ASC Number to HEX Number in LINNUM:
                   ; ==============================================================================
                   ; Enter with: Carry Set to just reset LINNUM to $0000;
                   ;             Carry Clear to Convert ASCII Digits to BIN/HEX Number in LINNUM;
                   ;             & First Digit of ASCII Number in A-Reg & TXTPTR pointing to next
                   ;             (e.g., CHR just GOT by CHRGET).
                   ; ==============================================================================
DA0C: A2 00        LINGET          LDX   #0              ;Prepare to Clear Line Number
DA0E: 86 50                        STX   LINNUM          ;Reset Line Number, Low
DA10: 86 51                        STX   LINNUM+1        ;Reset Line Number, High
DA12: B0 F7        ASCHEX          BCS   BAS_RTS09       ;Exit Loop if Not a Digit; Return to Caller
                   ;                                     ;(NXTDGT JSR CHRGET below does the carry)
                   ;                                     ;Else; Subtract w/o Carry:
DA14: E9 2F                        SBC   #'/'            ;(#s after it) Convert Digit to Binary/Hex
DA16: 85 0D                        STA   CHARAC          ;Save Binary/Hex Digit
                   ;                                     ;Check Range:
DA18: A5 51                        LDA   LINNUM+1        ;Get Line Number, High
DA1A: 85 5E                        STA   INDEX           ;Save Line Number, High; (for Multiplying)
DA1C: C9 19                        CMP   #$19            ;Line # too large (>63999)?
                   ;                                     ;[(64,000=$FA00)/10]=[(6400=$1900)]
                   ; ------------------------------------------------------------------------------
                   ; Why is LINNUM already divided by 10?  Because, with each iteration, we are
                   ; reading the most significant digit of a decimal line number (characters from
                   ; left to right); which then gets multiplied by 10 before adding the next deci-
                   ; mal digit to its value (all the while, converting ASC/decimal to BIN/hex).
                   ; ------------------------------------------------------------------------------
DA1E: B0 D4                        BCS   ONGOTOK         ;BGE: YES, Indirectly throw a Syntax Error
                   ; ==============================================================================
                   ; I could not reproduce the problem said to exist here, so I deduced why!--JPD:
                   ; ==============================================================================
                   ; This branches when LINNUM+1 (Line Number, High) gets up to $19.  It never goes
                   ; past $19, so it can never reach $AB [which would cause catastrophe (below)];
                   ; hense, this is not "<<< DANGEROUS CODE >>>" as said in the past!  Except, ...
                   ; ------------------------------------------------------------------------------
                   ; Supposedly, if (A)=$AB on the line above, ONGOTOK will compare equal and cause
                   ; a catastrophic jump to [some location that does not make sense was given here]
                   ; (for GOTO), or to other locations for other calls to LINGET.  You can see this
                   ; if you first put BRK in [the location that does not make sense], then type
                   ; GOTO 43776.  Any value in the range: 43776~44031 ($AB00~$ABFF) will cause the
                   ; problem.  [Logically, this seems correct, but it doesn't happen!  ON (1)
                   ; GOSUB/GOTO 43776 works fine as long as line 43776 exists in the program.]
                   ; ------------------------------------------------------------------------------
                   ; ... It will happen if you accidentally type a line number (in your list of
                   ; line numbers) that is in the Range times 10: (437760~440310)=($6AE00~$6B7F6)]
                   ; which are illegal line numbers > 63999.  [Who does that?  Shakey Fingers!]
                   ; ------------------------------------------------------------------------------
                   ; NEW
                   ; 5  REM  ONGO.TEST
                   ; 10 TT = 1: ON 1 GOSUB 43750  : REM BELOW RANGE
                   ; 20 TT = 2: ON 1 GOTO  43760  : REM BELOW RANGE
                   ; 30 TT = 3: ON 1 GOSUB 44040  : REM ABOVE RANGE
                   ; 40 TT = 4: ON 1 GOTO  44050  : REM ABOVE RANGE
                   ; 50 TT = 5: ON 1 GOSUB 44000  : REM INSIDE RANGE
                   ; 60 TT = 6: ON 1 GOTO  44010  : REM INSIDE RANGE
                   ; 63 TT = 7: ON 1 GOSUB 440600 : REM ILLEGAL LINE NO. INSIDE 10*RANGE
                   ; 66 TT = 8: ON 1 GOTO  440700 : REM ILLEGAL LINE NO. INSIDE 10*RANGE
                   ; 70 PRINT "PASSED ALL TESTS"
                   ; 99 STOP
                   ; 43750 PRINT "(";TT;") 1ST TEST ON GOSUB" : GET A$: RETURN
                   ; 43760 PRINT "(";TT;") 1ST TEST ON GOTO"  : GET A$: GOTO 30
                   ; 44000 PRINT "(";TT;") 3RD TEST ON GOSUB" : GET A$: RETURN
                   ; 44010 PRINT "(";TT;") 3RD TEST ON GOTO"  : GET A$: GOTO 63
                   ; 44040 PRINT "(";TT;") 2ND TEST ON GOSUB" : GET A$: RETURN
                   ; 44050 PRINT "(";TT;") 2ND TEST ON GOTO"  : GET A$: GOTO 50
                   ; 44060 PRINT "(";TT;") 4TH TEST ON GOSUB" : GET A$: RETURN
                   ; 44070 PRINT "(";TT;") 4TH TEST ON GOTO"  : GET A$: GOTO 70
                   ; ==============================================================================
                   ;                                     ;Multiply by Ten:
DA20: A5 50                        LDA   LINNUM          ;Get Line Number, Low
DA22: 0A                           ASL   A               ;Double Temp Line Number, Low          [2x]
DA23: 26 5E                        ROL   INDEX           ;Double & Add Carry to Temp Line Num, High
DA25: 0A                           ASL   A               ;Double Temp Line Number, Low          [4x]
DA26: 26 5E                        ROL   INDEX           ;Double & Add Carry to Temp Line Num, High
DA28: 65 50                        ADC   LINNUM          ;Add Result back into Real Line Number, Low
DA2A: 85 50                        STA   LINNUM          ;Set Real Line Number, Low       [4x+1x=5x]
DA2C: A5 5E                        LDA   INDEX           ;Get Temp Line Number, High            [4x]
DA2E: 65 51                        ADC   LINNUM+1        ;Add it to Real Line Number, High
DA30: 85 51                        STA   LINNUM+1        ;Set Real Line Number, High      [4x+1x=5x]
DA32: 06 50                        ASL   LINNUM          ;Double Real Line Number, Low   [2(5x)=10x]
DA34: 26 51                        ROL   LINNUM+1        ;Double & Add Carry to Real Line Num, High
DA36: A5 50                        LDA   LINNUM          ;Get Line Number, Low
DA38: 65 0D                        ADC   CHARAC          ;Add Digit (saved above)
DA3A: 85 50                        STA   LINNUM          ;Set Line Number, Low
DA3C: 90 02                        BCC   NXTDGT          ;If no Carry, Skip High Byte
DA3E: E6 51                        INC   LINNUM+1        ;Else, Add Carry (1) to Line Number, High
                   ;                                     ; (INC = 3 cycles vs. ADC = 5 cycles)
DA40: 20 B1 00     NXTDGT          JSR   CHRGET          ;Get Next Char/Token
DA43: 4C 12 DA                     JMP   ASCHEX          ;Convert Next Char/Token; (Exit if Not #)

                   ; ==============================================================================
                   ; "LET" Statement: Immediate & Deferred;
                   ;       Parameters: [LET] avar[subscript] = aexp; [LET] svar[subscript] = sexp
                   ; ==============================================================================
                   ; The Variable Name (on the left) is assigned the Value of the Number or String
                   ; Expression (on the right); the LET is optional.
                   ; ==============================================================================
                   ;                                     ;Do Var = Exp, Store Address In FORPTR:
DA46: 20 E3 DF     LET             JSR   PTRGET          ;Locate Variable: Returns Address
                   ;                                     ; in VARPTR & [(A,Y)={Low,High}]
DA49: 85 85                        STA   FORPTR          ;Save Address of Variable In FORPTR, Lows
DA4B: 84 86                        STY   FORPTR+1        ;Save Address of Variable In FORPTR, Highs
DA4D: A9 D0                        LDA   #TOK_EQUAL      ;Get Token for Equal Sign ("=")
DA4F: 20 C0 DE                     JSR   SYNCHR          ;If = Chr Got, Get Next; Else, Syntax Error
DA52: A5 12                        LDA   INTFLG          ;Get Integer Flag (Negative if Integer) 
DA54: 48                           PHA                   ;Push/Save Integer Flag
DA55: A5 11                        LDA   VALTYP          ;Get Variable Type ($00=Num, $FF=Str)
DA57: 48                           PHA                   ;Push/Save Variable Type
DA58: 20 7B DD                     JSR   FRMEVL          ;Evaluate Expression Format; Result-->FAC
DA5B: 68                           PLA                   ;Pull/Retrieve ValTyp ($00=Num, $FF=Str)
DA5C: 2A                           ROL   A               ;Rotate ValTyp Sign into Carry Flag
DA5D: 20 6D DD                     JSR   CHKVAL          ;Is FAC Type Numeric ($00) or String ($FF)?
DA60: D0 18                        BNE   LETSTR          ;If Not Numeric, Do Let for Strings
DA62: 68                           PLA                   ;Pull/Retrieve Integer Flag (Neg if Int) 
                   ; ------------------------------------------------------------------------------
                   ; LET Integer Variable = Expression   (Parameters: [LET] avar[subscript] = aexp)
                   ; ------------------------------------------------------------------------------
DA63: 10 12        LETINT          BPL   LETREAL         ;Branch if Var is Flagged as Real Variable
                   ; ----------------------------------- ;Else, Assure Packed FAC Integer Format:
DA65: 20 72 EB                     JSR   ROUND_FAC       ;Round FAC up to next 32-bit Integer
DA68: 20 0C E1                     JSR   AYINT           ;Truncate to 16-bits & Normalize Integer
                   ; ----------------------------------- ;Store Packed FAC Integer Value in Var:
DA6B: A0 00                        LDY   #$00            ;Clear Indirect Addressing Index
DA6D: A5 A0                        LDA   FAC+3           ;Get FAC Integer Value, Low
DA6F: 91 85                        STA   (FORPTR),Y      ;Save FAC Integer Value in Variable, Lows
DA71: C8                           INY                   ;Advance Indirect Addressing Index
DA72: A5 A1                        LDA   FAC+4           ;Get FAC Integer Value, High
DA74: 91 85                        STA   (FORPTR),Y      ;Save FAC Integer Value in Variable, Highs
                   ; ----------------------------------- ;LET for Integers is done:
DA76: 60                           RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; LET Real Variable = Expression      (Parameters: [LET] avar[subscript] = aexp)
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Store Packed FAC Real/FP Value in Var:
DA77: 4C 27 EB     LETREAL         JMP   SETFOR          ;Round FAC, & store where FORPNT points

                   ; ------------------------------------------------------------------------------
                   ; LET String Variable = Expression    (Parameters: [LET] svar[subscript] = sexp)
                   ; ------------------------------------------------------------------------------
                   ; Structure of a String Pointer Variable:
                   ;      Byte 0: Variable Name, Character 1 (positive)
                   ;           1: Variable Name, Character 2 (negative)
                   ;           2: String Length        ]<
                   ;           3: String Address, Low  ]<--<< String Descriptor
                   ;           4: String Address, High ]<
                   ;           5: Not Used
                   ;           6: Not Used
                   ; ------------------------------------------------------------------------------
DA7A: 68           LETSTR          PLA                   ;Pull/Discard Integer Flag
                   ; ------------------------------------------------------------------------------
                   ; Install String:                     ;Descriptor Adrs is in TMPVPTR (FAC+3,4)
                   ;                                     ;Is String Data already in Storage Area?
                   ; ----------------------------------- ;Test String Data Address, High:
DA7B: A0 02        PUTSTR          LDY   #2              ;Set Indirect Addressing Index to High Byte
DA7D: B1 A0                        LDA   (TMPVPTR),Y     ;Get String Data Address, High  (FRETOP<It?)
DA7F: C5 70                        CMP   FRETOP+1        ;Compare to Top of Free Space, High
                   ;                                     ;^(AKA: Bottom or Start of String Space)
DA81: 90 17                        BCC   COPSTRDSC       ;YES, String Data is already in Storage Area
DA83: D0 07                        BNE   STRDSC          ;NO, String Data is NOT in Storage Area!
                   ; ----------------------------------- ;MAYBE, Test String Data Address, Low:
DA85: 88                           DEY                   ;Set Indirect Addressing Index to Low Byte
DA86: B1 A0                        LDA   (TMPVPTR),Y     ;Get String Data Address, Low   (FRETOP<It?)
DA88: C5 6F                        CMP   FRETOP          ;Compare to Top of Free Space, Low
                   ;                                     ;^(AKA: Bottom or Start of String Space)
DA8A: 90 0E                        BCC   COPSTRDSC       ;YES, String Data is already in Storage Area
                   ; ----------------------------------- ;NO, String Data is NOT in Storage Area!
                   ;                                     ;(String Data may be inside the Program)
                   ; Descriptor Exist?                   ;Does a String Descriptor/Variable exist?
                   ; ----------------------------------- ;Test Descriptor Adrs, High: (VARTAB>It?)
DA8C: A4 A1        STRDSC          LDY   TMPVPTR+1       ;Get Descriptor Address Pointer, High
DA8E: C4 6A                        CPY   VARTAB+1        ;Compare to Start of Variables Pointer, High
DA90: 90 08                        BCC   COPSTRDSC       ;NO, String Descriptor/Variable NonExistant
DA92: D0 0D                        BNE   NEWSTRDSC       ;YES, String Descriptor is among Variables
                   ; ----------------------------------- ;MAYBE, Test Descriptor Address, Low:
DA94: A5 A0                        LDA   TMPVPTR         ;Get Descriptor Address Pointer, Low
DA96: C5 69                        CMP   VARTAB          ;Compare to Start of Variables Pointer, Low
DA98: B0 07                        BCS   NEWSTRDSC       ;YES, String Descriptor is among Variables
                   ; ----------------------------------- ;NO, Str Descriptor/Variable NonExistant
                   ;                                     ;Either: String Data is already in Storage
                   ; Copy Descriptor                     ;Or: String Descriptor is NOT a Variable
                   ; ----------------------------------- ;So, just Store String Descriptor: 
DA9A: A5 A0        COPSTRDSC       LDA   TMPVPTR         ;Get Descriptor Address Pointer, Low
DA9C: A4 A1                        LDY   TMPVPTR+1       ;Get Descriptor Address Pointer, High
DA9E: 4C B7 DA                     JMP   SAVSTRDSC       ;Store String Descriptor

                   ; ----------------------------------- ;The String Descriptor is a Variable
                   ;                                     ;But, String Data is not in String Area
                   ; Make New Descriptor                 ;(String Data may be inside the Program)
                   ; ----------------------------------- ;So, Make New String Descriptor:
DAA1: A0 00        NEWSTRDSC       LDY   #$00            ;Clear Indirect Addressing Index
DAA3: B1 A0                        LDA   (TMPVPTR),Y     ;Get String's Length from Descriptor
DAA5: 20 D5 E3                     JSR   STRINI          ;Init Space to receive Descriptor & String
DAA8: A5 8C                        LDA   DSCPTR          ;Get String Descriptor Pointer, Low
DAAA: A4 8D                        LDY   DSCPTR+1        ;Get String Descriptor Pointer, High
DAAC: 85 AB                        STA   STRNG1          ;Set MOVINS String Descriptor Pointer, Low
DAAE: 84 AC                        STY   STRNG1+1        ;Set MOVINS String Descriptor Pointer, High
DAB0: 20 D4 E5                     JSR   MOVINS          ;Move/Install String in Storage Area
                   ; ----------------------------------- ;FAC   = Temp Descriptor, String Length
                   ; Store Descriptor                    ;FAC+1 = Temp Descriptor, String Addr, Lo
                   ; ----------------------------------- ;FAC+2 = Temp Descriptor, String Addr, Hi
DAB3: A9 9D                        LDA   #FAC            ;Get FAC Address (Descriptor to Free), Low 
DAB5: A0 00                        LDY   #>FAC           ;Get FAC Address (Descriptor to Free), High
                   ; --------- Save Descriptor --------- ;Temp Descriptor Adrs: [(A,Y)={Low,High}]
DAB7: 85 8C        SAVSTRDSC       STA   DSCPTR          ;Save Descriptor Address Pointer, Low
DAB9: 84 8D                        STY   DSCPTR+1        ;Save Descriptor Address Pointer, High
DABB: 20 35 E6                     JSR   FRETMS          ;Free Descriptor w/o Freeing up String
                   ; --------- Move Descriptor --------- ;Copy Descriptor into String Ptr Variable:
DABE: A0 00                        LDY   #$00            ;Clear Indirect Addressing Index
DAC0: B1 8C                        LDA   (DSCPTR),Y      ;Get String Length from Descriptor
DAC2: 91 85                        STA   (FORPTR),Y      ;Set Descriptor Variable, String Length 
DAC4: C8                           INY                   ;Advance Indirect Addressing Index
DAC5: B1 8C                        LDA   (DSCPTR),Y      ;Get String Address, Low, from Descriptor
DAC7: 91 85                        STA   (FORPTR),Y      ;Set Descriptor Variable, String Addr, Low
DAC9: C8                           INY                   ;Advance Indirect Addressing Index
DACA: B1 8C                        LDA   (DSCPTR),Y      ;Get String Address, High, from Descriptor
DACC: 91 85                        STA   (FORPTR),Y      ;Set Descriptor Var, String Addr, High
DACE: 60                           RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; Print String
                   ; ------------------------------------------------------------------------------
DACF: 20 3D DB     PRSTR           JSR   STRPRT          ;Print String at TMPVPTR (FAC+3,4)
DAD2: 20 B7 00                     JSR   CHRGOT          ;Get Next Char/Token w/o advancing TXTPTR
                   ; ==============================================================================
                   ; "PRINT" Statement: Immediate & Deferred; Alias: "?" <- lists as PRINT;
                   ; Parameters: PRINT|? [{expression} [{,|; [{expression}] }] ] [,|;]
                   ;             PRINT|? <- a LF+CR is printed last unless followed by ","|";"
                   ;             PRINT|? {expression;} <- ";" concatenates next [{expression}]
                   ;             PRINT|? {;} <- followed by list of ";" is same as PRINT alone
                   ;             PRINT|? {,} <- followed by list of "," tabs 1 field per comma
                   ; ==============================================================================
DAD5: F0 24        PRINT           BEQ   CRDO            ;If Z=1, End of Statement: Print a <Return>
                   ; Loop                                ;Continue processing Print Statement:
DAD7: F0 29        PRINT2          BEQ   BAS_RTS10       ;If Z=1, End of Statement: Return to Caller
DAD9: C9 C0                        CMP   #TOK_TAB        ;(A)=>[TAB( Token]?  If so, sets C=1
DADB: F0 39                        BEQ   PRTABSPC        ;If == then Go Print Spaces: TAB(X-Reg)
DADD: C9 C3                        CMP   #TOK_SPC        ;(A)=>[SPC( Token]?  If so, sets C=1
DADF: 18                           CLC                   ;Countermand Comparison: Set C=0 for SPC(
DAE0: F0 34                        BEQ   PRTABSPC        ;If == then Go Print Spaces: SPC(X-Reg)
DAE2: C9 2C                        CMP   #','            ;(A)=>","?  If so, sets C=1
DAE4: 18                           CLC                   ;Countermand Comparison: Set C=0 for ","
                   ;                                     ;<<< Clear Carry is unnecessary here! >>>
DAE5: F0 1C                        BEQ   PRCOMMA         ;If == then Go TAB to Next Comma Column
DAE7: C9 3B                        CMP   #';'            ;(A)=>";"?  If so, sets C=1 for ";"
DAE9: F0 44                        BEQ   PRNXTCHR        ;If == then Go Print Next Character
DAEB: 20 7B DD                     JSR   FRMEVL          ;Evaluate Expression
DAEE: 24 11                        BIT   VALTYP          ;Bit Variable Type ($00=Num, $FF=Str)
DAF0: 30 DD                        BMI   PRSTR           ;If String Variable Type, Go Print String
DAF2: 20 34 ED                     JSR   FOUT            ;Else, Number: Convert FAC into FOUT-Buffer
DAF5: 20 E7 E3                     JSR   STRLTRL         ;Make FOUT-Buffer into a Literal "String"
DAF8: 4C CF DA                     JMP   PRSTR           ;Go Print the String

                   ; ------------------------------------------------------------------------------
                   ; Print a Carriage <Return> Character:
                   ; ------------------------------------------------------------------------------
DAFB: A9 0D        CRDO            LDA   #RTNL           ;Get a Carriage Return (Ctrl-M) Character
DAFD: 20 5C DB                     JSR   OUTDO           ;Print Character in A-Reg
                   ; ------------------------------------------------------------------------------
DB00: 49 FF        NEGATE          EOR   #%11111111      ;Invert All Bits in A-Reg << Why? Because:
                   ;                                     ;1. It is used as a Subroutine by STRPRT
                   ;                                     ;2. It's a good place, it does no harm! >>
                   ; ------------------------------------------------------------------------------
DB02: 60           BAS_RTS10       RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; TAB to Next Comma Column:
                   ; ------------------------------------------------------------------------------
DB03: A5 24        PRCOMMA         LDA   CH              ;Get Cursor's Horizontal Displacement
DB05: C9 18                        CMP   #24             ;(40-16)=24 to keep cursor on screen
                   ; ------------------------------------------------------------------------------
                   ; <<< BUG: It Should be 32; It's a BUG if the Window Width is less than 33!  >>>
                   ; <<< So, it should be based on Window Width (WNDWDTH=$21) less 16 columns.  >>>
                   ; <<<<<<<<< You can change it in (Apple II Plus) Emulator ROM images! >>>>>>>>>>
                   ; ------------------------------------------------------------------------------
DB07: 90 05                        BCC   PRCMMA          ;Print NxtChr at Next Tab Column, Same Line
DB09: 20 FB DA                     JSR   CRDO            ;Print a Carriage <Return> Character
DB0C: D0 21                        BNE   PRNXTCHR        ;Print NxtChr at Start of Next Line; Always
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Advance Cursor to Next Comma Column:
                   ; ------------------------------------------------------------------------------
DB0E: 69 10        PRCMMA          ADC   #16             ;Advance 16 Columns, Same Line
DB10: 29 F0                        AND   #%11110000      ;Truncate to Column 16 or 32, Same Line
                   ;                                     ;[%00110000=$30=48 would limit Cols more]
DB12: 85 24                        STA   CH              ;Set Cursor's New Horizontal Displacement
DB14: 90 19                        BCC   PRNXTCHR        ;Print NxtChr at Column 16|32; Always Taken
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Evaluate Formula & Format of TAB(X) or SPC(X) Function:
                   ; ------------------------------------------------------------------------------
DB16: 08           PRTABSPC        PHP                   ;Remember: C=0 for SPC(X) or C=1 for TAB(X)
DB17: 20 F5 E6                     JSR   GTBYTC          ;Get NxtChr & Eval Formula into FAC & X-Reg
DB1A: C9 29                        CMP   #')'            ;Should be last ChrGot for TAB(X) or SPC(X)
DB1C: F0 03                        BEQ   PRTAB           ;If == Go Print: TAB(X) or SPC(X)?
DB1E: 4C C9 DE                     JMP   SYNERROR        ;Else, Throw a "?Syntax" Error

                   ; ------------------------------------------------------------------------------
                   ; Print: TAB(X) or SPC(X)?
                   ; ------------------------------------------------------------------------------
DB21: 28           PRTAB           PLP                   ;Retrieve: C=0 for SPC(X) or C=1 for TAB(X)
DB22: 90 07                        BCC   PRSPC           ;Branch if C=0; Print SPC(X-Reg)
                   ;                                     ;Else, ... C=1; Print TAB(X-Reg)
                   ;                                     ;[X-Reg was set via JSR GTBYTC (above)]
DB24: CA                           DEX                   ;Reduce Column Counter to Prior Column
DB25: 8A                           TXA                   ;Calculate Space needed for TAB(X)
DB26: E5 24                        SBC   CH              ;Subtract without Borrow [(A)=(X-CH-!C)]
DB28: 90 05                        BCC   PRNXTCHR        ;If [(CH)<(A)], Already past that Column
DB2A: AA                           TAX                   ;SPC([(X)=(A)]) to the specified Column
DB2B: E8           PRSPC           INX                   ;Advance Column Counter
DB2C: CA           NXTSPC          DEX                   ;Reduce Column Counter
DB2D: D0 06                        BNE   DOSPC           ;Go Print a Space
                   ; ------------------------------------------------------------------------------
                   ; Print Next Character:
                   ; ------------------------------------------------------------------------------
DB2F: 20 B1 00     PRNXTCHR        JSR   CHRGET          ;Get Next Char/Token to Print
DB32: 4C D7 DA                     JMP   PRINT2          ;Continue processing Print Statement (Loop)

                   ; ------------------------------------------------------------------------------
                   ; Print a Space:
                   ; ------------------------------------------------------------------------------
DB35: 20 57 DB     DOSPC           JSR   OUTSP           ;Print a Space via COUT
DB38: D0 F2                        BNE   NXTSPC          ;Reduce Column Counter & Print Next Space
                   ;                                     ;Always Taken
                   ; 
                   ; ==============================================================================
                   ; Print String at [(A,Y)={Low,High}]; String Must End with a Zero or a Quote:
                   ; ==============================================================================
DB3A: 20 E7 E3     STROUT          JSR   STRLTRL         ;Make FOUT-Buffer into a Literal "String"
                   ; ==============================================================================
                   ; Print String at TMPVPTR (FAC+3,4)
                   ; ==============================================================================
DB3D: 20 00 E6     STRPRT          JSR   FREFAC          ;Free up TMPVPTR & a Temp String to use
                   ;                                     ;Returns Address in INDEX & Length in (A)
DB40: AA                           TAX                   ;Set (X) = (Temp String Length);  [counter]
DB41: A0 00                        LDY   #$00            ;Clear Indirect Addressing Index; [scanner]
DB43: E8                           INX                   ;Advance (X) = (Temp String Length)
DB44: CA           STRPRT_1        DEX                   ;Reduce (X) = (Temp String Length)
DB45: F0 BB                        BEQ   BAS_RTS10       ;Return to Caller when Done: (X)=(0)
DB47: B1 5E                        LDA   (INDEX),Y       ;Get Next Character from Temp String
DB49: 20 5C DB                     JSR   OUTDO           ;Print the Character
DB4C: C8                           INY                   ;Advance Indirect Addressing Index
DB4D: C9 0D                        CMP   #RTNL           ;Was it a Carriage Return Character?
DB4F: D0 F3                        BNE   STRPRT_1        ;NO; (Loop) Do Next Character
DB51: 20 00 DB                     JSR   NEGATE          ;Invert Bits [EOR #$FF would do it, too!]
DB54: 4C 44 DB                     JMP   STRPRT_1        ;(Loop) Do Next Character

                   ; ==============================================================================
                   ; Print a Space Character:
                   ; ==============================================================================
DB57: A9 20        OUTSP           LDA   #' '            ;Print a Space via COUT
DB59: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

                   ; ==============================================================================
                   ; Print a Question Mark Character:
                   ; ==============================================================================
DB5A: A9 3F        OUTQUES         LDA   #'?'            ;Print a Question Mark via COUT
                   ; 
                   ; ==============================================================================
                   ; Print Character in A-Reg
                   ; ==============================================================================
                   ; Note: POKE 243,32 [$20 in $F3 (FLASHBIT)] will convert output to lower case.
                   ;       This can be cancelled by: POKE 243,0 ($00), NORMAL ($00), INVERSE ($00);
                   ;       or FLASH ($40), POKE 243,64.
                   ; ==============================================================================
DB5C: 09 80        OUTDO           ORA   #%10000000      ;Set High Bit; Make Character High ASCII
DB5E: C9 A0                        CMP   #' ' | $80      ;Is it a Control or Visible Character?
DB60: 90 02                        BCC   OUTDOCTRL       ;BLT: Branch if it is a Control Character
DB62: 05 F3                        ORA   FLASHBIT        ;Show (Flash=$40, Lowercase=$20, Else=$00)
DB64: 20 ED FD     OUTDOCTRL       JSR   COUT            ;Print A-Reg (via Output Device)
DB67: 29 7F                        AND   #%01111111      ;Clear High Bit; Make Character Low ASCII
DB69: 48                           PHA                   ;Push/Save/Protect Character, temporarily
DB6A: A5 F1                        LDA   SPDBYT          ;Get Output Speed Limit
DB6C: 20 A8 FC                     JSR   MON_WAIT        ;Limit Output Speed
DB6F: 68                           PLA                   ;Pull/Retieve Saved/Protected Character
DB70: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Input Conversion Error: Illegal character in numeric field
                   ; ==============================================================================
                   ;                                     ;Must resolve INPUT, READ, & GET
DB71: A5 15        INPUTERR        LDA   INPUTFLG        ;Get Type ($00=INPUT, $40=GET, $98=READ)
DB73: F0 12                        BEQ   RESPERR         ;Taken if INPUT
DB75: 30 04                        BMI   READERR         ;Taken if READ
DB77: A0 FF                        LDY   #$FF            ;Else, from a GET
DB79: D0 04                        BNE   ERRLINE         ;Always Taken

                   ; ------------------------------------------------------------------------------
                   ;                                     ;Tell where DATA is, rather than READ:
DB7B: A5 7B        READERR         LDA   DATLIN          ;Get Now DATA Statement Line Number, Low
DB7D: A4 7C                        LDY   DATLIN+1        ;Get Now DATA Statement Line Number, High
                   ; ------------------------------------------------------------------------------
DB7F: 85 75        ERRLINE         STA   CURLIN          ;Set Current Applesoft Line Number, Low
DB81: 84 76                        STY   CURLIN+1        ;Set Current Applesoft Line Number, High
DB83: 4C C9 DE                     JMP   SYNERROR        ;Go Throw a "?Syntax" Error

                   ; ==============================================================================
                   ; Input Error:
                   ; ==============================================================================
DB86: 68           INPERR          PLA                   ;Pull/Retrieve Last Character Got
                   ; ------------------------------------------------------------------------------
DB87: 24 D8        RESPERR         BIT   ERRFLG          ;Is ON ERR turned on?
DB89: 10 05                        BPL   DOREENTRY       ;NO, Give Reentry a try
                   ; ----------------------------------- ;User-Callable Error Entry Point:
DB8B: A2 FE        BADRESPERR      LDX   #ERR_BADRESP    ;Get 'Bad Response to Input' Error Code
DB8D: 4C E9 F2                     JMP   ERRHNDLR        ;Go to Error Handler (Part 2)

                   ; ------------------------------------------------------------------------------
DB90: A9 EF        DOREENTRY       LDA   #<ERR_REENTRY   ;Get REENTER INPUT Error Message Addr, Low
DB92: A0 DC                        LDY   #>ERR_REENTRY   ;Get REENTER INPUT Error Message Addr, High
DB94: 20 3A DB                     JSR   STROUT          ;Print String at [(A,Y)={Low,High}]
DB97: A5 79                        LDA   OLDTEXT         ;Get Applesoft Old Text Pointer, Low
DB99: A4 7A                        LDY   OLDTEXT+1       ;Get Applesoft Old Text Pointer, High
DB9B: 85 B8                        STA   TXTPTR          ;Set CHRGET's Next Char/Token Pointer, Low
DB9D: 84 B9                        STY   TXTPTR+1        ;Set CHRGET's Next Char/Token Pointer, High
DB9F: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "GET" Statement: Deferred Only; Parameter: GET var (one Applesoft variable)
                   ; ==============================================================================
                   ; Fetches one character from the keyboard w/o showing it on the screen & w/o
                   ; requiring that the RETURN key be pressed.  (Best if var is a string variable.)
                   ; ==============================================================================
                   ; 
DBA0: 20 06 E3     GET             JSR   ERRDIR          ;Illegal if in Direct Mode
                   ;                                     ;Simulate Input [(X,Y)={Low,High}]:
DBA3: A2 01                        LDX   #<INBUFF+1      ;Get Input String Address, Low
DBA5: A0 02                        LDY   #>INBUFF        ;Get Input String Address, High
DBA7: A9 00                        LDA   #$00            ;Get Zero (End of Line Marker); Prepare to:
DBA9: 8D 01 02                     STA   INBUFF+1        ;Reset Input Buffer w/ EOL Marker at start
DBAC: A9 40                        LDA   #$40            ;Setup for GET; (Not for INPUT nor READ)
DBAE: 20 EB DB                     JSR   PRCSINLST       ;Then, Process Input List
                   ;                                     ;<<< Could save a byte here with JMP >>>
DBB1: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "INPUT" Statement: Deferred Only; Parameters: INPUT [string ;] var [{, var}];
                   ;                    Reads a line of input from the current input device.
                   ; ==============================================================================
DBB2: C9 22        INPUT           CMP   #'"'            ;Check for Optional Prompt String
DBB4: D0 0E                        BNE   QOUT            ;Taken if No Prompt String Found
DBB6: 20 81 DE                     JSR   STRTEXT         ;Make Prompt String Printable
DBB9: A9 3B                        LDA   #';'            ;Must have a Semicolon (';') NOW!
DBBB: 20 C0 DE                     JSR   SYNCHR          ;Else: Throw a "?Syntax" Error
DBBE: 20 3D DB                     JSR   STRPRT          ;Print the Prompt String
DBC1: 4C C7 DB                     JMP   DIRINERR        ;Skip over next line

DBC4: 20 5A DB     QOUT            JSR   OUTQUES         ;Print Question Mark ("?") Prompt Character
DBC7: 20 06 E3     DIRINERR        JSR   ERRDIR          ;Illegal if in Direct Mode
DBCA: A9 2C                        LDA   #','            ;Get a Comma to:
DBCC: 8D FF 01                     STA   INBUFF-1        ;Prime the Input Buffer
DBCF: 20 2C D5                     JSR   INLIN           ;Read a Line & make Characters Low ASCII
DBD2: AD 00 02                     LDA   INBUFF          ;Get first input character again to check:
DBD5: C9 03                        CMP   #CTRLCL         ;Compare Key/Character to Low ASCII Ctrl-C
DBD7: D0 10                        BNE   INFLAG0         ;Setup for INPUT; Then, Process Input List
DBD9: 4C 63 D8                     JMP   ISONERRON       ;Go to "Is ONERR GOTO Enabled?"

                   ; ==============================================================================
                   ; This subroutine is only used once by the Process Input List subroutine:
                   ; ==============================================================================
DBDC: 20 5A DB     NEXTIN          JSR   OUTQUES         ;Print Question Mark ("?") Prompt Character
DBDF: 4C 2C D5                     JMP   INLIN           ;Go Read a Line & make Characters Low ASCII

                   ; ==============================================================================
                   ; "READ" Statement: Immediate & Deferred; Parameters: READ var [{,var}]; 
                   ;                   Reads values from DATA statements in the body of the program
                   ; ==============================================================================
                   ;                                     ;[(X,Y)={Low,High}]
DBE2: A6 7D        BAS_READ        LDX   DATPTR          ;Get Next DATA Statement Address, Low
DBE4: A4 7E                        LDY   DATPTR+1        ;Get Next DATA Statement Address, High
DBE6: A9 98                        LDA   #$98            ;Setup for READ; Then, Process Input List:
DBE8: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line (2 bytes)

                   ; ==============================================================================
                   ; Process Input List (for INPUT only; Not for GET nor READ):
                   ; ==============================================================================
                   ; 
DBE9: A9 00        INFLAG0         LDA   #$00            ;Get a Zero; for INPUT Processing only
                   ; 
                   ; ==============================================================================
                   ; Process Input List (for INPUT, GET, or READ):
                   ; ==============================================================================
                   ; Upon Entry: (A) = Input Type = [INPUT=($00), GET=($40), READ=($98)]
                   ;             [(X,Y)={Low,High}] = Input String Address
                   ; ==============================================================================
                   ; 
DBEB: 85 15        PRCSINLST       STA   INPUTFLG        ;Set Input Type Flag
DBED: 86 7F                        STX   INPTR           ;Set Input Pointer, Low
DBEF: 84 80                        STY   INPTR+1         ;Set Input Pointer, High
                   ; 
                   ; ==============================================================================
                   ; Process Input Item:
                   ; ==============================================================================
                   ; 
DBF1: 20 E3 DF     PRCSINITM       JSR   PTRGET          ;Locate Variable: Returns Address in
                   ;                                     ; VARPTR & [(A,Y)={Low,High}]
DBF4: 85 85                        STA   FORPTR          ;Set General Purpose Pointer, Low
DBF6: 84 86                        STY   FORPTR+1        ;Set General Purpose Pointer, High
                   ; ----------------------------------- ;Save CHRGET's TXTPTR:
DBF8: A5 B8                        LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
DBFA: A4 B9                        LDY   TXTPTR+1        ;Get Next Char/Token Pointer, High
DBFC: 85 87                        STA   TXPSV           ;Set TXTPTR Safe, Low
DBFE: 84 88                        STY   TXPSV+1         ;Set TXTPTR Safe, High
                   ; ----------------------------------- ;Point CHRGET/TXTPTR at Input Device:
DC00: A6 7F                        LDX   INPTR           ;Get Input Pointer, Low
DC02: A4 80                        LDY   INPTR+1         ;Get Input Pointer, High
DC04: 86 B8                        STX   TXTPTR          ;Set Next Char/Token Pointer, Low
DC06: 84 B9                        STY   TXTPTR+1        ;Set Next Char/Token Pointer, High
                   ; ----------------------------------- ;Check the Type of Input:
DC08: 20 B7 00                     JSR   CHRGOT          ;Get Last Char/Token w/o advancing TXTPTR
DC0B: D0 1E                        BNE   INSTART         ;Char is NOT an End of Line or a Colon
DC0D: 24 15                        BIT   INPUTFLG        ;Get Type ($00=INPUT, $40=GET, $98=READ)
DC0F: 50 0E                        BVC   PRCNOTGET       ;Branch if NOT a GET [($40)=(%01000000)]
                   ; ----------------------------------- ;GET:
DC11: 20 0C FD                     JSR   RDKEY           ;Get in (A) & Make Cursor Character Flash
DC14: 29 7F                        AND   #%01111111      ;Assure Character is Low ASCII 
DC16: 8D 00 02                     STA   INBUFF          ;Put Character at Start of Input Buffer
DC19: A2 FF                        LDX   #<INBUFF-1      ;Get (Input Buffer, Low)-1 Address
DC1B: A0 01                        LDY   #>INBUFF-$100   ;Get (Input Buffer, High)-1 Address
                   ;                       ^^^^^^^^^^^   ;Why does this display this way?
                   ;                                     ;It should be minus one!
DC1D: D0 08                        BNE   PRCTXTPTR       ;Always Taken

                   ; ----------------------------------- ;Check the Type of Input (continued):
DC1F: 30 7F        PRCNOTGET       BMI   FINDATA         ;Branch if doing a READ
DC21: 20 5A DB                     JSR   OUTQUES         ;Else, doinig INPUT: Print "?" Prompt Char
DC24: 20 DC DB                     JSR   NEXTIN          ;Print another "?" & Finish Input Line
                   ;                                     ;[(X,Y)={Low,High}] Ptr = (Input-Buffer)-1
                   ; ----------------------------------- ;Point CHRGET/TXTPTR at [(X,Y)={Lo,Hi}]:
DC27: 86 B8        PRCTXTPTR       STX   TXTPTR          ;Set Next Char/Token Pointer, Low
DC29: 84 B9                        STY   TXTPTR+1        ;Set Next Char/Token Pointer, High
                   ; ----------------------------------- ;Input Start
DC2B: 20 B1 00     INSTART         JSR   CHRGET          ;Get Next Input Char/Token
DC2E: 24 11                        BIT   VALTYP          ;Bit Variable Type ($00=Num, $FF=Str)
DC30: 10 31                        BPL   NUMIN           ;Branch if Numeric
DC32: 24 15                        BIT   INPUTFLG        ;Get Type ($00=INPUT, $40=GET, $98=READ)
DC34: 50 09                        BVC   PUTCHR          ;Branch if NOT a GET [($40)=(%01000000)]
                   ; ----------------------------------- ;GET:
DC36: E8                           INX                   ;Advance Input Character Counter
DC37: 86 B8                        STX   TXTPTR          ;Set Next Char/Token Pointer, Low
DC39: A9 00                        LDA   #0              ;Get a Zero; No other Terminators
DC3B: 85 0D                        STA   CHARAC          ;Set Alternate String Terminator
DC3D: F0 0C                        BEQ   PPENDCHR        ;Always Taken

                   ; ----------------------------------- ;Set Terminatrs: Zero, Quote, Colon, Comma
DC3F: 85 0D        PUTCHR          STA   CHARAC          ;Set Alternate String Terminator
DC41: C9 22                        CMP   #'"'            ;Terminate on Zero or Quote
DC43: F0 07                        BEQ   PUTENDCHR       ;Branch if (A) = (Quote Character)
DC45: A9 3A                        LDA   #':'            ;Terminate on Zero or Colon
DC47: 85 0D                        STA   CHARAC          ;Set Alternate String Terminator
DC49: A9 2C                        LDA   #','            ;Terminate on Zero or Comma
DC4B: 18           PPENDCHR        CLC                   ;Prepare for Add with Carry
DC4C: 85 0E        PUTENDCHR       STA   ENDCHR          ;Set Primary String Terminator
                   ;                                     ;Skip over Quotation Mark, If there was 1:
DC4E: A5 B8                        LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
DC50: A4 B9                        LDY   TXTPTR+1        ;Get Next Char/Token Pointer, High
DC52: 69 00                        ADC   #0              ;Add in the Quote-Carry, If there was one 
DC54: 90 01                        BCC   SKIPHIGH        ;If no Carry now, Skip Uping High Address
DC56: C8                           INY                   ;Advance Input Address, High
DC57: 20 ED E3     SKIPHIGH        JSR   STRLTRL2        ;Make Input into a Literal "String"
DC5A: 20 3D E7                     JSR   POINT           ;Point TXTPTR at String
DC5D: 20 7B DA                     JSR   PUTSTR          ;Install the String/Variable
DC60: 4C 72 DC                     JMP   INMORE          ;Skip over Number/Data Input lines

                   ; ----------------------------------- ;Numeric Input?
DC63: 48           NUMIN           PHA                   ;Push/Save Last Character Got
DC64: AD 00 02                     LDA   INBUFF          ;Anything in Input Buffer?
DC67: F0 30                        BEQ   INPFIN          ;NO; See if READ or INPUT
                   ; ----------------------------------- ;READ/DATA Input
DC69: 68           DATIN           PLA                   ;Pull/Retrieve Last Character Got
DC6A: 20 4A EC                     JSR   FIN             ;Get FP Number at TXTPTR
DC6D: A5 12                        LDA   INTFLG          ;Negative for Integer Variable (%)
DC6F: 20 63 DA                     JSR   LETINT          ;Store Result in Variable
                   ; ----------------------------------- ;Input More?
DC72: 20 B7 00     INMORE          JSR   CHRGOT          ;Get Last Character Got
DC75: F0 07                        BEQ   SWAPPTRS        ;Branch if End of Line or Colon
DC77: C9 2C                        CMP   #','            ;Comma in Input?
DC79: F0 03                        BEQ   SWAPPTRS        ;YES; Go Swap Pointers
DC7B: 4C 71 DB                     JMP   INPUTERR        ;NO; Nothing else will do

                   ; ----------------------------------- ;Swap Pointers:
                   ; ----------------------------------- ;Save Position in Input Buffer
DC7E: A5 B8        SWAPPTRS        LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
DC80: A4 B9                        LDY   TXTPTR+1        ;Get Next Char/Token Pointer, High
DC82: 85 7F                        STA   INPTR           ;Set Input Pointer, Low
DC84: 84 80                        STY   INPTR+1         ;Set Input Pointer, High
                   ; ----------------------------------- ;Restore Program Pointer
DC86: A5 87                        LDA   TXPSV           ;Retrieve old TXTPTR from Safe, Low
DC88: A4 88                        LDY   TXPSV+1         ;Retrieve old TXTPTR from Safe, High
DC8A: 85 B8                        STA   TXTPTR          ;Set Next Char/Token Pointer, Low
DC8C: 84 B9                        STY   TXTPTR+1        ;Set Next Char/Token Pointer, High
                   ; ----------------------------------- ;Get Character Last Got from Program:
DC8E: 20 B7 00                     JSR   CHRGOT          ;Get Last Character Got (from new old ptr)
DC91: F0 33                        BEQ   INPDONE         ;Branch if End of Statement
DC93: 20 BE DE                     JSR   CHKCOM          ;Else: See if it is a Comma
DC96: 4C F1 DB                     JMP   PRCSINITM       ;Loop-Back to Process Next Input Item

                   ; ----------------------------------- ;READ/DATA Input?
DC99: A5 15        INPFIN          LDA   INPUTFLG        ;Get Type ($00=INPUT, $40=GET, $98=READ)
DC9B: D0 CC                        BNE   DATIN           ;YES: Go right back up, to READ/DATA Input
DC9D: 4C 86 DB                     JMP   INPERR          ;NO: Process Input Error; ReEntry Possible?

                   ; ----------------------------------- ;Doing a READ; Find the Data:
DCA0: 20 A3 D9     FINDATA         JSR   DATA_END        ;Get offset in Y-Reg to next ":" or EOL
DCA3: C8                           INY                   ;Advance to Start of Next Statement or Line
DCA4: AA                           TAX                   ;Is it an EOL or a Colon?
DCA5: D0 12                        BNE   NXTSTT          ;Branch if it is a Colon
DCA7: A2 2A                        LDX   #ERR_NODATA     ;Else, EOL: Might be Out Of Data
DCA9: C8                           INY                   ;Advance Indirect Addressing Index to:
DCAA: B1 B8                        LDA   (TXTPTR),Y      ;Get High-Byte of Forward Link/Pointer
DCAC: F0 5F                        BEQ   GERR            ;Branch if at End of the Program
                   ;                                     ;^(Print Error Message based on X-Reg)
                   ; ----------------------------------- ;Else, We are Out of Data; Point to first 
                   ;                                     ;Text Character in Next Statement or Line:
DCAE: C8                           INY                   ;Advance Indirect Addressing Index
DCAF: B1 B8                        LDA   (TXTPTR),Y      ;Get the Line Number, Low
DCB1: 85 7B                        STA   DATLIN          ;Set Current DATA Statement Line #, Low
DCB3: C8                           INY                   ;Advance Indirect Addressing Index
DCB4: B1 B8                        LDA   (TXTPTR),Y      ;Get the Line Number, High
DCB6: C8                           INY                   ;Advance Indirect Addressing Index
DCB7: 85 7C                        STA   DATLIN+1        ;Set Current DATA Statement Line #, High
                   ; ----------------------------------- ;Do Next Statement or Line:
DCB9: B1 B8        NXTSTT          LDA   (TXTPTR),Y      ;Get first Token of Statement
DCBB: AA                           TAX                   ;Save Token in X-Reg
DCBC: 20 98 D9                     JSR   ADDON           ;Add Y-Reg to TXTPTR
DCBF: E0 83                        CPX   #TOK_DATA       ;Did we find a DATA Statement?
DCC1: D0 DD                        BNE   FINDATA         ;NOT yet!  (Branch if doing a READ)
DCC3: 4C 2B DC                     JMP   INSTART         ;YES: GO Read it, too!

                   ; ----------------------------------- ;No more INPUT requested
DCC6: A5 7F        INPDONE         LDA   INPTR           ;Get Input Pointer, Low
DCC8: A4 80                        LDY   INPTR+1         ;Get Input Pointer, High
DCCA: A6 15                        LDX   INPUTFLG        ;Get Type ($00=INPUT, $40=GET, $98=READ)
DCCC: 10 03                        BPL   INDNSKIP        ;Done if INPUT (or GET); Skip over JMP:
DCCE: 4C 53 D8                     JMP   SETDA           ;Set Data Pointer to [(A,Y)={Low,High}]

                   ; ----------------------------------- ;INPUT: Any more Characters in Line?
DCD1: A0 00        INDNSKIP        LDY   #0              ;Clear Indirect Addressing Index
DCD3: B1 7F                        LDA   (INPTR),Y       ;Get Next Input Charcter in Line
DCD5: F0 07                        BEQ   BAS_RTS11       ;NO, All is Well (Branch if at End of Line)
                   ;                                     ;YES; Throw Extra Ignored Input Error:
DCD7: A9 DF                        LDA   #<ERR_EXTRA     ;Get Error Message Address, Low
DCD9: A0 DC                        LDY   #>ERR_EXTRA     ;Get Error Message Address, High
DCDB: 4C 3A DB                     JMP   STROUT          ;Print Z-String at [(A,Y)={Low,High}]

DCDE: 60           BAS_RTS11       RTS                   ;Return to Caller

DCDF: 3F 45 58 54+ ERR_EXTRA       .ZSTR "?EXTRA IGNORED",$0D ;GET/INPUT Error
DCEF: 3F 52 45 45+ ERR_REENTRY     .ZSTR "?REENTER",$0D  ;INPUT Error

                   ; ==============================================================================
                   ; "NEXT" Statement: Immediate and Deferred; Parameters: NEXT [avar [{,avar}]];
                   ;                   Required Fourth Part of FOR/TO/STEP/NEXT Loop Statements;
                   ;                   See also: "FOR Statement", "TO Phrase", & "STEP Phrase"
                   ; ==============================================================================
DCF9: D0 04        NEXT            BNE   VARNXT          ;Branch if Variable after NEXT is specified
DCFB: A0 00                        LDY   #0              ;Flag "None" by setting FORPNT+1 = 0 
DCFD: F0 03                        BEQ   SKPV            ;Always Taken

DCFF: 20 E3 DF     VARNXT          JSR   PTRGET          ;Locate Variable: Returns Address
                   ;                                     ; in VARPTR & [(A,Y)={Low,High}]
DD02: 85 85        SKPV            STA   FORPTR          ;Save Pointer to FOR Variable, Low
DD04: 84 86                        STY   FORPTR+1        ;Save Pointer to FOR Variable, High
DD06: 20 65 D3                     JSR   GETFORPTR       ;Find Variable's FOR-Frame on the STACK
DD09: F0 04                        BEQ   GOTFOR          ;Branch if FOR-Frame Found
                   ; ----------------------------------- ;User-Callable Error Entry Point:
DD0B: A2 00        NOFORERR        LDX   #ERR_NOFOR      ;Else: Throw a "?Next Without For" Error
DD0D: F0 69        GERR            BEQ   JERROR          ;Always Taken: Print Error based on X-Reg

                   ; ----------------------------------- ;X-Reg is our Stack Pointer Index Safe:
DD0F: 9A           GOTFOR          TXS                   ;Set STACK Pointer to Variable's FOR-Frame
                   ;                                     ; (This trims off any inner loops)
DD10: E8                           INX                   ;+ Add 4 to get STEP Value STACK Address
DD11: E8                           INX                   ;+
DD12: E8                           INX                   ;+
DD13: E8                           INX                   ;+
DD14: 8A                           TXA                   ;Get STEP Value STACK Address, Low
DD15: E8                           INX                   ;+ Add 6 to get FOR Value STACK Address
DD16: E8                           INX                   ;+
DD17: E8                           INX                   ;+
DD18: E8                           INX                   ;+
DD19: E8                           INX                   ;+
DD1A: E8                           INX                   ;+
DD1B: 86 60                        STX   DSTPTR          ;Save FOR Value STACK Address, Low
                   ;                                     ;(for Comparison to FAC via FCOMP2, below)
                   ; ----------------------------------- ;Load FAC from [(A,Y)={Low,High}]
                   ;                                     ; = STEP Value STACK Address:
DD1D: A0 01                        LDY   #>STACK         ;Get STACK Page Address (=1)
DD1F: 20 F9 EA                     JSR   UPAY2FAC        ;Unpack STEP Value [(A,Y)={LO,HI}] into FAC
                   ; ----------------------------------- ;Calculate New/Current FOR Value:
DD22: BA                           TSX                   ;Retrieve FOR Value STACK Address, Low
DD23: BD 09 01                     LDA   STACK+9,X       ;Get STEP Sign [(-1,0,1)=(Direction)]
DD26: 85 A2                        STA   FACSIGN         ;Save STEP Sign [(-1,0,1) for (-,0,+)]
DD28: A5 85                        LDA   FORPTR          ;Retrieve Pointer to FOR Variable, Low
DD2A: A4 86                        LDY   FORPTR+1        ;Retrieve Pointer to FOR Variable, High
DD2C: 20 BE E7                     JSR   FADD            ;Add STEP (+/- Amout) to FOR Value
DD2F: 20 27 EB                     JSR   SETFOR          ;Put back New/Current FOR Value
                   ; ----------------------------------- ;Q: Is New FOR Value at/beyond End/TO Val?
DD32: A0 01                        LDY   #>STACK         ;Get STACK Page Address (=1)
                   ;                                     ;[(A,Y)={Low,High}]=FOR Value STACK Adrs
DD34: 20 B4 EB                     JSR   FCOMP2          ;Q: Compare FAC with Packed Number at (A,Y)
                   ;                                     ;Rtns: (A)=(1|0|-1)<--(A,Y)=[(<|=|>) FAC]
DD37: BA                           TSX                   ;Retrieve FOR Value STACK Address, Low
DD38: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
DD39: FD 09 01                     SBC   STACK+9,X       ;Subtract STEP Sign [(-1,0,1)=(Direction)]
DD3C: F0 17                        BEQ   ENDFOR          ;Branch if FOR/NEXT Loop is Done
                   ; ----------------------------------- ;Else, Setup FOR Line Number:
DD3E: BD 0F 01                     LDA   STACK+15,X      ;Get FOR Statement's Line Number, Low
DD41: 85 75                        STA   CURLIN          ;Set Current Applesoft Line Number, Low
DD43: BD 10 01                     LDA   STACK+16,X      ;Get FOR Statement's Line Number, High
DD46: 85 76                        STA   CURLIN+1        ;Set Current Applesoft Line Number, High
                   ; ----------------------------------- ;Set TXTPTR to just after FOR Statement:
DD48: BD 12 01                     LDA   STACK+18,X      ;Get STACK Address of Statement after, Low
DD4B: 85 B8                        STA   TXTPTR          ;Set CHRGET's Next Char/Token Pointer, Low
DD4D: BD 11 01                     LDA   STACK+17,X      ;Get STACK Address of Statement after, High
DD50: 85 B9                        STA   TXTPTR+1        ;Set CHRGET's Next Char/Token Pointer, High
                   ; ----------------------------------- ;Go Do New/Next Statement:
DD52: 4C D2 D7     GONEWST         JMP   NEWSTT          ;Execute a New Statement (This is the EXIT)

                   ; ----------------------------------- ;Loop is Done: Pull FOR-Frame from STACK:
DD55: 8A           ENDFOR          TXA                   ;Get Stack Pointer Index from Safe
DD56: 69 11                        ADC   #17             ;Carry is Set, so Adds 18 to Stack Pointer
DD58: AA                           TAX                   ;Set Stack Pointer Index Safe
DD59: 9A                           TXS                   ;Set Stack Pointer from Index Safe
DD5A: 20 B7 00                     JSR   CHRGOT          ;Get Last Character GOT w/o Uping TXTPTR
DD5D: C9 2C                        CMP   #','            ;Was Char after Last NEXT Variable a Comma?
DD5F: D0 F1                        BNE   GONEWST         ;NO: Go Execute a New Statement
DD61: 20 B1 00                     JSR   CHRGET          ;YES: Prime for Next FOR Variable to do:
DD64: 20 FF DC                     JSR   VARNXT          ;Do Next (Outer Loop) FOR Variable
                   ; ----------------------------------- ;(Does Not Return!)
                   ; 
                   ; 
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; ==============================================================================
                   ; Applesoft - Part B, $DD67-$E79F:
                   ; Formula Evaluation, Pointer Locating, & String Handling
                   ; ==============================================================================
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; 
                   ; 
                   ; YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
                   ; ==============================================================================
                   ; To see: "How Applesoft BASIC Program Varables* Are Structured"
                   ;         *(Reals {Floating Point}, Integers, Strings, Functions, and Arrays),
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 21 to 24
                   ; ==============================================================================
                   ; YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Evaluate & Assure Expression is Numeric
                   ; ==============================================================================
                   ; 
DD67: 20 7B DD     FRMNUM          JSR   FRMEVL          ;Is it a Number?  If so, put it in the FAC
                   ; 
                   ; ==============================================================================
                   ; Assure (FAC) Type is Numeric (VALTYP=$00)
                   ; ==============================================================================
                   ; 
DD6A: 18           CHKNUM          CLC                   ;Assume (FAC) Type is Numeric (VALTYP=$00)
DD6B: 24                           DFB   BIT_ZP          ;Fake BIT OpCode to skip next line

                   ; ==============================================================================
                   ; Assure (FAC) Type is String (VALTYP=$FF)
                   ; ==============================================================================
                   ; 
DD6C: 38           CHKSTR          SEC                   ;Assume (FAC) Type is String (VALTYP=$FF)
                   ; 
                   ; ==============================================================================
                   ; Determine (FAC) Type: Numeric (VALTYP=$00) or String (VALTYP=$FF)?
                   ;              Returns: Numeric (Carry)=(0)  or String (Carry)=(1)
                   ; ==============================================================================
                   ; 
DD6D: 24 11        CHKVAL          BIT   VALTYP          ;Is (FAC) Type Numeric or String?
DD6F: 30 03                        BMI   NOTNUMSTR       ;If VALTYP<0, Type is NOT Numeric
DD71: B0 03                        BCS   MISMATCH        ;If C=1, Type is String, NOT Numeric
DD73: 60           BAS_RTS12       RTS                   ;If C=0, Type is Numeric; Return to Caller

DD74: B0 FD        NOTNUMSTR       BCS   BAS_RTS12       ;If C=1, Type is String; Return to Caller
                   ; ----------------------------------- ;Error Entry Point; Also User-Callable:
DD76: A2 A3        MISMATCH        LDX   #ERR_BADTYPE    ;Else, Throw a "?Type Mismatch" Error:
DD78: 4C 12 D4     JERROR          JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ==============================================================================
                   ; Expression Format Evaluator
                   ; ==============================================================================
                   ; Evaluate the Expression at TXTPTR; Leave the Result in the FAC
                   ; (This subroutine works for both String & Numeric Expressions) 
                   ; ==============================================================================
                   ; 
                   ; Main Formula Evaluation Routine: On entry TXTPTR points to 1st chr of Formula:
DD7B: A6 B8        FRMEVL          LDX   TXTPTR          ;Get Next Char/Token Pointer, Low
DD7D: D0 02                        BNE   FESKPHI         ;If Not Zero ($00), Skip High Byte:
DD7F: C6 B9                        DEC   TXTPTR+1        ;Reduce Next Char/Token Pointer, High
DD81: C6 B8        FESKPHI         DEC   TXTPTR          ;Reduce Next Char/Token Pointer, Low
DD83: A2 00                        LDX   #$00            ;Clear Initial Preference Index
DD85: 24                           DFB   BIT_ZP          ;Fake BIT OpCode to skip next line

                   ; ------------------------------------------------------------------------------
                   ; Prepare to Check for Relational Operators (<,=,>)
                   ; ------------------------------------------------------------------------------
DD86: 48           FRMEVL1         PHA                   ;Push Last Comparison Type (CMPTYP)
DD87: 8A                           TXA                   ;Get Last Preference Index
DD88: 48                           PHA                   ;Push Last Preference Index
DD89: A9 01                        LDA   #1              ;Get Number of Address Pointers Needed
DD8B: 20 D6 D3                     JSR   CHKMEM          ;Assure sufficient Stack space
DD8E: 20 60 DE                     JSR   GETVAL          ;Get an Element
DD91: A9 00                        LDA   #$00            ;Get Compare Type (1,0,-1): Zero
DD93: 85 89                        STA   CPRTYP          ;Set Compare Flag (>,=,<): Is Equal To
                   ; ------------------------------------------------------------------------------
                   ; Check for Relational Operators (<,=,>)
                   ; ------------------------------------------------------------------------------
DD95: 20 B7 00     FRMEVL2         JSR   CHRGOT          ;Get Last Char/Token Got
                   ; ------------------------------------------------------------------------------
                   ; Check for Relational Operators (<,=,>) Loop
                   ; ------------------------------------------------------------------------------
                   ; Tokens: |  Hexadecinal | ">" is $CF | "=" is $D0 | "<" is $D1 |
                   ;         |      Decinal | ">" is 207 | "=" is 208 | "<" is 209 |
                   ;         | Zero-Ordinal | ">" is   0 | "=" is   1 | "<" is   2 |
                   ; ------------------------------------------------------------------------------
DD98: 38           FE2LOOP         SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
DD99: E9 CF                        SBC   #TOK_GREATER    ;Is it a ">" Token?
                   ;                                     ;Now (A)=[(0|1|2) for (">"|"="|"<")]
DD9B: 90 17                        BCC   FE2CONT         ;BLT: NO, it's NOT a Relational Operator
DD9D: C9 03                        CMP   #3              ;Is it an "=" or a "<" Token?
DD9F: B0 13                        BCS   FE2CONT         ;BGE: NO, it's NOT a Relational Operator
DDA1: C9 01                        CMP   #1              ;Token is "=" or "<"!  Is it an "=" Token?
                   ;                                     ;If >= "=" Token, Carry is Set
DDA3: 2A                           ROL   A               ;Double & Put Carry in LSB  [(2A+C)-->(A)]
                   ;                                     ;Now (A)=[(0|3|5) for (">"|"="|"<")]
DDA4: 49 01                        EOR   #%00000001      ;Now (A)=[(1|2|4) for (">"|"="|"<")]
DDA6: 45 89                        EOR   CPRTYP          ;Set CPRTYP bit (00000<=>)~(4|2|1)
                   ;                                     ;Check for Illegal Combinations:
DDA8: C5 89                        CMP   CPRTYP          ;1st Pass (00000000); 2nd Pass (00000<=>)
DDAA: 90 61                        BCC   SNTXERR         ;BLT: Branch If a Rel Op was Repeated;
                   ;                                     ;^(Go Throw a "?Syntax" Error!) [Exit] 
DDAC: 85 89                        STA   CPRTYP          ;Set bits of CPRTYP (00000<=>)
DDAE: 20 B1 00                     JSR   CHRGET          ;Get Next Char/Token
                   ;                                     ;Is it another Rel Op (<,=,>)?
DDB1: 4C 98 DD                     JMP   FE2LOOP         ;Check for a 2nd Relational Operator

                   ; ------------------------------------------------------------------------------
                   ; Is it a Relational Operator (<,=,>)?
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Now (A)=[(0|1|2) for (">"|"="|"<")]
DDB4: A6 89        FE2CONT         LDX   CPRTYP          ;Were Relational Operators Found?
DDB6: D0 2C                        BNE   FRMREL          ;YES, Rel Ops were Found, So Evaluate Math
DDB8: B0 7B                        BCS   NOTMATH         ;BGE: NO, Branch if [(A)>(2)];
                   ;                                     ;Rel Ops Not Found, So Not an Equation
                   ;                                     ;& Char/Token is [(A+207)>("<":$D1=209)]
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Now (A)<(0); Add Difference:
DDBA: 69 07                        ADC   #7              ;[(TOK_GREATER)-(TOK_PLUS)=($CF-$C8)=(7)]
                   ;                                     ;Now (A)<=[(0|1|2|3) : ("+"|"-"|"*"|"/")]
DDBC: 90 77                        BCC   NOTMATH         ;BLT: Branch if [(A)<(0)];
                   ;                                     ;Rel Ops Not Found, So Not an Equation,
                   ;                                     ;& Char/Token is [(A+207)<("+":$C8=200)]
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Now (A)=[(0|1|2|3) for ("+"|"-"|"*"|"/")]
                   ;                                     ;& Char/Token is [(A+207)>=("+":$C8=200)]
                   ;                                     ;-----------------------------------------
                   ;                                     ;If Last Result was a String, Concatenate:
DDBE: 65 11                        ADC   VALTYP          ;Add w/C=1: Variable Type ($00=Num, $FF=Str)
DDC0: D0 03                        BNE   FE2NUM          ;(A)=(1|2|3|4): Last Result was a Number
DDC2: 4C 97 E5                     JMP   CAT             ;(A)=(0): Last Result was a String

                   ; ------------------------------------------------------------------------------
                   ; It is NOT a Relational Operator (<,=,>); Nor is it a Concatenation of Strings!
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Now (A)=(1|2|3|4): Last VALTYP was a Num
DDC5: 69 FF        FE2NUM          ADC   #$FF            ;Add (-1) w/C=0: Now (A)=[(0|1|2|3) again
                   ;                                     ;Multiply it by 3:
DDC7: 85 5E                        STA   INDEX           ;Save (A)
DDC9: 0A                           ASL   A               ;Double (A)
DDCA: 65 5E                        ADC   INDEX           ;Now (A)=[(0|3|6|9) for ("+"|"-"|"*"|"/")]
DDCC: A8                           TAY                   ;Now (Y)=[(0|3|6|9) for ("+"|"-"|"*"|"/")]
                   ; ------------------------------------------------------------------------------
                   ; Check Form & Precedence Test
                   ; ------------------------------------------------------------------------------
DDCD: 68           PREFTEST        PLA                   ;Get Last Precedence
DDCE: D9 B2 D0                     CMP   MATHTBL,Y       ;Is (Last Precedence)>("+"|"-"|"*"|"/")?
DDD1: B0 67                        BCS   DOMATHNOW       ;YES, if Higher Precedence: Do it Now!
DDD3: 20 6A DD                     JSR   CHKNUM          ;NO; Was Last VALTYP a Number?
                   ;                                     ;YES; Rtns here if Type is Numeric (C=0)
                   ;                                     ;Else, NO Rtn; Does Type Mismatch Error!
                   ; ------------------------------------------------------------------------------
DDD6: 48           NXTOP           PHA                   ;Form correct: Push Last Precedence
DDD7: 20 FD DD     SAVOP           JSR   FRM_RECURSE     ;Push Rest of OP, Call FRMEVL Recursively
DDDA: 68                           PLA                   ;Pull Last Precedence
DDDB: A4 87                        LDY   LASTOP          ;Get Last FRMEVL Scratch Flag Saved
DDDD: 10 17                        BPL   PREFNC          ;Branch if [(0)<(Y)<(128)]
DDDF: AA                           TAX                   ;Set (X)=(Last Precedence)
DDE0: F0 56                        BEQ   GOEX            ;Exit if (X)=(A)=(0): NO Math in Expression
DDE2: D0 5F                        BNE   DOMATH          ;Else, [(X)=(A)]<>(0): Math in Expr; Always

                   ; ------------------------------------------------------------------------------
                   ; Found one or more Relational Operators (<,=,>); Evaluate Math Equation:
                   ; ------------------------------------------------------------------------------
DDE4: 46 11        FRMREL          LSR   VALTYP          ;Variable Type ($00=Num, $FF=Str) LSB -> C
DDE6: 8A                           TXA                   ;Now (A)=[(X)=(CPRTYP)=(00000<=>)] Rel Ops
DDE7: 2A                           ROL   A               ;Now (A)=(0000<=>C)]: [(C)=(0|1)=(Num|Str)]
DDE8: A6 B8                        LDX   TXTPTR          ;Get Next Char/Token Pointer, Low
DDEA: D0 02                        BNE   FRSKPGR         ;Skip Page Reduction if <> 0
DDEC: C6 B9                        DEC   TXTPTR+1        ;Decrement Next Char/Token Pointer, High
DDEE: C6 B8        FRSKPGR         DEC   TXTPTR          ;Decrement Next Char/Token Pointer, Low
DDF0: A0 1B                        LDY   #$1B            ;Point at Rel Ops ("<") Unary Plus entry
                   ;                                     ;(MO_UPLS_LTGT-MTHTBL)=($D0CD-$D0B2)=($1B)
DDF2: 85 89                        STA   CPRTYP          ;Set Comparison Type to (0000<=>C)
DDF4: D0 D7                        BNE   PREFTEST        ;Loop-Back; Always Taken

                   ; ------------------------------------------------------------------------------
DDF6: D9 B2 D0     PREFNC          CMP   MATHTBL,Y       ;Is (Last Precedence)>("+"|"-"|"*"|"/")?
DDF9: B0 48                        BCS   DOMATH          ;YES, if Higher Precedence: Do it Now!
DDFB: 90 D9                        BCC   NXTOP           ;Loop-Back; Always Taken

                   ; ------------------------------------------------------------------------------
                   ; Stack this Operation and call FRMEVL for another one               (Recursive)
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Now (Y)=[(0|3|6|9) for ("+"|"-"|"*"|"/")]
                   ;                                     ;Push Rest of OP:
DDFD: B9 B4 D0     FRM_RECURSE     LDA   MATHTBL+2,Y     ;Get Math Operator's S/R Address, High
DE00: 48                           PHA                   ;Push Math Operator's S/R Address, High
DE01: B9 B3 D0                     LDA   MATHTBL+1,Y     ;Get Math Operator's S/R Address, Low
DE04: 48                           PHA                   ;Push Math Operator's S/R Address, Low
DE05: 20 10 DE                     JSR   PSHFAC          ;Returns via JMP (INDEX)
DE08: A5 89                        LDA   CPRTYP          ;Get FRMEVL Compare Flag (0000<=>C)
DE0A: 4C 86 DD                     JMP   FRMEVL1         ;Call FRMEVL Recursively

                   ; ------------------------------------------------------------------------------
DE0D: 4C C9 DE     SNTXERR         JMP   SYNERROR        ;Go Throw a "?Syntax" Error!  [Exit]

                   ; ==============================================================================
                   ; Stack (FAC): Set INDEX for Return & Push FAC (Values & Sign Bytes [2 kinds])
                   ; ==============================================================================
                   ; |     Three entry points:      |     None return across a page boundary:     |
                   ; |     -------------------      |     -----------------------------------     |
                   ; |     PSHFAC, from FRMEVL      |     Above at $DE05; Returns to $DE08        |
                   ; |     PSHFACX, from STEP       |     Above at $D7C6; Returns to $D7C9        |
                   ; |     PUSHFAC, from FOR        |     Above at $D7AC; Returns to $D7AF        |
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; FRMEVL Entry Point, to Push FAC (Values & Sign Byte [MSB]):
                   ; ------------------------------------------------------------------------------
DE10: A5 A2        PSHFAC          LDA   FACSIGN         ;Get SIGN of FAC (>127 = Neg | <128 = Pos)
DE12: BE B2 D0                     LDX   MATHTBL,Y       ;Get Precedence Code (Token constant)
                   ; ------------------------------------------------------------------------------
                   ; STEP Entry Point, to Push STEP Amount (Value in FAC & Sign in (A)=(-1|0|1):
                   ; ------------------------------------------------------------------------------
DE15: A8           PSHFACX         TAY                   ;Save SIGN of {FAC|STEP} Value
                   ;                                     ;Prepare for Return via JMP (Indirect):
DE16: 68                           PLA                   ;Pull Return Address, Low
DE17: 85 5E                        STA   INDEX           ;Set Return Address, Low [for JMP (INDEX)]
DE19: E6 5E                        INC   INDEX           ; & Add one (like an RTS does)
DE1B: 68                           PLA                   ;Pull Return Address, High
DE1C: 85 5F                        STA   INDEX+1         ;Set Return Address, High [for JMP (INDEX)]
                   ;                                     ;None cross page boundary, so NO INC here!
DE1E: 98                           TYA                   ;Retrieve SIGN of {FAC|STEP} Value
DE1F: 48                           PHA                   ;Push SIGN Byte [1 of 2 types]
                   ; ------------------------------------------------------------------------------
                   ; FOR Entry Point, with INDEX = STEP, to Push Initial Value of FOR Variable:
                   ; ------------------------------------------------------------------------------
DE20: 20 72 EB     PUSHFAC         JSR   ROUND_FAC       ;Round FAC to 32 bits
                   ; ----------------------------------- ;Push FAC (L,M,H,T,X):
DE23: A5 A1                        LDA   FAC+4           ;Get FAC Mantissa, Low
DE25: 48                           PHA                   ;Push FAC Mantissa, Low
DE26: A5 A0                        LDA   FAC+3           ;Get FAC Mantissa, Middle
DE28: 48                           PHA                   ;Push FAC Mantissa, Middle
DE29: A5 9F                        LDA   FAC+2           ;Get FAC Mantissa, High
DE2B: 48                           PHA                   ;Push FAC Mantissa, High
DE2C: A5 9E                        LDA   FAC+1           ;Get FAC Mantissa, Top
DE2E: 48                           PHA                   ;Push FAC Mantissa, Top
DE2F: A5 9D                        LDA   FAC             ;Get FAC Exponent
DE31: 48                           PHA                   ;Push FAC Exponent
DE32: 6C 5E 00                     JMP   (INDEX)         ;Return to Caller (Indirectly)

                   ; ------------------------------------------------------------------------------
                   ; If NO Relative Operators were Found, this Statement is Not an Equation!
                   ; ------------------------------------------------------------------------------
DE35: A0 FF        NOTMATH         LDY   #$FF            ;Set NO Math Exit Code
DE37: 68                           PLA                   ;Pull Precedence (Last Preference Index)
DE38: F0 23        GOEX            BEQ   EXIT            ;Exit if NO Math to do
                   ; ------------------------------------------------------------------------------
                   ; ELSE, Statement is a Stacked Operation, so Execute the Stacked Operation:
                   ; ------------------------------------------------------------------------------
                   ;   A-Reg = Precedence byte
                   ;   Stack (# of bytes): 1 - CPRMASK
                   ;                       5 - ARG
                   ;                       2 - Address of Subroutine to Execute
                   ; ------------------------------------------------------------------------------
DE3A: C9 64        DOMATHNOW       CMP   #P_REL          ;Was it a Relational Operator (<|=|>)?
DE3C: F0 03                        BEQ   SKPNUMCHK       ;YES: Allow String Comparison; Skip Next Op
DE3E: 20 6A DD                     JSR   CHKNUM          ;NO: Assure (FAC) Type is Numeric
                   ;                                     ;(Y)=[(-1)|(0|3|6|9) : ("+"|"-"|"*"|"/")]
DE41: 84 87        SKPNUMCHK       STY   LASTOP          ;Save Y-Reg in FRMEVL Scratch Flag
                   ; ------------------------------------------------------------------------------
                   ; Pull & Put Stacked FAC into ARG (Secondary FAC); Then go to Math subroutine
                   ; (whose Address was already pushed onto the Stack) via an RTS; Note that
                   ; Relative Ops (<|=|>) all go to RELOPS ($DF65):
                   ; ------------------------------------------------------------------------------
DE43: 68           DOMATH          PLA                   ;Pull Compare Flag [(CPRTYP)=(0000<=>C)]
DE44: 4A                           LSR   A               ;Retore Carry Flag; Now (A)=(00000<=>)
DE45: 85 16                        STA   CPRMASK         ;Set Comparison Mask (from Comparison Type)
DE47: 68                           PLA                   ;Pull FAC Exponent
DE48: 85 A5                        STA   ARG             ;Set ARG Exponent
DE4A: 68                           PLA                   ;Pull FAC Mantissa, Top
DE4B: 85 A6                        STA   ARG+1           ;Set ARG Mantissa, Top
DE4D: 68                           PLA                   ;Pull FAC Mantissa, High
DE4E: 85 A7                        STA   ARG+2           ;Set ARG Mantissa, High
DE50: 68                           PLA                   ;Pull FAC Mantissa, Middle
DE51: 85 A8                        STA   ARG+3           ;Set ARG Mantissa, Middle
DE53: 68                           PLA                   ;Pull FAC Mantissa, Low
DE54: 85 A9                        STA   ARG+4           ;Set ARG Mantissa, Low
DE56: 68                           PLA                   ;Pull SIGN Byte [1 of 2 types]
DE57: 85 AA                        STA   ARGSIGN         ;Set ARG SIGN Byte [1 of 2 types]
DE59: 45 A2                        EOR   FACSIGN         ;XOR Signs of Ops (for Multiply/Divide)
DE5B: 85 AB                        STA   SGNCPR          ;Set Sign Comparison Flag
DE5D: A5 9D        EXIT            LDA   FAC             ;Get FAC Exponent (Status if FACX=0)
DE5F: 60                           RTS                   ;Do Math Operation

                   ; ==============================================================================
                   ; Get an Element from Expression: 
                   ; ==============================================================================
                   ; This is the "Kernel" subroutine of FRMEVL (for Evaluating Expression Formats)
                   ; (It also Evaluates Expressions in Parenthesis via Recursive calls to FRMEVL)
                   ; ==============================================================================
                   ; Get Value of Variable or Number at TXTPTR & put it in the FAC 
                   ; If it is a String, put pointer to String Descriptor in the FAC
                   ; ------------------------------------------------------------------------------
DE60: A9 00        GETVAL          LDA   #$00            ;Assume Numeric:
DE62: 85 11                        STA   VALTYP          ;Set Variable Type ($00=Num, $FF=Str)
DE64: 20 B1 00     SKIP            JSR   CHRGET          ;Get Next Char/Token
DE67: B0 03                        BCS   VARIABLE        ;BGE: It is Not a Number If Carry is Set
DE69: 4C 4A EC     NUMBER          JMP   FIN             ;BLT: It is a Number If Carry is Clear

DE6C: 20 7D E0     VARIABLE        JSR   ISLETC          ;Is it a Variable Name?
DE6F: B0 64                        BCS   FNDNUMVAR       ;YES: It is a Variable Name!
DE71: C9 2E                        CMP   #'.'            ;NO; Is it a Decimal Point?
DE73: F0 F4                        BEQ   NUMBER          ;YES: So it IS a Numeric Constant!
DE75: C9 C9                        CMP   #TOK_MINUS      ;NO; Is it a Unary Minus ("-") Sign?
DE77: F0 55                        BEQ   UMINUS          ;YES: It is a Minus Sign!
DE79: C9 C8                        CMP   #TOK_PLUS       ;NO; Is it a Unary Plus ("+") Sign?
DE7B: F0 E7                        BEQ   SKIP            ;YES (Loop-Back): It is a Plus Sign!
DE7D: C9 22                        CMP   #'"'            ;Is it a String Constant (Quotation Mark)?
DE7F: D0 0F                        BNE   TOKNOT          ;NO (Skip Fwd): It is NOT a String (Quote)!
                   ;                                     ;YES: Processes Literal String;
                   ;                                     ;Set [(A,Y)={Low,High}]=(TXTPTR+C):
DE81: A5 B8        STRTEXT         LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
DE83: A4 B9                        LDY   TXTPTR+1        ;Get Next Char/Token Pointer, High
DE85: 69 00                        ADC   #$00            ;Add in the Carry Flag
DE87: 90 01                        BCC   TEXTSTR         ;Skip INY (High byte) if Carry was Cleared
DE89: C8                           INY                   ;Advance Char/Token Pointer, High
DE8A: 20 E7 E3     TEXTSTR         JSR   STRLTRL         ;Build String Descriptor & Put it in FAC
DE8D: 4C 3D E7                     JMP   POINT           ;Point (TXTPTR) to after Closing Quote

                   ; ==============================================================================
DE90: C9 C6        TOKNOT          CMP   #TOK_NOT        ;Is it a "NOT" Token?
DE92: D0 10                        BNE   TOKFN           ;NO (Skip Fwd): NOT a "NOT" Token!
DE94: A0 18                        LDY   #$18            ;YES: Point at Rel Ops ("=") Unary Not entry
                   ;                                     ;(MO_UNOT_EQUL-MTHTBL)=($D0CA-$D0B2)=($18)
DE96: D0 38                        BNE   EQUL            ;Always: Pull RA, Stack Op, & Recurse FRMEVL

                   ; ==============================================================================
                   ; "EQUOP" [EQUAL-TO ("=") Operator] Function
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Comparison for Equality (EQUAL-TO) [Rel Ops ("=") Unary Not entry]:
                   ; ==============================================================================
                   ; From MATHTBL: MO_UNOT_EQUL  DFB  P_NEQ    ;$D0...208...=...Unary NOT
                   ;               TA_UNOT_EQUL  DW   EQUOP-1  ;(EQUAL-TO) Operator Address
                   ; ------------------------------------------------------------------------------
                   ; Also used to evaluate NOT function: 
                   ; This routine is called only by NOT through the preceding branch to EQUL.
                   ; ==============================================================================
                   ; 
                   ;              EQU    *               ;(Math Operator Table Branch Address +1)
DE98: A5 9D        EQUOP           LDA   FAC             ;Get FAC Exponent
DE9A: D0 03                        BNE   EQUOP1          ;If FACX<>0, Set as FALSE
DE9C: A0 01                        LDY   #$01            ;Else, FACX=0: Set as TRUE
DE9E: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

DE9F: A0 00        EQUOP1          LDY   #$00            ;FACX<>0: Set as FALSE
                   ; ----------------------------------- ;Convert Y-Reg to Real/FP Number in FAC:
DEA1: 4C 01 E3                     JMP   SNGFLT          ;Float Unsigned Integer & Flag as a Number

                   ; ==============================================================================
                   ; TOKFN Check
                   ; ==============================================================================
                   ; 
DEA4: C9 C2        TOKFN           CMP   #TOK_FN         ;Is it an "FN" (Function Assignment) Token?
DEA6: D0 03                        BNE   TOKSGN          ;NO (Skip Fwd): NOT an "FN" Token!
DEA8: 4C 54 E3                     JMP   FN_CALL         ;Go do FN (Function Assignment) Call

                   ; ==============================================================================
                   ; TOKSGN Check
                   ; ==============================================================================
                   ; 
DEAB: C9 D2        TOKSGN          CMP   #TOK_SGN        ;Is it a "SGN" (Math Function) Token?
DEAD: 90 03                        BCC   PARCHK          ;NO [(BLT)=(Skip Fwd)]: NOT a "SGN" Token!
DEAF: 4C 0C DF                     JMP   UNARY           ;MAYBE it's a SGN Token, MAYBE NOT!

                   ; ==============================================================================
                   ; Evaluate "(Expression)" [within Parentheses]
                   ; ==============================================================================
                   ; 
DEB2: 20 BB DE     PARCHK          JSR   CHKOPN          ;Is there a "(" at TXTPTR?
DEB5: 20 7B DD                     JSR   FRMEVL          ;YES: Evaluate Expression (in Parentheses)
DEB8: A9 29        CHKCLS          LDA   #')'            ;NO; Is there a ")" at TXTPTR?
DEBA: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

DEBB: A9 28        CHKOPN          LDA   #'('            ;Is there a "(" at TXTPTR?
DEBD: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

DEBE: A9 2C        CHKCOM          LDA   #','            ;Is there a "," at TXTPTR?
                   ; 
                   ; ==============================================================================
                   ; Check Current Char & Get Next
                   ; ==============================================================================
                   ; 
DEC0: A0 00        SYNCHR          LDY   #0              ;Clear Indirect Addressing Index
DEC2: D1 B8                        CMP   (TXTPTR),Y      ;Is Char at TXTPTR = A-Reg?
DEC4: D0 03                        BNE   SYNERROR        ;NO; So Throw a "?Syntax" Error
DEC6: 4C B1 00                     JMP   CHRGET          ;YES; Get Next Char & Return to Caller

                   ; ==============================================================================
                   ; Print Syntax Error
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;User-Callable Error Entry Point:
DEC9: A2 10        SYNERROR        LDX   #ERR_SYNTAX     ;Throw a "?Syntax" Error
DECB: 4C 12 D4                     JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ==============================================================================
                   ; Comparison for Greater-Than->-Less-Than [Rel Ops (">") Unary Minus entry]:
                   ; ==============================================================================
                   ; From MATHTBL: MO_UMNS_GTLT  DFB P_NEQ    ;$CF...207...>...Unary Minus ("-")
                   ;               TA_UMNS_GTLT  DW  NEGOP-1  ;(GREATER-THAN)->-(LESS-THAN) Op Adrs
                   ; ==============================================================================
                   ; 
DECE: A0 15        UMINUS          LDY   #$15            ;Point at Rel Ops (">") Unary Minus entry
                   ;                                     ;(MO_UMNS_GTLT-MTHTBL)=($D0C7-$D0B2)=($15)
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
DED0: 68           EQUL            PLA                   ;Pull Return Address off Stack, Low
DED1: 68                           PLA                   ;Pull Return Address off Stack, High
DED2: 4C D7 DD                     JMP   SAVOP           ;Stack this Op & call FRMEVL Recursively

                   ; ==============================================================================
                   ; Locate & Point to a Specific Variable:
                   ; ==============================================================================
                   ;                                     ;YES: It's a Variable Name! Locate Var:
DED5: 20 E3 DF     FNDNUMVAR       JSR   PTRGET          ;Get Address in VARPTR & [(A,Y)={Low,High}]
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Returns (from SETVARPTRYA) with:
                   ;                                     ;(A)=(VARPTR)   Ptr to Var's Value, Low
                   ;                                     ;(Y)=(VARPTR+1) Ptr to Var's Value, High
                   ; ------------------------------------------------------------------------------
DED8: 85 A0                        STA   TMPVPTR         ;Set Temp Variable Pointer, Low     (FAC+3)
DEDA: 84 A1                        STY   TMPVPTR+1       ;Set Temp Variable Pointer, High    (FAC+4)
DEDC: A6 11                        LDX   VALTYP          ;Get Variable Type ($00=Num, $FF=Str)
DEDE: F0 05                        BEQ   FNDINTVAR       ;Branch if Variable Type is Numeric (==0)
DEE0: A2 00                        LDX   #$00            ;Else, Variable Type is Not Numeric (<>0)
DEE2: 86 AC                        STX   FACEXT          ;Flag it: Clear FAC Extension Byte Safe
DEE4: 60                           RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; Get Signed Integer at [(TMPVPTR)=(FAC+3,4)] into [(Y,A)={Low,High}], Then 
                   ; Float (Y,A) into FAC; Skip it ALL if the Number is already a Real/FP Number!
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Variable Type is Number (=0)
DEE5: A6 12        FNDINTVAR       LDX   INTFLG          ;Negative for Integer Variable (%)
DEE7: 10 0D                        BPL   FNDFPVAR        ;Branch if Number is Not an Integer!
                   ;                                     ;Else, it is an Integer, Get its Value ...
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ;Ptr,Lo/Hi-->Value,Hi/Lo Swap Occurs Here:
DEE9: A0 00                        LDY   #0              ;Clear Indirect Addressing Index (Y=0)
DEEB: B1 A0                        LDA   (TMPVPTR),Y     ;Get from Pointer, Lo: Variable Value, High
DEED: AA                           TAX                   ;Save Variable Value, High; From: (FAC+3),Y
DEEE: C8                           INY                   ;Advance Indirect Addressing Index (Y=1)
DEEF: B1 A0                        LDA   (TMPVPTR),Y     ;Get from Pointer, Hi: Variable Value, Low
DEF1: A8                           TAY                   ;Save Variable Value, Low;  From: (FAC+3),Y
DEF2: 8A                           TXA                   ;Retrieve Variable Value, High
DEF3: 4C F2 E2                     JMP   GIVAYF          ;Float Signed Integer in [(Y,A)={Low,High}]

                   ; ------------------------------------------------------------------------------
                   ; Unpack FP Number at [(A,Y)={Low,High}] into FAC
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Variable Type is Number (=0)
                   ;                                     ;But, the Number is FP, Not an Integer!
                   ;                                     ;(A) is Temp Variable Ptr, Low  (FAC+3)
                   ;                                     ;(Y) is Temp Variable Ptr, High (FAC+4)
DEF6: 4C F9 EA     FNDFPVAR        JMP   UPAY2FAC        ;Unpack FP# at [(A,Y)={Low,High}] into FAC

                   ; ==============================================================================
                   ; Handle "SCRN(" Token
                   ; ==============================================================================
DEF9: 20 B1 00     SCREEN          JSR   CHRGET          ;Get Next Char/Token
DEFC: 20 EC F1                     JSR   PLOTFNS         ;Get Column,Row Coordinates [(0-47),(0-47)]
DEFF: 8A                           TXA                   ;Get Row Coordinate    [Set (A)=(X)=(0-47)]
DF00: A4 F0                        LDY   FIRST           ;Get Column Coordinate     [Set (Y)=(0-47)]
DF02: 20 71 F8                     JSR   SCRN            ;Get 4-bit Color at Column,Row Coordinates
DF05: A8                           TAY                   ;Set [(Y)=(A)]=[(%0000nnnn)=($0-$F)=(0-16)]
                   ; ----------------------------------- ;Convert (Y) to Real/FP Number in FAC:
DF06: 20 01 E3                     JSR   SNGFLT          ;Float Unsigned Integer & Flag as a Number
DF09: 4C B8 DE                     JMP   CHKCLS          ;Require a Closing Parenthesis [")"]

                   ; ==============================================================================
                   ; Process Unary Operators (Functions):
                   ; ==============================================================================
                   ; Continue TOKSGN Check: Is it a "SGN" (Math Function) Token?
                   ; ------------------------------------------------------------------------------
                   ;                                     ;If Not Unary, Do Special:
DF0C: C9 D7        UNARY           CMP   #TOK_SCRN       ;Is it a "SCRN(" Token?
DF0E: F0 E9                        BEQ   SCREEN          ;YES, It's a "SCRN(" Token!
                   ; ------------------------------------------------------------------------------
DF10: 0A                           ASL   A               ;NO: Double Token to get Index
DF11: 48                           PHA                   ;Push/Save Routine Pointer Index
DF12: AA                           TAX                   ;Put Index in X-Reg, too [(X)=(Token*2)]
DF13: 20 B1 00                     JSR   CHRGET          ;Get Next Char/Token
DF16: E0 CF                        CPX   #>UNFNC-$100    ;Is (Index/2)=(LEFT$|RIGHT$|MID$) Token?
                   ;                                     ;[(TOK_LEFT*2-1)=($E8*2-1)=($D0-1)=($CF)]
                   ;              -----------------------------------------------------------------
                   ;              AKA:  #>JMPADRTBL    ;Empty Space AT $CFDC (UNFNC-164)
                   ;                    [Base Address for Index into Unary Functions Address Table]
                   ;              -----------------------------------------------------------------
DF18: 90 20                        BCC   UNARY1          ;BLT: NO, Branch if NOT a String Function
                   ; ----------------------------------- ;YES, String Function (LEFT$|RIGHT$|MID$):
DF1A: 20 BB DE                     JSR   CHKOPN          ;Require an Opening Parenthesis ["("]
DF1D: 20 7B DD                     JSR   FRMEVL          ;(Recurse) Evaluate Expression for String
                   ;                                     ; & Leave the Result for a String in FAC]
                   ;                                     ;^[This String Expression (Sexpr) is the
                   ;                                     ;  1st Parameter of the String Function]
DF20: 20 BE DE                     JSR   CHKCOM          ;Require a Comma (between 1st & 2nd Parms)
DF23: 20 6C DD                     JSR   CHKSTR          ;Assure (FAC) Type is String (VALTYP=$FF)
DF26: 68                           PLA                   ;Pull/Retrieve Routine Pointer Index 
DF27: AA                           TAX                   ;Put Index in X-Reg, too [(X)=(Token*2)]
                   ;                                     ;Stack String Descriptor Adrs (TMPVPTR):
DF28: A5 A1                        LDA   TMPVPTR+1       ;Get Temp Variable Pointer, High    (FAC+4)
DF2A: 48                           PHA                   ;Push Temp Variable Pointer, High
DF2B: A5 A0                        LDA   TMPVPTR         ;Get Temp Variable Pointer, Low     (FAC+3)
DF2D: 48                           PHA                   ;Push Temp Variable Pointer, Low
DF2E: 8A                           TXA                   ;Get Routine Pointer Index  [(A)=(Token*2)]
DF2F: 48                           PHA                   ;Push Routine Pointer Index (Doubled Token)
DF30: 20 F8 E6                     JSR   GETBYT          ;Convert Next Expression to a Byte in X-Reg
                   ;                                     ;^[This Next Expression (Aexpr) is the
                   ;                                     ;  2nd Parameter of the String Function]
DF33: 68                           PLA                   ;Get Routine Pointer Index  [(A)=(Token*2)]
DF34: A8                           TAY                   ;Set Indirect Addressing Index to Jump with
DF35: 8A                           TXA                   ;Get Value of 2nd Parameter
DF36: 48                           PHA                   ;Push Value of 2nd Parameter
DF37: 4C 3F DF                     JMP   UNARY2          ;Join Unary Functions

                   ; ----------------------------------- ;NOT a String Function (ReEntry Point)
DF3A: 20 B2 DE     UNARY1          JSR   PARCHK          ;Require "(Expression)" [in Parentheses]
DF3D: 68                           PLA                   ;Get Index to Unary Functions Address Table
DF3E: A8                           TAY                   ;Set Indirect Addressing Index into ^ Table
                   ; ----------------------------------- ;Join Unary Functions (ReEntry Point)
DF3F: B9 DC CF     UNARY2          LDA   UNFNC-164,Y     ;Get Jump Vector, Low, from Address Table
                   ;                                     ;(UNFNC-TOK_SGN*2+$100)=($D080-$D2*2+$100)
DF42: 85 91                        STA   JMPADRS+1       ;Set Jump from ZP to <Address>, Low
DF44: B9 DD CF                     LDA   UNFNC-163,Y     ;Get Jump Vector, High, from Address Table
                   ;                                     ;(UNFNC-TOK_SGN*2+$101)=($D080-$D2*2+$101)
DF47: 85 92                        STA   JMPADRS+2       ;Set Jump from ZP to <Address>, High
DF49: 20 90 00                     JSR   JMPADRS         ;JMPADRS in Zero-Page is used by functions 
                   ; ----------------------------------- ;NO Return for CHR$, LEFT$, RIGHT$, or
                   ; MID$
DF4C: 4C 6A DD                     JMP   CHKNUM          ;Require Numeric Result

                   ; ==============================================================================
                   ; "OR" Conditional Statement
                   ; ==============================================================================
                   ; 
                   ;              EQU    *               ;(Math Operator Table Branch Address +1)
DF4F: A5 A5        OR              LDA   ARG             ;Get 2nd FAC Exponent (ARGX)
DF51: 05 9D                        ORA   FAC             ;OR w/ 1st FAC Exponent (FACX)
DF53: D0 0B                        BNE   TRUE            ;Branch if [(ARGX)|(FACX)]<>0
                   ; 
                   ; ==============================================================================
                   ; "AND" Conditional Statement
                   ; ==============================================================================
                   ; 
                   ;              EQU    *               ;(Math Operator Table Branch Address +1)
DF55: A5 A5        AND             LDA   ARG             ;Get 2nd FAC Exponent (ARGX)
DF57: F0 04                        BEQ   FALSE           ;Branch if [(A)=(ARGX)]==0
DF59: A5 9D                        LDA   FAC             ;Else, Get 1st FAC Exponent (FACX)
DF5B: D0 03                        BNE   TRUE            ;Branch if [(A)=(FACX)]<>0
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Flag "FALSE" Condition
                   ; ------------------------------------------------------------------------------
                   ; 
DF5D: A0 00        FALSE           LDY   #$00            ;Set to FALSE [(Y)=(0)]
DF5F: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Flag "TRUE" Condition
                   ; ------------------------------------------------------------------------------
                   ; 
DF60: A0 01        TRUE            LDY   #$01            ;Set to TRUE [(Y)=(1)]
                   ; ----------------------------------- ;Convert Y-Reg to Real/FP Number in FAC:
DF62: 4C 01 E3                     JMP   SNGFLT          ;Float Unsigned Integer & Flag as a Number

                   ; 
                   ; ==============================================================================
                   ; "RELOPS" [Less-Than ("<") Operator] Function:
                   ; ==============================================================================
                   ; Common Routine for <, =, > Comparisons
                   ; ==============================================================================
                   ; Comparison for (LESS-THAN)-<-(GREATER-THAN) [Rel Ops ("<") Unary Plus entry]:
                   ; ==============================================================================
                   ; From MATHTBL: MO_UPLS_LTGT  DFB P_REL    ;$D1...209...<...Unary Plus ("+")
                   ;               TA_UPLS_LTGT  DW RELOPS-1  ;(LESS-THAN)-<-(GREATER-THAN) Op Adrs
                   ; ==============================================================================
                   ; 
                   ;              EQU    *               ;(Math Operator Table Branch Address +1)
DF65: 20 6D DD     RELOPS          JSR   CHKVAL          ;Is FAC Type Numeric ($00) or String ($FF)?
DF68: B0 13                        BCS   STRCMP          ;Branch if C=1: Type is String, NOT Numeric
                   ; ----------------------------------- ;Do a Numeric Comparison [ARG(<|=|>)FAC]:
DF6A: A5 AA                        LDA   ARGSIGN         ;Get ARG's Unpacked Sign (msb)
DF6C: 09 7F                        ORA   #%01111111      ;Set (AND Mask msb)=(ARGSGN msb)
                   ;                                     ;Repack Value in ARG for FCOMP:
DF6E: 25 A6                        AND   ARG+1           ;Set in (A): Sign Bit of ARG Mantissa, Top
DF70: 85 A6                        STA   ARG+1           ;Save Signed ARG Mantissa, Top
DF72: A9 A5                        LDA   #ARG            ;Get ARG Address, Low
DF74: A0 00                        LDY   #0              ;Get ARG Address, High; [(A,Y)={Low,High}]
DF76: 20 B2 EB                     JSR   FCOMP           ;Compare FAC with Packed Number at (A,Y) ^
                   ;                                     ;Rtns: (A)=(-1|0|1)<--(A,Y)=[(>|=|<) FAC]
DF79: AA                           TAX                   ;Save [(X)=(A)] as Sign Value for finishing
DF7A: 4C B0 DF                     JMP   NUMCMP          ;Finish Numeric Comparison (below)

                   ; ----------------------------------- ;Do a String Comparison:
DF7D: A9 00        STRCMP          LDA   #$00            ;Clear Accumulator
DF7F: 85 11                        STA   VALTYP          ;Set Variable Type ($00=Num, $FF=Str)
DF81: C6 89                        DEC   CPRTYP          ;Make FRMEVL Compare Flag = (0000<=>0)
DF83: 20 00 E6                     JSR   FREFAC          ;Free up TMPVPTR & a Temp String
DF86: 85 9D                        STA   DSCTMP          ;Set (FAC) Temp Descriptor, String Length
DF88: 86 9E                        STX   DSCTMPL         ;Set (FAC+1) Tmp Dscrptr, Str Addr, Low
DF8A: 84 9F                        STY   DSCTMPH         ;Set (FAC+2) Tmp Dscrptr, Str Addr, High
DF8C: A5 A8                        LDA   ARGVPTR         ;Get (ARG+3) Temp Variable Pointer, Low
DF8E: A4 A9                        LDY   ARGVPTR+1       ;Get (ARG+4) Temp Variable Pointer, High
DF90: 20 04 E6                     JSR   FRETMP          ;Free up a Temp String [Address in (A,Y)]
DF93: 86 A8                        STX   ARGVPTR         ;Set (ARG+3) Temp String Pointer, Low
DF95: 84 A9                        STY   ARGVPTR+1       ;Set (ARG+4) Temp String Pointer, High
DF97: AA                           TAX                   ;Set to (ARG) Temp String Length
DF98: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
DF99: E5 9D                        SBC   DSCTMP          ;Deduce Lesser of (ARG|FAC) String Lenghts
DF9B: F0 08                        BEQ   SCFS            ;Flag (0) for (ARG=FAC) String Lenghts
DF9D: A9 01                        LDA   #1              ;Set Accumulator
DF9F: 90 04                        BCC   SCFS            ;Flag (+1) for (ARG<FAC) String Lenghts
DFA1: A6 9D                        LDX   DSCTMP          ;Get (FAC) Temp Descriptor, String Length
DFA3: A9 FF                        LDA   #$FF            ;Flag (-1) for (ARG>FAC) String Lenghts
DFA5: 85 A2        SCFS            STA   FACSIGN         ;Flag Shortest [(FAC|==|ARG)-->(-1|0|+1)]
DFA7: A0 FF                        LDY   #$FF            ;Set to counter following Advance
DFA9: E8                           INX                   ;Set to counter following Reduction
DFAA: C8           CMPLOOP         INY                   ;Advance Indirect Addressing Index
DFAB: CA                           DEX                   ;Count Down for (FAC) String Length
DFAC: D0 07                        BNE   DOCMP           ;Branch if more Chars in both Strings
DFAE: A6 A2                        LDX   FACSIGN         ;If Str(ARG=FAC) so far, decide by Length
DFB0: 30 0F        NUMCMP          BMI   CMPDONE         ;Branch if (ARG>FAC) String Lenghts
DFB2: 18                           CLC                   ;Clear Carry to force following Branch:
DFB3: 90 0C                        BCC   CMPDONE         ;Always Taken

                   ; ----------------------------------- ;Do another String Character Comparison:
DFB5: B1 A8        DOCMP           LDA   (ARGVPTR),Y     ;Get an (ARG) Temp String Character
DFB7: D1 9E                        CMP   (DSCTMPL),Y     ;Compare it to (FAC) Temp String Character
DFB9: F0 EF                        BEQ   CMPLOOP         ;Loop: Keep Comparing if Chars are Equal
DFBB: A2 FF                        LDX   #$FF            ;Set for (ARG>FAC) String Lenghts
DFBD: B0 02                        BCS   CMPDONE         ;Branch if (ARG>FAC) String Lenghts
DFBF: A2 01                        LDX   #1              ;Set for (ARG<FAC) String Lenghts
                   ; ----------------------------------- ;Done with String Comparison;
                   ;                                     ;Convert (FAC|==|ARG):
DFC1: E8           CMPDONE         INX                   ;Convert from (-1|0|1) to (0,1,2):[A=X+1];
DFC2: 8A                           TXA                   ;Then, if C=0, Convert to (0,2,4):[A*2+C];
DFC3: 2A                           ROL   A               ;Else, if C=1, Convert to (1,2,5):[A*2+C]
DFC4: 25 16                        AND   CPRMASK         ;(00000<=>):[8421,8421]
DFC6: F0 02                        BEQ   CMPFINFLT       ;Branch if NO Match: (A=0) indicates False
DFC8: A9 01                        LDA   #$01            ;Else, Matches >= 1: (A=1) indicates True
DFCA: 4C 93 EB     CMPFINFLT       JMP   FLOAT           ;Float Signed Integer in (A) into FAC

                   ; ==============================================================================
                   ; "PDL" (Paddle) Statement: Immediate and Deferred; Parameter: PDL (Aexpr)
                   ; ==============================================================================
                   ; Function: Converts Analog Resistance Input to Digital Numeric Output
                   ;  Input: (Aexpr)=(0|1|2|3) is the number of a game controller (potentiometer)
                   ; Output: (0 to 255) corresponding to a variable resistance of (0 to 150 Kohms)
                   ; ==============================================================================
                   ; 
DFCD: 20 FB E6     PDL             JSR   CONINT          ;Convert FAC to Number in (X) & (FAC+4)
                   ;                                     ;<<< Validity [(X)<(4)] is NOT Checked! >>
DFD0: 20 1E FB                     JSR   PREAD           ;Read Paddle (X); Returns Time-Count in (Y)
                   ;                                     ;Float Unsigned Integer & Flag as Number:
DFD3: 4C 01 E3                     JMP   SNGFLT          ;Convert (Y) to Real Number in FAC

                   ; ==============================================================================
                   ; "DIM" Statement: Immediate and Deferred;
                   ;                  Parameters: DIM Var Subscript [{,Var Subscript}]
                   ; ==============================================================================
                   ; Function: Array Dimensional Assignment; Allocates Space for Array Variables
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Next Dimension (Loop-Back) Entry Point:
DFD6: 20 BE DE     NXDIM           JSR   CHKCOM          ;Require a Comma (Data Separator)
                   ; ----------------------------------- ;DIM Statement (Main) Entry Point:
DFD9: AA           DIM             TAX                   ;Set [(X)=(A)]: Next Character after Comma
                   ; ----------------------------------- ;[(X<>0)] & Entry Point Flags DIM calling:
DFDA: 20 E8 DF                     JSR   PTRGET2         ;Allocate the Array
DFDD: 20 B7 00                     JSR   CHRGOT          ;Get (A): Last Character Got
DFE0: D0 F4                        BNE   NXDIM           ;Loop if NOT at End of Line/Program
DFE2: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Pointer Get: Locates or Creates a Specific Variable.
                   ; ==============================================================================
                   ; PTRGET reads a variable name from CHRGET & finds it in memory.  On entry,
                   ; TXTPTR must point to the first character of the variable name.  On exit, the
                   ; address to the value of the variable is in VARPTR & [(A,Y)={Low,High}].  If
                   ; PTRGET cannot find a simple variable, it creates one.  If PTRGET cannot find
                   ; an array variable, it creats an array, dimensioned from 0 to 10, with all
                   ; elements cleared to zero.
                   ; ==============================================================================
DFE3: A2 00        PTRGET          LDX   #$00            ;Clear X-Reg
DFE5: 20 B7 00                     JSR   CHRGOT          ;Get Last Char/Token Got w/o uping TXTPTR
                   ; ----------------------------------- ;Subroutine Entry Point for DIM Statement:
DFE8: 86 10        PTRGET2         STX   DIMFLG          ;Set Array Dimension Flag (DIM Call <> 0)
                   ;                                     ;Set to Zero unless called frm DIM (above)
                   ; ----------------------------------- ;Subroutine Entry Point for FN Statements:
DFEA: 85 81        PTRGET3         STA   VARNAM          ;Save 1st Character of Variable Name
                   ;                                     ;VARNAM: Last-Used Variable Name Pointer
                   ;                                     ;is being used here to store the Var Name 
                   ;                                     ;(Bytes)=($:+-;%:--;Real:++;Function:-+)
DFEC: 20 B7 00                     JSR   CHRGOT          ;Get Last Char/Token Got w/o uping TXTPTR
DFEF: 20 7D E0                     JSR   ISLETC          ;Is it a Letter?
DFF2: B0 03                        BCS   NAMOK           ;YES, it is a Letter!
DFF4: 4C C9 DE     BADNAM          JMP   SYNERROR        ;NO, Not a Letter; Throw a "?SYNTAX" Error!

DFF7: A2 00        NAMOK           LDX   #$00            ;Clear X-Reg
DFF9: 86 11                        STX   VALTYP          ;Clear Variable Type ($00=Num, $FF=Str)
DFFB: 86 12                        STX   INTFLG          ;Clear Integer Flag (Negative if Integer) 
DFFD: 4C 07 E0                     JMP   PTRGETMOR       ;Branch Across BASIC Entry Points

                   ; 
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; ==============================================================================
                   ; ROM Space ($E000-$E7FF): ROM Socket $E0 on a real Apple II Plus.
                   ; ==============================================================================
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; 
                   ; 
                   ; ==============================================================================
                   ; APPLESOFT (BASIC) ENTRY POINTS:
                   ; ==============================================================================
                   ; 
E000: 4C 28 F1     BASIC           JMP   COLD_START      ;Hard/Cold/Ctrl-B (Reinitialize BASIC) Entry Point

E003: 4C 3C D4     BASIC2          JMP   RESTART         ;Soft/Warm/Ctrl-C (Don't Reinit BASIC) Entry Point

E006: 00                           BRK                   ;<<< Why not "Waste a Byte!"? >>>

                   ; ==============================================================================
                   ; Pointer Get (continued): General Variable Scan
                   ; ==============================================================================
                   ; PTRGET scans the variable name at TXTPTR, and searches the variable table
                   ; (VARTAB) & array table (ARYTAB) for the name.  If not found, PTRGET creates a
                   ; variable of the appropriate type.  PTRGET returns with the address in VARPTR &
                   ; [(A,Y)={Low,High}].
                   ; 
                   ; Actual activity controlled somewhat by two flags:
                   ; 
                   ;   DIMFLG - Array Dimension Flag: Nonzero if called from DIM; Else = 0
                   ;   SUBFLG - Subscripts Flag: $00 = Allowed; $80 = NOT Allowed;
                   ;          = $40     if called from GETARYPT;
                   ;          = $80     if called from DEF FN;
                   ;          = $C1-DA  if called from FN
                   ; ==============================================================================
                   ;  
E007: 20 B1 00     PTRGETMOR       JSR   CHRGET          ;Get 2nd Character of Variable Name
E00A: 90 05                        BCC   PTRGETNUM       ;Branch if it's Numeric
E00C: 20 7D E0                     JSR   ISLETC          ;Is it a Letter (A-Z)?
E00F: 90 0B                        BCC   PTRGETSTR       ;Branch if NOT a Letter: End of Name
E011: AA           PTRGETNUM       TAX                   ;Save 2nd Character of Variable Name
E012: 20 B1 00     PTRGETNLP       JSR   CHRGET          ;Scan to End of Variable Name
E015: 90 FB                        BCC   PTRGETNLP       ;Loop if it's Numeric
E017: 20 7D E0                     JSR   ISLETC          ;Is it a Letter (A-Z)?
E01A: B0 F6                        BCS   PTRGETNLP       ;Loop if it's a Letter
                   ; ----------------------------------- ;Setup Variable Type Flags:
E01C: C9 24        PTRGETSTR       CMP   #'$'            ;Is it a String Symbol (Dollar Sign)?
E01E: D0 06                        BNE   PTRGETINT       ;Branch if NOT a String Symbol ("$")
E020: A9 FF                        LDA   #$FF            ;Else: Flag as a String
E022: 85 11                        STA   VALTYP          ;Set Variable Type ($00=Num, $FF=Str)
E024: D0 10                        BNE   PTRGETNIN       ;Always Taken

E026: C9 25        PTRGETINT       CMP   #'%'            ;Is it an Integer Variable?
E028: D0 13                        BNE   PTRGET2ND       ;Branch if NOT an Integer Variable
E02A: A5 14                        LDA   SUBFLG          ;Get Subscript Flag ($00=Allowed, $80=NOT)
E02C: 30 C6                        BMI   BADNAM          ;Branch if Integer Variable NOT Allowed;
                   ;                                     ;^(Throws a "?SYNTAX" Error!)
                   ; ------------------------------------------------------------------------------
                   ; Flag Var & Name as Integer (%)      ;VARNAM: Last-Used Variable Name Pointer
                   ;                                     ;is being used here to store the Var Name 
                   ;                                     ;(Bytes)=($:+-;%:--;Real:++;Function:-+)
E02E: A9 80                        LDA   #$80            ;Flag as Integer Variable (%:--):
E030: 85 12                        STA   INTFLG          ;Set Negative for an Integer Variable
E032: 05 81                        ORA   VARNAM          ;Set Negative: 1st Var Name Character
E034: 85 81                        STA   VARNAM          ;Save 1st Character of Variable Name
E036: 8A           PTRGETNIN       TXA                   ;Retrieve 2nd Character of Variable Name
E037: 09 80                        ORA   #$80            ;Set Negative: 2nd Var Name Character
E039: AA                           TAX                   ;Save 2nd Character of Variable Name
                   ; ------------------------------------------------------------------------------
E03A: 20 B1 00                     JSR   CHRGET          ;Get Next (Var Name Terminating) Character
E03D: 86 82        PTRGET2ND       STX   VARNAM+1        ;Store 2nd Character of Variable Name
E03F: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
E040: 05 14                        ORA   SUBFLG          ;Are Subscripts Allowed? [YES if ($00|$40)]
E042: E9 28                        SBC   #'('            ;And, is it an Array Variable?
E044: D0 03                        BNE   PTRGETNVC       ;Branch if NOT[[(SUBFLG)=($00)]&["("]]
E046: 4C 1E E1     PTRGETARY       JMP   ARRAY           ;Else, Go Handle the Array

E049: 24 14        PTRGETNVC       BIT   SUBFLG          ;Check Top 2 Bits (NV) of SUBFLG
E04B: 30 02                        BMI   PTRGETIVP       ;($80): Branch if from FOR, DEF or FN
E04D: 70 F7                        BVS   PTRGETARY       ;($40): Branch if called from GETARYPTR
                   ; ----------------------------------- ;Initialize Variable Pointer:
E04F: A9 00        PTRGETIVP       LDA   #$00            ;Clear Accumulator
E051: 85 14                        STA   SUBFLG          ;Clear SUBFLG
E053: A5 69                        LDA   VARTAB          ;Get Start of Variables Pointer, Low
E055: A6 6A                        LDX   VARTAB+1        ;Get Start of Variables Pointer, High
                   ; ----------------------------------- ;Search Loops:
E057: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E059: 86 9C        PTRGETLP1       STX   LOWTR+1         ;Set Var Name Search Pointer, High
E05B: 85 9B        PTRGETLP2       STA   LOWTR           ;Set Var Name Search Pointer, Low
E05D: E4 6C                        CPX   ARYTAB+1        ;At End of Simple Variables & Pointers?
                   ;                                     ; (Start of Arrays Pointer, High)
E05F: D0 04                        BNE   PTRGETFND       ;NO, Continue Searching
E061: C5 6B                        CMP   ARYTAB          ;At End of Simple Variables & Pointers?
                   ;                                     ; (Start of Arrays Pointer, Low)
E063: F0 22                        BEQ   NAMNOTFND       ;YES, Var Name Not Found, Make One
                   ; ----------------------------------- ;Search for Varible Name/Pointer:
E065: A5 81        PTRGETFND       LDA   VARNAM          ;Get Last-Used Variable Name Pointer, Low
E067: D1 9B                        CMP   (LOWTR),Y       ;Is it the Same 1st Letter?
E069: D0 08                        BNE   PTRGET4_13      ;Branch if NOT
E06B: A5 82                        LDA   VARNAM+1        ;Get Last-Used Variable Name Pointer, High
E06D: C8                           INY                   ;Advance Indirect Addressing Index
E06E: D1 9B                        CMP   (LOWTR),Y       ;Is it the Same 2nd Letter?
E070: F0 6C                        BEQ   SETVARPTRYA     ;Branch if YES: Same Variable Name Found
                   ; ----------------------------------- ;Else, Advance to next Var Name/Pointer:
E072: 88                           DEY                   ;Reduce Indirect Addressing Index
E073: 18           PTRGET4_13      CLC                   ;Prepare to Add without Carry
E074: A5 9B                        LDA   LOWTR           ;Get Var Name Search Pointer, Low
E076: 69 07                        ADC   #7              ;Advance Var Name Search Pointer, Low
E078: 90 E1                        BCC   PTRGETLP2       ;Inner Loob Back: Branch if Not Next Page
E07A: E8                           INX                   ;Advance Var Name Search Pointer, High
E07B: D0 DC                        BNE   PTRGETLP1       ;Outer Loob Back; Always Taken
                   ; 
                   ; ==============================================================================
                   ; Check if (A) Contains ASCII Letter ("A"~"Z")
                   ; ------------------------------------------------------------------------------
                   ; Return: Carry Set   (C=1) if (A)==("A"~"Z")
                   ;         Carry Clear (C=0) if (A)<>("A"~"Z")
                   ; ==============================================================================
                   ; <<< NOTE: Faster & Shorter Code! >>>                   [Easier to Understand!]
                   ; ------------------------------------------------------------------------------
                   ;                CMP #'['  ;Compare High End
                   ;                BCS GTE   ;Branch if (A)>("Z")
                   ;                CMP #'A'  ;Compare Low End
                   ;                RTS       ;(C=0) if (A)<("A")
                   ;                          ;(C=1) if (A)=("A"~"Z")
                   ;           GTE  CLC       ;(C=0) if (A)>("Z")
                   ;                RTS       ;Return to Caller
                   ; ==============================================================================
                   ; <<< NOTE: Original (Slower & Longer) Code >>>          [Harder to Understand!]
                   ; ------------------------------------------------------------------------------
E07D: C9 41        ISLETC          CMP   #'A'            ;Compare Low End
E07F: 90 05                        BCC   BAS_RTS13       ;BLT: Branch if (C=0): (A)<("A")
                   ;                                     ;Else (C=1), Compare High End:
E081: E9 5B                        SBC   #'['            ;Subtract w/o Borrow [A-Data-!C]
                   ;                                     ;BGE: If (A)>("Z"), (C=0) Carry is Cleared
E083: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
E084: E9 A5                        SBC   #$A5            ;Restore A-Reg; ($100-"[")=($100-$5B)=($A5)
                   ;                                     ;-----------------------------------------
                   ;                                     ;If (A)<>("A"~"Z"), (C=0) Carry is Clear;
                   ;                                     ;If (A)==("A"~"Z"), (C=1) Carry is Set:
E086: 60           BAS_RTS13       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Variable (& Name) Not Found, So Make New Variable (With Variable Name Sought)
                   ; ==============================================================================
                   ;                                     ;Assure Called from (FRMVAR JSR PTRGET):
E087: 68           NAMNOTFND       PLA                   ;Pull Caller's Return Address, Low
E088: 48                           PHA                   ;Then Push-It-Back to Reset Stack Pointer
                   ; ----------------------------------- ;*[Return Address-1 is Caller's Address+2;
                   ;                                     ;JSR: (PC)+2->Stack; RTS: Stack+1->(PC)]:
E089: C9 D7                        CMP   #<FNDNUMVAR+2   ;Called from FRMVAR [($DED5)+2, Low]*?
E08B: D0 0F                        BNE   MKNEWVAR        ;Branch (Exit) if NOT: Make New Variable
E08D: BA                           TSX                   ;Get Stack Pointer for X-Indexed Addressing
E08E: BD 02 01                     LDA   STACK+2,X       ;Get Caller's Return Address, High
E091: C9 DE                        CMP   #>FNDNUMVAR     ;Called from FRMVAR [($DED5)+2, High]*?
E093: D0 07                        BNE   MKNEWVAR        ;Branch (Exit) if NOT: Make New Variable
                   ; ----------------------------------- ;Else: Called from (FRMVAR JSR PTRGET)! 
                   ;                                     ;It isn't an Assignment (LET), so use Fake
                   ;                                     ;Variable Address to Return Value of Zero
                   ;                                     ;for New Variable Name used in Expression:
E095: A9 9A                        LDA   #<CON_ZERO      ;Point to Constant Zero, Low
E097: A0 E0                        LDY   #>CON_ZERO      ;Point to Constant Zero, High
E099: 60                           RTS                   ;Return CON_ZERO (A,Y) Address to FRMVAR

E09A: 00 00        CON_ZERO        DW    $0000           ;Integer or Real Zero, or Null String

                   ; ==============================================================================
                   ; Make New Variable
                   ; ==============================================================================
                   ; To make a New Simple Variable, move Arrays up 7 bytes to make room for a New
                   ; Simple Variable, then enter 7 bytes of New Variable Data into the hole:
                   ; ==============================================================================
                   ;                                     ;Set to Move Array Table 7 bytes higher:
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Set (LOWTR) = Lowest Source Address:
E09C: A5 6B        MKNEWVAR        LDA   ARYTAB          ;Get Start of Arrays Pointer, Low
E09E: A4 6C                        LDY   ARYTAB+1        ;Get Start of Arrays Pointer, High
E0A0: 85 9B                        STA   LOWTR           ;Set Block Copy Source Start Pointer, Low
E0A2: 84 9C                        STY   LOWTR+1         ;Set Block Copy Source Start Pointer, High
                   ; ----------------------------------- ;Set (HIGHTR) = Highest Source Address +1:
E0A4: A5 6D                        LDA   STREND          ;Get End of Arrays Pointer, Low
E0A6: A4 6E                        LDY   STREND+1        ;Get End of Arrays Pointer, Low
E0A8: 85 96                        STA   HIGHTR          ;Set as End of Arrays Pointer, Low
E0AA: 84 97                        STY   HIGHTR+1        ;Set as End of Arrays Pointer, High
                   ; ----------------------------------- ;Set (HIGHDS) = Highest Dest Adrs +1:
E0AC: 18                           CLC                   ;Prepare for Add with Carry
E0AD: 69 07                        ADC   #7              ;Add 7 bytes to the Top Address
E0AF: 90 01                        BCC   MNVSPA          ;If (C=0), NO Carry Over, Skip Page Advance
E0B1: C8                           INY                   ;If (C=1), Carry Over, Advance Page
                   ;                                     ;(HIGHDS) = Highest Destination Adrs +1:
E0B2: 85 94        MNVSPA          STA   HIGHDS          ;Set Block Copy Destination Pointer, Low
E0B4: 84 95                        STY   HIGHDS+1        ;Set Block Copy Destination Pointer, High
                   ; ------------------------------------------------------------------------------
E0B6: 20 93 D3                     JSR   MVBLKUP1        ;Move Memory Block Upward
                   ;                                     ;Returns (HIGHDS) Reduced to (LOWTR+8): 
                   ;                                     ;(HIGHDS-1)=(LOWTR+7); (HIGHTR-1)=(LOWTR)
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Store (LOWTR+8) = New Start of Arrays:
E0B9: A5 94                        LDA   HIGHDS          ;Get Block Copy Destination Pointer, Low
E0BB: A4 95                        LDY   HIGHDS+1        ;Get Block Copy Destination Pointer, High
E0BD: C8                           INY                   ;Advance Page: MVBLKUP1 leaves it 1 too low
E0BE: 85 6B                        STA   ARYTAB          ;Set Start of Arrays Pointer, Low
E0C0: 84 6C                        STY   ARYTAB+1        ;Set Start of Arrays Pointer, High
                   ; ----------------------------------- ;Set New Variable Pointer Data (7 bytes):
                   ;                                     ;VARNAM: Last-Used Variable Name Pointer
                   ;                                     ;is being used here to store the Var Name 
                   ;                                     ;(Bytes)=($:+-;%:--;Real:++;Function:-+)
E0C2: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E0C4: A5 81                        LDA   VARNAM          ;Get Last-Used Variable Name, Low
E0C6: 91 9B                        STA   (LOWTR),Y       ;Set New Variable Name, Low (Byte 0)
E0C8: C8                           INY                   ;Advance Indirect Addressing Index
E0C9: A5 82                        LDA   VARNAM+1        ;Get Last-Used Variable Name, High (Byte 1)
E0CB: 91 9B                        STA   (LOWTR),Y       ;Set New Variable Name, High
E0CD: A9 00                        LDA   #0              ;Clear Accumulator (for Real # Components)
E0CF: C8                           INY                   ;Advance Indirect Addressing Index
E0D0: 91 9B                        STA   (LOWTR),Y       ;Clear Exponent (Byte 2)
E0D2: C8                           INY                   ;Advance Indirect Addressing Index
E0D3: 91 9B                        STA   (LOWTR),Y       ;Clear Mantissa, Top (Byte 3)
E0D5: C8                           INY                   ;Advance Indirect Addressing Index
E0D6: 91 9B                        STA   (LOWTR),Y       ;Clear Mantissa, High (Byte 4)
E0D8: C8                           INY                   ;Advance Indirect Addressing Index
E0D9: 91 9B                        STA   (LOWTR),Y       ;Clear Mantissa, Middle (Byte 5)
E0DB: C8                           INY                   ;Advance Indirect Addressing Index
E0DC: 91 9B                        STA   (LOWTR),Y       ;Clear Mantissa, Low (Byte 6)
                   ; ----------------------------------- ;Set VARPTR & [(A,Y)={Low,High}] to New 
                   ;                                     ;Variable's Real # Value Address (Byte 2):
E0DE: A5 9B        SETVARPTRYA     LDA   LOWTR           ;Get New Start of Arrays Pointer, Low
E0E0: 18                           CLC                   ;Prepare for Add with Carry
E0E1: 69 02                        ADC   #2              ;Point to Real # Components
E0E3: A4 9C                        LDY   LOWTR+1         ;Get New Start of Arrays Pointer, High
E0E5: 90 01                        BCC   SETVARPTR       ;If (C=0), NO Carry Over, Skip Page Advance
E0E7: C8                           INY                   ;If (C=1), Carry Over, Advance Page
E0E8: 85 83        SETVARPTR       STA   VARPTR          ;Set Last-Used Variable Value Pointer, Low
E0EA: 84 84                        STY   VARPTR+1        ;Set Last-Used Variable Value Pointer, High
                   ;                                     ;Now: Points to 1st Byte of Value
E0EC: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Compute Address of First Value in Array:     [(ARYPTR)=(LOWTR)+((Dims)*2)+(5)]
                   ; ==============================================================================
                   ; NOTE: (ARYPTR) = (HIGHDS)
                   ; ------------------------------------------------------------------------------
                   ;       (ARYPTR) = Applesoft Array Pointer
                   ;       (HIGHDS) = Highest Destination Adrs +1
                   ; ------------------------------------------------------------------------------
E0ED: A5 0F        GETARY          LDA   NUMDIM          ;Get Number of Array Dimensions
E0EF: 0A           GETARY2         ASL   A               ;Double it
E0F0: 69 05                        ADC   #5              ;& Add 5 Bytes for: Name, Offset, # of Dims
E0F2: 65 9B                        ADC   LOWTR           ;Add Start of Arrays (New Var) Ptr, Low
E0F4: A4 9C                        LDY   LOWTR+1         ;Get Start of Arrays (New Var) Ptr, High
E0F6: 90 01                        BCC   GETARY3         ;If (C=0), NO Carry Over, Skip Page Advance
E0F8: C8                           INY                   ;If (C=1), Carry Over, Advance Page
                   ; ----------------------------------- ;Set Array Pointer (ARYPTR):
E0F9: 85 94        GETARY3         STA   ARYPTR          ;Set as Array's First Value Pointer, Low
E0FB: 84 95                        STY   ARYPTR+1        ;Set as Array's First Value Pointer, High
                   ;                                     ;Now: Points to 1st Value in Array 
                   ;                                     ;Holding: Size of Last Array Dimension, Hi
                   ;                                     ;Returns [(ARYPTR)=(LOWTR)+((Dims)*2)+(5)]
                   ;                                     ;        [(ARYPTR)=[(A,Y)={Low,High}]]
E0FD: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; The Number -32768                            [(Deficient) Packed FAC Constant]
                   ; ==============================================================================
                   ; <<< Meant to be -32768, which would be $9080000000, but it's 1 Byte short, so
                   ; it picks up $20 from next instruction, making it $9080000020, -32768.00049 >>>
                   ; ------------------------------------------------------------------------------
                   ; 
E0FE: 90 80 00 00  NEG32768        HEX   90800000        ;The Number -32768.00049

                   ; ==============================================================================
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit:
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific 
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec 
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) BAD32768 HEX 9080000020 |(FF) |$90-$80=$10=+16 |$.80000020 |-3.27680005E+4
                   ; (!) POS32768 HEX 9080000000 |(00) |$90-$80=$10=+16 |$.80000000 |+3.27680000E+4
                   ; (!) NEG32768 HEX 9080000000 |(FF) |$90-$80=$10=+16 |$.80000000 |-3.27680000E+4
                   ; ------------------------------------------------------------------------------
                   ; Hexadecimal point moves +16 bits (4 nibbles) &      $8000.0020 = 32768.00049
                   ;     Decimal point moves 4 digits to the right:      $8000.0000 = 32768.00000
                   ; ------------------------------------------------------------------------------
                   ; Plugging it into & Printing FAC ($ED2EG) results in +32768, not -32768, unless
                   ; * FACSIGN msb is also set ($80-$FF), which causes printing of the minus sign!
                   ; ==============================================================================
                   ; 
                   ; <<< ====================================================================== >>>
                   ; <<< BUG in Constant NEG32768:                                              >>>
                   ; <<< ====================================================================== >>>
                   ; <<<  Another mistake(?) here in Billy-Boy's (Microsoft?/Applesoft!) BASIC  >>>
                   ; <<< ---------------------------------------------------------------------- >>>
                   ; <<<          BUG: 10 A=-32768.00049 : A%=A : REM This is accepted          >>>
                   ; <<<               20 PRINT A,A% : REM But this shows that:                 >>>
                   ; <<<               30 REM A=-32768.0005 (OK), A%=32767 [No Error?]          >>>
                   ; <<<               40 REM WRONG! WRONG! WRONG!         [See above]          >>>
                   ; <<< ---------------------------------------------------------------------- >>>
                   ; <<<     You cannot change this in (Apple II Plus) Emulator ROM images!     >>>
                   ; <<< ====================================================================== >>>
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Evaluate Numeric Formula at TXTPTR
                   ; Converting Result to Integer (0 <= X <= 32767) in TMPVPTR (FAC+3,4)
                   ; ==============================================================================
                   ; 
E102: 20 B1 00     MAKINT          JSR   CHRGET          ;Get Next Char/Token
E105: 20 67 DD                     JSR   FRMNUM          ;Evaluate & Assure Expression is Numeric
                   ; ==============================================================================
                   ; Convert FAC to Integer; Must be positive and less than 32768
                   ; ==============================================================================
E108: A5 A2        MKINT           LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
E10A: 30 0D                        BMI   IQERROR         ;Throw Illegal Quantity Error if Negative
                   ; ==============================================================================
                   ; Convert FAC to an integer; Must be -32767 <= FAC <= 32767
                   ; ==============================================================================
E10C: A5 9D        AYINT           LDA   FAC             ;Exponent of Value in FAC
E10E: C9 90                        CMP   #$90            ;(NEG32768's Exponent): Abs(Value) < 32768?
E110: 90 09                        BCC   CNVRT2INT       ;YES, OK for Integer Conversion
                   ; ------------------------------------------------------------------------------
                   ; The Next few lines are supposed to allow -32768 ($8000), but do not because
                   ; compared to -32768.00049   [Really? Look at the Limits. Maybe it's by design!]
                   ; ------------------------------------------------------------------------------
E112: A9 FE                        LDA   #<NEG32768      ;NO; Get Address of Number to compare, Low
E114: A0 E0                        LDY   #>NEG32768      ;Get Address of Number to compare, High
                   ;                     --------------- ;[See above: "BUG in Constant NEG32768"]:
E116: 20 B2 EB                     JSR   FCOMP           ;Compare FAC with Packed Number at (A,Y) ^
                   ;                                     ;Rtns: (A)=(-1|0|1)<--(A,Y)=[(>|=|<) FAC]
E119: D0 7E        IQERROR         BNE   IQERR           ;Go Print "?Illegal Quantity" Error Message
                   ; ------------------------------------------------------------------------------
                   ; Go to Quick Greatest Integer Function:
                   ; Converts FP Value in FAC to Integer Value in FAC Mantissa.
                   ; ------------------------------------------------------------------------------
E11B: 4C F2 EB     CNVRT2INT       JMP   QINT            ;Convert FAC to (4 Byte) Integer

                   ; ==============================================================================
                   ; Locate an Array Element or Create an Array
                   ; ==============================================================================
E11E: A5 14        ARRAY           LDA   SUBFLG          ;Get Subscript Flag ($00=Allowed, $80=NOT)
E120: D0 47                        BNE   FNDARY          ;Branch if Subscripts NOT Allowed
                   ; ----------------------------------- ;Subscripts Given, Parse Subscript List:
                   ;                                     ;Save Array [(DIMFLG) & (INTFLG)]:
E122: A5 10                        LDA   DIMFLG          ;Get Array Dimension Flag (DIM Call <> 0)
E124: 05 12                        ORA   INTFLG          ;Set to Negative if Integer Variable (%)
E126: 48                           PHA                   ;Push Array Dimension Flag
                   ; ----------------------------------- ;Save Variable Type ($00=Num, $FF=Str):
E127: A5 11                        LDA   VALTYP          ;Get Variable Type
E129: 48                           PHA                   ;Push Variable Type 
                   ; ----------------------------------- ;Parse Subscript List:
E12A: A0 00                        LDY   #0              ;Init Dimension/Subscript/Loop Counter
                   ; ----------------------------------- ;Save Dimension/Subscript/Loop Counter:
E12C: 98           NXTDIM          TYA                   ;Get Number of Dimensions Counted
E12D: 48                           PHA                   ;Push Number of Dimensions Counted
                   ; ----------------------------------- ;Save Variable Name:
E12E: A5 82                        LDA   VARNAM+1        ;Get Last-Used Variable Name, High
E130: 48                           PHA                   ;Push Last-Used Variable Name, High
E131: A5 81                        LDA   VARNAM          ;Get Last-Used Variable Name, Low
E133: 48                           PHA                   ;Push Last-Used Variable Name, Low
                   ; ----------------------------------- ;Evaluate Subcript as Integer:
E134: 20 02 E1                     JSR   MAKINT          ;Evaluate Numeric Formula at TXTPTR
                   ;                                     ;Converts Result to an Integer in TMPVPTR
                   ; ----------------------------------- ;Restore Variable Name:
E137: 68                           PLA                   ;Pull Last-Used Variable Name, Low
E138: 85 81                        STA   VARNAM          ;Set Last-Used Variable Name, Low
E13A: 68                           PLA                   ;Pull Last-Used Variable Name, High
E13B: 85 82                        STA   VARNAM+1        ;Set Last-Used Variable Name, High
                   ; ----------------------------------- ;Restore Loop Counter:
E13D: 68                           PLA                   ;Pull Number of Dimensions Counted
E13E: A8                           TAY                   ;Set Number of Dimensions Counter
                   ; ----------------------------------- ;Duplicate VALTYP & DIMFLG on the Stack & 
                   ;                                     ;Put Subscript where they were on Stack:
E13F: BA                           TSX                   ;Get Stack Pointer for X-Indexed Addressing
E140: BD 02 01                     LDA   STACK+2,X       ;Copy VALTYP from Stack (Not Pulled)
E143: 48                           PHA                   ;Push it back on Top of Stack
E144: BD 01 01                     LDA   STACK+1,X       ;Copy DIMFLG from Stack (Not Pulled)
E147: 48                           PHA                   ;Push it back on Top of Stack
E148: A5 A0                        LDA   TMPVPTR         ;Get Subscript Value, Low  (FAC+3)
E14A: 9D 02 01                     STA   STACK+2,X       ;Place on the Stack where VALTYP was
E14D: A5 A1                        LDA   TMPVPTR+1       ;Get Subscript Value, High (FAC+4)
E14F: 9D 01 01                     STA   STACK+1,X       ;Place on the Stack where DIMFLG was
E152: C8                           INY                   ;Count the Dimension/Subscript/Iteration
                   ; ----------------------------------- ;More Dimensions/Subscripts?
E153: 20 B7 00                     JSR   CHRGOT          ;Get Last Character/Token Got
E156: C9 2C                        CMP   #','            ;Is it a Comma?
E158: F0 D2                        BEQ   NXTDIM          ;YES, Loop until all Dims/Subs put on Stack
                   ; ----------------------------------- ;NO more Dimensions/Subscripts; Finish Up:
E15A: 84 0F                        STY   NUMDIM          ;Save Count of Dimensions/Subscripts
E15C: 20 B8 DE                     JSR   CHKCLS          ;Check for Closing Parenthesis [")"]
E15F: 68                           PLA                   ;Pull VALTYP from Top of Stack
E160: 85 11                        STA   VALTYP          ;Restore Variable Type
E162: 68                           PLA                   ;Pull DIMFLG from Top of Stack
E163: 85 12                        STA   INTFLG          ;Restore Integer Variable Flag (msb)
E165: 29 7F                        AND   #%01111111      ;Mask off Integer Variable Flag (msb)
E167: 85 10                        STA   DIMFLG          ;Restore Array Dimension Flag
                   ; 
                   ; ==============================================================================
                   ; Search Array Table for this Array Name
                   ; ==============================================================================
                   ; 
E169: A6 6B        FNDARY          LDX   ARYTAB          ;Get Start of Arrays Pointer, Low
E16B: A5 6C                        LDA   ARYTAB+1        ;Get Start of Arrays Pointer, High
                   ;                                     ;[(X,A)={Low,High}] = Search Pointer
E16D: 86 9B        ARYLOOP         STX   LOWTR           ;Set Array Variable Search Pointer, Low
E16F: 85 9C                        STA   LOWTR+1         ;Set Array Variable Search Pointer, High
E171: C5 6E                        CMP   STREND+1        ;Compare to End of Arrays Pointer, High
E173: D0 04                        BNE   ARYNAME         ;Branch if Not at End of Array Table
E175: E4 6D                        CPX   STREND          ;Compare to End of Arrays Pointer, Low
E177: F0 3F                        BEQ   NEWARYVAR       ;Make New Array Variable if at End of Table
                   ;                                     ;Else, Found Array Var Name, Check it:
E179: A0 00        ARYNAME         LDY   #0              ;Point at 1st Character of Array Name
E17B: B1 9B                        LDA   (LOWTR),Y       ;Get 1st Character of Array Name
E17D: C8                           INY                   ;Point at 2nd Character of Array Name
E17E: C5 81                        CMP   VARNAM          ;Are Variable Names' 1st Characters Equal?
E180: D0 06                        BNE   NXTARY          ;Keep Searching if Not a Match
E182: A5 82                        LDA   VARNAM+1        ;Get 2nd Character of Array Name
E184: D1 9B                        CMP   (LOWTR),Y       ;Are Variable Names' 2nd Characters Equal?
E186: F0 16                        BEQ   ARYVARFND       ;Use Old Array Variable if Match Found
                   ;                                     ;Else, Not a Match, Keep Searching:
E188: C8           NXTARY          INY                   ;Point at Offset to Next Array, Low
E189: B1 9B                        LDA   (LOWTR),Y       ;Get Offset to Next Array, Low
E18B: 18                           CLC                   ;Prepare for Add with Carry
E18C: 65 9B                        ADC   LOWTR           ;Add Array Variable Search Pointer, Low
E18E: AA                           TAX                   ;Save Array Variable Search Pointer, Low
E18F: C8                           INY                   ;Point at Offset to Next Array, High
E190: B1 9B                        LDA   (LOWTR),Y       ;Get Offset to Next Array, High
E192: 65 9C                        ADC   LOWTR+1         ;Add Array Variable Search Pointer, High
                   ;                                     ;[(X,A)={Low,High}] = Search Pointer
E194: 90 D7                        BCC   ARYLOOP         ;Loop-Back; Always Taken; If Not Taken,
                   ;                                     ;"Something is Wrong with the Universe!"
                   ; 
                   ; ==============================================================================
                   ; Print "Bad Subscript" or "Illegal Quantity" Error Message
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Error Entry Point; Also User-Callable:
E196: A2 6B        SUBERR          LDX   #ERR_BADSUBS    ;Print "?Bad Subscript" Error Message
E198: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

                   ; ----------------------------------- ;Error Entry Point; Also User-Callable:
E199: A2 35        IQERR           LDX   #ERR_ILLQTY     ;Print "?Illegal Quantity" Error Message
E19B: 4C 12 D4     JMPERR          JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ==============================================================================
                   ; Match Found: Use Old Array Variable
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Error Entry Point; NOT so User-Callable:
E19E: A2 78        ARYVARFND       LDX   #ERR_REDIMD     ;Get "?Redim'd Array" Error Message Index
E1A0: A5 10                        LDA   DIMFLG          ;Get Array Dimension Flag (DIM Call <> 0)
E1A2: D0 F7                        BNE   JMPERR          ;Do Error if Called from DIM Statement
                   ;                                     ;^(Print Error Message based on X-Reg)
E1A4: A5 14                        LDA   SUBFLG          ;Get Subscript Flag ($00=Allowed, $80=NOT)
E1A6: F0 02                        BEQ   CHKDIM          ;If Allowed, Check if # of Dimensions Match
E1A8: 38                           SEC                   ;Else, NOT Allowed; So Signal Array Found!
                   ;                                     ;\[Required by "STORE" Arrays to Tape Stt]
E1A9: 60                           RTS                   ;Return to Caller (Exit if from GETARYPTR)

                   ; ----------------------------------- ;Prepare to Find Array Element Specified:
E1AA: 20 ED E0     CHKDIM          JSR   GETARY          ;Point to 1st Value in Array: 
                   ;                                     ;Holding: Size of Last Array Dim, High
                   ;                                     ;Rtns: [(ARYPTR)=(LOWTR)+((Dims)*2)+(5)]
                   ;                                     ;      [(ARYPTR)=[(A,Y)={Low,High}]]
                   ; 
                   ; ----------------------------------- ;Check if Number of Dimensions Match:
E1AD: A5 0F                        LDA   NUMDIM          ;Get Number of Array Dimensions Specified
E1AF: A0 04                        LDY   #4              ;Point at Number of Array Dimensions (Old)
E1B1: D1 9B                        CMP   (LOWTR),Y       ;Do Arrays' Numbers of Dimensions Match?
E1B3: D0 E1                        BNE   SUBERR          ;NO: Print "?Bad Subscript" Error Message
E1B5: 4C 4B E2                     JMP   FNDARYELM       ;YES: Find Array Element Specified

                   ; 
                   ; ==============================================================================
                   ; Match NOT Found: Make New Array Variable?
                   ; ==============================================================================
                   ;                                     ;Check if Called from GETARYPTR:
E1B8: A5 14        NEWARYVAR       LDA   SUBFLG          ;Get Subscript Flag ($00=Allowed, $80=NOT)
E1BA: F0 05                        BEQ   MAKARY          ;If Allowed, Create a New Array 
                   ;                                     ;Else, Error!--Called from GETARYPTR:
                   ; ----------------------------------- ;User-Callable Error Entry Point:
E1BC: A2 2A        NODATERR        LDX   #ERR_NODATA     ;Throw an "?Out Of Data" Error
E1BE: 4C 12 D4                     JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ==============================================================================
                   ; Make New Array Variable!
                   ; ==============================================================================
E1C1: 20 ED E0     MAKARY          JSR   GETARY          ;Point to 1st Value in Array: 
                   ;                                     ;Holding: Size of Last Array Dimension, Hi
                   ;                                     ;Rtns: [(ARYPTR)=(LOWTR)+((Dims)*2)+(5)]
E1C4: 20 E3 D3                     JSR   REASON          ;Assure: [(ARYPTR)=(A,Y)={Lo,Hi}]<(FRETOP)
                   ; ------------------------------------------------------------------------------
                   ; Point at Variable Name & Start Element Size Calculation:
                   ; ------------------------------------------------------------------------------
                   ; Here, Element Size (in bytes) is the Variable's Descriptor Part.
                   ; In a Simple Variable Pointer, it is preceded by the Variable Name (2 bytes), &
                   ; may be succeeded by a number of unused bytes, for a total of seven bytes.
                   ; For Array Variables, the Dimension Size Elements (2 bytes each) succeed the
                   ; Variable's Descriptor Part & the Pointer may exceed seven bytes in total
                   ; length.  These will also be added into the Element Size (below), which then
                   ; becomes more than just the Variable's Descriptor, & is referred to as the
                   ; "Total Bytes of all Array Elements."
                   ; [Add two for the Array Varibles's Name at the beginning & you have the whole
                   ; Array Variable Pointer length!  So, why not just subtract 2 for the total?]
                   ; ------------------------------------------------------------------------------
E1C7: A9 00                        LDA   #0              ;Clear Accumulator
E1C9: A8                           TAY                   ;Clear Indirect Addressing Index
                   ;                                     ;^(Point at 1st Char of Variable Name)
E1CA: 85 AE                        STA   STRNG2+1        ;Clear Size: Number of Array Elements, High
                   ;             ------------------------------------------------------------------
                   ;             <<< NOTE: The 3 OP lines above could have been written as 2: >>>
                   ;             ------------------------------------------------------------------
                   ;             LDY     #0              ;Clear Indirect Addressing Index
                   ;                                     ;^(Point at 1st Char of Variable Name)
                   ;             STY     STRNG2+1        ;Clear Size: No. of Array Elements, High
                   ;             ------------------------------------------------------------------
E1CC: A2 05                        LDX   #5              ;Assume Real Array Element Size: = 5 bytes
                   ;                                     ;VARNAM: Last-Used Variable Name Pointer
                   ;                                     ;is being used here to store the Var Name 
                   ;                                     ;(Bytes)=($:+-;%:--;Real:++;Function:-+)
E1CE: A5 81                        LDA   VARNAM          ;Get Last-Used Variable Name, Low (1st Chr)
E1D0: 91 9B                        STA   (LOWTR),Y       ;Set New Array Variable Name, Low (1st Chr)
E1D2: 10 01                        BPL   ARYNOTINT       ;Branch if Not an Integer Array
E1D4: CA                           DEX                   ;Integer Array: Reduce Size to 4 Bytes
E1D5: C8           ARYNOTINT       INY                   ;Advance Indirect Addressing Index to 1
                   ;                                     ;^(Point at 2nd Char of Variable Name)
E1D6: A5 82                        LDA   VARNAM+1        ;Get Last-Used Variable Name, High (2nd Chr)
E1D8: 91 9B                        STA   (LOWTR),Y       ;Set New Array Variable Name, High (2nd Chr)
E1DA: 10 02                        BPL   ARYISREAL       ;Real Array: Keep Size of 5 bytes
E1DC: CA                           DEX                   ;String Array: Reduce Size to 3 Bytes
E1DD: CA                           DEX                   ;Integer Array: Reduce Size to 2 Bytes
                   ; ------------------------------------------------------------------------------
                   ; Now: (X)=(5|3|2)=(Real|String|Integer)=[Size of Var's Descriptor Part (bytes)]
                   ; (Unused)=(0|2|3)=(Real|String|Integer)=[Latter bytes of Variable Pointer]
                   ;      (VarPtrLen)=(VarNameLen)+(X)+(Unused)=(2)+(X)+(Unused)=(7)
                   ;              (X)=(VarPtrLen)-(VarNameLen)-(Unused)=(7-2)-(Unused)=(5)-(Unused)
                   ; ------------------------------------------------------------------------------
E1DE: 86 AD        ARYISREAL       STX   STRNG2          ;Store Size: Number of Array Elements, Low
                   ; ------------------------------------------------------------------------------
E1E0: A5 0F                        LDA   NUMDIM          ;Get Number of Dimensions
                   ;                                     ;Bypass Offset to Next Array (set later):
E1E2: C8                           INY                   ;Advance Indirect Addressing Index to 2
E1E3: C8                           INY                   ;Advance Indirect Addressing Index to 3
E1E4: C8                           INY                   ;Advance Indirect Addressing Index to 4
E1E5: 91 9B                        STA   (LOWTR),Y       ;Store # of Dims in 5Th Byte of Array Ptr
                   ; ------------------------------------------------------------------------------
                   ; Save Dimensions LOOP: Stores Dimension Elements in Array Variable Pointer
                   ; ------------------------------------------------------------------------------
E1E7: A2 0B        SAVDIM          LDX   #11             ;Default Dimension, Low  (10+1=11 Elements)
E1E9: A9 00                        LDA   #0              ;Default Dimension, High (Zero)
E1EB: 24 10                        BIT   DIMFLG          ;Check Array Dimension Flag (DIM Call <> 0)
E1ED: 50 08                        BVC   DFLTDIM         ;Use Default Value if NOT Dimensioned Array
                   ; ----------------------------------- ;Put Specified DIM in [(X,A)={Low,High}]:
E1EF: 68                           PLA                   ;Pull Specified Array Dimension, Low
E1F0: 18                           CLC                   ;Prepare for Add with Carry
E1F1: 69 01                        ADC   #1              ;Size: [(Elements)=(Specified Dimension)+1]
E1F3: AA                           TAX                   ;Set (X) to Number of Dim Elements, Low
E1F4: 68                           PLA                   ;Pull Specified Array Dimension, High
E1F5: 69 00                        ADC   #0              ;Set (A) to Number of Dim Elements, High
                   ; ------------------------------------------------------------------------------
                   ; Build Dimension Table within Array Variable:
                   ; ------------------------------------------------------------------------------
                   ; DIMs start with the last one & go down to first (N, N-1, N-2, ..., 2, 1, 0); 
                   ; Each DIM is 2 bytes long & in {High,Low} (vs. the normal {Low,High}) format!
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Add Dimension Size to Array Descriptor:
E1F7: C8           DFLTDIM         INY                   ;Advance Indirect Addressing Index
                   ;                                     ;^(Point at Next Dimension Size, High)
E1F8: 91 9B                        STA   (LOWTR),Y       ;Set Size: Number of Dim Elements, High
E1FA: C8                           INY                   ;Advance Indirect Addressing Index
                   ;                                     ;^(Point at Next Dimension Size, Low)
E1FB: 8A                           TXA                   ;Get Size: Number of Dim Elements, Low
E1FC: 91 9B                        STA   (LOWTR),Y       ;Set Size: Number of Dim Elements, Low
                   ;                                     ;-----------------------------------------
E1FE: 20 AD E2                     JSR   MULTSUBS        ;Multiply this Dimension by Running Size
                   ;                                     ;-----------------------------------------
E201: 86 AD                        STX   STRNG2          ;Store Running Size, Low
E203: 85 AE                        STA   STRNG2+1        ;Store Running Size, High
E205: A4 5E                        LDY   INDEX           ;Retrieve (Y) saved by MULTSUBS
                   ;                                     ;^(Point at Last-Used Dimension Size, Low)
E207: C6 0F                        DEC   NUMDIM          ;Count Down: Number of Dimensions
E209: D0 DC                        BNE   SAVDIM          ;Loop until Done: Count Down to Zero
                   ; ------------------------------------------------------------------------------
                   ; Now: Total Bytes of all Array Elements (Running Size) is [(X,A)={Low,High}]
                   ; ==============================================================================
                   ; Get Address at End of Array & Assure sufficient Arrays-to-Strings Free-Space:
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Point to End of Array (Compute Address):
E20B: 65 95                        ADC   ARYPTR+1        ;Add Address of 1st Value in Array, High
E20D: B0 5D                        BCS   GME             ;Do "?Out Of Memory" Error if too large
E20F: 85 95                        STA   ARYPTR+1        ;Save as Array End Address, High
E211: A8                           TAY                   ;Save High End Address in (Y), too
E212: 8A                           TXA                   ;Get Total Bytes of all Array Elements, Low
E213: 65 94                        ADC   ARYPTR          ;Add Address of 1st Value in Array, Low
E215: 90 03                        BCC   CHKARYSPC       ;Skip Advancing High Byte if NO Carryover
E217: C8                           INY                   ;Add Carry to (Y): Array End Address, High
E218: F0 52                        BEQ   GME             ;Do "?Out Of Memory" Error if too large
                   ; ------------------------------------------------------------------------------
                   ; Now: [(A,Y)={Low,High}] = Address to which Array Space needs to grow
                   ; ------------------------------------------------------------------------------
E21A: 20 E3 D3     CHKARYSPC       JSR   REASON          ;Assure [(ARYPTR)=(A,Y)={Low,High}]<(FRETOP)
E21D: 85 6D                        STA   STREND          ;Set End of Array Vars & Ptrs Storage, Low
E21F: 84 6E                        STY   STREND+1        ;Set End of Array Vars & Ptrs Storage, High
                   ; ----------------------------------- ;Prepare to Clear the Array:
E221: A9 00                        LDA   #0              ;Prepare to Zero the Array Elements
                   ;                                     ;Compensate for Reduction at Top of Loop:
E223: E6 AE                        INC   STRNG2+1        ;Advance Count: Running Size, High
E225: A4 AD                        LDY   STRNG2          ;Get Count: Running Size, Low
E227: F0 05                        BEQ   CLRNXTPG        ;Branch if No Partial Page to Clear
                   ; ----------------------------------- ;Clear the Array (from Top to Bottom):
E229: 88           CLRARY          DEY                   ;Reduce Count: Running Size, Low
E22A: 91 94                        STA   (ARYPTR),Y      ;Clear a Page of 256 Bytes or less
E22C: D0 FB                        BNE   CLRARY          ;Loop until Done with Page
                   ; ----------------------------------- ;Clear the Array (Full Pages Entry Point):
E22E: C6 95        CLRNXTPG        DEC   ARYPTR+1        ;Reduce Page: Array End Address, High
E230: C6 AE                        DEC   STRNG2+1        ;Reduce Count: Running Size, High
E232: D0 F5                        BNE   CLRARY          ;Loop until Done with All Pages
                   ; ------------------------------------------------------------------------------
                   ; Compute Offset to Next Variable (End Of Arrays) & Store in Array Descriptor:
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Point at this Array's 1st Element:
E234: E6 95                        INC   ARYPTR+1        ;Advance Page: Array End Address, High
E236: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
E237: A5 6D                        LDA   STREND          ;Get End of Array Vars & Ptrs Storage, Low
E239: E5 9B                        SBC   LOWTR           ;Subtract this Array Variable Address, Low
E23B: A0 02                        LDY   #2              ;Point at Offset to Next Variable, low
E23D: 91 9B                        STA   (LOWTR),Y       ;Set Offset to NxtVar (End Of Arrays), low
E23F: A5 6E                        LDA   STREND+1        ;Get End of Array Vars & Ptrs Storage, High
E241: C8                           INY                   ;Point at Offset to Next Variable, High
E242: E5 9C                        SBC   LOWTR+1         ;Subtract this Array Variable Address, High
E244: 91 9B                        STA   (LOWTR),Y       ;Set Offset to NxtVar (End Of Arrays), High
                   ; ----------------------------------- ;Was this S/R Called from a DIM Statement?
E246: A5 10                        LDA   DIMFLG          ;Get Array Dimension Flag (DIM Call <> 0)
E248: D0 62                        BNE   BAS_RTS14       ;YES: We Are Finished!
                   ;                                     ;NO: Now we need to find the Element
                   ; 
                   ; ==============================================================================
                   ; Find Array Element Specified
                   ; ==============================================================================
                   ; (LOWTR),Y Points at Number of Dimensions in the Array Descriptor.
                   ; The Dimension Subscripts are all on the Stack as Integers.
                   ; ==============================================================================
                   ; 
E24A: C8                           INY                   ;Point at Number of Dimensions
E24B: B1 9B        FNDARYELM       LDA   (LOWTR),Y       ;Get Number of Dimensions
E24D: 85 0F                        STA   NUMDIM          ;Save Number of Dimensions
E24F: A9 00                        LDA   #0              ;Clear Accumulator
E251: 85 AD                        STA   STRNG2          ;Clear Subscript Accumulator, Low; & High:
                   ; ----------------------------------- ;Dimension {Check/Look-Up/Search} Loop:
E253: 85 AE        DIMLUP          STA   STRNG2+1        ;Set Subscript Accumulator, High
E255: C8                           INY                   ;Point at Last Dimension Size, High
E256: 68                           PLA                   ;Pull Next Subscript, Low
E257: AA                           TAX                   ;Save it in X-Reg as Current Subscript, Low
E258: 85 A0                        STA   TMPVPTR         ;Set (FAC+3) as Current Subscript, Low 
E25A: 68                           PLA                   ;Pull Next Subscript, High
E25B: 85 A1                        STA   TMPVPTR+1       ;Set (FAC+4) as Current Subscript, High
E25D: D1 9B                        CMP   (LOWTR),Y       ;Compare it with Dimensioned Size, High
E25F: 90 0E                        BCC   DIMOK           ;Branch if Subscript is Not Too Large
E261: D0 06                        BNE   GSE             ;Branch if Subscript is Too Large (Error!)
E263: C8                           INY                   ;Point at Last Dimension Size, Low
E264: 8A                           TXA                   ;Retrieve Current Subscript, Low
E265: D1 9B                        CMP   (LOWTR),Y       ;Compare it with Dimensioned Size, Low
E267: 90 07                        BCC   DIMOK1          ;Branch if Subscript is Not Too Large
                   ;                                     ;Else, Subscript is Too Large (Error!)
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Error Vectors:
                   ; ------------------------------------------------------------------------------
                   ; 
E269: 4C 96 E1     GSE             JMP   SUBERR          ;Print "?Bad Subscript" Error Message

E26C: 4C 10 D4     GME             JMP   MEMERR          ;Do "?Out Of Memory" Error

                   ; ------------------------------------------------------------------------------
                   ; Find Array Element Specified (continued)
                   ; ------------------------------------------------------------------------------
                   ; 
                   ;                                     ;Determine if 1st time through S/R:
E26F: C8           DIMOK           INY                   ;Point at Last Dimension Size, Low
E270: A5 AE        DIMOK1          LDA   STRNG2+1        ;Get Subscript from Sub Accumulator, High
E272: 05 AD                        ORA   STRNG2          ;Get Subscript from Sub Accumulator, Low
                   ;                                     ;(A)=(High OR Low)=(0) if Subscript is 0
E274: 18                           CLC                   ;Prepare for Add with Carry
E275: F0 0A                        BEQ   NEXTDIM         ;Branch if (A)=(0): 1st time through
                   ;                                     ;^ Also prevents Multiplying by Zero
E277: 20 AD E2                     JSR   MULTSUBS        ;Not Zero, So Multiply Subscripts
                   ;                                     ;---- Multiplies: [(STRNG2)*[(LOWTR),Y]]
                   ;                                     ;Returns Product: [(X,(A=Y))={Low,High}]
E27A: 8A                           TXA                   ;Get from (X): Product of Subscripts, Low
                   ;                                     ;^[Overwrites (A): Product of Subs, High)
E27B: 65 A0                        ADC   TMPVPTR         ;Add Current Subscript, Low  (FAC+3)
E27D: AA                           TAX                   ;Save Result in X-Reg
E27E: 98                           TYA                   ;Get from (Y): Product of Subscripts, High
E27F: A4 5E                        LDY   INDEX           ;Retrieve (Y): Saved by MULTSUBS
                   ;                                     ;^(Points at Last Dimension Size, Low)
E281: 65 A1        NEXTDIM         ADC   TMPVPTR+1       ;Add Current Subscript, High (FAC+4)
E283: 86 AD                        STX   STRNG2          ;Store Accumulated Offset, Low
E285: C6 0F                        DEC   NUMDIM          ;Reduce Loop Counter: Number of Dimensions
E287: D0 CA                        BNE   DIMLUP          ;Loop until All Subscripts are Done
                   ;                                     ;Now Multiply by Element Size:
E289: 85 AE                        STA   STRNG2+1        ;Store Accumulated Offset, High
E28B: A2 05                        LDX   #5              ;Real Array: Start with Size of 5 Bytes
E28D: A5 81                        LDA   VARNAM          ;Get Last-Used Variable Name Pointer, Low
E28F: 10 01                        BPL   DIMNOTINT       ;Branch if Not Integer Variable
E291: CA                           DEX                   ;Else, Integer: Reduce Size to 4 Bytes
E292: A5 82        DIMNOTINT       LDA   VARNAM+1        ;Get Last-Used Variable Name Pointer, High
E294: 10 02                        BPL   DIMISREAL       ;Branch if Real: Keep Size of {5|4} Bytes
E296: CA                           DEX                   ;String Array: Reduce Size to 3 Bytes
E297: CA                           DEX                   ;Integer Array: Reduce Size to 2 Bytes
E298: 86 64        DIMISREAL       STX   RESULT+2        ;Set Multiplier: Size of Each Entry, Low
E29A: A9 00                        LDA   #0              ;Set Multiplier: Size of Each Entry, High
E29C: 20 B6 E2                     JSR   MULTSUBS1       ;Multiply Product of Dimensions (STRNG2) by
                   ;                                     ;Size of Each Element [(X,A)={Low,High}]
                   ;                                     ;Returns Product: [(X,(A=Y))={Low,High}]
E29F: 8A                           TXA                   ;Get from (X): Accumulated Offset, Low
                   ;                                     ;^[Overwrites (A): Accumulated Offset, Hi]
E2A0: 65 94                        ADC   ARYPTR          ;Add Address of 1st Array Element, Low
E2A2: 85 83                        STA   VARPTR          ;Set Specified Element Pointer, Low
E2A4: 98                           TYA                   ;Get from (Y): Accumulated Offset, High
E2A5: 65 95                        ADC   ARYPTR+1        ;Add Address of 1st Array Element, High
E2A7: 85 84                        STA   VARPTR+1        ;Set Specified Element Pointer, High
E2A9: A8                           TAY                   ;Set (Y): Specified Element Pointer, High
E2AA: A5 83                        LDA   VARPTR          ;Set (A): Specified Element Pointer, Low
                   ;                                     ;--- (X): Accumulated Offset, Low
E2AC: 60           BAS_RTS14       RTS                   ;Return [(A,Y)={Low,High}] & (X) to Caller

                   ; ==============================================================================
                   ; 16-bit Integer Multiplication Routine: (Used Only by Array Subscript Routines)
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; 1st Entry Point Returns Product: [(X,(A=Y))={Low,High}]=[(STRNG2)*[(LOWTR),Y]]
                   ; ------------------------------------------------------------------------------
E2AD: 84 5E        MULTSUBS        STY   INDEX           ;Save (Y) for Caller to Retieve after RTS
E2AF: B1 9B                        LDA   (LOWTR),Y       ;Get Multiplier, Low
E2B1: 85 64                        STA   RESULT+2        ;Save Multiplier, Low
E2B3: 88                           DEY                   ;Point at Multiplier, High
E2B4: B1 9B                        LDA   (LOWTR),Y       ;Get Multiplier, High
                   ; ------------------------------------------------------------------------------
                   ; 2nd Entry Point Returns Product: [(X,(A=Y))={Low,High}]=[(STRNG2)*(X,A)]
                   ; ------------------------------------------------------------------------------
E2B6: 85 65        MULTSUBS1       STA   RESULT+3        ;Save Multiplier, High
E2B8: A9 10                        LDA   #16             ;Get Index for 16-bit Multiplication
E2BA: 85 99                        STA   INDX            ;Set Index for 16-bit Multiplication
                   ;                                     ;Initialize Product:
E2BC: A2 00                        LDX   #0              ;Clear Product, Low
E2BE: A0 00                        LDY   #0              ;Clear Product, High
                   ; ----------------------------------- ;Multiply Subs Loop:
E2C0: 8A           MLTSBSLOOP      TXA                   ;Get Product, Low
E2C1: 0A                           ASL   A               ;Double Product, Low
E2C2: AA                           TAX                   ;Save Product, Low
E2C3: 98                           TYA                   ;Get Product, High
E2C4: 2A                           ROL   A               ;Double Product (& Add Carry), High
E2C5: A8                           TAY                   ;Save Product, High
E2C6: B0 A4                        BCS   GME             ;Do "?Out Of Memory" Error if too large
E2C8: 06 AD                        ASL   STRNG2          ;Double Subscript Accumulated Offset, Low
E2CA: 26 AE                        ROL   STRNG2+1        ;Double Subs Accumulated Offset (+C), High
E2CC: 90 0B                        BCC   MULTSUBS1_2     ;BLT: Branch if Not too large
                   ;                                     ;Else: Add into Partial Product:
E2CE: 18                           CLC                   ;Prepare for Add with Carry
E2CF: 8A                           TXA                   ;Get Product, Low
E2D0: 65 64                        ADC   RESULT+2        ;Add (with Carry) Multiplier, Low
E2D2: AA                           TAX                   ;Save Product, Low
E2D3: 98                           TYA                   ;Get Product, High
E2D4: 65 65                        ADC   RESULT+3        ;Add (with Carry) Multiplier, High
E2D6: A8                           TAY                   ;Save Product, High
E2D7: B0 93                        BCS   GME             ;Do "?Out Of Memory" Error if too large
E2D9: C6 99        MULTSUBS1_2     DEC   INDX            ;Reduce Bit Counter Index
E2DB: D0 E3                        BNE   MLTSBSLOOP      ;Loop Untill All 16-bits are Done
E2DD: 60                           RTS                   ;Return [(X,(A=Y))={Low,High}] to Caller

                   ; ==============================================================================
                   ; "FRE" Statement: Immediate & Deferred; Parameter: FRE (Any Legal Expression);
                   ; E.g., X=FRE(0); Collects Garbage & Returns Number of Bytes of Free Memory left
                   ; ==============================================================================
                   ; 
E2DE: A5 11        FRE             LDA   VALTYP          ;Get Variable Type ($00=Num, $FF=Str)
E2E0: F0 03                        BEQ   FREESPACE       ;Branch if Variable Type is Numeric
E2E2: 20 00 E6                     JSR   FREFAC          ;Free up TMPVPTR & a Temp String
E2E5: 20 84 E4     FREESPACE       JSR   GARBAGE         ;Maximize Free-Space, Collect Garbage ...
E2E8: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
E2E9: A5 6F                        LDA   FRETOP          ;Get FreSpcEnd & StringStorageStart, Low
E2EB: E5 6D                        SBC   STREND          ;Subtract End of Vars & Ptrs Storage, Low
E2ED: A8                           TAY                   ;Now: (Y) is Free Space, Low
E2EE: A5 70                        LDA   FRETOP+1        ;Get FreSpcEnd & StringStorageStart, High
E2F0: E5 6E                        SBC   STREND+1        ;Subtract End of Vars & Ptrs Storage, High
                   ;                                     ;Now: (A) is Free Space, High
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Float Signed Integer in [(Y,A)={Low,High}] into FAC
                   ; ------------------------------------------------------------------------------
                   ; 
E2F2: A2 00        GIVAYF          LDX   #0              ;Clear X-Index Register
E2F4: 86 11                        STX   VALTYP          ;Set Variable Type as Numeric (=0)
E2F6: 85 9E                        STA   FAC+1           ;Save (A) in FAC Mantissa, Top; (A)={High}
E2F8: 84 9F                        STY   FAC+2           ;Save (Y) in FAC Mantissa, High; (Y)={Low}
                   ;                                     ;<<< Don't FAC+3,4 Need to be Cleared? >>>
E2FA: A2 90                        LDX   #$90            ;Set Exponent to 2^16 = 65,536 = %0001,0000
                   ;                                     ;FAC FP#, So Set High Bit: $90=%1001,0000
                   ;                                     ;(Shifts Decimal Pt. 16-bits to the Right)
E2FC: 4C 9B EB                     JMP   FLOAT1          ;Convert to Signed Real/FP Number in FAC

                   ; ==============================================================================
                   ; "POS" Position Function
                   ; ==============================================================================
                   ; 
E2FF: A4 24        POS             LDY   CH              ;Get Current Cursor Horizontal Displacement
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Convert Number in Y-Index Register to Real/FP Number in FAC
                   ; ------------------------------------------------------------------------------
                   ; 
                   ;                                     ;Float Unsigned Integer & Flag as Number:
E301: A9 00        SNGFLT          LDA   #0              ;Clear Accumulator; for: [(Y,A)={Low,High}]
E303: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
                   ;                                     ;<< SEC has no purpose whatsoever here! >>
                   ;                                     ;Float Signed Integer in [(Y,A)={Lo,Hi}]:
E304: F0 EC                        BEQ   GIVAYF          ;Always Taken

                   ; ==============================================================================
                   ; Print "?Illegal Direct" or "?Undef'd Function" Error Message
                   ; ==============================================================================
                   ; 
E306: A6 76        ERRDIR          LDX   CURLIN+1        ;Which Program Mode: Running or Direct?
E308: E8                           INX                   ;If in Direct Mode: (X)=[($FF)-->(0)]
E309: D0 A1                        BNE   BAS_RTS14       ;Branch If in Direct Mode [(X)=(0)]
                   ; ----------------------------------- ;User-Callable Error Entry Point:
E30B: A2 95        IDERR           LDX   #ERR_ILLDIR     ;Throw an "?Illegal Direct" Error
E30D: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

                   ; ----------------------------------- ;Error Entry Point; Also User-Callable:
E30E: A2 E0        UNDFNCERR       LDX   #ERR_UNDEFFUNC  ;Throw an "?Undef'd Function" Error
E310: 4C 12 D4                     JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ==============================================================================
                   ; "DEF" Statement: Deferred Only;  Defines User Functions in Applesoft Programs
                   ; ==============================================================================
                   ;      Parameters: DEF FN Name (real avar) = aexpr1
                   ;                  FN Name (aexpr2)
                   ; ==============================================================================
                   ;  "FN" Statement: Immediate & Deferred; Puts User Functions to Work [see below]
                   ; ==============================================================================
                   ; Structure of a User Defined Function Variable Pointer:
                   ; ------------------------------------------------------------------------------
                   ; Byte 0: Varible Name Character 1 (Negative):
                   ;      1: Varible Name Character 2 (Postive):
                   ;         ^ [A Function Name is a Simple Variable]
                   ;      2: Address of Definition, Low:
                   ;      3: Address of Definition, High:
                   ;         ^ [Program Memory Address of 1st Character of Expression (after "=")]
                   ;      4: Address of Argument Variable, Low:
                   ;      5: Address of Argument Variable, High:
                   ;         ^ [Address of the Real Variable after the Function Name: FN Name (RV)]
                   ;      6: First Character of Definition:
                   ;         ^ [1st Character of Expression (after "=")]
                   ; ==============================================================================
                   ; 
                   ;                                     ;Setup Function Name Variable:
E313: 20 41 E3     DEF             JSR   FN_NAME         ;Parse FN, Function Name
E316: 20 06 E3                     JSR   ERRDIR          ;Do Illegal Direct Error if in Direct Mode
E319: 20 BB DE                     JSR   CHKOPN          ;Must have Opening Parenthesis ["("] Now!
                   ; ----------------------------------- ;Flag PRTGET that Call's frm here, DEF FN:
E31C: A9 80                        LDA   #$80            ;Flag for Subscripts NOT Allowed
E31E: 85 14                        STA   SUBFLG          ;Set Subscript Flag ($00=Allowed, $80=NOT)
                   ; ----------------------------------- ;Get Pointer to Argument:
E320: 20 E3 DF                     JSR   PTRGET          ;Locate Variable: Returns Address
                   ;                                     ;in VARPTR & [(A,Y)={Low,High}]
                   ; ----------------------------------- ;Assure Proper Form: DEF FN Name (Var)=Exp
E323: 20 6A DD                     JSR   CHKNUM          ;Assure (FAC) Type is Numeric (VALTYP=$00)
E326: 20 B8 DE                     JSR   CHKCLS          ;Must have Closing Parenthesis [")"] Now!
E329: A9 D0                        LDA   #TOK_EQUAL      ;Must have "Equal To" Char/Token ("=") Now!
E32B: 20 C0 DE                     JSR   SYNCHR          ;Check Current Char & Get Next Char/Token
                   ; ----------------------------------- ;[See Next: Common Parse FN_NAME Routine]
                   ;                                     ;Save 1st Character of Definition:
E32E: 48                           PHA                   ;Push Char/Token after Equal Sign ("=")
                   ; ----------------------------------- ;Save Pointer to Argument:
E32F: A5 84                        LDA   VARPTR+1        ;Get Last-Used Variable Value Pointer, High
E331: 48                           PHA                   ;Push Last-Used Variable Value Pointer, High
E332: A5 83                        LDA   VARPTR          ;Get Last-Used Variable Value Pointer, Low
E334: 48                           PHA                   ;Push Last-Used Variable Value Pointer, Low
                   ; ----------------------------------- ;Save CHRGET's Next Char/Token Pointer:
E335: A5 B9                        LDA   TXTPTR+1        ;Get Next Char/Token Pointer, High
E337: 48                           PHA                   ;Push Next Char/Token Pointer, High
E338: A5 B8                        LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
E33A: 48                           PHA                   ;Push Next Char/Token Pointer, Low
E33B: 20 95 D9                     JSR   DATA            ;Advance TXTPTR to Next ":" or EOL
E33E: 4C AF E3                     JMP   FN_DATA         ;Store 5 bytes Pushed above into FN "Value"

                   ; ==============================================================================
                   ; Common Routine for DEF FN & FN, to Parse the Function & the Function Name
                   ; ==============================================================================
                   ; 
E341: A9 C2        FN_NAME         LDA   #TOK_FN         ;Must have "FN" Token Now!
E343: 20 C0 DE                     JSR   SYNCHR          ;Check Current Char & Get Next Char/Token
                   ;                                     ;^[Throw Syntax Error If CurChr Not "FN"]
E346: 09 80                        ORA   #$80            ;Set Sign Bit on 1st Character of FN Name,
E348: 85 14                        STA   SUBFLG          ;Making $C0 < SUBFLG < $DB,
E34A: 20 EA DF                     JSR   PTRGET3         ;Which tells PTRGET who Called
                   ;                                     ;Found Valid Function Name; Save Address:
E34D: 85 8A                        STA   FNCNAM          ;Set Function Name Pointer, Low
E34F: 84 8B                        STY   FNCNAM+1        ;Set Function Name Pointer, High
                   ;                                     ;Adrs now in FNCNAM & [(A,Y)={Low,High}]
E351: 4C 6A DD                     JMP   CHKNUM          ;Assure (FAC) Type is Numeric (VALTYP=$00)

                   ; ==============================================================================
                   ; "FN" Statement: Immediate & Deferred; Puts Defined User Functions to Work
                   ; ==============================================================================
                   ;     Parameters: FN Name (aexpr2)
                   ; ==============================================================================
                   ;           [See above: "Structure of a User Defined Function Variable Pointer"]
                   ; ==============================================================================
                   ; 
E354: 20 41 E3     FN_CALL         JSR   FN_NAME         ;Parse FN, Function Name
                   ; ----------------------------------- ;Stack FN Address for Nested FN Calls:
E357: A5 8B                        LDA   FNCNAM+1        ;Get Function Name Pointer, High
E359: 48                           PHA                   ;Push Function Name Pointer, High
E35A: A5 8A                        LDA   FNCNAM          ;Get Function Name Pointer, Low
E35C: 48                           PHA                   ;Push Function Name Pointer, Low
                   ; ----------------------------------- ;May have Nested FN Calls:
E35D: 20 B2 DE                     JSR   PARCHK          ;Must have "(Expression)" Now; Eval to FAC
E360: 20 6A DD                     JSR   CHKNUM          ;Assure (FAC) Type is Numeric (VALTYP=$00)
                   ; ----------------------------------- ;Restore FN Address for Nested FN Calls:
E363: 68                           PLA                   ;Pull Function Name Pointer, Low
E364: 85 8A                        STA   FNCNAM          ;Set Function Name Pointer, Low
E366: 68                           PLA                   ;Pull Function Name Pointer, High
E367: 85 8B                        STA   FNCNAM+1        ;Set Function Name Pointer, High
                   ; ------------------------------------;Set Old-Variable Value Pointer:
E369: A0 02                        LDY   #2              ;Point at Argument Variable Pointer, Low
E36B: B1 8A                        LDA   (FNCNAM),Y      ;Get Argument Variable Pointer, Low
E36D: 85 83                        STA   VARPTR          ;Set Old-Variable Value Pointer, Low
E36F: AA                           TAX                   ;Save Argument Variable Pointer, Low
E370: C8                           INY                   ;Point at Argument Variable Pointer, High
E371: B1 8A                        LDA   (FNCNAM),Y      ;Get Argument Variable Pointer, High
E373: F0 99                        BEQ   UNDFNCERR       ;Throw an "?Undef'd Function" Error if Null
E375: 85 84                        STA   VARPTR+1        ;Else: Set Old-Variable Value Pointer, High
                   ;                                     ;Now AVP is in VARPTR & [(X,A)={Low,High}]
                   ; ----------------------------------- ;Push Value of any pre-existing Old-Var
                   ;                                     ;with the same Name as Argument Variable:
E377: C8                           INY                   ;Now: (Y)=(4) 
E378: B1 83        SAVOLD          LDA   (VARPTR),Y      ;Get Old-Variable Value
E37A: 48                           PHA                   ;Push Old-Variable Value
E37B: 88                           DEY                   ;Count Down (Pushes 5 bytes)
E37C: 10 FA                        BPL   SAVOLD          ;Loop until Done [(Y)=(0)]
E37E: A4 84                        LDY   VARPTR+1        ;Get Old-Variable Value Pointer, High
                   ; ----------------------------------- ;Now Old-Var Valu is in [(X,Y)={Low,High}]
E380: 20 2B EB                     JSR   FACRND2XY       ;Store FAC (Rounded) in Old-Variable
                   ; ----------------------------------- ;Save Program Position:
                   ;                                     ;Save CHRGET's Next Char/Token Pointer
                   ;                                     ;(Remember TXTPTR for after FN call):
E383: A5 B9                        LDA   TXTPTR+1        ;Get Next Char/Token Pointer, High
E385: 48                           PHA                   ;Push Next Char/Token Pointer, High
E386: A5 B8                        LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
E388: 48                           PHA                   ;Push Next Char/Token Pointer, Low
                   ; ----------------------------------- ;Point CHRGET at Function Definition:
                   ;                                     ;Now, still: [(Y)=(0)] from FACRND2XY
E389: B1 8A                        LDA   (FNCNAM),Y      ;Get Function Definition Pointer, Low
E38B: 85 B8                        STA   TXTPTR          ;Set Next Char/Token Pointer, Low
E38D: C8                           INY                   ;Advance Indirect Addressing Index
E38E: B1 8A                        LDA   (FNCNAM),Y      ;Get Function Definition Pointer, High
E390: 85 B9                        STA   TXTPTR+1        ;Set Next Char/Token Pointer, High
                   ; ----------------------------------- ;Save Address of Argument Variable:
E392: A5 84                        LDA   VARPTR+1        ;Get Argument Variable Pointer, High
E394: 48                           PHA                   ;Push Address of Argument Variable, High
E395: A5 83                        LDA   VARPTR          ;Get Argument Variable Pointer, Low
E397: 48                           PHA                   ;Push Address of Argument Variable, Low
                   ; ----------------------------------- ;AVP is stl in VARPTR & [(X,A)={Low,High}]
E398: 20 67 DD                     JSR   FRMNUM          ;Evaluate Function
                   ; ----------------------------------- ;Pull & Save Address of Argument Variable:
E39B: 68                           PLA                   ;Pull Address of Argument Variable, Low
E39C: 85 8A                        STA   FNCNAM          ;Save Argument Variable Pointer, Low
E39E: 68                           PLA                   ;Pull Address of Argument Variable, High
E39F: 85 8B                        STA   FNCNAM+1        ;Save Argument Variable Pointer, Low
                   ; ----------------------------------- ;Are we Done with the Definition?
E3A1: 20 B7 00                     JSR   CHRGOT          ;Get Last Char/Token Gotten
E3A4: F0 03                        BEQ   GETOLD          ;TXTPTR Must be at Next ":" or EOL
E3A6: 4C C9 DE                     JMP   SYNERROR        ;Throw a "?Syntax" Error if it is Not there

                   ; ----------------------------------- ;Retrieve Program Position:
                   ;                                     ;Retrieve CHRGET's Next Char/Token Pointer
                   ;                                     ;(TXTPTR Remembered for after FN call):
E3A9: 68           GETOLD          PLA                   ;Pull Next Char/Token Pointer, Low
E3AA: 85 B8                        STA   TXTPTR          ;Restore Next Char/Token Pointer, Low
E3AC: 68                           PLA                   ;Pull Next Char/Token Pointer, High
E3AD: 85 B9                        STA   TXTPTR+1        ;Restore Next Char/Token Pointer, High
                   ; ----------------------------------- ;Retrieve Old-Variable Valu; Pull 5 bytes:
E3AF: A0 00        FN_DATA         LDY   #0              ;Clear Indirect Addressing Index (=0)
                   ; <<< Why No Count Down Loop here, too; Inverted as in SAVOLD above? >>>
E3B1: 68                           PLA                   ;Pull Old-Variable Value
E3B2: 91 8A                        STA   (FNCNAM),Y      ;Restore Old-Variable Value
E3B4: 68                           PLA                   ;Pull Old-Variable Value
E3B5: C8                           INY                   ;Advance Indirect Addressing Index (=1)
E3B6: 91 8A                        STA   (FNCNAM),Y      ;Restore Old-Variable Value
E3B8: 68                           PLA                   ;Pull Old-Variable Value
E3B9: C8                           INY                   ;Advance Indirect Addressing Index (=2)
E3BA: 91 8A                        STA   (FNCNAM),Y      ;Restore Old-Variable Value
E3BC: 68                           PLA                   ;Pull Old-Variable Value
E3BD: C8                           INY                   ;Advance Indirect Addressing Index (=3)
E3BE: 91 8A                        STA   (FNCNAM),Y      ;Restore Old-Variable Value
E3C0: 68                           PLA                   ;Pull Old-Variable Value
E3C1: C8                           INY                   ;Advance Indirect Addressing Index (=4)
E3C2: 91 8A                        STA   (FNCNAM),Y      ;Restore Old-Variable Value
E3C4: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "STR$" String Function: Immediate & Deferred; Parameter: STR$(aexpr)
                   ; ==============================================================================
                   ; Converts a Number (aexpr) into a String representing its Value.
                   ; The Number is evaluated before it is converted into a String.
                   ; If the Number exceeds the limit for Reals, an Overflow Error occurs.
                   ; ==============================================================================
                   ; 
E3C5: 20 6A DD     STR             JSR   CHKNUM          ;Assure (FAC) Type is Numeric (VALTYP=$00)
E3C8: A0 00                        LDY   #>FOUTBUFF      ;Starts String at STACK-1 ($00FF)
E3CA: 20 36 ED                     JSR   FOUT1           ;Convert FAC to Z-String in FOUT-Buffer
                   ; <<< How do we know there wasn't a collision with the Top of the Stack? >>>
E3CD: 68                           PLA                   ;Pull/Discard Return Address, Low
E3CE: 68                           PLA                   ;Pull/Discard Return Address, High
E3CF: A9 FF                        LDA   #FOUTBUFF       ;Point to STACK-1, Low
E3D1: A0 00                        LDY   #>FOUTBUFF      ;Point to STACK-1, High {Zero-Page}
E3D3: F0 12                        BEQ   STRLTRL         ;Make FOUT-Buffer into a Literal "String"

                   ; ==============================================================================
                   ; Initialize String Space & Set String Descriptors for a Character String:
                   ; ==============================================================================
E3D5: A6 A0        STRINI          LDX   TMPVPTR         ;Get Temp Variable Pointer, Low     (FAC+3)
E3D7: A4 A1                        LDY   TMPVPTR+1       ;Get Temp Variable Pointer, High    (FAC+4)
E3D9: 86 8C                        STX   DSCPTR          ;Set String Descriptor Pointer, Low
E3DB: 84 8D                        STY   DSCPTR+1        ;Set String Descriptor Pointer, High
                   ; ==============================================================================
                   ; Make String Space & Set the Temporary Descriptor for a Character String:
                   ; ==============================================================================
E3DD: 20 52 E4     STRSPC          JSR   GETSPACE        ;Get Space for the Character String
E3E0: 86 9E                        STX   DSCTMPL         ;Set Temp Descriptor, Str Ptr, Low  (FAC+1)
E3E2: 84 9F                        STY   DSCTMPH         ;Set Temp Descriptor, Str Ptr, High (FAC+2)
E3E4: 85 9D                        STA   DSCTMP          ;Set Temp Descriptor, String Length (FAC+0)
E3E6: 60                           RTS                   ;Retun to Caller

                   ; ==============================================================================
                   ; String Literal #1: Make String {AY/INPUT/STACK} Buffer into a Literal "String"
                   ; ==============================================================================
                   ; Build a Descriptor for String starting at [(A,Y)={Low,High}] terminated only
                   ; by a Zero or a Quotation Mark [built ins].  Return with a Temporary Descriptor
                   ; and its Address in DSCTMP (FAC+0,1,2) and TMPVPTR (FAC+3,4), respectively; and
                   ; Flag as String Variable (VALTYP = $FF).
                   ; ==============================================================================
                   ; Setup Literal Scan Delimiters to Stop STRLTRL2 only on a Zero or a Quote Mark:
                   ; ------------------------------------------------------------------------------
E3E7: A2 22        STRLTRL         LDX   #'"'            ;Get a Quotation Mark/Character
E3E9: 86 0D                        STX   CHARAC          ;Store Quote so STRLTRL2 will stop on it
E3EB: 86 0E                        STX   ENDCHR          ;Store Quote so STRLTRL2 will stop on it
                   ; ==============================================================================
                   ; String Literal #2: Make String {AY/INPUT/STACK} Buffer into a Literal "String"
                   ; ==============================================================================
                   ; Build Descriptor for String starting at [(A,Y)={Low,High}] terminated by Zero
                   ; or Quote Mark [built ins], & CHARAC or ENDCHR [caller/user must-be presets]. 
                   ; Return with a Temp Descriptor and its Address in DSCTMP (FAC+0,1,2) and
                   ; TMPVPTR (FAC+3,4), respectively; and Flag as String Variable (VALTYP = $FF).
                   ; ==============================================================================
E3ED: 85 AB        STRLTRL2        STA   STRNG1          ;Set Start of String: TmpStrPtr#1, Low
E3EF: 84 AC                        STY   STRNG1+1        ;Set Start of String: TmpStrPtr#1, High
E3F1: 85 9E                        STA   DSCTMPL         ;Set Temp Descriptor, String Pointer, Low
E3F3: 84 9F                        STY   DSCTMPH         ;Set Temp Descriptor, String Pointer, High
                   ; ----------------------------------- ;Find End of String:
E3F5: A0 FF                        LDY   #$FF            ;Preset Indirect Addressing Index
E3F7: C8           STRFNDEND       INY                   ;Advance Indirect Addressing Index 
E3F8: B1 AB                        LDA   (STRNG1),Y      ;Get Next String Character
E3FA: F0 0C                        BEQ   STRZNDFND       ;Branch if [Z=1] End of Zero-String Found
E3FC: C5 0D                        CMP   CHARAC          ;Else [Z=0]: Is it Alternate Terminator #1?
E3FE: F0 04                        BEQ   STRENDFND       ;Branch if [Z=1] End of String Found
E400: C5 0E                        CMP   ENDCHR          ;Else [Z=0]: Is it Alternate Terminator #2?
E402: D0 F3                        BNE   STRFNDEND       ;Loop if [Z=0] End of String NOT Found
                   ; ----------------------------------- ;Else [Z=1]: End of String Found
E404: C9 22        STRENDFND       CMP   #'"'            ;Is it a Quotation Mark?
E406: F0 01                        BEQ   STRQNDFND       ;Branch if [Z=1] Quote Found [C=1]
                   ;                                     ;Else [Z=0]: Quote NOT Found [C=(A>='"')]
                   ; ----------------------------------- ;Calculate End of String Address:
E408: 18           STRZNDFND       CLC                   ;Prepare to Add with NO Carry (No Quote!)
                   ;                                     ;Else [C=1]: Includes '"' in Str (Length)
E409: 84 9D        STRQNDFND       STY   DSCTMP          ;Set Temp Descriptor, String Length
E40B: 98                           TYA                   ;Get Temp Descriptor, String Length
E40C: 65 AB                        ADC   STRNG1          ;Add Start of String: TmpStrPtr#1, Low
E40E: 85 AD                        STA   STRNG2          ;Set End of String: TmpStrPtr#2, Low
E410: A6 AC                        LDX   STRNG1+1        ;Get Start of String: TmpStrPtr#1, High
E412: 90 01                        BCC   STRLTRLNC       ;If NO Carry, Skip incrementing High Byte:
E414: E8                           INX                   ;Inc Start of String: TmpStrPtr#1, High
E415: 86 AE        STRLTRLNC       STX   STRNG2+1        ;Set End of String: TmpStrPtr#2, High
                   ; ------------------------------------------------------------------------------
                   ; Where does the String start?  The String must be moved if it starts at the End
                   ; of Page 0 ($FF), or if it is in the Input Buffer (Page 2):
                   ; ------------------------------------------------------------------------------
E417: A5 AC                        LDA   STRNG1+1        ;Get Start of String: TmpStrPtr#1, High
E419: F0 04                        BEQ   STRLTRLZP       ;Page 0!  (Must be from STR$ Function)
E41B: C9 02                        CMP   #>INBUFF        ;Is it in the Input Buffer (Page 2)?
E41D: D0 0B                        BNE   PUTNEW          ;NO, Not Page 0 or 2; So just do Descriptor
                   ; ----------------------------------- ;YES, Page 0 or 2:
E41F: 98           STRLTRLZP       TYA                   ;Get Temp Descriptor, String Length
E420: 20 D5 E3                     JSR   STRINI          ;Make Space for the String
E423: A6 AB                        LDX   STRNG1          ;Get Start of String: TmpStrPtr#1, Low
E425: A4 AC                        LDY   STRNG1+1        ;Get Start of String: TmpStrPtr#1, High
E427: 20 E2 E5                     JSR   MOVSTR          ;Move the Character String
                   ; ------------------------------------------------------------------------------
                   ; Assure Temporary "String Descriptors" Stack is not full:
                   ; ------------------------------------------------------------------------------
                   ;                                     ;When Stack is Full: [(TEMPPT|X)=#INDEX]!
E42A: A6 52        PUTNEW          LDX   TEMPPT          ;Get SD Stack: Next Temp Descriptor Pointer
                   ;                                     ;Str Descriptor Stack ($55~$5D)=(9 bytes)
                   ;                                     ; Holds up to 3 Descriptors (3 bytes each)
E42C: E0 5E                        CPX   #INDEX          ;Is Stack Full: Too many Temp Descriptors?
E42E: D0 05                        BNE   PUTEMP          ;NO; There is room for another one
                   ; ------------------------------------------------------------------------------
                   ; <<< BUG if ever [(TEMPPT|X) > #INDEX]!  BCC|BLT would be better here; followed
                   ; by CPX #TEMPST & BCS|BGE PUTTEMP to assure (TEMPPT|X) is within the stack. >>>
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;User-Callable Error Entry Point:
E430: A2 BF        FRM2CPXERR      LDX   #ERR_FRMCPX     ;YES; Throw a "?Formula Too Complex" Error:
E432: 4C 12 D4     JERR            JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ------------------------------------------------------------------------------
                   ; Copy Temp Descriptor [in DSCTMP (FAC+0,1,2)] into the Temp Descriptor Stack. 
                   ; Put its ZP-Address there into the Temp Variable Pointer [TMPVPTR (FAC+3,4)].
                   ; ------------------------------------------------------------------------------
E435: A5 9D        PUTEMP          LDA   DSCTMP          ;Get Temp Descriptor, String Length
E437: 95 00                        STA   LOC0,X          ;Set SD Stack: Tmp Descriptor, StrLen
E439: A5 9E                        LDA   DSCTMPL         ;Get Temp Descriptor, String Address, Low
E43B: 95 01                        STA   LOC0+1,X        ;Set SD Stack: Tmp Descriptor, StrAdr, Low
E43D: A5 9F                        LDA   DSCTMPH         ;Get Temp Descriptor, String Address, High
E43F: 95 02                        STA   LOC0+2,X        ;Set SD Stack: Tmp Descriptor, StrAdr, High
E441: A0 00                        LDY   #$00            ;Get Zero to Clear:
E443: 86 A0                        STX   TMPVPTR         ;Set Temp Variable Pointer, Low     (FAC+3)
E445: 84 A1                        STY   TMPVPTR+1       ;Set Temp Variable Pointer, High    (FAC+4)
E447: 88                           DEY                   ;Get String Variable Type ($FF)
E448: 84 11                        STY   VALTYP          ;Flag as String: Set Variable Type to ($FF)
E44A: 86 53                        STX   LASTPT          ;Set SD Stack: Last Temp Descriptor Pointer
E44C: E8                           INX
E44D: E8                           INX                   ;Add 3 bytes (per Descriptor) to it
E44E: E8                           INX
E44F: 86 52                        STX   TEMPPT          ;Set SD Stack: Next Temp Descriptor Pointer
                   ;                                     ;When Stack's Full: [(TEMPPT|X)=#INDEX]!
E451: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Get/Make Space for a Character String at the Bottom of String Storage:
                   ; ==============================================================================
                   ; Enter with: A-Reg Set to String Length (Number of Bytes) Desired/Needed
                   ; Return with: [(X,Y)={Low,High}] Set to the Address of the New Space Allocated
                   ;              (A-Reg remains unchanged)
                   ; ==============================================================================
                   ; 
E452: 46 13        GETSPACE        LSR   GARFLG          ;Enable Garbage Collection
                   ;                                     ;^(Clears Sign Bit of Flag)
E454: 48           GETSPC          PHA                   ;Save String Length (Bytes) Desired/Needed
                   ; ----------------------------------- ;Compute New Bottom/Start of String Space)
                   ;                                     ;^(AKA: Free Space End|Top of Free Space)
                   ;                                     ;[Actuly Subtracts: (FRETOP)-(NewStrLen)]:
E455: 49 FF                        EOR   #%11111111      ;Invert Bits
E457: 38                           SEC                   ;Prepare for Add with Carry Set (Adds 1)
E458: 65 6F                        ADC   FRETOP          ;Add Top of Free Space, Low
E45A: A4 70                        LDY   FRETOP+1        ;Get Top of Free Space, High
E45C: B0 01                        BCS   GETSPC2         ;BGE: Branch if in Same Page of Memory
E45E: 88                           DEY                   ;Else, Reduce Page Address, too
                   ; ----------------------------------- ;Does it Fit in Remaining Memory?:
E45F: C4 6E        GETSPC2         CPY   STREND+1        ;CMP to End of Vars & Ptrs Storage, High
E461: 90 11                        BCC   MEMFULL         ;NO: Try Garbage Collection to Free Memory
E463: D0 04                        BNE   GOTSPACE        ;YES: It Fits in Memory Remaining
E465: C5 6D                        CMP   STREND          ;CMP to End of Vars & Ptrs Storage, Low
E467: 90 0B                        BCC   MEMFULL         ;NO: Try Garbage Collection to Free Memory
                   ;                                     ;YES: It Fits in Memory Remaining
                   ; ----------------------------------- ;Save New Top of Free Space:
                   ;                                     ;^(AKA: Bottom or Start of String Space)
E469: 85 6F        GOTSPACE        STA   FRETOP          ;Set Top of Free Space, Low
E46B: 84 70                        STY   FRETOP+1        ;Set Top of Free Space, High
E46D: 85 71                        STA   FRESPC          ;Set Temporary String Pointer, Low
E46F: 84 72                        STY   FRESPC+1        ;Set Temporary String Pointer, High
E471: AA                           TAX                   ;Save Top of Free Space, Low
                   ; ----------------------------------- ;Now: (FRETOP)=(FRESPC)=[(X,Y)={Low,High}]
E472: 68                           PLA                   ;Pull String Length Aquired [into (A)], too
E473: 60                           RTS                   ;Return to Caller (w/ all these things set)

                   ; ----------------------------------- ;Error Entry Point; NOT so User-Callable:
E474: A2 4D        MEMFULL         LDX   #ERR_MEMFULL    ;Get "?Out Of Memory" Error Message Index
E476: A5 13                        LDA   GARFLG          ;Get Garbage Collection Flag; Done Yet?
E478: 30 B8                        BMI   JERR            ;YES: Print Error Message based on X-Reg
E47A: 20 84 E4                     JSR   GARBAGE         ;NO: Maximize Free-Space, Collect Garbage
E47D: A9 80                        LDA   #$80            ;Flag Garbage Collection Done
E47F: 85 13                        STA   GARFLG          ;Set Garbage Collection Flag
E481: 68                           PLA                   ;Pull String Length (Bytes) Desired/Needed
E482: D0 D0                        BNE   GETSPC          ;Branch if String Space still Needed
                   ; ------------------------------------------------------------------------------
                   ; Maximize Free-Space, Collect Garbage from Top to Bottom:
                   ; ------------------------------------------------------------------------------
                   ; Shove all Referenced Strings as high as possible in memory (against HIMEM),
                   ; freeing up space below String-Area down to Top End of Variables & Pointers
                   ; Storage (STREND).
                   ; ------------------------------------------------------------------------------
                   ;     [(String-Area)=(HIMEM)-(FRETOP)]  &  [(Free-Space)=(FRETOP)-(STREND)]
                   ; ------------------------------------------------------------------------------
E484: A6 73        GARBAGE         LDX   MEMSIZ          ;Get End of String Space (HIMEM) Ptr, Low
E486: A5 74                        LDA   MEMSIZ+1        ;Get End of String Space (HIMEM) Ptr, High
                   ; ----------------------------------- ;Find Highest String:
                   ;                                     ;1 Pass thru All Vars for each Active Str
E488: 86 6F        FNDVAR          STX   FRETOP          ;Set Top of Free Space, Low
E48A: 85 70                        STA   FRETOP+1        ;Set Top of Free Space, High
                   ;                                     ;^(AKA: Bottom or Start of String Space)
                   ;                                     ;That Resets String-Storage (FRETOP=HIMEM)
E48C: A0 00                        LDY   #0              ;Clear Y-Index Register
E48E: 84 8B                        STY   FNCNAM+1        ;Clear Address of Descriptor, High
                   ;                                     ;^(Flag: "Still have Strings to Collect")
                   ; ----------------------------------- ;Point to Bottom of Free Space:
E490: A5 6D                        LDA   STREND          ;Get End of Array Vars & Ptrs Storage, Low
E492: A6 6E                        LDX   STREND+1        ;Get End of Array Vars & Ptrs Storage, High
E494: 85 9B                        STA   LOWTR           ;Set as Bottom of Free Space, Low
E496: 86 9C                        STX   LOWTR+1         ;Set as Bottom of Free Space, High
                   ; ----------------------------------- ;Start by Collecting Temp Descriptors:
E498: A9 55                        LDA   #TEMPST         ;Get Address of Next Temp Dscrptr Ptr, Low
E49A: A2 00                        LDX   #>TEMPST        ;Get Address of Next Temp Dscrptr Ptr, High
E49C: 85 5E                        STA   INDEX           ;Set String Variable Index Pointer, Low
E49E: 86 5F                        STX   INDEX+1         ;Set String Variable Index Pointer, High
E4A0: C5 52        TVAR            CMP   TEMPPT          ;Done Collecting Temporary Descriptors?
E4A2: F0 05                        BEQ   SVARS           ;YES: Go Do Simple Variables; EXIT LOOP
E4A4: 20 23 E5                     JSR   CHKVAR          ;NO: Check Temporary String Descriptor
E4A7: F0 F7                        BEQ   TVAR            ;Loop-Back; Always Taken
                   ; ----------------------------------- ;Now Collect Simple Variables:
E4A9: A9 07        SVARS           LDA   #7              ;Get Standard Length of Simple Variables
E4AB: 85 8F                        STA   DSCLEN          ;Set String Descriptor Length
                   ; ----------------------------------- ;Start at beginning of Variable Table:
E4AD: A5 69                        LDA   VARTAB          ;Get Start of Variables Pointer, Low
E4AF: A6 6A                        LDX   VARTAB+1        ;Get Start of Variables Pointer, High
E4B1: 85 5E                        STA   INDEX           ;Set String Variable Index Pointer, Low
E4B3: 86 5F                        STX   INDEX+1         ;Set String Variable Index Pointer, High
                   ; ----------------------------------- ;Done Collecting Simple Variables?
E4B5: E4 6C        SVAR            CPX   ARYTAB+1        ;Reached Start of Arrays Pointer, High?
E4B7: D0 04                        BNE   SVARGO          ;NO: Continue ...
E4B9: C5 6B                        CMP   ARYTAB          ;Reached Start of Arrays Pointer, Low
E4BB: F0 05                        BEQ   ARYVAR          ;YES: Go Collect Array Variables; EXIT LOOP
E4BD: 20 19 E5     SVARGO          JSR   CHKSMPLVAR      ;NO: Check Simple Variable
E4C0: F0 F3                        BEQ   SVAR            ;Loop-Back; Always Taken
                   ; ----------------------------------- ;Collect Array Variables:
E4C2: 85 94        ARYVAR          STA   HIGHDS          ;Set as Now Variable Pointer, Low
E4C4: 86 95                        STX   HIGHDS+1        ;Set as Now Variable Pointer, High
E4C6: A9 03                        LDA   #3              ;Get Standard Length of String Descriptors
E4C8: 85 8F                        STA   DSCLEN          ;Set String Descriptor Length
                   ; ----------------------------------- ;Scan Array Variables LOOP:
                   ;                                     ;CMP [(A,X)={Low,High}] to End of Arrays:
E4CA: A5 94        ARYVAR2         LDA   HIGHDS          ;Get Next Variable Pointer, Low
E4CC: A6 95                        LDX   HIGHDS+1        ;Get Next Variable Pointer, High
                   ; ----------------------------------- ;Done Collecting Array Variables?
E4CE: E4 6E        ARYVAR3         CPX   STREND+1        ;Reached End of Vars & Ptrs Storage High?
E4D0: D0 07                        BNE   ARYVARGO        ;NO: Continue ...
E4D2: C5 6D                        CMP   STREND          ;Reached End of Vars & Ptrs Storage, Low?
E4D4: D0 03                        BNE   ARYVARGO        ;NO: Continue ...
                   ;                                     ;YES: Done Collecting Array Variables;
E4D6: 4C 62 E5                     JMP   GRBGPASS        ;Go Move Highest String to Top; EXIT LOOP

                   ; ----------------------------------- ;Setup Pointer to Start of Array:
E4D9: 85 5E        ARYVARGO        STA   INDEX           ;Set Array Variable Index Pointer, Low
E4DB: 86 5F                        STX   INDEX+1         ;Set Array Variable Index Pointer, High
E4DD: A0 00                        LDY   #0              ;Point at 1st Character of Array Name
E4DF: B1 5E                        LDA   (INDEX),Y       ;Get 1st Character of Array Name
E4E1: AA                           TAX                   ;Save 1st Character of Array Name
E4E2: C8                           INY                   ;Point at 2nd Character of Array Name
E4E3: B1 5E                        LDA   (INDEX),Y       ;Get 2nd Character of Array Name
                   ;                                     ;Now (X,A)=(Array Name)
                   ; ----------------------------------- ;Prepare for Variable Type Check:
E4E5: 08                           PHP                   ;Push Status of 2nd Array Name Character
                   ;                                     ;^[(N) {2nd Char})=($:+-;%:--;Real:++)]
                   ; ----------------------------------- ;Advance Pointer to Next Variable:
E4E6: C8                           INY                   ;Point at Offset to Next Array, Low
E4E7: B1 5E                        LDA   (INDEX),Y       ;Get Offset to Next Array, Low
                   ; ----------------------------------- ;Calculate Start of Next Array:
                   ;                                     ;(Here, Carry's always Clear, for Add w/C)
E4E9: 65 94                        ADC   HIGHDS          ;Add Now Variable Pointer, Low
E4EB: 85 94                        STA   HIGHDS          ;Set as Next Variable Pointer, Low
E4ED: C8                           INY                   ;Point at Offset to Next Array, High
E4EE: B1 5E                        LDA   (INDEX),Y       ;Get Offset to Next Array, High
E4F0: 65 95                        ADC   HIGHDS+1        ;Add Now Variable Pointer, High
E4F2: 85 95                        STA   HIGHDS+1        ;Set as Next Variable Pointer, High
                   ; ----------------------------------- ;Assure Array is a String Array:
E4F4: 28                           PLP                   ;Pull Status of 2nd Array Name Character
                   ;                                     ;^[(N) {2nd Char})=($:+-;%:--;Real:++)]
E4F5: 10 D3                        BPL   ARYVAR2         ;Loop-Back if Real/FP Array (VarName)^
E4F7: 8A                           TXA                   ;Retrieve 1st Character of Array Name
E4F8: 30 D0                        BMI   ARYVAR2         ;Loop-Back if Integer Array (VarName)^
                   ; ----------------------------------- ;Array is a String Array:
E4FA: C8                           INY                   ;Point at Number of Array Dimensions
E4FB: B1 5E                        LDA   (INDEX),Y       ;Get Number of Array Dimensions
E4FD: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E4FF: 0A                           ASL   A               ;Double Number of Array Dimensions
E500: 69 05                        ADC   #5              ;& Add Five; Result: (A)=(2*Dims+5)
                   ;                                     ;Now (A)=(Size of this Array Variable)
                   ; ----------------------------------- ;Point at 1st Array Element:
E502: 65 5E                        ADC   INDEX           ;Add Array Variable Index Pointer, Low
E504: 85 5E                        STA   INDEX           ;Set Array Variable Index Pointer, Low
E506: 90 02                        BCC   AVGSKPADV       ;Skip Page Advance if Carry Clear
E508: E6 5F                        INC   INDEX+1         ;Else, Carry Set, Advance Page Address
                   ; ----------------------------------- ;Step through each Element in Str Array:
E50A: A6 5F        AVGSKPADV       LDX   INDEX+1         ;Get Array Variable Index Pointer, High
E50C: E4 95        ARYSTR          CPX   HIGHDS+1        ;Has Pointer Reached Next Variable, High?
E50E: D0 04                        BNE   GOGO            ;NO: Process Next Element
E510: C5 94                        CMP   HIGHDS          ;Has Pointer Reached Next Variable, Low?
E512: F0 BA                        BEQ   ARYVAR3         ;YES, Loop-Back: Do Next Array Variable
E514: 20 23 E5     GOGO            JSR   CHKVAR          ;NO: Continue Processing Array
E517: F0 F3                        BEQ   ARYSTR          ;Loop-Back: Do Next Element; Always Taken
                   ; 
                   ; ==============================================================================
                   ; Check Simple Variable: Assure Variable is a String
                   ; ==============================================================================
                   ; Upon Entry here: (Y)=(0) Always, (INDEX)=(String Variable Index Pointer);
                   ;   & from SVARGO: (INDEX),Y Points at Variable's Name
                   ; ------------------------------------------------------------------------------
E519: B1 5E        CHKSMPLVAR      LDA   (INDEX),Y       ;Get 1st Character of Variable Name
E51B: 30 35                        BMI   CHKBUMP         ;Branch if Not a String Variable
                   ;                                     ;^[It's Integer Var ($:+-;%:--;Real:++)]
E51D: C8                           INY                   ;Point at 2nd Character of Variable Name
E51E: B1 5E                        LDA   (INDEX),Y       ;Get 2nd Character of Variable Name
E520: 10 30                        BPL   CHKBUMP         ;Branch if Not a String Variable
                   ;                                     ;^[It's a Real/FP Var ($:+-;%:--;Real:++)]
                   ; 
                   ; ==============================================================================
                   ; Check Variable: If String is Not Empty, Check if it is Highest
                   ; ==============================================================================
E522: C8                           INY                   ;Point at String Length
                   ; ------------------------------------------------------------------------------
                   ; Upon Entry here: (Y)=(0) & (INDEX)=(String Variable Index Pointer);
                   ;     & from TVAR: (INDEX),Y Points at Variable's Descriptor;
                   ;     & from GOGO: (INDEX),Y Points at Variable's Current Element [Doesn't Jibe]
                   ; ------------------------------------------------------------------------------
E523: B1 5E        CHKVAR          LDA   (INDEX),Y       ;Get String Length
E525: F0 2B                        BEQ   CHKBUMP         ;Skip it if it is a Null String
E527: C8                           INY                   ;Point at String Address, Low
E528: B1 5E                        LDA   (INDEX),Y       ;Get String Address, Low
E52A: AA                           TAX                   ;Save (for CPX) String Address, Low
E52B: C8                           INY                   ;Point at String Address, High
E52C: B1 5E                        LDA   (INDEX),Y       ;Get String Address, High
                   ;                                     ;(FRETOP AKA: Bottom/Start of String Spc)
E52E: C5 70                        CMP   FRETOP+1        ;Reached Top of Free Space, High?
E530: 90 06                        BCC   CHKVAR1         ;NO, Below Top of Free Space, High
E532: D0 1E                        BNE   CHKBUMP         ;YES, Above Top of Free Space, High
E534: E4 6F                        CPX   FRETOP          ;Reached Top of Free Space, Low?
E536: B0 1A                        BCS   CHKBUMP         ;YES, Above Top of Free Space, Low
                   ;                                     ;^^^: Garbage Collected already, Skip it
                   ; ----------------------------------- ;Above Highest String Found?
E538: C5 9C        CHKVAR1         CMP   LOWTR+1         ;Reached Bottom of Free Space, High?
E53A: 90 16                        BCC   CHKBUMP         ;NO, Ignore for Now, Skip it
E53C: D0 04                        BNE   CHKVAR2         ;YES, This is the new Highest String
E53E: E4 9B                        CPX   LOWTR           ;Reached Bottom of Free Space, Low?
E540: 90 10                        BCC   CHKBUMP         ;NO, Ignore for Now, Skip it
                   ; ----------------------------------- ;YES, Make it new Highest String:
E542: 86 9B        CHKVAR2         STX   LOWTR           ;Save as Pointer to Highest String, Low
E544: 85 9C                        STA   LOWTR+1         ;Save as Pointer to Highest String, High
                   ; ----------------------------------- ;Save Address of Descriptor too:
E546: A5 5E                        LDA   INDEX           ;Get Address of Descriptor, Low
E548: A6 5F                        LDX   INDEX+1         ;Get Address of Descriptor, High
E54A: 85 8A                        STA   FNCNAM          ;Save as Address of Descriptor, Low
E54C: 86 8B                        STX   FNCNAM+1        ;Save as Address of Descriptor, High
                   ;                                     ;^(Flag: "Still have Strings to Collect")
E54E: A5 8F                        LDA   DSCLEN          ;Get String Descriptor Length
E550: 85 91                        STA   GARLEN          ;Set as String Descriptor Length
                   ;                                     ;^(Length for Garbage Collection)
                   ; ----------------------------------- ;Advance to Next Variable:
E552: A5 8F        CHKBUMP         LDA   DSCLEN          ;Get String Descriptor Length
E554: 18                           CLC                   ;Prepare for Add with Carry
E555: 65 5E                        ADC   INDEX           ;Add Address of Descriptor, Low
E557: 85 5E                        STA   INDEX           ;Set Address of Descriptor, Low
E559: 90 02                        BCC   CHKEXIT         ;Skip Advancing Page if No Carry Over
E55B: E6 5F                        INC   INDEX+1         ;Advance Address of Descriptor, High
E55D: A6 5F        CHKEXIT         LDX   INDEX+1         ;Return (INDEX)=[(A,X)={Low,High}]
E55F: A0 00                        LDY   #0              ;Return (Y)=(0)
E561: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Move Highest String to Top
                   ; ==============================================================================
                   ; 
E562: A6 8B        GRBGPASS        LDX   FNCNAM+1        ;Retrieve Address of Descriptor, High
                   ;                                     ;^(Flag: "Still have Strings to Collect")
E564: F0 F7                        BEQ   CHKEXIT         ;Collection Ends if Flag is still Zero
                   ; <<< ---------------------------------------------------------------------- >>>
                   ; Any attemp to collect a temp string will abort collection.  This BUG is rarely
                   ; a problem, but could be if collection is forced by a concatination and the
                   ; string space just has room for the new string after collection.  For example:
                   ; LOMEM:10000: HIMEM:10012: A$="A": A$=A$+"B": A$=A$+"C": PRINT A$ prints "ABA"
                   ; [in immediate mode, but in deferred mode, prints "ABC", in AppleWin 1.29.3.0].
                   ; <<< ====================================================================== >>>
                   ; 
                   ; ----------------------------------- ;Compute Y-Index to Point at String Length
                   ;                                     ; & String Pointer, Variable Elements:
E566: A5 91                        LDA   GARLEN          ;Get String Descriptor Length
E568: 29 04                        AND   #%00000100      ;If it was 3 or 7, make it 0 or 4
                   ;                                     ;^(4 is Simple Variable, else 0)
E56A: 4A                           LSR   A               ;Make it 0 or 2; Name precedes Descriptor
E56B: A8                           TAY                   ;Point at String Length in Descriptor
                   ;                                     ;^(2 is Simple Variable, else 0)
E56C: 85 91                        STA   GARLEN          ;Save to Set Y-Index into Variable later
                   ; ----------------------------------- ;String is between Bottom of Free Space
                   ;                                     ;(LOWTR) & Top-End of Arrays (HIGHTR):
E56E: B1 8A                        LDA   (FNCNAM),Y      ;Get String Length from Descriptor
                   ;                                     ;Carry was Cleared by LSR (for Add w/C)
E570: 65 9B                        ADC   LOWTR           ;Add Bottom of Free Space, Low
E572: 85 96                        STA   HIGHTR          ;Set as new Top-End of Arrays, Low
E574: A5 9C                        LDA   LOWTR+1         ;Get Bottom of Free Space, High
E576: 69 00                        ADC   #0              ;Add Carry to Bottom of Free Space, High
E578: 85 97                        STA   HIGHTR+1        ;Set as new Top-End of Arrays, High
                   ; ----------------------------------- ;Set High End Destination:
E57A: A5 6F                        LDA   FRETOP          ;Get Top of Free Space, Low
E57C: A6 70                        LDX   FRETOP+1        ;Get Top of Free Space, High
                   ;                                     ;^(AKA: Bottom or Start of String Space)
E57E: 85 94                        STA   HIGHDS          ;Save as Start of String Space, Low
E580: 86 95                        STX   HIGHDS+1        ;Save as Start of String Space, High
                   ; ----------------------------------- ;Move String Up:
                   ;                                     ;(HIGHDS) = Highest Destination Address +1
                   ;                                     ; (LOWTR) = Lowest Source Address
                   ;                                     ;(HIGHTR) = Highest Source Address +1
E582: 20 9A D3                     JSR   MVBLKUP2        ;Move Memory Block Upward
                   ; ----------------------------------- ;Fix String's Descriptor:
E585: A4 91                        LDY   GARLEN          ;Retrieve to Set Y-Index into Variable
E587: C8                           INY                   ;Point at Descriptor String Pointer, Low
                   ;                                     ;Store New Address:
E588: A5 94                        LDA   HIGHDS          ;Get Start of String Space, Low
E58A: 91 8A                        STA   (FNCNAM),Y      ;Set Descriptor String Pointer, Low
E58C: AA                           TAX                   ;Save Pointer to Moved String, Low
                   ; ----------------------------------- ;Correct MVBLKUP2's Overshoot:
E58D: E6 95                        INC   HIGHDS+1        ;Advance Start of String Space, High
E58F: A5 95                        LDA   HIGHDS+1        ;Get Start of String Space, High
E591: C8                           INY                   ;Point at Descriptor String Pointer, High
E592: 91 8A                        STA   (FNCNAM),Y      ;Set Descriptor String Pointer, High
                   ;                                     ;[(X,A)={Low,High}] Points at Moved String
E594: 4C 88 E4                     JMP   FNDVAR          ;Find Next Variable to Collect

                   ; ==============================================================================
                   ; Concatenate Two Strings
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Save 1st String's Descriptor Address:
E597: A5 A1        CAT             LDA   TMPVPTR+1       ;Get Temp Variable Pointer, High (FAC+4)
E599: 48                           PHA                   ;Push Address of 1st Descriptor, High
E59A: A5 A0                        LDA   TMPVPTR         ;Get Temp Variable Pointer, Low  (FAC+3)
E59C: 48                           PHA                   ;Push Address of 1st Descriptor, Low
                   ; ----------------------------------- ;Save 2nd String's Descriptor Address:
E59D: 20 60 DE                     JSR   GETVAL          ;Put Pointer to String Descriptor in FAC
E5A0: 20 6C DD                     JSR   CHKSTR          ;Assure (FAC) Type is String (VALTYP=$FF)
                   ; ----------------------------------- ;Retrieve 1st String's Descriptor Address:
E5A3: 68                           PLA                   ;Pull Address of 1st Descriptor, Low
E5A4: 85 AB                        STA   STRNG1          ;Set Pointer to 1st String, Low
E5A6: 68                           PLA                   ;Pull Address of 1st Descriptor, High
E5A7: 85 AC                        STA   STRNG1+1        ;Set Pointer to 1st String, High
                   ; ----------------------------------- ;Get Concatenated Size, Add Lenghts: 
E5A9: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E5AB: B1 AB                        LDA   (STRNG1),Y      ;Get Length of 1st String
E5AD: 18                           CLC                   ;Prepare for Add with Carry
E5AE: 71 A0                        ADC   (TMPVPTR),Y     ;Add Length of 2nd String (FAC+3,4)
E5B0: 90 05                        BCC   CAT1            ;Branch if < $100; Total Length is OK
                   ; ----------------------------------- ;User-Callable Error Entry Point:
E5B2: A2 B0        STR2LGERR       LDX   #ERR_STRLONG    ;Throw a "?String Too Long" Error
E5B4: 4C 12 D4                     JMP   ERROR           ;Print Error based on X-Reg

                   ; ------------------------------------------------------------------------------
                   ; Concatenate the Two Strings 
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Get Space for Concatenated Strings
E5B7: 20 D5 E3     CAT1            JSR   STRINI          ;Initialize String Space & Descriptors
E5BA: 20 D4 E5                     JSR   MOVINS          ;Move in 1st String
                   ; ----------------------------------- ;Free up 2nd String:
E5BD: A5 8C                        LDA   DSCPTR          ;Get String Descriptor Pointer, Low
E5BF: A4 8D                        LDY   DSCPTR+1        ;Get String Descriptor Pointer, High
E5C1: 20 04 E6                     JSR   FRETMP          ;Free up a Temporary String
E5C4: 20 E6 E5                     JSR   MOVSTR1         ;Move in 2nd String
                   ; ----------------------------------- ;Free up 1st String:
E5C7: A5 AB                        LDA   STRNG1          ;Get String Descriptor Pointer, Low
E5C9: A4 AC                        LDY   STRNG1+1        ;Get String Descriptor Pointer, High
E5CB: 20 04 E6                     JSR   FRETMP          ;Free up a Temporary String
E5CE: 20 2A E4                     JSR   PUTNEW          ;Setup Descriptor
E5D1: 4C 95 DD                     JMP   FRMEVL2         ;Finish Expression Evaluation

                   ; ------------------------------------------------------------------------------
                   ; Get String Descriptor at (STRNG1) & Move Described String to (FRESPC)
                   ; ------------------------------------------------------------------------------
                   ; 
E5D4: A0 00        MOVINS          LDY   #0              ;Point at String Length
E5D6: B1 AB                        LDA   (STRNG1),Y      ;Get String Length (* from its Descriptor)
E5D8: 48                           PHA                   ;Push String Length
E5D9: C8                           INY                   ;Point at String Pointer, Low
E5DA: B1 AB                        LDA   (STRNG1),Y      ;Get String Pointer, Low (*)
E5DC: AA                           TAX                   ;Save String Pointer, Low
E5DD: C8                           INY                   ;Point at String Pointer, High
E5DE: B1 AB                        LDA   (STRNG1),Y      ;Get String Pointer, High (*)
E5E0: A8                           TAY                   ;Save String Pointer, High
E5E1: 68                           PLA                   ;Pull String Length
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Move String at [(X,Y)={Low,High}] w/ Length in (A) to Destination at (FRESPC)
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Put Pointer in INDEX:
E5E2: 86 5E        MOVSTR          STX   INDEX           ;Save String Pointer, Low
E5E4: 84 5F                        STY   INDEX+1         ;Save String Pointer, High
                   ; ----------------------------------- ;Move String (2nd Entry Point):
E5E6: A8           MOVSTR1         TAY                   ;Save String Length as Count Down Index
E5E7: F0 0A                        BEQ   MOVSTR2         ;Done if Count Down Index is Zero
E5E9: 48                           PHA                   ;Push String Length
                   ; ----------------------------------- ;Move String (Loop):
E5EA: 88           MOVESTR         DEY                   ;Reduce String Length Count Down Index
E5EB: B1 5E                        LDA   (INDEX),Y       ;Get Old String Character Byte
E5ED: 91 71                        STA   (FRESPC),Y      ;Set New String Character Byte
                   ;                                     ;Test if any more Bytes to Move:
E5EF: 98                           TYA                   ;Get String Length Count Down Index
E5F0: D0 F8                        BNE   MOVESTR         ;Loop-Back if Not Done
                   ; ----------------------------------- ;Get Length & Add to FRESPC [Point to Next
                   ;                                     ; Higher Byte (for use by Concatenation)]:
E5F2: 68                           PLA                   ;Pull String Length
E5F3: 18           MOVSTR2         CLC                   ;Prepare for Add with Carry
E5F4: 65 71                        ADC   FRESPC          ;Add Temporary String Pointer, Low
E5F6: 85 71                        STA   FRESPC          ;Set Temporary String Pointer, Low
E5F8: 90 02                        BCC   MOVSTR3         ;Skip Advancing High Byte if NO Carryover
E5FA: E6 72                        INC   FRESPC+1        ;Add Carry & Set Temp String Pointer, High
E5FC: 60           MOVSTR3         RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Release Temporary String Descriptor (in FAC)
                   ; ==============================================================================
                   ; 
                   ; =================================== ;[1st Entry Pt: from "LEN" Statement S/R]
                   ; Release String Descriptor if String is a Temporary String & is Lowest in RAM:
                   ; ----------------------------------- ;Assure (FAC) Points to a Str Descriptor:
E5FD: 20 6C DD     FRESTR          JSR   CHKSTR          ;Assure (FAC) Type is String (VALTYP=$FF)
                   ; =================================== ;[2nd Entry Pt: from STRPRT|STRCMP|FRE]
                   ; Free up String Descriptor [(TMPVPTR)=(FAC+3,4)] & a Temp String if Lowest:
                   ; ----------------------------------- ;Get String Descriptor Pointer:
E600: A5 A0        FREFAC          LDA   TMPVPTR         ;Get Temp Variable Pointer, Low (FAC+3)
E602: A4 A1                        LDY   TMPVPTR+1       ;Get Temp Variable Pointer, High (FAC+4)
                   ; ================================= ;[3rd Entry Pt: from STRCMP|CAT1|LEFTSTR]
                   ; Free up a Temporary String if it is Lowest in RAM (Highest on String Stack):
                   ; ----------------------------------- ;Put String Descriptor Pointer in INDEX:
E604: 85 5E        FRETMP          STA   INDEX           ;Save Pointer to String Descriptor, Low
E606: 84 5F                        STY   INDEX+1         ;Save Pointer to String Descriptor, High
E608: 20 35 E6                     JSR   FRETMS          ;Free Temp Descriptor w/o Freeing up String
E60B: 08                           PHP                   ;Push Status: Remember if Temp (Z=1) or Not
                   ; ----------------------------------- ;Get Descriptor Data:
E60C: A0 00                        LDY   #0              ;Point at String Length in Descriptor
E60E: B1 5E                        LDA   (INDEX),Y       ;Get String Length
E610: 48                           PHA                   ;Push String Length
E611: C8                           INY                   ;Point at String Pointer, Low
E612: B1 5E                        LDA   (INDEX),Y       ;Get String Pointer, Low
E614: AA                           TAX                   ;Save String Pointer, Low
E615: C8                           INY                   ;Point at String Pointer, High
E616: B1 5E                        LDA   (INDEX),Y       ;Get String Pointer, High
E618: A8                           TAY                   ;Save String Pointer, High
E619: 68                           PLA                   ;Pull String Length
                   ;                                     ;Now: String Length is in Accumulator (A)
                   ;                                     ;& String Pointer is in [(X,Y)={Low,High}]
                   ; ----------------------------------- ;Free up Space if String is Temp & Lowest:
E61A: 28                           PLP                   ;Pull Status: Retrieve if Temp (Z=1) or Not
E61B: D0 13                        BNE   FRETMP2         ;Branch if Not Temporary String (Z=0)
                   ; ----------------------------------- ;Is it THE Lowest String?
                   ;                                     ;Compare to Bottom/Start of String Space:
E61D: C4 70                        CPY   FRETOP+1        ;Compare to Top of Free Space, High
E61F: D0 0F                        BNE   FRETMP2         ;NO: Branch if Not Lowest String
E621: E4 6F                        CPX   FRETOP          ;Compare to Top of Free Space, Low
E623: D0 0B                        BNE   FRETMP2         ;NO: Branch if Not Lowest String
                   ;                                     ;YES, it is THE Lowest String
                   ; ----------------------------------- ;Delete Lowest String (Move FRETOP Up):
E625: 48                           PHA                   ;Push String Length
E626: 18                           CLC                   ;Prepare for Add with Carry
E627: 65 6F                        ADC   FRETOP          ;Add Top of Free Space, Low
E629: 85 6F                        STA   FRETOP          ;Set Top of Free Space, Low
E62B: 90 02                        BCC   FRETMP1         ;Skip Advancing High Byte if NO Carryover
E62D: E6 70                        INC   FRETOP+1        ;Add Carry & Set Top of Free Space, High
E62F: 68           FRETMP1         PLA                   ;Pull String Length
                   ; ----------------------------------- ;Put String Pointer in INDEX:
E630: 86 5E        FRETMP2         STX   INDEX           ;Set as Address of String, Low
E632: 84 5F                        STY   INDEX+1         ;Set as Address of String, High
                   ; ----------------------------------- ;Return String's New Descriptor Data:
                   ;                                     ;String Length in Accumulator (A)
                   ;                                     ;String Ptr in INDEX=[(X,Y)={Low,High}]
E634: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Free Temp Descriptor w/o Freeing up String
                   ; ==============================================================================
                   ; 
                   ; Release TD from SD Stack if [(A,Y)={Low,High}]=(LASTPT):
                   ; 
E635: C4 54        FRETMS          CPY   LASTPT+1        ;Compare to SD Stack: Last TD Pointer, High
E637: D0 0C                        BNE   FRETMS1         ;Cannot Release if NOT Same One
E639: C5 53                        CMP   LASTPT          ;Compare to SD Stack: Last TD Pointer, Low
E63B: D0 08                        BNE   FRETMS1         ;Cannot Release if NOT Same One
E63D: 85 52                        STA   TEMPPT          ;Set SD Stack: Next TD Pointer
E63F: E9 03                        SBC   #3              ;Reduce SD Stack: Last TD Pointer, Low
E641: 85 53                        STA   LASTPT          ;Set SD Stack: Last TD Pointer, Low
E643: A0 00                        LDY   #0              ;Set SD Stack: Last TD Pointer, High
E645: 60           FRETMS1         RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; ** Unary String Operator Functions (CHR$, LEFT$, RIGHT$, & MID$) Start Here **
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "CHR$" Character String Function:
                   ;      Immediate & Deferred; Parameters: CHR$ (Aexpr);
                   ;      Returns ASCII Character of an Integer Number (from 0 to 255)
                   ;      (Real Numbers are Converted to Integer Numbers)
                   ; ==============================================================================
                   ; 
E646: 20 FB E6     CHRSTR          JSR   CONINT          ;Evaluate Formula at TXTPTR into (X) & FAC
E649: 8A                           TXA                   ;Get Result; ^[Real]-->[Integer (0..255)]
E64A: 48                           PHA                   ;Push Result
E64B: A9 01                        LDA   #1              ;Get Space for a Single-Character String 
E64D: 20 DD E3                     JSR   STRSPC          ;Make String Space & Set Temp Descriptor
E650: 68                           PLA                   ;Pull Result
E651: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E653: 91 9E                        STA   (DSCTMPL),Y     ;Set Temp Descriptor, Str Adrs, Low (FAC+1)
                   ; ----------------------------------- ;Pop/Discard Return Address:
                   ;                                     ;(NO Return to UNARY2 for CHR$)
E655: 68                           PLA                   ;Pull/Discard UNARY2 Return Address, Low
E656: 68                           PLA                   ;Pull/Discard UNARY2 Return Address, High
E657: 4C 2A E4                     JMP   PUTNEW          ;Make it a Temporary String

                   ; ==============================================================================
                   ; "LEFT$" Left String Function:
                   ; ==============================================================================
                   ; Immediate & Deferred; Parameters: LEFT$ (Sexpr, Aexpr);
                   ; Returns first (Numeric Expression) Characters of (String Expression)
                   ; (Real Numbers are Converted to Integer Numbers)
                   ; ==============================================================================
                   ; 
E65A: 20 B9 E6     LEFTSTR         JSR   INSTRING        ;Do Common Setup for LEFT$|RIGHT$|MID$
                   ;                        Returns -->  ;(Y=0) & (A=X)=(2nd Parmeter of Function)=
                   ;                                     ; [Specified Length of Substring (Aexpr)]=
E65D: D1 8C                        CMP   (DSCPTR),Y      ;[(2nd Parameter)<(Original Length)]?
E65F: 98                           TYA                   ;Clear (A)=[(Y=0): Start Point in String]
                   ; 
                   ; ==============================================================================
                   ; Routine End Code for LEFT$, RIGHT$, & MID$ Functions
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Drop-Down Entry-Pt from LEFT$ Function &
                   ;                                     ;Jump-Back Entry-Pt from RIGHT$ Function:
                   ;                                     ;Now: (A)=[Starting Point in String]
E660: 90 04        RGHTSTR         BCC   INSTR           ;BLT: 2nd Parameter is Smaller, Use It
E662: B1 8C                        LDA   (DSCPTR),Y      ;Else, Original Length is Smaller, Use It
E664: AA                           TAX                   ;Save Original String Length
E665: 98                           TYA                   ;Clear (A)=[(Y=0): Start Point in String]
E666: 48           INSTR           PHA                   ;Push Starting Point in Original String 
                   ; ----------------------------------- ;2 Branch-Bak Entry-Pts frm MID$ Function:
                   ;                                     ;Entry Point for Offset > Original Length:
E667: 8A           MIDSTR2         TXA                   ;Retrieve Length (or Width) of Substring
                   ;                                     ;Entry Point for using Smallest Length:
E668: 48           MIDSTR3         PHA                   ;Push Length (or Width) of Substring
E669: 20 DD E3                     JSR   STRSPC          ;Make String Space & Set Temp Descriptor
E66C: A5 8C                        LDA   DSCPTR          ;Get String Descriptor Pointer, Low
E66E: A4 8D                        LDY   DSCPTR+1        ;Get String Descriptor Pointer, High
E670: 20 04 E6                     JSR   FRETMP          ;Release Parameter String if Temporary
E673: 68                           PLA                   ;Pull Length (Width) of Substring
E674: A8                           TAY                   ;Save Length (Width) of Substring
                   ;              ---------------------- ;Add Offset to Move Strings INDEX Pointer:
E675: 68                           PLA                   ;Pull Starting Point in Original String,
                   ;                                     ;for LEFT$ & RIGHT$ Functions, or Offset
                   ;                                     ;[(Specified Start)-1] for MID$ Function
E676: 18                           CLC                   ;Prepare for Add with Carry
E677: 65 5E                        ADC   INDEX           ;Add Move Strings Index Pointer
E679: 85 5E                        STA   INDEX           ;Set Move Strings Index Pointer
E67B: 90 02                        BCC   INSTRSKP        ;Skip Advancing High Byte if NO Carryover
E67D: E6 5F                        INC   INDEX+1         ;Add Carry to Move Strings Index Ptr, High
E67F: 98           INSTRSKP        TYA                   ;Retrieve Length (Width) of Substring
E680: 20 E6 E5                     JSR   MOVSTR1         ;Move Substring to String Space
E683: 4C 2A E4                     JMP   PUTNEW          ;Go Make it a Temporary String

                   ; ==============================================================================
                   ; "RIGHT$" Right String Function:
                   ; ==============================================================================
                   ; Immediate & Deferred; Parameters: RIGHT$ (Sexpr, Aexpr);
                   ; Returns last (Numeric Expression) Characters of (String Expression)
                   ; (Real Numbers are Converted to Integer Numbers)
                   ; ==============================================================================
                   ; 
E686: 20 B9 E6     RIGHTSTR        JSR   INSTRING        ;Do Common Setup for LEFT$|RIGHT$|MID$
                   ;                        Returns -->  ;(Y=0) & (A=X)=(2nd Parmeter of Function)=
                   ;                                     ; [Specified Length of Substring (Aexpr)]=
                   ; ----------------------------------- ;Compute (Length)-(Width of SubString)
                   ;                                     ;to get Starting Point in String:
E689: 18                           CLC                   ;Prepare to Subtract w/ Borrow [A-Data-!C]
E68A: F1 8C                        SBC   (DSCPTR),Y      ;Subtract Original String Length [A-Len-1]
E68C: 49 FF                        EOR   #%11111111      ;Invert Bits [Negate(A-Len-1)=(Len+1-A)]
                   ;                                     ;      [(Length of Remainder)=(Len+1-A)]
                   ;                                     ; [(Starting Point in String)=(Len+1-A)]
E68E: 4C 60 E6                     JMP   RGHTSTR         ;Goto End Code for RIGHT$

                   ; ==============================================================================
                   ; "MID$" Middle String Function:
                   ; ==============================================================================
                   ; Immediate & Deferred; Parameters: MID$ (Sexpr, Aexpr1 [, Aexpr2]);
                   ; Returns (Numeric Expression 2) Middle Characters of (String Expression)
                   ; from the (Numeric Expression 1) Character to the Right
                   ; (Real Numbers are Converted to Integer Numbers)
                   ; ==============================================================================
                   ; 
E691: A9 FF        MIDSTR          LDA   #$FF            ;Setup Large Fake Length for 3rd Parameter
E693: 85 A1                        STA   FAC+4           ;Set FAC Mantissa, Low
E695: 20 B7 00                     JSR   CHRGOT          ;Get Last Char/Token Got
E698: C9 29                        CMP   #')'            ;Was it a Closing Parenthsis [")"]?
E69A: F0 06                        BEQ   MIDSTR1         ;YES, Then there is No 3rd Parameter
E69C: 20 BE DE                     JSR   CHKCOM          ;NO, Then a Comma is Required
                   ;                                     ;(between 2nd & 3rd Parameters)
E69F: 20 F8 E6                     JSR   GETBYT          ;Evaluate 3rd Parameter into FAC+4
                   ;                                     ;^[Specified Length of Substring (Aexpr2)]
E6A2: 20 B9 E6     MIDSTR1         JSR   INSTRING        ;Do Common Setup for LEFT$|RIGHT$|MID$
                   ;                        Returns -->  ;(Y=0) & (A=X)=(2nd Parmeter of Function)=
                   ;                                     ; [Specified Start of Substring (Aexpr1)]=
E6A5: CA                           DEX                   ;Reduce 2nd Parameter [(Specified Start)-1]
E6A6: 8A                           TXA                   ;Get it as Specified Offset  [^]
E6A7: 48                           PHA                   ;Push it as Specified Offset [^]
                   ; ----------------------------------- ;Compute (Length)-[(Specified Start)-1]
                   ;                                     ;to get Length of Remainder of String:
E6A8: 18                           CLC                   ;Prepare to Subtract w/ Borrow [A-Data-!C]
E6A9: A2 00                        LDX   #0              ;Clear X-Reg (before Branch-Backs occur)
E6AB: F1 8C                        SBC   (DSCPTR),Y      ;Subtract Original String Length [A-Len-1]
E6AD: B0 B8                        BCS   MIDSTR2         ;BGE: Branch if Offset > Original Length
                   ;                                     ;Exit: Goto End Code for MID$
                   ;                                     ;Else: Use Smaller of Two Lengths:
E6AF: 49 FF                        EOR   #%11111111      ;Invert Bits [Negate(A-Len-1)=(Len+1-A)]
                   ;                                     ;      [(Length of Remainder)=(Len+1-A)]
E6B1: C5 A1                        CMP   FAC+4           ;[(Remainder Length)<(Specified Length)]?
E6B3: 90 B3                        BCC   MIDSTR3         ;BLT: Goto End Code for MID$ if So
E6B5: A5 A1                        LDA   FAC+4           ;Retrieve 2nd Parameter, Specified (Aexpr1)
E6B7: B0 AF                        BCS   MIDSTR3         ;Goto End Code for MID$; Always Taken

                   ; ==============================================================================
                   ; Common Setup Routine for LEFT$, RIGHT$, & MID$ Functions:
                   ; ==============================================================================
                   ; 
E6B9: 20 B8 DE     INSTRING        JSR   CHKCLS          ;Require Closing Parenthsis [")"] at TXTPTR
                   ; ----------------------------------- ;Save Return Address [in (Y,GARLEN)]:
E6BC: 68                           PLA                   ;Pull Return Address, Low
E6BD: A8                           TAY                   ;Save Return Address, Low
E6BE: 68                           PLA                   ;Pull Return Address, High
E6BF: 85 91                        STA   GARLEN          ;Save Return Address, High
                   ; ----------------------------------- ;Pop/Discard previous Return Address:
                   ;                                     ;(NO Rtn to UNARY2 for LEFT$|RIGHT$|MID$)
E6C1: 68                           PLA                   ;Pull/Discard UNARY2 Return Address, Low
E6C2: 68                           PLA                   ;Pull/Discard UNARY2 Return Address, High
                   ; ----------------------------------- ;Retrieve 2nd Parameter of Command:
                   ;                                     ;^[Pushed at $DF36 in UNARY Op's Routine]
                   ;                                     ;^[2ndParm is Specified [Aexpr(1)]: Length
                   ;                                     ;of Substring for LEFT$ & RIGHT$ Functions
                   ;                                     ;& Start of Substring for MID$ Function]
E6C3: 68                           PLA                   ;Pull 2nd Parameter of Command
E6C4: AA                           TAX                   ;Save 2nd Parameter of Command
                   ; ----------------------------------- ;Restore String Descriptor Pointer:
                   ;                                     ;^[Pushed at $DF2A,2D in UNARY Op's S/R]
                   ;                                     ;^[String Descriptor Adrs (from TMPVPTR)]
                   ;                                     ;^[Usually Pts at FAC for TmpStrDsc (3B)]
E6C5: 68                           PLA                   ;Get String Descriptor Address, Low
                   ;                                     ;^[This was from (FAC+3) TMPVPTR, Low]
E6C6: 85 8C                        STA   DSCPTR          ;Set String Descriptor Pointer, Low
E6C8: 68                           PLA                   ;Get String Descriptor Address, High
                   ;                                     ;^[This was from (FAC+4) TMPVPTR, High]
E6C9: 85 8D                        STA   DSCPTR+1        ;Set String Descriptor Pointer, High
                   ; ----------------------------------- ;Restore Return Address [from (Y,GARLEN)]:
E6CB: A5 91                        LDA   GARLEN          ;Get Return Address, High
E6CD: 48                           PHA                   ;Push Return Address, High
E6CE: 98                           TYA                   ;Get Return Address, Low
E6CF: 48                           PHA                   ;Push Return Address, Low
                   ; ----------------------------------- ;Setup for Return to Caller:
E6D0: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E6D2: 8A                           TXA                   ;Retrieve 2nd Parameter of Command
E6D3: F0 1D                        BEQ   GOIQ            ;If Zero, Throw "?Illegal Quantity" Error 
E6D5: 60                           RTS                   ;Else, Return to Caller

                   ; ==============================================================================
                   ; "LEN" String Length Function: Imediate & Deferred; Parameter: LEN (Aexpr);
                   ;       Returns the Number of Characters in a String
                   ; ==============================================================================
                   ; 
E6D6: 20 DC E6     LEN             JSR   GETSTR          ;Get Length in Y-Reg, Make FAC Numeric
                   ; ----------------------------------- ;Convert Y-Reg to Real/FP Number in FAC:
E6D9: 4C 01 E3                     JMP   SNGFLT          ;Float Unsigned Integer & Flag as a Number

                   ; ------------------------------------------------------------------------------
                   ; Get String Length (GETSTR): If Last Result is a Temporary String, Free It;
                   ; Make Valtyp Numeric; & Return String Length In Y-Reg.
                   ; ------------------------------------------------------------------------------
E6DC: 20 FD E5     GETSTR          JSR   FRESTR          ;If Last Result is a Temp String, Free It
E6DF: A2 00                        LDX   #0              ;Clear X-Reg
E6E1: 86 11                        STX   VALTYP          ;Make Variable Type Numeric
E6E3: A8                           TAY                   ;Return Length In Y-Reg
E6E4: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "ASC" ASCII Character Function
                   ; ==============================================================================
                   ; 
E6E5: 20 DC E6     ASC             JSR   GETSTR          ;Put String Pointer in INDEX, Length in (A)
E6E8: F0 08                        BEQ   GOIQ            ;If Zero, Throw "?Illegal Quantity" Error 
E6EA: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E6EC: B1 5E                        LDA   (INDEX),Y       ;Get 1st Character of String
E6EE: A8                           TAY                   ;Prepare to Float 1st Character of String
                   ; ----------------------------------- ;Convert Y-Reg to Real/FP Number in FAC:
E6EF: 4C 01 E3                     JMP   SNGFLT          ;Float Unsigned Integer & Flag as a Number

                   ; ==============================================================================
                   ; Print "Illegal Quantity" Error Message
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Error Entry Point; Also User-Callable:
E6F2: 4C 99 E1     GOIQ            JMP   IQERR           ;Print "?Illegal Quantity" Error Message

                   ; ==============================================================================
                   ; Evaluate Formula at TXTPTR into FAC; 
                   ; Then Convert FAC to a Single Byte, Integer (0-255), in X-Reg:
                   ; ==============================================================================
                   ; 
                   ; Scan to Next Character, Evaluate Expression at TXTPTR, Assure its Numeric, 
                   ; Put it in FAC, & Convert FAC to a Single Byte, Integer (0-255), in X-Reg:
                   ; 
E6F5: 20 B1 00     GTBYTC          JSR   CHRGET          ;Get Next Char/Token
                   ; 
                   ; Evaluate Expression at TXTPTR, Assure its Numeric, Put it in FAC, 
                   ; & Convert FAC to a Single Byte, Integer (0-255), in X-Reg:
                   ; 
E6F8: 20 67 DD     GETBYT          JSR   FRMNUM          ;Eval & Assure: Put in FAC if it's a Number
                   ; 
                   ; Convert FAC to a Single-Byte, Integer (0-255), in X-Reg:
                   ; 
E6FB: 20 08 E1     CONINT          JSR   MKINT           ;Convert FAC to Integer in (FAC+3,4) & (X)
                   ;                                     ;^[# Must be Positive & less than 32768]
E6FE: A6 A0                        LDX   FAC+3           ;FAC Mantissa, Middle (FAC+3) must be Zero!
                   ;                                     ;^[So, really, Number Must be 0-255 !]
E700: D0 F0                        BNE   GOIQ            ;Print "?Illegal Quantity" Error Message
E702: A6 A1                        LDX   FAC+4           ;Get FAC Mantissa, Low (FAC+4)
E704: 4C B7 00                     JMP   CHRGOT          ;Get Last Char/Token Got

                   ; ==============================================================================
                   ; "VAL" Value Function: Immediate & Deferred; Parameter: VAL (Sexpr); Attempts
                   ; to convert a String into a Number
                   ; ==============================================================================
                   ; 
E707: 20 DC E6     VAL             JSR   GETSTR          ;Put String Pointer in INDEX, Length in (A)
E70A: D0 03                        BNE   VALGO           ;Branch if [(A)=(String Length)]<>(0)
                   ;                                     ;Else, Return [(A)=(String Length)]=(0):
E70C: 4C 4E E8                     JMP   ZFACEXPSGN      ;Goto Zero FAC Signed Exponent & Sign

                   ; ----------------------------------- ;Save CHRGET's TXTPTR Now:
E70F: A6 B8        VALGO           LDX   TXTPTR          ;Get Next Char/Token Pointer, Low
E711: A4 B9                        LDY   TXTPTR+1        ;Get Next Char/Token Pointer, High
E713: 86 AD                        STX   STRNG2          ;Set String Pointer #2, Low
E715: 84 AE                        STY   STRNG2+1        ;Set String Pointer #2, High
                   ; ----------------------------------- ;Point TXTPTR to Start of String, Low:
E717: A6 5E                        LDX   INDEX           ;Get String Pointer, Low
E719: 86 B8                        STX   TXTPTR          ;Set Next Char/Token Pointer, Low
                   ;              ---------------------- ;Add Start of String, Low to Str Length:
E71B: 18                           CLC                   ;Prepare for Add with Carry
E71C: 65 5E                        ADC   INDEX           ;Add String Pointer, Low
                   ;              ---------------------- ;Point DSTPTR to End of String +1, Low:
E71E: 85 60                        STA   DSTPTR          ;Set Move Strings Destination Pointer, Low
                   ; ----------------------------------- ;Point TXTPTR to Start of String, High:
E720: A6 5F                        LDX   INDEX+1         ;Get String Pointer, High
E722: 86 B9                        STX   TXTPTR+1        ;Set Next Char/Token Pointer, High
                   ;              ---------------------- ;Add Start of String, High to Str Length:
E724: 90 01                        BCC   VALSKP          ;Skip Advancing High Byte if NO Carryover
E726: E8                           INX                   ;Add String Pointer, High
                   ;              ---------------------- ;Point DSTPTR to End of String +1, High:
E727: 86 61        VALSKP          STX   DSTPTR+1        ;Set Move Strings Destination Pointer, High
                   ; ----------------------------------- ;Save Byte after Str & Replace with Zero:
E729: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E72B: B1 60                        LDA   (DSTPTR),Y      ;Get Byte after String
E72D: 48                           PHA                   ;Push Byte after String
E72E: A9 00                        LDA   #0              ;Clear Accumulator
E730: 91 60                        STA   (DSTPTR),Y      ;Clear Byte after String
                   ; ----------------------------------- ;No BUG here!  Strings start at HIMEM-1 &
                   ;                                     ;build downward!  HIMEM=$BFFF IS the Byte
                   ;                                     ;above the 1st String, NOT KBD=$C000!
                   ; ----------------------------------- ;Setup 6502 Registers & Evaluate String:
E732: 20 B7 00                     JSR   CHRGOT          ;Get Last Char/Token Got (Does the Setup)
E735: 20 4A EC                     JSR   FIN             ;Evaluate String to FP Value in FAC
                   ; ----------------------------------- ;Retrieve & Restore Byte after String:
E738: 68                           PLA                   ;Pull Byte after String
E739: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E73B: 91 60                        STA   (DSTPTR),Y      ;Set Byte after String
                   ; ----------------------------------- ;Retrieve & Restore CHRGET's TXTPTR Saved:
                   ;                                     ;**(Copy STRNG2 into TXTPTR Subroutine)**
E73D: A6 AD        POINT           LDX   STRNG2          ;Get String Pointer #2, Low
E73F: A4 AE                        LDY   STRNG2+1        ;Get String Pointer #2, High
E741: 86 B8                        STX   TXTPTR          ;Set Next Char/Token Pointer, Low
E743: 84 B9                        STY   TXTPTR+1        ;Set Next Char/Token Pointer, High
                   ; ----------------------------------- ;Finished:
E745: 60                           RTS                   ;Return to Caller

                   ; <<< BUG if KBD ? >>>                                                      
                   ; ==============================================================================
                   ; <<<  Another mistake(?) here in Billy-Boy's (Microsoft?/Applesoft!) BASIC  >>>
                   ; ==============================================================================
                   ; E730:          STA     (DSTPTR),Y ;Set Byte after String  <<< BUG if KBD >>>
                   ; ------------------------------------------------------------------------------
                   ; <<< That causes a BUG if HIMEM = $BFFF, because storing $00 at $C000 is no
                   ; use; $C000 will always be last char typed, so FIN won't terminate until it
                   ; sees a zero at $C010! >>>
                   ; ------------------------------------------------------------------------------
                   ; Raises the quesion: Can HIMEM ever actually be $BFFF?
                   ; ==============================================================================
                   ; That's all Nonsense!  Strings start at HIMEM-1 & build downward!
                   ; HIMEM=$BFFF IS the Byte above the 1st String, NOT KBD=$C000!
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Evalute "EXP1,EXP2": Convert EXP1 to 16-bit Number in LINNUM;
                   ;                      Convert EXP2 to  8-bit Number in X-Index Register
                   ; ==============================================================================
                   ; 
E746: 20 67 DD     GTNUM           JSR   FRMNUM          ;Eval Syntax & Assure Expression is Numeric
E749: 20 52 E7                     JSR   GETADR          ;Convert FAC to a 16-bit Value in LINNUM
                   ; 
                   ; ==============================================================================
                   ; Evalute ",Expression": Convert Expression to Single Byte in X-Index Register
                   ; ==============================================================================
                   ; 
E74C: 20 BE DE     COMBYTE         JSR   CHKCOM          ;Require a (Data Separator) Comma 1st
E74F: 4C F8 E6                     JMP   GETBYT          ;Convert Expression to a Byte in X-Reg

                   ; ==============================================================================
                   ; Convert FAC to a 16-bit Value in LINNUM
                   ; ==============================================================================
                   ; 
E752: A5 9D        GETADR          LDA   FAC             ;Get FAC Exponent
E754: C9 91                        CMP   #$91            ;[(FACX)<=($FFFF)<(2^16)]?
                   ;                     ^^^^^---------- ;Get Exponent to 2^16=65,536=%0001,0000
                   ;                                     ;Add 1 for Branch Greater Than or Equal To
                   ;                                     ;FAC FP#, So Set High Bit: $91=%1001,0001
                   ;                                     ;(Shifts Decimal Pt 16-bits to the Right)
                   ; ----------------------------------- ;Error if Not Less Than:
E756: B0 9A                        BCS   GOIQ            ;Print "?Illegal Quantity" Error Message
                   ; ----------------------------------- ;Convert FAC to a 16-bit Value in LINNUM:
E758: 20 F2 EB                     JSR   QINT            ;Convert FAC to (4 Byte) Integer
E75B: A5 A0                        LDA   FAC+3           ;Get FAC Mantissa, Middle (FAC+3)
E75D: A4 A1                        LDY   FAC+4           ;Get FAC Mantissa, Low (FAC+4)
E75F: 84 50                        STY   LINNUM          ;Set Line Number Pointer, Low
E761: 85 51                        STA   LINNUM+1        ;Set Line Number Pointer, High
E763: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "PEEK" Function: Immediate & Deferred; Parameter: PEEK (Aexpr); Returns the
                   ; decimal content of the byte at the address of the numeric expression (Aexpr)
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Save LINNUM on Stack during PEEK:
E764: A5 50        PEEK            LDA   LINNUM          ;Get Line Number Pointer, Low
E766: 48                           PHA                   ;Push Line Number Pointer, Low
E767: A5 51                        LDA   LINNUM+1        ;Get Line Number Pointer, High
E769: 48                           PHA                   ;Push Line Number Pointer, High
                   ; ----------------------------------- ;Get the Address we're PEEKing at:
E76A: 20 52 E7                     JSR   GETADR          ;Convert FAC to a 16-bit Value in LINNUM
                   ; ----------------------------------- ;PEEK at the Address:
E76D: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E76F: B1 50                        LDA   (LINNUM),Y      ;Get Value at the PEEK Address
E771: A8                           TAY                   ;Set with Value from the PEEK Address
                   ; ----------------------------------- ;Retrieve LINNUM from Stack after PEEK:
E772: 68                           PLA                   ;Pull Line Number Pointer, High
E773: 85 51                        STA   LINNUM+1        ;Set Line Number Pointer, High
E775: 68                           PLA                   ;Pull Line Number Pointer, Low
E776: 85 50                        STA   LINNUM          ;Set Line Number Pointer, Low
                   ; ----------------------------------- ;Convert Y-Reg to Real/FP Number in FAC:
E778: 4C 01 E3                     JMP   SNGFLT          ;Float Unsigned Integer & Flag as a Number

                   ; ==============================================================================
                   ; "POKE" Statement: Immediate & Deferred; Parameters: POKE Aexpr1, Aexpr2;
                   ; Stores an 8-bit Byte Value (Aexpr2) into a 16-bit Memory Location (Aexpr1)
                   ; ==============================================================================
                   ; 
E77B: 20 46 E7     POKE            JSR   GTNUM           ;Get Address in LINNUM & Value in X-Reg
E77E: 8A                           TXA                   ;Set (A)=(X)=(Byte Value to Store)
E77F: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
E781: 91 50                        STA   (LINNUM),Y      ;Set Value at the POKE Address
E783: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "WAIT" (Conditional Pause) Statement: Immediate & Deferred; 
                   ;                           Parameters: WAIT Aexpr1, Aexpr2 [, Aexpr3]
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Only a Reset can Interupt a WAIT!
E784: 20 46 E7     WAIT            JSR   GTNUM           ;Get Address in LINNUM & AND-Mask in X-Reg
E787: 86 85                        STX   FORPTR          ;Store AND-Mask in FORPTR, Low
E789: A2 00                        LDX   #0              ;Clear XOR-Mask (Default Value = %00000000)
E78B: 20 B7 00                     JSR   CHRGOT          ;Is an XOR-Mask Specified?
E78E: F0 03                        BEQ   WAITSKIP        ;NO, Skip Getting It
E790: 20 4C E7                     JSR   COMBYTE         ;YES, Get Specified XOR-Mask in X-Reg
E793: 86 86        WAITSKIP        STX   FORPTR+1        ;Store XOR-Mask in FORPTR, High
E795: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
                   ; ----------------------------------- ;Do WAIT Address, AND-Mask, XOR-Mask:
E797: B1 50        WAITLOOP        LDA   (LINNUM),Y      ;Get Byte at Specified Address
E799: 45 86                        EOR   FORPTR+1        ;Invert Specified Bits by XOR-Mask
E79B: 25 85                        AND   FORPTR          ;Select Specified Bits by AND-Mask
E79D: F0 F8                        BEQ   WAITLOOP        ;Loop Until Bits NOT %00000000
E79F: 60           BAS_RTS15       RTS                   ;Return to Caller

                   ; 
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; ==============================================================================
                   ; Applesoft - Part C, $E7A0-$F1D4: Floating Point Math Routines
                   ; ==============================================================================
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; 
                   ; 
                   ; YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
                   ; ==============================================================================
                   ; To see: "How Applesoft BASIC Program Varables* Are Structured"
                   ;         *(Reals {Floating Point}, Integers, Strings, Functions, and Arrays),
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 21 to 24
                   ; ==============================================================================
                   ; YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Add 0.5 to FAC                      ;FAC+[(1/2):(Packed FAC Constant)] -> FAC:
                   ; ==============================================================================
                   ; 
E7A0: A9 64        FADDH           LDA   #<CON_HALF      ;Get Low  Address of (The Number One Half)
E7A2: A0 EE                        LDY   #>CON_HALF      ;Get High Address of (The Number One Half)
E7A4: 4C BE E7                     JMP   FADD            ;Go Add 0.5 to FAC

                   ; ==============================================================================
                   ; "SUBTRACT" ("-") Function: 
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Subtract FAC frm (A,Y) & Put Back in FAC:
E7A7: 20 E3 E9     FSUB            JSR   UPAY2ARG        ;Unpack FP# at [(A,Y)={Low,High}] into ARG
                   ; ------------------------------------------------------------------------------
                   ; FSUBT is Main Entry Point:          ;(Math Operator Table Branch Address +1)
                   ; ----------------------------------- ;Subtract FAC from ARG & Put back in FAC
                   ;                                     ;(Complement FAC & Add):
E7AA: A5 A2        FSUBT           LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
E7AC: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E7AE: 85 A2                        STA   FACSIGN         ;Set FAC Unpacked Sign (msb)
E7B0: 45 AA                        EOR   ARGSIGN         ;XOR ARG Unpacked Sign (msb)
E7B2: 85 AB                        STA   SGNCPR          ;Set Sign Comparison Flag
                   ;                                     ;Make Status Show FAC Exponent:
E7B4: A5 9D                        LDA   FAC             ;Get FAC Exponent (Status if FACX=0)
E7B6: 4C C1 E7                     JMP   FADDT           ;Go Add ARG to -FAC; Result: FAC=ARG-FAC

                   ; ==============================================================================
                   ; "ADD" ("+") Function:
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Shift Smaller Argument More Than 7 Bits:
E7B9: 20 F0 E8     FADD1           JSR   SHFTRGHT        ;Align Radix (Bits) by Shifting Byte Right
                   ;                                     ;^[Radix = Number System Base (Binary =2)]
E7BC: 90 3C                        BCC   FADD3           ;Always Taken
                   ; 
                   ; ----------------------------------- ;Add FAC to (A,Y) & Put back in FAC:
E7BE: 20 E3 E9     FADD            JSR   UPAY2ARG        ;Unpack FP# at [(A,Y)={Low,High}] into ARG
                   ; ------------------------------------------------------------------------------
                   ; FADDT is Main Entry Point:          ;(Math Operator Table Branch Address +1)
                   ; ----------------------------------- ;Add FAC to ARG & Put back in FAC:
E7C1: D0 03        FADDT           BNE   FADDFAC         ;Branch if FAC is Not Zero (FAC<>0)
E7C3: 4C 53 EB                     JMP   CPYARG2FAC      ;Else, Go Copy ARG into FAC (FAC=0+ARG)

                   ; ----------------------------------- ;Add Non-Zero FAC to ARG & Put Bak in FAC:
E7C6: A6 AC        FADDFAC         LDX   FACEXT          ;Get FAC Extra Precision Byte for FP Op's
E7C8: 86 92                        STX   ARGEXT          ;Set ARG Extra Precision Byte for FP Op's
E7CA: A2 A5                        LDX   #ARG            ;Get Set to Shift ARG
E7CC: A5 A5                        LDA   ARG             ;Get ARG Exponent (ARGX)
E7CE: A8           FADD2           TAY                   ;Set Y-Reg = ARG Exponent (ARGX)
E7CF: F0 CE                        BEQ   BAS_RTS15       ;EXIT if ARG=0 (FAC=FAC+0)
                   ;                                     ;^[Mantissas Ignored if FAC|ARG Exp's=0]
E7D1: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
E7D2: E5 9D                        SBC   FAC             ;Subtract FACX from ARGX
E7D4: F0 24                        BEQ   FADD3           ;Go Add if Exponents Equal (FACX=ARGX)
E7D6: 90 12                        BCC   FARGLESS        ;Branch if ARG has Smaller Exponent
                   ;                                     ;Else, FAC has Smaller Exponent:
E7D8: 84 9D                        STY   FAC             ;Set FAC Exponent = ARG Exponent
E7DA: A4 AA                        LDY   ARGSIGN         ;Get ARG Unpacked Sign (msb)
E7DC: 84 A2                        STY   FACSIGN         ;Set FAC Unpacked Sign (msb)
                   ;                                     ;Complement Shift Count (FACSIGN):
E7DE: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E7E0: 69 00                        ADC   #0              ;Add with Carry still Set, Adds 1
E7E2: A0 00                        LDY   #0              ;Clear Y-Reg
E7E4: 84 92                        STY   ARGEXT          ;Clear ARG Extra Precision Byte for FP Op's
E7E6: A2 9D                        LDX   #FAC            ;Get Set to Shift FAC
E7E8: D0 04                        BNE   FBITSHFT        ;Always Taken

                   ;                                     ;ARG has Smaller Exponent:
E7EA: A0 00        FARGLESS        LDY   #0              ;Clear Y-Reg
E7EC: 84 AC                        STY   FACEXT          ;Clear FAC Extra Precision Byte for FP Op's
                   ;                                     ;Determine How Many Bits to Shift:
E7EE: C9 F9        FBITSHFT        CMP   #$F9            ;=(-7); Shifting more than 7 bits?
                   ;                                     ;^[Negative of Shift Count]
E7F0: 30 C7                        BMI   FADD1           ;Branch if Shifting more than 7 bits
E7F2: A8                           TAY                   ;Set Number of Shifts Index (Counter)
E7F3: A5 AC                        LDA   FACEXT          ;Get FAC Extra Precision Byte for FP Op's
                   ; ----------------------------------- ;Shift Right Smaller of FAC & ARG:
                   ;                                     ;SHFTPTR=(Base Address for FAC & ARG)=LOC1
                   ;                                     ;(X)=(Address of Smaller of FAC & ARG)
E7F5: 56 01                        LSR   LOC1,X          ;Start Shifting...  [(LOC1..LOC4) then (A)]
E7F7: 20 07 E9                     JSR   SHFTRGHT4       ;...Complete Shifting  [(LOC2..LOC4) & (A)]
                   ; ----------------------------------- ;What to do next:
E7FA: 24 AB        FADD3           BIT   SGNCPR          ;Do FAC & ARG Have Same Signs?
E7FC: 10 57                        BPL   ADDMANTS        ;YES, Go Add Mantissas
E7FE: A0 9D                        LDY   #FAC            ;NO, Subtract Smaller from Larger
                   ; 
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; ==============================================================================
                   ; ROM Space ($E800-$EFFF): ROM Socket $E8 on a real Apple II Plus.
                   ; ==============================================================================
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; 
E800: E0 A5                        CPX   #ARG            ;[(X)=(#FAC)]  Which was Shifted Right?  
E802: F0 02                        BEQ   SUBMANTS        ;If ARG was Shifted Right, Do FAC-ARG
E804: A0 A5                        LDY   #ARG            ;If FAC was Shifted Right, Do ARG-FAC
                   ; ----------------------------------- ;Subtract Smaller from Larger [might be
                   ;                                     ;Larger from Smaller if Exponents Equal];
                   ;              ---------------------- ;1st, Subtr Smaller Extra Precision Byte:
                   ;                                     ;(A)=(Extra Precision Byte from SHFTRGHT4)
E806: 38           SUBMANTS        SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
                   ;                                     ;or to Add with Carry Set (Adds 1)
E807: 49 FF                        EOR   #%11111111      ;Invert Bits [Negate (A)]
E809: 65 92                        ADC   ARGEXT          ;Add ARG Extra Precision Byte for FP Op's
E80B: 85 AC                        STA   FACEXT          ;Set FAC Extra Precision Byte for FP Op's
                   ;                                     ;^[Remember: It all gets put back in FAC]
                   ;              ---------------------- ;2nd, Subtract Smaller Mantissa:
                   ;                                     ;SHFTPTR=(Base Addrs for FAC & ARG)=LOC1
                   ;                                     ;(Y)=(Address of Larger  of FAC & ARG)
                   ;                                     ;(X)=(Address of Smaller of FAC & ARG)
E80D: B9 04 00                     LDA   LOC4,Y          ;Get Larger Mantissa, Low
E810: F5 04                        SBC   LOC4,X          ;Subtract Smaller Mantissa, Low
E812: 85 A1                        STA   FAC+4           ;Set FAC Mantissa, Low
E814: B9 03 00                     LDA   LOC3,Y          ;Get Larger Mantissa, Middle
E817: F5 03                        SBC   LOC3,X          ;Subtract Smaller Mantissa, Middle
E819: 85 A0                        STA   FAC+3           ;Set FAC Mantissa, Middle
E81B: B9 02 00                     LDA   LOC2,Y          ;Get Larger Mantissa, High
E81E: F5 02                        SBC   LOC2,X          ;Subtract Smaller Mantissa, High
E820: 85 9F                        STA   FAC+2           ;Set FAC Mantissa, High
E822: B9 01 00                     LDA   LOC1,Y          ;Get Larger Mantissa, Top
E825: F5 01                        SBC   LOC1,X          ;Subtract Smaller Mantissa, Top
E827: 85 9E                        STA   FAC+1           ;Set FAC Mantissa, Top
                   ; ----------------------------------- ;Normalize Value in FAC:
E829: B0 03        NRMLZFAC1       BCS   NRMLZFAC2       ;Branch if Different Position Values
E82B: 20 9E E8                     JSR   TWSCMPFAC       ;Else, Two's Compliment FAC
E82E: A0 00        NRMLZFAC2       LDY   #0              ;Clear Y-Reg
E830: 98                           TYA                   ;Clear Shift Up Counter (A-Reg)
E831: 18                           CLC                   ;Prepare for Add with Carry
E832: A6 9E        NRMLZLOOP       LDX   FAC+1           ;Get FAC Mantissa, Top
E834: D0 4A                        BNE   FNRMLZFAC       ;Finish Normalizing FAC if any 1-Bits here
                   ;              ---------------------- ;Else, Zero, So Do a Fast 8-Bit Shuffle:
E836: A6 9F                        LDX   FAC+2           ;Get FAC Mantissa, High
E838: 86 9E                        STX   FAC+1           ;Set FAC Mantissa, Top
E83A: A6 A0                        LDX   FAC+3           ;Get FAC Mantissa, Middle
E83C: 86 9F                        STX   FAC+2           ;Set FAC Mantissa, High
E83E: A6 A1                        LDX   FAC+4           ;Get FAC Mantissa, Low
E840: 86 A0                        STX   FAC+3           ;Set FAC Mantissa, Middle
E842: A6 AC                        LDX   FACEXT          ;Get FAC Extra Precision Byte for FP Op's
E844: 86 A1                        STX   FAC+4           ;Set FAC Mantissa, Low
E846: 84 AC                        STY   FACEXT          ;Zero FAC Extra Precision Byte for FP Op's
E848: 69 08                        ADC   #8              ;Advance Shift Count (Add 8 Bits)
E84A: C9 20                        CMP   #32             ;Done 4 times yet? [(4*(8 Bits))=(4 Bytes)]
E84C: D0 E4                        BNE   NRMLZLOOP       ;NO, Still might be some 1's; LOOP-Back
                   ; ----------------------------------- ;Zero FAC: (Only need do Exponent & Sign):
E84E: A9 00        ZFACEXPSGN      LDA   #0              ;Clear Accumulator
E850: 85 9D        ZFACSGNEXP      STA   FAC             ;Set FAC Signed Exponent
E852: 85 A2        ZFACSGN         STA   FACSIGN         ;Set FAC Sign
E854: 60                           RTS                   ;Return to Caller

                   ; ----------------------------------- ;Add Mantissas of FAC & ARG into FAC:
                   ;                                     ;(A) FAC Extra Precision Byte for FP Op's
E855: 65 92        ADDMANTS        ADC   ARGEXT          ;Add ARG Extra Precision Byte for FP Op's
E857: 85 AC                        STA   FACEXT          ;Set FAC Extra Precision Byte for FP Op's
E859: A5 A1                        LDA   FAC+4           ;Get FAC Mantissa, Low
E85B: 65 A9                        ADC   ARG+4           ;Add ARG Mantissa, Low
E85D: 85 A1                        STA   FAC+4           ;Set FAC Mantissa, Low
E85F: A5 A0                        LDA   FAC+3           ;Get FAC Mantissa, Middle
E861: 65 A8                        ADC   ARG+3           ;Add ARG Mantissa, Middle
E863: 85 A0                        STA   FAC+3           ;Set FAC Mantissa, Middle
E865: A5 9F                        LDA   FAC+2           ;Get FAC Mantissa, High
E867: 65 A7                        ADC   ARG+2           ;Add ARG Mantissa, High
E869: 85 9F                        STA   FAC+2           ;Set FAC Mantissa, High
E86B: A5 9E                        LDA   FAC+1           ;Get FAC Mantissa, Top
E86D: 65 A6                        ADC   ARG+1           ;Add ARG Mantissa, Top
E86F: 85 9E                        STA   FAC+1           ;Set FAC Mantissa, Top
E871: 4C 8D E8                     JMP   FRBCC           ;Go See if Matissa Carried

                   ; ----------------------------------- ;Finish Normalizing FAC:
E874: 69 01        FRLOOP          ADC   #1              ;Count Bits Shifted
E876: 06 AC                        ASL   FACEXT          ;Shift Left: FAC Extra Precision Byte
E878: 26 A1                        ROL   FAC+4           ;Shift Left: FAC Mantissa, Low
E87A: 26 A0                        ROL   FAC+3           ;Shift Left: FAC Mantissa, Middle
E87C: 26 9F                        ROL   FAC+2           ;Shift Left: FAC Mantissa, High
E87E: 26 9E                        ROL   FAC+1           ;Shift Left: FAC Mantissa, Top
E880: 10 F2        FNRMLZFAC       BPL   FRLOOP          ;Repeat until FAC-Top becomes Negative
                   ; ----------------------------------- ;Two's Complement FAC
                   ;                                     ;(Adjust Exponent by Bits Shifted):
E882: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
E883: E5 9D                        SBC   FAC             ;Subtract FAC Exponent from Bits Shifted
E885: B0 C7                        BCS   ZFACEXPSGN      ;Branch if Underflow; Return FAC Zeroed
E887: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E889: 69 01                        ADC   #1              ;Two's Complement (A)
E88B: 85 9D                        STA   FAC             ;Set FAC Exponent (Two's Complemented)
                   ; ----------------------------------- ;Carry is Clear here; Return to Caller
E88D: 90 0E        FRBCC           BCC   BAS_RTS16       ;Return to Caller if Carry is Clear
                   ;                                     ;Else, Carry is Set, So Mantissa Carried:
E88F: E6 9D        FROUND          INC   FAC             ;Advance FAC Exponent; Add Carry (+1)
E891: F0 42                        BEQ   OVERFLOW        ;Throw Overflow Error if Exponent Too Big
                   ; ----------------------------------- ;Shift FAC Mantissa Right:
E893: 66 9E                        ROR   FAC+1           ;Shift Right: FAC Mantissa, Top
E895: 66 9F                        ROR   FAC+2           ;Shift Right: FAC Mantissa, High
E897: 66 A0                        ROR   FAC+3           ;Shift Right: FAC Mantissa, Middle
E899: 66 A1                        ROR   FAC+4           ;Shift Right: FAC Mantissa, Low
E89B: 66 AC                        ROR   FACEXT          ;Shift Right: FAC Extra Precision Byte
E89D: 60           BAS_RTS16       RTS                   ;Return to Caller

                   ; ----------------------------------- ;Two's Complement FAC:
                   ;                                     ;1st, One's Complement FAC:
E89E: A5 A2        TWSCMPFAC       LDA   FACSIGN         ;Get FAC Sign
E8A0: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E8A2: 85 A2                        STA   FACSIGN         ;Set FAC Sign
                   ;              ---------------------- ;Two's Complement FAC Mantissa (only):
                   ;                                     ;1st, One's Complement FAC Mantissa:
E8A4: A5 9E        TCFACMANT       LDA   FAC+1           ;Get FAC Mantissa, Top
E8A6: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E8A8: 85 9E                        STA   FAC+1           ;Set FAC Mantissa, Top
E8AA: A5 9F                        LDA   FAC+2           ;Get FAC Mantissa, High
E8AC: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E8AE: 85 9F                        STA   FAC+2           ;Set FAC Mantissa, High
E8B0: A5 A0                        LDA   FAC+3           ;Get FAC Mantissa, Middle
E8B2: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E8B4: 85 A0                        STA   FAC+3           ;Set FAC Mantissa, Middle
E8B6: A5 A1                        LDA   FAC+4           ;Get FAC Mantissa, Low
E8B8: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E8BA: 85 A1                        STA   FAC+4           ;Set FAC Mantissa, Low
E8BC: A5 AC                        LDA   FACEXT          ;Get FAC Extra Precision Byte
E8BE: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
E8C0: 85 AC                        STA   FACEXT          ;Set FAC Extra Precision Byte
                   ; ----------------------------------- ;2nd, Add a Bit to get Two's Complement:
                   ;                                     ;(Start Advancing FAC Mantissa):
E8C2: E6 AC                        INC   FACEXT          ;Advance FAC Extra Precision Byte
E8C4: D0 0E                        BNE   BAS_RTS17       ;Return to Caller if No Carryover
                   ;              ---------------------- ;Advance FAC Mantissa:
                   ;                                     ;(Add Carry frm FAC Extra Precision Byte):
E8C6: E6 A1        INCFACMAN       INC   FAC+4           ;Advance FAC Mantissa, Low
E8C8: D0 0A                        BNE   BAS_RTS17       ;Return to Caller if No Carryover
E8CA: E6 A0                        INC   FAC+3           ;Advance FAC Mantissa, Middle
E8CC: D0 06                        BNE   BAS_RTS17       ;Return to Caller if No Carryover
E8CE: E6 9F                        INC   FAC+2           ;Advance FAC Mantissa, High
E8D0: D0 02                        BNE   BAS_RTS17       ;Return to Caller if No Carryover
E8D2: E6 9E                        INC   FAC+1           ;Advance FAC Mantissa, Top
E8D4: 60           BAS_RTS17       RTS                   ;Return to Caller

                   ; ----------------------------------- ;Error Entry Point; Also User-Callable: 
E8D5: A2 45        OVERFLOW        LDX   #ERR_OVERFLOW   ;Throw an "?Overflow" Error:
E8D7: 4C 12 D4                     JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ==============================================================================
                   ; Shift Right (Subroutine)
                   ; ==============================================================================
                   ; SHFTRGHT1 is Auxiliary Entry Point: Entered from FMULT Function
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Shift RESULT Right [(LOC1..LOC4),X]:
                   ; Entry from "MULTIPLY" Function:     ;Carry should be Set!
                   ;                                     ;A-Reg = Negative Shift Count [+0 <-- $F9]
                   ;                                     ;X-Reg = Pointer to Bytes to be Shifted
                   ;                                     ;Returns: Y=0, Carry=0, A=(Extension Bits)
                   ; ------------------------------------------------------------------------------
E8DA: A2 61        SHFTRGHT1       LDX   #RESULT-1       ;Get Pointer to Bytes to be Shifted
E8DC: B4 04        SR1LOOP         LDY   LOC4,X          ;Get RESULT Mantissa, Low
E8DE: 84 AC                        STY   FACEXT          ;Set FAC Extra Precision Byte
E8E0: B4 03                        LDY   LOC3,X          ;Get RESULT Mantissa, Middle
E8E2: 94 04                        STY   LOC4,X          ;Set RESULT Mantissa, Low
E8E4: B4 02                        LDY   LOC2,X          ;Get RESULT Mantissa, High
E8E6: 94 03                        STY   LOC3,X          ;Set RESULT Mantissa, Middle
E8E8: B4 01                        LDY   LOC1,X          ;Get RESULT Mantissa, Top
E8EA: 94 02                        STY   LOC2,X          ;Set RESULT Mantissa, High
E8EC: A4 A4                        LDY   SHFTSGNX        ;Get FAC Right Shift Sign Extension
                   ;                                     ;^[$00 if Positive, $FF if Negative]
                   ;                                     ;^[Also Negative ($FF) if from QINT]
E8EE: 94 01                        STY   LOC1,X          ;Set RESULT Mantissa, Top ($00 or $FF)
                   ; ------------------------------------------------------------------------------
                   ; SHFTRGHT is Main Entry Point: Entered from FADDT & QINT Functions
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Shift Right [(LOC1..LOC4),X then (A)]:
                   ; Entry from "ADD" Function:          ;SHFTPTR=(Base Address for FAC & ARG)=LOC1
                   ;                                     ;(X)=(Address of Smaller of FAC & ARG)
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Shift Rght [($100)-(A)] Bits, Long (>7b):
E8F0: 69 08        SHFTRGHT        ADC   #8              ;Reduce Negative Shift Count (Add 8 Bits)
E8F2: 30 E8                        BMI   SR1LOOP         ;Repeat if Neg Shift Count < 0 still
                   ;                                     ;^(Still more than 8 Bits to go)
E8F4: F0 E6                        BEQ   SR1LOOP         ;Repeat if Neg Shift Count = 0 also
                   ;                                     ;^(Exactly 8 more Bits to go)
E8F6: E9 08                        SBC   #8              ;Advance Neg Shift Count (Subtract 8 Bits)
                   ;                                     ;^(Undoes Reduction Above)
E8F8: A8                           TAY                   ;Save Remaining Negative Shift Count
E8F9: A5 AC                        LDA   FACEXT          ;Get FAC Extra Precision Byte
E8FB: B0 14                        BCS   SHFTRGHT5       ;EXIT if Shift Right Finished
                   ; ----------------------------------- ;Shift Right (LOOP) [Lower 7 Bits Only]:
                   ;                                     ;1st, Get Sign of RESULT into Carry Flag:
E8FD: 16 01        SRLOOP          ASL   LOC1,X          ;Shift Left: RESULT Mantissa, Top
                   ;                                     ;^[Puts Sign in (C) {Sign Extension Bit}]
E8FF: 90 02                        BCC   SRSKP           ;Skip Advancing Top Byte if NO Carry
E901: F6 01                        INC   LOC1,X          ;Advance (+1) Result, Top; Adds Carry
                   ;                                     ;^[Puts Sign Extension Bit into LSB]
                   ;                                     ;^[Forces next OP to Set Carry Flag]
E903: 76 01        SRSKP           ROR   LOC1,X          ;Shift Right: RESULT Mantissa, Top (1st)
                   ;                                     ;^[Restores Value w/ Sign still in Carry]
                   ; ----------------------------------- ;Shift Right [(LOC1..LOC4),X then (A)]:
E905: 76 01                        ROR   LOC1,X          ;Shift Right: RESULT Mantissa, Top (2nd)
                   ;                                     ;^[Start Right Shift, inserting Sign]
                   ; ------------------------------------------------------------------------------
                   ; SHFTRGHT4 is Auxiliary Entry Point: Also Entered from FADDT & QINT Functions;
                   ; Enter Here for Short Shifts with No Sign Extension:
                   ; ------------------------------------------------------------------------------
E907: 76 02        SHFTRGHT4       ROR   LOC2,X          ;Shift Right: RESULT Mantissa, High
E909: 76 03                        ROR   LOC3,X          ;Shift Right: RESULT Mantissa, Middle
E90B: 76 04                        ROR   LOC4,X          ;Shift Right: RESULT Mantissa, Low
E90D: 6A                           ROR   A               ;Shift Right: Extension Byte (A)
E90E: C8                           INY                   ;Reduce Negative Shift Count (Add a Bit)
E90F: D0 EC                        BNE   SRLOOP          ;LOOP: Shift Right Until All Bits Done
                   ; ------------------------------------------------------------------------------
E911: 18           SHFTRGHT5       CLC                   ;Return with Carry Clear
E912: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; The Number One (1)                                       (Packed FAC Constant)
                   ; ==============================================================================
                   ; 
E913: 81 00 00 00+ CON_ONE         HEX   8100000000      ;<-[Normalized]; The Number One (1)
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit:
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific 
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec 
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ONE  HEX 8100000000 |(00) |$81-$80=$01= +1 |$.00000000 |+1.00000000E+0
                   ; (!) POS_ONE  HEX 8180000000 |(00) |$81-$80=$01= +1 |$.80000000 |+1.00000000E+0
                   ; (!) NEG_ONE  HEX 8180000000 |(FF) |$81-$80=$01= +1 |$.80000000 |-1.00000000E+0
                   ; ------------------------------------------------------------------------------
                   ; <<< Plugging CON_ONE into & Printing FAC ($ED2EG) results in BLANK LINE, not 1
                   ; --Seems that when the mantissa is zero there's a problem printing numbers! >>>
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Polynomial Log Coefficients       (Packed FAC Constants adjusted for accuracy)
                   ; ==============================================================================
                   ; Logarithm Formulas:
                   ; ------------------------------------------------------------------------------
                   ;      Log (base b) N = ln(N) / ln(b)
                   ;      Log (base 2) N = ln(N) / ln(2)
                   ; ==============================================================================
                   ; How do these "*X^N+" Poly Logs work?  We're not talking about baby frogs here!
                   ; ------------------------------------------------------------------------------
                   ; According to Michael Pohoreski (AppleWin Debugger Developer), "Applesoft uses
                   ; Horner's Rule [a polynomial evaluation method] when it calculates a partial
                   ; Taylor Series.  See: <https://en.wikipedia.org/wiki/horner's_method>"
                   ; ------------------------------------------------------------------------------
                   ; According to Kent Dicky, "A useful approximation to many functions over
                   ; limited ranges is something like: f(x) = A*x + B*x^2 + C*x^3 + D*x^4, etc.
                   ; where 'x' is the input number, and A,B,C,D are constants that depend on the
                   ; function being evaluated.  [Which seems to fit here.]  For example, the Taylor
                   ; series: sin(x) = [x=(x^1)/(1!)] - (x^3)/(3!) + (x^5)/(5!) - (x^7)/(7!) + ...."
                   ; ==============================================================================
                   ; 
E918: 03           POLY_LOG        DFB   $03             ;Number of Log Coefficients - 1
                   NOTE: Packed FAC Constants or Not?  Still a Mystery!
E919: 7F 5E 56 CB+ POLY_LOG_7      HEX   7F5E56CB79      ;* X^7 +              :[10^7 = 10,000,000]
E91E: 80 13 9B 0B+ POLY_LOG_5      HEX   80139B0B64      ;* X^5 +              :[10^5 =    100,000]
E923: 80 76 38 93+ POLY_LOG_3      HEX   8076389316      ;* X^3 +              :[10^3 =      1,000]
E928: 82 38 AA 3B+ POLY_LOG_1      HEX   8238AA3B20      ;* X^1 +              :[10^1 =         10]
                   ; 
                   ;    [Packed FAC Constants or Not?  These do NOT print the numbers expected!]
                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit: 
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific 
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec 
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; NRM_PLOG_7   HEX 7F5E56CB79 |(00) |$7F-$80=$FF= -1 |$.5E56CB79 |+1.84255942E-1
                   ; POS_PLOG_7   HEX 7FDE56CB79 |(00) |$7F-$80=$FF= -1 |$.DE56CB79 |+4.34255942E-1
                   ; NEG_PLOG_7   HEX 7FDE56CB79 |(FF) |$7F-$80=$FF= -1 |$.DE56CB79 |-4.34255942E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; NRM_PLOG_5   HEX 80139B0B64 |(00) |$80-$80=$00= +0 |$.139B0B64 |+7.65845413E-2
                   ; POS_PLOG_5   HEX 80939B0B64 |(00) |$80-$80=$00= +0 |$.939B0B64 |+5.76584541E-1
                   ; NEG_PLOG_5   HEX 80939B0B64 |(FF) |$80-$80=$00= +0 |$.939B0B64 |-5.76584541E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; NRM_PLOG_3   HEX 8076389316 |(00) |$80-$80=$00= +0 |$.76389316 |+4.61800759E-1
                   ; POS_PLOG_3   HEX 80F6389316 |(00) |$80-$80=$00= +0 |$.F6389316 |+9.61800759E-1
                   ; NEG_PLOG_3   HEX 80F6389316 |(FF) |$80-$80=$00= +0 |$.F6389316 |-9.61800759E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; NRM_PLOG_1   HEX 8238AA3B20 |(00) |$82-$80=$02= +2 |$.38AA3B20 |+8.85390073E-1
                   ; POS_PLOG_1   HEX 82B8AA3B20 |(00) |$82-$80=$02= +2 |$.B8AA3B20 |+2.88539007E+0
                   ; NEG_PLOG_1   HEX 82B8AA3B20 |(FF) |$82-$80=$02= +2 |$.B8AA3B20 |-2.88539007E+0
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Miscellaneous Coefficients                              (Packed FAC Constants)
                   ; ==============================================================================
                   ; 
E92D: 80 35 04 F3+ CON_SQRHALF     HEX   803504F334      ;SQR(1/2) = 0.707106781
E932: 81 35 04 F3+ CON_SQRTWO      HEX   813504F334      ;  SQR(2) = 1.414213562
E937: 80 80 00 00+ CON_NEGHALF     HEX   8080000000      ;   -1/2  = -.500000000
E93C: 80 31 72 17+ CON_LOGTWO      HEX   80317217F8      ;   ln(2) = 0.693147181; {<> POLY_EXP_LN2}

                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit: 
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific 
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec 
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_SQRH HEX 803504F334 |(00) |$80-$80=$00= +0 |$.3504F334 |+2.07106781E-1
                   ; (!) POS_SQRH HEX 80B504F334 |(00) |$80-$80=$00= +0 |$.B504F334 |+7.07106781E-1
                   ; (!) NEG_SQRH HEX 80B504F334 |(FF) |$80-$80=$00= +0 |$.B504F334 |-7.07106781E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_SQR2 HEX 813504F334 |(00) |$81-$80=$01= +1 |$.3504F334 |+0.41421356E+0
                   ; (!) POS_SQR2 HEX 81B504F334 |(00) |$81-$80=$01= +1 |$.B504F334 |+1.41421356E+0
                   ; (!) NEG_SQR2 HEX 81B504F334 |(FF) |$81-$80=$01= +1 |$.B504F334 |-1.41421356E+0
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_HALF HEX 8000000000 |(00) |$80-$80=$00= +0 |$.00000000 |+5.00000000E-1
                   ; (!) POS_HALF HEX 8080000000 |(00) |$80-$80=$00= +0 |$.80000000 |+5.00000000E-1
                   ; (!) NEG_HALF HEX 8080000000 |(FF) |$80-$80=$00= +0 |$.80000000 |-5.00000000E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_LN2  HEX 80317217F8 |(00) |$80-$80=$00= +0 |$.317217F8 |+1.93147181E-1
                   ; (!) POS_LN2  HEX 80B17217F8 |(00) |$80-$80=$00= +0 |$.B17217F8 |+6.93147181E-1
                   ; (!) NEG_LN2  HEX 80B17217F8 |(FF) |$80-$80=$00= +0 |$.B17217F8 |-6.93147181E-1
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "LOG" Function: Immediate & Deffered; Parameter: LOG (Aexpr);
                   ;       Returns the Natural Logarithm (ln) of a Positive Number (Aexpr)
                   ;       [(e=2.71828183...) is Euler's Constant, the Base for Natural Logarithms]
                   ; ==============================================================================
                   ; 
E941: 20 82 EB     LOG             JSR   SIGN            ;FAC Sign (Neg|0|Pos) Returns (A)=(-1|0|1)
E944: F0 02                        BEQ   GIQ             ;Do Illegal Quantity Error if Not Positive
E946: 10 03                        BPL   LOG2            ;Do Natural Logarithm if Number is Positive
E948: 4C 99 E1     GIQ             JMP   IQERR           ;Print "?Illegal Quantity" Error Message

                   ; ------------------------------------------------------------------------------
                   ; Compute Natural Logarithm via Series of Odd Powers of (SQR(2)X-1)/(SQR(2)X+1):
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;AHA! So this is how Normalization is done
E94B: A5 9D        LOG2            LDA   FAC             ;Get FAC Exponent [Log (base 2)]
E94D: E9 7F                        SBC   #$7F            ;Subtract with Borrow [A-Data-!C]:(!C=1)
E94F: 48                           PHA                   ;Push FAC Exponent [Unbiased (FACX-$80)]
E950: A9 80                        LDA   #$80            ;Normalize between .5 & 1
E952: 85 9D                        STA   FAC             ;Set FAC Exponent [Normalized]
                   ; ----------------------------------- ;Compute Natural Logarithm:
                   ;                                     ;[(A,Y)={Low,High}] in these OPs:
E954: A9 2D                        LDA   #<CON_SQRHALF   ;Get Address of Constant [SQR(1/2)], Low
E956: A0 E9                        LDY   #>CON_SQRHALF   ;Get Address of Constant [SQR(1/2)], High
E958: 20 BE E7                     JSR   FADD            ;Add FAC to (A,Y) & Put back in FAC
E95B: A9 32                        LDA   #<CON_SQRTWO    ;Get Address of Constant [SQR(2)], Low
E95D: A0 E9                        LDY   #>CON_SQRTWO    ;Get Address of Constant [SQR(2)], High
E95F: 20 66 EA                     JSR   FDIV            ;Divide FAC into (A,Y) & Put back in FAC
E962: A9 13                        LDA   #<CON_ONE       ;Get Address of Constant [One (1)], Low
E964: A0 E9                        LDY   #>CON_ONE       ;Get Address of Constant [One (1)], High
E966: 20 A7 E7                     JSR   FSUB            ;Subtract FAC from (A,Y) & Put back in FAC
E969: A9 18                        LDA   #<POLY_LOG      ;Get Address of Log Coefficients, Low
E96B: A0 E9                        LDY   #>POLY_LOG      ;Get Address of Log Coefficients, High
E96D: 20 5C EF                     JSR   POLY_ODD        ;Compute [LOG (base 2) of (+.5)]:
                   ;                                     ;Computes ax+bx^3+cx^5+... where
                   ;                                     ;(A,Y) points to Coeficients ...c,b,a
E970: A9 37                        LDA   #<CON_NEGHALF   ;Get Address of Constant [(-.5)], Low
E972: A0 E9                        LDY   #>CON_NEGHALF   ;Get Address of Constant [(-.5)], High
E974: 20 BE E7                     JSR   FADD            ;Add FAC to (A,Y) & Put back in FAC
E977: 68                           PLA                   ;Pull FAC Exponent [Unbiased (FACX-$80)]
E978: 20 D5 EC                     JSR   ADDACC          ;Add FAC to (A) & Put back in FAC
                   ;                                     ;Multiply by LOG(2) to get Natural Log
E97B: A9 3C                        LDA   #<CON_LOGTWO    ;Get Address of Constant [ln(2)], Low
E97D: A0 E9                        LDY   #>CON_LOGTWO    ;Get Address of Constant [ln(2)], High
                   ; 
                   ; ==============================================================================
                   ; "MULTIPLY" ("*") Function:
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Multiply FAC by (A,Y) & Put back in FAC:
E97F: 20 E3 E9     FMULT           JSR   UPAY2ARG        ;Unpack FP# at [(A,Y)={Low,High}] into ARG
                   ; ------------------------------------------------------------------------------
                   ; FMULTT is Main Entry Point:         ;(Math Operator Table Branch Address +1):
                   ; ----------------------------------- ;Multiply FAC by ARG & Put back in FAC:
E982: D0 03        FMULTT          BNE   FMULTT1         ;Branch if FAC is Not Zero (FAC<>0)
                   ; <<< Could be RTS here! >>>          ;Else: Multiplying by Zero produces Zero!
E984: 4C E2 E9                     JMP   BAS_RTS18       ;So, just Return if FAC is Zero (FAC=0)

E987: 20 0E EA     FMULTT1         JSR   ADDEXPS         ;Add ARG & FAC Exponents [FACX=ARGX+FACX]
                   ;                                     ;^[Checks for Overflow & Sets RESULT Sign]
E98A: A9 00                        LDA   #0              ;Initialize Product = 0
                   ; ----------------------------------- ;Clear/Zero FP RESULT of Last Mult or Div:
E98C: 85 62                        STA   RESULT          ;Set RESULT Mantissa, Top
E98E: 85 63                        STA   RESULT+1        ;Set RESULT Mantissa, High
E990: 85 64                        STA   RESULT+2        ;Set RESULT Mantissa, Middle
E992: 85 65                        STA   RESULT+3        ;Set RESULT Mantissa, Low
                   ; ----------------------------------- ;Multiply FAC by ARG & Add to RESULT:
E994: A5 AC                        LDA   FACEXT          ;Get FAC Extra Precision Byte
E996: 20 B0 E9                     JSR   MULT1           ;Multiply (A) by ARG & Add to RESULT
E999: A5 A1                        LDA   FAC+4           ;Get FAC Mantissa, Low
E99B: 20 B0 E9                     JSR   MULT1           ;Multiply (A) by ARG & Add to RESULT
E99E: A5 A0                        LDA   FAC+3           ;Get FAC Mantissa, Middle
E9A0: 20 B0 E9                     JSR   MULT1           ;Multiply (A) by ARG & Add to RESULT
E9A3: A5 9F                        LDA   FAC+2           ;Get FAC Mantissa, High
E9A5: 20 B0 E9                     JSR   MULT1           ;Multiply (A) by ARG & Add to RESULT
E9A8: A5 9E                        LDA   FAC+1           ;Get FAC Mantissa, Top
E9AA: 20 B5 E9                     JSR   MULT2           ;Multiply ARG by (A) & Add to RESULT
                   ;                                     ;^[Assumes Multipliand is Not Zero (A<>0)]
E9AD: 4C E6 EA                     JMP   CPY2FAC         ;Go Move RESULT into FAC & Normalize

                   ; ----------------------------------- ;Multiply (A) by ARG & Add to RESULT:
E9B0: D0 03        MULT1           BNE   MULT2           ;Branch if Multipliand is Not Zero (A<>0)
                   ;                                     ;^[Do 8-Bit Multiply if (A) is Not Zero]
                   ;                                     ;Else: Multiplying by Zero produces Zero!
                   ; <<< ---------------------------------------------------------------------- >>>
                   ; BUG: There should be a SEC here.  Usually it is set since MULT2 leaves it that
                   ; way, but SHFTRGHT1 leaves it clear.  Using SHFTRGHT1 from the MULT1 entry
                   ; assumes carry set.  Thus, if SHFTRGHT1 is used twice in a row, the calculation
                   ; will be off in the last 8 bits!  This happens when FAC+2 & FAC+3 are both 0
                   ; but FAC+4 is not 0. For example, try PRINT 1.998244415 or PRINT 1*10.0000009
                   ; <<< ---------------------------------------------------------------------- >>>
E9B2: 4C DA E8                     JMP   SHFTRGHT1       ;Go Shift RESULT Right 1 Byte (Speedier!)

                   ; ------------------> SHFTRGHT1 <---- ;^[Shifts Low to FAC Extra Precision Byte]
                   ;                     ^^^^^^^^^------ ;<<< Because of bug in FMULT, ... >>>
                   ; 
                   ; ----------------------------------- ;Multiply ARG by (A) & Add to RESULT:
                   ;                                     ;^[Assumes Multipliand is Not Zero (A<>0)]
                   ;                                     ;^[This S/R Does an 8-Bit Multiply]
E9B5: 4A           MULT2           LSR   A               ;Shift Multipliand LS-Bit into Carry
E9B6: 09 80                        ORA   #%10000000      ;Supply a Guard MS-Bit (to LOOP 8 times)
E9B8: A8           M2ADDLOOP       TAY                   ;Save Remaining Multipliand with Guard Bit
E9B9: 90 19                        BCC   MULT2SHFT       ;Branch if Multipliand LS-Bit is Zero (C=0)
                   ;              ---------------------- ;Else (C=1), So Mult Bit by ARG to RESULT;
                   ;                                     ;(or put simply) Add ARG (once) to RESULT:
E9BB: 18                           CLC                   ;Prepare for Add with Carry
E9BC: A5 65                        LDA   RESULT+3        ;Get RESULT Mantissa, Low
E9BE: 65 A9                        ADC   ARG+4           ;Add ARG Mantissa, Low
E9C0: 85 65                        STA   RESULT+3        ;Set RESULT Mantissa, Low
E9C2: A5 64                        LDA   RESULT+2        ;Get RESULT Mantissa, Middle
E9C4: 65 A8                        ADC   ARG+3           ;Add ARG Mantissa, Middle
E9C6: 85 64                        STA   RESULT+2        ;Set RESULT Mantissa, Middle
E9C8: A5 63                        LDA   RESULT+1        ;Get RESULT Mantissa, High
E9CA: 65 A7                        ADC   ARG+2           ;Add ARG Mantissa, High
E9CC: 85 63                        STA   RESULT+1        ;Set RESULT Mantissa, High
E9CE: A5 62                        LDA   RESULT          ;Get RESULT Mantissa, Top
E9D0: 65 A6                        ADC   ARG+1           ;Add ARG Mantissa, Top
E9D2: 85 62                        STA   RESULT          ;Set RESULT Mantissa, Top
                   ;              ---------------------- ;Shift Right: RESULT (Product) 1 Bit:
E9D4: 66 62        MULT2SHFT       ROR   RESULT          ;Shift Right: RESULT Mantissa, Top
E9D6: 66 63                        ROR   RESULT+1        ;Shift Right: RESULT Mantissa, High
E9D8: 66 64                        ROR   RESULT+2        ;Shift Right: RESULT Mantissa, Middle
E9DA: 66 65                        ROR   RESULT+3        ;Shift Right: RESULT Mantissa, Low
E9DC: 66 AC                        ROR   FACEXT          ;Shift Right: FAC Extra Precision Byte
E9DE: 98                           TYA                   ;Retrieve Remaining Multipliand & Guard Bit
E9DF: 4A                           LSR   A               ;Shift Multipliand LS-Bit into Carry & ...
                   ;                                     ;Shift Zero into MSB, to Left of Guard Bit
E9E0: D0 D6                        BNE   M2ADDLOOP       ;LOOP if Multipliand is Not Zero (A<>0) YET
                   ;                                     ;^[Loops 8 times (via Guard Bit)]
                   ;                                     ;<<< Does Guard Bit cause Extra ADD? >>>
E9E2: 60           BAS_RTS18       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Unpack Floating Point Number at [(A,Y)={Low,High}] 
                   ; into ARG (Secondary Floating Point Accumulator)
                   ; ==============================================================================
                   ; [Wouldn't a general purpose copier S/R (using pointers & loops) be better?
                   ;  --Especially for all the Applesoft S/R's that move things like this one?]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Unpack FP# at [(A,Y)={Lo,Hi}] into ARG:
E9E3: 85 5E        UPAY2ARG        STA   INDEX           ;Set as NUMBER Pointer, Low
E9E5: 84 5F                        STY   INDEX+1         ;Set as NUMBER Pointer, High
E9E7: A0 04                        LDY   #4              ;Set Y-Index [=4] to Count Down Moves
E9E9: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Mantissa, Low
E9EB: 85 A9                        STA   ARG+4           ;Set ARG Mantissa, Low
E9ED: 88                           DEY                   ;Reduce Y-Index [=3]
E9EE: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Mantissa, Middle
E9F0: 85 A8                        STA   ARG+3           ;Set ARG Mantissa, Middle
E9F2: 88                           DEY                   ;Reduce Y-Index [=2]
E9F3: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Mantissa, High
E9F5: 85 A7                        STA   ARG+2           ;Set ARG Mantissa, High
E9F7: 88                           DEY                   ;Reduce Y-Index [=1]
E9F8: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Mantissa, Top
                   ;                                     ;Setup Combined Sign for Multiply/Divide:
E9FA: 85 AA                        STA   ARGSIGN         ;Set ARG Unpacked Sign (msb), too
E9FC: 45 A2                        EOR   FACSIGN         ;XOR with FAC Unpacked Sign (msb)
E9FE: 85 AB                        STA   SGNCPR          ;Set Sign Flag for Comparing as M/D Sign 
                   ;                                     ;Complete ARG Mantissa, Top:
EA00: A5 AA                        LDA   ARGSIGN         ;Get ARG Unpacked Sign (msb) to...
EA02: 09 80                        ORA   #%10000000      ;Set Normalized Invisible Bit (msb)
EA04: 85 A6                        STA   ARG+1           ;Set ARG Mantissa, Top
EA06: 88                           DEY                   ;Reduce Y-Index [=0]
EA07: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Exponent
EA09: 85 A5                        STA   ARG             ;Set ARG Exponent
EA0B: A5 9D                        LDA   FAC             ;Get FAC Exponent (to Check Zero Status)
                   ;                                     ;^[Users: FADDT, FMULTT, FDIVT, Not FSUBT]
EA0D: 60                           RTS                   ;Return [(A)=(FAC Exponent)] to Caller

                   ; ==============================================================================
                   ; Add Exponents of ARG and FAC (called by FMULT and FDIV)
                   ; ==============================================================================
                   ; Also check for overflow, and set result sign
                   ; ==============================================================================
EA0E: A5 A5        ADDEXPS         LDA   ARG             ;Get ARG Exponent
EA10: F0 1F        ADDEXPS1        BEQ   ZERO            ;Branch if ARG=0, Result is Zero
EA12: 18                           CLC                   ;Prepare for Add with Carry
EA13: 65 9D                        ADC   FAC             ;Add FAC Exponent
EA15: 90 04                        BCC   ADDEXPS2        ;Branch if In Range
EA17: 30 1D                        BMI   JOV             ;Branch if Overflow
EA19: 18                           CLC                   ;Prepare for Add with Carry
EA1A: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

EA1B: 10 14        ADDEXPS2        BPL   ZERO            ;Branch if Underflow, Result is Zero
EA1D: 69 80                        ADC   #$80            ;Add to Re-Bias Exponent
                   ;                                     ;^[Correct for $80 Displacement]
EA1F: 85 9D                        STA   FAC             ;Set FAC Exponent with Result
EA21: D0 03                        BNE   ADDEXPS3        ;Branch if FAC<>0, Result is In Range
EA23: 4C 52 E8                     JMP   ZFACSGN         ;GO Zero FAC Sign

                   ; ==============================================================================
                   ; <<<  Another mistake(?) here in Billy-Boy's (Microsoft?/Applesoft!) BASIC  >>>
                   ; ------------------------------------------------------------------------------
                   ; About code above: <<< Crazy to jump way back there!  Same identical code is
                   ; below! Instead of BNE ADDEXPS3 & JMP ZFACSGN, only need BEQ ADDEXPS4 *     >>>
                   ; ------------------------------------------------------------------------------
                   ; EA21: D0 03     BNE  ADDEXPS3 ;<* Instead of this, replace w/ following line,>
                   ; EA21: F0 02     BEQ  ADDEXPS4 ;Branch if Result is Zero           <* Do this!>
                   ; EA23: 4C 52 E8  JMP  ZFACSGN  ;Result is Zero          <* & Remove this line!>
                   ; ------------------------------------------------------------------------------
                   ; <<<<<<<< * You can change it in (Apple II Plus) Emulator ROM images!  >>>>>>>>
                   ; ==============================================================================
                   ; 
EA26: A5 AB        ADDEXPS3        LDA   SGNCPR          ;Get Sign Flag for Comparing
EA28: 85 A2        ADDEXPS4        STA   FACSIGN         ;Use it to Set Sign of Result in FAC
EA2A: 60                           RTS                   ;Return to Caller <* from here, not via JMP>

                   ; ==============================================================================
                   ; OUT OF RANGE; Called from EXP Function
                   ; ==============================================================================
                   ; If (FAC) is Positive, Give OVERFLOW Error
                   ; If (FAC) Is Negative, Set FAC=0, POP one Return, and RTS
                   ; ==============================================================================
EA2B: A5 A2        OUTOFRNG        LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
EA2D: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
EA2F: 30 05                        BMI   JOV             ;Overflow Error if was Positive Number
EA31: 68           ZERO            PLA                   ;Pull/Discard Return Address, Low
EA32: 68                           PLA                   ;Pull/Discard Return Address, High
EA33: 4C 4E E8                     JMP   ZFACEXPSGN      ;Return Zero if was Negative Number

EA36: 4C D5 E8     JOV             JMP   OVERFLOW        ;Go Throw an "?Overflow" Error

                   ; ==============================================================================
                   ; Multiply FAC by Ten (10):
                   ; ==============================================================================
                   ; Using FAC & ARG Exponents (FACX & ARGX): Adding Powers Multiplies Values; 
                   ; Adding 1 Power Multiplies a Value by its Power Base (e.g., Binary = Base 2);
                   ; Hense, the formula used here: [10x = (2*(5x)) = (2*((4x)+x)) = (2*((2*2x)+x))]
                   ; ==============================================================================
                   ; 
EA39: 20 63 EB     MUL10           JSR   FACRND2ARG      ;Copy FAC to ARG (Rounded)
EA3C: AA                           TAX                   ;Test FAC Eponent:
EA3D: F0 10                        BEQ   MUL10RTN        ;EXIT if FACX=0
EA3F: 18                           CLC                   ;Prepare for Add with Carry
EA40: 69 02                        ADC   #2              ;FACX+2 = [(2^2)*FACX] = 4*FACX
EA42: B0 F2                        BCS   JOV             ;Throw an "?Overflow" Error if Carry is Set
EA44: A2 00                        LDX   #0              ;Set as Flag for Adding Same Signed Values:
EA46: 86 AB                        STX   SGNCPR          ;Set Sign Flag for Comparing
EA48: 20 CE E7                     JSR   FADD2           ;Makes FAC*5: [FACX=(4*FACX)+ARGX]
EA4B: E6 9D                        INC   FAC             ;Makes FAC*10: [FACX=2*(FACX*5)]
EA4D: F0 E7                        BEQ   JOV             ;Throw an "?Overflow" Error if FACX=0
EA4F: 60           MUL10RTN        RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; The Number Ten (10) [or Two (2)!?]                       (Packed FAC Constant)
                   ; ==============================================================================
                   ; 
EA50: 84 20 00 00+ CON_TEN         HEX   8420000000      ;<-[Normalized]; The Number Ten (10)

                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit: 
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific 
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec 
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_TEN  HEX 8420000000 |(00) |$84-$80=$04= +4 |$.20000000 |+1.00000000E+1
                   ; (!) POS_TEN  HEX 84A0000000 |(00) |$84-$80=$04= +4 |$.A0000000 |+1.00000000E+1
                   ; (!) NEG_TEN  HEX 84A0000000 |(FF) |$84-$80=$04= +4 |$.A0000000 |-1.00000000E+1
                   ; ------------------------------------------------------------------------------
                   ; <<< Plugging NRM_TEN into & Printing FAC ($ED2EG) results in a 2, not a 10 >>>
                   ;     Plugging 84A000000000 into & Printing FAC ($ED2EG) results in +10.
                   ;     Plugging 84A0000000FF into & Printing FAC ($ED2EG) results in -10.
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Divide ABS(FAC) by Ten (10):
                   ; ==============================================================================
                   ; Using FAC & ARG Exponents (FACX & ARGX): Subtracting Powers Divides Values; 
                   ; Subtracting 1 Power Divides a Value by its Power Base (e.g., Binary = Base 2);
                   ; Hense, the formula used here: [x/10]=[x/(2*5) = x/(2*(4+1)) = x/(2*((2*2)+1))]
                   ; ==============================================================================
                   ; 
EA55: 20 63 EB     DIV10           JSR   FACRND2ARG      ;Copy FAC to ARG (Rounded)
                   ;                                     ;Setup to Set FAC=10:
EA58: A9 50                        LDA   #<CON_TEN       ;Get Address of Constant Ten (10), Low
EA5A: A0 EA                        LDY   #>CON_TEN       ;Get Address of Constant Ten (10), High
                   ; ----------------------------------- ;Compute FAC = ARG / [(A,Y)={Low,High}]:
EA5C: A2 00                        LDX   #0              ;Set as Flag for Adding Same Signed Values:
EA5E: 86 AB        DIV             STX   SGNCPR          ;Set Sign Flag for Comparing
EA60: 20 F9 EA     NON_SEQUITUR    JSR   UPAY2FAC        ;Unpack #@[(A,Y)={Low,High}] into FAC (=10)
EA63: 4C 69 EA                     JMP   FDIVT           ;Divide ARG by FAC

                   ; ------------------------------------------------------------------------------
                   ; NON_SEQUITUR is an address used in the Generic CHRGET/CHRGOT subroutine that
                   ; gets copied to Zero Page.  It changes on ZP, so it has no real meaning here.
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "DIVIDE" ("/") Function
                   ; ==============================================================================
                   ; 
                   ; Divide (Y,A) by FAC:                ;Compute FAC = (Y,A) / FAC:
EA66: 20 E3 E9     FDIV            JSR   UPAY2ARG        ;Unpack FP# at [(A,Y)={Low,High}] into ARG
                   ; ------------------------------------------------------------------------------
                   ; FDIVT is Main Entry Point           ;(Math Operator Table Branch Address +1):
                   ; ------------------------------------------------------------------------------
                   ; Divide ARG by FAC:                  ;Compute FAC = ARG / FAC:
EA69: F0 76        FDIVT           BEQ   DOZDIVERR       ;Throw a "?Division by Zero" Error if FAC=0
EA6B: 20 72 EB                     JSR   ROUND_FAC       ;Else, Round FAC using MSB of FACEXT
                   ; ----------------------------------- ;Negate FAC Exponent, so that ...
                   ;                                     ;Add Exponents S/R forms Difference:
EA6E: A9 00                        LDA   #0              ;Clear Accumulator
EA70: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
EA71: E5 9D                        SBC   FAC             ;Subtract FACX from Zero to get -FACX
EA73: 85 9D                        STA   FAC             ;Set FACX = -FACX
                   ; ----------------------------------- ;Divide ARG by FAC [(FACX)=(ARGX)+(-FACX)]
EA75: 20 0E EA                     JSR   ADDEXPS         ;Add ARG & FAC Exponents [FACX=ARGX+FACX]
                   ;                                     ;^[Checks for Overflow & Sets RESULT Sign]
EA78: E6 9D                        INC   FAC             ;Advance FAC Exponent [FACX=FACX+1]
EA7A: F0 BA                        BEQ   JOV             ;Throw an "?Overflow" Error if FACX=0
EA7C: A2 FC                        LDX   #$FC            ;Get/Set as Loop Index [($FC)=(-4)]
EA7E: A9 01                        LDA   #1              ;Get/Set as Bit Count & Partial Quotient
                   ; ----------------------------------- ;Get Answer: Is ARG >= FAC?
                   ;                                     ; (Can FAC Be Subtracted?)
                   ;                                     ; (Can ARG be Divided by FAC?)
EA80: A4 A6        FDIVT1          LDY   ARG+1           ;Get ARG Mantissa, Top
EA82: C4 9E                        CPY   FAC+1           ;Compare to FAC Mantissa, Top
EA84: D0 10                        BNE   FDIVT2          ;Branch if Not Equal .. (ARGT <> FACT)
EA86: A4 A7                        LDY   ARG+2           ;Get ARG Mantissa, High
EA88: C4 9F                        CPY   FAC+2           ;Compare to FAC Mantissa, High
EA8A: D0 0A                        BNE   FDIVT2          ;Branch if Not Equal .. (ARGH <> FACH)
EA8C: A4 A8                        LDY   ARG+3           ;Get ARG Mantissa, Middle
EA8E: C4 A0                        CPY   FAC+3           ;Compare to FAC Mantissa, Middle
EA90: D0 04                        BNE   FDIVT2          ;Branch if Not Equal .. (ARGM <> FACM)
EA92: A4 A9                        LDY   ARG+4           ;Get ARG Mantissa, Low
EA94: C4 A1                        CPY   FAC+4           ;Compare to FAC Mantissa, Low
                   ;                                     ;NO Branch Here!  [for: (ARGL <> FACL)]
                   ; ----------------------------------- ;Postpone Answer to: Is ARG >= FAC?
EA96: 08           FDIVT2          PHP                   ;Push Processor Status
                   ;                                     ;^[Carry is Set (C=1) if ARG >= FAC!] or
                   ;                                     ;^[Carry is Set (C=1) if ARG Overflows!]
EA97: 2A                           ROL   A               ;Shift Left: Bit Count & Partial Quotient
EA98: 90 09                        BCC   FDIVT3          ;Skip Following Until 8 Bits Done (C=1)
                   ; ----------------------------------- ;Do Next Byte? Or, almost completely Done?
EA9A: E8                           INX                   ;Advance Loop Index
EA9B: 95 65                        STA   RESULT+3,X      ;Store a Quotient Byte
EA9D: F0 32                        BEQ   FDIVT6          ;Branch if Completed 5 Bytes (32 Bits)
                   ;                                     ;^[Do Left Shfts into FAC Extensiion Byte]
EA9F: 10 34                        BPL   FDIVT7          ;EXIT if (X=1): Left Justify Extension Bits
                   ; ----------------------------------- ;Get Answer: Is ARG >= FAC?
                   ;                                     ; (Can FAC Be Subtracted?)
                   ;                                     ; (Can ARG be Divided by FAC?)
EAA1: A9 01                        LDA   #1              ;Reset Bit Count & Partial Quotient
EAA3: 28           FDIVT3          PLP                   ;Pull Processor Status
EAA4: B0 0E                        BCS   FDIVT5          ;BGE: Branch if ARG >= FAC (C=1)
                   ;                                     ;^[YES, Go Subtract Divisor!]
                   ; ----------------------------------- ;Else, Shift ARG Mantissa Left 1 Bit:
EAA6: 06 A9        FDIVT4          ASL   ARG+4           ;Shift Left: ARG Mantissa, Low
EAA8: 26 A8                        ROL   ARG+3           ;Shift Left: ARG Mantissa, Middle
EAAA: 26 A7                        ROL   ARG+2           ;Shift Left: ARG Mantissa, High
EAAC: 26 A6                        ROL   ARG+1           ;Shift Left: ARG Mantissa, Top
                   ; ----------------------------------- ;Next, LOOP-Back for More Processing:
EAAE: B0 E6                        BCS   FDIVT2          ;LOOP if (New) ARG Mantissa Overflows
EAB0: 30 CE                        BMI   FDIVT1          ;LOOP if Further Comparison Needed
                   ;                                     ;^[No Answer Yet: Is ARG >= FAC?
                   ;                                     ; (Can FAC Be Subtracted?)
                   ;                                     ; (Can ARG be Divided by FAC?)
EAB2: 10 E2                        BPL   FDIVT2          ;LOOP if No Comparison Needed; Always Taken

                   ; ----------------------------------- ;Subtract Divisor
                   ;                                     ; (Subtract FAC from ARG, Once!)
                   ;                                     ; [(ARG >= FAC) & (C=1)]:
EAB4: A8           FDIVT5          TAY                   ;Save Bit Count & Partial Quotient
                   ;              ---------------------- ;Subtract w/o Borrow [A-Data-!C]:
EAB5: A5 A9                        LDA   ARG+4           ;Get ARG Mantissa, Low
EAB7: E5 A1                        SBC   FAC+4           ;Subtract FAC Mantissa, Low
EAB9: 85 A9                        STA   ARG+4           ;Set ARG Mantissa, Low
                   ;              ---------------------- ;Subtract with Borrow [A-Data-!C]:
EABB: A5 A8                        LDA   ARG+3           ;Get ARG Mantissa, Middle
EABD: E5 A0                        SBC   FAC+3           ;Subtract FAC Mantissa, Middle
EABF: 85 A8                        STA   ARG+3           ;Set ARG Mantissa, Middle
                   ;              ---------------------- ;Subtract with Borrow [A-Data-!C]:
EAC1: A5 A7                        LDA   ARG+2           ;Get ARG Mantissa, High
EAC3: E5 9F                        SBC   FAC+2           ;Subtract FAC Mantissa, High
EAC5: 85 A7                        STA   ARG+2           ;Set ARG Mantissa, High
                   ;              ---------------------- ;Subtract with Borrow [A-Data-!C]:
EAC7: A5 A6                        LDA   ARG+1           ;Get ARG Mantissa, Top
EAC9: E5 9E                        SBC   FAC+1           ;Subtract FAC Mantissa, Top
EACB: 85 A6                        STA   ARG+1           ;Set ARG Mantissa, Top
                   ;              ---------------------- ;Do Next:
EACD: 98                           TYA                   ;Retrieve Bit Count & Partial Quotient
EACE: 4C A6 EA                     JMP   FDIVT4          ;LOOP: Shift ARG Mantissa Left 1 Bit & LOOP

                   ; ----------------------------------- ;Completed 5 Bytes (32 Bits):
EAD1: A9 40        FDIVT6          LDA   #%01000000      ;Set Extension Bit Count; (Two Left Shifts
                   ;                                     ;into the FAC Extensiion Byte for the Last
                   ;                                     ;Subtraction to Complete Division [x/4])
EAD3: D0 CE                        BNE   FDIVT3          ;Always Taken

                   ; ----------------------------------- ;Left Justify Extension Bits [in (Acc)];
                   ;                                     ;(a 6 Bit Shift) [%XX000000<-%000000XX]:
EAD5: 0A           FDIVT7          ASL   A               ;1. Shift Left: Accumulator
EAD6: 0A                           ASL   A               ;2. Shift Left: Accumulator
EAD7: 0A                           ASL   A               ;3. Shift Left: Accumulator
EAD8: 0A                           ASL   A               ;4. Shift Left: Accumulator
EAD9: 0A                           ASL   A               ;5. Shift Left: Accumulator
EADA: 0A                           ASL   A               ;6. Shift Left: Accumulator
EADB: 85 AC                        STA   FACEXT          ;Set FAC Extra Precision Byte
EADD: 28                           PLP                   ;Pull Processor Status
                   ; ----------------------------------- ;Finish with Final Quotient:
EADE: 4C E6 EA                     JMP   CPY2FAC         ;Copy RESULT into FAC Mantissa, & Normalize

                   ; ----------------------------------- ;Error Entry Point; Also User-Callable:
EAE1: A2 85        DOZDIVERR       LDX   #ERR_ZERODIV    ;Throw a "?Division by Zero" Error:
EAE3: 4C 12 D4                     JMP   ERROR           ;Go Print Error Message based on X-Reg

                   ; ==============================================================================
                   ; Copy RESULT (another Mantissa) into FAC Mantissa, & Normalize
                   ; ==============================================================================
                   ; 
EAE6: A5 62        CPY2FAC         LDA   RESULT          ;Get RESULT Mantissa, Top
EAE8: 85 9E                        STA   FAC+1           ;Set FAC Mantissa, Top
EAEA: A5 63                        LDA   RESULT+1        ;Get RESULT Mantissa, High
EAEC: 85 9F                        STA   FAC+2           ;Set FAC Mantissa, High
EAEE: A5 64                        LDA   RESULT+2        ;Get RESULT Mantissa, Middle
EAF0: 85 A0                        STA   FAC+3           ;Set FAC Mantissa, Middle
EAF2: A5 65                        LDA   RESULT+3        ;Get RESULT Mantissa, Low
EAF4: 85 A1                        STA   FAC+4           ;Set FAC Mantissa, Low
EAF6: 4C 2E E8                     JMP   NRMLZFAC2       ;Go Normalize Value in FAC

                   ; ==============================================================================
                   ; Unpack Floating Point Number at [(A,Y)={Low,High}]
                   ; into FAC (Primary Floating Point Accumulator)
                   ; ==============================================================================
                   ; [Wouldn't a general purpose copier S/R (using pointers & loops) be better?
                   ;  --Especially for all the Applesoft S/R's that move things like this one?]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Unpack FP# at [(A,Y)={Lo,Hi}] into FAC:
EAF9: 85 5E        UPAY2FAC        STA   INDEX           ;Set as NUMBER Pointer, Low
EAFB: 84 5F                        STY   INDEX+1         ;Set as NUMBER Pointer, High
EAFD: A0 04                        LDY   #4              ;Set Y-Index [=4] to Count Down Moves
EAFF: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Mantissa, Low
EB01: 85 A1                        STA   FAC+4           ;Set FAC Mantissa, Low
EB03: 88                           DEY                   ;Reduce Y-Index [=3]
EB04: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Mantissa, Middle
EB06: 85 A0                        STA   FAC+3           ;Set FAC Mantissa, Middle
EB08: 88                           DEY                   ;Reduce Y-Index [=2]
EB09: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Mantissa, High
EB0B: 85 9F                        STA   FAC+2           ;Set FAC Mantissa, High
EB0D: 88                           DEY                   ;Reduce Y-Index [=1]
EB0E: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Mantissa, Top
                   ;                                     ;Unpack Floating Point Number:
EB10: 85 A2                        STA   FACSIGN         ;Set FAC Unpacked Sign (msb)
                   ;                                     ;Complete FAC Mantissa, Top:
EB12: 09 80                        ORA   #%10000000      ;Set Normalized Invisible Bit (msb)
EB14: 85 9E                        STA   FAC+1           ;Set FAC Mantissa, Top
EB16: 88                           DEY                   ;Reduce Y-Index [=0]
EB17: B1 5E                        LDA   (INDEX),Y       ;Get NUMBER Exponent
EB19: 85 9D                        STA   FAC             ;Set FAC Exponent
EB1B: 84 AC                        STY   FACEXT          ;Clear FAC Extra Precision Byte
EB1D: 60                           RTS                   ;Return [(A)=(FAC Exponent)] to Caller

                   ; ==============================================================================
                   ; Pack FAC into TEMP2 [FAC/ARG Save Area ($98~$9B)]: Store FAC Rounded in TEMP2
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Get Destination Address:
EB1E: A2 98        FACRND2TMP2     LDX   #TEMP2          ;Get Zero-Page Address of TEMP2, Low
EB20: 2C                           DFB   BIT_ABS         ;Fake BIT OpCode to skip next line

                   ; ==============================================================================
                   ; Pack FAC into TEMP1 [FAC/ARG Save Area ($93~$97)]: Store FAC Rounded in TEMP1
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Get Destination Address:
EB21: A2 93        FACRND2TMP1     LDX   #TEMP1          ;Get Zero-Page Address of TEMP1, Low
EB23: A0 00                        LDY   #>TEMP1         ;Get Zero-Page Address of TEMP1, High
                   ;                                     ;^[(TEMP1, Hi)=(TEMP2, Hi)=(Zero-Page)]
EB25: F0 04                        BEQ   FACRND2XY       ;Always Taken

                   ; ==============================================================================
                   ; Pack FAC into (FORPNT): Store FAC Rounded at (FORPNT)
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Called by LET & NEXT:
EB27: A6 85        SETFOR          LDX   FORPTR          ;Get Destination Address, Low
EB29: A4 86                        LDY   FORPTR+1        ;Get Destination Address, High
                   ; 
                   ; ==============================================================================
                   ; Pack FAC into [(X,Y)={Low,High}]: Store FAC Rounded at [(X,Y)={Low,High}]
                   ; ==============================================================================
                   ; 
EB2B: 20 72 EB     FACRND2XY       JSR   ROUND_FAC       ;Round FAC using MS-Bit of FACEXT
EB2E: 86 5E                        STX   INDEX           ;Set as Destination Pointer, Low
EB30: 84 5F                        STY   INDEX+1         ;Set as Destination Pointer, High
EB32: A0 04                        LDY   #$04            ;Set Y-Index [=4] to Count Down Moves
EB34: A5 A1                        LDA   FAC+4           ;Get FAC Mantissa, Low
EB36: 91 5E                        STA   (INDEX),Y       ;Set Destination Mantissa, Low
EB38: 88                           DEY                   ;Reduce Y-Index [=3]
EB39: A5 A0                        LDA   FAC+3           ;Get FAC Mantissa, Middle
EB3B: 91 5E                        STA   (INDEX),Y       ;Set Destination Mantissa, Middle
EB3D: 88                           DEY                   ;Reduce Y-Index [=2]
EB3E: A5 9F                        LDA   FAC+2           ;Get FAC Mantissa, High
EB40: 91 5E                        STA   (INDEX),Y       ;Set Destination Mantissa, High
EB42: 88                           DEY                   ;Reduce Y-Index [=1]
                   ;              ---------------------- ;Pack Sign into Destination Mantissa, Top:
EB43: A5 A2                        LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
EB45: 09 7F                        ORA   #%01111111      ;Set (AND Mask msb)=(FACSGN msb)
                   ;                                     ;Pack Sign into FAC Value:
EB47: 25 9E                        AND   FAC+1           ;Set in (A): Sign Bit of FAC Mantissa, Top
EB49: 91 5E                        STA   (INDEX),Y       ;Set Destination Mantissa, Signed Top
                   ;              ---------------------- ;Do Exponent:
EB4B: 88                           DEY                   ;Reduce Y-Index [=0]
EB4C: A5 9D                        LDA   FAC             ;Get FAC Exponent
EB4E: 91 5E                        STA   (INDEX),Y       ;Set Destination Exponent
EB50: 84 AC                        STY   FACEXT          ;Clear FAC Extra Precision Byte
EB52: 60                           RTS                   ;Return [(A)=(FAC Exponent)] to Caller

                   ; ==============================================================================
                   ; Copy ARG into FAC
                   ; ==============================================================================
                   ; 
EB53: A5 AA        CPYARG2FAC      LDA   ARGSIGN         ;Get ARG Unpacked Sign (msb)
                   ; Entry from "EXPONENT" (POWER) Function [to do Absolute Value (ABS) 1st]:
EB55: 85 A2        CPYARGFAC       STA   FACSIGN         ;Set FAC Unpacked Sign (msb)
EB57: A2 05                        LDX   #5              ;Set X-Index [=5] to Count Down Moves
EB59: B5 A4        CA2FLOOP        LDA   ARG-1,X         ;Get ARG Value
EB5B: 95 9C                        STA   FAC-1,X         ;Set FAC Value
EB5D: CA                           DEX                   ;Count Down Move
EB5E: D0 F9                        BNE   CA2FLOOP        ;LOOP Until Done (X=0)
EB60: 86 AC                        STX   FACEXT          ;Clear FAC Extra Precision Byte
EB62: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Copy FAC into ARG (Rounded)
                   ; ==============================================================================
                   ; 
EB63: 20 72 EB     FACRND2ARG      JSR   ROUND_FAC       ;Round FAC using MS-Bit of FACEXT
                   ; Entry from "EXP" (Exponent) Function [to Not Round FAC 1st]:
EB66: A2 06        FAC2ARG         LDX   #6              ;Set X-Index [=6] to Count Down Moves
EB68: B5 9C        F2ALOOP         LDA   FAC-1,X         ;Get FAC Value
EB6A: 95 A4                        STA   ARG-1,X         ;set ARG Value
EB6C: CA                           DEX                   ;Count Down Move
EB6D: D0 F9                        BNE   F2ALOOP         ;LOOP Until Done (X=0)
EB6F: 86 AC                        STX   FACEXT          ;Clear FAC Extra Precision Byte
EB71: 60           BAS_RTS19       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Round FAC using Most Significant Bit of FAC Extension Byte
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Round FAC using MS-Bit of FACEXT:
EB72: A5 9D        ROUND_FAC       LDA   FAC             ;Get FAC Exponent
EB74: F0 FB                        BEQ   BAS_RTS19       ;Branch if FACX=0 (Which means FAC=0 too!)
EB76: 06 AC                        ASL   FACEXT          ;Else, Shift Left: FAC Extra Precision Byte
EB78: 90 F7                        BCC   BAS_RTS19       ;Return to Caller if No Carryover into FAC
EB7A: 20 C6 E8     INCMAN          JSR   INCFACMAN       ;Else, Advance FAC Mantissa (Add Carryover)
EB7D: D0 F2                        BNE   BAS_RTS19       ;Return to Caller if No Carryover
EB7F: 4C 8F E8                     JMP   FROUND          ;Else, Advance FAC Exponent (Add Carryover)

                   ; ==============================================================================
                   ; FAC Sign (Neg|0|Pos) Returns (A)=(-1|0|1)
                   ; ==============================================================================
                   ; 
EB82: A5 9D        SIGN            LDA   FAC             ;Get FAC Exponent
EB84: F0 09                        BEQ   BAS_RTS20       ;Return (A = 0) to Caller if (FAC = 0)
EB86: A5 A2        SIGN1           LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
EB88: 2A           SIGN2           ROL   A               ;Shift Sign (msb) Left into Carry
EB89: A9 FF                        LDA   #$FF            ;Get a Negative One (-1) for (FAC < 0)
EB8B: B0 02                        BCS   BAS_RTS20       ;Return (A = -1) to Caller if (FAC < 0)
EB8D: A9 01                        LDA   #1              ;Get a Positive One (+1) for (FAC > 0)
EB8F: 60           BAS_RTS20       RTS                   ;Return (A = +1) to Caller (FAC > 0)

                   ; ==============================================================================
                   ; "SGN" (Sign) Function: Immediate & Deferred; Parameter SGN (Aexpr); Returns
                   ; Sign of a Number (Aexpr); Sign of [(Neg|0|Pos) Aexpr], Returns (A)=(-1|0|1)
                   ; ==============================================================================
                   ; 
EB90: 20 82 EB     SGN             JSR   SIGN            ;FAC Sign (Neg|0|Pos) Returns (A)=(-1|0|1)
                   ; ------------------------------------------------------------------------------
                   ; Float Signed Integer in (A) into FAC:
                   ; ------------------------------------------------------------------------------
EB93: 85 9E        FLOAT           STA   FAC+1           ;Set FAC Mantissa, Top
EB95: A9 00                        LDA   #0              ;Clear Accumulator
EB97: 85 9F                        STA   FAC+2           ;Clear FAC Mantissa, High
EB99: A2 88                        LDX   #$88            ;Use Exponent 2^9 (to Move DP 8 Bits Right)
                   ; ------------------------------------------------------------------------------
                   ; Float Unsigned Value in FAC+1,2:  ;Enter with: X-Reg = Exponent
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Get (-FAC) Sign Bit into Carry Flag:
EB9B: A5 9E        FLOAT1          LDA   FAC+1           ;Get FAC Mantissa, High
EB9D: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
EB9F: 2A                           ROL   A               ;Set Carry if FAC is a Positive Number
                   ; ------------------------------------------------------------------------------
                   ; Float Unsigned Value in FAC+1,2:  ;Enter with: X-Reg = Exponent,
                   ;                                     ;C=0 to Make Value Negative, or
                   ;                                     ;C=1 to Make Value Positive
                   ; ------------------------------------------------------------------------------
EBA0: A9 00        FLOAT2          LDA   #0              ;Clear Accumulator
EBA2: 85 A1                        STA   FAC+4           ;Clear FAC Mantissa, Low
EBA4: 85 A0                        STA   FAC+3           ;Clear FAC Mantissa, Middle
EBA6: 86 9D                        STX   FAC             ;Set FAC Exponent (to Move DP 8 Bits Right)
EBA8: 85 AC                        STA   FACEXT          ;Clear FAC Extra Precision Byte
EBAA: 85 A2                        STA   FACSIGN         ;Clear FAC Unpacked Sign (msb)
EBAC: 4C 29 E8                     JMP   NRMLZFAC1       ;Go Normalize Value in FAC

                   ; ==============================================================================
                   ; "ABS" (Absolute Value) Function:  Immediate & Deferred; Parameter ABS (Aexpr);
                   ;       Returns the Absolute Value of a Number (Aexpr): 
                   ;       Absolute Value of [(Neg|Pos) Aexpr], Returns (A)=[(Pos) Aexpr]
                   ; ==============================================================================
                   ; 
EBAF: 46 A2        ABS             LSR   FACSIGN         ;Make FAC [Unpacked Sign (msb)] Positive
EBB1: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Compare FAC with Packed Number at [(A,Y)={Low,High}]; 
                   ; Return (A)=(-1|0|1) as [(A,Y)={Low,High}] is (>|=|<) FAC, respectively
                   ; ==============================================================================
                   ; 
EBB2: 85 60        FCOMP           STA   DSTPTR          ;Set as NUMBER Pointer, Low
EBB4: 84 61        FCOMP2          STY   DSTPTR+1        ;Set as NUMBER Pointer, High
                   ; ------------------------------------------------------------------------------
                   ; ^^^^ Special Entry from NEXT [with NUMBER Pointer, Low (DSTPTR), already Set
                   ;      to FOR Value STACK Address (in A-Reg) & STACK Page Address (1 in Y-Reg)]:
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ==============================================================================
                   ; Compare NUMBER to FAC:
                   ; ==============================================================================
                   ; 
EBB6: A0 00                        LDY   #0              ;Clear Indirect Addressing Index (=0)
EBB8: B1 60                        LDA   (DSTPTR),Y      ;Get NUMBER Exponent
EBBA: C8                           INY                   ;Advance Indirect Addressing Index (=1)
EBBB: AA                           TAX                   ;Save NUMBER Exponent (to Compare with FAC)
EBBC: F0 C4                        BEQ   SIGN            ;Branch if NUMBER Exponent is Zero
                   ;                                     ;^[This means the whole NUMBER = 0, too!]
                   ;                                     ;^(SIGN S/R is Sufficient for Comparison)
                   ;              ---------------------- ;Unpack & Compare Mantissas:
EBBE: B1 60                        LDA   (DSTPTR),Y      ;Get NUMBER Mantissa, Top
EBC0: 45 A2                        EOR   FACSIGN         ;XOR with FAC Unpacked Sign (msb)
EBC2: 30 C2                        BMI   SIGN1           ;Branch if Signs Not Equal
EBC4: E4 9D                        CPX   FAC             ;Compare NUMBER to FAC, Exponents
EBC6: D0 21                        BNE   FCFINISH        ;Branch if Exponents Not Equal
EBC8: B1 60                        LDA   (DSTPTR),Y      ;Get NUMBER Mantissa, Top
EBCA: 09 80                        ORA   #%10000000      ;Make NUMBER Negative
EBCC: C5 9E                        CMP   FAC+1           ;Compare NUMBER to FAC, Mantissa Tops
EBCE: D0 19                        BNE   FCFINISH        ;Branch if Mantissa Tops Not Equal
EBD0: C8                           INY                   ;Advance Indirect Addressing Index (=2)
EBD1: B1 60                        LDA   (DSTPTR),Y      ;Get NUMBER Mantissa, High
EBD3: C5 9F                        CMP   FAC+2           ;Compare NUMBER to FAC, Mantissa Highs
EBD5: D0 12                        BNE   FCFINISH        ;Branch if Mantissa Highs Not Equal
EBD7: C8                           INY                   ;Advance Indirect Addressing Index (=3)
EBD8: B1 60                        LDA   (DSTPTR),Y      ;Get NUMBER Mantissa, Middle
EBDA: C5 A0                        CMP   FAC+3           ;Compare NUMBER to FAC, Mantissa Middles
EBDC: D0 0B                        BNE   FCFINISH        ;Branch if Mantissa Middles Not Equal
EBDE: C8                           INY                   ;Advance Indirect Addressing Index (=4)
                   ;              ---------------------- ;Determine Carry for last Compare:
EBDF: A9 7F                        LDA   #%01111111      ;FAKE Extra Precision Byte (for NUMBER)
EBE1: C5 AC                        CMP   FACEXT          ;Compare FAKE to FAC, Extra Precision Bytes
                   ;              ---------------------- ;Subtract with|without Borrow [A-Data-!C]:
EBE3: B1 60                        LDA   (DSTPTR),Y      ;Get NUMBER Mantissa, Low
EBE5: E5 A1                        SBC   FAC+4           ;Compare NUMBER to FAC, Mantissa Lows
EBE7: F0 28                        BEQ   BAS_RTS21       ;Branch if Mantissa Lows are Equal
                   ;                                     ;^[EXIT]: Both Numbers are Equal!
                   ;                                     ;         (NUMBER=FAC), Return: (A=0)
                   ;              ---------------------- ;^[Else]: The Numbers are Not Equal:
EBE9: A5 A2        FCFINISH        LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
EBEB: 90 02                        BCC   FCDONE          ;BLT: ABS(FAC) is Larger: Skip Negation
EBED: 49 FF                        EOR   #%11111111      ;Else, ABS(FAC) is Smaller: Invert Bits
                   ; <<< ====================================================================== >>>
                   ; <<< Above three lines can be shortened:                                    >>>
                   ; <<< ---------------------------------------------------------------------- >>>
                   ; <<< FCFINISH ROR                    ;Put Carry into Sign Bit               >>>
                   ; <<<          EOR    FAC_SIGN        ;Toggle with Sign of FAC               >>>
                   ; <<< ====================================================================== >>>
EBEF: 4C 88 EB     FCDONE          JMP   SIGN2           ;Go Convert (A) to (+1) or (-1)

                   ; ==============================================================================
                   ; Quick Greatest Integer Function: Convert Real in FAC to just its Integer Part!
                   ; ==============================================================================
                   ; Converts FP Value in FAC to an Integer Value in FAC Mantissa (FAC+1,2,3,4), by
                   ; Shifting Right with FAC Sign Extension until all Fractional Bits are outed.
                   ; ------------------------------------------------------------------------------
                   ; Assumes FAC < (2^31 = $8000,0000): FAC Binary Mantissa's Most Significant Bit
                   ; (msb) is Sign Bit, leaving 31 Value Bits, hense FAC's Upper Limit is (2^31).
                   ; ------------------------------------------------------------------------------
                   ; The Initial Exponent (of 2^31) for 32 Bits is [($20)+($80)]=($A0), so the FAC
                   ; Exponent (FACX) must be less than ($A0).  Hense, if (FACX>=$A0) there are NO
                   ; Fractional Bits to Shift Right, but if (FACX<$A0) there are, & (FACX-$A0)
                   ; determines how many there are [as a Single Byte Negative Number; e.g., if
                   ; (FACX=$99), (FACX-$A0)=($F9)=(-7), there are Seven Bits to Shift Right].
                   ; ==============================================================================
                   ; To see: "How Applesoft BASIC Floating Point Math, Constants, & FAC Behave",
                   ;    see: "Call-A.P.P.L.E. In Depth #1: All About Applesoft", pages 52 to 54
                   ; ==============================================================================
                   ; 
EBF2: A5 9D        QINT            LDA   FAC             ;Get FAC Exponent
EBF4: F0 4A                        BEQ   QINT3           ;EXIT if FAC Exponent is Zero
                   ;                                     ;^[This means the whole number = 0, too!]
                   ; ----------------------------------- ;Get (-# Fractional Bits) for Shift Count:
EBF6: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
EBF7: E9 A0                        SBC   #$A0            ;Subtract #$A0 from FACX for Shift Count
EBF9: 24 A2                        BIT   FACSIGN         ;Check FAC Unpacked Sign (msb)
EBFB: 10 09                        BPL   QINT1           ;Branch if Positive
                   ;                                     ;Else, Negative, So Complement Mantissa
                   ;                                     ; & Set Sign Extension for Shift:
EBFD: AA                           TAX                   ;Save (-# Fractional Bits) Shift Count
EBFE: A9 FF                        LDA   #%11111111      ;Set All Bits in Byte (A) [for Shifting]
EC00: 85 A4                        STA   SHFTSGNX        ;Set FAC Right Shift Sign Extension
EC02: 20 A4 E8                     JSR   TCFACMANT       ;Two's Complement FAC Mantissa (only)
EC05: 8A                           TXA                   ;Retrieve (-# Fractional Bits) Shift Count
EC06: A2 9D        QINT1           LDX   #FAC            ;Point at FAC for Shift Right Subroutine
EC08: C9 F9                        CMP   #$F9            ;More than 7 Bits to Shift?
                   ;                                     ; (-# Fractional Bits)>[($F9)=(-7)]
EC0A: 10 06                        BPL   QINT2           ;NO: Do Short (<8b) Shift Right Subroutine
EC0C: 20 F0 E8                     JSR   SHFTRGHT        ;YES: Do Long (>7b) Shift Right Subroutine
EC0F: 84 A4                        STY   SHFTSGNX        ;Y=0: Clear FAC Right Shift Sign Extension
EC11: 60           BAS_RTS21       RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; QINT2: Short (< 8-Bits) Shift Right Subroutine
                   ; ------------------------------------------------------------------------------
EC12: A8           QINT2           TAY                   ;Save (-# Fractional Bits) Shift Count
EC13: A5 A2                        LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
EC15: 29 80                        AND   #%10000000      ;Get Sign Bit (msb) Only [in (A)]
                   ;                                     ;Start Right Shift & Merge with Sign:
EC17: 46 9E                        LSR   FAC+1           ;Shift Right: FAC Mantissa, Top
EC19: 05 9E                        ORA   FAC+1           ;Merge with Sign: FAC Mantissa, Top
EC1B: 85 9E                        STA   FAC+1           ;Set FAC Mantissa, Top
EC1D: 20 07 E9                     JSR   SHFTRGHT4       ;Finsh Shifting FAC (Mantissa-H/M/L, etc.)
EC20: 84 A4                        STY   SHFTSGNX        ;Y=0: Clear FAC Right Shift Sign Extension
EC22: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "INT" Function: Immediate & Deferred; Parameter: INT (Aexpr);
                   ;       Returns largest Integer <= Number (Aexpr) specified
                   ; ==============================================================================
                   ; Uses QINT to Convert FAC to Integer form, & then Floats the Integer again.
                   ; <<< Faster: Why not simply Clear the Fractional Bits by Zeroing them? >>>
                   ; ==============================================================================
                   ; 
EC23: A5 9D        INT             LDA   FAC             ;Get FAC Exponent
EC25: C9 A0                        CMP   #$A0            ;Is (FACX<$A0) [32 Bit Mantissa Exponent]?
EC27: B0 20                        BCS   BAS_RTS22       ;BGE: EXIT if NOT (FACX<$A0)
                   ;                                     ;^[NO Fractional Bits if (FACX>=$A0)]
EC29: 20 F2 EB                     JSR   QINT            ;Else, Convert FAC to (4 Byte) Integer
EC2C: 84 AC                        STY   FACEXT          ;Y=0: Clear FAC Extra Precision Byte
EC2E: A5 A2                        LDA   FACSIGN         ;Get [into (A)] FAC Unpacked Sign (msb)
EC30: 84 A2                        STY   FACSIGN         ;Y=0: Clear FAC Unpacked Sign (msb)
EC32: 49 80                        EOR   #%10000000      ;Invert [in (A)] Sign Bit (msb) ONLY!
EC34: 2A                           ROL   A               ;Shift Sign Bit (msb) Left into Carry Flag
EC35: A9 A0                        LDA   #$A0            ;Get Initial 32 Bit Mantissa Exponent
EC37: 85 9D                        STA   FAC             ;Set FAC Exponent [for NO Fractional Bits]
EC39: A5 A1                        LDA   FAC+4           ;Get FAC Mantissa [Integer Form], Low
EC3B: 85 0D                        STA   CHARAC          ;Save for EXP & POWER (FPWRT) Functions
                   ;                                     ;Finish Conversion:
EC3D: 4C 29 E8                     JMP   NRMLZFAC1       ;Go Normalize Value in FAC

                   ; ==============================================================================
                   ; Clear FAC Mantissa [& (Y)] to Prepare it for the Integer Form:
                   ; [(A=0); FAC Exponent is Zero, so the whole number is too!]
                   ; ==============================================================================
                   ; 
EC40: 85 9E        QINT3           STA   FAC+1           ;Clear FAC Mantissa, Top
EC42: 85 9F                        STA   FAC+2           ;Clear FAC Mantissa, High
EC44: 85 A0                        STA   FAC+3           ;Clear FAC Mantissa, Middle
EC46: 85 A1                        STA   FAC+4           ;Clear FAC Mantissa, Low
EC48: A8                           TAY                   ;Clear Y-Index Register
EC49: 60           BAS_RTS22       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Evaluate Floating Point Number at TXTPTR: Convert String to FP Value in FAC
                   ; ==============================================================================
                   ; String is Pointed to by TXTPTR with its First Char Already Scanned by CHRGET;
                   ; A-Reg = First Char  &  C=0 if Char [in (A)] is a Numeral
                   ; ==============================================================================
                   ; 
EC4A: A0 00        FIN             LDY   #0              ;Clear Y-Index Register
EC4C: A2 0A                        LDX   #10             ;Get Range to Clear Working Area ($99..A3):
EC4E: 94 99        FINLOOP         STY   TMPEXP,X        ;TMPEXP, EXPON, DPFLG, EXPSGN, FAC, SERLEN
EC50: CA                           DEX                   ;Reduce Range (X-Index Register)
EC51: 10 FB                        BPL   FINLOOP         ;LOOP Until All Clear
EC53: 90 0F                        BCC   FIN2NMRL        ;Branch if Char is a Numeral (C=0)
EC55: C9 2D                        CMP   #'-'            ;Is First Char [in (A)] a Minus Sign?
EC57: D0 04                        BNE   FINPLUS?        ;NO (Leading Sign), Number is NOT Negative
                   ;                                     ;YES (Leading Sign), Number is Negative:
EC59: 86 A3                        STX   SERLEN          ;X=$FF: SERLEN Holds Length of Series-1
EC5B: F0 04                        BEQ   FIN1EVAL        ;Always Taken

EC5D: C9 2B        FINPLUS?        CMP   #'+'            ;Is First Char [in (A)] a Plus Sign?
EC5F: D0 05                        BNE   FIN3PDP?        ;NO (Leading Sign), but Number is Positive!
                   ;                                     ;YES (Leading Sign), Number is Positive:
EC61: 20 B1 00     FIN1EVAL        JSR   CHRGET          ;Get Next Char/Token of String
EC64: 90 5B        FIN2NMRL        BCC   FIN9NMRL        ;Branch if Char is a Numeral (C=0)
EC66: C9 2E        FIN3PDP?        CMP   #'.'            ;Is Char [in (A)] a Decimal Point?
EC68: F0 2E                        BEQ   FINADJX         ;YES (Leading DP), Number is a Fraction:
EC6A: C9 45                        CMP   #'E'            ;NO, Is Char [in (A)] an Exponent Token?
EC6C: D0 30                        BNE   FIN7POSX        ;NO, So End of Number; EXIT
EC6E: 20 B1 00                     JSR   CHRGET          ;YES, Get Next Char/Token of String
EC71: 90 17                        BCC   FIN5NMRL        ;Branch if Char is a Numeral (C=0)
EC73: C9 C9                        CMP   #TOK_MINUS      ;Is Char [in (A)] a Minus Token?
EC75: F0 0E                        BEQ   FIN3NEGX        ;YES (Minus Token), Exponent is Negative
EC77: C9 2D                        CMP   #'-'            ;NO, Is Char [in (A)] a Minus Sign?
EC79: F0 0A                        BEQ   FIN3NEGX        ;YES (Minus Sign), Exponent is Negative
EC7B: C9 C8                        CMP   #TOK_PLUS       ;NO, Is Char [in (A)] a Plus Token?
EC7D: F0 08                        BEQ   FIN4POSX        ;YES (Plus Token), Exponent is Positive
EC7F: C9 2B                        CMP   #'+'            ;NO, Is Char [in (A)] a Plus Sign?
EC81: F0 04                        BEQ   FIN4POSX        ;YES (Plus Sign), Exponent is Positive
EC83: D0 07                        BNE   FIN6SGNX        ;NO, So End of Exponent; EXIT; Always Taken

EC85: 66 9C        FIN3NEGX        ROR   EXPSGN          ;C=1: Flag Negative Exponent
                   ;                                     ;Else, Exponent is Positive:
EC87: 20 B1 00     FIN4POSX        JSR   CHRGET          ;Get Next Char/Token of Exponent
EC8A: 90 5C        FIN5NMRL        BCC   GETEXP          ;Branch if Char is a Numeral (C=0)
EC8C: 24 9C        FIN6SGNX        BIT   EXPSGN          ;Else, End of Number, Test Sign of Exponent
EC8E: 10 0E                        BPL   FIN7POSX        ;Branch if Exponent is Positive
                   ;                                     ;Else, Exponent is Negative; Negate it:
EC90: A9 00                        LDA   #0              ;Clear Accumulator
EC92: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
EC93: E5 9A                        SBC   EXPON           ;Subtract Saved Exponent
EC95: 4C A0 EC                     JMP   FIN8ADJX        ;Go Complete Exponent Adjustment

                   ; Found Decimal Point, so Number is a Fraction; Adjust Exponent & EXIT:
                   ; 
EC98: 66 9B        FINADJX         ROR   DPFLG           ;C=1, Set Decimal Point Flag
EC9A: 24 9B                        BIT   DPFLG           ;Test Flag for prior Decimal Point
EC9C: 50 C3                        BVC   FIN1EVAL        ;LOOP if NO prior Decimal Point
                   ; <<< ====================================================================== >>>
                   ; <<< There should be a jump to to error here!  Multiple decimal points give >>>
                   ; <<< strange results in PRINT statements.  Variable assignments correctly   >>>
                   ; <<< give syntax errors; e.g., "A=11..22" will give a syntax error, because >>>
                   ; <<< it is two numbers with no operator in between.  But, in a numeric      >>>
                   ; <<< string, a second decimal point is taken as a terminator; e.g.,         >>>
                   ; <<< "PRINT 11..22" gives no error, because it is just the concatenation of >>>
                   ; <<< two numbers.                                                           >>>
                   ; <<< ====================================================================== >>>
EC9E: A5 9A        FIN7POSX        LDA   EXPON           ;Get Saved Exponent
                   ;                                     ;Get Count of Numerals after Decimal Pt:
ECA0: 38           FIN8ADJX        SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
ECA1: E5 99                        SBC   TMPEXP          ;Subtract Current Exponent Shift Count
ECA3: 85 9A                        STA   EXPON           ;Complete/Save Current Adjusted Exponent
ECA5: F0 12                        BEQ   FIN8EVDN?       ;Branch if Exponent=0: No Adjust Needed
ECA7: 10 09                        BPL   FIN8DPR         ;Branch if Exponent>0: Multiply by Ten
ECA9: 20 55 EA     FIN8DPL         JSR   DIV10           ;Else, Exponent<0, Divide by Ten
ECAC: E6 9A                        INC   EXPON           ;Advance Exponent
ECAE: D0 F9                        BNE   FIN8DPL         ;Branch Until Exponent=0
ECB0: F0 07                        BEQ   FIN8EVDN?       ;Done; Always Taken

ECB2: 20 39 EA     FIN8DPR         JSR   MUL10           ;Exponent>0: Multiply by Ten
ECB5: C6 9A                        DEC   EXPON           ;Reduce Exponent
ECB7: D0 F9                        BNE   FIN8DPR         ;Branch Until Exponent=0
ECB9: A5 A3        FIN8EVDN?       LDA   SERLEN          ;Is Whole Number Negative/Positive?
ECBB: 30 01                        BMI   FIN8EVD         ;Negative Number: Negate FAC
ECBD: 60                           RTS                   ;Positive Number: All Done! Return to Caller

ECBE: 4C D0 EE     FIN8EVD         JMP   NEGOP           ;Negative Number: Go Negate FAC

                   ;                                     ;Accumulate a Numeral into FAC:
ECC1: 48           FIN9NMRL        PHA                   ;Push Numeral
ECC2: 24 9B                        BIT   DPFLG           ;Was there a Decimal Point?
ECC4: 10 02                        BPL   FIN9X10         ;Branch if NOT
ECC6: E6 99                        INC   TMPEXP          ;Else, Advance Exponent Shift Count
ECC8: 20 39 EA     FIN9X10         JSR   MUL10           ;Multiply by Ten (FAC=10*FAC)
ECCB: 68                           PLA                   ;Pull Numeral; Compensate for ASCII:
ECCC: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
                   ; <<< Shorter here to just "AND #$0F" to Convert ASCII to Binary Form: >>>
ECCD: E9 30                        SBC   #'0'            ;Subtract Low ASCII Zero; Mask 
ECCF: 20 D5 EC                     JSR   ADDACC          ;Accumulate (Add) Numeral
ECD2: 4C 61 EC                     JMP   FIN1EVAL        ;LOOP: Evaluate Next Char/Token of String

                   ; ==============================================================================
                   ; Accumulate Numeral into FAC Mantissa: Add FAC to (A) & Put back in FAC
                   ; ==============================================================================
                   ; 
ECD5: 48           ADDACC          PHA                   ;Push Addend
ECD6: 20 63 EB                     JSR   FACRND2ARG      ;Copy FAC to ARG (Rounded)
ECD9: 68                           PLA                   ;Pull Addend
ECDA: 20 93 EB                     JSR   FLOAT           ;Float Signed Integer in (A) into FAC
ECDD: A5 AA                        LDA   ARGSIGN         ;Get ARG Unpacked Sign (msb)
ECDF: 45 A2                        EOR   FACSIGN         ;XOR FAC Unpacked Sign (msb)
ECE1: 85 AB                        STA   SGNCPR          ;Set Sign Flag for Comparing
ECE3: A6 9D                        LDX   FAC             ;Get Fax Exponent to Signal if FAC <>|= 0
ECE5: 4C C1 E7                     JMP   FADDT           ;Go Add FAC to ARG & Put back in FAC

                   ; ==============================================================================
                   ; Accumulate Numeral into FAC Exponent: Add FACX to (A) & Put back in FACX
                   ; ==============================================================================
                   ; 
ECE8: A5 9A        GETEXP          LDA   EXPON           ;Get Saved Exponent
ECEA: C9 0A                        CMP   #10             ;Is its Current Value > 2 Digits
ECEC: 90 09                        BCC   GETEXP1         ;NO, This is 1st or 2nd Digit
ECEE: A9 64                        LDA   #100            ;Exponent Too Big
ECF0: 24 9C                        BIT   EXPSGN          ;Unless it is Negative
ECF2: 30 11                        BMI   GETEXP2         ;Large Negative Exponent makes FAC=0
ECF4: 4C D5 E8                     JMP   OVERFLOW        ;Large Positive Exponent is Error

                   ;                                     ;Exponent Times 10:
ECF7: 0A           GETEXP1         ASL   A               ;Exponent Times 2  . . . . . . . . .  [2X] 
ECF8: 0A                           ASL   A               ;Exponent Times 2  . . . . . . . . .  [4X] 
ECF9: 18                           CLC                   ;Prepare for Add with Carry
ECFA: 65 9A                        ADC   EXPON           ;Add Exponent  . . . . . . . . . . .  [5X] 
ECFC: 0A                           ASL   A               ;Exponent Times 2  . . . . . . . . . [10X] 
ECFD: 18                           CLC                   ;Prepare for Add with Carry
ECFE: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
ED00: 71 B8                        ADC   (TXTPTR),Y      ;Add the New Digit; Compensate for ASCII:
ED02: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
                   ; <<< Shorter here to just "AND #$0F" to Convert ASCII to Binary Form: >>>
ED03: E9 30                        SBC   #'0'            ;Subtract Low ASCII Zero; Mask 
                   ;                                     ;REF:(Large Negative Exponent makes FAC=0)
ED05: 85 9A        GETEXP2         STA   EXPON           ;Set Saved Exponent
ED07: 4C 87 EC                     JMP   FIN4POSX        ;Go Get Next Char/Token of Exponent

                   ; ==============================================================================
                   ; Really BIG Numbers                                      (Packed FAC Constants)
                   ; ==============================================================================
                   ; 
ED0A: 9B 3E BC 1F+ CON_1E8M1       HEX   9B3EBC1FFD      ;[Normalized]; ((10^8)-.1)=(99,999,999.9)
                   ;   1E8M1                             ;<-[M1 means -.1,  9 nines: 99,999,999.9]
ED0F: 9E 6E 6B 27+ CON_1E9M1       HEX   9E6E6B27FD      ;[Normalized]; ((10^9)-1) = (999,999,999)
                   ;   1E9M1                             ;<-[M1 means -1, nine nines: 999,999,999]
ED14: 9E 6E 6B 28+ CON_1E9         HEX   9E6E6B2800      ;[Normalized];  (10^9)   =(1,000,000,000)

                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit: 
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific 
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec 
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_E8M1 HEX 9B3EBC1FFD |(00) |$9B-$80=$18=+24 |$.3EBC1FFD |+3.28911359E+7
                   ; (!) POS_E8M1 HEX 9BBEBC1FFD |(00) |$9B-$80=$18=+24 |$.BEBC1FFD |+9.99999999E+7
                   ; (!) NEG_E8M1 HEX 9BBEBC1FFD |(FF) |$9B-$80=$18=+24 |$.BEBC1FFD |-9.99999999E+7
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_E9M1 HEX 9E6E6B27FD |(00) |$9E-$80=$1E=+30 |$.6E6B27FD |+4.63129087E+8
                   ; (!) POS_E9M1 HEX 9EEE6B27FD |(00) |$9E-$80=$1E=+30 |$.EE6B27FD |+9.99999999E+8
                   ; (!) NEG_E9M1 HEX 9EEE6B27FD |(FF) |$9E-$80=$1E=+30 |$.EE6B27FD |-9.99999999E+8
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_E9   HEX 9E6E6B2800 |(00) |$9E-$80=$1E=+30 |$.6E6B2800 |+4.63129088E+8
                   ; (!) POS_E9   HEX 9EEE6B2800 |(00) |$9E-$80=$1E=+30 |$.EE6B2800 |+1.00000000E+9
                   ; (!) NEG_E9   HEX 9EEE6B2800 |(FF) |$9E-$80=$1E=+30 |$.EE6B2800 |-1.00000000E+9
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Print Line Number
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Print " IN <LINE #>":
ED19: A9 58        INPRT           LDA   #<QT_IN         ;Get " IN " Zero-String Address, Low
ED1B: A0 D3                        LDY   #>QT_IN         ;Get " IN " Zero-String Address, High
ED1D: 20 31 ED                     JSR   PRINTSTR        ;Print String starting at [(A,Y)={Low,High}]
ED20: A5 76                        LDA   CURLIN+1        ;Get Current Applesoft Line Number, High
ED22: A6 75                        LDX   CURLIN          ;Get Current Applesoft Line Number, Low
                   ; ----------------------------------- ;Print Decimal Integer at [(X,A)={Lo,Hi}]
ED24: 85 9E        LINPRT          STA   FAC+1           ;Set FAC Mantissa, Top
ED26: 86 9F                        STX   FAC+2           ;Set FAC Mantissa, High
                   ;                                     ;^[FLOAT2 Clears FAC Mantissa, Mid & Low]
ED28: A2 90                        LDX   #$90            ;Set Exponent to 2^16 =65,536 =%0001,0000
                   ;                                     ;FAC FP#, So Set High Bit: $90=%1001,0000
                   ;                                     ;(Shifts Decimal Pt 16-bits to the Right)
ED2A: 38                           SEC                   ;Flag to Float (FAC+1,2) as Positive Number
ED2B: 20 A0 EB                     JSR   FLOAT2          ;Float Unsigned: [(X)->(FACX), (FAC+1,2)]
                   ; ----------------------------------- ;Print FAC (User-Callable Entry Point):
ED2E: 20 34 ED     PRINTFAC        JSR   FOUT            ;Convert Number in FAC to String & Print It
ED31: 4C 3A DB     PRINTSTR        JMP   STROUT          ;Print String starting at [(A,Y)={Low,High}]

                   ; ==============================================================================
                   ; Convert FAC to a Zero-String starting at STACK [or at FOUTBUFF (STACK-1)]; 
                   ; Return with [(A,Y)={Low,High}] Pointing at Zero-String:
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Normal Entry Point, so that resultant Zero-String starts at STACK [$100]:
                   ; ------------------------------------------------------------------------------
                   ; 
ED34: A0 01        FOUT            LDY   #1              ;Set Indirect Addressing Index, Advanced 1
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; STR$ Function Enters Here, with (Y=0), so that resultant Zero-String starts at
                   ; FOUTBUFF (STACK-1) [$FF] {to Force movment of the String to String-Space}
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Convert FAC to Zero-String in FOUT-Buff:
ED36: A9 2D        FOUT1           LDA   #'-'            ;Flag (Sign) in case FAC is Negative
ED38: 88                           DEY                   ;Reduce Indirect Addressing Y-Index
                   ;                                     ;^[Entry at FOUT, (Y)=(1 ->  0):(STACK);
                   ;                                     ; Entry at FOUT1, (Y)=(0 -> -1):(STACK-1)]
ED39: 24 A2                        BIT   FACSIGN         ;Test FAC Unpacked Sign (msb)
ED3B: 10 04                        BPL   FOUTPOS         ;Branch if FAC is Positive
                   ;                                     ;Else, FAC is Negative:
ED3D: C8                           INY                   ;Advance Indirect Addressing Y-Index
                   ;                                     ;^[Entry at FOUT, (Y)=( 0 -> 1):(STACK);
                   ;                                     ; Entry at FOUT1, (Y)=(-1 -> 0):(STACK-1)]
ED3E: 99 FF 00                     STA   FOUTBUFF,Y      ;Make Minus Sign 1st Char of String
                   ;                                     ;^[Forces move to String-Space if Y=0]
ED41: 85 A2        FOUTPOS         STA   FACSIGN         ;Set FAC Unpacked Sign (msb) [$2D=Positive]
ED43: 84 AD                        STY   STRNG2          ;Save Indirect Addressing Y-Index
                   ;                                     ;^[Index into Output String (BEING BUILT)]
ED45: C8                           INY                   ;Advance Indirect Addressing Y-Index
ED46: A9 30                        LDA   #'0'            ;Get a Low ASCII Zero in case FAC=0
ED48: A6 9D                        LDX   FAC             ;Get FAC Exponent [FAC<>|=0?]
ED4A: D0 03                        BNE   FOUTNOT0        ;Branch if FAC (Exponent) is NOT Zero
ED4C: 4C 57 EE                     JMP   FOUTFIN         ;Else, FAC (Exponent) is Zero, So Finish Up

ED4F: A9 00        FOUTNOT0        LDA   #0              ;Clear (A) [Starting Value for TMPEXP]
                   ;                                     ;  ^[TMPEXP is Exponent Shift Counter]
ED51: E0 80                        CPX   #$80            ;   Is the FAC Exponent>=128? [FAC>=1?]
ED53: F0 02                        BEQ   FOUTIS1         ;Branch if FAC Exponent =128. [FAC =1.]
ED55: B0 09                        BCS   FOUTMORE        ;Branch if FAC Exponent>=128. [FAC>=1.]
                   ;                                     ;Else, the FAC Exponent< 128. [FAC< 1.]
ED57: A9 14        FOUTIS1         LDA   #<CON_1E9       ;Get Address of Constant 1E9, Low
ED59: A0 ED                        LDY   #>CON_1E9       ;Get Address of Constant 1E9, High
ED5B: 20 7F E9                     JSR   FMULT           ;Move Decimal Point: FAC=FAC*[(A,Y)={L,H}]
                   ;                     ^^^^^---------- ;<<< Because of bug in FMULT, ... >>>
ED5E: A9 F7                        LDA   #$F7            ;Fix Exponent for more speed: [(Exp)=(-9)]
ED60: 85 99        FOUTMORE        STA   TMPEXP          ;Set Shift Counter: (TMPEXP)=[(0) or (-9)]
                   ; ----------------------------------- ;Adjust until 1E8<=FAC<1E9; Normalize 
                   ; (Outer Loop)                        ;between [100,000,000 & 999,999,999]:
ED62: A9 0F        FOUTADJ1        LDA   #<CON_1E9M1     ;Get Address of Constant 1E9-1, Low
ED64: A0 ED                        LDY   #>CON_1E9M1     ;Get Address of Constant 1E9-1, High
ED66: 20 B2 EB                     JSR   FCOMP           ;Compare FAC with Packed Number at (A,Y) ^
                   ;                                     ;Rtns: (A)=(-1|0|1)<--[FAC (<|=|>) (A,Y)]
ED69: F0 1E                        BEQ   FOUTINRNG2      ;Branch if FAC=1E9-1; In Range, EXIT LOOP
ED6B: 10 12                        BPL   FOUTLARGE       ;Branch if FAC>1E9-1; Too Large, Do FAC/10
                   ; (Inner Loop) ---------------------- ;Else, ... FAC<1E9-1; Test Lower Limit:
ED6D: A9 0A        FOUTADJ2        LDA   #<CON_1E8M1     ;Get Address of Constant 1E8-.1, Low
ED6F: A0 ED                        LDY   #>CON_1E8M1     ;Get Address of Constant 1E8-.1, High
ED71: 20 B2 EB                     JSR   FCOMP           ;Compare FAC with Packed Number at (A,Y) ^
                   ;                                     ;Rtns: (A)=(-1|0|1)<--[FAC (<|=|>) (A,Y)]
ED74: F0 02                        BEQ   FOUTSMALL       ;Branch if FAC=1E8-.1; Too Small, Do FAC*10
ED76: 10 0E                        BPL   FOUTINRNG1      ;Branch if FAC>1E8-.1; In Range, EXIT LOOP
                   ;              ---------------------- ;Else, FAC<1E8-.1; Too Small, Do FAC*10:
ED78: 20 39 EA     FOUTSMALL       JSR   MUL10           ;Too Small, Multiply FAC by Ten
ED7B: C6 99                        DEC   TMPEXP          ;Keep Track of Multiplies (Shift Count)
ED7D: D0 EE                        BNE   FOUTADJ2        ;LOOP until 1E8 <= FAC < 1E9; Always Taken
                   ;              ---------------------- ;Else, FAC>1E9-1; Too Large, Do FAC/10:
ED7F: 20 55 EA     FOUTLARGE       JSR   DIV10           ;Too Large, Divide FAC by Ten
ED82: E6 99                        INC   TMPEXP          ;Keep Track of Divisions (Shift Count)
ED84: D0 DC                        BNE   FOUTADJ1        ;LOOP until 1E8 <= FAC < 1E9; Always Taken
                   ; ------------------------------------------------------------------------------
                   ; Round, Convert, & Print (Long Integer) FAC:
                   ; ------------------------------------------------------------------------------
ED86: 20 A0 E7     FOUTINRNG1      JSR   FADDH           ;Round FAC
ED89: 20 F2 EB     FOUTINRNG2      JSR   QINT            ;Convert FAC to (4 Byte) Integer
                   ; ------------------------------------------------------------------------------
                   ; FAC Mantissa is now in Integer Form with Power of Ten Adjustment in TMPEXP;
                   ; If -10 < TMPEXP < 1, Print in Decimal Form; Else, Print in Exponential Form:
                   ; ------------------------------------------------------------------------------
ED8C: A2 01                        LDX   #1              ;Preset Decimal Point Pointer
                   ;                                     ;^[Assume 1 Numeral before Decimal Point]
                   ;                                     ;Check Range: [(-10)<(TMPEXP)<(1)]
ED8E: A5 99                        LDA   TMPEXP          ;Get FAC Exponent Shift Count
ED90: 18                           CLC                   ;Prepare for Add with Carry
ED91: 69 0A                        ADC   #10             ;Add Ten [(A)=(TMPEXP+10)]:[(0)<(A)<(11)]?
ED93: 30 09                        BMI   FOUTXF1         ;Branch if [(TMPEXP)<=(-10)]:[(A)<(0)]
                   ;                                     ;^[(FAC<.01): Use Exponential Form]
ED95: C9 0B                        CMP   #11             ;Is [(-10)<(TMPEXP)<(1)]:[(0)<(A)<(11)]?
ED97: B0 06                        BCS   FOUTXF2         ;Branch if [(TMPEXP)>=(1)]:[(A)>=(11)]
                   ;                                     ;^[(FAC>=1E10): Use Exponential Form]
                   ;                                     ;C=0: Subtract with Borrow [A-Data-!C]
                   ;                                     ; or: Add with Carry [A+Data+C] (same):
ED99: 69 FF                        ADC   #$FF            ;Subtract 1 to Get Decimal Point Pointer
ED9B: AA                           TAX                   ;Set Decimal Point Pointer
                   ; ----------------------------------- ;Compute Correct/Remaining Exponent:
ED9C: A9 02                        LDA   #2              ;Preset Remaining Exponent, Advanced
ED9E: 38           FOUTXF1         SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
ED9F: E9 02        FOUTXF2         SBC   #2              ;Subtract Advanced Preset
EDA1: 85 9A                        STA   EXPON           ;Set Remaining Exponent = 0
EDA3: 86 99                        STX   TMPEXP          ;Save Decimal Point Pointer
                   ;                                     ;^[Replaces FACX Shift Count]
EDA5: 8A                           TXA                   ;Get Decimal Point Pointer
                   ;                                     ;^[Number of Numerals before Decimal Pt]
EDA6: F0 02                        BEQ   FOUTPDP         ;Branch if Decimal Point is 1st (at Start)
EDA8: 10 13                        BPL   FOUTMKS         ;Branch if NO Decimal Point at Start
                   ; ----------------------------------- ;Place Decimal Point in String:
EDAA: A4 AD        FOUTPDP         LDY   STRNG2          ;Retrieve Saved Indirect Addressing Y-Index
                   ;                                     ;^[Index into Output String (BEING BUILT)]
EDAC: A9 2E                        LDA   #'.'            ;Get a Decimal Point Character
EDAE: C8                           INY                   ;Advance Indirect Addressing Y-Index
EDAF: 99 FF 00                     STA   FOUTBUFF,Y      ;Place a Decimal Point Character in String
EDB2: 8A                           TXA                   ;Get Decimal Point Pointer
EDB3: F0 06                        BEQ   FOUTSVY         ;Branch if Decimal Point is 1st (at Start)
EDB5: A9 30                        LDA   #'0'            ;Get a Zero Character
EDB7: C8                           INY                   ;Advance Indirect Addressing Y-Index
EDB8: 99 FF 00                     STA   FOUTBUFF,Y      ;Place a Zero Character in String
                   ; ----------------------------------- ;Decimal Point is 1st (at Start):
EDBB: 84 AD        FOUTSVY         STY   STRNG2          ;Save Indirect Addressing Y-Index
                   ;                                     ;^[Output String Character Pointer]
                   ; ----------------------------------- ;NO Decimal Point at Start:
                   ; Make String                       ;Zero in on Number while Building String:
EDBD: A0 00        FOUTMKS         LDY   #0              ;Clear Indirect Addressing Y-Index
                   ;                                     ;Y-Index = Pointer to Powers
EDBF: A2 80                        LDX   #$80            ;Starting Value for Numeral [w/o (msb)]
                   ;                                     ;^[& (+|-) Direction/Instruction (msb)]:
                   ;                                     ;^[& (+|-) Add-to/Subtract-frm FAC Mant]
                   ; ----------------------------------- ;Divide by Powers of 10 to get Numerals:
                   ; Make String Loop                    ;Start by Adding -1E8 (from DECTBL) until 
                   ;                                     ;Overshoot; Then Add +1E7, Then Add -1E6, 
                   ;                                     ;Then Add +1E5, & ... (Alternating Signs);
                   ;                                     ;The Number of times each Power is Added
                   ;                                     ;is 1 more than corresponding Numeral (*);
                   ;                                     ;Get 4 Power-Data-Bytes/Cycle in sequence:
EDC1: A5 A1        FOUT2LOOP       LDA   FAC+4           ;Get FAC Mantissa, Low
EDC3: 18                           CLC                   ;Prepare for Add with Carry
EDC4: 79 6C EE                     ADC   DECTBL+3,Y      ;Add Power Data, Low
EDC7: 85 A1                        STA   FAC+4           ;Set FAC Mantissa, Low
EDC9: A5 A0                        LDA   FAC+3           ;Get FAC Mantissa, Middle
EDCB: 79 6B EE                     ADC   DECTBL+2,Y      ;Add Power Data, Middle
EDCE: 85 A0                        STA   FAC+3           ;Set FAC Mantissa, Middle
EDD0: A5 9F                        LDA   FAC+2           ;Get FAC Mantissa, High
EDD2: 79 6A EE                     ADC   DECTBL+1,Y      ;Add Power Data, High
EDD5: 85 9F                        STA   FAC+2           ;Set FAC Mantissa, High
EDD7: A5 9E                        LDA   FAC+1           ;Get FAC Mantissa, Top
EDD9: 79 69 EE                     ADC   DECTBL,Y        ;Add Power Data, Top
EDDC: 85 9E                        STA   FAC+1           ;Set FAC Mantissa, Top
                   ;              -------- NEXT -------- ;Carry & X Now Control (+|-) Loop Activity
EDDE: E8                           INX                   ;Advance Counter: Numeral Value [w/o (msb)]
                   ;              ---------------------- ;(C=1); Stop Adding If X is Positive:
EDDF: B0 04                        BCS   FOUT2LPND       ;(C=1); Branch if FAC Mantissa Overflowed
                   ;              ---------------------- ;(C=0); Keep Adding If X is Positive:
EDE1: 10 DE                        BPL   FOUT2LOOP       ;(C=0); LOOP if [(X)>=(0)]
                   ;              ---------------------- ;(C=0); Stop Adding If X is Negative:
                   ;                                     ;       [Overshot Lower Limit]
EDE3: 30 02                        BMI   FOUTCNTD        ;(C=0); Branch if [(X)<(0)]; Always Taken

                   ;              ---------------------- ;FAC Mantissa Overflowed:
                   ;                                     ;(C=1); Keep Adding If X is Negative:
EDE5: 30 DA        FOUT2LPND       BMI   FOUT2LOOP       ;(C=1); LOOP if [(X)<(0)]
                   ;                                     ;(C=1); Stop Adding If X is Positive:
                   ;                                     ;       [Overshot Upper Limit]
                   ; ----------------------------------- ;End of Inner Make String Loop (FOUT2LOOP)
                   ; Counted                             ;Make X into a Numeral;
                   ;                                     ;How depends on last Direction:
EDE7: 8A           FOUTCNTD        TXA                   ;Get Count: Numeral Value [w/o (msb)]
EDE8: 90 04                        BCC   FOUTNMRL        ;Branch if Overshot Lower Limit
                   ;                                     ;Else, Overshot Upper Limit;
                   ;                                     ;Adjust Count for Positive case:
EDEA: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
                   ;                                     ;Add with Carry Set (C=1):
EDEC: 69 0A                        ADC   #10             ;Numeral=10+C-X; (*) Remember X is One Up!
EDEE: 69 2F        FOUTNMRL        ADC   #'/'            ;Convert Count to ASCII Numeral
                   ;                                     ;Advance to Next Smaller Power of Ten:
EDF0: C8                           INY                   ;Advance Indirect Addressing Y-Index (*4)
EDF1: C8                           INY                   ;[4 times to get 4 Power Data Bytes/Cycle
EDF2: C8                           INY                   ;Sequencially from the Powers of 10
EDF3: C8                           INY                   ;(Decimal/Hexadecimal Constants) Table]
EDF4: 84 83                        STY   VARPTR          ;Save Y-Index: Pointer to Powers
EDF6: A4 AD                        LDY   STRNG2          ;Get Output String Character Pointer
EDF8: C8                           INY                   ;Advance Output String Character Pointer
EDF9: AA                           TAX                   ;Save ASCII Numeral, (msb) is Direction
EDFA: 29 7F                        AND   #%01111111      ;Assure it's Low ASCII, $30..39, for String
EDFC: 99 FF 00                     STA   FOUTBUFF,Y      ;Place Low ASCII Numeral into Output String
EDFF: C6 99                        DEC   TMPEXP          ;Count Numeral; Adjust Decimal Point Pointer
EE01: D0 06                        BNE   FOUTSKPDP       ;Branch if Not yet Time for Decimal Point
EE03: A9 2E                        LDA   #'.'            ;Else, Time for Decimal Point, Get One
EE05: C8                           INY                   ;Advance Output String Character Pointer
EE06: 99 FF 00                     STA   FOUTBUFF,Y      ;Place Decimal Point into Output String
EE09: 84 AD        FOUTSKPDP       STY   STRNG2          ;Save Output String Character Pointer
EE0B: A4 83                        LDY   VARPTR          ;Retrieve Saved Pointer to Powers
EE0D: 8A                           TXA                   ;Retrieve ASCII Numeral, (msb) is Direction
                   ;                                     ;Change Dir: Adding=0, Subtracting=$80
                   ;                                     ;(Invert Specified Bits by XOR-Mask):
EE0E: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate) [Toggle Sign]
                   ;                                     ;(Select Specified Bits by AND-Mask):
EE10: 29 80                        AND   #%10000000      ;Keep Negated Sign & Discard Negated Value
EE12: AA                           TAX                   ;Save Direction: Adding=0, Subtracting=$80
                   ;                                     ;Done Adding & Subtracting Yet?
EE13: C0 24                        CPY   #36             ;[DECTBLEND-DECTBL]=[$EE8D-$EE69]=[$24]=[36]
                   ;                                     ;Also: [4 Bytes/Const * 9 Cons]=[36]
EE15: D0 AA                        BNE   FOUT2LOOP       ;LOOP Until Done Adding & Subtracting
                   ; ----------------------------------- ;End of Outer Make String Loop (FOUT2LOOP)
                   ;                                     ;Nine Numerals were Placeed in String; 
                   ;                                     ;Truncate Trailing: Zeroes & Decimal Point
EE17: A4 AD                        LDY   STRNG2          ;Retrieve Output String Character Pointer
EE19: B9 FF 00     FOUTMVBK        LDA   FOUTBUFF,Y      ;Get (Y) Character Placed in Output String
EE1C: 88                           DEY                   ;Reduce Output String Character Pointer
EE1D: C9 30                        CMP   #'0'            ;Was Last Character Got a Zero?
EE1F: F0 F8                        BEQ   FOUTMVBK        ;Branch to Suppress Trailing Zero
EE21: C9 2E                        CMP   #'.'            ;Was Last Character Got a Decimal Point?
EE23: F0 01                        BEQ   FOUTNEEDX       ;Branch to Overwrite Trailing Decimal Point
                   ;                                     ;Else, Not Decimal Point, so Keep Numeral:
EE25: C8                           INY                   ;Advance Output String Character Pointer
EE26: A9 2B        FOUTNEEDX       LDA   #'+'            ;Prepare for Positive Exponent "E+##"
EE28: A6 9A                        LDX   EXPON           ;Get Exponent from Safe
EE2A: F0 2E                        BEQ   FOUTMKND        ;Branch if NO Exponent (A=0)
EE2C: 10 08                        BPL   FOUTPUTX        ;Branch if Exponent is Positive (A>0)
                   ;                                     ;Else, Exponent is Negative (A<0)
EE2E: A9 00                        LDA   #0              ;Prepare to Negate Exponent (0-EXPON)
EE30: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
EE31: E5 9A                        SBC   EXPON           ;Subtract to Negate Exponent (0-EXPON)
EE33: AA                           TAX                   ;Save Negated Exponent: (X)=(-EXPON)
EE34: A9 2D                        LDA   #'-'            ;Get a Minus Sign
EE36: 99 01 01     FOUTPUTX        STA   FOUTBUFF+2,Y    ;Place Minus Sign into Output String [E-##]
EE39: A9 45                        LDA   #'E'            ;Get an "E" (Exponent) Sign
EE3B: 99 00 01                     STA   FOUTBUFF+1,Y    ;Place "E" Sign into Output String [E-##]
EE3E: 8A                           TXA                   ;Retrieve Negated Exponent: (A=X)=(-EXPON)
EE3F: A2 2F                        LDX   #'/'            ;=("0"-1); Convert to Decimal [Lower Limit]
                   ;                                     ;[ASCII Sequence: /,0,1,2,3,4,5,6,7,8,9,:]
EE41: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
EE42: E8           FOUTWHATX       INX                   ;Count Subtraction (from Negated Exponent)
EE43: E9 0A                        SBC   #10             ;Subtract 10 (for Exponent Ten's Place)
EE45: B0 FB                        BCS   FOUTWHATX       ;BGT: Branch if More Tens to Subtract
                   ;                                     ;Do Remainder (for Exponent One's Place):
EE47: 69 3A                        ADC   #':'            ;=("9"+1); Convert to Decimal [Upper Limit]
                   ;                                     ;[ASCII Sequence: /,0,1,2,3,4,5,6,7,8,9,:]
EE49: 99 03 01                     STA   FOUTBUFF+4,Y    ;Place into String at Exponent One's Place
EE4C: 8A                           TXA                   ;Get Exponent Ten's Place Subtraction Count
EE4D: 99 02 01                     STA   FOUTBUFF+3,Y    ;Place into String at Exponent Ten's Place
EE50: A9 00                        LDA   #$00            ;Get a Zero ($00) to Terminate Z-String
EE52: 99 04 01                     STA   FOUTBUFF+5,Y    ;Place Zero at End of String
EE55: F0 08                        BEQ   FOUTPTSTK       ;Always Taken

                   ;                                     ;FAC (Exponent) is Zero, So Finish Up:
EE57: 99 FF 00     FOUTFIN         STA   FOUTBUFF,Y      ;Place ASCII "0" into String at (Y) Position
                   ;                                     ;Just Mark End of String:
EE5A: A9 00        FOUTMKND        LDA   #$00            ;Get a Zero ($00) to Terminate Z-String
EE5C: 99 00 01                     STA   FOUTBUFF+1,Y    ;Place Zero at End of String
                   ;                                     ;Point at Start of String:
EE5F: A9 00        FOUTPTSTK       LDA   #<STACK         ;Apple-II 6502 Microprocessor Stack, Low
EE61: A0 01                        LDY   #>STACK         ;Apple-II 6502 Microprocessor Stack, High
                   ;                                     ;-----------------------------------------
                   ;                                     ;^ STR$ Starts STRING at FOUTBUFF (STK-1),
                   ;                                     ;  but STR$ doesn't use [(A,Y)={Lo,Hi}],
                   ;                                     ;  so using STACK here is okay!
                   ;                                     ;-----------------------------------------
EE63: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; The Number One Half (1/2)                                (Packed FAC Constant)
                   ; ==============================================================================
                   ; 
EE64: 80 00 00 00+ CON_HALF        HEX   8000000000      ;<-[Normalized]; (1/2)=(0.500)
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit:
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific 
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec 
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_HALF HEX 8000000000 |(00) |$80-$80=$00= +0 |$.00000000 |+5.00000000E-1
                   ; (!) POS_HALF HEX 8080000000 |(00) |$80-$80=$00= +0 |$.80000000 |+5.00000000E-1
                   ; (!) NEG_HALF HEX 8080000000 |(FF) |$80-$80=$00= +0 |$.80000000 |-5.00000000E-1
                   ; ------------------------------------------------------------------------------
                   ; <<< Plugging NRM_HALF into & Printing FAC ($ED2EG) results in nothing printed!
                   ; --Seems that when the mantissa is zero there's a problem printing numbers. >>>
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Powers of 10: (Decimal/Hexadecimal Constants) <<<[NOT Packed FAC Constants]>>>
                   ; ==============================================================================
                   ;        From 1E+8 down to 1, as 32-bit integers, with alternating signs:
                   ;            %(s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;         Hexadecimal Constant        |   Decimal  | ^Exp |   Qword   |  Word
                   ; ------------------------------------|------------|------|-----------|---------
EE69: FA 0A 1F 00  DECTBL          HEX   FA0A1F00        ;-100,000,000= -1E+8 =$FFFF,FFFF,FA0A,1F00
EE6D: 00 98 96 80                  HEX   00989680        ; +10,000,000= +1E+7 =$0000,0000,0098,9680
EE71: FF F0 BD C0                  HEX   FFF0BDC0        ;. -1,000,000= -1E+6 =$FFFF,FFFF,FFF0,BDC0
EE75: 00 01 86 A0                  HEX   000186A0        ;... +100,000= +1E+5 =$0000,0000,0001,86A0
EE79: FF FF D8 F0                  HEX   FFFFD8F0        ;.... -10,000= -1E+4 =$FFFF,FFFF,FFFF,D8F0
EE7D: 00 00 03 E8                  HEX   000003E8        ;..... +1,000= +1E+3 =$0000,0000,0000,03E8
EE81: FF FF FF 9C                  HEX   FFFFFF9C        ;....... -100= -1E+2 =$FFFF,FFFF,FFFF,FF9C
EE85: 00 00 00 0A                  HEX   0000000A        ;........ +10= +1E+1 =$0000,0000,0000,000A
EE89: FF FF FF FF                  HEX   FFFFFFFF        ;......... -1= -1E+0 =$FFFF,FFFF,FFFF,FFFF

                   ; ------------------------------------------------------------------------------
                   ; DECTBLEND    EQU    *             ;$EE8D
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; "SQR" Square Root Function: Immediate & Deferred; Parameter: SQR (Aexpr);
                   ; Returns Positive Square Root of a Number (Aexpr); This uses exponentiation
                   ; SQR(x) = x^.5, rather than a Newton-Raphson iteration, but this special
                   ; implementation is faster than the normal one. 
                   ; ==============================================================================
                   ; 
EE8D: 20 63 EB     SQR             JSR   FACRND2ARG      ;Copy FAC to ARG (Rounded)
                   ;                                     ;Point at Constant: (1/2)=(0.500)
EE90: A9 64                        LDA   #<CON_HALF      ;Get Address for Constant, Low
EE92: A0 EE                        LDY   #>CON_HALF      ;Get Address for Constant, High
EE94: 20 F9 EA                     JSR   UPAY2FAC        ;Unpack FP# at [(A,Y)={Low,High}] into FAC
                   ;                                     ;[Drop into Power Function]
                   ; 
                   ; ==============================================================================
                   ; "EXPONENT" [POWER] Function: FAC=ARG^FAC
                   ; ==============================================================================
                   ; This is the Exponentiation ("^") Operator, NOT the "EXP" Exponent Function! 
                   ; But, if the accumulator is zero upon entry here, this routine branches to the
                   ; "EXP" Exponent Function routine.
                   ; ==============================================================================
                   ; 
                   ;              EQU    *               ;(Math Operator Table Branch Address +1)
EE97: F0 70        FPWRT           BEQ   EXP             ;Branch to "EXP" Function if (A=0)
                   ;                                     ;^[if FAC=0, ARG^FAC=EXP(0)]
EE99: A5 A5                        LDA   ARG             ;Get ARG Exponent 
EE9B: D0 03                        BNE   FPWRT1          ;Branch if ARG (Exponent) is Not Zero
                   ;                                     ;Else [if ARG=0, ARG^FAC=0], ...
EE9D: 4C 50 E8                     JMP   ZFACSGNEXP      ;Go Set FAC Signed Exponent & Sign

                   ; ------------------------------------------------------------------------------
                   ; Exponentiation Operation:
                   ; [BASE^POWER]=[ARG^FAC]=[EXP((LOG(ABS(ARG))*FAC)*ARGSIGN)]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ;              ---------------------- ;Save FAC [POWER] in TEMP3:
EEA0: A2 8A        FPWRT1          LDX   #TEMP3          ;Get Destination Address, Low
EEA2: A0 00                        LDY   #>TEMP3         ;Get Destination Address, High
EEA4: 20 2B EB                     JSR   FACRND2XY       ;Pack FAC (Rounded) into [(X,Y)={Low,High}]
                   ;              ---------------------- ;Normally, ARG [BASE] must be Positive:
EEA7: A5 AA                        LDA   ARGSIGN         ;Get ARG Unpacked Sign (msb)
EEA9: 10 0F                        BPL   FPWRT2          ;Branch if ARG is Positive (OK)
                   ;              ---------------------- ;Else, ARG is Negative (OK if Int Power)
                   ;                                     ;Check if it's an Integer Power: 
EEAB: 20 23 EC                     JSR   INT             ;Get Integer Part in FAC = Float[INT(FAC)]
                   ;                                     ;Does INT(FAC)=FAC?
EEAE: A9 8A                        LDA   #TEMP3          ;Get Comparand Address, Low
EEB0: A0 00                        LDY   #>TEMP3         ;Get Comparand Address, High
EEB2: 20 B2 EB                     JSR   FCOMP           ;Compare FAC with Packed Number at (A,Y) ^
                   ;                                     ;Rtns: (A)=(-1|0|1)<--(A,Y)=[(>|=|<) FAC]
EEB5: D0 03                        BNE   FPWRT2          ;Branch if Not Integer Power (FAC)<>(TEMP3)
                   ;                                     ;^[Not Integer Power would cause Error!]
                   ;              ---------------------- ;Else, it is an Int Power (FAC)=(TEMP3);
                   ;                                     ;So allow Negtive ARG by making it Postive
                   ;                                     ;when moved to FAC for Calculation:
EEB7: 98                           TYA                   ;Clear Accumulator (A=Y=0)
EEB8: A4 0D                        LDY   CHARAC          ;Get Parity [(lsb) of (CHARAC)] (from INT)
                   ;                                     ;^[Saved FAC Mantissa (Integer Form), Low]
                   ; ----------------------------------- ;Now, ARG is Positive, or is Negative & an
                   ;                                     ;Integer Power, fixable for Calculation,
                   ;                                     ;or Not an Integer Power; [(A=0) Sets FAC 
                   ;                                     ;Unpacked Sign (msb)], Next:
EEBA: 20 55 EB     FPWRT2          JSR   CPYARGFAC       ;Copy ARG into FAC [FAC=ABS(ARG)]
EEBD: 98                           TYA                   ;Get to Save [Y=0 or Y=(CHARAC)] on STACK:
EEBE: 48                           PHA                   ;Push (Y) as Flag for Negative ARG [0=(+)]
                   ;              ---------------------- ;Get Natural Logarithm of ABS(ARG):
EEBF: 20 41 E9                     JSR   LOG             ;Do LOG(FAC) [ABS(ARG) was copied into FAC]
                   ;              ---------------------- ;Now, Multiply by Power (Exponent):
EEC2: A9 8A                        LDA   #TEMP3          ;Get TEMP3 (Safe FAC [POWER]) Address, Low
EEC4: A0 00                        LDY   #>TEMP3         ;Get TEMP3 (Safe FAC [POWER]) Address, High
EEC6: 20 7F E9                     JSR   FMULT           ;Multiply FAC by POWER [FAC=FAC*(A,Y)]
                   ;                     ^^^^^---------- ;<<< Because of bug in FMULT, ... >>>
EEC9: 20 09 EF                     JSR   EXP             ;Raise to Power of Natural Base (e=2.718282)
                   ;              ---------------------- ;Is Exponent [POWER] a Negative Odd Int?
EECC: 68                           PLA                   ;Pull Flag for Negative ARG [0=(+)]
EECD: 4A                           LSR   A               ;Put Negative ARG Flag (lsb) into Carry
EECE: 90 0A                        BCC   BAS_RTS23       ;Return to Caller if NOT; Else, Do NEGOP
                   ; 
                   ; ==============================================================================
                   ; "NEGOP" [Greater-Than (">") Operator] Function: Negates Value in FACSIGN
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Comparison for (GREATER-THAN)->-(LESS-THAN) [Rel Ops (">") Unary Minus entry]:
                   ; ==============================================================================
                   ; From MATHTBL: MO_UMNS_GTLT  DFB P_NEQ    ;$CF...207...>...Unary Minus ("-")
                   ;               TA_UMNS_GTLT  DW  NEGOP-1  ;(GREATER-THAN)->-(LESS-THAN) Op Adrs
                   ; ==============================================================================
                   ; 
                   ;              EQU    *               ;(Math Operator Table Branch Address +1)
EED0: A5 9D        NEGOP           LDA   FAC             ;Get FAC Exponent
EED2: F0 06                        BEQ   BAS_RTS23       ;Branch if FAC=0; No need to Complement
EED4: A5 A2                        LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
EED6: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
EED8: 85 A2                        STA   FACSIGN         ;Set FAC Unpacked Sign (msb)
EEDA: 60           BAS_RTS23       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; LOG (base 2) of (e):(The Base for Natural Logarithms)    (Packed FAC Constant)
                   ; ==============================================================================
                   ; The Base for Natural Logarithms (e) [Euler's] Constant & Formula:
                   ; ------------------------------------------------------------------------------
                   ;           e = 2.718281828
                   ;      Exp(1) = 2.71828183
                   ; ==============================================================================
                   ; Logarithm Base Conversion Formulas & Constants:
                   ; ------------------------------------------------------------------------------
                   ; Log (base b) N = ln(N) / ln(b)  |   ln(2) = 0.693147181
                   ; Log (base 2) N = ln(N) / ln(2)  |           ^--(Using AppleWin & Applesoft)
                   ; ------------------------------------------------------------------------------
                   ; ln(10) = 2.30258509             |  Log(2) = 0.30102999566398119521373889472449
                   ;          ^---(Using A/W & A/S)  |           ^--(Using Calculator in Windows 7)
                   ; ------------------------------------------------------------------------------
                   ;     Log(2) = [(ln(2))/(ln(10))] = [(0.693147181)/(2.30258509)] = (0.301029996)
                   ;                                   ^-------(Using AppleWin & Applesoft)-------^
                   ; ==============================================================================
                   ; The Values Indicated here (CON_LOG_E) & below (POLY_EXP, POLY_EXP_L2, &
                   ; POLY_ONE), are NOT EXACT since the Coefficients are Adjusted for Accuracy:
                   ; ------------------------------------------------------------------------------
                   ; 
EEDB: 81 38 AA 3B+ CON_LOG_E       HEX   8138AA3B29      ;[Normalized]; LOG(base2)(e) = 1.442695042
                   ; 
                   ;  Proof: LOG(base 2)(e) = [(ln(e))/(ln(2))] = [(1)/(0.693147181)] = 1.44269504
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit:
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_LOGE HEX 8138AA3B29 |(00) |$81-$80=$01= +1 |$.38AA3B29 |+0.44269504E+0
                   ; (!) POS_LOGE HEX 81B8AA3B29 |(00) |$81-$80=$01= +1 |$.B8AA3B29 |+1.44269504E+0
                   ; (!) NEG_LOGE HEX 81B8AA3B29 |(FF) |$81-$80=$01= +1 |$.B8AA3B29 |-1.44269504E+0
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Polynomial Coeficients            (Packed FAC Constants adjusted for accuracy)
                   ; ==============================================================================
                   ; 
EEE0: 07           POLY_EXP        DFB   $07             ;Index: (Polynomial Coeficients)-1
EEE1: 71 34 58 3E+                 HEX   7134583E56      ;<-[Normalized]; (LOG(2)^7)/7!
EEE6: 74 16 7E B3+                 HEX   74167EB31B      ;<-[Normalized]; (LOG(2)^6)/6!
EEEB: 77 2F EE E3+                 HEX   772FEEE385      ;<-[Normalized]; (LOG(2)^5)/5!
EEF0: 7A 1D 84 1C+                 HEX   7A1D841C2A      ;<-[Normalized]; (LOG(2)^4)/4!
EEF5: 7C 63 59 58+                 HEX   7C6359580A      ;<-[Normalized]; (LOG(2)^3)/3!
EEFA: 7E 75 FD E7+                 HEX   7E75FDE7C6      ;<-[Normalized]; (LOG(2)^2)/2!
                   ; 
EEFF: 80 31 72 18+ POLY_EXP_L2     HEX   8031721810      ;<-[Normalized]; (LOG(2)^1)/1! {<> ln(2)}
                   ; << Is this a BUG?  {POLY_EXP_L2 == ln(2)+(0.5E-8)} <> {CON_LOGTWO == ln(2)} >>
                   ; 
EF04: 81 00 00 00+ POLY_ONE        HEX   8100000000      ;<-[Normalized]; The Number One (1), again

                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit:
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_L2_7 HEX 7134583E56 |(00) |$71-$80=$F1=-15 |$.34583E56 |+6.23997465E-6
                   ; (!) POS_L2_7 HEX 71B4583E56 |(00) |$71-$80=$F1=-15 |$.B4583E56 |+2.14987637E-5
                   ; (!) NEG_L2_7 HEX 71B4583E56 |(FF) |$71-$80=$F1=-15 |$.B4583E56 |-2.14987637E-5
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_L2_6 HEX 74167EB31B |(00) |$74-$80=$F4=-12 |$.167EB31B |+2.14528279E-5
                   ; (!) POS_L2_6 HEX 74967EB31B |(00) |$74-$80=$F4=-12 |$.967EB31B |+1.43523140E-4
                   ; (!) NEG_L2_6 HEX 74967EB31B |(FF) |$74-$80=$F4=-12 |$.967EB31B |-1.43523140E-4
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_L2_5 HEX 772FEEE385 |(00) |$77-$80=$F7= -9 |$.2FEEE385 |+3.65700983E-4
                   ; (!) POS_L2_5 HEX 77AFEEE385 |(00) |$77-$80=$F7= -9 |$.AFEEE385 |+1.34556348E-3
                   ; (!) NEG_L2_5 HEX 77AFEEE385 |(FF) |$77-$80=$F7= -9 |$.AFEEE385 |-1.34556348E-3
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_L2_4 HEX 7A1D841C2A |(00) |$7A-$80=$FA= -6 |$.1D841C2A |+1.80151701E-3
                   ; (!) POS_L2_4 HEX 7A9D841C2A |(00) |$7A-$80=$FA= -6 |$.9D841C2A |+9.61401701E-3
                   ; (!) NEG_L2_4 HEX 7A9D841C2A |(FF) |$7A-$80=$FA= -6 |$.9D841C2A |-9.61401701E-3
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_L2_3 HEX 7C6359580A |(00) |$7C-$80=$FC= -4 |$.6359580A |+2.42551269E-2
                   ; (!) POS_L2_3 HEX 7CE359580A |(00) |$7C-$80=$FC= -4 |$.E359580A |+5.55051269E-2
                   ; (!) NEG_L2_3 HEX 7CE359580A |(FF) |$7C-$80=$FC= -4 |$.E359580A |-5.55051269E-2
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_L2_2 HEX 7E75FDE7C6 |(00) |$7E-$80=$FE= -2 |$.75FDE7C6 |+1.15226385E-1
                   ; (!) POS_L2_2 HEX 7EF5FDE7C6 |(00) |$7E-$80=$FE= -2 |$.F5FDE7C6 |+2.40226385E-1
                   ; (!) NEG_L2_2 HEX 7EF5FDE7C6 |(FF) |$7E-$80=$FE= -2 |$.F5FDE7C6 |-2.40226385E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_L2_1 HEX 8031721810 |(00) |$80-$80=$00= +0 |$.31721810 |+1.93147186E-1
                   ; (!) POS_L2_1 HEX 80B1721810 |(00) |$80-$80=$00= +0 |$.B1721810 |+6.93147186E-1
                   ; (!) NEG_L2_1 HEX 80B1721810 |(FF) |$80-$80=$00= +0 |$.B1721810 |-6.93147186E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_LN2  HEX 80317217F8 |(00) |$80-$80=$00= +0 |$.317217F8 |+1.93147181E-1
                   ; (!) POS_LN2  HEX 80B17217F8 |(00) |$80-$80=$00= +0 |$.B17217F8 |+6.93147181E-1
                   ; (!) NEG_LN2  HEX 80B17217F8 |(FF) |$80-$80=$00= +0 |$.B17217F8 |-6.93147181E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ONE  HEX 8100000000 |(00) |$81-$80=$01= +1 |$.00000000 |+1.00000000E+0
                   ; (!) POS_ONE  HEX 8180000000 |(00) |$81-$80=$01= +1 |$.80000000 |+1.00000000E+0
                   ; (!) NEG_ONE  HEX 8180000000 |(FF) |$81-$80=$01= +1 |$.80000000 |-1.00000000E+0
                   ; ------------------------------------------------------------------------------
                   ; <<< Plugging NRM_ONE into & Printing FAC ($ED2EG) results in BLANK LINE!
                   ; --Seems that when the mantissa is zero there's a problem printing numbers. >>>
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "EXP" Exponent Function: Immediate & Deferred; Parameter: EXP (Aexpr); 
                   ;       Raises (e), Euler's Constant, the Base for Natural Logarithms, 
                   ;       (to 6 Places, e=2.718282) to the POWER (Aexpr) Specified
                   ; ==============================================================================
                   ;                     Computes FAC = e^FAC = 2^[FAC*Log2(e)]
                   ; ==============================================================================
                   ; This is NOT the Exponentiation ("^") [Power] Operator!  [But, if (A) is zero
                   ; upon entry there, this routine is branched to immediately]
                   ; ==============================================================================
                   ;                        "Convert to Power of Two Problem" 
                   ; ------------------------------------------------------------------------------
                   ; 
                   ;                                     ;Setup to compute e^FAC = 2^[FAC*Log2(e)]:
EF09: A9 DB        EXP             LDA   #<CON_LOG_E     ;Get Constant [Log2(e)] Address, Low
EF0B: A0 EE                        LDY   #>CON_LOG_E     ;Get Constant [Log2(e)] Address, High
EF0D: 20 7F E9                     JSR   FMULT           ;Multiply: FAC = FAC * [(A,Y)={Low,High}]
                   ;                     ^^^^^---------- ;<<< Because of bug in FMULT, EXP(x) is
                   ;                                     ;off for approximately 1<x<1.00000012 and
                   ;                                     ;many other values; e.g., near any integer
                   ;                                     ;(not too large), half integer, etc. >>>
EF10: A5 AC                        LDA   FACEXT          ;Get FAC Extra Precision Byte
EF12: 69 50                        ADC   #$50            ;1st Range Test; Add to Round Up
                   ;                                     ;^[Non-Standard Rounding here]
EF14: 90 03                        BCC   EXP1            ;Branch if No Carryover
                   ;                                     ;Else, Round Up (FACEXT > $AF)
EF16: 20 7A EB                     JSR   INCMAN          ;Advance FAC (Add Carryover)
EF19: 85 92        EXP1            STA   ARGEXT          ;Set ARG Extra Precision Byte
                   ;                                     ;^[Strange Value]
EF1B: 20 66 EB                     JSR   FAC2ARG         ;Copy FAC to ARG
EF1E: A5 9D                        LDA   FAC             ;Get FAC Exponent
EF20: C9 88                        CMP   #$88            ;Within Range? [Maximum Exponent < 128]
EF22: 90 03                        BCC   EXP3            ;BLT: Branch if within Range    [< 136]
EF24: 20 2B EA     EXP2LOOP        JSR   OUTOFRNG        ;Else, Out of Range, Make Zero or Overflow
EF27: 20 23 EC     EXP3            JSR   INT             ;Get Integer Part in FAC = Float[INT(FAC)]
EF2A: A5 0D                        LDA   CHARAC          ;Get Integer Part of POWER
EF2C: 18                           CLC                   ;Prepare for Add with Carry
EF2D: 69 81                        ADC   #$81            ;2nd Range Test; Add to Exponent Bias + 1
EF2F: F0 F3                        BEQ   EXP2LOOP        ;[0-$81=$7F] Branch if Overflow
                   ;                                     ;Get Back to Normal Bias:
EF31: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
EF32: E9 01                        SBC   #1              ;Subtract 1 from Exponent Bias + 1
EF34: 48                           PHA                   ;Save Exponent
                   ;                                     ;Swap ARG and FAC:
EF35: A2 05                        LDX   #5              ;Get Count: Number of Bytes to Swap
                   ; <<< Why Swap?  It's doing -(A-B) when (B-A) is the same thing! >>>
EF37: B5 A5        EXP4LOOP        LDA   ARG,X           ;Get ARG Byte to Swap
EF39: B4 9D                        LDY   FAC,X           ;Get FAC Byte to Swap
EF3B: 95 9D                        STA   FAC,X           ;Set FAC Byte being Swapped
EF3D: 94 A5                        STY   ARG,X           ;Set ARG Byte being Swapped
EF3F: CA                           DEX                   ;Reduce Byte Counter
EF40: 10 F5                        BPL   EXP4LOOP        ;LOOP Until Done
EF42: A5 92                        LDA   ARGEXT          ;Get ARG Extra Precision Byte
                   ;                                     ;^[Strange Value]
EF44: 85 AC                        STA   FACEXT          ;Set FAC Extra Precision Byte
EF46: 20 AA E7                     JSR   FSUBT           ;Subtract Integer Part [POWER-INT(POWER)]
                   ;                                     ;Remainder is Fractional Part
EF49: 20 D0 EE                     JSR   NEGOP           ;Negate Value in FAC (Invert FACSIGN Bits)
EF4C: A9 E0                        LDA   #<POLY_EXP      ;Get Polynomial Coeficients Address, Low
EF4E: A0 EE                        LDY   #>POLY_EXP      ;Get Polynomial Coeficients Address, High
EF50: 20 72 EF                     JSR   POLYNOMIAL      ;Compute Series F(x) on Fractional Part
EF53: A9 00                        LDA   #0              ;Clear Accumulator
EF55: 85 AB                        STA   SGNCPR          ;Clear Sign Flag for Comparing
EF57: 68                           PLA                   ;Retrieve Exponent
EF58: 20 10 EA                     JSR   ADDEXPS1        ;Add Exponent of Integer Part
                   ; <<< Wasted byte here (below), could have just jumped there (above) >>>
EF5B: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Odd Polynomial Subroutine
                   ; 
                   ;   F(x) = x * P(x^2)
                   ; 
                   ;   Where: x is Value in FAC
                   ;          [(A,Y)={Low,High}] Points at Coefficient Table
                   ;          1st Byte of Coefficient Table is Index: (Polynomial Coeficients)-1
                   ;          Coefficients follow, Highest Power 1st
                   ; 
                   ;   P(x^2) Series Computed using Normal Polynomial Subroutine
                   ; 
                   ; ==============================================================================
                   ; Computes ax+bx^3+cx^5+... where SERPTR (A,Y) points to Coeficients ...c,b,a.
                   ; ==============================================================================
                   ; 
EF5C: 85 AD        POLY_ODD        STA   SERPTR          ;Save Series Pointer, Low
EF5E: 84 AE                        STY   SERPTR+1        ;Save Series Pointer, High
EF60: 20 21 EB                     JSR   FACRND2TMP1     ;Store FAC Rounded in TEMP1
EF63: A9 93                        LDA   #TEMP1          ;Get TEMP1 ZP Address, Low
                   ;                                     ;Y=0: TEMP1 ZP Address, High; x=(TEMP1)
EF65: 20 7F E9                     JSR   FMULT           ;Square x; Then Do Series in (x^2):
                   ;                     ^^^^^---------- ;<<< Because of bug in FMULT, ... >>>
EF68: 20 76 EF                     JSR   SERMAIN         ;Calc: a+bx+cx^2+...; Coef's: ...c,b,a.
EF6B: A9 93                        LDA   #TEMP1          ;Get TEMP1 ZP Address, Low
EF6D: A0 00                        LDY   #>TEMP1         ;Get TEMP1 ZP Address, High
                   ;                     --------------- ;<<< Because of bug in FMULT, ... >>>
EF6F: 4C 7F E9                     JMP   FMULT           ;Multiply by P(x^2) Series (& Exit)

                   ; ==============================================================================
                   ; Normal Polynomial Subroutine
                   ; 
                   ;   P(x) = C(0)*x^n + C(1)*x^(n-1) + ... + C(n)
                   ; 
                   ;   Where: x is Value in FAC
                   ;          [(A,Y)={Low,High}] Points at Coefficient Table
                   ;          1st Byte of Coefficient Table is Index: (Polynomial Coeficients)-1
                   ;          Coefficients follow, Highest Power 1st
                   ; 
                   ; ==============================================================================
                   ; Computes a+bx+cx^2+... where SERPTR (A,Y) points to Coeficients ...c,b,a.
                   ; ==============================================================================
                   ; 
EF72: 85 AD        POLYNOMIAL      STA   SERPTR          ;Save Series Pointer, Low
EF74: 84 AE                        STY   SERPTR+1        ;Save Series Pointer, High
                   ; ----------------------------------- ;Calc: a+bx+cx^2+...; Coef's: ...c,b,a.
EF76: 20 1E EB     SERMAIN         JSR   FACRND2TMP2     ;Store FAC Rounded (x) in TEMP2
EF79: B1 AD                        LDA   (SERPTR),Y      ;Get PC Index: (Polynomial Coeficients)-1
EF7B: 85 A3                        STA   SERLEN          ;Save PC Index as Series Length
                   ;              ---------------------- ;Point to last Coefficient (1st in Table):
EF7D: A4 AD                        LDY   SERPTR          ;Get Pointer to Series Data, Low
EF7F: C8                           INY                   ;Advance Y-Index: Series Data Pointer, Low
EF80: 98                           TYA                   ;Get Series Data Pointer, Low
EF81: D0 02                        BNE   SERMAIN1        ;Branch if Not Crossing Page Boundary
EF83: E6 AE                        INC   SERPTR+1        ;Advance Pointer to Series Data, High
EF85: 85 AD        SERMAIN1        STA   SERPTR          ;Set Pointer to Series Data, Low
EF87: A4 AE                        LDY   SERPTR+1        ;Get Pointer to Series Data, High
                   ;              ---------------------- ;Accumulate Series Terms:
EF89: 20 7F E9     SERMAIN2        JSR   FMULT           ;Multiply: FAC = FAC * [(A,Y)={Low,High}]
                   ;                     ^^^^^---------- ;<<< Because of bug in FMULT, ... >>>
                   ;              ---------------------- ;Advance Pointer to Next Coefficient:
EF8C: A5 AD                        LDA   SERPTR          ;Get Pointer to Series Data, Low
EF8E: A4 AE                        LDY   SERPTR+1        ;Get Pointer to Series Data, High
EF90: 18                           CLC                   ;Prepare for Add with Carry
EF91: 69 05                        ADC   #5              ;Add 5 Bytes/Coefficient
EF93: 90 01                        BCC   SERMAIN3        ;Branch if No Carryover
EF95: C8                           INY                   ;Advance Y-Index: Series Data Pointer, High
EF96: 85 AD        SERMAIN3        STA   SERPTR          ;Set Pointer to Series Data, Low
EF98: 84 AE                        STY   SERPTR+1        ;Set Pointer to Series Data, High
                   ;              ---------------------- ;Add Next Coefficient:
EF9A: 20 BE E7                     JSR   FADD            ;Add: FAC = FAC + [(A,Y)={Low,High}]
                   ;              ---------------------- ;Point at x again:
EF9D: A9 98                        LDA   #TEMP2          ;Get Address of TEMP2 FAC Safe, Low
EF9F: A0 00                        LDY   #>TEMP2         ;Get Address of TEMP2 FAC Safe, High
                   ;              ---------------------- ;If Series Not Done, Add Another Term:
EFA1: C6 A3                        DEC   SERLEN          ;Reduce Series Length
EFA3: D0 E4                        BNE   SERMAIN2        ;LOOP Until Done
EFA5: 60           BAS_RTS24       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; RND Floating-Point Numbers                              (Packed FAC Constants)
                   ; ==============================================================================
                   ;      <<< The missing fifth bytes here account for a known bug in RND >>>
                   ; ------------------------------------------------------------------------------
                   ; 
EFA6: 98 35 44 7A  CON_RND1        HEX   9835447A        ;<<< Missing one byte for a FP value! >>>
EFAA: 68 28 B1 46  CON_RND2        HEX   6828B146        ;<<< Missing one byte for a FP value! >>>

                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit:
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific 
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec 
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ;   CON_RND1  HEX  9835447A   |(00) |$98-$80=$18=+24 |$.35447A68 |+3.49093841e+6
                   ;                             |     | Taken as a 32-bit Integer:  -1,741,339,526
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ;   CON_RND2  HEX  6828B146   |(00) |$68-$80=$E8=-24 |$.28B14620 |+9.47445545e-9
                   ;                             |     | Taken as a 32-bit Integer:  +1,747,497,286
                   ; ------------------------------------------------------------------------------
                   ; Since these are missing one byte each for a FP value,          \
                   ; I am using the next byte in sequence for the final byte of each "$.mantissa"!
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "RND" Random Number Function: Immediate & Deferred; Parameter: RND (Aexpr);
                   ; Returns a Random Real Number between Zero & One: RND(Aexpr)=[(0)=<(RND#)<(1)]
                   ; ==============================================================================
                   ; 
EFAE: 20 82 EB     RND             JSR   SIGN            ;FAC Sign (Neg|0|Pos) Returns (A)=(-1|0|1)
EFB1: AA                           TAX                   ;Save Sign of FAC (as Potential RND Seed)
EFB2: 30 18                        BMI   RNDFACNEG       ;Branch if Sign of FAC (Seed) is Negative
                   ;              ---------------------- ;Else, Move Current RND Seed into FAC:
EFB4: A9 C9                        LDA   #RNDSEED        ;Get Pointer to FP Random Number Seed, Low
EFB6: A0 00                        LDY   #>RNDSEED       ;Get Pointer to FP Random Number Seed, High
EFB8: 20 F9 EA                     JSR   UPAY2FAC        ;Unpack FP# at [(A,Y)={Low,High}] into FAC
EFBB: 8A                           TXA                   ;Retrieve Sign of FAC (Potential RND Seed)
                   ;              ---------------------- ;EXIT if RND(0):
EFBC: F0 E7                        BEQ   BAS_RTS24       ;Branch if FAC=0, Return Seed=0 Unchanged
                   ; ----------------------------------- ;Else, Do Random Number Function:
                   ;                                     ;<<< "Very Poor RND Algorithm"--BS-C >>>
                   ;              ---------------------- ;Mix It Up!
EFBE: A9 A6                        LDA   #<CON_RND1      ;Get RND FP Number Constant #1, Low
EFC0: A0 EF                        LDY   #>CON_RND1      ;Get RND FP Number Constant #1, High
                   ;                     --------------- ;<<< BUG: Constants are Truncated >>>
EFC2: 20 7F E9                     JSR   FMULT           ;Multiply: FAC = FAC * [(A,Y)={Low,High}]
                   ;                     ^^^^^---------- ;<<< Because of bug in FMULT, ... >>>
                   ;              ---------------------- ;Mix It Up More!
EFC5: A9 AA                        LDA   #<CON_RND2      ;Get RND FP Number Constant #2, Low
EFC7: A0 EF                        LDY   #>CON_RND2      ;Get RND FP Number Constant #2, High
                   ;                     --------------- ;<<< BUG: Constants are Truncated; & Due
                   ;                                     ;to Small Exponent, JSR Does Nothing: >>>
EFC9: 20 BE E7                     JSR   FADD            ;Add: FAC = FAC + [(A,Y)={Low,High}]
                   ;              ---------------------- ;Mix It Up More Still!
                   ;                                     ;Swap Most & Least Significant Bytes:
EFCC: A6 A1        RNDFACNEG       LDX   FAC+4           ;Get FAC Mantissa, Low
EFCE: A5 9E                        LDA   FAC+1           ;Get FAC Mantissa, Top
EFD0: 85 A1                        STA   FAC+4           ;Set FAC Mantissa, Low
EFD2: 86 9E                        STX   FAC+1           ;Set FAC Mantissa, Top
                   ;              ---------------------- ;Take Absolute Value; Make It Positive:
EFD4: A9 00                        LDA   #0              ;Clear Accumulator
EFD6: 85 A2                        STA   FACSIGN         ;Clear FAC Unpacked Sign (msb)
                   ;              ---------------------- ;Setup Extra Bit "Randomly":
EFD8: A5 9D                        LDA   FAC             ;Get FAC Exponent
EFDA: 85 AC                        STA   FACEXT          ;Set FAC Extra Precision Byte
EFDC: A9 80                        LDA   #$80            ;Adjust Range: Set FACX to be between 0 & 1
EFDE: 85 9D                        STA   FAC             ;Set FAC Exponent
EFE0: 20 2E E8                     JSR   NRMLZFAC2       ;Normalize Value in FAC
                   ;              ---------------------- ;Move FAC To RND Number Seed:
EFE3: A2 C9                        LDX   #RNDSEED        ;Get Pointer to FP Random Number Seed, Low
EFE5: A0 00                        LDY   #>RNDSEED       ;Get Pointer to FP Random Number Seed, High
EFE7: 4C 2B EB     GO_MOVMF        JMP   FACRND2XY       ;Pack FAC (Rounded) into [(X,Y)={Low,High}]

                   ; ==============================================================================
                   ; "COS" Cosine Function: Immediate & Deferred; Parameter: COS (Aexpr);
                   ;       Returns the Cosine of (Aexpr) Radians; Computes COS(FAC)=SIN(FAC+pi/2)
                   ; ==============================================================================
                   ; XY-Coordinates:                                                   [Background]
                   ;    Y=SIN[(+|-)Angle],X=COS[(+|-)Angle]
                   ;                      X=SIN[pi/2-[(+|-)Angle]]
                   ;                      X=SIN[pi/2 (-|+) Angle], so COS(FAC)=SIN(FAC+pi/2) is OK!
                   ; ==============================================================================
                   ; <<< Because of BUG in FMULT, COS(x) is off for approximately               >>>
                   ; <<< -.000000184 < x < .000000184, X not 0, and many other values           >>>
                   ; ==============================================================================
                   ; 
EFEA: A9 66        COS             LDA   #<PI_HALVED     ;Get Pi Halved (pi/2) Coefficient, Low
EFEC: A0 F0                        LDY   #>PI_HALVED     ;Get Pi Halved (pi/2) Coefficient, High
                   ;                                     ;[Full Circle = 2*pi radians =360 degrees]
                   ;                                     ;[ 1/4 Circle = pi/2 radians = 90 degrees]
EFEE: 20 BE E7                     JSR   FADD            ;Add: FAC = FAC + [(A,Y)={Low,High}]
                   ; 
                   ; ==============================================================================
                   ; "SIN" Sine Function: Immediate & Deferred; Parameter: SIN (Aexpr);
                   ;       Returns the Sine of (Aexpr) Radians; Computes SIN(FAC)
                   ; ==============================================================================
                   ; XY-Coordinates:                                                   [Background]
                   ;    Y=SIN[(+|-)Angle],X=COS[(+|-)Angle]
                   ;                      X=SIN[pi/2-[(+|-)Angle]]
                   ;                      X=SIN[pi/2 (-|+) Angle], so COS(FAC)=SIN(FAC+pi/2) is OK!
                   ; ==============================================================================
                   ; <<< Because of BUG in FMULT, SIN(x) is off for x near pi/2                 >>>
                   ; <<< (but not = pi/2) and many other places                                 >>>
                   ; ==============================================================================
                   ; 
                   ;                                     ;COS Function drops in with FAC=FAC+pi/2
                   ; ----------------------------------- ;Remove Multiples of 2*pi by Dividing & 
                   ;                                     ;Saving Fractional Part [the Remainder]:
EFF1: 20 63 EB     SIN             JSR   FACRND2ARG      ;Copy FAC to ARG (Rounded)
EFF4: A9 6B                        LDA   #<PI_DOUBLED    ;Get Pi Doubled (2*pi) Coefficient, Low
EFF6: A0 F0                        LDY   #>PI_DOUBLED    ;Get Pi Doubled (2*pi) Coefficient, High
                   ;                                     ;[Full Circle =2*pi radians =360 degrees]
EFF8: A6 AA                        LDX   ARGSIGN         ;Get ARG Unpacked Sign (msb) to use in DIV
EFFA: 20 5E EA                     JSR   DIV             ;Divide by 2*pi: FAC=ARG/[(A,Y)={Low,High}]
EFFD: 20 63 EB                     JSR   FACRND2ARG      ;Copy FAC to ARG (Rounded)
                   ; 
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; ==============================================================================
                   ; ROM Space ($F000-$F7FF): ROM Socket $F0 on a real Apple II Plus.
                   ; ==============================================================================
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; 
F000: 20 23 EC                     JSR   INT             ;Get Integer Part in FAC = Float[INT(FAC)]
F003: A9 00                        LDA   #0              ;Clear Accumulator
F005: 85 AB                        STA   SGNCPR          ;Clear Sign Flag for Comparing
                   ; <<< Wasted lines (above), because FSUBT (below) changes SGNCPR again! >>>
F007: 20 AA E7                     JSR   FSUBT           ;Subtract Integer Part [FAC-INT(FAC)] to
                   ;                                     ;Get Fractional Part [Remainder=mod(2*pi)]
                   ; ----------------------------------> ;Now, FAC=Angle as Fraction of Full Circle
                   ; Circle    /2|1\     |1\     |1\     ;^[Full Circle = 2*pi rads = 360 degrees]
                   ; Folding  |--+--| -> +--| -> +--|    ;^[ 1/2 Circle =   pi rads = 180 degrees]
                   ; Diagram   \3|4/     |4/             ;^[ 1/4 Circle = pi/2 rads =  90 degrees]
                   ; ----------------------------------> ;Fold FAC into 1st Quad [pi/2, 0 ~90 ]:
F00A: A9 70                        LDA   #<QUARTER       ;Get Address of Constant (1/4)=(0.25), Low
F00C: A0 F0                        LDY   #>QUARTER       ;Get Address of Constant (1/4)=(0.25), High
                   ; <<< There are much simpler ways to do this! >>>
F00E: 20 A7 E7                     JSR   FSUB            ;Subtract: FAC=[(A,Y)={Low,High}]-FAC
                   ;                                     ;Folds Circle on 90 degree Y-Axis, Left to
                   ;                                     ;Right, which puts Angle from 2nd or 3rd 
                   ;                                     ;Quad into 1st or 4th Quad, respectively
                   ;              ---------------------- ;Test & Save Sign for later unfolding:
F011: A5 A2                        LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
F013: 48                           PHA                   ;Push FAC Unpacked Sign (msb)
F014: 10 0D                        BPL   SIN1            ;Branch if FACSIGN is Positive, which means
                   ;                                     ;Angle is OK, & is now in the 1st Quadrant
                   ;              ---------------------- ;Else, FACSIGN is Negative, which means
                   ;                                     ;Angle is NOT OK, it's in the 4th Quadrant
                   ;                                     ;Add 1/2 to Fold FAC into 1st Quadrant:
F016: 20 A0 E7                     JSR   FADDH           ;Round Up to Add 1/2: FAC = FAC + 1/2
                   ;                                     ;Folds Circle on 0 degree X-Axis, Bottom
                   ;                                     ;to Top, which puts Angle from 4th into
                   ;                                     ;1st Quadrant
                   ; ----------------------------------- ;Test Sign for unfolding:
F019: A5 A2                        LDA   FACSIGN         ;Get FAC Unpacked Sign (msb)
F01B: 30 09                        BMI   SIN2            ;Branch if FACSIGN is Negative [Angle's OK]
                   ;              ---------------------- ;Else, FACSIGN is Postive [Angle's NOT OK]
F01D: A5 16                        LDA   SIGNFLG         ;Get Trig Functions Sign Flag
                   ;                                     ;^[Cleared in TAN Function]
F01F: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
F021: 85 16                        STA   SIGNFLG         ;Set Trig Functions Sign Flag
                   ; ----------------------------------- ;TAN Function Entry Point to Get COS:
F023: 20 D0 EE     SIN1            JSR   NEGOP           ;Negate Value in FAC (Invert FACSIGN Bits)
                   ;              ---------------------- ;Angle is OK, & is now in the 1st Quadrant
F026: A9 70        SIN2            LDA   #<QUARTER       ;Get Address of Constant (1/4)=(0.25), Low
F028: A0 F0                        LDY   #>QUARTER       ;Get Address of Constant (1/4)=(0.25), High
F02A: 20 BE E7                     JSR   FADD            ;Add: FAC = FAC + [(A,Y)={Low,High}]
F02D: 68                           PLA                   ;Pull (A): FAC Unpacked Sign (msb)
                   ;                                     ;^[or: Trig Func's Sign Flag if from TAN]
F02E: 10 03                        BPL   SIN3            ;Branch if (A) is Positive 
F030: 20 D0 EE                     JSR   NEGOP           ;Negate Value in FAC (Invert FACSIGN Bits)
                   ; ----------------------------------- ;Unfolding Complete; Compute SIN:
F033: A9 75        SIN3            LDA   #<POLY_SIN      ;Get Address of Sin Coefficients, Low
F035: A0 F0                        LDY   #>POLY_SIN      ;Get Address of Sin Coefficients, High
F037: 4C 5C EF                     JMP   POLY_ODD        ;Go do Standard Sin Series: Compute SIN

                   ; ==============================================================================
                   ; "TAN" Tangent Function: Immediate & Deferred; Parameter: TAN (Aexpr);
                   ;       Returns the Tangent of (Aexpr) Radians;
                   ;       Computes [TAN(FAC)]=[SIN(FAC)/COS(FAC)]
                   ; ==============================================================================
                   ; 
F03A: 20 21 EB     TAN             JSR   FACRND2TMP1     ;Save FAC Rounded in TEMP1
F03D: A9 00                        LDA   #0              ;Clear Accumulator
F03F: 85 16                        STA   SIGNFLG         ;Clear Trig Functions Sign Flag [will be 
                   ;                                     ;Toggled for 2nd or 3rd Quadrant]
F041: 20 F1 EF                     JSR   SIN             ;Get SIN(FAC)
                   ;              ---------------------- ;Store SIN at TEMP3:
F044: A2 8A                        LDX   #TEMP3          ;Get Address of Temp FAC #3, Low
F046: A0 00                        LDY   #>TEMP3         ;Get Address of Temp FAC #3, High
                   ; <<< A Strange Way to Call FACRND2XY! >>>
F048: 20 E7 EF                     JSR   GO_MOVMF        ;Pack FAC (Rounded) into [(X,Y)={Low,High}]
                   ;              ---------------------- ;Retrieve FAC:
F04B: A9 93                        LDA   #TEMP1          ;Get Address of Temp FAC #1, Low
F04D: A0 00                        LDY   #>TEMP1         ;Get Address of Temp FAC #1, High
                   ;              ---------------------- ;Compute COS:
F04F: 20 F9 EA                     JSR   UPAY2FAC        ;Unpack FP# at [(A,Y)={Low,High}] into FAC
F052: A9 00                        LDA   #0              ;Clear Accumulator
F054: 85 A2                        STA   FACSIGN         ;Clear FAC Unpacked Sign (msb)
F056: A5 16                        LDA   SIGNFLG         ;Get Trig Functions Sign Flag
                   ; <<< A "Weird & Dangerous Way [Why?] to Get into SIN" -- BS-C >>>
F058: 20 62 F0                     JSR   TAN1            ;Get COS
                   ;              ---------------------- ;Retrieve SIN:
F05B: A9 8A                        LDA   #TEMP3          ;Get Address of Temp FAC #3, Low
F05D: A0 00                        LDY   #>TEMP3         ;Get Address of Temp FAC #3, High
                   ;              ---------------------- ;Compute SIN/COS:
F05F: 4C 66 EA                     JMP   FDIV            ;Divide: (A,Y)-->(ARG)/(FAC)-->(FAC)

                   ; <<< Shame, Shame! -- BS-C
                   ;     Why not just put this 'in-line' above with a JSR instead of JMP? >>>
F062: 48           TAN1            PHA                   ;Push Trig Functions Sign Flag
F063: 4C 23 F0                     JMP   SIN1            ;Go Get COS

                   ; ==============================================================================
                   ; Pi Coefficients                   (Packed FAC Constants adjusted for accuracy)
                   ; ==============================================================================
                   ; Pi Constant & Formulas:
                   ; ------------------------------------------------------------------------------
                   ;   pi = ............... = 3.141592654  |   2*pi = ............ = 6.283185308
                   ;   pi = 4*ATN(1)-(1E-9) = 3.14159265   |   2*(4*ATN(1)-(1E-9)) = 6.28318530
                   ;   <>  [4*ATN(1) = .... = 3.14159266]  |  [2*(4*ATN(1)) = .... = 6.28318532]
                   ; ==============================================================================
                   ; 
F066: 81 49 0F DA+ PI_HALVED       HEX   81490FDAA2      ;<-[Normalized]; (pi/2)
F06B: 83 49 0F DA+ PI_DOUBLED      HEX   83490FDAA2      ;<-[Normalized]; (2*pi); = PI2_1 (below)
F070: 7F 00 00 00+ QUARTER         HEX   7F00000000      ;<-[Normalized]; (1/4)=(0.250000000)
                   ; ----------------------------------- ;Alternating Sin Series:
F075: 05           POLY_SIN        DFB   $05             ;Index: (Pi Coefficients)-1
                   ; ----------------------------------- ;32-bit numbers, with alternating signs:
F076: 84 E6 1A 2D+ PI2_11          HEX   84E61A2D1B      ;(2*pi)^11/11!
F07B: 86 28 07 FB+ PI2_9           HEX   862807FBF8      ;(2*pi)^9/9!
F080: 87 99 68 89+ PI2_7           HEX   8799688901      ;(2*pi)^7/7!
F085: 87 23 35 DF+ PI2_5           HEX   872335DFE1      ;(2*pi)^5/5!
F08A: 86 A5 5D E7+ PI2_3           HEX   86A55DE728      ;(2*pi)^3/3!
F08F: 83 49 0F DA+ PI2_1           HEX   83490FDAA2      ;<-[Normalized]; (2*pi); = PI_DOUBLED (^)
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit:
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_PID2 HEX 81490FDAA2 |(00) |$81-$80=$01= +1 |$.490FDAA2 |+0.57079633E+0
                   ; (!) POS_PID2 HEX 81C90FDAA2 |(00) |$81-$80=$01= +1 |$.C90FDAA2 |+1.57079633E+0
                   ; (!) NEG_PID2 HEX 81C90FDAA2 |(FF) |$81-$80=$01= +1 |$.C90FDAA2 |-1.57079633E+0
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_PI   HEX 82490FDAA2 |(00) |$82-$80=$02= +2 |$.490FDAA2 |+1.14159265E+0
                   ; (!) POS_PI   HEX 82C90FDAA2 |(00) |$82-$80=$02= +2 |$.C90FDAA2 |+3.14159266E+0
                   ; (!) NEG_PI   HEX 82C90FDAA2 |(FF) |$82-$80=$02= +2 |$.C90FDAA2 |-3.14159266E+0
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_PIM2 HEX 83490FDAA2 |(00) |$83-$80=$03= +3 |$.490FDAA2 |+2.28318531E+0
                   ; (!) POS_PIM2 HEX 83C90FDAA2 |(00) |$83-$80=$03= +3 |$.C90FDAA2 |+6.28318531E+0
                   ; (!) NEG_PIM2 HEX 83C90FDAA2 |(FF) |$83-$80=$03= +3 |$.C90FDAA2 |-6.28318531E+0
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_QTR  HEX 7F00000000 |(00) |$7F-$80=$FF= -1 |$.00000000 |+2.50000000E-1
                   ; (!) POS_QTR  HEX 7F80000000 |(00) |$7F-$80=$FF= -1 |$.80000000 |+2.50000000E-1
                   ; (!) NEG_QTR  HEX 7F80000000 |(FF) |$7F-$80=$FF= -1 |$.80000000 |-2.50000000E-1
                   ; ------------------------------------------------------------------------------
                   ; <<< Plugging NRM_QTR into & Printing FAC ($ED2EG) results in nothing printed!
                   ; --Seems that when the mantissa is zero there's a problem printing numbers. >>>
                   ; ------------------------------------------------------------------------------
                   ; Alternating Sin Series:
                   ; ------------------------------------------------------------------------------
                   ; (2*pi)^11/11! = ((2*(3.141592654))^11/(11*10*9*8*7*6*5*4*3*2)) |+1.50946426E+1
                   ; (?) NRM_PI2B HEX 84E61A2D1B |(FF) |$84-$80=$04= +4 |$.E61A2D1B |-1.43813907E+1
                   ; (!) POS_PI2B HEX 84661A2D1B |(00) |$84-$80=$04= +4 |$.661A2D1B |+6.38139068E+0
                   ; (!) NEG_PI2B HEX 84661A2D1B |(FF) |$84-$80=$04= +4 |$.661A2D1B |-6.38139068E+0
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (2*pi)^9/9!   = ((2*(3.141592654))^9/(9*8*7*6*5*4*3*2)) = .... |+4.20586940E+1
                   ; (?) NRM_PI29 HEX 862807FBF8 |(00) |$86-$80=$06= +6 |$.2807FBF8 |+1.00077971E+1
                   ; (!) POS_PI29 HEX 86A807FBF8 |(00) |$86-$80=$06= +6 |$.A807FBF8 |+4.20077971E+1
                   ; (!) NEG_PI29 HEX 86A807FBF8 |(FF) |$86-$80=$06= +6 |$.A807FBF8 |-4.20077971E+1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (2*pi)^7/7!   = ((2*(3.141592654))^7/(7*6*5*4*3*2)) = ........ |+7.67058598E+1
                   ; (?) NRM_PI27 HEX 8799688901 |(FF) |$87-$80=$07= +7 |$.99688901 |-7.67041703E+1
                   ; (!) POS_PI27 HEX 8719688901 |(00) |$87-$80=$07= +7 |$.19688901 |+1.27041702E+1
                   ; (!) NEG_PI27 HEX 8719688901 |(FF) |$87-$80=$07= +7 |$.19688901 |-1.27041702E+1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (2*pi)^5/5!   = ((2*(3.141592654))^5/(5*4*3*2)) = ............ |+8.16052493E+1
                   ; (?) NRM_PI25 HEX 872335DFE1 |(00) |$87-$80=$07= +7 |$.2335DFE1 |+1.76052237E+1
                   ; (!) POS_PI25 HEX 87A335DFE1 |(00) |$87-$80=$07= +7 |$.A335DFE1 |+8.16052237E+1
                   ; (!) NEG_PI25 HEX 87A335DFE1 |(FF) |$87-$80=$07= +7 |$.A335DFE1 |-8.16052237E+1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (2*pi)^3/3!   = ((2*(3.141592654))^3/(3*2)) = ................ |+4.13417023E+1
                   ; (?) NRM_PI23 HEX 86A55DE728 |(FF) |$86-$80=$06= +6 |$.A55DE728 |-4.13417021E+1
                   ; (!) POS_PI23 HEX 86255DE728 |(00) |$86-$80=$06= +6 |$.255DE728 |+9.34170211E+0
                   ; (!) NEG_PI23 HEX 86255DE728 |(FF) |$86-$80=$06= +6 |$.255DE728 |-9.34170211E+0
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (2*pi)        = (2*(3.141592654)) = .......................... |+6.28318531E+0
                   ; (?) NRM_PI21 HEX 83490FDAA2 |(00) |$83-$80=$03= +3 |$.490FDAA2 |+2.28318531E+0
                   ; (!) POS_PI21 HEX 83C90FDAA2 |(00) |$83-$80=$03= +3 |$.C90FDAA2 |+6.28318531E+0
                   ; (!) NEG_PI21 HEX 83C90FDAA2 |(FF) |$83-$80=$03= +3 |$.C90FDAA2 |-6.28318531E+0
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; HIDDEN EASTER EGG                                          by James P. Davis
                   ; ==============================================================================
                   ; Supposedly, this proves that Applesoft is a Bill Gates / Microsoft product:
                   ; ------------------------------------------------------------------------------
                   ; Easter Egg = "MICROSOFT!" Backward
                   ; XOR each byte with $87 to convert the character codes to ASCII
                   ; ------------------------------------------------------------------------------
                   ;        [$A6 D3 C1 C8 D4 C8 D5 C4 CE CA] XOR $87 = ASCII: "!TFOSORCIM";
                   ;        [$CA CE C4 D5 C8 D4 C8 C1 D3 A6] XOR $87 = ASCII: "MICROSOFT!":
                   ; ------------------------------------------------------------------------------
                   ;   $A6 D3 C1 C8 D4 C8 D5 C4 CE CA reversed is $CA CE C4 D5 C8 D4 C8 C1 D3 A6
                   ;   ============================== <----+----> ==============================
                   ;    $A6 XOR $87 = $21 = 33 = "!"  \\\\\|/////  $CA XOR $87 = $4D = 77 = "M"
                   ;    $D3 XOR $87 = $54 = 84 = "T"   \\\\|////   $CE XOR $87 = $49 = 73 = "I"
                   ;    $C1 XOR $87 = $46 = 70 = "F"    \\\|///    $C4 XOR $87 = $43 = 67 = "C"
                   ;    $C8 XOR $87 = $4F = 79 = "O"     \\|//     $D5 XOR $87 = $52 = 82 = "R"
                   ;    $D4 XOR $87 = $53 = 83 = "S"   A  \|/  |   $C8 XOR $87 = $4F = 79 = "O"
                   ;    $C8 XOR $87 = $4F = 79 = "O"   |  /|\  V   $D4 XOR $87 = $53 = 83 = "S"
                   ;    $D5 XOR $87 = $52 = 82 = "R"     //|\\     $C8 XOR $87 = $4F = 79 = "O"
                   ;    $C4 XOR $87 = $43 = 67 = "C"    ///|\\\    $C1 XOR $87 = $46 = 70 = "F"
                   ;    $CE XOR $87 = $49 = 73 = "I"   ////|\\\\   $D3 XOR $87 = $54 = 84 = "T"
                   ;    $CA XOR $87 = $4D = 77 = "M"  /////|\\\\\  $A6 XOR $87 = $21 = 33 = "!"
                   ; ------------------------------------------------------------------------------
                   ; See: "Bill Gates' Personal Easter Eggs in 8 Bit BASIC"
                   ;       <https://www.pagetable.com/?p=43>
                   ; ==============================================================================
                   ;                <<< THE NEXT TEN BYTES ARE NEVER REFERENCED >>>
                   ; <<<<<<<< You can change them in (Apple II Plus) Emulator ROM images! >>>>>>>>>
                   ; ==============================================================================
                   ; 
F094: A6 D3 C1 C8+ EASTER_EGG1     HEX   A6D3C1C8D4      ;XOR $87 = ASCII: "!TFOS"
F099: C8 D5 C4 CE+ EASTER_EGG0     HEX   C8D5C4CECA      ;XOR $87 = ASCII: "ORCIM"

                   ; ==============================================================================
                   ; "ATN" Arctangent Function: [ARCTAN(FAC)]
                   ; ==============================================================================
                   ;    A Modified Gregory Series is used here.  (Gregory converges too slowly!)
                   ; ------------------------------------------------------------------------------
                   ; Gregory's Series (published first by Leibniz) is one of the series which, when
                   ; summed to infinity, yields a value of pi [pi=4*ATN(1)-(1E-9)=3.141592654...]:
                   ;   pi=4*ATN(1)=4*[1-(1/3)+(1/5)-(1/7)+(1/9)-...+((-1)^(n-1))/(2n-1){+/-}...]
                   ; ------------------------------------------------------------------------------
                   ; pi/4=ATN(1)=4*[1-(1/3)+(1/5)-(1/7)+(1/9)-...+((-1)^(n-1))/(2n-1){+/-}...]/4
                   ;     =4*[(1/4)-(1/12)+(1/20)-(1/28)+(1/36)-...+((-1)^(n-1))/(8n-4){+/-}...]
                   ; ------------------------------------------------------------------------------
                   ; pi/8=ATN(1)/2=4*[1-(1/3)+(1/5)-(1/7)+(1/9)-...+((-1)^(n-1))/(2n-1){+/-}...]/8
                   ;     =4*[(1/8)-(1/24)+(1/40)-(1/56)+(1/72)-...+((-1)^(n-1))/(16n-8){+/-}...]
                   ; ==============================================================================
                   ; 
F09E: A5 A2        ATN             LDA   FACSIGN         ;Fold the Argument Range first:
F0A0: 48                           PHA                   ;Save FAC Sign for later unfolding
F0A1: 10 03                        BPL   ATN_1           ;BGE: If Not Negative; Else, Complement:
F0A3: 20 D0 EE                     JSR   NEGOP           ;Negate Value in FAC (Invert FACSIGN Bits)
F0A6: A5 9D        ATN_1           LDA   FAC             ;If x >= 1, Form Reciprocal; (x = FACEXP)
F0A8: 48                           PHA                   ;Save for later unfolding
F0A9: C9 81                        CMP   #$81            ;(Exp for FAC >= 1) Normalize between 0 & 1
F0AB: 90 07                        BCC   ATN_2           ;BLT: If x < 1, Skip:
F0AD: A9 13                        LDA   #<CON_ONE       ;Form Reciprocal (1/x)
F0AF: A0 E9                        LDY   #>CON_ONE       ;The Number One (1), Normalized
F0B1: 20 66 EA                     JSR   FDIV            ;Divide: (A,Y)-->(ARG)/(FAC)-->(FAC)
                   ;                                     ; 0 <=     x  <= 1
                   ;                                     ; 0 <= ATN(x) <= PI/8
F0B4: A9 CE        ATN_2           LDA   #<POLYATN       ;Compute Polynomial Approximation
F0B6: A0 F0                        LDY   #>POLYATN       ;using Polynomial ATN Coeficients:
F0B8: 20 5C EF                     JSR   POLY_ODD        ;Calc: ax+bx^3+cx^5+...; Coef's: ...c,b,a.
F0BB: 68                           PLA                   ;Start to unfold:
F0BC: C9 81                        CMP   #$81            ;(Exp for FAC >= 1) Was x >= 1?
F0BE: 90 07                        BCC   ATN_3           ;BLT: NO, x < 1, Skip:
F0C0: A9 66                        LDA   #<PI_HALVED     ;YES, Compensate for Normalization,
F0C2: A0 F0                        LDY   #>PI_HALVED     ;Subtract from pi/2:
F0C4: 20 A7 E7                     JSR   FSUB            ;Subtract: (A,Y)-->(ARG)-(FAC)-->(FAC)
F0C7: 68           ATN_3           PLA                   ;Was FACSIGN Negative?
F0C8: 10 03                        BPL   BAS_RTS25       ;BGE: NO, FACSIGN is Positive; Skip next:
F0CA: 4C D0 EE                     JMP   NEGOP           ;Negate Value in FAC (Invert FACSIGN Bits)

F0CD: 60           BAS_RTS25       RTS                   ;Return to Caller

                   NOTE: Polynomial ATN Coeficients?  Still a Mystery!
                   ; ==============================================================================
                   ; Polynomial ATN Coeficients      (Packed FAC Constants adjusted for accuracy)
                   ; ==============================================================================
                   ;    A Modified Gregory Series is used here.  (Gregory converges too slowly!)
                   ; ------------------------------------------------------------------------------
                   ; Gregory's Series (published first by Leibniz) is one of the series which, when
                   ; summed to infinity, yields a value of pi [pi=4*ATN(1)-(1E-9)=3.141592654...]:
                   ;   pi=4*ATN(1)=4*[1-(1/3)+(1/5)-(1/7)+(1/9)-...+((-1)^(n-1))/(2n-1){+/-}...]
                   ; ------------------------------------------------------------------------------
                   ; pi/4=ATN(1)=4*[1-(1/3)+(1/5)-(1/7)+(1/9)-...+((-1)^(n-1))/(2n-1){+/-}...]/4
                   ;     =4*[(1/4)-(1/12)+(1/20)-(1/28)+(1/36)-...+((-1)^(n-1))/(8n-4){+/-}...]
                   ; ------------------------------------------------------------------------------
                   ; pi/8=ATN(1)/2=4*[1-(1/3)+(1/5)-(1/7)+(1/9)-...+((-1)^(n-1))/(2n-1){+/-}...]/8
                   ;     =4*[(1/8)-(1/24)+(1/40)-(1/56)+(1/72)-...+((-1)^(n-1))/(16n-8){+/-}...]
                   ; ==============================================================================
                   ; Q1: Do these
                   ;     Polynomial ATN Coeficients [POLYATN (Alternating ATN Series)] (below)
                   ;     have simple formulas like the
                   ;     Pi Coefficients [POLY_SIN (Alternating SIN Series)] (above) have?
                   ; Q2: What is the Modification to the Gregory Series used here?
                   ; Q3: -- A distributed divide by 4 or by 8, more or less, or something else?
                   ; Q4: Do these numbers represent the fractions in the alternating series?
                   ; Q5: How are these coeficients adjusted for accuracy?
                   ; ------------------------------------------------------------------------------
                   ; I am looking for a pattern (mathematical equation for each coeficient) here;
                   ; This is all I have deduced so far: vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv -- JPD
                   ; ==============================================================================
                   ; 
F0CE: 0B           POLYATN         DFB   11              ;Index: (Polynomial ATN Coeficients)-1
                   ; -----------------------------------------------------------------------------
                   ;                       vvvvvvvv      ;32-bit numbers, with alternating signs:
                   ;                     vvvvvvvvvv      ;[All are Adjusted then Normalized]
                   ; ------------------------------------------------------------------------------
                   ;                                     ;n=12: [+((-1)^(n-1))/(2n-1) = -1/23]:
F0CF: 76 B3 83 BD+ POLYATN_C       HEX   76B383BDD3      ;-1.96512662E-4 =~ -(1/5089)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=11: [+((-1)^(n-1))/(2n-1) = +1/21]:
F0D4: 79 1E F4 A6+ POLYATN_B       HEX   791EF4A6F5      ;+4.85094216E-3 =~ +(1/206)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=10: [+((-1)^(n-1))/(2n-1) = -1/19]:
F0D9: 7B 83 FC B0+ POLYATN_A       HEX   7B83FCB010      ;-4.86701843E-4 =~ -(1/2055)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=9: [+((-1)^(n-1))/(2n-1) = +1/17]:
F0DE: 7C 0C 1F 67+ POLYATN_9       HEX   7C0C1F67CA      ;+3.42096380E-2 =~ +(1/29)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=8: [+((-1)^(n-1))/(2n-1) = -1/15]:
F0E3: 7C DE 53 CB+ POLYATN_8       HEX   7CDE53CBC1      ;-2.30291328E-2 =~ -(1/43)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=7: [+((-1)^(n-1))/(2n-1) = +1/13]:
F0E8: 7D 14 64 70+ POLYATN_7       HEX   7D1464704C      ;+7.24571965E-2 =~ +(1/14)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=6: [+((-1)^(n-1))/(2n-1) = -1/11]:
F0ED: 7D B7 EA 51+ POLYATN_6       HEX   7DB7EA517A      ;-2.73023954E-2 =~ -(1/37)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=5: [+((-1)^(n-1))/(2n-1) = +1/9]:
F0F2: 7D 63 30 88+ POLYATN_5       HEX   7D6330887E      ;+1.10932413E-1 =~ +(1/9)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=4: [+((-1)^(n-1))/(2n-1) = -1/7]:
F0F7: 7E 92 44 99+ POLYATN_4       HEX   7E9244993A      ;-1.78398077E-2 =~ -(1/56)  = -1/(7*8)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=3: [+((-1)^(n-1))/(2n-1) = +1/5]:
F0FC: 7E 4C CC 91+ POLYATN_3       HEX   7E4CCC91C7      ;+1.99999120E-1 =~ +(1/5)
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=2: [+((-1)^(n-1))/(2n-1) = -1/3]:
F101: 7F AA AA AA+ POLYATN_2       HEX   7FAAAAAA13      ;-8.33333157E-2 =~ -(1/12) = -1/(3*4)
                   ;                                     ;                        = -((1/8)-(1/24))
                   ;                                     ;-----------------------------------------
                   ;                                     ;n=1: [+((-1)^(n-1))/(2n-1) = +1]:
F106: 81 00 00 00+ POLYATN_1       HEX   8100000000      ;The Number One (1), again!

                   ; ------------------------------------------------------------------------------
                   ; Plugging into & Printing FAC ($ED2EG)
                   ; ------------------------------------------------------------------------------
                   ; FAC Signed Exponents have had $80 added & binary Mantissa msb is sign bit:
                   ;           %(1.s)xxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx,xxxx <--(32 bits)
                   ; ------------------------------------------------------------------------------
                   ;      Plug into & Print FAC  |FAC- |    Exponent    |$.Mantissa |sn Scientific
                   ;      ($ED2EG)*   vvvvvvvvvv |SIGN | Hex        Dec |           | Notation Dec
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATNC HEX 76B383BDD3 |(FF) |$76-$80=$F6=-10 |$.B383BDD3 |-6.84793912E-4
                   ; (!) POS_ATNC HEX 763383BDD3 |(00) |$76-$80=$F6=-10 |$.3383BDD3 |+1.96512662E-4
                   ; (!) NEG_ATNC HEX 763383BDD3 |(FF) |$76-$80=$F6=-10 |$.3383BDD3 |-1.96512662E-4
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATNB HEX 791EF4A6F5 |(00) |$79-$80=$F9= -7 |$.1EF4A6F5 |+9.44692156E-4
                   ; (!) POS_ATNB HEX 799EF4A6F5 |(00) |$79-$80=$F9= -7 |$.9EF4A6F5 |+4.85094216E-3
                   ; (!) NEG_ATNB HEX 799EF4A6F5 |(FF) |$79-$80=$F9= -7 |$.9EF4A6F5 |-4.85094216E-3
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATNA HEX 7B83FCB010 |(FF) |$7B-$80=$FB= -5 |$.83FCB010 |-1.61117018E-6
                   ; (!) POS_ATNA HEX 7B03FCB010 |(00) |$7B-$80=$FB= -5 |$.03FCB010 |+4.86701843E-4
                   ; (!) NEG_ATNA HEX 7B03FCB010 |(FF) |$7B-$80=$FB= -5 |$.03FCB010 |-4.86701843E-4
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN9 HEX 7C0C1F67CA |(00) |$7C-$80=$FC= -4 |$.0C1F67CA |+2.95963805E-3
                   ; (!) POS_ATN9 HEX 7C8C1F67CA |(00) |$7C-$80=$FC= -4 |$.8C1F67CA |+3.42096380E-2
                   ; (!) NEG_ATN9 HEX 7C8C1F67CA |(FF) |$7C-$80=$FC= -4 |$.8C1F67CA |-3.42096380E-2
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN8 HEX 7CDE53CBC1 |(FF) |$7C-$80=$FC= -4 |$.DE53CBC1 |-5.42791328E-2
                   ; (!) POS_ATN8 HEX 7C5E53CBC1 |(00) |$7C-$80=$FC= -4 |$.5E53CBC1 |+2.30291328E-2
                   ; (!) NEG_ATN8 HEX 7C5E53CBC1 |(FF) |$7C-$80=$FC= -4 |$.5E53CBC1 |-2.30291328E-2
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN7 HEX 7D1464704C |(00) |$7D-$80=$FD= -3 |$.1464704C |+9.95719654E-3
                   ; (!) POS_ATN7 HEX 7D9464704C |(00) |$7D-$80=$FD= -3 |$.9464704C |+7.24571965E-2
                   ; (!) NEG_ATN7 HEX 7D9464704C |(FF) |$7D-$80=$FD= -3 |$.9464704C |-7.24571965E-2
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN6 HEX 7DB7EA517A |(FF) |$7D-$80=$FD= -3 |$.B7EA517A |-8.98023954E-2
                   ; (!) POS_ATN6 HEX 7D37EA517A |(00) |$7D-$80=$FD= -3 |$.37EA517A |+2.73023954E-2
                   ; (!) NEG_ATN6 HEX 7D37EA517A |(FF) |$7D-$80=$FD= -3 |$.37EA517A |-2.73023954E-2
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN5 HEX 7D6330887E |(00) |$7D-$80=$FD= -3 |$.6330887E |+4.84324134E-2
                   ; (!) POS_ATN5 HEX 7DE330887E |(00) |$7D-$80=$FD= -3 |$.E330887E |+1.10932413E-1
                   ; (!) NEG_ATN5 HEX 7DE330887E |(FF) |$7D-$80=$FD= -3 |$.E330887E |-1.10932413E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN4 HEX 7E9244993A |(FF) |$7E-$80=$FE= -2 |$.9244993A |-1.42839808E-1
                   ; (!) POS_ATN4 HEX 7E1244993A |(00) |$7E-$80=$FE= -2 |$.1244993A |+1.78398077E-2
                   ; (!) NEG_ATN4 HEX 7E1244993A |(FF) |$7E-$80=$FE= -2 |$.1244993A |-1.78398077E-2
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN3 HEX 7E4CCC91C7 |(00) |$7E-$80=$FE= -2 |$.4CCC91C7 |+7.49991205E-2
                   ; (!) POS_ATN3 HEX 7ECCCC91C7 |(00) |$7E-$80=$FE= -2 |$.CCCC91C7 |+1.99999120E-1
                   ; (!) NEG_ATN3 HEX 7ECCCC91C7 |(FF) |$7E-$80=$FE= -2 |$.CCCC91C7 |-1.99999120E-1
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN2 HEX 7FAAAAAA13 |(FF) |$7F-$80=$FF= -1 |$.AAAAAA13 |-3.33333316E-1
                   ; (!) POS_ATN2 HEX 7F2AAAAA13 |(00) |$7F-$80=$FF= -1 |$.2AAAAA13 |+8.33333157E-2
                   ; (!) NEG_ATN2 HEX 7F2AAAAA13 |(FF) |$7F-$80=$FF= -1 |$.2AAAAA13 |-8.33333157E-2
                   ; ----------------------------|-----|----------------|-----------|--------------
                   ; (?) NRM_ATN1 HEX 8100000000 |(00) |$81-$80=$01= +1 |$.00000000 |+1.00000000E+0
                   ; (!) POS_ATN1 HEX 8180000000 |(00) |$81-$80=$01= +1 |$.80000000 |+1.00000000E+0
                   ; (!) NEG_ATN1 HEX 8180000000 |(FF) |$81-$80=$01= +1 |$.80000000 |-1.00000000E+0
                   ; ------------------------------------------------------------------------------
                   ; <<< Plugging NRM_ATN1 into & Printing FAC ($ED2EG) results in BLANK LINE!
                   ; --Seems that when the mantissa is zero there's a problem printing numbers. >>>
                   ; ------------------------------------------------------------------------------
                   ; * FACSIGN msb must be set ($80-$FF) to print a minus sign before a result #.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; GENERIC CHRGET [See it here!]
                   ; ==============================================================================
                   ; Generic copy of CHRGET/CHRGOT subroutine, which is copied into $00B1...$00C8
                   ; during initialization
                   ; ==============================================================================
                   ; Cornelis Bongers described several improvements to CHRGET in Micro Magazine or
                   ; Call-A.P.P.L.E.  (I don't remember which or exactly when) -- BS-C
                   ; ==============================================================================
                   ; 
F10B: E6 B8        GENCHRGET       INC   TXTPTR          ;Advance Next Char/Token Pointer, Low
F10D: D0 02                        BNE   GENCHRGOT       ;Skip Advancing Pointer, High
F10F: E6 B9                        INC   TXTPTR+1        ;Advance Next Char/Token Pointer, High
F111: AD 60 EA     GENCHRGOT       LDA   NON_SEQUITUR    ;NON_SEQUITUR is TXTPTR in Zero-Page
                   ; ------------------------------------------------------------------------------
                   ; Clear Carry if Numeric, Set Carry if Not Numeric, & leave A-Reg as found:
                   ; ------------------------------------------------------------------------------
F114: C9 3A                        CMP   #':'            ;Is A-Reg a Number, a Colon/EOS, EOL/EOP?
F116: B0 0A                        BCS   GENCGRTS        ;BGE: Return Carry Set if Not a Number &
                   ;                                     ;     Z-Flag Set if a Colon/EOS or EOL/EOP
                   ;                                     ;-----------------------------------------
                   ;                                     ;[This should've been 1st after CHRGOT!]:
F118: C9 20                        CMP   #' '            ;Is A-Reg a Space Character?
F11A: F0 EF                        BEQ   GENCHRGET       ;YES, Ignore it; Get Next Character/Token
                   ;                                     ;-----------------------------------------
F11C: 38                           SEC                   ;Prep to Subtract w/o Borrow [A-Data-!C]
F11D: E9 30                        SBC   #'0'            ;Subtract Low ASCII Zero ('0') Character
F11F: 38                           SEC                   ;Prep to Subtract w/o Borrow [A-Data-!C]
F120: E9 D0                        SBC   #$D0            ;Subtract $100-'0' Lo-ASCII Zero Character
                   ; ------------------------------------------------------------------------------
F122: 60           GENCGRTS        RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Randome Number Seed: Initial value for random number, also copied in along
                   ; with CHRGET, but erroneously: <<< BUG: The last byte is not copied >>>
                   ; ==============================================================================
F123: 80 4F C7 52+ RND_SEED        HEX   804FC75258      ;Approximately = .811635157

                   ; ==============================================================================
                   ; GENERIC.END & COLD.START                              [*]=[(A,Y)={Low,High}]
                   ; ==============================================================================
F128: A2 FF        COLD_START      LDX   #$FF            ;Initialize Direct Mode:
F12A: 86 76                        STX   CURLIN+1        ;Set Direct Mode Flag
F12C: A2 FB                        LDX   #$FB            ;Initialize Stack Pointer:
F12E: 9A                           TXS                   ;Set Stack Pointer Register [S-Reg)=(-5)]
                   ; Upper 4 bytes of STACK used for Forward Link & Line Number in New Line Input
                   ; ==============================================================================
                   ; We must finish COLD_START!  So, as a precaution: Set GOWARM and GOSTROUT to
                   ; (restart) COLD_START until COLD_START is completed; then properly reset them!
                   ; ------------------------------------------------------------------------------
                   ; GOWARM   (LOC0, LOC1 & LOC2) is setup by COLD_START, but is not used anywhere
                   ; GOSTROUT (LOC3, LOC4 & LOC5) is setup by COLD_START, but is not used anywhere
                   ; ------------------------------------------------------------------------------
F12F: A9 28                        LDA   #<COLD_START    ;Get Cold Start Address, Low            [*]
F131: A0 F1                        LDY   #>COLD_START    ;Get Cold Start Address, High
F133: 85 01                        STA   LOC1            ;Set GOWARM+1; =LOC0+1                  [*]
F135: 84 02                        STY   LOC1+1          ;Set GOWARM+2; =LOC0+2; =LOC1+1; =LOC2
F137: 85 04                        STA   LOC4            ;Set GOSTROUT+1; =LOC3+1                [*]
F139: 84 05                        STY   LOC4+1          ;Set GOSTROUT+2; =LOC3+2; =LOC4+1; =LOC5
F13B: 20 73 F2                     JSR   NORMAL          ;Set Normal Display Mode
F13E: A9 4C                        LDA   #$4C            ;Set JMP OpCode for 4 Vectors:
F140: 85 00                        STA   LOC0            ;Set GOWARM   : (LOC0, LOC1 & LOC2)
F142: 85 03                        STA   LOC3            ;Set GOSTROUT : (LOC3, LOC4 & LOC5)
F144: 85 90                        STA   JMPADRS         ;Set Applesoft Jump from ZP to <Address>
F146: 85 0A                        STA   BAS_USRVEC      ;Set Applesoft USR() Command Vector (JMP)
                   ;                                     ;Point USR() Command Vector to Illegal
                   ;                                     ;Quantity Error, until User sets it up
F148: A9 99                        LDA   #<IQERR         ;Get Print IQ-Error, Low                [*]
F14A: A0 E1                        LDY   #>IQERR         ;Get Print IQ-Error, High
F14C: 85 0B                        STA   BAS_USRPTR      ;Set USR() Command Ptr, Low             [*]
F14E: 84 0C                        STY   BAS_USRPTR+1    ;Set USR() Command Ptr, High
                   ; ------------------------------------------------------------------------------
                   ; Copy CHRGET subroutine & RND Seed to Zero-Page ($B1-$CC) [NOT last byte ($CD)]
                   ; ------------------------------------------------------------------------------
F150: A2 1C                        LDX   #$1C            ;COLD_START-GENCHRGET-1=$1C=28 [is WRONG!] 
                   ; <<< BUG: Should be COLD_START-GENCHRGET=$1D=29!  Includes RND_SEED! >>>
F152: BD 0A F1     CPYCHRGET       LDA   GENCHRGET-1,X   ;Get a Byte; <<< No -1 would fix BUG & >>>
F155: 95 B0                        STA   $B0,X           ;Set a Byte; <<< No -1 would fix BUG ! >>>
F157: 86 F1                        STX   SPDBYT          ;Initialize Speed (on last pass SPDBYT = 1)
                   ;                                     ;Serves as clue to where (which iteration)
                   ;                                     ;if loop fails to complete (is inerupted)!
F159: CA                           DEX                   ;Count Down
F15A: D0 F6                        BNE   CPYCHRGET       ;Loop Until Done; <<< BPL would fix BUG >>>
                   ; ------------------------------------------------------------------------------
F15C: 86 F2                        STX   TRCFLG          ;Set NOTRACE (X-Reg=0)
F15E: 8A                           TXA                   ;Reset A-Reg to Zero, too (from X-Reg)
F15F: 85 A4                        STA   SHFTSGNX        ;Clear Sign Extension Right Shifter
                   ;                                     ; (holds 0 except in INT routine)
F161: 85 54                        STA   LASTPT+1        ;Clear Last Used Temp String Pointer, High
                   ; ------------------------------------------------------------------------------
F163: 48                           PHA                   ;Push a Zero onto STACK at $1FB; The Zero
                   ; here signifies the Start of a New Input Line to Parse or the Start of a New
                   ; Program for the first Input Line, but it's never moved, copied, or used for
                   ; anything more than the target of the LINEIMAGE (Indexed Addressing) Pointer!
                   ; ------------------------------------------------------------------------------
F164: A9 03                        LDA   #3              ;Get 3 to set TSD Length:
F166: 85 8F                        STA   DSCLEN          ;Set Temporary String Descriptor Length
F168: 20 FB DA                     JSR   CRDO            ;Print a Carriage <Return> Character
                   ; ----------------------------------- ;Setup Fake Forward Link:
F16B: A9 01                        LDA   #$01            ;Initialize Input Line's Next Line Pointer
F16D: 8D FD 01                     STA   IMGNXLNPTR+1    ;Set Input Line's Next Line Pointer, High
F170: 8D FC 01                     STA   IMGNXLNPTR      ;Set Input Line's Next Line Pointer, Low
F173: A2 55                        LDX   #TEMPST         ;Holds up to 3 Descriptors [($55~$5D)=(9B)]
F175: 86 52                        STX   TEMPPT          ;Set SD Stack: Next Temp Descriptor Pointer
                   ; ==============================================================================
                   ; Find High End of RAM:                                   [*]=[(A,Y)={Low,High}]
                   ; ==============================================================================
                   ;                                     ;Setup Pointer to Low End of RAM:
F177: A9 00                        LDA   #<PRGMEM        ;Get Start of Program Memory, Low (=0)  [*]
F179: A0 08                        LDY   #>PRGMEM        ;Get Start of Program Memory, High
F17B: 85 50                        STA   LINNUM          ;Set Memory Scan Pointer, Low, for Zip! [*]
F17D: 84 51                        STY   LINNUM+1        ;Set Memory Scan Pointer, High, for Paging
                   ; ------------------------------------------------------------------------------
                   ; Test First Byte of each Page until ROM or an Empty Ram Socket is Found:
                   ; ------------------------------------------------------------------------------
F17F: A0 00                        LDY   #$00            ;Set for Indirect Addressing of Mem Pages
F181: E6 51        FNDMEM          INC   LINNUM+1        ;Incement Memory Scan Paging Pointer
F183: B1 50                        LDA   (LINNUM),Y      ;Test 1st.Byte on Page
F185: 49 FF                        EOR   #%11111111      ;Invert Bits: Test if RAM|ROM|MT-RAM-SKT
F187: 91 50                        STA   (LINNUM),Y      ;Can change RAM
F189: D1 50                        CMP   (LINNUM),Y      ;Cannot change ROM/MT-RAM-SKT
F18B: D0 08                        BNE   MEMFND          ;ROM/MT-RAM-SKT found!
F18D: 49 FF                        EOR   #%11111111      ;Invert Bits: Put back in RAM as found
F18F: 91 50                        STA   (LINNUM),Y      ;Can change/fix RAM
F191: D1 50                        CMP   (LINNUM),Y      ;Cannot change/fix ROM/MT-RAM-SKT
F193: F0 EC                        BEQ   FNDMEM          ;Test & Fix RAM until ROM/MT-RAM-SKT found
                   ; ------------------------------------------------------------------------------
                   ; ROM or an empty RAM socket has been Found; Initialize All for a NEW Program:
                   ; ------------------------------------------------------------------------------
                   ;                                     ;    Assure RAM is a multiple of 4 KB
                   ;                                     ;(bad RAM may've yielded a non-multiple):
                   ;                                     ; ------ [*]=[(Y,A)={Low,High}] ------- v
                   ;                                     ;        ^[opposite of normal]^         v
F195: A4 50        MEMFND          LDY   LINNUM          ;Get Memory Scan Pointer, Low (=0)     [*]
F197: A5 51                        LDA   LINNUM+1        ;Get Memory Scan Pointer, High
F199: 29 F0                        AND   #$F0            ;Keep High Nibble and Zero Low Nibble
F19B: 84 73                        STY   MEMSIZ          ;Set End of String Space (HIMEM), Low  [*]
F19D: 85 74                        STA   MEMSIZ+1        ;Set End of String Space (HIMEM), High
F19F: 84 6F                        STY   FRETOP          ;Set Top of Free Space, Low            [*]
F1A1: 85 70                        STA   FRETOP+1        ;Set Top of Free Space, High
                   ;                                     ;^(AKA: Bottom or Start of String Space)
                   ;                                     ;That Resets String-Storage (FRETOP=HIMEM)
                   ;                                     ;-----------------------------------------
                   ;                                     ; Reset Start of Program (Ptr) to $800:
                   ;                                     ; ------ [*]=[(X,Y)={Low,High}] ------- v
F1A3: A2 00                        LDX   #<PRGMEM        ;Get Start of Program Memory, Low (=0) [*]
F1A5: A0 08                        LDY   #>PRGMEM        ;Get Start of Program Memory, High (=8)
F1A7: 86 67                        STX   TXTTAB          ;Set Start of Program Pointer, Low     [*]
F1A9: 84 68                        STY   TXTTAB+1        ;Set Start of Program Pointer, High
                   ;                                     ;-----------------------------------------
F1AB: A0 00                        LDY   #$00            ;Both Index Registers (X & Y) are now Zero
F1AD: 84 D6                        STY   AUTORUN         ;Initialize Lock Byte; Turn Off Auto-Run
F1AF: 98                           TYA                   ;The Accumulator Register is now Zero
F1B0: 91 67                        STA   (TXTTAB),Y      ;Start of Program ($800) is now Zero
F1B2: E6 67                        INC   TXTTAB          ;Point at $801 as Start of Program
F1B4: D0 02                        BNE   INITPRGM        ;Skip High Byte; Always Happens
F1B6: E6 68                        INC   TXTTAB+1        ;Never Happens <-\-< [Wasted 4 Bytes Here!]
                   ; Continue to Initialize for a NEW Program:               [*]=[(A,Y)={Low,High}]
F1B8: A5 67        INITPRGM        LDA   TXTTAB          ;Get Start of Program Pointer, Low (=1) [*]
F1BA: A4 68                        LDY   TXTTAB+1        ;Get Start of Program Pointer, High (=8)
F1BC: 20 E3 D3                     JSR   REASON          ;Assure enough Arrays-to-Strings Free-Space
F1BF: 20 4B D6                     JSR   SCRTCH          ;Initialize NEW Program
                   ; ------------------------------------------------------------------------------
                   ; Properly Reset GOWARM and GOSTROUT ("Wasting Prime Real Estate at 0-5!"):
                   ; ------------------------------------------------------------------------------
                   ; GOWARM   (LOC0, LOC1 & LOC2) is setup by COLD_START, but is not used anywhere
                   ; GOSTROUT (LOC3, LOC4 & LOC5) is setup by COLD_START, but is not used anywhere
                   ; ------------------------------------------------------------------------------
                   ; Setup GOSTROUT to Print the String at [(A,Y)={Low,High}] when called:
F1C2: A9 3A                        LDA   #<STROUT        ;Get String Out Routine Address, Low
F1C4: A0 DB                        LDY   #>STROUT        ;Get String Out Routine Address, High
F1C6: 85 04                        STA   LOC4            ;Set GOSTROUT+1; =LOC3+1
F1C8: 84 05                        STY   LOC4+1          ;Set GOSTROUT+2; =LOC3+2; =LOC4+1; =LOC5
                   ; Set GOWARM to BASIC Soft/Warm/Ctrl-C [& Mon Cmd: 0G] Entry Point
F1CA: A9 3C                        LDA   #<RESTART       ;Get BASIC Warm Start Address, Low
F1CC: A0 D4                        LDY   #>RESTART       ;Get BASIC Warm Start Address, High
F1CE: 85 01                        STA   LOC1            ;Set GOWARM+1; =LOC0+1
F1D0: 84 02                        STY   LOC1+1          ;Set GOWARM+2; =LOC0+2; =LOC1+1; =LOC2
F1D2: 6C 01 00                     JMP   (LOC1)          ;DO WARM START

                   ; 
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; ==============================================================================
                   ; Applesoft - Part D, $F1D5-$F7FF: Graphics Display Routines, etc.
                   ; ==============================================================================
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "CALL" Statement: Immediate & Deferred; Parameter: CALL Aexpr;
                   ; ==============================================================================
                   ; Causes execution of a machine language subroutine at the memeory location
                   ; whose decimal address is specified (Aexpr)
                   ; ------------------------------------------------------------------------------
                   ; Effectively: Performs a JSR to the specified address; Called routines can
                   ; return with RTS; & Applesoft will continue with the next statement
                   ; ------------------------------------------------------------------------------
                   ; Note: Applesoft's CALL does not set up registers like Integer BASIC's does;
                   ; On a CALL: Y = CALL Adrs, Low; A = CALL Adrs, High; & X = FAC Adrs ($9D)
                   ; ==============================================================================
                   ; 
F1D5: 20 67 DD     CALL            JSR   FRMNUM          ;Evaluate & Assure Expression is Numeric
F1D8: 20 52 E7                     JSR   GETADR          ;Convert FAC to a 16-bit Value in LINNUM
F1DB: 6C 50 00                     JMP   (LINNUM)        ;Jump to 6502 Memory Address in Line Number

                   ; ==============================================================================
                   ; "IN#" Statement: Immediate & Deferred; Parameter: IN# Aexpr
                   ; ==============================================================================
                   ; Sets Vector to get Input from Slot Number (1~7) specified (Aexpr)
                   ; ------------------------------------------------------------------------------
                   ; Note: There's No Check for a Valid Slot Number; As long as the Value is < 256
                   ; it is Accepted; But the Monitor Masks the Value to 4 Bits (0-15)
                   ; ==============================================================================
                   ; 
F1DE: 20 F8 E6     IN_NUMBER       JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F1E1: 8A                           TXA                   ;Get Value of Expression (0~255)
                   ;                                     ;Install in Character Input Hook
                   ;                                     ;^[Vector at KSW ($38,$39)={Low,High}]:
F1E2: 4C 8B FE                     JMP   INPORT          ;Go Set Slot for Input (Monitor S/R)

                   ; ==============================================================================
                   ; "PR#" Statement: Immediate & Deferred; Parameter: PR# Aexpr;
                   ; ==============================================================================
                   ; Sets Vector to direct Output to Slot Number (1~7) specified (Aexpr)
                   ; ------------------------------------------------------------------------------
                   ; Note: There's No Check for a Valid Slot Number; As long as the Value is < 256
                   ; it is Accepted; But the Monitor Masks the Value to 4 Bits (0-15)
                   ; ==============================================================================
                   ; 
F1E5: 20 F8 E6     PR_NUMBER       JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F1E8: 8A                           TXA                   ;Get Value of Expression (0~255)
                   ;                                     ;Install in Character Output Hook
                   ;                                     ;^[Vector at CSW ($36,$37)={Low,High}]:
F1E9: 4C 95 FE                     JMP   OUTPORT         ;Go Set Slot for Output (Monitor S/R)

                   ; 
                   ; ==============================================================================
                   ; Low Resolution (Lo-Res) Graphics Subroutines
                   ; ==============================================================================
                   ; Lo-Res Screen SIZE is 48 or 80 by 48:
                   ;  48 Hard-Coded below, in Apple II Plus machines;
                   ;  48 for <  Apple IIc, in machines without 80-Column Capability;
                   ;  80 for >= Apple IIc, but coding it created a Dangerous BUG in those machines!
                   ;  [Enhanced Apple IIe is THE BEST Apple II machine! -- JPD]
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Cartesian Coordinator: Subroutine to Get Cartesian ("#,#") Coordinates
                   ; ==============================================================================
                   ; Gets Two Values < 48, with Comma Separator
                   ; ------------------------------------------------------------------------------
                   ; Called for PLOT X,Y; HLIN A,B at Y; & VLIN A,B at X
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Get 1st Coordinate:
F1EC: 20 F8 E6     PLOTFNS         JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F1EF: E0 30                        CPX   #SIZE           ;Assure (X)<(Max Size of Lo-Res Screen)
F1F1: B0 13                        BCS   BAS_GOERR       ;BGE: IQ ERROR if it is Not < SIZE
F1F3: 86 F0                        STX   FIRST           ;Save 1st Lo-Res Plot Coordinate
F1F5: A9 2C                        LDA   #','            ;Must have a Comma next
F1F7: 20 C0 DE                     JSR   SYNCHR          ;If = Chr Got, Get Next; Else, Syntax Error
                   ; ----------------------------------- ;Get 2nd Coordinate:
F1FA: 20 F8 E6                     JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F1FD: E0 30                        CPX   #SIZE           ;Assure (X)<(Max Size of Lo-Res Screen)
F1FF: B0 05                        BCS   BAS_GOERR       ;BGE: IQ ERROR if it is Not < SIZE
F201: 86 2C                        STX   H2              ;Set Right End of Horizontal Line (HLINE)
F203: 86 2D                        STX   V2              ;Set Bottom End of Vertical Line (VLINE)
F205: 60                           RTS                   ;Return [(FIRST),(X=H2=V2)] to Caller

F206: 4C 99 E1     BAS_GOERR       JMP   IQERR           ;Go Print "?Illegal Quantity" Error Message

                   ; ==============================================================================
                   ; Line Coordinator: Subroutine to Get Lo-Res Line ("#,# at #") Coordinates
                   ; ==============================================================================
                   ; Gets "A,B at C" Values < 48, with Comma & "at" Separators, for HLIN and VLIN;
                   ; Puts Smaller of (A,B) in FIRST, and Larger of (A,B) in H2 & V2;
                   ; Returns X-Reg = (C) Value
                   ; ------------------------------------------------------------------------------
                   ; Called for HLIN A,B at Y; & VLIN A,B at X
                   ; ==============================================================================
                   ; 
F209: 20 EC F1     LINCOOR         JSR   PLOTFNS         ;Get Cartesian ("A,B") Coordinates
F20C: E4 F0                        CPX   FIRST           ;Is B < A?  [Plot Coordinates (PC)]
F20E: B0 08                        BCS   LINAT           ;BGE: Branch if B >= A
                   ;                                     ;Else, B < A; Swap (A,B) -> (B,A):
F210: A5 F0                        LDA   FIRST           ;Get B, 2nd Lo-Res PC, & Smaller of (A,B)
F212: 85 2C                        STA   H2              ;Set Right End of Horizontal Line (HLINE)
F214: 85 2D                        STA   V2              ;Set Bottom End of Vertical Line (VLINE)
F216: 86 F0                        STX   FIRST           ;Save X as 1st Lo-Res Plot Coordinate
                   ;                                     ;Was (A,B) -> Now (B,A)
F218: A9 C5        LINAT           LDA   #TOK_AT         ;Get "AT" Token
F21A: 20 C0 DE                     JSR   SYNCHR          ;If = Chr Got, Get Next; Else, Syntax Error
F21D: 20 F8 E6                     JSR   GETBYT          ;Convert Next Expression to a Byte in X-Reg
F220: E0 30                        CPX   #SIZE           ;Assure (X)<(Max Size of Lo-Res Screen)
F222: B0 E2                        BCS   BAS_GOERR       ;BGE: IQ ERROR if it is Not < SIZE
F224: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "PLOT" Statement: Immediate & Deferred; Parameters: PLOT Aexpr1, Aexpr2
                   ; ==============================================================================
                   ; Plots a Point of current COLOR at [(X,Y)={Aexpr1,Aexpr2}] on the Lo-Res Screen
                   ; ==============================================================================
                   ; 
F225: 20 EC F1     BAS_PLOT        JSR   PLOTFNS         ;Get Cartesian ("X,Y") Coordinates
F228: 8A                           TXA                   ;Get 2nd (Y) Coordinate
F229: A4 F0                        LDY   FIRST           ;Get 1st (X) Coordinate
F22B: C0 28                        CPY   #40             ;Is  1st (X) Coordinate < 40?
F22D: B0 D7                        BCS   BAS_GOERR       ;BGE: IQ ERROR if 1st (X) Coordinate >= 40
F22F: 4C 00 F8                     JMP   MON_PLOT        ;Go Let Monitor Plot Point on Lo-Res Screen

                   ; ==============================================================================
                   ; "HLIN" Statement: Immediate & Deferred; Parms: HLIN Aexpr1, Aexpr2 AT Aexpr3
                   ; ==============================================================================
                   ; Draws a Horizontal Line of current COLOR on the Lo-Res Screen
                   ; from [(X,Y)=(Aexpr1,Aexpr3)] to [(X,Y)=(Aexpr2,Aexpr3)]
                   ; ==============================================================================
F232: 20 09 F2     HLIN            JSR   LINCOOR         ;Get Lo-Res Line ("A,B at Y") Coordinates
F235: 8A                           TXA                   ;Get 3rd (Y) Horizontal Line Coordinate
F236: A4 2C                        LDY   H2              ;Get Right End (B) of Horizontal Line
F238: C0 28                        CPY   #40             ;Is  Right End (B) of Horizontal Line < 40?
F23A: B0 CA                        BCS   BAS_GOERR       ;BGE: IQ ERROR if Right End of Line >= 40
F23C: A4 F0                        LDY   FIRST           ;Get Left End (A) of Horizontal Line
F23E: 4C 19 F8                     JMP   HLINE           ;Go Let Monitor Draw Line on Lo-Res Screen

                   ; ==============================================================================
                   ; "VLIN" Statement: Immediate & Deferred; Parms: VLIN Aexpr1, Aexpr2 AT Aexpr3
                   ; ==============================================================================
                   ; Draws a Vertical Line of current COLOR on the Lo-Res Screen
                   ; from [(X,Y)=(Aexpr1,Aexpr3)] to [(X,Y)=(Aexpr2,Aexpr3)]
                   ; ==============================================================================
                   ; 
F241: 20 09 F2     VLIN            JSR   LINCOOR         ;Get Lo-Res Line ("A,B at X") Coordinates
F244: 8A                           TXA                   ;Get 3rd (X) Vertical Column Coordinate
F245: A8                           TAY                   ;Get Bottom End (B) of Vertical Line
F246: C0 28                        CPY   #40             ;Is  Bottom End (B) of Vertical Line < 40?
F248: B0 BC                        BCS   BAS_GOERR       ;BGE: IQ ERROR if Bottom End of Line >= 40
F24A: A5 F0                        LDA   FIRST           ;Get Top End (A) of Vertical Line
F24C: 4C 28 F8                     JMP   VLINE           ;Go Let Monitor Draw Line on Lo-Res Screen

                   ; ==============================================================================
                   ; "COLOR=" Statement: Immediate & Deferred; Parameter: COLOR = Aexpr1
                   ; ==============================================================================
                   ; Set the Color for Lo-Res Plotting of Points (Dots) & Lines
                   ; ==============================================================================
                   ; 
F24F: 20 F8 E6     COLOR           JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F252: 8A                           TXA                   ;Get Color for Lo-Res (Dot/Line) Plotting
F253: 4C 64 F8                     JMP   SETCOL          ;Go Let Monitor Set Color for Lo-Res Plots

                   ; 
                   ; ==============================================================================
                   ; Non-Graphics Subroutines
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "VTAB" Statement: Immediate & Deferred; Parameter: VTAB Aexpr1
                   ; ==============================================================================
                   ; Moves the Cursor to the Line (1~24) that is Aexpr1 Lines down the screen
                   ; ==============================================================================
                   ; 
F256: 20 F8 E6     VTAB            JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F259: CA                           DEX                   ;Reduce Line Number [from (1~24) to (0~23)]
F25A: 8A                           TXA                   ;Get Line Number to Check Range
F25B: C9 18                        CMP   #24             ;Is Line Number < 24?
F25D: B0 A7                        BCS   BAS_GOERR       ;BGE: IQ ERROR if Line Number >= 24
F25F: 4C 5B FB                     JMP   TABV            ;Go Let Monitor Set Vertical Cursor Position

                   ; ==============================================================================
                   ; "SPEED=" Statement: Immediate & Deferred; Parameter: SPEED = Aexpr1
                   ; ==============================================================================
                   ; Sets the Speed at which Characters are to be sent to the Screen or to other
                   ; Input/Output Devices
                   ; ==============================================================================
                   ; 
F262: 20 F8 E6     SPEED           JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F265: 8A                           TXA                   ;Get Input/Output Speed Specified (0~255)
F266: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)            -(0~255)
F268: AA                           TAX                   ;Get Negated I/O Speed           (-255~0)
F269: E8                           INX                   ;Advance I/O Speed   [1+(-255~0)=(-254~1)]
F26A: 86 F1                        STX   SPDBYT          ;=$100-Speed+1, So SPEED=255 is Fastest[?]
F26C: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "TRACE" Statement: Immediate & Deferred; No Parameters; Enables DeBug Mode
                   ; ==============================================================================
                   ; 
F26D: 38           TRACE           SEC                   ;To Set Sign Bit in TRCFLG
                   ;                                     ;Trace OFF/ON Flag (<128/>127)~(bit-7)
F26E: 90                           DFB   BCC             ;Never Taken; Fake BCC to skip next OpCode

                   ; ==============================================================================
                   ; "NOTRACE" Statement: Immediate & Deferred; No Parameters; Disables DeBug Mode
                   ; ==============================================================================
                   ; 
F26F: 18           NOTRACE         CLC                   ;To Clear Sign Bit in TRCFLG
                   ;                                     ;Trace OFF/ON Flag (<128/>127)~(bit-7)
F270: 66 F2                        ROR   TRCFLG          ;Shift CARRY into TRCFLG
F272: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "NORMAL" Statement: Immediate & Deferred; No Parameters
                   ; ==============================================================================
                   ; Sets Normal Video Input/Output Mode: White Letters on Black Background
                   ; ==============================================================================
                   ; 
F273: A9 FF        NORMAL          LDA   #$FF            ;For INVFLG Text Mask
                   ;                                     ;(Normal=$FF, Flash=$7F, Inverse=$3F)
F275: D0 02                        BNE   NRMINV          ;Always Taken

                   ; ==============================================================================
                   ; "INVERSE" Statement: Immediate & Deferred; No Parameters
                   ; ==============================================================================
                   ; Sets Inverse Video Input/Output Mode: Black Letters on White Background
                   ; ==============================================================================
                   ; 
F277: A9 3F        INVERSE         LDA   #$3F            ;For INVFLG Text Mask
F279: A2 00        NRMINV          LDX   #$00            ;For FLASHBIT Text Mask
F27B: 85 32        NRMINVFLSH      STA   INVFLG          ;Text Mask (Normal=$FF, Flash=$7F, Inverse=$3F)
F27D: 86 F3                        STX   FLASHBIT        ;Text Mask (Flash=$40, Lowercase=$20, Else=$00)
F27F: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "FLASH" Statement: Immediate & Deferred; No Parameters
                   ; ==============================================================================
                   ; Sets Flashing Video Input/Output Mode: Alternating Normal (White Letters on
                   ; Black Background) with Inverse (Black Letters on White Background) Modes
                   ; [about two times per second] 
                   ; ==============================================================================
                   ; 
F280: A9 7F        FLASH           LDA   #$7F            ;For INVFLG Text Mask
                   ;                                     ;(Normal=$FF, Flash=$7F, Inverse=$3F)
F282: A2 40                        LDX   #$40            ;For FLASHBIT Text Mask
                   ;                                     ;(Flash=$40, Lowercase=$20, Else=$00)
F284: D0 F5                        BNE   NRMINVFLSH      ;Always Taken

                   ; ==============================================================================
                   ; "HIMEM:" Statement: Immediate & Deferred; Parameter: HIMEM: Aexpr1
                   ; ==============================================================================
                   ; Sets Highest Memory Address Available to a BASIC Program, including Variables,
                   ; to Protect Memory above IT for Data, Graphics, or Machine Language Routines;
                   ; Automatically Set during Cold Start to Maximum RAM Memory Address in System;
                   ; Reset by RESET CTRL-B RETURN, which also Erases Any Stored Program; Not Reset
                   ; by CLEAR, RUN, NEW, DEL, Changing or Adding a Program Line, or RESET alone;
                   ; Resets String Variable Pointers to Zero Difference, which is effectively the
                   ; same as Clearing String Variables!
                   ; ==============================================================================
                   ; 
F286: 20 67 DD     HIMEM           JSR   FRMNUM          ;Get Value Specified as 16-Bit Integer
F289: 20 52 E7                     JSR   GETADR          ;Convert FAC to a 16-bit Value in LINNUM
                   ; ----------------------------------- ;Is HIMEM above Variables & Arrays?
F28C: A5 50                        LDA   LINNUM          ;Get HIMEM Value Specified, Low
F28E: C5 6D                        CMP   STREND          ;Subtract Start of Free Space, Low
F290: A5 51                        LDA   LINNUM+1        ;Get HIMEM Value Specified, High
F292: E5 6E                        SBC   STREND+1        ;Subtract Start of Free Space, High
F294: B0 03                        BCS   SETHI           ;BGE: Branch if HIMEM is above them
F296: 4C 10 D4     JMM             JMP   MEMERR          ;ERROR if NOT, Do "?Out Of Memory" Error

                   ; ----------------------------------- ;Store New HIMEM Value:
F299: A5 50        SETHI           LDA   LINNUM          ;Get HIMEM Value Specified, Low
F29B: 85 73                        STA   MEMSIZ          ;Set Top End of String Space (HIMEM), Low
F29D: 85 6F                        STA   FRETOP          ;Set Bottom End of String Space, Low
                   ;                                     ;^(AKA: Top of Free Space, Low)
F29F: A5 51                        LDA   LINNUM+1        ;Get HIMEM Value Specified, High
F2A1: 85 74                        STA   MEMSIZ+1        ;Set Top End of String Space (HIMEM), High
F2A3: 85 70                        STA   FRETOP+1        ;Set Bottom End of String Space, High
                   ;                                     ;^(AKA: Top of Free Space, High)
                   ;                                     ;That Resets String-Storage (FRETOP=HIMEM)
F2A5: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; <<< HIMEM: Does Not Clear String Variables, which could be Disastrous! >>>
                   ; ------------------------------------------------------------------------------
                   ; But, it does Reset String Variable Pointers to Zero Difference, which is
                   ; effectively the same as Clearing String Variables!
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; "LOMEM:" Statement: Immediate & Deferred; Parameter: LOMEM: Aexpr1
                   ; ==============================================================================
                   ; Sets Lowest Memory Address Available to a BASIC Program; Automatically Set to
                   ; End of Program, Start of Simple BASIC Variables, before Program Execution;
                   ; Reset by NEW, DEL, & by Adding or Changing a Program Line; Reset by RESET
                   ; CTRL-B, which also Deletes any Stored Program; Not Reset by RUN, RESET CTRL-C
                   ; RETURN, or RESET 0G RETURN; Can Protect Variables from High-Resolution
                   ; Graphics
                   ; ==============================================================================
                   ; 
F2A6: 20 67 DD     LOMEM           JSR   FRMNUM          ;Get Value Specified as 16-Bit Integer
F2A9: 20 52 E7                     JSR   GETADR          ;Convert FAC to a 16-bit Value in LINNUM
                   ; ----------------------------------- ;Is LOMEM below HIMEM?
F2AC: A5 50                        LDA   LINNUM          ;Get LOMEM Value Specified, Low
F2AE: C5 73                        CMP   MEMSIZ          ;Subtract Top of String Space (HIMEM), Low
F2B0: A5 51                        LDA   LINNUM+1        ;Get LOMEM Value Specified, High
F2B2: E5 74                        SBC   MEMSIZ+1        ;Subtract Top of String Space (HIMEM), High
F2B4: B0 E0                        BCS   JMM             ;BGE: Do "?Out Of Memory" ERROR if NOT
                   ; ----------------------------------- ;Is LOMEM above End of Program (EOP)?
F2B6: A5 50                        LDA   LINNUM          ;Get LOMEM Value Specified, Low
F2B8: C5 69                        CMP   VARTAB          ;Subtract Start of Variables (EOP+1), Low
F2BA: A5 51                        LDA   LINNUM+1        ;Get LOMEM Value Specified, High
F2BC: E5 6A                        SBC   VARTAB+1        ;Subtract Start of Variables (EOP+1), High
F2BE: 90 D6                        BCC   JMM             ;BLT: Do "?Out Of Memory" ERROR if NOT
                   ; ----------------------------------- ;Store New LOMEM Value:
F2C0: A5 50                        LDA   LINNUM          ;Get LOMEM Value Specified, Low
F2C2: 85 69                        STA   VARTAB          ;Set Start of Variables (EOP+1), Low
F2C4: A5 51                        LDA   LINNUM+1        ;Get LOMEM Value Specified, High
F2C6: 85 6A                        STA   VARTAB+1        ;Set Start of Variables (EOP+1), High
F2C8: 4C 6C D6                     JMP   CLEARC          ;Go Clear Variables & Arrays

                   ; ==============================================================================
                   ; "ONERR GOTO" Statements: Deferred Only; Parameter: ONERR GOTO LineNumber
                   ; ==============================================================================
                   ; Prevents having an Error Message Printed & Execution Halted when an Error
                   ; Occurs during Program Execution; ONERR GOTO must be Executed before the
                   ; occurance of an Error to avoid Program Interruption; Sets a Flag that causes
                   ; an Unconditional Jump to LineNumber (if an Error Occurs during Program
                   ; Execution); POKE 216, 0 (*$D8:0) Resets the Error-Detection Flag so that
                   ; Normal Error Messages will be Printed.
                   ; ==============================================================================
                   ; 
F2CB: A9 AB        ONERR           LDA   #TOK_GOTO       ;Get GOTO Token
F2CD: 20 C0 DE                     JSR   SYNCHR          ;If = Chr Got, Get Next; Else, Syntax Error
                   ; ----------------------------------- ;Save TXTPTR for ERRHNDLR:
F2D0: A5 B8                        LDA   TXTPTR          ;Get Next Char/Token Pointer, Low
F2D2: 85 F4                        STA   TXTPSV          ;Set Char/Token Pointer Safe, Low
F2D4: A5 B9                        LDA   TXTPTR+1        ;Get Next Char/Token Pointer, High
F2D6: 85 F5                        STA   TXTPSV+1        ;Set Char/Token Pointer Safe, High
F2D8: 38                           SEC                   ;Set Sign Bit of ERRFLG
F2D9: 66 D8                        ROR   ERRFLG          ;Activate ONERR GOTO (ERRFLG=#$80)
                   ; ----------------------------------- ;Save Current Line Number:
F2DB: A5 75                        LDA   CURLIN          ;Get Current Line Number, Low
F2DD: 85 F6                        STA   CURLSV          ;Set Current Line Safe, Low
F2DF: A5 76                        LDA   CURLIN+1        ;Get Current Line Number, High
F2E1: 85 F7                        STA   CURLSV+1        ;Set Current Line Safe, High
                   ; ----------------------------------- ;Ignore Rest of Line:     <<< Why? >>>
                   ;                                     ;[Anything after ONERR GOTO LineNumber
                   ;                                     ; is treated like a REM & Ignored !!!]
F2E3: 20 A6 D9                     JSR   REM_END         ;Set (Y)=(Offset to Next ":" or EOL)
                   ;              ---------------------- ;Advance TXTPTR by adding (Y):
F2E6: 4C 98 D9                     JMP   ADDON           ;Continue Program at Next Line

                   ; ==============================================================================
                   ; Error Handler (Part 2): Routine to Handle errors if ONERR GOTO is Active
                   ; ==============================================================================
                   ; 
F2E9: 86 DE        ERRHNDLR        STX   ERRNUM          ;Set Current Error Number Safe
                   ; ----------------------------------- ;Get & Save Stack Pointer Saved at NEWSTT:
F2EB: A6 F8                        LDX   REMSTK          ;Get Stack Ptr Saved Before Each Statement
F2ED: 86 DF                        STX   ERRSTK          ;Set Stack Pointer Before Error Safe
                   ; <<< Could also have done TXS here; See ONERR Correction in Applesoft Manual >>
                   ; ----------------------------------- ;Save Line Number of Offending Statement:
F2EF: A5 75                        LDA   CURLIN          ;Get Current Line Number, Low
F2F1: 85 DA                        STA   ERRLIN          ;Set Line Number Where ERROR Occurred, Low
F2F3: A5 76                        LDA   CURLIN+1        ;Get Current Line Number, High
F2F5: 85 DB                        STA   ERRLIN+1        ;Set Line Number Where ERROR Occurred, High
                   ; ----------------------------------- ;Get Position in Line to RESUME:
F2F7: A5 79                        LDA   OLDTEXT         ;Get Old Text Pointer, Low
F2F9: 85 DC                        STA   ERRPOS          ;Set Error Handler TXTPTR Safe, Low
F2FB: A5 7A                        LDA   OLDTEXT+1       ;Get Old Text Pointer, High
F2FD: 85 DD                        STA   ERRPOS+1        ;Set Error Handler TXTPTR Safe, High
                   ; ----------------------------------- ;Setup for "ON ERR GO TO <Line #>" Msg:
F2FF: A5 F4                        LDA   TXTPSV          ;Get Char/Token Pointer Safe, Low
F301: 85 B8                        STA   TXTPTR          ;Set Next Char/Token Pointer, Low
F303: A5 F5                        LDA   TXTPSV+1        ;Get Char/Token Pointer Safe, High
F305: 85 B9                        STA   TXTPTR+1        ;Set Next Char/Token Pointer, High
                   ; ----------------------------------- ;Save Line Number of "ON ERR" Statement:
F307: A5 F6                        LDA   CURLSV          ;Get Current Line Safe, Low
F309: 85 75                        STA   CURLIN          ;Set Current Line Number, Low
F30B: A5 F7                        LDA   CURLSV+1        ;Get Current Line Safe, High
F30D: 85 76                        STA   CURLIN+1        ;Set Current Line Number, High
                   ; ----------------------------------- ;Start Conversion:
F30F: 20 B7 00                     JSR   CHRGOT          ;Get Char/Token Got w/o advancing TXTPTR
F312: 20 3E D9                     JSR   GOTO            ;Goto Specified ONERR GOTO Line Number
F315: 4C D2 D7                     JMP   NEWSTT          ;Execute a New Statement

                   ; ==============================================================================
                   ; "RESUME" Statement: Deferred; No Parameters
                   ; ==============================================================================
                   ; RESUMEs Program Execution at Beginning of Statement where ERROR occurred when
                   ; used after Error Handling; Dangerous if used in Immediate Mode
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Restore Line Number:
F318: A5 DA        RESUME          LDA   ERRLIN          ;Get Line Number Where ERROR Occurred, Low
F31A: 85 75                        STA   CURLIN          ;Set Current Line Number, Low
F31C: A5 DB                        LDA   ERRLIN+1        ;Get Line Number Where ERROR Occurred, High
F31E: 85 76                        STA   CURLIN+1        ;Set Current Line Number, High
                   ; ----------------------------------- ;Restore Next Char/Token Pointer:
F320: A5 DC                        LDA   ERRPOS          ;Get Error Handler TXTPTR Safe, Low
F322: 85 B8                        STA   TXTPTR          ;Set Next Char/Token Pointer, Low
F324: A5 DD                        LDA   ERRPOS+1        ;Get Error Handler TXTPTR Safe, High
F326: 85 B9                        STA   TXTPTR+1        ;Set Next Char/Token Pointer, High
                   ; ----------------------------------- ;Restore Stack Pointer:
F328: A6 DF                        LDX   ERRSTK          ;Get Stack Pointer Before Error Safe
F32A: 9A                           TXS                   ;Set Stack Pointer
                   ; ----------------------------------- ;Re-try Offending Line:
F32B: 4C D2 D7                     JMP   NEWSTT          ;Execute Offending Statement, Again

                   ; ==============================================================================
                   ; "DEL" Statement: Immediate & Deferred; Parameters: DEL LineNuml , LineNum2
                   ; ==============================================================================
                   ; Deletes a Range of Lines from LineNuml to LineNum2, inclusively; Respectively,
                   ; if LineNuml/LineNum2 is NOT an Existing Program Line Number, the Next Larger/-
                   ; /Smaller Line Number in the Program is used in lieu of LineNuml/LineNum2
                   ; ==============================================================================
                   ; 
F32E: 4C C9 DE     JSYN            JMP   SYNERROR        ;Relay Point to Throw a "?Syntax" Error

                   ; ==============================================================================
                   ; "DEL" Statement - Main Entry Point:
                   ; ==============================================================================
                   ; 
F331: B0 FB        DEL             BCS   JSYN            ;BGE: ERROR If Line Number NOT Specified
                   ; ----------------------------------- ;Synchronize LOMEM Pointers:
F333: A6 AF                        LDX   PRGEND          ;Get End of Program Pointer, Low
F335: 86 69                        STX   VARTAB          ;Set Start of Variables Pointer, Low
F337: A6 B0                        LDX   PRGEND+1        ;Get End of Program Pointer, High
F339: 86 6A                        STX   VARTAB+1        ;Set Start of Variables Pointer, High
                   ; ----------------------------------- ;Is Range START Line Number in Program?
F33B: 20 0C DA                     JSR   LINGET          ;Get Range START Line Number (LINNUM)
                   ;                                     ;^[Rtns 0 if Line Number is NOT Specified]
F33E: 20 1A D6                     JSR   FNDLIN          ;Find, Convert, & Point LOWTR at Line/Next
F341: A5 9B                        LDA   LOWTR           ;Get Address of Line or Next Line, Low
F343: 85 60                        STA   DSTPTR          ;Set Move Destination Pointer, Low
F345: A5 9C                        LDA   LOWTR+1         ;Get Address of Line or Next Line, High
F347: 85 61                        STA   DSTPTR+1        ;Set Move Destination Pointer, High
                   ; ----------------------------------> ;Upper Program will move down to (DSTPTR)
F349: A9 2C                        LDA   #','            ;Require a Comma Separator Character next: 
F34B: 20 C0 DE                     JSR   SYNCHR          ;If = Chr Got, Get Next; Else, Syntax Error
                   ; ----------------------------------- ;Is Range END Line Number in Program?
F34E: 20 0C DA                     JSR   LINGET          ;Get Range END Line Number (LINNUM)
                   ;                                     ;^[Rtns 0 if Line Number is NOT Specified]
                   ; ----------------------------------- ;Point 1 Line Past Range END Line Number:
F351: E6 50                        INC   LINNUM          ;Advance Range END Line Number, Low
F353: D0 02                        BNE   DELSKIP1        ;Branch if No Page Carryover
F355: E6 51                        INC   LINNUM+1        ;Advance Range END Line Number, High
                   ; ----------------------------------- ;Is Range Valid (START < END):
F357: 20 1A D6     DELSKIP1        JSR   FNDLIN          ;Find, Convert, & Point LOWTR at Line/Next
F35A: A5 9B                        LDA   LOWTR           ;Get Address of Line or Next Line, Low
F35C: C5 60                        CMP   DSTPTR          ;Subtract Move Destination Pointer, Low
F35E: A5 9C                        LDA   LOWTR+1         ;Get Address of Line or Next Line, High
F360: E5 61                        SBC   DSTPTR+1        ;Subtract Move Destination Pointer, High
F362: B0 01                        BCS   DELMVDWN        ;BGE: Branch if Range Valid (START < END)
F364: 60                           RTS                   ;Else, Nothing to Delete; Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; Delete Specified Section:
                   ; Move Upper Program Section Down [(LOWTR~VARTAB) to (DSTPTR)] 
                   ; ------------------------------------------------------------------------------
                   ; 
F365: A0 00        DELMVDWN        LDY   #0              ;Clear Indirect Addressing Index
                   ; ----------------------------------- ;Move a Byte (Delete Loop):
F367: B1 9B        DELMVLOOP       LDA   (LOWTR),Y       ;Get a Byte from (Source Address),Y
F369: 91 60                        STA   (DSTPTR),Y      ;Copy Byte to (Destination Address),Y
                   ; ----------------------------------- ;Advance to Next Source Address:
F36B: E6 9B                        INC   LOWTR           ;Advance Source Address, Low
F36D: D0 02                        BNE   DELMVSKP1       ;Branch if No Page Boundary Reached
F36F: E6 9C                        INC   LOWTR+1         ;Advance Source Address, High
                   ; ----------------------------------- ;Advance to Next Destination Address:
F371: E6 60        DELMVSKP1       INC   DSTPTR          ;Advance Destination Address, Low
F373: D0 02                        BNE   DELMVSKP2       ;Branch if No Page Boundary Reached
F375: E6 61                        INC   DSTPTR+1        ;Advance Destination Address, High
                   ; ----------------------------------- ;Move Next Byte? Or Finish Up?
F377: A5 69        DELMVSKP2       LDA   VARTAB          ;Get Start of Variables Ptr (EOP+1), Low
F379: C5 9B                        CMP   LOWTR           ;Subtract Source Address, Low
F37B: A5 6A                        LDA   VARTAB+1        ;Get Start of Variables Ptr (EOP+1), High
F37D: E5 9C                        SBC   LOWTR+1         ;Subtract Source Address, High
F37F: B0 E6                        BCS   DELMVLOOP       ;BGE: LOOP if Not Done Moving Bytes
                   ;                                     ;^[Done when LOWTR move-up reaches VARTAB]
                   ;                                     ;^[Variables will be Cleared, Not Moved!]
                   ; ----------------------------------- ;Else, Finish Up; Reverse Last Advance:
                   ;                                     ;Point End of Program (EOP) to Last Byte 
                   ;                                     ;Moved [(Destination Address)-1]:
F381: A6 61                        LDX   DSTPTR+1        ;Get Destination Address, High
F383: A4 60                        LDY   DSTPTR          ;Get Destination Address, Low
F385: D0 01                        BNE   DELMVSKP3       ;Branch if No Page Boundary Reached
F387: CA                           DEX                   ;Reduce Destination Address, High
F388: 88           DELMVSKP3       DEY                   ;Reduce Destination Address, Low
                   ; <<< Seems like there is a one byte overlap here now that would wipe out the
                   ; last byte of an Applesoft BASIC program!  Should this last reduction really
                   ; have been done? -- JPD >>>
                   ; ----------------------------------- ;Reset Start of Variables Pointer (LOMEM):
F389: 86 6A                        STX   VARTAB+1        ;Set Start of Variables Ptr (EOP+1), High
F38B: 84 69                        STY   VARTAB          ;Set Start of Variables Ptr (EOP+1), Low
F38D: 4C F2 D4                     JMP   FIXLINKS        ;Go Clear Vars, Fix Fwd Links, Restart Warm

                   ; ==============================================================================
                   ; "GR" Statement: Immediate & Deferred; No Parameters
                   ; ==============================================================================
                   ; Sets Low-Resolution GRaphics Mode (40 by 40) for Screen, leaving Four Lines
                   ; for Text at Bottom; Screen is Cleared to Black, & Cursor is Moved to Text
                   ; Window; Can be Converted to Full-Screen (40 by 48) Graphics, after executing
                   ; GR, with command POKE -16302,0 or equivalent command POKE 49234,0; If GR
                   ; follows a Full-Screen POKE command, Mixed Graphics-Plus-Text Mode is Reset;
                   ; After a GR command, COLOR has been set to Zero
                   ; ==============================================================================
                   ; 
F390: AD 56 C0     GR              LDA   LORES           ;Reset HiRes Mode to LoRes/Text Mode
F393: AD 53 C0                     LDA   MIXSET          ;Set Mixed Graphics & Text Mode
F396: 4C 40 FB                     JMP   SETGR           ;Go Set Screen to Graphics Mode

                   ; ==============================================================================
                   ; "TEXT" Statement: Immediate & Deferred; No Parameters
                   ; ==============================================================================
                   ; Sets Screen to Full-Screen Text Mode (40 characters per line, 24 lines) from
                   ; Low-Resolution Graphics Mode or either of two High-Resolution Graphics Modes;
                   ; Prompt & Cursor are moved to last line of Screen; Same as VTAB 24 in Text Mode
                   ; ==============================================================================
                   ; 
                   ;              JMP    TEXT02          ;(=$FB36) Would've done both these things:
F399: AD 54 C0     TEXT            LDA   TXTPAGE1        ;Display Text Page1; R/W Main V-RAM
F39C: 4C 39 FB                     JMP   SETTXT          ;Go Set Screen to Text Mode

                   ; <<<                                 ;Better code would be:
                   ; TEXT         LDA     MIXSET         ;Set Mixed Graphics & Text Mode
                   ;              JMP     TEXT01         ;(=$FB33) Reset HiRes to LoRes/Text Mode
                   ;                                     ;                              -- BS-C >>>
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Tape Array STORE & RECALL Routines: 
                   ; ==============================================================================
                   ;    (There are No Corresponding Routines for Diskette Storage in Applesoft)
                   ; ==============================================================================
                   ; STORE & RECALL Arrays via Cassette Tape (using Apple II Audio Input/Output)
                   ; System; [Did anybody ever use these?]; Array Names are Not Stored with their
                   ; Values, So an Array may be Recalled using a Different Name than that used when
                   ; Stored; Dimensions of arrays recalled should be identical to Dimensions of
                   ; Original Arrays Stored; Failure to observe this will result in Scrambled
                   ; Numbers, Extra Zeros, or ?Out of Memory Erors, in Recalled Arrays
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; "STORE" Statement: Immediate & Deferred; Parameter: STORE Avar
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Prepare to Read/Write a 3-Byte Header 
                   ;                                     ;from/to a Cassette Tape (Audio I/O):
F39F: 20 D9 F7     STORE           JSR   GETARYPTR       ;If Found, Point LOWTR at Array Specified
                   ; ----------------------------------- ;Compute [(Array Size)=(Fwd Offset)-1]:
F3A2: A0 03                        LDY   #3              ;Point to Forward Offset Pointer, High
                   ;                                     ;^[Data within Array Variable Pointer]
F3A4: B1 9B                        LDA   (LOWTR),Y       ;Get Forward Offset, High
F3A6: AA                           TAX                   ;Save Forward Offset, High
F3A7: 88                           DEY                   ;Point to Forward Offset Pointer, Low
                   ;                                     ;^[Data within Array Variable Pointer]
F3A8: B1 9B                        LDA   (LOWTR),Y       ;Get Forward Offset, Low
F3AA: E9 01                        SBC   #1              ;Reduce Forward Offset, Low
                   ;                                     ;^[C=0: Subtract with Borrow (A-Data-!C)]
                   ;                                     ;^[C=1: Subtract w/o  Borrow (A-Data-!C)]
F3AC: B0 01                        BCS   STORESKP1       ;BGE: Branch if Borrowed [(A)>=(Data)]
F3AE: CA                           DEX                   ;Else, LT: Reduce Forward Offset, High
F3AF: 85 50        STORESKP1       STA   LINNUM          ;Save Array Size, Low
F3B1: 86 51                        STX   LINNUM+1        ;Save Array Size, High
                   ; ----------------------------------- ;STORE Array on Tape:
F3B3: 20 CD FE                     JSR   MON_WRITE       ;Write 3-Byte Header (Length & Lock Byte)
F3B6: 20 BC F7                     JSR   TAPEPTR         ;Point at 1st Value in Array
F3B9: 4C CD FE                     JMP   MON_WRITE       ;Go Write Array Data to Tape

                   ; ==============================================================================
                   ; "RECALL" Statement: Immediate & Deferred; Parameter: RECALL Avar
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Prepare to Read/Write a 3-Byte Header 
                   ;                                     ;from/to a Cassette Tape (Audio I/O):
F3BC: 20 D9 F7     RECALL          JSR   GETARYPTR       ;If Found, Point LOWTR at Array Specified
                   ; ----------------------------------- ;RECALL 3-Byte Header from Tape:
F3BF: 20 FD FE                     JSR   MON_READ        ;Read 3-Byte Header (Length & Lock Byte)
                   ; ----------------------------------- ;Compute [(Fwd Offset)-(Tape Array Size)]:
F3C2: A0 02                        LDY   #2              ;Point to Forward Offset Pointer, Low
                   ;                                     ;^[Data within Array Variable Pointer]
F3C4: B1 9B                        LDA   (LOWTR),Y       ;Get Forward Offset, Low
F3C6: C5 50                        CMP   LINNUM          ;Subtract Tape Array Size, Low (A-Data):NZC
                   ;                                     ;^[Carry gets Set when [(A)>=(Data)]]
F3C8: C8                           INY                   ;Point to Forward Offset Pointer, High
F3C9: B1 9B                        LDA   (LOWTR),Y       ;Get Forward Offset, High
F3CB: E5 51                        SBC   LINNUM+1        ;Subtract Tape Array Size, High
                   ;                                     ;^[C=0: Subtract with Borrow (A-Data-!C)]
                   ;                                     ;^[C=1: Subtract w/o  Borrow (A-Data-!C)]
                   ;                                     ;Now've Adrs where Tape Array would Start
                   ;                                     ;^[OK if >, but sh'd be = Spec'd Start+1]
F3CD: B0 03                        BCS   RECALLDATA      ;BGE: Branch if Borrowed [(A)>=(Data)]
F3CF: 4C 10 D4                     JMP   MEMERR          ;Else, LT: Throw an "?Out Of Memory" Error

                   ; ----------------------------------- ;RECALL Array Data from Tape:
F3D2: 20 BC F7     RECALLDATA      JSR   TAPEPTR         ;Point at 1st Value in Array
F3D5: 4C FD FE                     JMP   MON_READ        ;Go Read Array Data from Tape

                   ; ==============================================================================
                   ; High-Resolution Graphics Mode (Hi-Res) Initialization Routines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; "HGR2" Statement: Immediate & Deferred; No Parameters; Init & Clear HIRES Pg.2
                   ; ==============================================================================
                   ; Sets Full-Screen High-Resolution Graphics Mode (280 by 192), Displaying Screen
                   ; Page 2 of Memory (16K-24K), Cleared to Black
                   ; ==============================================================================
                   ; 
F3D8: 2C 55 C0     HGR2            BIT   TXTPAGE2        ;Display Text Page 2
                   ;                                     ;Default to:
F3DB: 2C 52 C0                     BIT   MIXCLR          ;Set Full Screen Graphics & Text Mode
F3DE: A9 40                        LDA   #>HGR2SCRN      ;Get Hi-Res Screen Pg.2 Base-Address, High
F3E0: D0 08                        BNE   SETHPG          ;Go Set Hi-Res Graphics Mode; Always Taken

                   ; ==============================================================================
                   ; "HGR" Statement: Immediate & Deferred; No Parameters; Init & Clear HIRES Pg.1
                   ; ==============================================================================
                   ; Sets Mixed-Screen High-Resolution Graphics Mode (280 by 160), Displaying
                   ; Screen Page 1 of Memory (8K-16K), Cleared to Black, Leaving 4 Lines of Text
                   ; Visible at Bottom of Screen, & 20 Lines of Text Invisible at Top of Screen,
                   ; Overlayed with Graphics but Still Functional Underneath, with Cursor
                   ; Unrestricted but Only Visible at Bottom of Screen
                   ; ==============================================================================
                   ; 
F3E2: A9 20        HGR             LDA   #>HGR1SCRN      ;Get Hi-Res Screen Pg.1 Base-Address, High
F3E4: 2C 54 C0                     BIT   TXTPAGE1        ;Display Text Page1; R/W Main V-RAM
                   ;                                     ;Default to:
F3E7: 2C 53 C0                     BIT   MIXSET          ;Set Mixed Graphics & Text Mode
                   ; 
                   ; ==============================================================================
                   ; Common High-Resolution Graphics Mode (Hi-Res) Initialization Routine:
                   ; ==============================================================================
                   ; 
F3EA: 85 E6        SETHPG          STA   HGRPAGE         ;Set Hi-Res Base Page (HPg1=$20, HPg2=$40)
F3EC: AD 57 C0                     LDA   HIRES           ;Reset Lo-Res/Text Mode to Hi-Res Mode
F3EF: AD 50 C0                     LDA   TXTCLR          ;Set Graphics Display Mode
                   ; ----------------------------------- ;Setup to Initialize Hi-Res Screen Memory:
F3F2: A9 00        HCLR            LDA   #0              ;Clear Accumulator
F3F4: 85 1C                        STA   HCOLOR1         ;Clear Hi-Res Color Mask (Black Background)
F3F6: A5 E6                        LDA   HGRPAGE         ;Get Hi-Res Base Page (HPg1=$20, HPg2=$40)
F3F8: 85 1B                        STA   HSHAPE+1        ;Clear Hi-Res Screen Byte Pointer, High
F3FA: A0 00                        LDY   #0              ;Clear Indirect Addressing Index
F3FC: 84 1A                        STY   HSHAPE          ;Clear Hi-Res Screen Byte Pointer, Low
                   ; ----------------------------------- ;Initialize Loop; Color Hi-Res Background:
F3FE: A5 1C        BGLOOP          LDA   HCOLOR1         ;Get Hi-Res Color Mask
F400: 91 1A                        STA   (HSHAPE),Y      ;Clear Hi-Res Screen to Mask Color
F402: 20 7E F4                     JSR   COLORSHIFT      ;Correct for Color Shift
                   ;                                     ;(Slows Clear by Factor of 2)
F405: C8                           INY                   ;Advance Indirect Addressing Index
F406: D0 F6                        BNE   BGLOOP          ;LOOP if Not at Page Boundary
F408: E6 1B                        INC   HSHAPE+1        ;Advance Hi-Res Screen Byte Pointer, High
F40A: A5 1B                        LDA   HSHAPE+1        ;Get Hi-Res Screen Byte Pointer, High
F40C: 29 1F                        AND   #%00011111      ;Done? <-[Done at Hi-Res Page End +1, High:
                   ;                                     ;Pg1:$40=(%01000000); Pg2:$60=(%01100000)
F40E: D0 EE                        BNE   BGLOOP          ;LOOP if Not Done
F410: 60                           RTS                   ;Else, Return to Caller

                   ; ==============================================================================
                   ; High-Resolution Graphics Mode (Hi-Res) Position And Plot Subroutines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Set Hi-Res Cursor Position Subroutine:              [Called by HPLOT0 & SCALE]
                   ; ==============================================================================
                   ; Enter with: [(X,Y)={Low,High}] = Horizontal (Cartesian) X-Coordinate (0-279)
                   ;                  (Accumulator) =   Vertical (Cartesian) Y-Coordinate (0-191)
                   ; ------------------------------------------------------------------------------
                   ; Note: X-Coordinate = X-Position = Column; Y-Coordinate = Y-Position = Row
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Save Spec'd Cartesian (X,Y) Coordinates:
F411: 85 E2        HPOSN           STA   HGRY            ;Save  Vertical  Y-Position
F413: 86 E0                        STX   HGRX            ;Save Horizontal X-Position, Low
F415: 84 E1                        STY   HGRX+1          ;Save Horizontal X-Position, High
                   ; ----------------------------------- ;Compute Base Address for Y-Position 
                   ;                                     ;^[to access Screen Memory via (GBASL),Y]:
F417: 48                           PHA                   ;*** BITS IN: A|Y=ABCDEFGH; Push Y-Position
F418: 29 C0                        AND   #%11000000      ;Retain A|Y=AB000000, Negative & Overflow Bits
F41A: 85 26                        STA   GBASL           ;Set Graphics Base Address, Low
F41C: 4A                           LSR   A               ;Shift Right: A|Y=0AB00000
F41D: 4A                           LSR   A               ;Shift Right: A|Y=00AB0000
F41E: 05 26                        ORA   GBASL           ;*** BITS OUT: GBASL=ABAB0000
F420: 85 26                        STA   GBASL           ;Set Graphics Base Address, Low
                   ; ----------------------------------- ;-----------------------------------------
                   ;                                     ;Bit  A|Y     GBASH     GBASL    A|Y = Row
F422: 68                           PLA                   ;| --------  --------  -------- Pull Y-Pos
F423: 85 27                        STA   GBASH           ;Y=ABCDEFGH (ABCDEFGH) ABAB0000 <Set GBASH
F425: 0A                           ASL   A               ;A-BCDEFGH0< ABCDEFGH  ABAB0000 Shift Left
F426: 0A                           ASL   A               ;B-CDEFGH00< ABCDEFGH  ABAB0000 Shift Left
F427: 0A                           ASL   A               ;C-DEFGH000< ABCDEFGH  ABAB0000 Shift Left
F428: 26 27                        ROL   GBASH           ;A-DEFGH000  BCDEFGHC< ABAB0000 Sets GBASH
F42A: 0A                           ASL   A               ;D-EFGH0000< BCDEFGHC  ABAB0000 Shift Left
F42B: 26 27                        ROL   GBASH           ;B-EFGH0000  CDEFGHCD< ABAB0000 Sets GBASH
F42D: 0A                           ASL   A               ;E-FGH00000< CDEFGHCD  ABAB0000 Shift Left
F42E: 66 26                        ROR   GBASL           ;0-FGH00000  CDEFGHCD >EABAB000 Sets GBASL
F430: A5 27                        LDA   GBASH           ;0-CDEFGHCD (CDEFGHCD) EABAB000 <Get GBASH
F432: 29 1F                        AND   #%00011111      ;0-000FGHCD& CDEFGHCD  EABAB000 Rtn 5 LSBs
F434: 05 E6                        ORA   HGRPAGE         ;0-PPPFGHCD+ CDEFGHCD  EABAB000 +($20,$40)
F436: 85 27                        STA   GBASH           ;0-PPPFGHCD (PPPFGHCD) EABAB000 <Set GBASH
                   ;                                     ;-----------------------------------------
                   ;                                     ;Hi-Res Page1: PPP=001 for $2000-$3FFF
                   ;                                     ;Hi-Res Page2: PPP=010 for $4000-$5FFF
                   ; ----------------------------------- ;-----------------------------------------
                   ;                                     ;Divide X-Position by 7 for Index frm Base
                   ;                                     ;Address (Quotient) & BIT within Screen 
                   ;                                     ;Memry Byte (Mask Specified by Remainder):
F438: 8A                           TXA                   ;Retrieve Horizontal X-Position, Low
F439: C0 00                        CPY   #0              ;Is Horizontal X-Position, High a Zero?
F43B: F0 05                        BEQ   HPOSN2          ;Branch if So: Horizontal X-Position < 256
                   ;                                     ;Else, Horizontal X-Position >= 256:
                   ;                                     ;256/7 = 36, Remainder = 4; & Carry = 1, 
                   ;                                     ;So ADC #4 is Too Large; However, ADC #4 
                   ;                                     ;Clears Carry which makes SBC #7 only -6, 
                   ;                                     ;balancing it out ...
F43D: A0 23                        LDY   #35             ;Following INY will make Y=36
F43F: 69 04                        ADC   #4              ;Addvance Horizontal X-Position, Low
F441: C8           HPOSN1          INY                   ;Addvance Horizontal X-Position, High
                   ;              ---------------------- ;Horizontal X-Position < 256:
F442: E9 07        HPOSN2          SBC   #7              ;Reduce Horizontal X-Position, Low
                   ;                                     ;^[C=0: Subtract with Borrow (A-Data-!C)]
                   ;                                     ;^[C=1: Subtract w.o  Borrow (A-Data-!C)]
F444: B0 FB                        BCS   HPOSN1          ;BGE: LOOP if Borrowed [(A)>=(Data)]
F446: 84 E5                        STY   HGRHORIZ        ;Store Horizontal Byte Index (Counted)
F448: AA                           TAX                   ;Use Remainder -7 to look up Color Bit Mask:
F449: BD B9 F4                     LDA   MSKTBL-249,X    ;[Should be MSKTBL-$100+7,X] Get Bit Mask
F44C: 85 30                        STA   HMASK           ;Save H/GR On-the-Fly Color Bit Mask
F44E: 98                           TYA                   ;Retrieve Horizontal Byte Index (Quotient)
F44F: 4A                           LSR   A               ;Shift Right (lsb->C): Even or Odd Column?
F450: A5 E4                        LDA   HGRCOLOR        ;Get Specified Hi-Res Graphics Color
F452: 85 1C                        STA   HCOLOR1         ;Set Hi-Res Color Mask (Color Specified)
F454: B0 28                        BCS   COLORSHIFT      ;Branch if Odd Column: Fix Odd Color
F456: 60                           RTS                   ;Return to Caller if Even Column: No Fix

                   ; ==============================================================================
                   ; High-Resolution Graphics Mode (Hi-Res) Plot Subroutine:      [Called by HPLOT]
                   ; ==============================================================================
                   ; Enter with: [(X,Y)={Low,High}] = Horizontal (Cartesian) X-Coordinate (0-279)
                   ;                  (Accumulator) =   Vertical (Cartesian) Y-Coordinate (0-191)
                   ; ------------------------------------------------------------------------------
                   ; Note: X-Coordinate = X-Position = Column; Y-Coordinate = Y-Position = Row
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Plot a Dot (w/ current Color Specified):
F457: 20 11 F4     HPLOT0          JSR   HPOSN           ;Set Hi-Res Cursor Position
                   ;                                     ;^[Computes Bit Position in GBASL/GBASH &
                   ;                                     ;HGRHORIZ, + HMASK, from Y-Coordinate in
                   ;                                     ;A-Reg & X-Coordinate in X-Reg & Y-Reg]
F45A: A5 1C                        LDA   HCOLOR1         ;Get Hi-Res Color Mask (Color Specified)
                   ;                                     ;For any 1-bits in HCOLOR1, 
                   ;                                     ;Substitute Corresponding Bit of HMASK: 
F45C: 51 26                        EOR   (GBASL),Y       ;XOR with Dot at Cursor Position
F45E: 25 30                        AND   HMASK           ;AND with H/GR On-the-Fly Color Bit Mask
F460: 51 26                        EOR   (GBASL),Y       ;XOR with Dot at Cursor Position
F462: 91 26                        STA   (GBASL),Y       ;Plot a Dot: Set Color at Cursor Position
F464: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; High-Resolution Graphics Mode (Hi-Res) Left, Right, Up, Down Subroutines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Move Left or Right One Pixel (1 Dot):
                   ; ==============================================================================
                   ; If Status is Positive, Move Right; If is Negative, Move Left; If already at
                   ; Left or Right Edge, Wrap Around
                   ; ==============================================================================
                   ; Remember Bits in Hi-Res Byte are Backwards Order:    Byte N   Byte N+1
                   ;                                                    S7654321   SEDCBA98
                   ; ==============================================================================
                   ; 
F465: 10 23        MVLFTRGT        BPL   MVRIGHT         ;Go Move Right If Status is Positive
                   ; ----------------------------------- ;Else, Move Left: Status is Negative:
F467: A5 30        MVLEFT          LDA   HMASK           ;Get H/GR On-the-Fly Color Bit Mask
                   ;              ---------------------- ;Shifting Mask Right, Moves Dot Left:
F469: 4A                           LSR   A               ;Shift Right (lsb->C): Bit = 0 or 1?
F46A: B0 05                        BCS   MVLEFT1         ;Branch if Bit Set: Dot Moved to Next Byte
F46C: 49 C0                        EOR   #%11000000      ;Move Sign bit back to where it was (msb)
F46E: 85 30        MVLFTRGT1       STA   HMASK           ;Set New H/GR On-the-Fly Color Bit Mask
F470: 60                           RTS                   ;Return to Caller

                   ; ----------------------------------- ;Dot Moved to Next Byte:
F471: 88           MVLEFT1         DEY                   ;Reduce Horizontal Byte Index
F472: 10 02                        BPL   MVLEFT2         ;Branch if still Not Past Edge
F474: A0 27                        LDY   #39             ;Else, Off Left Edge, So Wrap Around Scrn:
F476: A9 C0        MVLEFT2         LDA   #%11000000      ;New HMASK, Rightmost Bit on Screen, ...
                   ;                                     ;     ... is Overflow Bit in Byte
F478: 85 30        MVLEFT3         STA   HMASK           ;Set New H/GR On-the-Fly Color Bit Mask
F47A: 84 E5                        STY   HGRHORIZ        ;Set New Horizontal Byte Index
                   ; ----------------------------------- ;Correct for Color Shift:
F47C: A5 1C                        LDA   HCOLOR1         ;Get Hi-Res Color Mask: Black Bits = 1
F47E: 0A           COLORSHIFT      ASL   A               ;Shift/Rotate/Fix Even/Odd Color
F47F: C9 C0                        CMP   #%11000000      ;(Black1|White1|Black2|White2)=(0|3|4|7)?
F481: 10 06                        BPL   BAS_RTS26       ;Return to Caller if Black or White
                   ;                                     ;Else, Shifted Hi-Res Color is Negative:
F483: A5 1C                        LDA   HCOLOR1         ;Get Hi-Res Color Mask: Black Bits = 1
F485: 49 7F                        EOR   #%01111111      ;Keep Sign Bit & Invert 7 Color Bits
F487: 85 1C                        STA   HCOLOR1         ;Set Hi-Res Color Mask
F489: 60           BAS_RTS26       RTS                   ;Return to Caller

                   ; ----------------------------------- ;Move Right: Status is Positive:
F48A: A5 30        MVRIGHT         LDA   HMASK           ;Get H/GR On-the-Fly Color Bit Mask
                   ;              ---------------------- ;Shifting Mask Left, Moves Dot Right:
F48C: 0A                           ASL   A               ;Shift Left (N->S): Bit = 0 or 1?
F48D: 49 80                        EOR   #%10000000      ;Invert Sign Bit & Keep 7 Color Bits
F48F: 30 DD                        BMI   MVLFTRGT1       ;Branch if Finished [(N->S): Bit was = 0]
                   ; ----------------------------------- ;Else, Not Done yet [(N->S): Bit was = 1],
                   ;                                     ;Dot Moved to Next Byte:
F491: A9 81                        LDA   #%10000001      ;Get New H/GR On-the-Fly Color Bit Mask
F493: C8                           INY                   ;Advance Horizontal Byte Index
F494: C0 28                        CPY   #40             ;Is Horizontal Byte Index Off Right Edge?
F496: 90 E0                        BCC   MVLEFT3         ;BLT: Branch if Not Past Edge; Else:
F498: A0 00                        LDY   #0              ;Wrap Around Scrn: Zero Horiz. Byte Index
F49A: B0 DC                        BCS   MVLEFT3         ;Now, Go Finish Up; Always Taken

                   ; ==============================================================================
                   ; More High-Resolution Graphics Mode (Hi-Res) Left, Right, Up, Down Subroutines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; "XDRAW" One Bit: [Same as DRAW, but this Compliments Color (It happens here!)]
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Entry Point for No 90 Degree Rotation:
F49C: 18           LRUDX1          CLC                   ;Clear Carry Flag (C=0)
                   ; ----------------------------------- ;Entry Point to Rotate 90 Degrees:
                   ;                                     ;^[Carry Flag should already be Set (C=1)]
F49D: A5 D1        LRUDX2          LDA   HGRDX+1         ;Get Hi-Res Drawing Column, High
F49F: 29 04                        AND   #%00000100      ;Is (Bit 2 = 0)?
F4A1: F0 25                        BEQ   LRUD4           ;YES, (Bit2 = 0), Don't Plot
                   ;                                     ;NO, (Bit2 = 1), See what's already there:
                   ;              ---------------------- ;[Start of Color Complemnting Section]:
F4A3: A9 7F                        LDA   #%01111111      ;Clear Sign Bit & Keep 7 Color Bits:
F4A5: 25 30                        AND   HMASK           ;AND with H/GR On-the-Fly Color Bit Mask
F4A7: 31 26                        AND   (GBASL),Y       ;Get Dot at Cursor Position
                   ;                                     ;Is Screen Bit Set (=1)?
F4A9: D0 19                        BNE   LRUD3           ;YES, Go Clear Screen Bit
F4AB: E6 EA                        INC   HGRCLSN         ;NO, Count Collision
F4AD: A9 7F                        LDA   #%01111111      ;& Turn Bit On
                   ;              ---------------------- ;[End of Color Complemnting Section]
F4AF: 25 30                        AND   HMASK           ;And with H/GR On-the-Fly Color Bit Mask
F4B1: 10 11                        BPL   LRUD3           ;Go Plot Bit; Always Taken
                   ; 
                   ; ==============================================================================
                   ; "DRAW" One Bit: [Same as XDRAW, but it Compliments Color (happens just above)]
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Entry Point for No 90 Degree Rotation:
F4B3: 18           LRUD1           CLC                   ;Clear Carry Flag (C=0)
                   ; ----------------------------------- ;Entry Point to Rotate 90 Degrees:
                   ;                                     ;^[Carry Flag should already be Set (C=1)]
F4B4: A5 D1        LRUD2           LDA   HGRDX+1         ;Get Hi-Res Drawing Column, High
F4B6: 29 04                        AND   #%00000100      ;Is (Bit 2 = 0)?
F4B8: F0 0E                        BEQ   LRUD4           ;YES, (Bit 2 = 0), Don't Plot
                   ;                                     ;NO, (Bit2 = 1), See what's already there:
                   ;              ---------------------- ;[Start of NonColorComplemnting Section]:
F4BA: B1 26                        LDA   (GBASL),Y       ;Get Dot at Cursor Position
                   ;                                     ;Set Screen Bit to corresponding HCOLOR:
F4BC: 45 1C                        EOR   HCOLOR1         ;XOR with Hi-Res Color Mask: Black Bits = 1
                   ;              ---------------------- ;[End of Non Color Complemnting Section]
                   ;                                     ;Look at just this Bit Position:
F4BE: 25 30                        AND   HMASK           ;AND with H/GR On-the-Fly Color Bit Mask
F4C0: D0 02                        BNE   LRUD3           ;Plot Bit if it was Zero
F4C2: E6 EA                        INC   HGRCLSN         ;Else, Bit is already 1: Count Collision
                   ; ----------------------------------- ;Plot Bit - Toggle Bit on Screen with (A):
F4C4: 51 26        LRUD3           EOR   (GBASL),Y       ;XOR with Dot at Cursor Position
F4C6: 91 26                        STA   (GBASL),Y       ;Set Dot at Cursor Position
                   ; ----------------------------------- ;Don't Plot - Determine where next Point 
                   ;                                     ;             will be, and Move there:
                   ;              ---------------------- ;Calculate Direction to Move:
                   ;                                     ;Add Quadrant to Specified Vector & Move 
                   ;                                     ;Left/Right/Up/Down based on Sign & Carry:
F4C8: A5 D1        LRUD4           LDA   HGRDX+1         ;Get Hi-Res Drawing Column, High
F4CA: 65 D3                        ADC   HGRQUAD         ;Add Hi-Res Drawing Quadrant
F4CC: 29 03        CON3            AND   #%00000011      ;Wrap Around Circle
                   ;                                     ;| 0 = %00 : Up    | 1 = %01 : Down |
                   ;                                     ;| 2 = %10 : Right | 3 = %11 : Left |
F4CE: C9 02                        CMP   #2              ;C=0 if 0 or 1, C=1 if 2 or 3
F4D0: 6A                           ROR   A               ;Put C into Sign, Odd/Even into C
F4D1: B0 92                        BCS   MVLFTRGT        ;BGE: Branch if C >= 2: Move Left or Right
                   ;                                     ;Else, C < 2, Move Up or Down:
F4D3: 30 30        MVUPDWN0        BMI   MVDWN           ;Branch if Sign = 1: Move Down
                   ;                                     ;Else, Sign = 0, Move Up:
                   ; 
                   ; ==============================================================================
                   ; Move Up One Pixel (1 Dot): If already at Top, go to Bottom
                   ; ==============================================================================
                   ; ----------------------------------- ;Note: X-Coordinate = X-Position = Column
                   ;                                     ;      Y-Coordinate = Y-Position = Row
                   ; ----------------------------------- ;Remember:   Row      GBASH     GBASL
                   ;                                     ;          ABCDEFGH  PPPFGHCD  EABAB000
                   ; ----------------------------------- ;Compute Base Adrs for HR Line Above; Put
                   ; MVUP        [Drop-In]               ;Result in (GBAS) w/ 192-Line Wrap Around:
                   ; ----------------------------------- ;-----------------------------------------
F4D5: 18                           CLC                   ;Prepare for Add with Carry
F4D6: A5 27                        LDA   GBASH           ;Get Graphics Base Address, High
F4D8: 2C B9 F5                     BIT   CON_1C          ;&-Mask for "FGH" bits [($1C)=(%00011100)]
F4DB: D0 22                        BNE   MVUP5           ;Branch if FGH Bits <> 0; Go Do FGH=FGH-1
                   ;                                     ;^[GBASH=PPP000CD, GBASL=EABAB000]
F4DD: 06 26                        ASL   GBASL           ;Else, Put GBASL Sign (E) Bit into Carry
                   ; ----------------------------------- ;Move Left/Right/Up/Down based on Sign:
F4DF: B0 1A                        BCS   MVUP3           ;Branch if Sign (E) Bit was Set (=1)
                   ;                                     ;^[Do EFGH=EFGH-1 [Really: FGHCD-1]]
                   ;              ---------------------- ;Finished?
                   ;                                     ;Test Bit2 of GBASH for Carry [(H)<-(CD)]:
F4E1: 2C CD F4                     BIT   CON3+1          ;(Constant=3)[SourceGen Mission Impossible]
F4E4: F0 05                        BEQ   MVUP1           ;Finished if No Carryover [(H=0)<-(CD)]
                   ;                                     ;^[Y-Position Form is AB000000]?
                   ;              ---------------------- ;Else, Not Finished, GBASH [(H=1)<-(CD)]:
F4E6: 69 1F                        ADC   #%00011111      ;^[Do CDEFGH=CDEFGH-1 for Row = ABCDEFGH]
F4E8: 38                           SEC                   ;Force Following Branch:
F4E9: B0 12                        BCS   MVUP4           ;Always Taken

                   ; ----------------------------------- ;No Carry, Finish:
                   ;                                     ;Y-Position Form is AB000000
F4EB: 69 23        MVUP1           ADC   #$23            ;Add enough to make GBASH=PPP11111 later
F4ED: 48                           PHA                   ;Push Modified GBASH: Save it for Later
                   ;              ---------------------- ;Is Wrap-Around Needed?
F4EE: A5 26                        LDA   GBASL           ;GBASL is now ABAB0000 (AB=00,01,10)
F4F0: 69 B0                        ADC   #%10110000      ;Add to GBASL [High Nibble] 
                   ;                                     ;GBASL = ABAB + 1011:
                   ;                                     ;        0000 + 1011 = 1011  &  Clrs Carry
                   ;                                     ;   or   0101 + 1011 = 0000  &  Sets Carry
                   ;                                     ;   or   1010 + 1011 = 0101  &  Sets Carry
F4F2: B0 02                        BCS   MVUP2           ;Branch if C=1: No Wrap-Around Needed
                   ;              ---------------------- ;Else, ... C=0, So Wrap-Around Needed:
F4F4: 69 F0                        ADC   #%11110000      ;Add to Fix GBASL [High Nibble]->[1010]
F4F6: 85 26        MVUP2           STA   GBASL           ;Set Graphics Base Address, Low
                   ;                                     ;^[Form is still ABAB0000]
                   ;              ---------------------- ;Do CDEFGH=CDEFGH-1 for Row = ABCDEFGH:
F4F8: 68                           PLA                   ;Pull Modified GBASH: Saved for later Mod
F4F9: B0 02                        BCS   MVUP4           ;Always Taken
                   ; 
                   ; ----------------------------------- ;Do EFGH=EFGH-1 [Really: FGHCD-1]: 
F4FB: 69 1F        MVUP3           ADC   #%00011111      ;Add to GBASH=PPPFGHCD
                   ; ----------------------------------- ;Do CDEFGH=CDEFGH-1 for Row = ABCDEFGH:
F4FD: 66 26        MVUP4           ROR   GBASL           ;Shift (E) back in to get GBASL=EABAB000
                   ; ----------------------------------- ;Finish GBASH Modifications, Do FGH=FGH-1:
                   ;                                     ;^[GBASH=PPP000CD, GBASL=EABAB000]
F4FF: 69 FC        MVUP5           ADC   #%11111100      ;Add to GBASH=PPPFGHCD [Really^: PPPFGH-1]
                   ; ----------------------------------- ;Finished:
F501: 85 27        MVUPDWN1        STA   GBASH           ;Set Graphics Base Address, High
F503: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Move Down One Pixel (1 Dot): If already at Bottom, go to Top
                   ; ==============================================================================
                   ; ----------------------------------- ;Note: X-Coordinate = X-Position = Column
                   ;                                     ;      Y-Coordinate = Y-Position = Row
                   ; ----------------------------------- ;Remember:   Row      GBASH     GBASL
                   ;                                     ;          ABCDEFGH  PPPFGHCD  EABAB000
                   ; ----------------------------------- ;Compute Base Adrs for HR Line Below; Put
                   ; MVDOWN   [No Drop-In]               ;Result in (GBAS) w/ 192-Line Wrap Around:
                   ; ----------------------------------- ;-----------------------------------------
F504: 18                           CLC                   ;Prepare for Add with Carry <(Never Used)>
                   ; ----------------------------------- ;-----------------------------------------
F505: A5 27        MVDWN           LDA   GBASH           ;Get Graphics Base Address, High
F507: 69 04        CON4            ADC   #%00000100      ;Add to GBASH=PPPFGHCD; Do FGH=FGH+1
F509: 2C B9 F5                     BIT   CON_1C          ;&-Mask for "FGH" bits [($1C)=(%00011100)]
F50C: D0 F3                        BNE   MVUPDWN1        ;Branch if FGH Bits <> 0: Finished
F50E: 06 26                        ASL   GBASL           ;Else, Put GBASL Sign (E) Bit into Carry
                   ; ----------------------------------- ;Move Left/Right/Up/Down based on Sign:
F510: 90 18                        BCC   MVDWN2          ;Branch if Sign (E) Bit was Clear (=0)
                   ;              ---------------------- ;Finished?
F512: 69 E0                        ADC   #%11100000      ;Add to GBASH=PPPFGHCD; Do PPP=PPP-1
F514: 18                           CLC                   ;Prepare for Add with Carry
                   ;                                     ;Test Bit2 of GBASH for Carry [(H)<-(CD)]:
F515: 2C 08 F5                     BIT   CON4+1          ;(Constant=4)[SourceGen Mission Impossible]
F518: F0 12                        BEQ   MVDWN3          ;Finished if No Carryover [(H=0)<-(CD)]
                   ;                                     ;Else, Not Finished, GBASH [(H=1)<-(CD)]:
                   ;              ---------------------- ;Is Wrap-Around Needed?
F51A: A5 26                        LDA   GBASL           ;Get Graphics Base Address, Low
F51C: 69 50                        ADC   #%01010000      ;Advance GBASL (AB)'s [High Nibble]: 
                   ;                                     ;GBASL = ABAB + 0101:
                   ;                                     ;        0000 + 0101 = 0101  &  No Carry
                   ;                                     ;   or   0101 + 0101 = 1010  &  No Carry
                   ;                                     ;   or   1010 + 0101 = 1111  &  No Carry
                   ;                                     ;    &   1010 --> Wrap Around Up to Line 0
F51E: 49 F0                        EOR   #%11110000      ;Invert GBASL (AB)'s [High Nibble]
F520: F0 02                        BEQ   MVDWN1          ;Branch if GBASL is Zero: Wrap Needed
                   ;                                     ;^[Wrap Around to Line Zero of Group]
                   ;                                     ;Else, Wrap-Around Not Needed:
F522: 49 F0                        EOR   #%11110000      ;Invert GBASL (AB)'s [High Nibble], Again
                   ;                                     ;^[Get it Back to what was, to Not Wrap]
                   ; ----------------------------------- ;Finish Move:
F524: 85 26        MVDWN1          STA   GBASL           ;Set New Graphics Base Address, Low
F526: A5 E6                        LDA   HGRPAGE         ;Get Hi-Res Base Page (HPg1=$20, HPg2=$40)
F528: 90 02                        BCC   MVDWN3          ;Always Taken
                   ; 
                   ; ----------------------------------- ;Finish GBASH Modifications:
F52A: 69 E0        MVDWN2          ADC   #%11100000      ;Add to GBASH=PPPFGHCD; Do PPP=PPP-1
                   ; ----------------------------------- ;Fix GBASL, Reverse Shift Left:
F52C: 66 26        MVDWN3          ROR   GBASL           ;Shift (E) back in to get GBASL=EABAB000
F52E: 90 D1                        BCC   MVUPDWN1        ;Finished, Go Set GBASH; Always Taken
                   ; 
                   ; ==============================================================================
                   ; High-Resolution Graphics Mode (Hi-Res) Line Drawing Subroutines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; HLINRL: Clear Current Point [(X0L, X0H), Y0] so HGLIN will act Relatively
                   ;         to draw line from it to [{(X0L + DXL), (X0H + DXH)}, (Y0 + DY)]
                   ; ==============================================================================
                   ; HLINRL                            ;Enter with: (A,X) = DX from Current Point
                   ; ^(Never Called by Applesoft)      ;             (Y)  = DY from Current Point
                   ; ------------------------------------------------------------------------------
                   ; Note: X-Coordinate = X-Position = Column; Y-Coordinate = Y-Position = Row
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; HLINRL      [Drop-In Only]        ;Never Referenced [Can Never Happen]
                   ; (Only Exception: User-Callable Entry Point; BASIC: CALL -2,768 or CALL 62,768;
                   ;                  But Need to Set A,X & Y Registers 1st; How? POKES & Pg.3 S/R)
                   ; ------------------------------------------------------------------------------
F530: 48           HLINRL          PHA                   ;Push Accumulator
F531: A9 00                        LDA   #0              ;Clear Accumulator
F533: 85 E0                        STA   HGRX            ;Clear Horizontal X-Position, Low
F535: 85 E1                        STA   HGRX+1          ;Clear Horizontal X-Position, High
F537: 85 E2                        STA   HGRY            ;Clear  Vertical  Y-Position, Low
F539: 68                           PLA                   ;Pull Accumulator
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ==============================================================================
                   ; Hi-Res Line Drawing Subroutine: Draw Line from Last Plotted Point to [(A,X),Y]
                   ; ==============================================================================
                   ; HGLIN   [Can Drop-In Too]         ;Enter with: (A,X) = X of Target Point {L,H}
                   ;                                     ;             (Y)  = Y of Target Point
                   ; ------------------------------------------------------------------------------
                   ; Note: X-Coordinate = X-Position = Column; Y-Coordinate = Y-Position = Row
                   ; ==============================================================================
                   ; Delta: the 4th letter of the Greek alphabet (D or d); is used here, with X & Y
                   ; (DX & DY), to mean the amount by which one number or quantity differs from an-
                   ; other, the amount of change; e.g., Delta X = [DX=X1-X0] & Delta Y = [DY=Y1-Y0]
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Compute Delta X = (X - X0):
F53A: 48           HGLIN           PHA                   ;Push Target Point X-Coordinate, Low
F53B: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
F53C: E5 E0                        SBC   HGRX            ;Subtract Horizontal X-Position, Low
F53E: 48                           PHA                   ;Push Delta X, Low
F53F: 8A                           TXA                   ;Get Target Point X-Coordinate, High
F540: E5 E1                        SBC   HGRX+1          ;Subtract Horizontal X-Position, High
                   ;                                     ;Now Carry's Direction of Change in X-Pos
F542: 85 D3                        STA   HGRQUAD         ;Set Hi-Res Drawing Quadrant (w/ DXH)
                   ;                                     ;^[Saves DX Dir (Pos=Right, Neg=Left)]
F544: B0 0A                        BCS   HGLIN1          ;BGE: Branch if Borrowed
F546: 68                           PLA                   ;Else, Pull Delta X, Low; &
                   ; ----------------------------------- ;Compute Magnitude of Delta X 
                   ;                                     ;[(DXL,DXH)=(ABS(X-X0))={& Twos Comp}]:
F547: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
F549: 69 01                        ADC   #1              ;Add to Get New Delta X, Low [DXL=(1-DXL)]
F54B: 48                           PHA                   ;Push New Delta X, Low
F54C: A9 00                        LDA   #0              ;Prep to Subtract to Get [DXH=(1-DXH-!C)]
F54E: E5 D3                        SBC   HGRQUAD         ;Subtract Hi-Res Drawing Quadrant (w/ DXH)
F550: 85 D1        HGLIN1          STA   HGRDX+1         ;Set Hi-Res Drawing Column, High [ABS(DXH)]
F552: 85 D5                        STA   HGRE+1          ;Set Magnitude of Delta X, High  [ABS(DXH)]
F554: 68                           PLA                   ;Pull New Delta X, Low
F555: 85 D0                        STA   HGRDX           ;Set Hi-Res Drawing Column, Low  [ABS(DXL)]
F557: 85 D4                        STA   HGRE            ;Set Magnitude of Delta X, Low   [ABS(DXL)]
                   ; ----------------------------------- ;Set Pointer to End of Line; Target X Pt:
F559: 68                           PLA                   ;Pull Target Point X-Coordinate, Low
F55A: 85 E0                        STA   HGRX            ;Set Horizontal X-Position, Low
F55C: 86 E1                        STX   HGRX+1          ;Set Horizontal X-Position, High
                   ; ----------------------------------- ;Set Pointer to End of Line; Target Y Pt:
                   ;              ---------------------- ;Compute Delta Y = (Y - Y0):
F55E: 98                           TYA                   ;Get Target Point Y-Coordinate [Low < 256]
F55F: 18                           CLC                   ;Prepare to Subtract w/ Borrow [A-Data-!C]
F560: E5 E2                        SBC   HGRY            ;Subtract Vertical Y-Position  [DY=Y-Y0-1]
                   ;                                     ;Now Carry's Direction of Change in Y-Pos
F562: 90 04                        BCC   HGLIN2          ;BLT: Branch if No Borrow
                   ;              ---------------------- ;Else, Compute Magnitude of Delta Y
                   ;                                     ;[(DY)=(ABS(Y-Y0))={& Twos Compliment}]:
F564: 49 FF                        EOR   #%11111111      ;Invert Bits (Negate)
F566: 69 FE                        ADC   #%11111110      ;Add to Get New Delta Y [DY=(254+{C=1}-DY)]
F568: 85 D2        HGLIN2          STA   HGRDY           ;Set Hi-Res Drawing Row, Low [DY=(-1-DY)]
                   ;                                     ;^[-(Magnitude of Delta Y, Lo) [-ABS(DY)]]
F56A: 84 E2                        STY   HGRY            ;Set Vertical Y-Position = Target Y Point
                   ; ----------------------------------- ;Add Y-Dir to Hi-Res Drawing Quadrant:
F56C: 66 D3                        ROR   HGRQUAD         ;Shift Carry Right into HGRQUAD Bit 7
                   ;                                     ;^[Saves DY Direction (Pos=Up, Neg=Down)]
                   ;                                     ;^[Shifts DX Direction into HGRQUAD Bit 6]
                   ; ----------------------------------- ;Initialize HCOUNT to [-DX-DY-1]:
                   ;                                     ;^[HCount = Number of Dots needed]
F56E: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
F56F: E5 D0                        SBC   HGRDX           ;Subtract Drawing Column, Low [ABS(DXL)]
F571: AA                           TAX                   ;Save Result [-ABS(DY)-ABS(DXL)]
F572: A9 FF                        LDA   #%11111111      ;Get -1
F574: E5 D1                        SBC   HGRDX+1         ;Subtract Drawing Column, High [ABS(DXH)]
F576: 85 1D                        STA   HCOUNT          ;Set Hi-Res Line Step [-1-ABS(DXH)]
                   ; ----------------------------------- ;Draw Line:
F578: A4 E5                        LDY   HGRHORIZ        ;Get Hi-Res Byte Horiz. Index from GBASH,L
F57A: B0 05                        BCS   MOVEX2          ;BGE: Branch if Borrowed; Always Taken
                   ; 
                   ; ----------------------------------- ;Move Left or Right One Pixel;
                   ;                                     ;A-Reg Bit 6 has Direction
                   ;                                     ;MOVE X Loop 1 [Overlaps MOVE X Loop 2]:
F57C: 0A           MOVEX1L1        ASL   A               ;Shift Column Direction into Sign Bit
F57D: 20 65 F4                     JSR   MVLFTRGT        ;Move Left or Right One Pixel (1 Dot)
                   ;              ---------------------- ;Draw Line Now:
F580: 38                           SEC                   ;Prepare to Add with Carry Set (Adds 1)
F581: A5 D4        MOVEX2          LDA   HGRE            ;(C=1): Get Magnitude of Delta X, Low
F583: 65 D2                        ADC   HGRDY           ;Add Hi-Res Drawing Row, Low [DY=(-1-DY)]
F585: 85 D4                        STA   HGRE            ;Set Magnitude of Delta X, Low
F587: A5 D5                        LDA   HGRE+1          ;Get Magnitude of Delta X, High
                   ;                                     ;Carry Clear if HGRE {L,H} goes Negative
F589: E9 00                        SBC   #0              ;Subtract Zero with Borrow [A-Data-!C]
                   ;                                     ;MOVE X Loop 2 [Overlaps MOVE X Loop 1]:
F58B: 85 D5        MOVEX3L2        STA   HGRE+1          ;Set Magnitude of Delta X, High
                   ;              ---------------------- ;Plot A Dot:
F58D: B1 26                        LDA   (GBASL),Y       ;Get Dot at Cursor Position
F58F: 45 1C                        EOR   HCOLOR1         ;XOR with Hi-Res Color Mask
F591: 25 30                        AND   HMASK           ;AND with H/GR On-the-Fly Color Bit Mask
F593: 51 26                        EOR   (GBASL),Y       ;XOR with Dot at Cursor Position
F595: 91 26                        STA   (GBASL),Y       ;Set Dot at Cursor Position
F597: E8                           INX                   ;Count Dot Plotted
                   ;              ---------------------- ;Finished All Dots?
F598: D0 04                        BNE   MOVEX4          ;Branch if All Dots Not Done
                   ;                                     ;Else, Test Rest of Count:
F59A: E6 1D                        INC   HCOUNT          ;Advance Hi-Res Line Step [-Dots Needed]
                   ;                                     ;HCount = [-DX-DY-1] = No. of Dots needed
F59C: F0 62                        BEQ   BAS_RTS27       ;EXIT if All Dots Done: Return to Caller
                   ;              ---------------------- ;Else, Test Direction:
F59E: A5 D3        MOVEX4          LDA   HGRQUAD         ;Get Hi-Res Drawing Quadrant
                   ;                                     ;^Bit 7 = DY Dir (Pos=Up, Neg=Down);
                   ;                                     ;^Bit 6 = DX Dir (Pos=Right, Neg=Left)
F5A0: B0 DA                        BCS   MOVEX1L1        ;[LOOP] BGE: Do Next Column (X Dir) Move
F5A2: 20 D3 F4                     JSR   MVUPDWN0        ;Else, Do Next Row (Y Direction) Move
                   ;              ---------------------- ;Advance Hi-Res Horiz Cursor Position:
F5A5: 18                           CLC                   ;Prepare for Add with Carry
F5A6: A5 D4                        LDA   HGRE            ;Get Magnitude of Delta X, Low
F5A8: 65 D0                        ADC   HGRDX           ;Add Hi-Res Drawing Column, Low
F5AA: 85 D4                        STA   HGRE            ;Set Magnitude of Delta X, Low
F5AC: A5 D5                        LDA   HGRE+1          ;Get Magnitude of Delta X, High
F5AE: 65 D1                        ADC   HGRDX+1         ;Add Hi-Res Drawing Column, High
                   ;              ---------------------- ;(A)=(Magnitude of Delta X, Hi); Next Dot:
F5B0: 50 D9                        BVC   MOVEX3L2        ;[LOOP] Branch if NO Overflow; Always Taken
                   ; 
                   ; ==============================================================================
                   ; Graphics On-the-Fly Color Bit Mask Table                    (Binary Constants)
                   ; ==============================================================================
                   ; Remember Bits in Hi-Res Byte are Backwards Order:    Byte N   Byte N+1
                   ;                                                    S7654321   SEDCBA98
                   ; ==============================================================================
                   ; 
F5B2: 81           MSKTBL          DFB   %10000001       ;Mask Hi-Res Byte Sign Bit & Column Bit 1
F5B3: 82                           DFB   %10000010       ;Mask Hi-Res Byte Sign Bit & Column Bit 2
F5B4: 84                           DFB   %10000100       ;Mask Hi-Res Byte Sign Bit & Column Bit 3
F5B5: 88                           DFB   %10001000       ;Mask Hi-Res Byte Sign Bit & Column Bit 4
F5B6: 90                           DFB   %10010000       ;Mask Hi-Res Byte Sign Bit & Column Bit 5
F5B7: A0                           DFB   %10100000       ;Mask Hi-Res Byte Sign Bit & Column Bit 6
F5B8: C0                           DFB   %11000000       ;Mask Hi-Res Byte Sign Bit & Column Bit 7
                   ; 
                   ; ==============================================================================
F5B9: 1C           CON_1C          DFB   %00011100       ;Mask for "FGH" Bits [($1C)=(%00011100)]
                   ;                                     ; Y-Coord   GBASH     GBASL
                   ;                                     ;ABCDEFGH (PPPFGHCD) EABAB000
                   ; ------------------------------------------------------------------------------
                   ; Note: X-Coordinate = X-Position = Column; Y-Coordinate = Y-Position = Row
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Cosine Table                         (Used by DRAW and XDRAW as Defined Words)
                   ; ==============================================================================
                   ; COS(90*X/16 Degrees)*$100-1; with one-byte precision, X=0 ~ (+/-)16 (17 Bytes)
                   ; ------------------------------------------------------------------------------
                   ; Indexed via DRAW & XDRAW [for Cosines (DX's) & Sines (DY's)] like so:
                   ;   LDY COSTBL,X   where X is a Positive Low Nibble Value, X=0 ~ +16 (for COS's)
                   ; & LDY COSTBL+1,X where X is a Negative Low Nibble Value, X=0 ~ -16 (for SIN's)
                   ; ==============================================================================
                   ; 
                   ;                                              Values 
                   ;                     ----------------------------------------------------------
                   ;                      Hex            ;      Decimal      &     {Low,High}
                   ;                     --------------- ;-------------------|---------------------
F5BA: FF FE        COSTBL          DW    $FEFF           ;=(65,279)=(   -257)|(255,254)=(  -1,  -2)
F5BC: FA F4                        DW    $F4FA           ;=(62,714)=( -2,822)|(250,244)=(  -6, -12)
F5BE: EC E1                        DW    $E1EC           ;=(57,836)=( -7,700)|(236,225)=( -20, -31)
F5C0: D4 C5                        DW    $C5D4           ;=(50,644)=(-14,892)|(212,197)=( -44, -59)
F5C2: B4 A1                        DW    $A1B4           ;=(41,396)=(-24,140)|(180,161)=( -76, -95)
F5C4: 8D 78                        DW    $788D           ;=(30,861)=(-34,675)|(141,120)=(-115,-136)
F5C6: 61 49                        DW    $4961           ;=(18,785)=(-46,751)|( 97, 73)=(-159,-183)
F5C8: 31 18                        DW    $1831           ;=( 6,193)=(-59,343)|( 49, 24)=(-207,-232)
F5CA: FF                           DFB   $FF             ;=(   255)=(-65,281)|(255,n/a)=(  -1, n/a)

                   ; ==============================================================================
                   ; High-Resolution Graphics Mode (Hi-Res) Coordinate Restore Subroutine:
                   ; ==============================================================================
                   ; HFIND (Never Called by Applesoft): Computes Current Position of Hi-Res Cursor;
                   ;       Y-Coordinate from GBASH,GBASL & X-Coordinate from HGRHORIZ & HMASK
                   ; ------------------------------------------------------------------------------
                   ; Note: X-Coordinate = X-Position = Column; Y-Coordinate = Y-Position = Row
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; HFIND       [Drop-In Only]        ;Never Referenced [Can Never Happen]
                   ; (Only Exception: User-Callable Entry Point; BASIC: CALL -2,613 or CALL 62,923
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Convert Base Address to Y-Coordinate;
                   ;                                     ;For: GBASL=EABAB000, GBASH=PPPFGHCD;
                   ;                                     ;Generate: Y-Coordinate=ABCDEFGH:
F5CB: A5 26        HFIND           LDA   GBASL           ;EABAB000; Get Graphics Base Address, Low
F5CD: 0A                           ASL   A               ;EABAB000; Shift Sign (E) Bit into Carry
F5CE: A5 27                        LDA   GBASH           ;PPPFGHCD; Get Graphics Base Address, High
F5D0: 29 03                        AND   #%00000011      ;000000CD; AND Graphics Base Address, High
F5D2: 2A                           ROL   A               ;00000CDE; Rotate Left: Carry, Sign (E) Bit
F5D3: 05 26                        ORA   GBASL           ;EABABCDE; OR Graphics Base Address, Low
F5D5: 0A                           ASL   A               ;ABABCDE0; Shift Left
F5D6: 0A                           ASL   A               ;BABCDE00; Shift Left
F5D7: 0A                           ASL   A               ;ABCDE000; Shift Left
F5D8: 85 E2                        STA   HGRY            ;ABCDE000; Save in Vertical Y-Position, Low
F5DA: A5 27                        LDA   GBASH           ;PPPFGHCD; Get Graphics Base Address, High
                   ;                                     ;^(PPP=Screen Page)
F5DC: 4A                           LSR   A               ;0PPPFGHC; Shift Right
F5DD: 4A                           LSR   A               ;00PPPFGH; Shift Right
F5DE: 29 07                        AND   #%00000111      ;00000FGH; AND with Seven
F5E0: 05 E2                        ORA   HGRY            ;ABCDEFGH; OR with Vertical Y-Position, Low
F5E2: 85 E2                        STA   HGRY            ;ABCDEFGH; Set Vertical Y-Position, Low
                   ; ----------------------------------- ;Convert HGRHORIZ & HMASK to X-Coordinate
                   ;                                     ;[X = 7 * HGRHORIZ + (HMASK Bit Position)]
                   ;                                     ;[Range 0-$133]:
F5E4: A5 E5                        LDA   HGRHORIZ        ;Get Hi-Res Byte Horizontal Index    (I*1)
F5E6: 0A                           ASL   A               ;Double (A): Horizontal Index        (I*2)
F5E7: 65 E5                        ADC   HGRHORIZ        ;Add Hi-Res Byte Horizontal Index    (I*3)
F5E9: 0A                           ASL   A               ;Double (A): Horizontal Index        (I*6)
                   ;              ---------------------- ;Since (I*7) might not fit in 1 byte,
                   ;                                     ; wait till later for last add:
F5EA: AA                           TAX                   ;Save (I*6) Horizontal Index
F5EB: CA                           DEX                   ;[Loop Prep] Reduce (I*6) Hrz.Index (I*6)-1
                   ;                                     ;Find HMASK Bit Position:
F5EC: A5 30                        LDA   HMASK           ;Get H/GR On-the-Fly Color Bit Mask
F5EE: 29 7F                        AND   #%01111111      ;Discard Sign Bit; Keep 7 Lower Bits (LSBs)
                   ;                                     ;^[Sign Bit = 0 will Stop Loop if reached]
F5F0: E8           HFNDLOOP        INX                   ;Advance (Loop) Shift Counter   (I*6) 1st.
                   ;                                     ;^[Saved (I*6) Horizontl Index] (I*6)+1..N
F5F1: 4A                           LSR   A               ;Shift LSB Right into Carry
F5F2: D0 FC                        BNE   HFNDLOOP        ;LOOP if LSB was Set; Else, Exit Loop:
F5F4: 85 E1                        STA   HGRX+1          ;Set Horizontal X-Position, High (=0)
                   ;                                     ;Compute HGRHORIZ*7+LOG2(HMASK):
F5F6: 8A                           TXA                   ;Get Shift Count
                   ;                                     ;^[Saved (I*6) Horizontl Index]   (I*6)+N
                   ;              ---------------------- ;Add HGRHORIZ One More Time:
F5F7: 18                           CLC                   ;Prepare for Add with Carry
F5F8: 65 E5                        ADC   HGRHORIZ        ;Add Hi-Res Byte Horizontal Index  (I*7)+N
F5FA: 90 02                        BCC   HFNDFIN         ;Branch if No Carryover
F5FC: E6 E1                        INC   HGRX+1          ;Advance Horizontal X-Position, High
F5FE: 85 E0        HFNDFIN         STA   HGRX            ;Set Horizontal X-Position, Low    (I*7)+N
F600: 60           BAS_RTS27       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; High-Resolution Graphics Mode (Hi-Res) Shape Drawing Subroutines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; DRAW0: Sets Hi-Res Screen Byte Pointer
                   ; ==============================================================================
                   ; DRAW0                             ;Enter: (X,Y) = Shape Starting Address {L,H}
                   ; ^(Never Called by Applesoft)      ;        (A)  = Rotation ($00-$3F)
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; DRAW0       [No Drop-In]          ;Never Referenced [Can Never Happen]
                   ; (Only Exception: User-Callable Entry Point; BASIC: CALL -2,559 or CALL 62,977;
                   ;                  But Need to Set A,X & Y Registers 1st; How? POKES & Pg.3 S/R)
                   ; ------------------------------------------------------------------------------
                   ; 
F601: 86 1A        DRAW0           STX   HSHAPE          ;Set Hi-Res Screen Byte Pointer, Low
F603: 84 1B                        STY   HSHAPE+1        ;Set Hi-Res Screen Byte Pointer, High
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ==============================================================================
                   ; Draw A Shape: Continues "DRAW" Statement
                   ; ==============================================================================
                   ; DRAW1   [Can Drop-In Too]         ;Enter: (X,Y) = Shape Starting Address {L,H}
                   ;                                     ;        (A)  = Rotation ($00-$3F)
                   ; ------------------------------------------------------------------------------
                   ; Note: X-Coordinate = X-Position = Column; Y-Coordinate = Y-Position = Row
                   ; ==============================================================================
                   ; 
                   ;                                     ;[Same as XDRAW, but it Compliments Color]
F605: AA           DRAW1           TAX                   ;Save Rotation Angle [($00-$3F)=(0-63)]
                   ;              ---------------------- ;Divide Rotation by 16 to Get Quadrant:
F606: 4A                           LSR   A               ;Shift Right: (A)=(A/2);  NOW
F607: 4A                           LSR   A               ;Shift Right: (A)=(A/2); (A/4)
F608: 4A                           LSR   A               ;Shift Right: (A)=(A/2); (A/8)
F609: 4A                           LSR   A               ;Shift Right: (A)=(A/2); (A/16)
F60A: 85 D3                        STA   HGRQUAD         ;Set HGR Drawing Quadrant
                   ;                                     ;^(Dir: Up=0, Right=1, Down=2, Left=3)
                   ;              ---------------------- ;Use Rotation Angle to Index Trig Table
                   ;                                     ;^[to Get COS & SIN, (X,Y) Distances]:
F60C: 8A                           TXA                   ;Retrieve Rotation Angle [($00-$3F)=(0-63)]
F60D: 29 0F                        AND   #%00001111      ;AND w/ Rotation to Get Index (Low Nibble)
F60F: AA                           TAX                   ;Set Positive Index into Trig Table for DX
F610: BC BA F5                     LDY   COSTBL,X        ;Get COS(90*X/16 Degrees)*$100-1, Low
F613: 84 D0                        STY   HGRDX           ;Save COS in HGRDX, Drawing Column, Low
F615: 49 0F                        EOR   #%00001111      ;Invert (Negate) Low Nibble Bits of Index
F617: AA                           TAX                   ;Set Negative Index into Trig Table for DY
F618: BC BB F5                     LDY   COSTBL+1,X      ;Get COS(90*X/16 Degrees)*$100-1, High
F61B: C8                           INY                   ;Advance Value Got; Now have SIN, too
F61C: 84 D2                        STY   HGRDY           ;Save SIN in HGRDY, Drawing Row
                   ;              ---------------------- ;Prepare to DRAW One Bit:
F61E: A4 E5                        LDY   HGRHORIZ        ;Get HGR Hrz.Index frm GBAS to Current Byte
F620: A2 00                        LDX   #0              ;Clear Index into Trig Table 
F622: 86 EA                        STX   HGRCLSN         ;Clear HGR Collision Counter
F624: A1 1A                        LDA   (HSHAPE,X)      ;Get 1st Byte of SHAPE Definition
F626: 85 D1        DRWLP2          STA   HGRDX+1         ;Store SHAPE Byte in Drawing Column, High
F628: A2 80                        LDX   #$80            ;Get Initial Value for Fractional Vectors:
F62A: 86 D4                        STX   HGRE            ;Set .5 in COS X-Component
F62C: 86 D5                        STX   HGRE+1          ;Set .5 in SIN Y-Component
F62E: A6 E7                        LDX   HGRSCALE        ;Get Drawing Scale Factor
                   ;              ---------------------- ;Advance COS X-Component:
F630: A5 D4        DRWLP3          LDA   HGRE            ;Get COS X-Component
F632: 38                           SEC                   ;Prepare for Add w/ Carry Set (Adds 1)
F633: 65 D0                        ADC   HGRDX           ;Add COS X-Component to Drawing Column
F635: 85 D4                        STA   HGRE            ;Set COS X-Component
                   ;                                     ;^[Save Fraction Part, No Integer Part]
F637: 90 04                        BCC   DRW4            ;BLT: Branch if No Carryover; Else, ...*
F639: 20 B3 F4                     JSR   LRUD1           ;* DRAW One Bit (w/o 90 Degree Rotation)
                   ;                                     ;^[Same as XDRAW <- Compliments Color]
                   ;              ---------------------- ;Advance SIN Y-Component:
F63C: 18                           CLC                   ;Prepare for Add w/ Carry Clear (Adds 0)
F63D: A5 D5        DRW4            LDA   HGRE+1          ;Get SIN Y-Component
F63F: 65 D2                        ADC   HGRDY           ;Add SIN Y-Component to Drawing Row
F641: 85 D5                        STA   HGRE+1          ;Set SIN Y-Component
                   ;                                     ;^[Save Fraction Part, No Integer Part]
F643: 90 03                        BCC   DRW5            ;BLT: Branch if No Carryover; Else, ...*
F645: 20 B4 F4                     JSR   LRUD2           ;* DRAW One Bit (w/ 90 Degree Rotation)
                   ;                                     ;^[Same as XDRAW <- Compliments Color]
                   ;              ---------------------- ;Next Iteration:
F648: CA           DRW5            DEX                   ;Reduce Drawing Scale Factor
F649: D0 E5                        BNE   DRWLP3          ;LOOP if Still on Same SHAPE Item
F64B: A5 D1                        LDA   HGRDX+1         ;Get Next SHAPE Item
                   ;                                     ;Go to Next 3-Bit Vector:
F64D: 4A                           LSR   A               ;Shift Right: 1st Bit Out
F64E: 4A                           LSR   A               ;Shift Right: 2nd Bit Out
F64F: 4A                           LSR   A               ;Shift Right: 3rd Bit Out
F650: D0 D4                        BNE   DRWLP2          ;LOOP if More in this SHAPE Byte
F652: E6 1A                        INC   HSHAPE          ;Advance to Next SHAPE Byte, Low
F654: D0 02                        BNE   DRW6            ;Branch Until Page Boundary Reached
F656: E6 1B                        INC   HSHAPE+1        ;Advance to Next SHAPE Byte, High
F658: A1 1A        DRW6            LDA   (HSHAPE,X)      ;Get Next Byte of SHAPE Definition
F65A: D0 CA                        BNE   DRWLP2          ;LOOP if SHAPE Definition <> 0
F65C: 60                           RTS                   ;Else, Finished, Return to Caller

                   ; ==============================================================================
                   ; High-Resolution Graphics Mode (Hi-Res) Shape XDRAW Subroutine:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; XDRAW0: Sets Hi-Res Screen Byte Pointer
                   ; ==============================================================================
                   ; XDRAW0                            ;Enter: (X,Y) = Shape Starting Address {L,H}
                   ; ^(Never Called by Applesoft)      ;        (A)  = Rotation ($00-$3F)
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; XDRAW0      [No Drop-In]          ;Never Referenced [Can Never Happen]
                   ; (Only Exception: User-Callable Entry Point; BASIC: CALL -2,467 or CALL 63,069;
                   ;                  But Need to Set A,X & Y Registers 1st; How? POKES & Pg.3 S/R)
                   ; ------------------------------------------------------------------------------
                   ; 
F65D: 86 1A        XDRAW0          STX   HSHAPE          ;Set Hi-Res Screen Byte Pointer, Low
F65F: 84 1B                        STY   HSHAPE+1        ;Set Hi-Res Screen Byte Pointer, High
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ==============================================================================
                   ; XDraw A Shape: Continues "XDRAW" Statement
                   ; ==============================================================================
                   ; XDRAW1  [Can Drop-In Too]         ;Enter: (X,Y) = Shape Starting Address {L,H}
                   ;                                     ;        (A)  = Rotation ($00-$3F)
                   ; ------------------------------------------------------------------------------
                   ; Note: X-Coordinate = X-Position = Column; Y-Coordinate = Y-Position = Row
                   ; ==============================================================================
                   ; 
                   ;                                     ;[Same as DRAW, but Compliments Color]
F661: AA           XDRAW1          TAX                   ;Save Rotation Angle [($00-$3F)=(0-63)]
                   ;              ---------------------- ;Divide Rotation by 16 to Get Quadrant:
F662: 4A                           LSR   A               ;Shift Right: (A)=(A/2);  NOW
F663: 4A                           LSR   A               ;Shift Right: (A)=(A/2); (A/4)
F664: 4A                           LSR   A               ;Shift Right: (A)=(A/2); (A/8)
F665: 4A                           LSR   A               ;Shift Right: (A)=(A/2); (A/16)
F666: 85 D3                        STA   HGRQUAD         ;Set HGR Drawing Quadrant
                   ;                                     ;^(Dir: Up=0, Right=1, Down=2, Left=3)
                   ;              ---------------------- ;Use Rotation Angle to Index Trig Table
                   ;                                     ;^[to Get COS & SIN, (X,Y) Distances]:
F668: 8A                           TXA                   ;Retrieve Rotation Angle [($00-$3F)=(0-63)]
F669: 29 0F                        AND   #%00001111      ;AND w/ Rotation to Get Index (Low Nibble)
F66B: AA                           TAX                   ;Set Positive Index into Trig Table for DX
F66C: BC BA F5                     LDY   COSTBL,X        ;Get COS(90*X/16 Degrees)*$100-1, Low
F66F: 84 D0                        STY   HGRDX           ;Save COS in HGRDX, Drawing Column, Low
F671: 49 0F                        EOR   #%00001111      ;Invert (Negate) Low Nibble Bits of Index
F673: AA                           TAX                   ;Set Negative Index into Trig Table for DY
F674: BC BB F5                     LDY   COSTBL+1,X      ;Get COS(90*X/16 Degrees)*$100-1, High
F677: C8                           INY                   ;Advance Value Got; Now have SIN, too
F678: 84 D2                        STY   HGRDY           ;Save SIN in HGRDY, Drawing Row
                   ;              ---------------------- ;Prepare to DRAW One Bit:
F67A: A4 E5                        LDY   HGRHORIZ        ;Get HGR Hrz.Index frm GBAS to Current Byte
F67C: A2 00                        LDX   #0              ;Clear Index into Trig Table
F67E: 86 EA                        STX   HGRCLSN         ;Clear HGR Collision Counter
F680: A1 1A                        LDA   (HSHAPE,X)      ;Get 1st Byte of SHAPE Definition
F682: 85 D1        XDRWLP2         STA   HGRDX+1         ;Store SHAPE Byte in Drawing Column, High
F684: A2 80                        LDX   #$80            ;Get Initial Value for Fractional Vectors:
F686: 86 D4                        STX   HGRE            ;Set .5 in COS X-Component
F688: 86 D5                        STX   HGRE+1          ;Set .5 in SIN Y-Component
F68A: A6 E7                        LDX   HGRSCALE        ;Get Drawing Scale Factor
                   ;              ---------------------- ;Advance COS X-Component:
F68C: A5 D4        XDRWLP3         LDA   HGRE            ;Get COS X-Component
F68E: 38                           SEC                   ;Prepare for Add w/ Carry Set (Adds 1)
F68F: 65 D0                        ADC   HGRDX           ;Add COS X-Component to Drawing Column
F691: 85 D4                        STA   HGRE            ;Set COS X-Component
                   ;                                     ;^[Save Fraction Part, No Integer Part]
F693: 90 04                        BCC   XDRW4           ;BLT: Branch if No Carryover; Else, ...*
F695: 20 9C F4                     JSR   LRUDX1          ;* XDRAW One Bit (w/o 90 Degree Rotation)
                   ;                                     ;^[Same as DRAW, but Compliments Color]
                   ;              ---------------------- ;Advance SIN Y-Component:
F698: 18                           CLC                   ;Prepare for Add w/ Carry Clear (Adds 0)
F699: A5 D5        XDRW4           LDA   HGRE+1          ;Get SIN Y-Component
F69B: 65 D2                        ADC   HGRDY           ;Add SIN Y-Component to Drawing Row
F69D: 85 D5                        STA   HGRE+1          ;Set SIN Y-Component
                   ;                                     ;^[Save Fraction Part, No Integer Part]
F69F: 90 03                        BCC   XDRW5           ;BLT: Branch if No Carryover; Else, ...*
F6A1: 20 9D F4                     JSR   LRUDX2          ;* XDRAW One Bit (w/ 90 Degree Rotation)
                   ;                                     ;^[Same as DRAW, but Compliments Color]
                   ;              ---------------------- ;Next Iteration:
F6A4: CA           XDRW5           DEX                   ;Reduce Drawing Scale Factor
F6A5: D0 E5                        BNE   XDRWLP3         ;LOOP if Still on Same SHAPE Item
F6A7: A5 D1                        LDA   HGRDX+1         ;Get Next SHAPE Item
                   ;                                     ;Go to Next 3-Bit Vector:
F6A9: 4A                           LSR   A               ;Shift Right: 1st Bit Out
F6AA: 4A                           LSR   A               ;Shift Right: 2nd Bit Out
F6AB: 4A                           LSR   A               ;Shift Right: 3rd Bit Out
F6AC: D0 D4                        BNE   XDRWLP2         ;LOOP if More in this SHAPE Byte
F6AE: E6 1A                        INC   HSHAPE          ;Advance to Next SHAPE Byte, Low
F6B0: D0 02                        BNE   XDRW6           ;Branch Until Page Boundary Reached
F6B2: E6 1B                        INC   HSHAPE+1        ;Advance to Next SHAPE Byte, High
F6B4: A1 1A        XDRW6           LDA   (HSHAPE,X)      ;Get Next Byte of SHAPE Definition
F6B6: D0 CA                        BNE   XDRWLP2         ;LOOP if SHAPE Definition <> 0
F6B8: 60                           RTS                   ;Else, Finished, Return to Caller

                   ; ==============================================================================
                   ; Parsing Routines used by BASIC for Hi-Res Access:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; HFNS Subroutine: Get Hi-Res Plotting Coordinates (0-279,0-191) from TXTPTR
                   ;                  Leave Registers set for HPOSN: (X,Y) = X-Coordinate (Column)
                   ;                                                  (A)  = Y-Coordinate (Row)
                   ; ==============================================================================
                   ; 
                   ;              ---------------------- ;Evaluate Expression; Must be Numeric:
F6B9: 20 67 DD     HFNS            JSR   FRMNUM          ;Get Value Specified as 16-Bit Integer
F6BC: 20 52 E7                     JSR   GETADR          ;Convert FAC to a 16-bit Value in LINNUM
                   ;              ---------------------- ;Get Column-Coord in (X,Y)={Low,High}:
F6BF: A4 51                        LDY   LINNUM+1        ;Get Horizontal-Column X-Coordinate, High
F6C1: A6 50                        LDX   LINNUM          ;Get Horizontal-Column X-Coordinate, Low
F6C3: C0 01                        CPY   #>HGRWIDE       ;< 280 Pixels: HGR Screens Width, High?
F6C5: 90 06                        BCC   HFNS1           ;BLT: Branch if in Range, < 280 Pixels
F6C7: D0 1D                        BNE   GGERR           ;Branch if Too Big (>=280); Throw IQ ERROR
F6C9: E0 18                        CPX   #<HGRWIDE       ;< 280 Pixels: HGR Screens Width, Low?
F6CB: B0 19                        BCS   GGERR           ;Branch if Too Big (>=280); Throw IQ ERROR
                   ;                                     ;Else, in Range, < 280 Pixels ...
                   ;              ---------------------- ;Stack Column-Coordinate:
F6CD: 8A           HFNS1           TXA                   ;Get Horizontal-Column X-Coordinate, Low
F6CE: 48                           PHA                   ;Push Horizontal-Column X-Coordinate, Low
F6CF: 98                           TYA                   ;Get Horizontal-Column X-Coordinate, High
F6D0: 48                           PHA                   ;Push Horizontal-Column X-Coordinate, High
                   ;              ---------------------- ;Get Row-Coordinate in Accumulator (A):
F6D1: A9 2C                        LDA   #','            ;Require a Comma (at TXTPTR)
F6D3: 20 C0 DE                     JSR   SYNCHR          ;If = Chr Got, Get Next; Else, Syntax Error
F6D6: 20 F8 E6                     JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F6D9: E0 C0                        CPX   #HGRHIGH        ;< 192 Pixels: HGR Screens Height?
F6DB: B0 09                        BCS   GGERR           ;Branch if Too Big (>=192); Throw IQ ERROR
F6DD: 86 9D                        STX   FAC             ;Save Vertical-Row Y-Coordinate in FAC
                   ;              ---------------------- ;Retrieve Column & Row Coordinates:
F6DF: 68                           PLA                   ;Pull Horizontal-Column X-Coordinate, High
F6E0: A8                           TAY                   ;Set Horizontal-Column X-Coordinate, High
F6E1: 68                           PLA                   ;Pull Horizontal-Column X-Coordinate, Low
F6E2: AA                           TAX                   ;Set Horizontal-Column X-Coordinate, Low
F6E3: A5 9D                        LDA   FAC             ;Set Vertical-Row Y-Coordinate from FAC
                   ;              ---------------------- ;Finished (with Registers set for HPOSN):
F6E5: 60                           RTS                   ;Return to Caller

F6E6: 4C 06 F2     GGERR           JMP   BAS_GOERR       ;Go Print "?Illegal Quantity" Error Message

                   ; ==============================================================================
                   ; "HCOLOR=" Statement: Immediate & Deferred; Parameter: HCOLOR = Aexpr; (0~7)
                   ; ==============================================================================
                   ; Sets High-Resolution Graphics Color; Color Names & Associated Values:
                   ; +------------+-------------+---------------------------+---------------------+
                   ; |  0 Blackl  |  4 Black2  _/  1 Green (depends on TV)  |  5 (depends on TV)  |
                   ; |  3 Whitel  |  7 White2   \  2 Blue  (depends on TV)  |  6 (depends on TV)  |
                   ; +------------+-------------+---------------------------+---------------------+
                   ; A High-Resolution Dot plotted with HCOLOR=3 (White) will be Blue if the 
                   ; X-Coordinate of the Dot is Even, Green if the X-Coordinate is Odd, and White
                   ; only if both (X,Y) & (X+1,Y) are plotted; This is due to the way home TVs work
                   ; [the Technology of the Time (late 1970s)--JPD]
                   ; ==============================================================================
                   ; 
F6E9: 20 F8 E6     HCOLOR          JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F6EC: E0 08                        CPX   #$08            ;Value must be 0~7
F6EE: B0 F6                        BCS   GGERR           ;Branch if Too Big (>=8); Throw IQ ERROR
F6F0: BD F6 F6                     LDA   COLORTBL,X      ;Get Color Pattern from Table
F6F3: 85 E4                        STA   HGRCOLOR        ;Save Hi-Res Graphics Color
F6F5: 60           BAS_RTS28       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; High Resolution Graphics Colors Table
                   ; ==============================================================================
                   ; 
F6F6: 00           COLORTBL        DFB   %00000000       ;Black1
F6F7: 2A                           DFB   %00101010       ;Green
F6F8: 55                           DFB   %01010101       ;Violet
F6F9: 7F                           DFB   %01111111       ;White1
F6FA: 80                           DFB   %10000000       ;Black2
F6FB: AA                           DFB   %10101010       ;Orange
F6FC: D5                           DFB   %11010101       ;Cyan (Light-Blue)
F6FD: FF                           DFB   %11111111       ;White2

                   ; ==============================================================================
                   ; "HPLOT" Statement: Immediate & Deferred
                   ; ==============================================================================
                   ; Parameters: HPLOT Aexprl, Aexpr2 [{TO Aexpr3, Aexpr4}]
                   ; -----------------------------------------------------------------------------
                   ; HPLOT Plots a High-Resolution Dot, or a Line from the Last Dot Plotted, & may
                   ; be Extended (Subject to Screen Limits & Character Instruction Limits)
                   ; ==============================================================================
                   ; 
F6FE: C9 C1        HPLOT           CMP   #TOK_TO         ;Continue Plotting "TO" Requested?
F700: F0 0D                        BEQ   HPLOT2          ;YES, Start from Current Location
F702: 20 B9 F6                     JSR   HFNS            ;NO, Get Starting Point of Line
F705: 20 57 F4                     JSR   HPLOT0          ;Plot Point & Prep to Draw a Line from it
F708: 20 B7 00     HPLOTLOOP       JSR   CHRGOT          ;Get Character at End of Expression
F70B: C9 C1                        CMP   #TOK_TO         ;Is a Line Specified?
F70D: D0 E6                        BNE   BAS_RTS28       ;NO, Exit: a Line is Not Specified
                   ;                                     ;YES, Advance TXTPTR
                   ;                                     ;(Why Not CHRGET? A: CMP Sets Carry)
F70F: 20 C0 DE     HPLOT2          JSR   SYNCHR          ;If = Chr Got, Get Next; Else, Syntax Error
F712: 20 B9 F6                     JSR   HFNS            ;Get Point Coordinates at End of Line
                   ;                                     ;Prepare to Continue Plotting "TO" Line:
F715: 84 9D                        STY   DSCTMP          ;Swap (Y) into (T)
F717: A8                           TAY                   ;Swap (A) into (Y)
F718: 8A                           TXA                   ;Swap (X) into (A)
F719: A6 9D                        LDX   DSCTMP          ;Swap (T) into (X)
F71B: 20 3A F5                     JSR   HGLIN           ;Plot Line
F71E: 4C 08 F7                     JMP   HPLOTLOOP       ;LOOP Until No More "TO" Phrases

                   ; ==============================================================================
                   ; "ROT=" Statement: Immediate & Deferred; Parameter: ROT = Aexpr
                   ; ==============================================================================
                   ; Sets Angular Rotation for SHAPE to be Drawn by DRAW or XDRAW
                   ; ==============================================================================
                   ; 
F721: 20 F8 E6     ROT             JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F724: 86 F9                        STX   HGRROT          ;Set Hi-Res Graphics Rotation Value
F726: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "SCALE=" Statement: Immediate & Deferred; Parameter: SCALE = Aexpr
                   ; ==============================================================================
                   ; Sets SCALE Size for SHAPE to be Drawn by DRAW or XDRAW
                   ; ==============================================================================
                   ; 
F727: 20 F8 E6     SCALE           JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F72A: 86 E7                        STX   HGRSCALE        ;Set Hi-Res Graphics Drawing Scale Factor
F72C: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; DRWPTR Subroutine: Prepares for DRAW & XDRAW:
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Find & Check SHAPE Number Specified:
F72D: 20 F8 E6     DRWPTR          JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
                   ;                                     ;Setup Pointer to SHAPE Table Start:
F730: A5 E8                        LDA   HGRSHPTR        ;Get HGR SHAPE Pointer, Low
F732: 85 1A                        STA   HSHAPE          ;Set SHAPE Table Start Pointer, Low
F734: A5 E9                        LDA   HGRSHPTR+1      ;Get HGR SHAPE Pointer, High
F736: 85 1B                        STA   HSHAPE+1        ;Set SHAPE Table Start Pointer, High
F738: 8A                           TXA                   ;Get SHAPE Number Specified
                   ;              ---------------------- ;Compare to Total No. of SHAPEs in Table:
F739: A2 00                        LDX   #0              ;Clear (Indexed Indirect) Addressing Index
F73B: C1 1A                        CMP   (HSHAPE,X)      ;Subtract Total Number of SHAPE Definitions
F73D: F0 02                        BEQ   DRWPTR1         ;Branch if Both Numbers of SHAPEs are Equal
F73F: B0 A5                        BCS   GGERR           ;Else, Branch if Spec Too Big; Throw IQ ERR
                   ; ----------------------------------- ;Else, Find Address of SHAPE in Table:
F741: 0A           DRWPTR1         ASL   A               ;Double SHAPE Number Specified for Index
F742: 90 03                        BCC   DRWPTR2         ;Branch if SHAPE Number Specified < 128
F744: E6 1B                        INC   HSHAPE+1        ;Advance SHAPE Table Start Pointer, High
                   ;              ---------------------- ;Get Offset frm SHAPE Table Offsets Index:
F746: 18                           CLC                   ;Prepare for Add with Carry
F747: A8           DRWPTR2         TAY                   ;Get Index into SHAPE Table Offsets Index
F748: B1 1A                        LDA   (HSHAPE),Y      ;Get SHAPE Offset, Low
F74A: 65 1A                        ADC   HSHAPE          ;Add SHAPE Table Start Pointer, Low
F74C: AA                           TAX                   ;Save Low Address of SHAPE in Table
F74D: C8                           INY                   ;INC Index into SHAPE Table Offsets Index
F74E: B1 1A                        LDA   (HSHAPE),Y      ;Get SHAPE Offset, High
F750: 65 E9                        ADC   HGRSHPTR+1      ;Add HGR SHAPE Pointer, High
                   ;              ---------------------- ;Save Address of SHAPE in Table:
F752: 85 1B                        STA   HSHAPE+1        ;Set SHAPE Start Pointer, High
F754: 86 1A                        STX   HSHAPE          ;Set SHAPE Start Pointer, Low
                   ; ----------------------------------- ;Any More "AT" Position Coordinates?
F756: 20 B7 00                     JSR   CHRGOT          ;Get Last Char/Token Got
F759: C9 C5                        CMP   #TOK_AT         ;Is it an "AT" Phrase?
F75B: D0 09                        BNE   DRWPTR3         ;Branch if Not: DRAW at Current Position
                   ;              ---------------------- ;Else, Scan "AT" Position Coordinates:
F75D: 20 C0 DE                     JSR   SYNCHR          ;If = Chr Got, Get Next; Else, Syntax Error
F760: 20 B9 F6                     JSR   HFNS            ;Get Column & Row to Start Drawing SHAPE
F763: 20 11 F4                     JSR   HPOSN           ;Set Hi-Res Cursor at Position Coordinates
                   ; ----------------------------------- ;DRAW at Current Position:
F766: A5 F9        DRWPTR3         LDA   HGRROT          ;Get Rotation Value
F768: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "DRAW" Statement: Immediate & Deferred;
                   ;                   Parameters: DRAW Aexprl [AT Aexpr2, Aexpr3]
                   ; ==============================================================================
                   ; DRAWs a SHAPE (Aexprl)=(0~255) in High-Resolution Graphics at (X,Y)=(Aexpr2,
                   ; Aexpr3)=(0~278,0~191) from a SHAPE Table previously loaded into Memeory using
                   ; SHLOAD (from Tape) or BLOAD (from Disk), or typed in using Apple's F8 Monitor
                   ; Program.
                   ; ==============================================================================
                   ; 
                   ;                                     ;[Same as XDRAW, but it Compliments Color]
F769: 20 2D F7     DRAW            JSR   DRWPTR          ;Prepare for DRAW|XDRAW
F76C: 4C 05 F6                     JMP   DRAW1           ;Go DRAW 1 Shape

                   ; ==============================================================================
                   ; "XDRAW" Statement: Immediate & Deferred;
                   ;                    Parameters: XDRAW Aexprl [AT Aexpr2, Aexpr3]
                   ; ==============================================================================
                   ; Provides a way to Erase SHAPEs previously Drawn: XDRAWing a SHAPE at the same
                   ; Location, Rotation, & Scale previously Drawn will Erase it without Erasing its
                   ; Background; Same as DRAW, except Color used to XDRAW SHAPE is Complement of
                   ; Color already existing at each Point plotted; Pairs of Complementary Colors
                   ; are: Black & White; Cyan (or Light-Blue) & Green; and Violet & Orange
                   ; ==============================================================================
                   ; 
                   ;                                     ;[Same as DRAW, but Compliments Color]
F76F: 20 2D F7     XDRAW           JSR   DRWPTR          ;Prepare for DRAW|XDRAW
F772: 4C 61 F6                     JMP   XDRAW1          ;Go XDRAW 1 Shape

                   ; ==============================================================================
                   ; "SHLOAD" Command Statement: Immediate & Deferred; No Parameters or Options
                   ; ==============================================================================
                   ; Reads/Loads a SHAPE Table from Cassette Tape to a Position just below HIMEM,
                   ; which is then moved to just below the SHAPE Table LOADed
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Prepare to Load Shape Table from Tape:
                   ;              ---------------------- ;Prepare to Read 2 Bytes into LINNUM:
F775: A9 00        SHLOAD          LDA   #0              ;Clear Accumulator
F777: 85 3D                        STA   A1H             ;Clear Monitor General Purpose A1-Reg, High
F779: 85 3F                        STA   A2H             ;Clear Monitor General Purpose A2-Reg, High
F77B: A0 50                        LDY   #LINNUM         ;Get ZP Address of LINNUM
F77D: 84 3C                        STY   A1L             ;Set Monitor General Purpose A1-Reg, Low
F77F: C8                           INY                   ;Get ZP Address of LINNUM+1
F780: 84 3E                        STY   A2L             ;Set Monitor General Purpose A2-Reg, Low
                   ;              ---------------------- ;Read Length into LINNUM:
F782: 20 FD FE                     JSR   MON_READ        ;Go Read 2 Bytes of Data from Tape
                   ;              ---------------------- ;Prepare to Read LINNUM Bytes, Starting at
                   ; 
                   ;                                     ;(HIMEM)-(LINNUM) & Ending at (HIMEM)-1:
F785: 18                           CLC                   ;Prepare to Subtract w/ Borrow [A-Data-!C]
F786: A5 73                        LDA   MEMSIZ          ;Get Top End of String Space (HIMEM), Low
F788: AA                           TAX                   ;Set (X)=[String Space End (HIMEM), Low]
F789: CA                           DEX                   ;(X)=[(HIMEM)-1] Forming End Pointer, Low
F78A: 86 3E                        STX   A2L             ;Set Monitor General Purpose A2-Reg, Low
F78C: E5 50                        SBC   LINNUM          ;[(HIMEM)-(LINNUM)] Forming Start Ptr, Low
F78E: 48                           PHA                   ;Push Start Pointer, Low
F78F: A5 74                        LDA   MEMSIZ+1        ;Get Top End of String Space (HIMEM), High
F791: A8                           TAY                   ;Set (Y)=[String Space End (HIMEM), High]
F792: E8                           INX                   ;Set (X)=[String Space End (HIMEM), Low]
F793: D0 01                        BNE   SHLOAD1         ;Branch if Not at Page Boundary
F795: 88                           DEY                   ;(Y)=[(HIMEM)-1] Forming End Pointer, High
F796: 84 3F        SHLOAD1         STY   A2H             ;Set Monitor General Purpose A2-Reg, High
F798: E5 51                        SBC   LINNUM+1        ;[(HIMEM)-(LINNUM)] Forming Start Ptr, High
F79A: C5 6E                        CMP   STREND+1        ;Subtract End of Vars & Ptrs Storage, High
                   ;                                     ;^[AKA: Bottom/Start of Free Space]
F79C: 90 02                        BCC   SHLOAD2         ;Branch if SHLOAD would clobber Vars & Ptrs
F79E: D0 03                        BNE   SHLOAD3         ;Branch if SHLOAD has sufficient Free Space
F7A0: 4C 10 D4     SHLOAD2         JMP   MEMERR          ;Throw an "?Out Of Memory" Error

                   ; ----------------------------------- ;Load Shape Table from Tape:
                   ;              ---------------------- ;(A)=[(HIMEM)-(LINNUM)] Start Ptr, High:
F7A3: 85 74        SHLOAD3         STA   MEMSIZ+1        ;Set Top End of String Space (HIMEM), High
F7A5: 85 70                        STA   FRETOP+1        ;Set FreSpcEnd/StringStorageStart Ptr, High
F7A7: 85 3D                        STA   A1H             ;Set Monitor General Purpose A1-Reg, High
F7A9: 85 E9                        STA   HGRSHPTR+1      ;Set Hi-Res Graphics Shape Pointer, High
F7AB: 68                           PLA                   ;Pull [(HIMEM)-(LINNUM)] Start Pointer, Low
F7AC: 85 E8                        STA   HGRSHPTR        ;Set Hi-Res Graphics Shape Pointer, Low
F7AE: 85 73                        STA   MEMSIZ          ;Set Top End of String Space (HIMEM), Low
F7B0: 85 6F                        STA   FRETOP          ;Set FreSpcEnd/StringStorageStart Ptr, Low
F7B2: 85 3C                        STA   A1L             ;Set Monitor General Purpose A1-Reg, Low
F7B4: 20 FA FC                     JSR   RD2BIT          ;Read Two Bits, Tape Transitions; Find Edge
F7B7: A9 03                        LDA   #3              ;Create Short Delay for Intermediate Header
F7B9: 4C 02 FF                     JMP   MON_READ2       ;Go Read Shape Table into (A1-Reg)

                   ; 
                   ; ==============================================================================
                   ; Non-Graphics Subroutines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Tape Array STORE & RECALL Routines: 
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Called by STORE & RECALL: 
                   ; Point Tape Array Data Pointers at First Value in Specified Array
                   ; ==============================================================================
                   ; NOTE: (ARYPTR) = (HIGHDS)
                   ; ------------------------------------------------------------------------------
                   ;       (ARYPTR) = Applesoft Array Pointer
                   ;       (HIGHDS) = Highest Destination Adrs +1
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Compute Offset to Next Variable:
F7BC: 18           TAPEPTR         CLC                   ;Prepare for Add with Carry
F7BD: A5 9B                        LDA   LOWTR           ;Get Specified Array Variable Pointer, Low
F7BF: 65 50                        ADC   LINNUM          ;Add Array Size, Low
F7C1: 85 3E                        STA   A2L             ;Set Monitor General Purpose A2-Reg, Low
F7C3: A5 9C                        LDA   LOWTR+1         ;Get Specified Array Variable Pointer, High
F7C5: 65 51                        ADC   LINNUM+1        ;Add Array Size, High
F7C7: 85 3F                        STA   A2H             ;Set Monitor General Purpose A2-Reg, High
                   ;                                     ;A2 Now has Offset to Next Variable
                   ; ----------------------------------- ;Get Address of 1st Value in Array:
F7C9: A0 04                        LDY   #4              ;Point to Number of Array Dimensions
                   ;                                     ;^[Data within Array Variable Pointer]
F7CB: B1 9B                        LDA   (LOWTR),Y       ;Get Number of Array Dimensions
F7CD: 20 EF E0                     JSR   GETARY2         ;Compute Address of 1st Value in Array
                   ;                                     ;ARYPTR Now has Adrs of 1st Value in Array
F7D0: A5 94                        LDA   ARYPTR          ;Get Array Pointer, Low
F7D2: 85 3C                        STA   A1L             ;Set Monitor General Purpose A1-Reg, Low
F7D4: A5 95                        LDA   ARYPTR+1        ;Get Array Pointer, High
F7D6: 85 3D                        STA   A1H             ;Set Monitor General Purpose A1-Reg, High
                   ;                                     ;A1 Now has Address of 1st Value in Array
F7D8: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Called by STORE & RECALL: Points LOWTR at Array Specified if Found
                   ; ==============================================================================
                   ; 
                   ;                                     ;Get an Array Pointer:
F7D9: A9 40        GETARYPTR       LDA   #$40            ;Prepare to Flag "Called from GETARYPTR"
F7DB: 85 14                        STA   SUBFLG          ;Set Subscript Flag ($00=Allowed, $80=NOT)
F7DD: 20 E3 DF                     JSR   PTRGET          ;Locate Variable: Returns Address
                   ;                                     ; in VARPTR & [(A,Y)={Low,High}]
F7E0: A9 00                        LDA   #$00            ;Prepare to Allow Subscripts
F7E2: 85 14                        STA   SUBFLG          ;Set Subscript Flag ($00=Allowed, $80=NOT)
                   ;                                     ;Prepare to Read/Write a 3-Byte Header 
                   ;                                     ;from/to a Cassette Tape (Audio I/O):
F7E4: 4C F0 D8                     JMP   VARTIO          ;Point A1/A2 at LINNUM/TEMPPT ZP-Pointers

                   ; ==============================================================================
                   ; "HTAB" Statement: Immediate & Deferred; Parameter: HTAB Aexprl
                   ; ==============================================================================
                   ; Moves the Cursor to the Column Position Specified (Aexprl), on the Current
                   ; Screen Line, Relative to the Left Margin of the Text Window, but Independent
                   ; of the Line Width
                   ; ==============================================================================
                   ; 
                   ;                                     ;Get Column Position Specified:
F7E7: 20 F8 E6     HTAB            JSR   GETBYT          ;Convert Expression to a Byte in X-Reg
F7EA: CA                           DEX                   ;Reduce Column Position Specified (-1)
F7EB: 8A                           TXA                   ;Get Text Screen Position (0~255)
                   ; <<< If WNDLFT <> (0), HTAB can Print Outside of Screen, within Program! >>>
F7EC: C9 28        HTABLOOP        CMP   #BASL           ;Is it More or Less than Text Screen Width?
F7EE: 90 0A                        BCC   HTABEXIT        ;BLT: Branch if it is < 1 Screen Width
F7F0: E9 28                        SBC   #BASL           ;Else, Subtract 1 Screen Width & Add a Line
F7F2: 48                           PHA                   ;Push Reduced HTAB Value
F7F3: 20 FB DA                     JSR   CRDO            ;Print a Carriage <Return> Character
F7F6: 68                           PLA                   ;Pull Reduced HTAB Value
F7F7: 4C EC F7                     JMP   HTABLOOP        ;LOOP Until it is < 1 Screen Width

F7FA: 85 24        HTABEXIT        STA   CH              ;Set Cursor Horizontal Displacement
F7FC: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Someone's initials?  K?  R?  W?  Richard Weiland?
                   ; ==============================================================================
                   ; IIRC, I read, or heard somewhere, long ago, that this was a plea inserted by
                   ; one of the authors because he had cancer, meaning: "Kill Ric Weiland!" 
                   ; 
                   ; RIP: Richard W. "Ric" Weiland (April 21, 1953 - June 24, 2006)
                   ; 
                   ; But, it is not in any of these . . .
                   ; 
                   ; References: 
                   ; 
                   ; Applesoft BASIC <https://en.wikipedia.org/wiki/Applesoft_BASIC>
                   ; Ric Weiland <https://en.wikipedia.org/wiki/Ric_Weiland>    <--[Most likely!]
                   ; Steve Wozniak <https://en.wikipedia.org/wiki/Steve_Wozniak>
                   ; Randy Wigginton <https://en.wikipedia.org/wiki/Randy_Wigginton>
                   ; ==============================================================================
F7FD: CB D2 D7     KRW             ASC   ^"KRW"          ;Someone's initials?  K?  R?  W?

                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; ==============================================================================
                   ; Applesoft - End of all Parts
                   ; ==============================================================================
                   ; XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                   ; 
                   ; <---[$F8 Page Boundary]
                   ; 
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; ==============================================================================
                   ; ROM Space ($F800-$FFFF): ROM Socket $F8 on a real Apple II Plus. 
                   ; ==============================================================================
                   ; ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
                   ; 
                   ; ==============================================================================
                   ; ORIGIN  EQU $F800 ;Old Monitor ROM or New Autostart Monitor ROM Start Address.
                   ;                   ;Or, Language Card Additional ROM/RAM: 
                   ;                   ;When Language Card {ROM/RAM} is Deselected, {RAM/ROM} on
                   ;                   ;Card is Active, {respectively}.
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; New Monitor ROM (Modified AutoStart Image):
                   ; ==============================================================================
                   ; Apple II Monitor II by Steve Wozniak.  Modified Nov 1978 by John A
                   ; Copyright 1978 by Apple Computer, Inc.  All Rights Reserved. 
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Monitor Low Resolution Graphics Plotting Routines:
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Plot a Point on Lo-Res Screen:
                   ;                                     ;[Enter with (A)=Row; (Y)=Column]
F800: 4A           MON_PLOT        LSR   A               ;(A)=(Y-Coordinate/2)
F801: 08                           PHP                   ;Push Status (P-Reg); Save Carry (LSB)
F802: 20 47 F8                     JSR   GBASCALC        ;Calculate Base Address in GBASL,H
F805: 28                           PLP                   ;Pull Status (P-Reg); Retrieve Carry (LSB)
F806: A9 0F                        LDA   #%00001111      ;Mask $0F if Even
F808: 90 02                        BCC   RTMASK          ;Branch if LSB (in Carry) is a Zero
F80A: 69 E0                        ADC   #%11100000      ;Mask $F0 if Odd; (Adds 1 with Carry Set)
                   ;                                     ;^[($0F+$01)+($E0) = ($10)+($E0) = ($F0)]
F80C: 85 2E        RTMASK          STA   MASK            ;Store AND Mask (for High/Low Nibble)
                   ; 
                   ; ----------------------------------- ;Plot a Square Point on Lo-Res Screen:
                   ;                                     ;[I/O: (GBASL,H & MASK)=Row; (Y)=Column]
F80E: B1 26        PLOT1           LDA   (GBASL),Y       ;Get Data
F810: 45 30                        EOR   HMASK           ;XOR with Color; [Set HMASK 1st!]
F812: 25 2E                        AND   MASK            ;AND with Nibble Mask
F814: 51 26                        EOR   (GBASL),Y       ;XOR with Data
F816: 91 26                        STA   (GBASL),Y       ;Set Data
F818: 60                           RTS                   ;Return to Caller

                   ; ----------------------------------- ;Draw Horizontal Line on Lo-Res Screen:
                   ;                                     ;[Enter with (A)=Row; (Y)~(H2)=Column
                   ; Ends]
F819: 20 00 F8     HLINE           JSR   MON_PLOT        ;Plot Square
                   ; 
                   ; ----------------------------------- ;Draw Horizontal Line on Lo-Res Screen:
                   ;                                     ;[(GBASL,H & MASK)=Row
                   ;                                     ; (Y)~(H2)=Column Ends]
F81C: C4 2C        HLINE1          CPY   H2              ;Done?
F81E: B0 11                        BCS   MON_RTS1        ;YES, Return to Caller
F820: C8                           INY                   ;NO, Advance Index (X-Coordinate)
F821: 20 0E F8                     JSR   PLOT1           ;Plot Next Square
F824: 90 F6                        BCC   HLINE1          ;Loop; Always Taken
                   ; 
                   ; ----------------------------------- ;Draw Vertical Line on Lo-Res Screen:
                   ; LOOP                                ;[(A+1+Carry)~(V2)=Row Ends; (Y)=Column]
F826: 69 01        VLINEZ          ADC   #1              ;(A)=[Next Row (Y-Coordinate)]
                   ; 
                   ; ----------------------------------- ;Draw Vertical Line on Lo-Res Screen:
                   ;                                     ;[Enter w/ (A)~(V2)=Row Ends; (Y)=Column]
F828: 48           VLINE           PHA                   ;Push Next Row 
F829: 20 00 F8                     JSR   MON_PLOT        ;Plot Square
F82C: 68                           PLA                   ;Pull Next Row
                   ;              vvv ------------------ ;"Apple II Monitors Peeled" Entry Point:
                   ;              vvv                    ;[(A+1)~(V2)=Row Ends; (Y)=Column]
F82D: C5 2D        VLINE2          CMP   V2              ;Done?
F82F: 90 F5                        BCC   VLINEZ          ;NO, LOOP
F831: 60           MON_RTS1        RTS                   ;Return to Caller

                   ; ----------------------------------- ;Clear Full (48 Lines on) Lo-Res Screen:
F832: A0 2F        CLRSCR          LDY   #47             ;Maximize Y for Full Screen
F834: D0 02                        BNE   CLRSCR2         ;Always Taken

                   ; ----------------------------------- ;Clear Top (40 Lines on) Lo-Res Screen:
F836: A0 27        CLRTOP          LDY   #39             ;Maximize Y for Top Screen
                   ; 
                   ; ----------------------------------- ;Clear Partial Lo-Res Screen:
                   ;                                     ;^[(0~Y) Lines, 40 Columns]
F838: 84 2D        CLRSCR2         STY   V2              ;Store as Bottom Coordinate for VLINE Calls
                   ;              vvv ------------------ ;"Apple II Monitors Peeled" Entry Point:
                   ;              vvv                    ;^[(0~V2) Lines, 40 Columns]
F83A: A0 27        CLRSCR4         LDY   #39             ;Rightmost X-Coordinate (Column)
                   ; 
                   ; ----------------------------------- ;Clear Partial Lo-Res Screen:
                   ;                                     ;^[(0~V2) Lines, (0~Y) Columns]
F83C: A9 00        CLRSCR3         LDA   #0              ;Top Coordinate for VLINE Calls
F83E: 85 30                        STA   HMASK           ;Clear Color (to Black)
                   ;              vvv ---------------- ;"Apple II Monitors Peeled" Entry Point:
                   ;              vvv                  ;Clear Color to whatever HMASK is upon entry
                   ;              vvv                  ;^[(A) Must be Preset to Zero]
F840: 20 28 F8     CLRSCR5         JSR   VLINE           ;Draw VLINE
F843: 88                           DEY                   ;Next Leftmost X-Coordinate
F844: 10 F6                        BPL   CLRSCR3         ;Loop Until Done
F846: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Calculate Graphics Base Address (BASH,BASL) for Left End of Screen Line Number
                   ; (Not Lo-Res GR Line Number) in A-Reg [Range: (0~23)=($00~$17)=(%00000~%10111)]
                   ; ==============================================================================
                   ; GBASCALC [to set Graphics Base Address (GBASH,GBASL)] is almost identical to
                   ;  BASCALC [to set Text Line Base Address (BASH,BASL)]
                   ; ---------------------------vv-------------------------vv----------vv----vv----
                   ; F847: 48 4A 29 03 09 04 85 27 68 29 18 90 02 69 7F 85 26 0A 0A 05 26 85 26 60
                   ; FBC1: 48 4A 29 03 09 04 85 29 68 29 18 90 02 69 7F 85 28 0A 0A 05 28 85 28 60
                   ; ------------------------------------------------------------------------------
                   ; Note: Indexed Addressing of the Base Address ZP Pointers would allow S/R's 
                   ; to be combined into one S/R with one or two different Entry Points to preset 
                   ; which task is being processed (e.g., GBASL,X & GBASH,X & X=0 or X=2)
                   ; ------------------------------------------------------------------------------
                   ;     GBASL    EQU     $26            ;Graphics Base Address, Low
                   ;     GBASH    EQU     $27            ;Graphics Base Address, High
                   ;     BASL     EQU     $28            ;Text Base Address, Low
                   ;     BASH     EQU     $29            ;Text Base Address, High
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Set Graphics Base Address (GBASH,GBASL):
                   ;                                     ;^[RAM Address of Plotting Line Specified]
F847: 48           GBASCALC        PHA                   ;Push (A)=(GR_Line/2)=[(GBASL) for Input]
                   ;                                     ;^[...(A)=(Text Screen Line # {0~23})]
                   ;                                     ;^[...(A)=((Lo-Res Graphics Line #)/2)]
                   ;                                     ;^[GBASH=ABCDEFGH; GBASL=IJKLMNOP]
                   ;              ---------------------- ;Set Graphics Base Address, High (GBASH):
F848: 4A                           LSR   A               ;Set (A)=(GR_Line/4) [GBASH=0ABCDEFG; C=H]
F849: 29 03                        AND   #%00000011      ;Generate GBASH=000000FG
F84B: 09 04                        ORA   #%00000100      ;Generate GBASH=000001FG
F84D: 85 27                        STA   GBASH           ;Set Graphics Base Address, High (GBASH)
                   ;              ---------------------- ;Set Graphics Base Address, Low  (GBASL):
F84F: 68                           PLA                   ;Pull (A)=(GBASL=IJKLMNOP)
F850: 29 18                        AND   #%00011000      ;Generate GBASL=000LM000
F852: 90 02                        BCC   GBCALC          ;Skip Next Op if Carry is Clear (C=H=0)
F854: 69 7F                        ADC   #%01111111      ;Generate GBASL=I00LM000 (C=H=1: Adds 1)
                   ;                                     ;^[%00011000 + (%01111111 + 1)= %10011000]
                   ;                                     ;^[%00011000 + (%10000000)    = %10011000]
F856: 85 26        GBCALC          STA   GBASL           ;Set Graphics Base Address, Low  (GBASL)
                   ;                                     ;       ^[GBASL=(000LM000 | I00LM000)]
F858: 0A                           ASL   A               ;Generate GBASL=(00LM0000 = 00LM0000; C=I)
F859: 0A                           ASL   A               ;Generate GBASL=(0LM00000 = 0LM00000; C=0)
F85A: 05 26                        ORA   GBASL           ;Generate GBASL=(0LMLM000 | ILMLM000)
F85C: 85 26                        STA   GBASL           ;Set Graphics Base Address, Low  (GBASL)
                   ;              ---------------------- ;Now (GBASH,GBASL)=[%0000,01FG,ILML,M000]
                   ; 
                   ;                                     ;------------+---------+---------+
                   ;                                     ; Lo-Res GR Line Base Addresses: |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;            |  GBASH  |  GBASL  |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;  Top 3rd of GR Screen:         |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;$400, 1024, %0000,0100,0000,0000;
                   ;                                     ;$480, 1152, %0000,0100,1000,0000;
                   ;                                     ;$500, 1280, %0000,0101,0000,0000;
                   ;                                     ;$580, 1408, %0000,0101,1000,0000;
                   ;                                     ;$600, 1536, %0000,0110,0000,0000;
                   ;                                     ;$680, 1664, %0000,0110,1000,0000;
                   ;                                     ;$700, 1792, %0000,0111,0000,0000;
                   ;                                     ;$780, 1920, %0000,0111,1000,0000;
                   ;                                     ;------------+---------+---------+
                   ;                                     ;  Middle 3rd of GR Screen:      |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;$428, 1064, %0000,0100,0010,1000;
                   ;                                     ;$4A8, 1192, %0000,0101,1010,1000;
                   ;                                     ;$528, 1320, %0000,0101,0010,1000;
                   ;                                     ;$5A8, 1448, %0000,0100,1010,1000;
                   ;                                     ;$628, 1576, %0000,0110,0010,1000;
                   ;                                     ;$6A8, 1704, %0000,0110,1010,1000;
                   ;                                     ;$728, 1832, %0000,0111,0010,1000;
                   ;                                     ;$7A8, 1960, %0000,0111,1010,1000;
                   ;                                     ;------------+---------+---------+
                   ;                                     ;  Bottom 3rd of GR Screen:      |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;$450, 1104, %0000,0100,0101,0000;
                   ;                                     ;$4D0, 1232, %0000,0100,1101,0000;
                   ;                                     ;$550, 1360, %0000,0101,0101,0000;
                   ;                                     ;$5D0, 1488, %0000,0101,1101,0000;
                   ;                                     ;$650, 1616, %0000,0110,0101,0000;
                   ;                                     ;$6D0, 1744, %0000,0110,1101,0000;
                   ;                                     ;$750, 1872, %0000,0111,0101,0000;
                   ;                                     ;$7D0, 2000, %0000,0111,1101,0000;
                   ;                                     ;------------+---------+---------+
                   ;                                     ;  GBASH,L:  %0000,01FG,ILML,M000;
                   ;                                     ;------------+---------+---------+
                   ; 
                   ; ----------------------------------- ;Returns: GBASH=000001FG; GBASL=ILMLM000
F85E: 60                           RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; NEXTCOLOR is Not in the New Monitor listing; NXTCOL is the Label here in the
                   ; Old Monitor listing, but it is used elsewhere in this listing; (See below)
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Next Color: Increment Plotting Color by 3
F85F: A5 30        NEXTCOLOR       LDA   HMASK           ;Get Graphics On-the-Fly Color Bit Mask
F861: 18                           CLC                   ;Prepare for Add with Carry
F862: 69 03                        ADC   #3              ;Advance Plotting Color to Color+3
                   ; ----------------------------------- ;Set Plotting Color to (A)=(0~16,0~16):
F864: 29 0F        SETCOL          AND   #%00001111      ;Discard High Nibble & Keep Low Nibble
                   ;                                     ;^[Math'ly: Sets Color = 17*A Mod 16]
F866: 85 30                        STA   HMASK           ;Set Graphics On-the-Fly Color Bit Mask
                   ; --<Undocumented User Entry Point>-- ;Shift Low Nibble to High Nibble:
F868: 0A           NIBLOHI         ASL   A               ;Make Both Nibbles of Plotting Color Equal
F869: 0A                           ASL   A               ;Shift Low Nibble to High Nibble
F86A: 0A                           ASL   A               ;(%####,0000 <-- <-- <-- <-- %0000,####)
F86B: 0A                           ASL   A               ;Now High Nibble is what Low Nibble was
F86C: 05 30                        ORA   HMASK           ;OR with Graphics On-the-Fly Color Bit Mask
                   ;                                     ;(%####,0000 OR %0000,#### = %####,####)
F86E: 85 30                        STA   HMASK           ;Set Graphics On-the-Fly Color Bit Mask
F870: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Miniassembler/Disassembler Instruction Display Subroutines
                   ; ==============================================================================
                   ; For an explanation about how this works (sort of), see:
                   ; A 6502 Disassembler from Apple, Dr. Dobbs Journal, 09/76; 
                   ; FTP://Public.Asimov.Net/Pub/Apple_II/Documentation/Programming/6502Assembly/65
                   ; 02%20Disassembler%20-%201976.PDF
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Get 4-bit Color at Column,Row Coord's:
                   ;                                     ;[Enter with (A)=Row; (Y)=Column]
F871: 4A           SCRN            LSR   A               ;(A)=(Y-Coordinate/2)
F872: 08                           PHP                   ;Push Status (P-Reg); Save Carry (LSB)
F873: 20 47 F8                     JSR   GBASCALC        ;Calculate Base Address in GBASL,H
F876: B1 26                        LDA   (GBASL),Y       ;Get Colors Byte at Column,Row Coordinates
F878: 28                           PLP                   ;Pull Status (P-Reg); Retrieve Carry (LSB)
                   ;                                     ;Get Right or Left Half-Byte on Carry; 
                   ;                                     ;AKA: Low or High Nibble, Respectively:
                   ;                                     ;[SCRN2--Used by Mini-/Dis-Assembler]
F879: 90 04        SCRN2           BCC   RTMSKZ          ;If Even, use Low Nibble
                   ; --<Undocumented User Entry Point>-- ;Shift High Nibble to Low Nibble:
F87B: 4A           NIBHILO         LSR   A               ;If Odd, use High Nibble
F87C: 4A                           LSR   A               ;Shift High Nibble
F87D: 4A                           LSR   A               ;... to Low Nibble
F87E: 4A                           LSR   A               ;Now Low Nibble is what High Nibble was
F87F: 29 0F        RTMSKZ          AND   #%00001111      ;Mask 4-Bit Color at Column,Row Coordinates
F881: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Disassembler Instruction Display Subroutine: Prints Program Counter, followed
                   ; by a Blank; Gets an OpCode; Then Generates FORMAT & LENGTH Bytes: 
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Display Instruction Line Address:
F882: A6 3A        INSDS1          LDX   PCL             ;Get Program Counter, Low
F884: A4 3B                        LDY   PCH             ;Get Program Counter, High
F886: 20 96 FD                     JSR   PRYX2           ;Print Program Counter [(Y,X)={High,Low}]
                   ;                                     ;Followed by a Dash
F889: 20 48 F9                     JSR   PRBLNK          ;Followed by a Blank (3 Spaces)
                   ; ----------------------------------- ;Get OpCode, Instruction FORMAT & LENGTH,
                   ;                                     ;& Index into Mnemonic Table:
F88C: A1 3A                        LDA   (PCL,X)         ;Get OpCode
F88E: A8           INSDS2          TAY                   ;Save OpCode
F88F: 4A                           LSR   A               ;Even/Odd Test: Put LSB (Bit 0) into (C)
F890: 90 09        GET816LEN       BCC   IEVEN           ;Branch if OpCode is (=%#######0) Even
                   ;                                     ;^[OpCode Before Shifting & Rotatng Right]
                   ;              ---------------------- ;Else, OpCode is (=%#######1) Odd
                   ;                                     ;^[OpCode Before Shifting & Rotatng Right]
                   ;                                     ;& Now (C=1) & (A)=(%0#######):
F892: 6A                           ROR   A               ;Bit 1 Test: Put (C=1) in MSB & LSB in (C)
F893: B0 10                        BCS   ERR             ;Branch if OpCode is (=%######11) Invalid
                   ;                                     ;^[OpCode Before Shifting & Rotatng Right]
                   ;              ---------------------- ;Else, OpCode is (=%######01) Odd
                   ;                                     ;^[OpCode Before Shifting & Rotatng Right]
                   ;                                     ;& Now (C=0) & (A)=(%10######):
F895: C9 A2                        CMP   #%10100010      ;Is OpCode a NOP?  (%10001001=$89=137):(?)
                   ;                                     ;^[OpCode Before Shifting & Rotatng Right]
                   ;                                     ;================= FMT1,X ================
                   ;                                     ;(?) =         %10001001=$89=137
                   ;                                     ;LSR =         %01000100=$44=68  ->(C=1)
                   ;                                     ;ROR = (C=1)-> %10100010=$A2=162 ->(C=0)
                   ;                                     ;================= FMT2,X ================
                   ;                                     ;NOP =         %11101010=$EA=234
                   ;                                     ;LSR =         %01110101=$75=117 ->(C=0)
                   ;                                     ;ROR = (C=0)-> %00111010=$3A=58  ->(C=1)
                   ;                                     ;Relative <- = %10011101=$9D=157 ->(C=0)
                   ;                                     ;=========================================
F897: F0 0C                        BEQ   ERR             ;Branch if OpCode is Invalid (=$89)
                   ;              ---------------------- ;Else, OpCode is (=%######01) Odd & Valid
                   ;                                     ;& Now (C=?) & (A)=(%10######):
F899: 29 87                        AND   #%10000111      ;Mask Bits: Keep Sign & 3 LSBs
                   ;                                     ;& Discard the Rest [(A)=(%10000###)]
F89B: 4A           IEVEN           LSR   A               ;Put LSB into Carry for Left/Right Test
                   ;                                     ;Also Sets (A)=(A/2) for Absolute,X-Index:
F89C: AA                           TAX                   ;Set Absolute,X-Index [(X=A)=(%0#######)]
                   ;                                     ;^[For Odd OpCodes: (X=A)=(%010000##)=
                   ;                                     ;{(%01000000=$40=64)~(%01000011=$43=67)}]
F89D: BD 62 F9                     LDA   FMT1,X          ;Get Instruction Display Format Index Byte
                   ;                                     ;^[See also (below): FMT1 NOTE]
F8A0: 20 79 F8                     JSR   SCRN2           ;Get Right or Left Nibble Based on Carry
F8A3: D0 04                        BNE   GETFMT          ;Branch if Low Nibble <> 0: OpCode is Valid
F8A5: A0 80        ERR             LDY   #$80            ;Else, Substitute $80 for Invalid OpCodes
F8A7: A9 00                        LDA   #0              ;Clear Accumulator
F8A9: AA           GETFMT          TAX                   ;Set Absolute,X-Index
F8AA: BD A6 F9                     LDA   FMT2,X          ;Get Instruction Display Print Format Byte
                   ;                                     ;^[See also (below): FMT1 NOTE]
F8AD: 85 2E                        STA   FORMAT          ;Save for Address Field Formatting
F8AF: 29 03                        AND   #%00000011      ;Mask to Get 2-Bit LENGTH (OpCodeBytes-1:
                   ;                                     ; 0=1 Byte, 1=2 Byte, 2=3 Byte)
                   ; 
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ;  *** [The following section is different in the Apple IIE Autostart ROM] ***
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
F8B1: 85 2F                        STA   LENGTH          ;Save Length (Number of OpCode Bytes -1)
                   ; 
                   ; ==============================================================================
                   ; Form an Index into the Mnemonic Table from an OpCode: (A)=[(OpCode)-->(Index)]
                   ; ==============================================================================
                   ;     OpCode -> Index   for OpCd-Form; Example OpCodes & Exceptions
                   ; -- -------- --------- --- ---------- -----------------------------------------
                   ; 1) 1XXX1010->00101XXX  ~  %1###1010; $8A,$9A,$AA,$BA,$CA,$DA,$EA,$FA.
                   ; 2) XXXYYY01->00111XXX  ~  %######01; Not $#3~$#4; $#1,$#5,$#9,$#D.
                   ; 3) XXXYYY10->00110XXX  ~  %######10; Not $#0~$#1; $#2,$#6,$#A,$#E.
                   ; 4) XXXYY100->00100XXX  ~  %#####100; Not $#0~$#3; $#4,$#C.
                   ; 5) XXXXX000->000XXXXX  ~  %#####000; Not $#1~$#7; $#0,$#8.
                   ; -- -------- --------- --- ---------- -----------------------------------------
                   ;    ^^^^^^^^ Bits: X's, 0's, & 1's are Shifted Right; Y's are Discarded. 
                   ;             #'s are Bits: 0 or 1; or Hexadecimal Numbers: 0~9,A~F
                   ; ==============================================================================
                   ; 
F8B3: 98                           TYA                   ;Get Saved {Valid or Invalid ($80)} OpCode
F8B4: 29 8F                        AND   #%10001111      ;Mask for 6502 Bit Mapping Test (%1###1010)
F8B6: AA                           TAX                   ;Save Masked Byte for Test
F8B7: 98                           TYA                   ;Get Saved OpCode Again
F8B8: A0 03                        LDY   #3              ;Set Loop Counter
F8BA: E0 8A                        CPX   #%10001010      ;Is Masked Byte for an OpCode=(%1###1010)?
                   ;                                     ;                   ^[1 in Chart above]^
F8BC: F0 0B                        BEQ   MNNDX3          ;YES, Form an Index into the Mnemonic Table
                   ;                                     ;NO, Masked Byte's for OpCode<>(%1###1010)
                   ;                                     ;                  ^[2~5 in Chart above]^
F8BE: 4A           MNNDX1          LSR   A               ;Even/Odd Test: Put LSB into (C)
                   ;              ---------------------- ;Shift until LSB was Odd or (Y) = 0:
F8BF: 90 08                        BCC   MNNDX3          ;Branch if LSB was Even; Else:
                   ;              ---------------------- ;LSB was Odd, Discard & Set Bits:
F8C1: 4A                           LSR   A               ;Put Next LSB into Carry (C) [Discarded]
F8C2: 4A           MNNDX2          LSR   A               ;Put Next LSB into Carry (C) [Discarded]
F8C3: 09 20                        ORA   #%00100000      ;Set Current Bit 5
F8C5: 88                           DEY                   ;Reduce Loop Counter
F8C6: D0 FA                        BNE   MNNDX2          ;Loop until Y=0
F8C8: C8                           INY                   ;Advance to Compensate for Next Reduction 
                   ;              ---------------------- ;LSB was Even, Check Next:
F8C9: 88           MNNDX3          DEY                   ;Reduce Loop Counter
F8CA: D0 F2                        BNE   MNNDX1          ;Loop until Y=0; Else:
                   ;              ---------------------- ;Now: (A) = Index into the Mnemonic Table;
                   ;                                     ;     (X) = Masked OpCode; & (Y) = 0
F8CC: 60                           RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
F8CD: FF FF FF                     DS    3,$FF           ;Filler

                   ; ==============================================================================
                   ; Disassemble & Print Instruction at Program Counter
                   ; ==============================================================================
                   ; 
F8D0: 20 82 F8     INSTDSP         JSR   INSDS1          ;Display Instruction Line Address &
                   ;                                     ;Get Instruction FORMAT & LENGTH, & MTI:
F8D3: 48                           PHA                   ;Push/Save Index into Mnemonic Table ^
                   ;              ---------------------- ;Print (1-3) OpCode Bytes [as Hex: "## "]
                   ;                                     ;(in a 12 Char Field, Ending w/ Spaces)
                   ;                                     ;=[4 Fields of 3 Characters each]:
F8D4: B1 3A        PRNTOP          LDA   (PCL),Y         ;Get Byte at (Program Counter),Y
F8D6: 20 DA FD                     JSR   PRBYTE          ;Print (A) as Two-Digit Hex Number
F8D9: A2 01                        LDX   #1              ;Prepare to Print One Space
F8DB: 20 4A F9     PRNTBL          JSR   PRBL2           ;Print a Blank [(X) Spaces]
F8DE: C4 2F                        CPY   LENGTH          ;Subtract (Number of OpCode Bytes -1)
F8E0: C8                           INY                   ;Advance OpCode Bytes Counter
F8E1: 90 F1                        BCC   PRNTOP          ;BLT: Loop if Byte Count < LENGTH (^)
                   ;                                     ;End 12 Char Field w/ Spaces; =[4*3]:
F8E3: A2 03                        LDX   #3              ;Get Blank Char Count (for No OpCode Byte)
                   ;                                     ;^[Also used below for Mnemonic Chars]
F8E5: C0 04                        CPY   #4              ;Ending with (Y) Blanks of (X) Spaces each
F8E7: 90 F2                        BCC   PRNTBL          ;BLT: Loop if OpCode Bytes Counter < 4
                   ;              ---------------------- ;Fetch 3-Char Mnemonic (Packed In 2-Bytes)
F8E9: 68                           PLA                   ;Pull/Retrieve Index into Mnemonic Table
F8EA: A8                           TAY                   ;Set Indirect Addressing Index
F8EB: B9 C0 F9                     LDA   MNEML,Y         ;Get 1st Packed Byte of Mnemonic
F8EE: 85 2C                        STA   LMNEM           ;Set Left  (ZP) Byte of Mnemonic
F8F0: B9 00 FA                     LDA   MNEMR,Y         ;Get 2nd Packed Byte of Mnemonic
F8F3: 85 2D                        STA   RMNEM           ;Set Right (ZP) Byte of Mnemonic
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Note about NXTCOL here & there: NXTCOL is the Label used here in the New
                   ; Monitor listing; NXTCOL was used elsewhere in the Old Monitor listing (See
                   ; NEXTCOLOR above); PRMN1 was the Label used here in the Old Monitor listing.
                   ; ------------------------------------------------------------------------------
                   ; 
F8F5: A9 00        NXTCOL          LDA   #0              ;PRMN1: Clear Accumulator
F8F7: A0 05                        LDY   #5              ;Set to Shift 5 Bits into (A)
                   ;                     ;[(%###CHAR1)<--(%CHAR1,CHA ~ %R2,CHAR3#)=(MNEML,MNEMR)]
                   ; ------------------------------------------------------------------------------
                   ; These are the Two Packed Bytes of the Mnemonics: There are 3 Packed Chars per
                   ; 2 Byte Mnemonic [5 Bits/Char: (%CHAR1,CHA ~ %R2,CHAR3#) & a Trailing Bit];
                   ; Each Mnemonic Character is a 5 Bit Number + High ASCII "?" [=(5 Bit #)+($BF)]
                   ; ------------------------------------------------------------------------------
F8F9: 06 2D        PRMN2           ASL   RMNEM           ;Shift Left 5 Bits of
F8FB: 26 2C                        ROL   LMNEM           ;Packed Mnemonic Characters [^^^]
F8FD: 2A                           ROL   A               ;into the Accumulator (Clears Carry)
F8FE: 88                           DEY                   ;Reduce Bit Counter
F8FF: D0 F8                        BNE   PRMN2           ;Branch Until Shifted All 5 Bits
                   ; <---[Page Boundary] (in the middle of the DWord above)
F901: 69 BF                        ADC   #'?' | $80      ;Add Offset to make Char High ASCII (>="?")
F903: 20 ED FD                     JSR   COUT            ;Output 1 Character of Mnemonic
F906: CA                           DEX                   ;Reduce Mnemonic Character Counter
F907: D0 EC                        BNE   NXTCOL          ;Loop Until 3 Packed Mnemonic Chars Printed
F909: 20 48 F9                     JSR   PRBLNK          ;Print a Blank [(3) Spaces]
F90C: A4 2F                        LDY   LENGTH          ;Get LENGTH (Number of OpCode Bytes -1)
F90E: A2 06                        LDX   #6              ;Count for 6 Format Bits
F910: E0 03        PRADR1          CPX   #3              ;3 Packed Mnemonic Chars Printed?
F912: F0 1C                        BEQ   PRADR5          ;YES, Branch if X=3: Do Address Field
                   ; ----------------------------------- ;Else, Do Address Field Formatting,
                   ;                                     ;Print Addressing Field CHARS 1 & 2:
F914: 06 2E        PRADR2          ASL   FORMAT          ;Shift Addressing Field Format MSB->(C)
F916: 90 0E                        BCC   PRADR3          ;Branch if Shifted MSB is Zero; Else:
                   ;                                     ;Address Printout CHAR1 Bytes: ",),#($"
F918: BD B3 F9                     LDA   CHAR1-1,X       ;[-1 OK Here] Get Address Printout Byte
F91B: 20 ED FD                     JSR   COUT            ;Print Addressing CHAR1 Byte
                   ;                                     ;Address Printout CHAR2 Bytes: "Y0X$$0"
F91E: BD B9 F9                     LDA   CHAR2-1,X       ;[-1 OK Here] Get Address Printout Byte
F921: F0 03                        BEQ   PRADR3          ;Branch if CHAR2 is a Zero (0)
F923: 20 ED FD                     JSR   COUT            ;Else, Print Addressing CHAR2 Byte
F926: CA           PRADR3          DEX                   ;Reduce Format Bit Count
F927: D0 E7                        BNE   PRADR1          ;Loop Until 6 Format Bits Counted
F929: 60                           RTS                   ;Else, Done, Return to Caller

                   ; ----------------------------------- ;Do Addressing Field (Not a Branch):
F92A: 88           PRADR4          DEY                   ;Reduce (Number of OpCode Bytes -1) Count
F92B: 30 E7                        BMI   PRADR2          ;Loop if All Instruction Bytes Processed
F92D: 20 DA FD                     JSR   PRBYTE          ;Else, Print (A) as Two-Digit Hex Number
                   ;                                     ;^[Jumps to (CSW); Does NOT Return Here!]
                   ; 
                   ; ----------------------------------- ;Do Addressing Field (Entry Point):
F930: A5 2E        PRADR5          LDA   FORMAT          ;Get Addressing Field Format
F932: C9 E8                        CMP   #$E8            ;Subtract $E8 [(A)-Data -> NZC]
                   ;                                     ;^[FORMAT for Relative = $9D = %10011101; 
                   ;                                     ;FORMAT for Rel ASL *3 = $E8 = %11101000]
F934: B1 3A                        LDA   (PCL),Y         ;Get Byte at (Program Counter),Y
F936: 90 F2                        BCC   PRADR4          ;Branch if Addressing Mode is Not Relative
                   ; ----------------------------------- ;Handle Relative Addressing Mode Special,
                   ;                                     ;for BCC|BCS|BEQ|BMI|BNE|BPL|BVC|BVS,
                   ;                                     ;Print Branch Target, Not Offset Value:
F938: 20 56 F9     RELADR          JSR   PCADJ3          ;Add (A+C) to Instruction Address (PCL,H)
                   ;                                     ;Set Target=1+[(PCL,H)+(Offset)+1]->(A,Y):
F93B: AA                           TAX                   ;Get (Target Address -1), Low
F93C: E8                           INX                   ;Add 1 to (Target Address -1), Low
F93D: D0 01                        BNE   PRNTYX          ;Branch if Not Crossing Page Boundary
F93F: C8                           INY                   ;Else, Add 1 to (Target Address -1), High
                   ; ----------------------------------- ;Output Target Address of Branch
                   ;                                     ;& Return to Caller:
F940: 98           PRNTYX          TYA                   ;Get Target Address, High
F941: 20 DA FD     PRNTAX          JSR   PRBYTE          ;Print A-Reg as Two-Digit Hex Number
F944: 8A           PRNTX           TXA                   ;Get Target Address, Low
F945: 4C DA FD                     JMP   PRBYTE          ;Print A-Reg as Two-Digit Hex Number

                   ; ------------------------------------------------------------------------------
                   ; Print Blank Spaces Subroutine:
                   ; ------------------------------------------------------------------------------
                   ; 
F948: A2 03        PRBLNK          LDX   #3              ;Print a Blank [(3) Spaces]
F94A: A9 A0        PRBL2           LDA   #' ' | $80      ;Print a Blank [(X) Spaces]
                   ;                                     ;Print (A) Char + Blank [(X) Spaces]:
F94C: 20 ED FD     PRBL3           JSR   COUT            ;Print (A) to Output Device
F94F: CA                           DEX                   ;Reduce Character Count
F950: D0 F8                        BNE   PRBL2           ;LOOP Until All Characters are Done
F952: 60                           RTS                   ;Return to Caller

                   ; ------------------------------------------------------------------------------
                   ; Add (A+C) to Instruction Address (PCL,H) Subroutines:
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Add Length+1 to Instruction Adrs (PCL,H):
F953: 38           PCADJ           SEC                   ;Prepare for Add with Carry Set (Adds 1)
                   ; ----------------------------------- ;Add Length+(C) to Instr Adrs (PCL,H):
F954: A5 2F        PCADJ2          LDA   LENGTH          ;Get LENGTH (Number of OpCode Bytes -1)
                   ;                                     ;... ^[0=1-Byte, 1=2-Bytes, 2=3-Bytes]
                   ; ----------------------------------- ;Add (A+C) to Instruction Address (PCL,H):
F956: A4 3B        PCADJ3          LDY   PCH             ;Get Instruction Address, High
                   ;                                     ;Test Relative Branch Displacement Sign:
F958: AA                           TAX                   ;Get Offset to Target Address
F959: 10 01                        BPL   PCADJ4          ;Branch if Offset to Target is Positive
F95B: 88                           DEY                   ;Else, Extend Negative Target Offset
F95C: 65 3A        PCADJ4          ADC   PCL             ;Add Offset to Instruction Address, Low 
F95E: 90 01                        BCC   MON_RTS2        ;Branch if No Carryover (or Page Crossed)
F960: C8                           INY                   ;Else, Add 1 to Instruction Address, High
F961: 60           MON_RTS2        RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Miniassembler/Disassembler Instruction Display Tables
                   ; ==============================================================================
                   ; 
                   ; ============================= | ==============================================
                   ;       FMT1 Index Bytes:       | Format Index Byte: XXXXXXY0 Instructions
                   ; ========================v====-+-===v=====================^====================
                   ; [*] Use: Left Nibble if Y=1   | If Y=1 then Left Half Byte   |    68 Bytes/2 |
                   ;         Right Nibble if Y=0   | If Y=0 then Right Half Byte  | +  68 Bytes/2 |
                   ;    [For: 14 Print Formats]    | [(X)=(Index into Table)]     | = 136 Nibbles |
                   ; ------------------------------------------------------------------------------
                   ; [*] These are opposite of what the Old Monitor listing shows in A2 Ref Manual!
                   ; ==============================================================================
                   ;                                   FMT1 NOTE
                   ; ==============================================================================
                   ; Used to get an Index into the next table to get FORMAT & LENGTH frm an OpCode;
                   ; Noticeable Patterns: Alternating groups of 4 Defined Bytes (4 DFB lines);
                   ; Nibble Comments are adapted from OpCodes(*) & the following table's Comments;
                   ; The Nibble (sequence number) for an Even Operation Code (Instruction) is:
                   ;     Nibble=(OpCode/2)+1-(2*Y): where Y is Bit 1 of the OpCode = (0 or 1);
                   ;     OpCode=(Nibble-1+(2*Y))*2: " " " " (Ditto) " " " ";  <-[The way back!];
                   ; The Nibble (sequence number) for an Odd OpCode is limited to the last group of
                   ; eight nibbles [(X)=(64~67)]; Undefined Operations: ??? [All are still NOP's];
                   ; (*) See a "6502 Hex to Instruction Conversion Chart" [& maybe: "UnDocumented
                   ; 6502 OpCodes" by Nick Westgate (for Undefined Operations: ???)]
                   ; ==============================================================================
                   ; 
                   ; ----------------------------- | ----------------------------------------------
                   ;                               |   Nibble  Op  Address Mode | Bytes | Examples
                   ; ----------------------------- | ----------------------------\-----/-----------
F962: 04           FMT1            DFB   $04             ;$00: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$01: BRK Implied        | 1 | {Empty}
F963: 20                           DFB   $20             ;$02: ASL Zero-Page [ZP] | 2 | $NN
                   ;                                     ;$03: ??? Error/Unknown  | 1 | {Empty}
F964: 54                           DFB   $54             ;$04: ASL Accumulator    | 1 | {Empty}
                   ;                                     ;$05: PHP Implied        | 1 | {Empty}
F965: 30                           DFB   $30             ;$06: ASL Absolute       | 3 | $NNNN
                   ;                                     ;$07: ??? Error/Unknown  | 1 | {Empty}
                   ; ------------------------------------------------------------------------------
F966: 0D                           DFB   $0D             ;$08: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$09: BPL Relative       | 2 | $NN
F967: 80                           DFB   $80             ;$0A: ASL Zero-Page,X    | 2 | $NN,X
                   ;                                     ;$0B: ??? Error/Unknown  | 1 | {Empty}
F968: 04                           DFB   $04             ;$0C: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$0D: CLC Implied        | 1 | {Empty}
F969: 90                           DFB   $90             ;$0E: ASL Absolute,X     | 3 | $NNNN,X
                   ;                                     ;$0F: ??? Error/Unknown  | 1 | {Empty}
                   ; ------------------------------------------------------------------------------
F96A: 03                           DFB   $03             ;$10: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$11: JSR Absolute       | 3 | $NNNN
F96B: 22                           DFB   $22             ;$12: ROL Zero-Page [ZP] | 2 | $NN
                   ;                                     ;$13: BIT Zero-Page [ZP] | 2 | $NN
F96C: 54                           DFB   $54             ;$14: ROL Accumulator    | 1 | {Empty}
                   ;                                     ;$15: PLP Implied        | 1 | {Empty}
F96D: 33                           DFB   $33             ;$16: ROL Absolute       | 3 | $NNNN
                   ;                                     ;$17: BIT Absolute       | 3 | $NNNN
                   ; ------------------------------------------------------------------------------
F96E: 0D                           DFB   $0D             ;$18: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$19: BMI Relative       | 2 | $NN
F96F: 80                           DFB   $80             ;$1A: ROL Zero-Page,X    | 2 | $NN,X
                   ;                                     ;$1B: ??? Error/Unknown  | 1 | {Empty}
F970: 04                           DFB   $04             ;$1C: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$1D: SEC Implied        | 1 | {Empty}
F971: 90                           DFB   $90             ;$1E: ROL Absolute,X     | 3 | $NNNN,X
                   ;                                     ;$1F: ??? Error/Unknown  | 1 | {Empty}
                   ; ------------------------------------------------------------------------------
F972: 04                           DFB   $04             ;$20: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$21: RTI Implied        | 1 | {Empty}
F973: 20                           DFB   $20             ;$22: LSR Zero-Page [ZP] | 2 | $NN
                   ;                                     ;$23: ??? Error/Unknown  | 1 | {Empty}
F974: 54                           DFB   $54             ;$24: LSR Accumulator    | 1 | {Empty}
                   ;                                     ;$25: PHA Implied        | 1 | {Empty}
F975: 33                           DFB   $33             ;$26: LSR Absolute       | 3 | $NNNN
                   ;                                     ;$27: JMP Absolute       | 3 | $NNNN
                   ; ------------------------------------------------------------------------------
F976: 0D                           DFB   $0D             ;$28: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$29: BVC Relative       | 2 | $NN
F977: 80                           DFB   $80             ;$2A: LSR Zero-Page,X    | 2 | $NN,X
                   ;                                     ;$2B: ??? Error/Unknown  | 1 | {Empty}
F978: 04                           DFB   $04             ;$2C: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$2D: CLI Implied        | 1 | {Empty}
F979: 90                           DFB   $90             ;$2E: LSR Absolute,X     | 3 | $NNNN,X
                   ;                                     ;$2F: ??? Error/Unknown  | 1 | {Empty}
                   ; ------------------------------------------------------------------------------
F97A: 04                           DFB   $04             ;$30: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$31: RTS Implied        | 1 | {Empty}
F97B: 20                           DFB   $20             ;$32: ROR Zero-Page [ZP] | 2 | $NN
                   ;                                     ;$33: ??? Error/Unknown  | 1 | {Empty}
F97C: 54                           DFB   $54             ;$34: ROR Accumulator    | 1 | {Empty}
                   ;                                     ;$35: PLA Implied        | 1 | {Empty}
F97D: 3B                           DFB   $3B             ;$36: ROR Absolute       | 3 | $NNNN
                   ;                                     ;$37: JMP (Abs.Indirect) | 3 | ($NNNN)
                   ; ------------------------------------------------------------------------------
F97E: 0D                           DFB   $0D             ;$38: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$39: BVS Relative       | 2 | $NN
F97F: 80                           DFB   $80             ;$3A: ROR Zero-Page,X    | 2 | $NN,X
                   ;                                     ;$3B: ??? Error/Unknown  | 1 | {Empty}
F980: 04                           DFB   $04             ;$3C: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$3D: SEI Implied        | 1 | {Empty}
F981: 90                           DFB   $90             ;$3E: ROR Absolute,X     | 3 | $NNNN,X
                   ;                                     ;$3F: ??? Error/Unknown  | 1 | {Empty}
                   ; ------------------------------------------------------------------------------
F982: 00                           DFB   $00             ;$40: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$41: ??? Error/Unknown  | 1 | {Empty}
F983: 22                           DFB   $22             ;$42: STX Zero-Page [ZP] | 2 | $NN
                   ;                                     ;$43: STY Zero-Page [ZP] | 2 | $NN
F984: 44                           DFB   $44             ;$44: TYA Implied        | 1 | {Empty}
                   ;                                     ;$45: DEY Implied        | 1 | {Empty}
F985: 33                           DFB   $33             ;$46: STX Absolute       | 3 | $NNNN
                   ;                                     ;$47: STY Absolute       | 3 | $NNNN
                   ; ------------------------------------------------------------------------------
F986: 0D                           DFB   $0D             ;$48: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$49: BCC Relative       | 2 | $NN
F987: C8                           DFB   $C8             ;$4A: STX Zero-Page,Y    | 2 | $NN,Y
                   ;                                     ;$4B: STY Zero-Page,X    | 2 | $NN,X
F988: 44                           DFB   $44             ;$4C: TXS Implied        | 1 | {Empty}
                   ;                                     ;$4D: TYA Implied        | 1 | {Empty}
F989: 00                           DFB   $00             ;$4E: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$4F: ??? Error/Unknown  | 1 | {Empty}
                   ; ------------------------------------------------------------------------------
F98A: 11                           DFB   $11             ;$50: LDX Immediate      | 2 | #$NN
                   ;                                     ;$51: LDY Immediate      | 2 | #$NN
F98B: 22                           DFB   $22             ;$52: LDX Zero-Page [ZP] | 2 | $NN
                   ;                                     ;$53: LDY Zero-Page [ZP] | 2 | $NN
F98C: 44                           DFB   $44             ;$54: TAX Implied        | 1 | {Empty}
                   ;                                     ;$55: TAY Implied        | 1 | {Empty}
F98D: 33                           DFB   $33             ;$56: LDX Absolute       | 3 | $NNNN
                   ;                                     ;$57: LDY Absolute       | 3 | $NNNN
                   ; ------------------------------------------------------------------------------
F98E: 0D                           DFB   $0D             ;$58: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$59: BCS Relative       | 2 | $NN
F98F: C8                           DFB   $C8             ;$5A: LDX Zero-Page,Y    | 2 | $NN,Y
                   ;                                     ;$5B: LDY Zero-Page,X    | 2 | $NN,X
F990: 44                           DFB   $44             ;$5C: TSX Implied        | 1 | {Empty}
                   ;                                     ;$5D: CLV Implied        | 1 | {Empty}
F991: A9                           DFB   $A9             ;$5E: LDX Absolute,Y     | 3 | $NNNN,Y
                   ;                                     ;$5F: LDY Absolute,X     | 3 | $NNNN,X
                   ; ------------------------------------------------------------------------------
F992: 01                           DFB   $01             ;$60: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$61: CPY Immediate      | 2 | #$NN
F993: 22                           DFB   $22             ;$62: DEC Zero-Page [ZP] | 2 | $NN
                   ;                                     ;$63: CPY Zero-Page [ZP] | 2 | $NN
F994: 44                           DFB   $44             ;$64: DEX Implied        | 1 | {Empty}
                   ;                                     ;$65: INY Implied        | 1 | {Empty}
F995: 33                           DFB   $33             ;$66: DEC Absolute       | 3 | $NNNN
                   ;                                     ;$67: CPY Absolute       | 3 | $NNNN
                   ; ------------------------------------------------------------------------------
F996: 0D                           DFB   $0D             ;$68: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$69: BNE Relative       | 2 | $NN
F997: 80                           DFB   $80             ;$6A: DEC Zero-Page,X    | 2 | $NN,X
                   ;                                     ;$6B: ??? Error/Unknown  | 1 | {Empty}
F998: 04                           DFB   $04             ;$6C: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$6D: CLD Implied        | 1 | {Empty}
F999: 90                           DFB   $90             ;$6E: DEC Absolute,X     | 3 | $NNNN,X
                   ;                                     ;$6F: ??? Error/Unknown  | 1 | {Empty}
                   ; ------------------------------------------------------------------------------
F99A: 01                           DFB   $01             ;$70: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$71: CPX Immediate      | 2 | #$NN
F99B: 22                           DFB   $22             ;$72: INC Zero-Page [ZP] | 2 | $NN
                   ;                                     ;$73: CPX Zero-Page [ZP] | 2 | $NN
F99C: 44                           DFB   $44             ;$74: NOP Implied        | 1 | {Empty}
                   ;                                     ;$75: INX Implied        | 1 | {Empty}
F99D: 33                           DFB   $33             ;$76: INC Absolute       | 3 | $NNNN
                   ;                                     ;$77: CPX Absolute       | 3 | $NNNN
                   ; ------------------------------------------------------------------------------
F99E: 0D                           DFB   $0D             ;$78: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$79: BEQ Relative       | 2 | $NN
F99F: 80                           DFB   $80             ;$7A: INC Zero-Page,X    | 2 | $NN,X
                   ;                                     ;$7B: ??? Error/Unknown  | 1 | {Empty}
F9A0: 04                           DFB   $04             ;$7C: ??? Error/Unknown  | 1 | {Empty}
                   ;                                     ;$7D: SED Implied        | 1 | {Empty}
F9A1: 90                           DFB   $90             ;$7E: INC Absolute,X     | 3 | $NNNN,X
                   ;                                     ;$7F: ??? Error/Unknown  | 1 | {Empty}
                   ; ------------------------------------------------------------------------------
                   ; Last 8 for Odd OpCode Mnemonics *** [ORA, AND EOR, ADC, STA, LDA, CMP, & SBC]:
                   ; ------------------------------------------------------------------------------
F9A2: 26                           DFB   $26             ;$80: *** Zero-Page [ZP] | 2 | $NN
                   ;                                     ;      ^ $(Even)5:Zero-Page
                   ;                                     ;$81: *** (Zero-Page,X)  | 2 | ($NN,X)
                   ;                                     ;      ^ $(Even)1 [(Indexed-Indirect)]
F9A3: 31                           DFB   $31             ;$82: *** Absolute       | 3 | $NNNN
                   ;                                     ;      ^ $(Even)D
                   ;                                     ;$83: *** Immediate      | 2 | #$NN
                   ;                                     ;      ^ $(Even)9  [No STA Immediate!]
F9A4: 87                           DFB   $87             ;$84: *** Zero-Page,X    | 2 | $NN,X
                   ;                                     ;      ^ $(Odd)5
                   ;                                     ;$85: *** (Zero-Page),Y  | 2 | ($NN),Y
                   ;                                     ;      ^ $(Odd)1  [(Indirect)-Indexed]
F9A5: 9A                           DFB   $9A             ;$86: *** Absolute,X     | 3 | $NNNN,X
                   ;                                     ;      ^ $(Odd)D
                   ;                                     ;$87: *** Absolute,Y     | 3 | $NNNN,Y
                   ;                                     ;      ^ $(Odd)9
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ============================= | ==============================================
                   ;     FMT2 Index Bytes (*):     | Print Format Index Byte $ZZXXXY01 Instructions
                   ; ============================= | ==============================================
                   ;   [(X)=(Index into Table)]    |      Address Mode | Bytes | Notes & Examples
                   ; ----------------------------- | -------------------\-----/--------------------
F9A6: 00           FMT2            DFB   %00000000       ;Error/Unknown  | 1 | {MT}[All are NOP's]
F9A7: 21                           DFB   %00100001       ;Immediate      | 2 | #$NN
F9A8: 81                           DFB   %10000001       ;Zero-Page [ZP] | 2 | $NN
F9A9: 82                           DFB   %10000010       ;Absolute       | 3 | $NNNN
F9AA: 00                           DFB   %00000000       ;Implied        | 1 | {Empty} [& $EA=NOP]
F9AB: 00                           DFB   %00000000       ;Accumulator    | 1 | {Empty}
F9AC: 59                           DFB   %01011001       ;(Zero-Page,X)  | 2 | ($NN,X) [NDXD-NDRCT]
F9AD: 4D                           DFB   %01001101       ;(Zero-Page),Y  | 2 | ($NN),Y [NDRCT-NDXD]
F9AE: 91                           DFB   %10010001       ;Zero-Page,X    | 2 | $NN,X
F9AF: 92                           DFB   %10010010       ;Absolute,X     | 3 | $NNNN,X
F9B0: 86                           DFB   %10000110       ;Absolute,Y     | 3 | $NNNN,Y
F9B1: 4A                           DFB   %01001010       ;(Indirect)  *1 | 3 | JMP (Absolute)
F9B2: 85                           DFB   %10000101       ;Zero-Page,Y *2 | 2 | LDX ZP,Y & STX ZP,Y
F9B3: 9D                           DFB   %10011101       ;Relative       | 2 | $NN
                   ; ----------------------------- | ----------------------------------------------
                   ; (*) Bytes will be Saved for   | Only those Noted: *1=One Op; *2=Two Ops
                   ;     Address Field Formatting -> Mask Gets 2-Bit LENGTH: FMT2,X AND #%00000011
                   ; [See also (above): FMT1 NOTE] | (OpCodeBytes-1: 0=1 Byte, 1=2 Byte, 2=3 Byte)
                   ; ============================= | ==============================================
                   ; 
                   ; ============================= | ==============================================
                   ;     Address Printout          | Apple II Reference Manual Listings:
                   ;     CHAR1 Bytes: ",),#($"     | New Monitor <> Old Monitor: ASC ",),#($"
                   ; ============================= | ==============================================
                   ; 
F9B4: AC           CHAR1           DFB   ',' | $80       ;ASCII ","
F9B5: A9                           DFB   ')' | $80       ;ASCII ")"
F9B6: AC                           DFB   ',' | $80       ;ASCII ","
F9B7: A3                           DFB   '#' | $80       ;ASCII "#"
F9B8: A8                           DFB   '(' | $80       ;ASCII "("
F9B9: A4                           DFB   '$' | $80       ;ASCII "$"
                   ; 
                   ; ============================= | ==============================================
                   ;     Address Printout          | Apple II Reference Manual Listings:
                   ;     CHAR2 Bytes: "Y0X$$0"     | New Monitor = Old Monitor: "Y",0,"X$$",0
                   ; ============================= | ==============================================
F9BA: D9           CHAR2           DFB   'Y' | $80       ;ASCII "Y"
F9BB: 00                           DFB   $00             ;VALUE "0"
F9BC: D8                           DFB   'X' | $80       ;ASCII "X"
F9BD: A4                           DFB   '$' | $80       ;ASCII "$"
F9BE: A4                           DFB   '$' | $80       ;ASCII "$"
F9BF: 00                           DFB   $00             ;VALUE "0"
                   ; 
                   ; ============================= | ==============================================
                   ;      Mnemonic Forms:          | MNEML & MNEMR Instruction Formats
                   ;       (A) XXXXX000            |
                   ;       (B) XXXYY100            | [(X)=(Index into Table)]
                   ;       (C) 1XXX1010            |
                   ;       (D) XXXYYY10            |
                   ;       (E) XXXYYY01            |
                   ; ============================= | ==============================================
                   ;      Mnemonic Left Bytes      | MNEML Instruction Formats (64)
                   ; ============================= | ==============================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; These are the 1st Packed Bytes of the Mnemonics: There are 3 Packed Chars per
                   ; 2 Byte Mnemonic [5 Bits/Char: (%CHAR1,CHA ~ %R2,CHAR3#) & a Trailing Bit];
                   ; Each Mnemonic Character is a 5 Bit Number + High ASCII "?" [=(5 Bit #)+($BF)]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;(A)-Format Instructions (32)
                   ;                                     ; |  vvv---------[MNEML+MNEMR]--------
                   ;                                     ; |   v    CHAR1     CHAR2     CHAR3
                   ;                                     ;--- ---  --------  --------  --------
F9C0: 1C           MNEML           DFB   %00011100       ;(A) BRK: %00011=B; %10011=R; %01100=K
F9C1: 8A                           DFB   %10001010       ;(A) PHP: %10001=P; %01001=H; %10001=P
F9C2: 1C                           DFB   %00011100       ;(A) BPL: %00011=B; %10001=P; %01101=L
F9C3: 23                           DFB   %00100011       ;(A) CLC: %00100=C; %01101=L; %00100=C
F9C4: 5D                           DFB   %01011101       ;(A) JSR: %01011=J; %10100=S; %10011=R
F9C5: 8B                           DFB   %10001011       ;(A) PLP: %10001=P; %01101=L; %10001=P
F9C6: 1B                           DFB   %00011011       ;(A) BMI: %00011=B; %01110=M; %01010=I
F9C7: A1                           DFB   %10100001       ;(A) SEC: %10100=S; %00110=E; %00100=C
F9C8: 9D                           DFB   %10011101       ;(A) RTI: %10011=R; %10101=T; %01010=I
F9C9: 8A                           DFB   %10001010       ;(A) PHA: %10001=P; %01001=H; %00010=A
F9CA: 1D                           DFB   %00011101       ;(A) BVC: %00011=B; %10111=V; %00100=C
F9CB: 23                           DFB   %00100011       ;(A) CLI: %00100=C; %01101=L; %01010=I
F9CC: 9D                           DFB   %10011101       ;(A) RTS: %10011=R; %10101=T; %10100=S
F9CD: 8B                           DFB   %10001011       ;(A) PLA: %10001=P; %01101=L; %00010=A
F9CE: 1D                           DFB   %00011101       ;(A) BVS: %00011=B; %10111=V; %10100=S
F9CF: A1                           DFB   %10100001       ;(A) SEI: %10100=S; %00110=E; %01010=I
F9D0: 00                           DFB   %00000000       ;(A) ???: %00000=?; %00000=?; %00000=?
F9D1: 29                           DFB   %00101001       ;(A) DEY: %00101=D; %00110=E; %11010=Y
F9D2: 19                           DFB   %00011001       ;(A) BCC: %00011=B; %00100=C; %00100=C
F9D3: AE                           DFB   %10101110       ;(A) TYA: %10101=T; %11010=Y; %00010=A
F9D4: 69                           DFB   %01101001       ;(A) LDY: %01101=L; %00101=D; %11010=Y
F9D5: A8                           DFB   %10101000       ;(A) TAY: %10101=T; %00010=A; %11010=Y
F9D6: 19                           DFB   %00011001       ;(A) BCS: %00011=B; %00100=C; %10100=S
F9D7: 23                           DFB   %00100011       ;(A) CLV: %00100=C; %01101=L; %10111=V
F9D8: 24                           DFB   %00100100       ;(A) CPY: %00100=C; %10001=P; %11010=Y
F9D9: 53                           DFB   %01010011       ;(A) INY: %01010=I; %01111=N; %11010=Y
F9DA: 1B                           DFB   %00011011       ;(A) BNE: %00011=B; %01111=N; %00110=E
F9DB: 23                           DFB   %00100011       ;(A) CLD: %00100=C; %01101=L; %00101=D
F9DC: 24                           DFB   %00100100       ;(A) CPX: %00100=C; %10001=P; %11001=X
F9DD: 53                           DFB   %01010011       ;(A) INX: %01010=I; %01111=N; %11001=X
F9DE: 19                           DFB   %00011001       ;(A) BEQ: %00011=B; %00110=E; %10010=Q
F9DF: A1                           DFB   %10100001       ;(A) SED: %10100=S; %00110=E; %00101=D
                   ; ----------------------------------- ;(B)-Format Instructions (8)
F9E0: 00                           DFB   %00000000       ;(B) ???: %00000=?; %00000=?; %00000=?
F9E1: 1A                           DFB   %00011010       ;(B) BIT: %00011=B; %01010=I; %10101=T
F9E2: 5B                           DFB   %01011011       ;(B) JMP: %01011=J; %01110=M; %10001=P
F9E3: 5B                           DFB   %01011011       ;(B) JMP: %01011=J; %01110=M; %10001=P
F9E4: A5                           DFB   %10100101       ;(B) STY: %10100=S; %10101=T; %11010=Y
F9E5: 69                           DFB   %01101001       ;(B) LDY: %01101=L; %00101=D; %11010=Y
F9E6: 24                           DFB   %00100100       ;(B) CPY: %00100=C; %10001=P; %11010=Y
F9E7: 24                           DFB   %00100100       ;(B) CPX: %00100=C; %10001=P; %11001=X
                   ; ----------------------------------- ;(C)-Format Instructions (8)
F9E8: AE                           DFB   %10101110       ;(C) TXA: %10101=T; %11001=X; %00010=A
F9E9: AE                           DFB   %10101110       ;(C) TXS: %10101=T; %11001=X; %10100=S
F9EA: A8                           DFB   %10101000       ;(C) TAX: %10101=T; %00010=A; %11001=X
F9EB: AD                           DFB   %10101101       ;(C) TSX: %10101=T; %10100=S; %11001=X
F9EC: 29                           DFB   %00101001       ;(C) DEX: %00101=D; %00110=E; %11001=X
F9ED: 00                           DFB   %00000000       ;(C) ???: %00000=?; %00000=?; %00000=?
F9EE: 7C                           DFB   %01111100       ;(C) NOP: %01111=N; %10000=O; %10001=P
F9EF: 00                           DFB   %00000000       ;(C) ???: %00000=?; %00000=?; %00000=?
                   ; ----------------------------------- ;(D)-Format Instructions (8)
F9F0: 15                           DFB   %00010101       ;(D) ASL: %00010=A; %10100=S; %01101=L
F9F1: 9C                           DFB   %10011100       ;(D) ROL: %10011=R; %10000=O; %01101=L
F9F2: 6D                           DFB   %01101101       ;(D) LSR: %01101=L; %10100=S; %10011=R
F9F3: 9C                           DFB   %10011100       ;(D) ROR: %10011=R; %10000=O; %10011=R
F9F4: A5                           DFB   %10100101       ;(D) STX: %10100=S; %10101=T; %11001=X
F9F5: 69                           DFB   %01101001       ;(D) LDX: %01101=L; %00101=D; %11001=X
F9F6: 29                           DFB   %00101001       ;(D) DEC: %00101=D; %00110=E; %00100=C
F9F7: 53                           DFB   %01010011       ;(D) INC: %01010=I; %01111=N; %00100=C
                   ; ----------------------------------- ;(E)-Format Instructions (8)
F9F8: 84                           DFB   %10000100       ;(E) ORA: %10000=O; %10011=R; %00010=A
F9F9: 13                           DFB   %00010011       ;(E) AND: %00010=A; %01111=N; %00101=D
F9FA: 34                           DFB   %00110100       ;(E) EOR: %00110=E; %10000=O; %10011=R
F9FB: 11                           DFB   %00010001       ;(E) ADC: %00010=A; %00101=D; %00100=C
F9FC: A5                           DFB   %10100101       ;(E) STA: %10100=S; %10101=T; %00010=A
F9FD: 69                           DFB   %01101001       ;(E) LDA: %01101=L; %00101=D; %00010=A
F9FE: 23                           DFB   %00100011       ;(E) CMP: %00100=C; %01110=M; %10001=P
F9FF: A0                           DFB   %10100000       ;(E) SBC: %10100=S; %00011=B; %00100=C
                   ; 
                   ; <---[Page Boundary]
                   ; 
                   ; ============================= | ==============================================
                   ;     Mnemonic Right Bytes      | MNEMR Instruction Formats (64)
                   ; ============================= | ==============================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; These are the 2nd Packed Bytes of the Mnemonics: There are 3 Packed Chars per
                   ; 2 Byte Mnemonic [5 Bits/Char: (%CHAR1,CHA ~ %R2,CHAR3#) & a Trailing Bit];
                   ; Each Mnemonic Character is a 5 Bit Number + High ASCII "?" [=(5 Bit #)+($BF)]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;(A)-Format Instructions (32)
                   ;                                     ; |  vvv---------[MNEML+MNEMR]--------
                   ;                                     ; |   v    CHAR1     CHAR2     CHAR3
                   ;                                     ;--- ---  --------  --------  --------
FA00: D8           MNEMR           DFB   %11011000       ;(A) BRK: %00011=B; %10011=R; %01100=K
FA01: 62                           DFB   %01100010       ;(A) PHP: %10001=P; %01001=H; %10001=P
FA02: 5A                           DFB   %01011010       ;(A) BPL: %00011=B; %10001=P; %01101=L
FA03: 48                           DFB   %01001000       ;(A) CLC: %00100=C; %01101=L; %00100=C
FA04: 26                           DFB   %00100110       ;(A) JSR: %01011=J; %10100=S; %10011=R
FA05: 62                           DFB   %01100010       ;(A) PLP: %10001=P; %01101=L; %10001=P
FA06: 94                           DFB   %10010100       ;(A) BMI: %00011=B; %01110=M; %01010=I
FA07: 88                           DFB   %10001000       ;(A) SEC: %10100=S; %00110=E; %00100=C
FA08: 54                           DFB   %01010100       ;(A) RTI: %10011=R; %10101=T; %01010=I
FA09: 44                           DFB   %01000100       ;(A) PHA: %10001=P; %01001=H; %00010=A
FA0A: C8                           DFB   %11001000       ;(A) BVC: %00011=B; %10111=V; %00100=C
FA0B: 54                           DFB   %01010100       ;(A) CLI: %00100=C; %01101=L; %01010=I
FA0C: 68                           DFB   %01101000       ;(A) RTS: %10011=R; %10101=T; %10100=S
FA0D: 44                           DFB   %01000100       ;(A) PLA: %10001=P; %01101=L; %00010=A
FA0E: E8                           DFB   %11101000       ;(A) BVS: %00011=B; %10111=V; %10100=S
FA0F: 94                           DFB   %10010100       ;(A) SEI: %10100=S; %00110=E; %01010=I
FA10: 00                           DFB   %00000000       ;(A) ???: %00000=?; %00000=?; %00000=?
FA11: B4                           DFB   %10110100       ;(A) DEY: %00101=D; %00110=E; %11010=Y
FA12: 08                           DFB   %00001000       ;(A) BCC: %00011=B; %00100=C; %00100=C
FA13: 84                           DFB   %10000100       ;(A) TYA: %10101=T; %11010=Y; %00010=A
FA14: 74                           DFB   %01110100       ;(A) LDY: %01101=L; %00101=D; %11010=Y
FA15: B4                           DFB   %10110100       ;(A) TAY: %10101=T; %00010=A; %11010=Y
FA16: 28                           DFB   %00101000       ;(A) BCS: %00011=B; %00100=C; %10100=S
FA17: 6E                           DFB   %01101110       ;(A) CLV: %00100=C; %01101=L; %10111=V
FA18: 74                           DFB   %01110100       ;(A) CPY: %00100=C; %10001=P; %11010=Y
FA19: F4                           DFB   %11110100       ;(A) INY: %01010=I; %01111=N; %11010=Y
FA1A: CC                           DFB   %11001100       ;(A) BNE: %00011=B; %01111=N; %00110=E
FA1B: 4A                           DFB   %01001010       ;(A) CLD: %00100=C; %01101=L; %00101=D
FA1C: 72                           DFB   %01110010       ;(A) CPX: %00100=C; %10001=P; %11001=X
FA1D: F2                           DFB   %11110010       ;(A) INX: %01010=I; %01111=N; %11001=X
FA1E: A4                           DFB   %10100100       ;(A) BEQ: %00011=B; %00110=E; %10010=Q
FA1F: 8A                           DFB   %10001010       ;(A) SED: %10100=S; %00110=E; %00101=D
                   ; ----------------------------------- ;(B)-Format Instructions (8)
FA20: 00                           DFB   %00000000       ;(B) ???: %00000=?; %00000=?; %00000=?
FA21: AA                           DFB   %10101010       ;(B) BIT: %00011=B; %01010=I; %10101=T
FA22: A2                           DFB   %10100010       ;(B) JMP: %01011=J; %01110=M; %10001=P
FA23: A2                           DFB   %10100010       ;(B) JMP: %01011=J; %01110=M; %10001=P
FA24: 74                           DFB   %01110100       ;(B) STY: %10100=S; %10101=T; %11010=Y
FA25: 74                           DFB   %01110100       ;(B) LDY: %01101=L; %00101=D; %11010=Y
FA26: 74                           DFB   %01110100       ;(B) CPY: %00100=C; %10001=P; %11010=Y
FA27: 72                           DFB   %01110010       ;(B) CPX: %00100=C; %10001=P; %11001=X
                   ; ----------------------------------- ;(C)-Format Instructions (8)
FA28: 44                           DFB   %01000100       ;(C) TXA: %10101=T; %11001=X; %00010=A
FA29: 68                           DFB   %01101000       ;(C) TXS: %10101=T; %11001=X; %10100=S
FA2A: B2                           DFB   %10110010       ;(C) TAX: %10101=T; %00010=A; %11001=X
FA2B: 32                           DFB   %00110010       ;(C) TSX: %10101=T; %10100=S; %11001=X
FA2C: B2                           DFB   %10110010       ;(C) DEX: %00101=D; %00110=E; %11001=X
FA2D: 00                           DFB   %00000000       ;(C) ???: %00000=?; %00000=?; %00000=?
FA2E: 22                           DFB   %00100010       ;(C) NOP: %01111=N; %10000=O; %10001=P
FA2F: 00                           DFB   %00000000       ;(C) ???: %00000=?; %00000=?; %00000=?
                   ; ----------------------------------- ;(D)-Format Instructions (8)
FA30: 1A                           DFB   %00011010       ;(D) ASL: %00010=A; %10100=S; %01101=L
FA31: 1A                           DFB   %00011010       ;(D) ROL: %10011=R; %10000=O; %01101=L
FA32: 26                           DFB   %00100110       ;(D) LSR: %01101=L; %10100=S; %10011=R
FA33: 26                           DFB   %00100110       ;(D) ROR: %10011=R; %10000=O; %10011=R
FA34: 72                           DFB   %01110010       ;(D) STX: %10100=S; %10101=T; %11001=X
FA35: 72                           DFB   %01110010       ;(D) LDX: %01101=L; %00101=D; %11001=X
FA36: 88                           DFB   %10001000       ;(D) DEC: %00101=D; %00110=E; %00100=C
FA37: C8                           DFB   %11001000       ;(D) INC: %01010=I; %01111=N; %00100=C
                   ; ----------------------------------- ;(E)-Format Instructions (8)
FA38: C4                           DFB   %11000100       ;(E) ORA: %10000=O; %10011=R; %00010=A
FA39: CA                           DFB   %11001010       ;(E) AND: %00010=A; %01111=N; %00101=D
FA3A: 26                           DFB   %00100110       ;(E) EOR: %00110=E; %10000=O; %10011=R
FA3B: 48                           DFB   %01001000       ;(E) ADC: %00010=A; %00101=D; %00100=C
FA3C: 44                           DFB   %01000100       ;(E) STA: %10100=S; %10101=T; %00010=A
FA3D: 44                           DFB   %01000100       ;(E) LDA: %01101=L; %00101=D; %00010=A
FA3E: A2                           DFB   %10100010       ;(E) CMP: %00100=C; %01110=M; %10001=P
FA3F: C8                           DFB   %11001000       ;(E) SBC: %10100=S; %00011=B; %00100=C

                   ; ==============================================================================
                   ; End of Miniassembler/Disassembler Instruction Display Tables
                   ; ==============================================================================
                   ; 
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; Start of Section (FA40-FA61): Moved Here from FA86-FAA4 in Old Monitor ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; IRQ/BRK Handler:
                   ; ==============================================================================
                   ; In this ROM Image, IRQ NEVER HAPPENS!...because OLDRST Vector ($FF59) is used:
                   ; ------------------------------------------------------------------------------
                   ; What Should & Should Not Be:            <-[From end of this ROM Image listing]
                   ; ------------------------------------------------------------------------------
                   ; FFFE: 40 FA  DW     IRQ             ;IRQ Vector    ($FA40) IS Right; 
                   ; FFFE: 59 FF  DW     OLDRST          ;OLDRST Vector ($FF59) IS Wrong! << BUG >>
                   ; ------------------------------------------------------------------------------
                   ;        <<< BUG can be fixed in (Apple II Plus) Emulator ROM images! >>>
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;IRQ Handler
FA40: 85 45        IRQ             STA   ACC             ;Save (A) in Accumulator Safe
                   ;                                     ;^[Destroys General Purpose A5-Reg, High]
FA42: 68                           PLA                   ;Pull Processor Status from Top of STACK
FA43: 48                           PHA                   ;Restore STACK Top: Push Processor Status
FA44: 0A                           ASL   A               ;Shift Break Flag (Bit 4)
FA45: 0A                           ASL   A               ;over into the
FA46: 0A                           ASL   A               ;Negative Flag (Bit 7)
FA47: 30 03                        BMI   BREAK           ;Branch if Break Flag (Bit 4) was Set
FA49: 6C FE 03                     JMP   (IRQADDR)       ;Else, Go to (User Routine Vector) in RAM

                   ; ----------------------------------- ;BRK Handler
FA4C: 28           BREAK           PLP                   ;Retrieve Processor Status
FA4D: 20 4C FF                     JSR   SAV1            ;Save All 6502 Registers
                   ;                                     ;Including Program Counter:
                   ;                                     ;<<< BUG: SAV1 Does Not Save A-Reg! >>>
FA50: 68                           PLA                   ;Pull Program Counter, Low
FA51: 85 3A                        STA   PCL             ;Save in Program Counter Safe, Low
FA53: 68                           PLA                   ;Pull Program Counter, High
FA54: 85 3B                        STA   PCH             ;Save in Program Counter Safe, High
FA56: 6C F0 03                     JMP   (BRKV)          ;BRKV is Set to OLDBRK by Disk Bootup

                   ; ----------------------------------- ;OLD BRK Handler
FA59: 20 82 F8     OLDBRK          JSR   INSDS1          ;New Monitor <> Old Monitor "XBRK"
FA5C: 20 DA FA                     JSR   RGDSP1          ;Print User Program Counter & Registers
FA5F: 4C 65 FF                     JMP   MON             ;Go to Monitor

                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; End of Section (FA40-FA61): Moved Here from FA86-FAA4 in Old Monitor ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; Start of Section (FA62-FAD6): New in Autostart [New Monitor] ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; Autostart [New Monitor] "RESET"; <> [("OLDRST")=(Old Monitor "RESET")]
                   ; ==============================================================================
                   ; 
FA62: D8           RESET           CLD                   ;Do this 1st this time;
                   ;                                     ;"OLDRST" does NOT do it!
FA63: 20 84 FE                     JSR   SETNORM         ;Set Normal Video Mode & ...
FA66: 20 2F FB                     JSR   INIT            ;Init Keyboard & Screen as I/O Devices
FA69: 20 93 FE                     JSR   SETVID          ;Reset CSW Output Vector to COUT1 <--+/
FA6C: 20 89 FE                     JSR   SETKBD          ;Reset KSW Input Vector to KEYIN <--+/
                   ; ------------------------------------------------------------------------------
                   ; WARNING: Annunciator Terminology is/was Counter Intuitive!
                   ; These New Mnemocics/Labels are NOT!
                   ; ------------------------------------------------------------------------------
                   ;                                     ;Initialize Annunciator Outputs:
FA6F: AD 58 C0     INITAN          LDA   AN0OFF          ; Turn OFF: AN0
FA72: AD 5A C0                     LDA   AN1OFF          ; Turn OFF: AN1
FA75: AD 5D C0                     LDA   AN2ON           ; Turn  ON: AN2
FA78: AD 5F C0                     LDA   AN3ON           ; Turn  ON: AN3
                   ; ------------------------------------------------------------------------------
FA7B: AD FF CF                     LDA   CLRROM          ;Tell slots to disable their extension ROM
FA7E: 2C 10 C0                     BIT   KBDSTRB         ;Clear KBD Strobe (KBD<128)
FA81: D8           NEWMON          CLD                   ;[As opposed to the Old MON @ $FF65]
FA82: 20 3A FF                     JSR   BELL            ;BELL Causes Delay if Key Bounces
FA85: AD F3 03                     LDA   SOFTEV+1        ;Soft Entry (Warm Start) Vector, High
FA88: 49 A5                        EOR   #$A5            ;PWREDUP must equal [(SOFTEV+1)EOR #$A5]
FA8A: CD F4 03                     CMP   PWREDUP         ;Power-Up Reset CHKSUM
FA8D: D0 17                        BNE   PWRUP           ;Not Equal, so in a Power-Up Reset cycle
FA8F: AD F2 03                     LDA   SOFTEV          ;Equal, so has Cold Start been done yet?
FA92: D0 0F                        BNE   NOFIX           ;Cold Start done, so don't reset SOFTEV
FA94: A9 E0                        LDA   #>BASIC2        ;Soft/Warm/Ctrl-C Entry Point, High
                   ;                                     ;^(Do Not Reinitialize BASIC)
FA96: CD F3 03                     CMP   SOFTEV+1        ;Soft Entry (Warm Start) Vector
FA99: D0 08                        BNE   NOFIX           ;Cold Start done, so don't reset SOFTEV
FA9B: A0 03        FIXSEV          LDY   #<BASIC2        ;Soft/Warm/Ctrl-C Entry Point, Low
                   ;                                     ;^(Do Not Reinitialize BASIC)
FA9D: 8C F2 03                     STY   SOFTEV          ;Set Adrs of Reset Handler to Warm Start
                   ;                                     ;^(next time)
FAA0: 4C 00 E0                     JMP   BASIC           ;Cold Start BASIC (Reinitialize)

FAA3: 6C F2 03     NOFIX           JMP   (SOFTEV)        ;Go to Soft Entry (Warm Start) Address

                   ; ==============================================================================
                   ; Power-Up Reset
                   ; ==============================================================================
                   ; 
FAA6: 20 60 FB     PWRUP           JSR   APPLEII         ;Display "Apple ]["
                   ;                                     ;centered on top line of Screen
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Set Page 3 Vectors:
                   ; ------------------------------------------------------------------------------
                   ;  Set New BRK Vector (BRKV) to OLDBRK ($FA59);
                   ;  Set Soft Entry Vector (SOFTEV) to Cold Start BASIC Vector ($E000);
                   ;  Set Powered-Up Flag (PWREDUP) to $45 = (SOFTEV+1) EOR #$A5.
                   ; ------------------------------------------------------------------------------
                   ; 
FAA9: A2 05        SETPG3          LDX   #5              ;Number of bytes to copy
FAAB: BD FC FA     SETPLP          LDA   PWRCON-1,X      ;Get Page 3 Vectors
FAAE: 9D EF 03                     STA   GOBRKV,X        ;Set Page 3 Vectors
FAB1: CA                           DEX
FAB2: D0 F7                        BNE   SETPLP          ;Loop until X=0
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; Find Disk Drive Controller Slot
                   ; ------------------------------------------------------------------------------
                   ; 
FAB4: A9 C8                        LDA   #$C8            ;Load High Slot (7) Page Address ($C7) + 1
FAB6: 86 00                        STX   LOC0            ;Set Poiter, Low; X=0
FAB8: 85 01                        STA   LOC1            ;Set Poiter, High; (for JMP @ $FAD2 below)
FABA: A0 07        SLOOP           LDY   #$07            ;Y is Byte Pointer
FABC: C6 01                        DEC   LOC1            ;Decrement Slot Page Address
FABE: A5 01                        LDA   LOC1            ;Get Slot Page Address for comparison
FAC0: C9 C0                        CMP   #$C0            ;Down to last Slot yet?
FAC2: F0 D7                        BEQ   FIXSEV          ;YES, it can't be a disk; Cold Start BASIC
FAC4: 8D F8 07                     STA   MSLOT           ;NO, Save current Slot Page Address
FAC7: B1 00        NXTBYT          LDA   (LOC0),Y        ;Fetch a Slot Byte
FAC9: D9 01 FB                     CMP   DISKID-1,Y      ;Is it a Disk?
FACC: D0 EC                        BNE   SLOOP           ;NO, so next Slot down
FACE: 88                           DEY                   ;Skip over $FF bytes; See DISKID below
FACF: 88                           DEY                   ;YES, so check next byte ...
FAD0: 10 F5                        BPL   NXTBYT          ;Until 4 checked
FAD2: 6C 00 00                     JMP   (LOC0)          ;Go there

                   ; ------------------------------------------------------------------------------
FAD5: EA           MON_NOP1        NOP                   ;Fill
FAD6: EA           MON_NOP2        NOP                   ;Fuller ;-)
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; End of Section (FA62-FAD6): New in Autostart [New Monitor] ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; Display User Register Contents with Labels
                   ; ==============================================================================
                   ; ACC          EQU    $45           ;A-Reg Safe (Accumulator) [Destroys A5H!]
                   ; XREG         EQU    $46           ;X-Reg Safe (Index Register X)
                   ; YREG         EQU    $47           ;Y-Reg Safe (Index Register Y)
                   ; STATUS       EQU    $48           ;P-Reg Safe (Status Register)
                   ; SPNT         EQU    $49           ;S-Reg Safe (Stack Pointer)
                   ; ==============================================================================
                   ; 
                   ; REGDSP Must ORG $FAD7 for New Monitor to remain equal to Old Mmonitor ROM
FAD7: 20 8E FD     REGDSP          JSR   CROUT           ;Print Carriage Return (Ctrl-M) Character
FADA: A9 45        RGDSP1          LDA   #ACC            ;A-Reg Safe (Accumulator)
FADC: 85 40                        STA   A3L             ;Save ACC/A5H-Reg Address in A3-Reg
FADE: A9 00                        LDA   #>ACC           ;ACC/A5H-Reg is a Zero Page Address
FAE0: 85 41                        STA   A3H             ;Monitor General Purpose A3-Reg, High
                   ;                                     ;[A3-Reg ($40-$41)]=[(ACC)=($0045)]**
FAE2: A2 FB                        LDX   #$FB            ;Load Index (-5)
FAE4: A9 A0        RDSP1           LDA   #' ' | $80      ;Print a Space character
FAE6: 20 ED FD                     JSR   COUT            ;Print A-Reg to Output Device
FAE9: BD 1E FA                     LDA   RTBL-251,X      ;^"AXYPS"; 6502 Registers (Letter-Names)
                   ;                                     ;^(X)=[($FB=251={-5})~($FF=255={-1})]
                   ;                                     ;^[RTBL-251]=[MNEMR+30]
FAEC: 20 ED FD                     JSR   COUT            ;Print A-Reg to Output Device
FAEF: A9 BD                        LDA   #'=' | $80      ;Print an Equal-Sign character
FAF1: 20 ED FD                     JSR   COUT            ;Print A-Reg to Output Device
FAF4: B5 4A                        LDA   SAVE6502,X      ;6502 Registers Safe (Save Locations)+5
                   ;                                     ;^(X)=[($FB=251={-5})~($FF=255={-1})]
FAF6: 20 DA FD                     JSR   PRBYTE          ;Print A-Reg as Two-Digit Hex Number
FAF9: E8                           INX                   ;Count UP
FAFA: 30 E8                        BMI   RDSP1           ;Loop until all 5 6502 Reg's are displayed
FAFC: 60                           RTS                   ;**; Return to Caller

                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; Start of Section (FAFD-FB18): New in Autostart [New Monitor] ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; Power-Up Reset Data
                   ; ==============================================================================
                   ; 
FAFD: 59 FA        PWRCON          DW    OLDBRK          ;To Set New BRK Vector (BRKV)
FAFF: 00 E0                        DW    BASIC           ;To Set Soft Entry Vector (SOFTEV)
                   ; <---[Page Boundary] (in the middle of the DWord above)
FB01: 45                           DFB   $45             ;To Set Powered-Up Flag
                   ;                                     ;^(PWREDUP)=(SOFTEV+1)EOR(#$A5)
                   ; 
                   ; ==============================================================================
                   ; Disk Drive Controller ID-Bytes; For Slot (7 To 0) Scan [SLOOP/NXTBYT above]
                   ; ==============================================================================
                   ; 
FB02: 20           DISKID          DFB   $20             ;20/00/03/3C is controller signature (**)
FB03: FF                           DFB   $FF             ;$FFs are Skipped over; See NXTBYT above
FB04: 00                           DFB   $00             ;** See DISK2ROM..MKDCTBL @ $C600..$C606
FB05: FF                           DFB   $FF             ;$FF bytes are substitutes for OpCodes
FB06: 03                           DFB   $03             ;that would otherwise make this data into
FB07: FF                           DFB   $FF             ;functional code identical to the first 7
FB08: 3C                           DFB   $3C             ;bytes of code on the disk drive control-
                   ;                                     ;ler, which would not be good!
                   ; 
                   ; ==============================================================================
                   ; Title to be displayed, centered on top line of Screen
                   ; ==============================================================================
                   ; 
FB09: C1 D0 D0 CC+ TITLE           ASC   ^"APPLE ]["     ;High ASCII "APPLE ]["
                   ; 
                   ; ==============================================================================
                   ; Cursor Keys Translation Table
                   ; ==============================================================================
                   ; 
FB11: C4           XLTBL           DFB   'D' | $80       ;High ASCII ($C4 = 196) "D"
FB12: C2                           DFB   'B' | $80       ;High ASCII ($C2 = 194) "B"
FB13: C1                           DFB   'A' | $80       ;High ASCII ($C1 = 193) "A"
FB14: FF                           DFB   DELETE          ;High ASCII ($FF = 255) "Delete"
FB15: C3                           DFB   'C' | $80       ;High ASCII ($C3 = 195) "C"
FB16: FF                           DFB   DELETE          ;High ASCII ($FF = 255) "Delete"
FB17: FF                           DFB   DELETE          ;High ASCII ($FF = 255) "Delete"
FB18: FF                           DFB   DELETE          ;High ASCII ($FF = 255) "Delete"
                   ; 
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; End of Section (FAFD-FB18): New in Autostart [New Monitor] ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; 6502 Registers (Letter-Names)
                   ; ==============================================================================
                   ; 
                   ; RTBL Must ORG $FB19 for New Monitor to remain equal to Old Mmonitor ROM
FB19: C1           RTBL            DFB   'A' | $80       ;6502 Accumulator Register
FB1A: D8                           DFB   'X' | $80       ;6502 X-Index Register
FB1B: D9                           DFB   'Y' | $80       ;6502 Y-Index Register
FB1C: D0                           DFB   'P' | $80       ;6502 Processor Status Register
FB1D: D3                           DFB   'S' | $80       ;6502 Stack Pointer Register

                   ; ==============================================================================
                   ; Read Paddle (X-Reg), Return Time-Count in (Y-Reg)
                   ; ==============================================================================
                   ; 
FB1E: AD 70 C0     PREAD           LDA   PTRIG           ;~($C07X)[R/W]; Trigger/Reset All Paddles
FB21: A0 00        PREAD4          LDY   #0              ;Initialize Time-Counter
FB23: EA                           NOP                   ;Compensate for First Time-Count: Do zip
FB24: EA                           NOP                   ;for (2 NOPs)*(2 cycles/NOP)=4 cycles
FB25: BD 64 C0     PREAD2          LDA   PADDL0,X        ;Read Paddle (X-Reg)
FB28: 10 04                        BPL   MON_RTS2D       ;Timed-Out if (A) is positive [0<=(A)<128]
FB2A: C8                           INY                   ;Count UP (Y) every 12 microseconds
FB2B: D0 F8                        BNE   PREAD2          ;Exit at (Y=0) for a Max Count of 255
FB2D: 88                           DEY                   ;*: Return Last Time-Count in (Y)
FB2E: 60           MON_RTS2D       RTS                   ;* [Time=~(Y)*12us]; Return to Caller

                   ; ==============================================================================
                   ; Initialize Video Screen for Text Mode
                   ; ==============================================================================
                   ; 
FB2F: A9 00        INIT            LDA   #0              ;Clear Acc for Screen Initialization:
FB31: 85 48                        STA   STATUS          ;Save Status Register in P-Reg Safe
FB33: AD 56 C0     TEXT01          LDA   LORES           ;Reset HiRes Mode to LoRes/Text Mode
FB36: AD 54 C0     TEXT02          LDA   TXTPAGE1        ;Display Text Page1; R/W Main V-RAM
FB39: AD 51 C0     SETTXT          LDA   TXTSET          ;Set Screen to Text Mode
FB3C: A9 00                        LDA   #0              ;Clear Accumulator (Again)
FB3E: F0 0B                        BEQ   SETWND          ;Always Taken

                   ; ==============================================================================
                   ; Initialize Video Screen for Mixed Graphics & Text Mode
                   ; ==============================================================================
                   ; 
FB40: AD 50 C0     SETGR           LDA   TXTCLR          ;Set Screen to Graphics Mode
FB43: AD 53 C0                     LDA   MIXSET          ;Set Mixed Graphics & Text Mode
FB46: 20 36 F8                     JSR   CLRTOP          ;Clear Top (40 Lines on) Lo-Res Screen
FB49: A9 14                        LDA   #20             ;Normal Mixed Graphics & Text Window Top
FB4B: 85 22        SETWND          STA   WNDTOP          ;Set Top of Scroll Window
FB4D: A9 00                        LDA   #0              ;Normal Lo-Res/Text Window Left
FB4F: 85 20                        STA   WNDLFT          ;Set Left Column of Scroll Window
FB51: A9 28        SETWND2         LDA   #40             ;Normal Lo-Res/Text Window Width
FB53: 85 21                        STA   WNDWDTH         ;Set Width of Scroll Window
FB55: A9 18                        LDA   #24             ;Normal Lo-Res/Text Window Bottom
FB57: 85 23                        STA   WNDBTM          ;Set Bottom of Scroll Window
FB59: A9 17                        LDA   #23             ;Normal Text Window Bottom Line Number
FB5B: 85 25        TABV            STA   CV              ;Place Cursor at Line (A) & Column (CH) 
FB5D: 4C 22 FC                     JMP   MON_VTAB        ;TAB to ROW specified in (A)

                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; Start of Section (FB60-FBC0): New in Autostart [New Monitor] ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; Display TITLE ("Apple ][") centered on top line of Screen
                   ; ==============================================================================
                   ; 
FB60: 20 58 FC     APPLEII         JSR   HOME            ;Clear Text Display & Home Cursor
FB63: A0 08                        LDY   #8              ;Prepare to Display 8 Title Characters
FB65: B9 08 FB     STITLE          LDA   TITLE-1,Y       ;Get a Title Character to Display
FB68: 99 0E 04                     STA   LINE1+14,Y      ;Put a Title Character in Display Memory
FB6B: 88                           DEY                   ;Reduce Loop Character Counter
FB6C: D0 F7                        BNE   STITLE          ;Loop until all Title Characters Displayed
FB6E: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Set Power-Up Reset CHKSUM [(SOFTEV+1)EOR #$A5]       [Done differently above!]
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------------------------------------------------
                   ; SETPWRC     [No Drop-In]          ;Never Referenced [Can Never Happen]
                   ; (Only Exception: User-Callable Entry Point; BASIC: CALL -1,169 or CALL 64,367
                   ; ------------------------------------------------------------------------------
                   ; 
FB6F: AD F3 03     SETPWRC         LDA   SOFTEV+1        ;Get Soft Entry (Warm Start) Vector, High
FB72: 49 A5                        EOR   #$A5            ;Compute: [(SOFTEV+1)EOR #$A5]
FB74: 8D F4 03                     STA   PWREDUP         ;Power-Up Reset CHKSUM
FB77: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Pause: Check for a Computer Operator Pause Request; if Requested, Pause until
                   ; another Key is Pressed; then continue on, unless Stop (Ctrl-C) is Requested!
                   ; ==============================================================================
                   ; 
FB78: C9 8D        VIDWAIT         CMP   #RTNH           ;Is (A)=(Carriage Return)?
FB7A: D0 18                        BNE   NOWAIT          ;NO, Do Not Wait
FB7C: AC 00 C0                     LDY   KBD             ;YES, Has a Key been Pressed?
FB7F: 10 13                        BPL   NOWAIT          ;NO, Do Not Wait
FB81: C0 93                        CPY   #CTRLSH         ;YES, was it a Ctrl+S Character?
FB83: D0 0F                        BNE   NOWAIT          ;NO, Do Not Wait
FB85: 2C 10 C0                     BIT   KBDSTRB         ;YES, Clear KBD Strobe (Make KBD<128)
FB88: AC 00 C0     KBDWAIT         LDY   KBD             ;Wait until next Key to Resume
FB8B: 10 FB                        BPL   KBDWAIT         ;Loop, Wait for Keypress
FB8D: C0 83                        CPY   #CTRLCH         ;Key Pressed, was it a Ctrl+C Character?
FB8F: F0 03                        BEQ   NOWAIT          ;YES, Do Not Wait
FB91: 2C 10 C0                     BIT   KBDSTRB         ;NO, Clear KBD Strobe (Make KBD<128)
FB94: 4C FD FB     NOWAIT          JMP   VIDOUT          ;& Do as Before

                   ; ==============================================================================
                   ; Escape Character Handlers:
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Old Escape Character Handler:
FB97: 38           ESCOLD          SEC                   ;Prepare for Add with Carry Set (Adds 1)
FB98: 4C 2C FC                     JMP   ESC1            ;Handle Escape Character

                   ; ----------------------------------- ;New Escape Character Handler:
FB9B: A8           ESCNOW          TAY                   ;Use Character as Index
FB9C: B9 48 FA                     LDA   XLTBASE,Y       ;Translate (I|J|K|M) to (C|B|A|D)
                   ;              >>>--> XLTBL EQU $FB11 ;^[XLTBL=(Cursor Keys Translation Table)]
                   ;                                     ;^[XLTBASE=XLTBL-("I"=$C9=201)=$FA48]
FB9F: 20 97 FB                     JSR   ESCOLD          ;Do Cursor Motion
FBA2: 20 0C FD                     JSR   RDKEY           ;& Get in (A) & Make Cursor Char Flash
FBA5: C9 CE        ESCNEW          CMP   #'N' | $80      ;Was it an "N" Character?
FBA7: B0 EE                        BCS   ESCOLD          ;YES, "N" or Greater, Do it
FBA9: C9 C9                        CMP   #'I' | $80      ;Was it an "I" Character?
FBAB: 90 EA                        BCC   ESCOLD          ;YES, "I" or Less, Do it
FBAD: C9 CC                        CMP   #'L' | $80      ;Was it an "L" Character?
FBAF: F0 E6                        BEQ   ESCOLD          ;YES, Do it
FBB1: D0 E8                        BNE   ESCNOW          ;Loop: Handle New Character; Always Taken

                   ; ==============================================================================
                   ; NOP Free Space [that can be changed in (Apple II Plus) Emulator ROM images]:
                   ; ==============================================================================
                   ; 
FBB3: EA           VERSION         DFB   $EA             ;14 NOP Bytes . . .
FBB4: EA                           DFB   $EA
FBB5: EA                           DFB   $EA             ;This space could be used
FBB6: EA                           DFB   $EA             ;by anyone if this were in
FBB7: EA                           DFB   $EA             ;LC RAM instead of MB ROM!
FBB8: EA                           DFB   $EA
FBB9: EA                           DFB   $EA             ;This space (FBB3-FBBE) is used
FBBA: EA                           DFB   $EA             ;in the Apple IIE Autostart ROM
FBBB: EA                           DFB   $EA
FBBC: EA                           DFB   $EA
FBBD: EA                           DFB   $EA
FBBE: EA                           DFB   $EA
FBBF: EA           ZIDBYTE2        DFB   $EA             ;(Not Used Yet)
FBC0: EA           ZIDBYTE         DFB   $EA             ;(Not Used Yet)

                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; End of Section (FB60-FBC0): New in Autostart [New Monitor] ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; Calculate Text Base Address (BASH,BASL) for Left End of Screen Line Number
                   ; (Not Window Line Number) in A-Reg [# Range: (0~23)=($00~$17)=(%00000~%10111)]
                   ; ==============================================================================
                   ;  BASCALC [to set Text Line Base Address (BASH,BASL)] is almost identical to 
                   ; GBASCALC [to set Graphics Base Address (GBASH,GBASL)]
                   ; ---------------------------vv-------------------------vv----------vv----vv----
                   ; F847: 48 4A 29 03 09 04 85 27 68 29 18 90 02 69 7F 85 26 0A 0A 05 26 85 26 60
                   ; FBC1: 48 4A 29 03 09 04 85 29 68 29 18 90 02 69 7F 85 28 0A 0A 05 28 85 28 60
                   ; ------------------------------------------------------------------------------
                   ; Note: Indexed Addressing of the Base Address ZP Pointers would allow S/R's 
                   ; to be combined into one S/R with one or two different Entry Points to preset 
                   ; which task is being processed (e.g., GBASL,X & GBASH,X & X=0 or X=2)
                   ; ------------------------------------------------------------------------------
                   ;     GBASL    EQU     $26            ;Graphics Base Address, Low
                   ;     GBASH    EQU     $27            ;Graphics Base Address, High
                   ;     BASL     EQU     $28            ;Text Base Address, Low
                   ;     BASH     EQU     $29            ;Text Base Address, High
                   ; ==============================================================================
                   ; 
                   ; BASCALC Must ORG $FBC1 for New Monitor to remain equal to Old Mmonitor ROM
                   ; 
                   ; ----------------------------------- ;Set Line Base Address (BASH,BASL):
                   ;                                     ;^[RAM Address of Text Line Specified]
FBC1: 48           BASCALC         PHA                   ;Push Line Number Specified [%000ABCDE]
                   ;              ---------------------- ;Compute Text Base Address, High (BASH):
FBC2: 4A                           LSR   A               ;Shift %000ABCDE->%0000ABCD & %E->(C)**
                   ;                                     ;[Shifts BASH->{%E->(C)**}->BASL, below]
FBC3: 29 03                        AND   #%00000011      ;Generate %000000CD
FBC5: 09 04                        ORA   #%00000100      ;Generate %000001CD
FBC7: 85 29                        STA   BASH            ;Set Text Base Address, High [Pages 4~7]
                   ;              ---------------------- ;Compute Text Base Address, Low (BASL):
FBC9: 68                           PLA                   ;Pull Line Number Specified [%000ABCDE]
FBCA: 29 18                        AND   #%00011000      ;Generate %000AB000
FBCC: 90 02                        BCC   BASCALC2        ;Branch if %E->(C=0)**; Skip Next (Add):
FBCE: 69 7F                        ADC   #$7F            ;Else, Add [$7F+(C=1)=$80]->[%100AB000]**
                   ;                                     ;[Shifts BASH->{%E->(C=1)**}->BASL]
                   ;                     --------------- ;Generate: %E00AB000->%EABAB000:
FBD0: 85 28        BASCALC2        STA   BASL            ;Set Text Base Address, Low [%E00AB000]
FBD2: 0A                           ASL   A               ;[(A)=(A*2)]: Generate %00AB0000
FBD3: 0A                           ASL   A               ;[(A)=(A*2)]: Generate %0AB00000
FBD4: 05 28                        ORA   BASL            ;Generate %EABAB000=[%0AB00000|%E00AB000]
FBD6: 85 28                        STA   BASL            ;Set Text Base Address, Low [%EABAB000]
                   ;                                     ;^[(0~$78)=(0~120)|($80~$F8)=(128~248)]
                   ;                                     ;^[Off Screen Holes: $78~$7F & $F8~$FF]
                   ;              ---------------------- ;Now (BASH,BASL)=[%0000,01CD,EABA,B000]
                   ; 
                   ;                                     ;------------+---------+---------+
                   ;                                     ; Screen Line Base Addresses:    |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;            |  BASH   |  BASL   |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;  Top 3rd of Text Screen:       |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;$400, 1024, %0000,0100,0000,0000;
                   ;                                     ;$480, 1152, %0000,0100,1000,0000;
                   ;                                     ;$500, 1280, %0000,0101,0000,0000;
                   ;                                     ;$580, 1408, %0000,0101,1000,0000;
                   ;                                     ;$600, 1536, %0000,0110,0000,0000;
                   ;                                     ;$680, 1664, %0000,0110,1000,0000;
                   ;                                     ;$700, 1792, %0000,0111,0000,0000;
                   ;                                     ;$780, 1920, %0000,0111,1000,0000;
                   ;                                     ;------------+---------+---------+
                   ;                                     ;  Middle 3rd of Text Screen:    |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;$428, 1064, %0000,0100,0010,1000;
                   ;                                     ;$4A8, 1192, %0000,0101,1010,1000;
                   ;                                     ;$528, 1320, %0000,0101,0010,1000;
                   ;                                     ;$5A8, 1448, %0000,0100,1010,1000;
                   ;                                     ;$628, 1576, %0000,0110,0010,1000;
                   ;                                     ;$6A8, 1704, %0000,0110,1010,1000;
                   ;                                     ;$728, 1832, %0000,0111,0010,1000;
                   ;                                     ;$7A8, 1960, %0000,0111,1010,1000;
                   ;                                     ;------------+---------+---------+
                   ;                                     ;  Bottom 3rd of Text Screen:    |
                   ;                                     ;------------+---------+---------+
                   ;                                     ;$450, 1104, %0000,0100,0101,0000;
                   ;                                     ;$4D0, 1232, %0000,0100,1101,0000;
                   ;                                     ;$550, 1360, %0000,0101,0101,0000;
                   ;                                     ;$5D0, 1488, %0000,0101,1101,0000;
                   ;                                     ;$650, 1616, %0000,0110,0101,0000;
                   ;                                     ;$6D0, 1744, %0000,0110,1101,0000;
                   ;                                     ;$750, 1872, %0000,0111,0101,0000;
                   ;                                     ;$7D0, 2000, %0000,0111,1101,0000;
                   ;                                     ;------------+---------+---------+
                   ;                                     ;  BASH,L:   %0000,01CD,EABA,B000;
                   ;                                     ;------------+---------+---------+
                   ; 
                   ; ----------------------------------- ;Returns: BASH=000001CD; BASL=EABAB000
FBD8: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Sound Bell                   [(*) BELLA & BELLB are Undocumented Entry Points]
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Assure Sound Bell Character:
FBD9: C9 87        BELL1           CMP   #BELL_H         ;Is (A) a Bell (Cntrl-G) Character?
FBDB: D0 12                        BNE   MON_RTS2B       ;NO, Return to Caller
                   ; 
                   ; (*) ------------------------------- ;Sound Bell regardless of Output Device:
FBDD: A9 40        BELLA           LDA   #64             ;Delay .01 Second
FBDF: 20 A8 FC                     JSR   MON_WAIT        ;Delay (26+27*Acc+5*(Acc*Acc))/2 Cycles
                   ; 
                   ; (*) ------------------------------- ;Sound Bell without first WAIT:
FBE2: A0 C0        BELLB           LDY   #192            ;Toggle Speaker at 1 Khz for .1 Second
                   ; 
                   ;              ---------------------- ;Sound Bell Loop:
FBE4: A9 0C        BELL2           LDA   #12             ;Toggle Speaker at 1 Khz for (Y) Time
FBE6: 20 A8 FC                     JSR   MON_WAIT        ;Delay (26+27*Acc+5*(Acc*Acc))/2 Cycles
FBE9: AD 30 C0                     LDA   SPKR            ;Toggle Speaker Output
FBEC: 88                           DEY                   ;Reduce Loop Counter
FBED: D0 F5                        BNE   BELL2           ;Loop Until Done
FBEF: 60           MON_RTS2B       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Output A-Reg as Text (Place Character in Screen Memory):
                   ; ==============================================================================
                   ; 
FBF0: A4 24        STORADV         LDY   CH              ;Set Y-Index to Cursor Horizontal (CH)
FBF2: 91 28                        STA   (BASL),Y        ;Put Char (A) in (Base Adrs) Line at (CH)
FBF4: E6 24        ADVANCE         INC   CH              ;Advance Cursor Horizontal (Move Right)
FBF6: A5 24                        LDA   CH              ;Get Cursor Horizontal
FBF8: C5 21                        CMP   WNDWDTH         ;Is Cursor Horizontal past Window Width?
FBFA: B0 66                        BCS   CARRETURN       ;YES, Return Cursor (CR) to Next Line
FBFC: 60           MON_RTS3        RTS                   ;NO, Return to Caller

                   ; ==============================================================================
                   ; Output A-Reg as Text (Place in Screen Memory) or Process Control Character:
                   ; ==============================================================================
                   ; 
FBFD: C9 A0        VIDOUT          CMP   #' ' | $80      ;Is (A) a Control Character [$80~$9F]?
FBFF: B0 EF                        BCS   STORADV         ;BGE: NO, Output Char (A) as Text 
                   ; <---[Page Boundary] (in the middle of the DWord above)
FC01: A8                           TAY                   ;YES; Is Ctrl-Char an Inverse Video Char?
FC02: 10 EC                        BPL   STORADV         ;YES, Output Inverse Video Character
FC04: C9 8D                        CMP   #RTNH           ;NO; Is Ctrl-Char a Carriage Return (CR)?
FC06: F0 5A                        BEQ   CARRETURN       ;YES, Return Cursor (CR) to Next Line
FC08: C9 8A                        CMP   #LFH            ;NO; Is Ctrl-Char a Line Feed?
FC0A: F0 5A                        BEQ   LINEFEED        ;If YES, Go Do a Line Feed
FC0C: C9 88                        CMP   #BSH            ;NO; Is Ctrl-Char a Back Space (Ctrl-H)?
FC0E: D0 C9                        BNE   BELL1           ;NO; Go Check if it is a BELL (Ctrl-G)?
                   ; ----------------------------------- ;YES, Char (A) is a Back Space (Ctrl-H)
FC10: C6 24        BACKSPACE       DEC   CH              ;Reduce Cursor Horizontal
FC12: 10 E8                        BPL   MON_RTS3        ;If Positive, Return to Caller; Else:
                   ;              ---------------------- ;Move to Rightmost Screen Column:
FC14: A5 21                        LDA   WNDWDTH         ;Get Width of Scroll Window
FC16: 85 24                        STA   CH              ;Set Cursor Horizontal (CH=WNDWDTH)
FC18: C6 24                        DEC   CH              ;Reduce Cursor Horizontal (CH=CH-1)
                   ;              ---------------------- ;Move Up (at Rightmost Screen Column):
FC1A: A5 22        CURSORUP        LDA   WNDTOP          ;Get Top of Scroll Window
FC1C: C5 25                        CMP   CV              ;Is Cursor Vertical (CV) at Top of Window?
FC1E: B0 0B                        BCS   MON_RTS4        ;If at Top Line, Return to Caller
FC20: C6 25                        DEC   CV              ;Else, Reduce Cursor Vertical (CV=CV-1)
                   ; ----------------------------------- ;TAB to ROW specified in A-Reg:
FC22: A5 25        MON_VTAB        LDA   CV              ;Get Cursor Vertical
FC24: 20 C1 FB     VTABZ           JSR   BASCALC         ;Generate Base Address
FC27: 65 20                        ADC   WNDLFT          ;Add Left Column of Scroll Window
FC29: 85 28                        STA   BASL            ;Set Base Address, Low
                   ;                                     ;^[There shouldn't be any Carryover!]
FC2B: 60           MON_RTS4        RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Escape Character Handler:
                   ; ==============================================================================
                   ; 
                   ; ------------------------------------; Handle Escape Character
FC2C: 49 C0        ESC1            EOR   #'@' | $80      ;Is Char (A)=("@")?
FC2E: F0 28                        BEQ   HOME            ;Branch if Esc+@, Do Home & Clear
                   ;                                     ;^[("@"=$C0)XOR("@"=$C0)=(0)**]
FC30: 69 FD                        ADC   #$FD            ;Is Char (A)=("A"|"B")?  [Adds (C=1)]
FC32: 90 C0                        BCC   ADVANCE         ;Branch if Esc+A, Advance
                   ;                                     ;^[("@"=$C0)XOR("A"=$C1)=(1) ->
                   ;                                     ; (1)+($FD)+(C=1)=($FF)=(-1) ->(C=0)**]
FC34: F0 DA                        BEQ   BACKSPACE       ;Branch if Esc+B, Backspace
                   ;                                     ;^[("@"=$C0)XOR("B"=$C2)=(2) ->
                   ;                                     ; (2)+($FD)+(C=1)=(0)**]
FC36: 69 FD                        ADC   #$FD            ;Is Char (A)=("C"|"D")?  [Adds (C=1)]
FC38: 90 2C                        BCC   LINEFEED        ;Branch if Esc+C, Down
                   ;                                     ;^[("@"=$C0)XOR("C"=$C3)=(3) ->
                   ;                                     ; (3)+($FD)+(C=1)=(1) ->(C=1)->
                   ;                                     ; (1)+($FD)+(C=1)=($FF)=(-1) ->(C=0)**]
FC3A: F0 DE                        BEQ   CURSORUP        ;Branch if Esc+D, Up
                   ;                                     ;^[("@"=$C0)XOR("D"=$C4)=(4) ->
                   ;                                     ; (4)+($FD)+(C=1)=(2) ->(C=1)->
                   ;                                     ; (2)+($FD)+(C=1)=(0)**]
FC3C: 69 FD                        ADC   #$FD            ;Is Char (A)=("E"|"F")?  [Adds (C=1)]
FC3E: 90 5C                        BCC   CLREOL          ;Branch if Esc+E, Clear to End of Line
                   ;                                     ;^[("@"=$C0)XOR("E"=$C5)=(5) ->
                   ;                                     ; (5)+($FD)+(C=1)=(3) ->(C=1)->
                   ;                                     ; (3)+($FD)+(C=1)=(1) ->(C=1)->
                   ;                                     ; (1)+($FD)+(C=1)=($FF)=(-1) ->(C=0)**]
FC40: D0 E9                        BNE   MON_RTS4        ;Branch if Not Esc+F, Return to Caller
                   ;                                     ;^[("@"=$C0)XOR("F"=$C6)=(6) ->
                   ;                                     ; (6)+($FD)+(C=1)=(4) ->(C=1)->
                   ;                                     ; (4)+($FD)+(C=1)=(2) ->(C=1)->
                   ;                                     ; (2)+($FD)+(C=1)=(0)**]
                   ; ----------------------------------- ;Else, Esc+F, Clear to End of Page
                   ;                                     ;[Unused, User-Callable Entry Point]:
FC42: A4 24        CLREOP          LDY   CH              ;Get Cursor Horizontal (CH)
FC44: A5 25                        LDA   CV              ;Get Cursor  Vertical  (CV)
                   ; ----------------------------------- ;Clear to End of Page Loop
                   ;                                     ;[User-Callable Entry Point]:
FC46: 48           CLEOP1          PHA                   ;Push Current Line (Save on STACK)
FC47: 20 24 FC                     JSR   VTABZ           ;Set Base Address (Updates BASL)
FC4A: 20 9E FC                     JSR   CLREOLZ         ;Clear to End of Line (EOL) & Set Carry
FC4D: A0 00                        LDY   #0              ;Clear from Line Left End (CH=0) for Rest
FC4F: 68                           PLA                   ;Pull Current Line (Retrieve from STACK)
FC50: 69 00                        ADC   #0              ;Advance Current Line  [Adds (C=1)]
FC52: C5 23                        CMP   WNDBTM          ;Cleared to Bottom of Window?
FC54: 90 F0                        BCC   CLEOP1          ;NO, Keep Clearing Lines
FC56: B0 CA                        BCS   MON_VTAB        ;YES, Tab to Current Line; Always Taken

                   ; ==============================================================================
                   ; "HOME" Statement: Immediate & Deferred; No Parameters
                   ; ==============================================================================
                   ; Moves Cursor to Upper Left Screen Position within Scrolling Window & Clears
                   ; all Text within Window; Same as "CALL -936" & "ESC @ RETURN"
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Initialize Cursor Vertical & Horizontal:
FC58: A5 22        HOME            LDA   WNDTOP          ;Get Top of Scroll Window
FC5A: 85 25                        STA   CV              ;Set Cursor  Vertical  (CV)
FC5C: A0 00                        LDY   #0              ;Clear Y-Index Register
FC5E: 84 24                        STY   CH              ;Clear Cursor Horizontal (CH)
FC60: F0 E4                        BEQ   CLEOP1          ;Clear to End of Page; Always Taken

                   ; ==============================================================================
                   ; Return Cursor [Printer/Typewriter Carriage Return] (CR) to Start of Next Line:
                   ; ==============================================================================
                   ; Forget about Printer/Typewriter Carriage Returns; this is more about the
                   ; Apple II Cursor (on Screen) than it is about those old mechanical devices! 
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Return Cursor (CR) to Start of Next Line:
FC62: A9 00        CARRETURN       LDA   #0              ;Clear Accumulator
FC64: 85 24                        STA   CH              ;Clear Cursor Horizontal to Start of Line
                   ; ----------------------------------- ;Down (Esc+C/Ctrl+J), Do a Line Feed:
FC66: E6 25        LINEFEED        INC   CV              ;Advance Cursor Verical  to Next Line
FC68: A5 25                        LDA   CV              ;Get Cursor Verical [Now Line # (0~23)]
FC6A: C5 23                        CMP   WNDBTM          ;Is Cursor Vertical Off Screen (CV>23)?
FC6C: 90 B6                        BCC   VTABZ           ;NO, Set Base Address (Updates BASL)
FC6E: C6 25                        DEC   CV              ;YES, Reduce Cursor Vertical to Bottom
                   ; ----------------------------------- ;Scroll Window Up (Line by Line)
                   ;                                     ;[Unused, User-Callable Entry Point]:
FC70: A5 22        SCROLL          LDA   WNDTOP          ;Start at Top of Scroll Window
FC72: 48                           PHA                   ;Push Scroll Window Top (Save on STACK)
FC73: 20 24 FC                     JSR   VTABZ           ;Set Base Address (Updates BASL)
                   ; ----------------------------------- ;Scrolling Loop:
                   ;                     --------------- ;Save Current Line Base Address;
                   ;                                     ;Copy Base Address [(BASL,H)->(BAS2L,H)]:
FC76: A5 28        SCRL1           LDA   BASL            ;Get Base Address (1), Low
FC78: 85 2A                        STA   BAS2L           ;Set Base Address Two, Low
FC7A: A5 29                        LDA   BASH            ;Get Base Address (1), High
FC7C: 85 2B                        STA   BAS2H           ;Set Base Address Two, High
                   ;                     --------------- ;Initialize Y-Index Register to 
                   ;                                     ;Rightmost Column of Scrolling Window:
FC7E: A4 21                        LDY   WNDWDTH         ;Get Window Width
FC80: 88                           DEY                   ;Reduce to Rightmost Scroll Window Column
                   ;                     --------------- ;Check if at Bottom of Scrolling Window:
FC81: 68                           PLA                   ;Pull Scroll Window Top (Retrieve STACK)
FC82: 69 01                        ADC   #1              ;Advance Scroll Window Top (Now Line #)
FC84: C5 23                        CMP   WNDBTM          ;Reached Bottom of Scroll Window, Done?
FC86: B0 0D                        BCS   SCRL3           ;BGE [Exit Loop]: YES, Go Finish Up
FC88: 48                           PHA                   ;NO, Push Scroll Window Top (Now Line #)
FC89: 20 24 FC                     JSR   VTABZ           ;Set Base Address (Updates BASL)
                   ;              ---------------------- ;Move Characters (A) Up One Line (Loop):
FC8C: B1 28        SCRL2           LDA   (BASL),Y        ;Get Character (on Now Line #) to Move Up
FC8E: 91 2A                        STA   (BAS2L),Y       ;Move Up: Set Character (on Now Line # -1)
FC90: 88                           DEY                   ;Reduce Column [Going from Right to Left]
FC91: 10 F9                        BPL   SCRL2           ;Move Up: Next Characater
                   ;              ---------------------- ;Done with Chacracters on this Line
FC93: 30 E1                        BMI   SCRL1           ;Scroll Up: Next Line; Always Taken

                   ; ----------------------------------- ;Scroll Window Up (Line by Line) Done;
                   ;                                     ;Fininsh Up; Clear Bottom Line of Window:
FC95: A0 00        SCRL3           LDY   #0              ;Clear (Indirect Addressing),Y-Index for:
FC97: 20 9E FC                     JSR   CLREOLZ         ;Clear to End of Line & Set Carry
FC9A: B0 86                        BCS   MON_VTAB        ;Always Taken
                   ; 
                   ; ==============================================================================
                   ; (Esc+E): Clear from Cursor [(BASL),(CH|Y)] to End of Line [(BASL),(WNDWDTH)]:
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Clear from Cursor [(BASL),(CH)] to EOL:
FC9C: A4 24        CLREOL          LDY   CH              ;Get Cursor Horizontal Position
                   ; ----------------------------------- ;Clear from Cursor [(BASL),(Y)] to EOL:
FC9E: A9 A0        CLREOLZ         LDA   #' ' | $80      ;Get a Blank/Space Character to Fill with
                   ; ----------------------------------- ;Chr Fill from Cursor [(BASL),(Y)] to EOL
                   ;                                     ;Loop [& User-Callable Entry Point]:
FCA0: 91 28        CLEOL2          STA   (BASL),Y        ;Set Char (A) at Line (BASL), Column (Y)
FCA2: C8                           INY                   ;Advance Column Counter
FCA3: C4 21                        CPY   WNDWDTH         ;Has End of Line been reached?
FCA5: 90 F9                        BCC   CLEOL2          ;BLT [Loop]: NO, Continue Filling Line
FCA7: 60                           RTS                   ;YES, Done Filling; Return to Caller

                   ; ==============================================================================
                   ; Mon Wait Subroutine: [This is a Simple Algorithm for a Quadratic Equation!]
                   ; ==============================================================================
                   ; Wait Time is from Call (JSR MON_WAIT) to End of Return to Caller (End of RTS);
                   ; Wait Time in Microseconds at the Non-Accelerated Speed of an Apple II Plus is:
                   ;   [Time]=[Delay (5*(Acc*Acc)+27*Acc+26)/2 Cycles]*[1.023 Microseconds/Cycle]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Delay (26+27*Acc+5*(Acc*Acc))/2 Cycles
                   ;                                     ;v--[Cycles/Operation]
                   ;                                     ;6: For "JSR MON_WAIT" to get here!
FCA8: 38           MON_WAIT        SEC                   ;2: Prepare to Subtract w/o Borrow
FCA9: 48           MON_WAIT2       PHA                   ;3: Push Accumulator (Save on STACK)
FCAA: E9 01        MON_WAIT3       SBC   #1              ;2: Subtract w/o Borrow [A-Data-!C]
FCAC: D0 FC                        BNE   MON_WAIT3       ;2+ Loop Until (A=0) [5 cycles/iteration]
                   ;                                     ;   ^[4 cycles/iteration when (A=0)]
FCAE: 68                           PLA                   ;4: Pull Accumulator (Retrieve from STACK)
FCAF: E9 01                        SBC   #1              ;2: Subtract w/o Borrow [A-Data-!C]
FCB1: D0 F6                        BNE   MON_WAIT2       ;2+ Loop Until (A=0) [~5*(A)+12 cycles/it]
                   ;                                     ;   ^[~5*(A)+11 cycles/it when (A=0)]
FCB3: 60                           RTS                   ;6: Return to Caller

                   ; ==============================================================================
                   ; Next A4 & Next A1: Monitor General Purpose (16 Bit) Accumulator Registers
                   ; ==============================================================================
                   ; 
FCB4: E6 42        NXTA4           INC   A4L             ;Increment General Purpose A4-Reg, Low
FCB6: D0 02                        BNE   NXTA1           ;Branch if Not yet up to Next Page
FCB8: E6 43                        INC   A4H             ;Increment General Purpose A4-Reg, High
                   ;              ---------------------- ;Has A1 Reached A2?
FCBA: A5 3C        NXTA1           LDA   A1L             ;Get General Purpose A1-Reg, Low
FCBC: C5 3E                        CMP   A2L             ;Subtract: (A)=(A1L-A2L)
FCBE: A5 3D                        LDA   A1H             ;Get General Purpose A1-Reg, High
FCC0: E5 3F                        SBC   A2H             ;Subtract: (A)=(A1H-A2H)
FCC2: E6 3C                        INC   A1L             ;Increment General Purpose A1-Reg, Low
FCC4: D0 02                        BNE   MON_RTS4B       ;Branch if Not yet up to Next Page
FCC6: E6 3D                        INC   A1H             ;Increment General Purpose A1-Reg, High
                   ;              ---------------------- ;Caller should Check if A1 Has Reached A2:
FCC8: 60           MON_RTS4B       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Internal Cassette Tape Write (Output) & Read (Input) Routines: HEADER, WRBIT,
                   ; RDBYTE, RD2BIT, RDBIT, WRBYTE (See: "Apple II Monitors Peeled" pgs.81~84)
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Cassette Tape Record Synchronization Header Subroutine:
                   ; ==============================================================================
                   ; Writes Synchronization Monotone to Audio-Out: The first part of every Tape
                   ; Record is a 10 sec 770 hz (1300 usec/cycle) header tone (See TN/TIL# 495~496)
                   ; ------------------------------------------------------------------------------
                   ; (A)=[Synchronization Header Length (0.2~40 sec)]; (X)=[Audio Half-Cycle Toggle
                   ; Count (Clear at Entry)]; (Y)=(Loop Duration Count); Writing to Tape/Audio-Out:
                   ; (C)=[Clear for a Zero-Bit, or Set for a One-Bit (Set at Entry)]
                   ; ------------------------------------------------------------------------------
                   ; Write [(A)*256] 'Long-1' Half-Cycles (650 usec each); Then, Write a 'Short-0'
                   ; Sync Bit, 2 Half-Cycles (200+250=450 usec/{1 cycle}); Normal (Not Short/Long)
                   ; Half-Cycle Durations are 250 usec for a Zero-Bit & 500 usec for a One-Bit
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Write Tape Synchronization Monotone:
FCC9: A0 4B        HEADER          LDY   #75             ;Get Time Count for Zero-Bit Delay Loop
                   ;                                     ;^[For 'Long-1' (650 usec) Half-Cycles]
FCCB: 20 DB FC                     JSR   ZERODLY         ;Write a Half-Cycle [Returns (Y=44)]
FCCE: D0 F9                        BNE   HEADER          ;Branch Until Done <-[when (X=0)]
FCD0: 69 FE                        ADC   #254            ;Decrement (A) {Add w/ Carry [A+Data+C]}
                   ;                                     ;^[Add to Subtract: {C=1}+{$FE=(-2)}=(-1)]
FCD2: B0 F5                        BCS   HEADER          ;BGE: Branch Until Done <-[when (A=C=0)]
                   ;              ---------------------- ;Finish with Sync Bit:
FCD4: A0 21                        LDY   #33             ;Get Time Count for Zero-Bit Delay Loop
                   ;                                     ;^[For Sync Bit (200 usec) Half-Cycle]
                   ; ----------------------------------- ;Write a Bit (2 Half-Cycles) to Tape:
FCD6: 20 DB FC     WRBIT           JSR   ZERODLY         ;Write a Half-Cycle [Returns (Y=44)]
FCD9: C8                           INY                   ;Advance Time Count [Now (Y=Y+1=45)]
FCDA: C8                           INY                   ;Advance Time Count [Now (Y=Y+2=46)]
                   ;                                     ;^[For Normal (250 usec) Half-Cycle]
                   ;              ---------------------- ;Zero-Bit Delay Loop: Write a Half-Cycle
FCDB: 88           ZERODLY         DEY                   ;Reduce Time Count for Zero-Bit Delay Loop
FCDC: D0 FD                        BNE   ZERODLY         ;Loop Until Delay Period is Done <-(Y=0)
FCDE: 90 05                        BCC   WRTAPE          ;Branch if Doing a Zero-Bit
                   ;                                     ;Else, Do a One-Bit, Add more Delay:
FCE0: A0 32                        LDY   #50             ;Get Time Count for One-Bit Delay Loop
                   ;                                     ;^[For Normal (250+250 usec) Half-Cycle]
                   ;              ---------------------- ;One-Bit Delay Loop: Write a Half-Cycle
FCE2: 88           ONEDLY          DEY                   ;Reduce Time Count for One-Bit Delay Loop
FCE3: D0 FD                        BNE   ONEDLY          ;Loop Until Delay Period is Done <-(Y=0)
                   ;              ---------------------- ;Write (One Half-Cycle Only) to Tape:
FCE5: AC 20 C0     WRTAPE          LDY   TAPEOUT         ;Toggle Audio Data Output [(Y)=(Unkown!)]
FCE8: A0 2C                        LDY   #44             ;Return (Y=44) .. [Now (Y)=(Known Value)]
                   ;                                     ;^[Adds Time to 2nd WRBIT Zero-Bit Delay]
FCEA: CA                           DEX                   ;Reduce (X) Audio Half-Cycle Toggle Count
FCEB: 60                           RTS                   ;Return to Caller; [Final (A=$FF):{A2RM}]

                   ; ==============================================================================
                   ; Read Byte Subroutine: Reads a Byte (8 Bits) from a Cassette Tape Record
                   ; ==============================================================================
                   ; The Duration between 2 Voltage Transitions from Tape determines whether a Bit
                   ; is a Zero-Bit or a One-Bit; (Y) is used to Count this Period of Time; If it
                   ; has Time to go Negative, the Duration is Longer, representing a One-Bit; If it
                   ; does not go Negative, the Duration is Shorter, representing a Zero-Bit; Carry
                   ; (C) is Set or Cleared, respectively, based on (Y), & Used to Rotate the Bit
                   ; into the Accumulator (A); After 8 Bits, (A) represents a Byte Read from Tape
                   ; ------------------------------------------------------------------------------
                   ; 
FCEC: A2 08        RDBYTE          LDX   #8              ;Prepare to Read a Byte (8 Bits) from Tape
FCEE: 48           RDBYT2          PHA                   ;Push Accumulator (Save on STACK)
FCEF: 20 FA FC                     JSR   RD2BIT          ;Read Two Transitions (Find Edge)
FCF2: 68                           PLA                   ;Pull Accumulator (Retrieve from STACK)
FCF3: 2A                           ROL   A               ;Next Bit; Shift Carry into (A) Low Bit
                   ;                                     ;& Discard Old (A) High Bit into Carry
FCF4: A0 3A                        LDY   #$3A            ;Count for RD2BIT/RDBIT Sampling (58~0)
FCF6: CA                           DEX                   ;Reduce Bit Count
FCF7: D0 F5                        BNE   RDBYT2          ;Loop Until Done <-(X=0)
FCF9: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Read Bits Subroutines: Read Voltage Transitions (2 or 1) from a Tape Record
                   ; ==============================================================================
                   ;                         [See RDBYTE Description above]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Read 2 Transitions from Tape Record:
FCFA: 20 FD FC     RD2BIT          JSR   RDBIT           ;Read 1st of Two Voltage Transitions
                   ; ----------------------------------- ;Read 1 Transition from Tape Record:
FCFD: 88           RDBIT           DEY                   ;Reduce (Y) Until Voltage Transitions
FCFE: AD 60 C0                     LDA   TAPEIN          ;Read Cassette Tape Data Input
                   ; <---[Page Boundary] (in the middle of the DWord above)
FD01: 45 2F                        EOR   LASTIN          ;XOR with Last Input Voltage Detected
                   ;                                     ;<<< LASTIN Unkown 1st time through! >>>
FD03: 10 F8                        BPL   RDBIT           ;Loop Until a Voltage Change is Detected
FD05: 45 2F                        EOR   LASTIN          ;XOR with Last Input Voltage Detected
FD07: 85 2F                        STA   LASTIN          ;Reset Last Input Voltage Detected
FD09: C0 80                        CPY   #$80            ;Set Carry on (Y):(58~0) becoming Negative
FD0B: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; End Of Internal Cassette Tape Write (Output) & Read (Input) Routines
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Keyboard Character Input, Line Building, & Input Display Routines
                   ; ==============================================================================
                   ; Keyboard Input & Screen Output, Division Of Labor:
                   ; ------------------------------------------------------------------------------
                   ; Routines supporting Keyboard Input are designed to echo Keyboard Input to User
                   ; Output (through COUT) to the Display Screen Scroll Window at the Current
                   ; Cursor Position, & store the Characters Entered into the Keyboard Input Buffer
                   ; ($0200~$02FF) for the convenience of the Calling Program, which may Position
                   ; the Cursor anywhere (on Screen), before Calling the Keyboard Input Routines;
                   ; on Entry of a Carriage Return from the Keyboard, the Keyboard Input Routines
                   ; will Return back to the Calling Program, with the Character Count (plus one)
                   ; in X-Reg & a Carriage Return in the Input Buffer as a Terminator; the Calling
                   ; Program need not look within the Display Screen to Determine what was Entered;
                   ; the X-Reg begins with a Zero, so if Five Characters are Entered, the X-Reg
                   ; will reflect Four, although the Actual Value Returned will be Five--because
                   ; the X-Reg is Incremented for the Carriage Return as well--[so X-Reg as the
                   ; Character Count is actually accurate at plus one--as if (1) it started at One
                   ; instead of Zero & (2) it is Not Counting the Carriage Return!].
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Read Key Subroutine: Makes Current Char Flash; & Puts it in (A) & (CH) in (Y)
                   ; ==============================================================================
                   ; RDKEY is the same as RDCHAR except that it bypasses Escape Key support--
                   ; [because RDCHAR Calls RDKEY 1st, before doing the "ESC" Key Test!]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Get in (A) & Make Cursor Character Flash:
FD0C: A4 24        RDKEY           LDY   CH              ;Get Cursor Horizontal
FD0E: B1 28                        LDA   (BASL),Y        ;Get Char at (BASL,H) Line & Column (Y=CH)
FD10: 48           RDKEY0          PHA                   ;Push/Save Current Character at Cursor
FD11: 29 3F                        AND   #%00111111      ;Truncate Character to 6 Lower Bits
FD13: 09 40                        ORA   #%01000000      ;Set Bit 6 of Character to Make it Flash
FD15: 91 28                        STA   (BASL),Y        ;Set Char at (BASL,H) Line & Column (Y=CH)
FD17: 68                           PLA                   ;Pull/Retrieve Current Character at Cursor
                   ;                                     ;Key Switch (KSW) Input Hook ...
FD18: 6C 38 00     RDKEY1          JMP   (KSWL)          ;Returns to Caller of RDKEY

                   ; ==============================================================================
                   ; KEYIN gets the Next Key Input from the Keyboard; 
                   ; KEYIN is usually the Target of the Key Switch (KSW) Character Input Hook
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Get Key Press @ Keyboard Input Register:
FD1B: E6 4E        KEYIN           INC   RNDL            ;Advance Keyin Random Counter Value, Low
FD1D: D0 02                        BNE   KEYIN2          ;Branch if High Advance Not Needed Yet
FD1F: E6 4F                        INC   RNDH            ;Advance Keyin Random Counter Value, High
FD21: 2C 00 C0     KEYIN2          BIT   KBD             ;Check Keyboard Input Reg for a Key Press
FD24: 10 F5                        BPL   KEYIN           ;Branch if No Key has been Pressed
FD26: 91 28                        STA   (BASL),Y        ;Store (A) at (BASL,H) Line & Column (Y)
FD28: AD 00 C0                     LDA   KBD             ;Read Keyboard Input Reg; Get Key Pressed
FD2B: 2C 10 C0                     BIT   KBDSTRB         ;Clear KBD Strobe (KBD<128) for Next Key
FD2E: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Escape Character Handler:
                   ; ==============================================================================
                   ; 
FD2F: 20 0C FD     ESC             JSR   RDKEY           ;Get in (A) & Make Cursor Character Flash
FD32: 20 A5 FB                     JSR   ESCNEW          ;Handle Escape Character [Doesn't Return!]
                   ; 
                   ; ==============================================================================
                   ; Read Character Subroutine: Read a Character into (A)
                   ; ==============================================================================
                   ; 
FD35: 20 0C FD     RDCHAR          JSR   RDKEY           ;Get in (A) & Make Cursor Character Flash
FD38: C9 9B                        CMP   #ESCH           ;Is it The Escape Character?
FD3A: F0 F3                        BEQ   ESC             ;YES, Handle The Escape Character
FD3C: 60                           RTS                   ;NO, Return to Caller

                   ; ==============================================================================
                   ; NOTCR: Character Input is NOT a Carriage Return; 
                   ;        So, send it as Non Inverse Character to COUT
                   ; ==============================================================================
                   ; Receives control w/ Character of Interest in Input Buffer at ($0200,X)
                   ; ------------------------------------------------------------------------------
                   ; 
FD3D: A5 32        NOTCR           LDA   INVFLG          ;Get Current Setting of INVFLG (Text-Mask)
                   ;                                     ;^[Normal=$FF, Flash=$7F, Inv=$3F]
FD3F: 48                           PHA                   ;Push/Save Setting of INVFLG
FD40: A9 FF                        LDA   #$FF            ;Get Normal-Text Text-Mask Value
FD42: 85 32                        STA   INVFLG          ;Set Invers Flag/Mask to Normal-Text Value
FD44: BD 00 02                     LDA   INBUFF,X        ;Get Character of Interest as Normal-Text
FD47: 20 ED FD                     JSR   COUT            ;Print Char of Interest as Normal-Text
FD4A: 68                           PLA                   ;Pull/Retrieve Prior Setting of INVFLG
FD4B: 85 32                        STA   INVFLG          ;Restore Current Setting of INVFLG
                   ; --<Undocumented User Entry Point>-- ;Backspace or Cancel Check: 
FD4D: BD 00 02     NOTCR5          LDA   INBUFF,X        ;Get Character of Interest as was before
FD50: C9 88                        CMP   #BSH            ;Is it a Ctrl-H: Backspace?
FD52: F0 1D                        BEQ   BCKSPC          ;Branch if it's a Backspace
FD54: C9 98                        CMP   #CTRLXH         ;Is it a Ctrl-X: Cancelation?
FD56: F0 0A                        BEQ   CANCEL          ;Branch if it's a Cancelation
                   ; --<Undocumented User Entry Point>-- ;Margin Check:
FD58: E0 F8        NOTCR4          CPX   #248            ;Is Character Pointer Near End of INBUFF?
                   ; --<Undocumented User Entry Point>-- ;Wait for Next Char or a Carriage Return:
FD5A: 90 03        NOTCR3          BCC   NOTCR1          ;Branch if Not Near End of INBUFF
                   ; --<Undocumented User Entry Point>-- ;Sound Warning Bell & Wait (as above):
FD5C: 20 3A FF     NOTCR2          JSR   BELL            ;Else, Sound Bell, Warn: Near INBUFF End
FD5F: E8           NOTCR1          INX                   ;Advance to Next Character of Interest
FD60: D0 13                        BNE   NXTCHAR         ;Branch if Not at Input Buffer End ($0300)
FD62: A9 DC        CANCEL          LDA   #'\' | $80      ;Terminate Input w/ Backslash [Ctrl+X|EOL]
FD64: 20 ED FD                     JSR   COUT            ;Print the Terminal Backslash [)-:RIP:-(]
FD67: 20 8E FD     GETLNZ          JSR   CROUT           ;Print Carriage Return (Ctrl-M) Character
                   ; ----------------------------------- ;Get Input with Prompt Entry Point:
FD6A: A5 33        GETLN           LDA   PROMPT          ;Get Command Prompt Character
FD6C: 20 ED FD     GETLN0          JSR   COUT            ;Print Command Prompt Character
                   ; ----------------------------------- ;Get Input without Prompt Entry Point:
                   ;                                     ;Init Input Index & it will Reduce to 0:
FD6F: A2 01        GETLN1          LDX   #1              ;Point to Start of Input Buffer +1
FD71: 8A           BCKSPC          TXA                   ;Get Current Ptr to Character of Interest
FD72: F0 F3                        BEQ   GETLNZ          ;Branch if Char Ptr is at INBUFF Zero|End
FD74: CA                           DEX                   ;Else, Retreat to Prior Char of Interest
FD75: 20 35 FD     NXTCHAR         JSR   RDCHAR          ;Read Current Cursor Character into (A)
FD78: C9 95                        CMP   #PICK           ;Is it a Right-Arrow [Ctrl-U (NAK)]?
FD7A: D0 02                        BNE   CAPTST          ;Branch if NOT Right-Arrow [Ctrl-U (NAK)]
                   ;                                     ;Else, Use Screen Char under Right-Arrow:
FD7C: B1 28                        LDA   (BASL),Y        ;Get Char at (BASL,H) Line & Column (Y)
FD7E: C9 E0        CAPTST          CMP   #'`' | $80      ;What is the Upper/Lower Case of Char (A)?
FD80: 90 02                        BCC   ADDINP          ;BLT: Branch if Uppercase
FD82: 29 DF                        AND   #%11011111      ;Else, GE: Change Lowercase to Uppercase
FD84: 9D 00 02     ADDINP          STA   INBUFF,X        ;Set it in Input Line (to Uppercase)
FD87: C9 8D                        CMP   #RTNH           ;Is it a Carriage Return (Ctrl-M) Char?
FD89: D0 B2                        BNE   NOTCR           ;Branch if Not a Carriage Return (Ctrl-M)
FD8B: 20 9C FC     CROUT1          JSR   CLREOL          ;Else, it's a CR, Clear to End of Line
                   ; 
                   ; ==============================================================================
                   ; Print Carriage Return: Display Screen Scroll Window Output Routine
                   ; ==============================================================================
                   ; 
FD8E: A9 8D        CROUT           LDA   #RTNH           ;Get a Carriage Return (Ctrl-M) Character
FD90: D0 5B                        BNE   COUT            ;Print (A) to Output Device; Always Taken

                   ; ==============================================================================
                   ; End Of Keyboard Character Input, Line Building, & Input Display Routines
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Memory Dump Routines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Print Memory Address: 
                   ; ==============================================================================
                   ; Print Carriage Return & Monitor General Purpose A1-Reg or Progrram Counter as
                   ; 16-Bit Integer [(Y,X)={High,Low}] in Hexadecimal
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Print Monitor General Purpose A1-Reg:
FD92: A4 3D        PRA1            LDY   A1H             ;Get General Purpose A1-Reg, High
FD94: A6 3C                        LDX   A1L             ;Get General Purpose A1-Reg, Low
                   ; ----------------------------------- ;Print Carriage Return & 16-Bit Integer:
FD96: 20 8E FD     PRYX2           JSR   CROUT           ;Print Carriage Return (Ctrl-M) Character
                   ; --<Undocumented User Entry Point>-- ;Sound Warning Bell & Wait (as above):
FD99: 20 40 F9     PRYX3           JSR   PRNTYX          ;Print 16-Bit Integer [(Y,X)={High,Low}]
FD9C: A0 00                        LDY   #0              ;Clear Y-Index Register
FD9E: A9 AD                        LDA   #'-' | $80      ;Get a Dash
FDA0: 4C ED FD                     JMP   COUT            ;Print the Dash

                   ; ==============================================================================
                   ; Examine Eight Routine: Prints <= 8 Sequential Memory Locations Per Line in Hex
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;[Y-Reg Must Be Zero on Entry]
FDA3: A5 3C        XAM8            LDA   A1L             ;Get Monitor General Purpose A1-Reg, Low
FDA5: 09 07                        ORA   #%00000111      ;Get [(A1)OR(#7)]->[(A1)MOD(8 Bytes)]
FDA7: 85 3E                        STA   A2L             ;Set Monitor General Purpose A2-Reg, Low
FDA9: A5 3D                        LDA   A1H             ;Get Monitor General Purpose A1-Reg, High
FDAB: 85 3F                        STA   A2H             ;Set Monitor General Purpose A2-Reg, High
                   ; ----------------------------------- ;Modulus Check [(Adrs)MOD(8 Bytes)=(0)?]:
FDAD: A5 3C        MOD8CHK         LDA   A1L             ;Get Monitor General Purpose A1-Reg, Low
FDAF: 29 07                        AND   #%00000111      ;[(A1)&(#7)]->[(A1)MOD(8 Bytes)] = Zero?
FDB1: D0 03                        BNE   DATAOUT         ;Branch if NOT at 1st of Mem Mod 8 Bytes
                   ; ** Main Memory Dump Entry Point **  ;Examine Memory from (A1L,H) to (A2L,H):
FDB3: 20 92 FD     XAM             JSR   PRA1            ;Else, Print Memory Address & a Dash, 1st
                   ; ----------------------------------- ;Print Output Data to Output Device:
FDB6: A9 A0        DATAOUT         LDA   #' ' | $80      ;Get a Space Char to Print (between parts)
FDB8: 20 ED FD                     JSR   COUT            ;Print A-Reg to Output Device
FDBB: B1 3C                        LDA   (A1L),Y         ;Get a Memory Byte (1 of <= 8 in Sequence)
FDBD: 20 DA FD                     JSR   PRBYTE          ;Print A-Reg as Two-Digit Hex Number
FDC0: 20 BA FC                     JSR   NXTA1           ;Increment A1 & Compare to A2
FDC3: 90 E8                        BCC   MOD8CHK         ;BLT: Branch if (A1) has NOT Reached (A2)
FDC5: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; "Is Monitor Mode: Examine, Add (Plus), or Subtract (Minus)?" (XAMPM) Routine: 
                   ; ==============================================================================
                   ; For Mode Commands: Address Range Delimiter ("."); Add ("+"); or Subtract ("-")
                   ; [Command Characters are converted to Command Tokens during the Input Process!]
                   ; ------------------------------------------------------------------------------
                   ; 
FDC6: 4A           XAMPM           LSR   A               ;Shift (A*):LSB into Carry Flag
FDC7: 90 EA                        BCC   XAM             ;Branch if [A*:Bit 0 was 0]; Do XAM
                   ;                                     ;^[Examine Memory from (A1L,H) to (A2L,H)]
FDC9: 4A                           LSR   A               ;Shift LSB into Carry Flag (Discarded)
FDCA: 4A                           LSR   A               ;Shift LSB into Carry Flag
FDCB: A5 3E                        LDA   A2L             ;Get Monitor General Purpose A2-Reg, Low
FDCD: 90 02                        BCC   ADD             ;Branch if [A*:Bit 2 was 0]; Do ADD (Plus)
                   ;                                     ;Else [A*:Bit 2 was 1] Do SUBTRACT (Minus)
FDCF: 49 FF                        EOR   #%11111111      ;Negate (A) <-[from (A2L)]
FDD1: 65 3C        ADD             ADC   A1L             ;(A) = (A1L) + [{+|-}(A)<-(A2L)] + (C=1)
FDD3: 48                           PHA                   ;Push Result
FDD4: A9 BD                        LDA   #'=' | $80      ;Print "=", then Result:
FDD6: 20 ED FD                     JSR   COUT            ;Print (A) to Output Device
FDD9: 68                           PLA                   ;Pull Result
                   ; 
                   ; ==============================================================================
                   ; Print A-Reg as Two-Digit Hex Number:
                   ; ==============================================================================
                   ; 
FDDA: 48           PRBYTE          PHA                   ;Push Accumulator (A); Save on STACK
FDDB: 4A                           LSR   A               ;Shift High Nibble
FDDC: 4A                           LSR   A               ;... to Low Nibble
FDDD: 4A                           LSR   A               ;These 4 Shifts also Clear High Nibble
FDDE: 4A                           LSR   A               ;Now Low Nibble is what High Nibble was
FDDF: 20 E5 FD                     JSR   PRHEXZ          ;Print Hi-Digit in Lo-Nibble as Hex Number
FDE2: 68                           PLA                   ;Pull Accumulator (A); Retrieve from STACK
                   ; <User Entry Point (Label Not Used)> ;Print Low Nibble as Hex Number [0~9,A~F]:
FDE3: 29 0F        PRHEX           AND   #%00001111      ;Mask Off High Nibble & Keep Low Nibble
FDE5: 09 B0        PRHEXZ          ORA   #'0' | $80      ;Assure Byte is Hex Number Chr [0~9 & A~F]
FDE7: C9 BA                        CMP   #':' | $80      ;Assure Byte is Dec Number Chr [0~9]<(":")
FDE9: 90 02                        BCC   COUT            ;Print # Now if Dec Number Chr [0~9]<(":")
FDEB: 69 06                        ADC   #6              ;Else Assure Letter [A~F]>=[(":")+6+(C=1)]
                   ; 
                   ; ==============================================================================
                   ; Display Screen Scroll Window Output Routines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Character Output Routine: Jump (Indirectly via Vector) to User Output Routine
                   ; ==============================================================================
                   ; 
FDED: 6C 36 00     COUT            JMP   (CSWL)          ;Print Accumulator (A) to Output Device

                   ; ==============================================================================
                   ; End of Memory Dump Routines
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Character Output Routines:
                   ; ==============================================================================
                   ; COUT1 is usually the Target of the "Character Switch (CSW)" Output Hook/Vector
                   ; ------------------------------------------------------------------------------
                   ; COUT1: Write Byte in A-Reg to Display Screen at Current Cursor Position
                   ;        [(CV),(CH)] using Inverse Flag Mask & supporting Cursor Move:
                   ; ------------------------------------------------------------------------------
                   ; COUTZ: Write Byte in A-Reg to Display Screen at Current Cursor Position
                   ;        [(CV),(CH)] supporting Cursor Move but NOT using Inverse Flag Mask:
                   ; ------------------------------------------------------------------------------
                   ; 
FDF0: C9 A0        COUT1           CMP   #' ' | $80      ;Is Char (A) a Ctrl-Char or Printable?
FDF2: 90 02                        BCC   COUTZ           ;BLT: Don't Output Ctrl Chars as Inverse
FDF4: 25 32                        AND   INVFLG          ;Text Mask (Normal=$FF|Flash=$7F|Inv=$3F)
FDF6: 84 35        COUTZ           STY   YSAV1           ;Save Y-Reg
FDF8: 48                           PHA                   ;Push/Save A-Reg
FDF9: 20 78 FB                     JSR   VIDWAIT         ;Go Check for Pause (Ctrl-S)
                   ; --<Undocumented User Entry Point>-- ;Restore A-Reg & Y-Reg (frm STACK & YSAV1)
FDFC: 68           COUTA           PLA                   ;Pull/Retrieve A-Reg
FDFD: A4 35                        LDY   YSAV1           ;Retrieve Y-Reg
FDFF: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; End of Display Screen Scroll Window Output Routines
                   ; ==============================================================================
                   ; 
                   ; <---[Page Boundary]
                   ; 
                   ; ==============================================================================
                   ; Monitor Command Handlers: $FE is the High/Page Address of All Monitor Command
                   ; Handlers Referenced via the Monitor Command Subroutine Address Table (@ $FFE3)
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; More Memory Dump Routines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Monitor (& Miniassembler) "Blank" Command Handlers:
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Handle Carriage Return as a Blank:
FE00: C6 34        BL1             DEC   YSAV            ;Reduce Monitor Command Processing Value
FE02: F0 9F                        BEQ   XAM8            ;Branch if MCPV is Zero; Do Memory Dump
                   ; ----------------------------------- ;Monitor Blank Space Command Handler;
                   ;                                     ;Referenced via Subroutine Address Table:
FE04: CA           BLANK           DEX                   ;Reduce X-Index Register Value
FE05: D0 16                        BNE   SETMDZ          ;Branch if (X<>0); Save Token as Mode
FE07: C9 BA                        CMP   #':' | $80      ;Are we in Data-Store/Fill-Memory Mode?
FE09: D0 BB                        BNE   XAMPM           ;NO, Do: "Examine|Add|Subtract Mode?"
FE0B: 85 31                        STA   MODE            ;YES, Save ":" Token as Mode
FE0D: A5 3E                        LDA   A2L             ;Get Monitor General Purpose A2-Reg, Low
FE0F: 91 40                        STA   (A3L),Y         ;Set (A3-Reg),Y
FE11: E6 40                        INC   A3L             ;Up Monitor General Purpose A3-Reg, Low
FE13: D0 02                        BNE   MON_RTS5        ;Branch if No Carryover, yet
FE15: E6 41                        INC   A3H             ;Up Monitor General Purpose A3-Reg, High
FE17: 60           MON_RTS5        RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Monitor Mode Commands Handler:
                   ; ==============================================================================
                   ; Subtract ("-"), Add ("+"), Fill Memory (":"), or Address Range Delimiter (".")
                   ; [Command Characters are converted to Command Tokens during the Input Process!]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Mode ("-"|"+"|":"|".") Commands Handler;
                   ;                                     ;Referenced via Subroutine Address Table:
FE18: A4 34        SETMODE         LDY   YSAV            ;Get Index for Monitor Command Processing
FE1A: B9 FF 01                     LDA   INBUFF-1,Y      ;Get Command Token from Input Buffer
FE1D: 85 31        SETMDZ          STA   MODE            ;Save Command Token as Monitor Mode
                   ; ----------------------------------- ;JSR here to determine where one is:
                   ; <User Entry Point (Label Not Used)> ;[A JSR to an RTS STACKs Current Address]
FE1F: 60           IDROUTINE       RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; End of More Memory Dump Routines:
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Monitor "<" Move/Verify Delimiter
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Copy A2 (2 bytes) to A4 & A5;
                   ;                                     ;Referenced via Subroutine Address Table:
FE20: A2 01        LT              LDX   #1              ;Get Index to do High Bytes 1st
FE22: B5 3E        LT2             LDA   A2L,X           ;Get Monitor General Purpose A2-Reg, Hi/Lo
FE24: 95 42                        STA   A4L,X           ;5et Monitor General Purpose A4-Reg, Hi/Lo
FE26: 95 44                        STA   A5L,X           ;5et Monitor General Purpose A5-Reg, Hi/Lo
FE28: CA                           DEX                   ;Reduce Index to do Low Bytes Last
FE29: 10 F7                        BPL   LT2             ;Loop Once to do Low Bytes Last
FE2B: 60                           RTS                   ;Then, Return to Caller

                   ; ==============================================================================
                   ; Monitor Move Memory ("M") Command Handler: *Adrs1<Adrs2.Adrs3M
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Copy/Move Bytes from (A1~A2),Y to (A4),Y;
                   ;                                     ;Referenced via Subroutine Address Table:
FE2C: B1 3C        MOVE            LDA   (A1L),Y         ;Get Byte at Source Address (A1)
FE2E: 91 42                        STA   (A4L),Y         ;Set Byte at Destination Address (A4)
FE30: 20 B4 FC                     JSR   NXTA4           ;Increment General Purpose A4 & A1 Regs
FE33: 90 F7                        BCC   MOVE            ;BLT: Branch if A1 has NOT Reached A2
FE35: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Monitor Verify Memory ("V") Command Handler: *Adrs1<Adrs2.Adrs3V
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Verify Bytes from (A1~A2),Y with (A4),Y;
                   ;                                     ;Referenced via Subroutine Address Table:
FE36: B1 3C        VFY             LDA   (A1L),Y         ;Get Byte at Source Address (A1)
FE38: D1 42                        CMP   (A4L),Y         ;Compare Byte at Destination Address (A4)
FE3A: F0 1C                        BEQ   VFYOK           ;Branch if Both are Identical; Do Next
                   ; ----------------------------------- ;Else, Verify Failed:
FE3C: 20 92 FD                     JSR   PRA1            ;Print Memory Address
FE3F: B1 3C                        LDA   (A1L),Y         ;Get Byte at Source Address (A1)
FE41: 20 DA FD                     JSR   PRBYTE          ;Print A-Reg as Two-Digit Hex Number
FE44: A9 A0                        LDA   #' ' | $80      ;Get a Space Character
FE46: 20 ED FD                     JSR   COUT            ;Print Char (A) to Output Device
FE49: A9 A8                        LDA   #'(' | $80      ;Get an Opening Parenthesis
FE4B: 20 ED FD                     JSR   COUT            ;Print Char (A) to Output Device
FE4E: B1 42                        LDA   (A4L),Y         ;Get Byte at Destination Address (A4)
FE50: 20 DA FD                     JSR   PRBYTE          ;Print A-Reg as Two-Digit Hex Number
FE53: A9 A9                        LDA   #')' | $80      ;Get an Closing Parenthesis
FE55: 20 ED FD                     JSR   COUT            ;Print Char (A) to Output Device
                   ; ----------------------------------- ;Verify Succeeded; Do Next Byte:
FE58: 20 B4 FC     VFYOK           JSR   NXTA4           ;Increment General Purpose A4 & A1 Regs
FE5B: 90 D9                        BCC   VFY             ;BLT: Branch if A1 has NOT Reached A2
FE5D: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Monitor List ("L") Command Handler: *AdrsL
                   ; ==============================================================================
                   ; Disassembles 20 Instructions per List ("L") Command [e.g., *AdrsLL; *LL; *LLL]
                   ; If User Specified an Address, then (X) is Not Zero (0) & should be One (1)!
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Disassemble 20 Instruction Lines;
                   ;                                     ;Referenced via Subroutine Address Table:
FE5E: 20 75 FE     MON_LIST        JSR   A1PC            ;Copy A1 (2 bytes) to PC if Specified
FE61: A9 14                        LDA   #20             ;Prepare to Disassemble 20 Lines
FE63: 48           MON_LIST2       PHA                   ;Push Line Count
FE64: 20 D0 F8                     JSR   INSTDSP         ;Disassemble & Print Instruction at PC
FE67: 20 53 F9                     JSR   PCADJ           ;Add (A+C) to Instruction Address (PCL,H)
FE6A: 85 3A                        STA   PCL             ;Save Updated Program Counter, Low
FE6C: 84 3B                        STY   PCH             ;Save Updated Program Counter, High
FE6E: 68                           PLA                   ;Pull Line Count
FE6F: 38                           SEC                   ;Prepare to Subtract w/o Borrow [A-Data-!C]
FE70: E9 01                        SBC   #1              ;Reduce Line Count
FE72: D0 EF                        BNE   MON_LIST2       ;Loop Until Done: Disassembled 20 Lines
FE74: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Copy A1 (2 bytes) to PC if Specified (X=1):      [<<< or Bug: if (0>X>1)! >>>]
                   ; ==============================================================================
                   ; If User Specified an Address, then (X) is Not Zero (0) & should be One (1)!
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Copy A1 (2 bytes) to PC if Specified;
                   ;                                     ;<<< (X) must be (0|1) upon Entry >>>:
FE75: 8A           A1PC            TXA                   ;Check Index to do High Bytes 1st
FE76: F0 07                        BEQ   A1PCRTS         ;Return to Caller if (X) is Zero (<1)
                   ;                                     ;<<< Catastrophic to A1~ if (0>X>1) >>>:
FE78: B5 3C        A1PCLP          LDA   A1L,X           ;Get Monitor General Purpose A1-Reg, Hi/Lo
FE7A: 95 3A                        STA   PCL,X           ;5et Monitor General Purpose PC-Reg, Hi/Lo
FE7C: CA                           DEX                   ;Reduce Index to do Low Bytes Last
FE7D: 10 F9                        BPL   A1PCLP          ;Loop Once to do Low Bytes Last
FE7F: 60           A1PCRTS         RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Monitor Set Inverse Video ("I") Command Handler: Black Chr on White Background
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Set Inverse Video;
                   ;                                     ;Referenced via Subroutine Address Table:
FE80: A0 3F        SETINV          LDY   #$3F            ;Get Text Mask (Invese=$3F)
FE82: D0 02                        BNE   SETIFLG         ;Always Taken

                   ; ==============================================================================
                   ; Monitor Set Normal Video ("N") Command Handler: White Chr on Black Background
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Set Normal Video;
                   ;                                     ;Referenced via Subroutine Address Table:
FE84: A0 FF        SETNORM         LDY   #$FF            ;Get Text Mask (Normal=$FF)
                   ; ----------------------------------- ;Set Inverse Flag (from Y-Reg):
FE86: 84 32        SETIFLG         STY   INVFLG          ;Set Text Mask
                   ;                                     ;^[Normal  = $FF = %11111111: N=%1 & V=%1]
                   ;                                     ;^[Flash   = $7F = %01111111: N=%0 & V=%1]
                   ;                                     ;^[Inverse = $3F = %00111111: N=%0 & V=%0]
FE88: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Reset "Key Switch (KSW)" Input Vector to KEYIN ($FD1B):
                   ; ==============================================================================
                   ; 
FE89: A9 00        SETKBD          LDA   #>KSWL          ;Get Zero-Page Address of KSW, High (=0)
FE8B: 85 3E        INPORT          STA   A2L             ;Set Monitor General Purpose A2-Reg, Low
                   ; 
                   ; ==============================================================================
                   ; Monitor Set IN# Slot ("Ctrl+K") Command Handler: *<Slot# {0~7}><Ctrl+K>
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Set IN# Slot ("Ctrl-K"); 
                   ;                                     ;Referenced via Subroutine Address Table:
FE8D: A2 38        MON_INPRT       LDX   #KSWL           ;Get Zero-Page Address of KSW, Low
FE8F: A0 1B                        LDY   #<KEYIN         ;Get Address of KEYIN, Low
FE91: D0 08                        BNE   IOPRT           ;Always Taken

                   ; ==============================================================================
                   ; Reset "Character Switch (CSW)" Output Vector to COUT1 ($FDF0):
                   ; ==============================================================================
                   ; 
FE93: A9 00        SETVID          LDA   #>CSWL          ;Get Zero-Page Address of CSW, High (=0)
FE95: 85 3E        OUTPORT         STA   A2L             ;Set Monitor General Purpose A2-Reg, Low
                   ; 
                   ; ==============================================================================
                   ; Monitor Set PR# Slot ("Ctrl+P") Command Handler: *<Slot# {0~7}><Ctrl+P>
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Set PR# Slot ("Ctrl+P");
                   ;                                     ;Referenced via Subroutine Address Table:
FE97: A2 36        OUTPRT          LDX   #CSWL           ;Get Zero-Page Address of CSW, Low
FE99: A0 F0                        LDY   #<COUT1         ;Get Address of COUT1, Low
                   ; 
                   ; ==============================================================================
                   ; Set Input/Output Vector (Port/Slot):
                   ; ==============================================================================
                   ; 
FE9B: A5 3E        IOPRT           LDA   A2L             ;Get Monitor General Purpose A2-Reg, Low
FE9D: 29 0F                        AND   #%00001111      ;Clear High Nibble & Keep Low Nibble
FE9F: F0 06                        BEQ   IOPRT1          ;Branch if Result is Zero (Page/Slot)
FEA1: 09 C0                        ORA   #>IOADR         ;Set to Slot I/O Addresses ($CS00), High
FEA3: A0 00                        LDY   #0              ;Clear Y-Index Register (Force Branch)
FEA5: F0 02                        BEQ   IOPRT2          ;Always Taken

FEA7: A9 FD        IOPRT1          LDA   #CIOPG          ;Get Mon Char I/O S/R Vectors Page Adrs
                   ;                                     ;^[KEYIN ($FD1B) & COUT1 ($FDF0) S/Rs]
                   ; <*** A Great User Entry Point! ***> ;Set Any 2 Byte ZP Location Based on (X);
                   ;                                     ;LOC0: Preset to JMP OpCode ($4C); (X=1):
FEA9: 94 00        IOPRT2          STY   LOC0,X          ;Set BASIC Soft/Warm/Ctrl-C Entry, Low
FEAB: 95 01                        STA   LOC1,X          ;Set BASIC Soft/Warm/Ctrl-C Entry, High
FEAD: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; 
FEAE: EA           MON_NOP3        NOP                   ;Fill
FEAF: EA           MON_NOP4        NOP                   ;Fuller ;-)
                   ; 
                   ; ==============================================================================
                   ; Monitor Cold Start BASIC: ("Ctrl-B") Command Handler: *<Ctrl-B><Return>
                   ; ==============================================================================
                   ; Jump to [Integer/Applesoft] BASIC [Hard/Cold/Control-B Entry Point (With
                   ; Complete Reinitialization)]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FEB0: 4C 00 E0     XBASIC          JMP   BASIC           ;Cold Start BASIC ("Ctrl-B")

                   ; 
                   ; ==============================================================================
                   ; Monitor Warm Start BASIC: ("Ctrl-C") Command Handler: *<Ctrl-C><Return>
                   ; ==============================================================================
                   ; Jump to [Integer/Applesoft] BASIC [Soft/Warm/Control-C Entry Point (Without
                   ; Reinitialization of Symbol-Table, Variables or Data)]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FEB3: 4C 03 E0     BASCONT         JMP   BASIC2          ;Warm Start BASIC ("Ctrl-C")

                   ; ==============================================================================
                   ; Monitor Execute a Program ("G") Command Handler: *AdrsG
                   ; ==============================================================================
                   ; Jumps to Address Specified in Program Counter (PC) with 6502 Registers
                   ; Restored from Save Area
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FEB6: 20 75 FE     GO              JSR   A1PC            ;Copy A1 (2 bytes) to PC if Specified
                   ;              ---------------------- ;<Undocumented User Entry Point>:
FEB9: 20 3F FF     GO1             JSR   MON_RESTORE     ;Restore (P), (A), (X), & (Y) Registers
                   ;              ---------------------- ;<Undocumented User Entry Point>:
FEBC: 6C 3A 00     GO2             JMP   (PCL)           ;Go to User Subroutine [(PCL,H)=($3A,$3B)]

                   ; ==============================================================================
                   ; Monitor Display Registers ("Ctrl-E") Command Handler: *<Ctrl-E>
                   ; ==============================================================================
                   ; Display Current Values of A-Reg, X-Reg, Y-Reg, P-Reg, & S-Reg
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FEBF: 4C D7 FA     REGZ            JMP   REGDSP          ;Show (A), (X), (Y), (P), & (S) Registers

                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; Start of Section (FEC2-FEC9): New in Autostart [New Monitor] ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; Monitor Trace "T" Command Handler: *AdrsT                      [NOT USED NOW!]
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FEC2: 60           TRACE_RTS       RTS                   ;TRACE is Gone; This RTS is Not Used!

FEC3: EA                           NOP                   ;TRACE is now like USR (via CHRTBL)*
                   ; 
                   ; ==============================================================================
                   ; Monitor Step "S" Command Handler: *AdrsS                       [NOT USED NOW!]
                   ; ==============================================================================
                   ; 
FEC4: 60           STEPZ_RTS       RTS                   ;STEP is Gone; This RTS is Not Used!

                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FEC5: EA           STEPZ_USR       NOP                   ;STEP is now like USR (via CHRTBL)*
FEC6: EA                           NOP                   ;Now, the STEP (S) Command is the
FEC7: EA                           NOP                   ;same as the User (Ctrl-Y) Command
FEC8: EA                           NOP                   ;Do Nothing Else
FEC9: EA                           NOP                   ;*This whole S/T code block isn't used now!
                   ; 
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; End of Section (FEC2-FEC9): New in Autostart [New Monitor] ROM
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; Monitor User ("Ctrl-Y") Command Handler: *<Ctrl-Y>
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FECA: 4C F8 03     USR             JMP   USRADDR         ;JMP to Autostart User Vector ("Ctrl-Y")

                   ; 
                   ; ==============================================================================
                   ; Monitor WRITE to Audio Cassette Tape ("W") Command Handler: *Adrs1.Adrs2W
                   ; ==============================================================================
                   ; Writes 10 second Header Monotone to Audio-Out, followed by a Synchronization
                   ; Bit, then the contents of the memory specified, then a one byte CheckSum
                   ; ------------------------------------------------------------------------------
                   ; Enter with: (A1L,A1H)=($3C,$3D)=(Address of first Data Byte)
                   ;             (A2L,A2H)=($3E,$3F)=(Address of  last Data Byte)
                   ; ------------------------------------------------------------------------------
                   ; [See "A2 Monitors Peeled" pgs.81~84, TN/TIL# 495~496, & RDBYTE Description ^^]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FECD: A9 40        MON_WRITE       LDA   #64             ;Prep to Write [(A)*256] Half-Cycles
                   ;                                     ;^[For 'Long-1' (650 usec) Half-Cycles]
FECF: 20 C9 FC                     JSR   HEADER          ;Write 10 second Header [10,649,600 usec]
                   ;                                     ;^[A-Reg, X-Reg & Y-Reg are Altered!]
                   ;              ---------------------- ;Write Memory Data to Cassette Tape Record
FED2: A0 27                        LDY   #39             ;Set Half-Cycle Duration Counter
FED4: A2 00        WR1             LDX   #0              ;Clear Indexed Indirect Addressing Index
FED6: 41 3C                        EOR   (A1L,X)         ;Get (A)=(A)XOR(A1L) [1st Time (A=$FF)]
FED8: 48                           PHA                   ;Push XOR Result (Running CheckSum)
FED9: A1 3C                        LDA   (A1L,X)         ;Get a Memory Byte
FEDB: 20 ED FE                     JSR   WRBYTE          ;Write 8 Bit Byte to Cassette Tape Record
FEDE: 20 BA FC                     JSR   NXTA1           ;Increment A1 & Compare to A2
FEE1: A0 1D                        LDY   #29             ;Set Half-Cycle Duration Counter
FEE3: 68                           PLA                   ;Pull XOR Result (Running CheckSum)
FEE4: 90 EE                        BCC   WR1             ;BLT: Loop if A1 has NOT Reached A2
                   ;              ---------------------- ;Write CheckSum to Cassette Tape Record
FEE6: A0 22                        LDY   #34             ;Set Half-Cycle Duration Counter
FEE8: 20 ED FE                     JSR   WRBYTE          ;Write 8 Bit Byte to Cassette Tape Record
FEEB: F0 4D                        BEQ   BELL            ;(X=0): Always Taken
                   ; 
                   ; ==============================================================================
                   ; Internal Cassette Tape Write (Output) & Read (Input) Routines: HEADER, WRBIT,
                   ; RDBYTE, RD2BIT, RDBIT, WRBYTE (See: "Apple II Monitors Peeled" pgs.81~84)
                   ; ==============================================================================
                   ; 
                   ; ==============================================================================
                   ; Write Byte Subroutine: Writes a Byte (8 Bits) to a Cassette Tape Record
                   ; ==============================================================================
                   ; <---["Feed Me!"--From the 1960 (J.Nickolson) Movie: "Little Shop of Horrors"]
                   ;     [<Reminder>--Your Cassette Tape Recorder is hungry!  Feed it a Byte. ;-D]
                   ; ------------------------------------------------------------------------------
                   ; 
FEED: A2 10        WRBYTE          LDX   #16             ;Get (X) Audio Half-Cycle Toggle Count
FEEF: 0A           WRBYT2          ASL   A               ;Shift High Bit into Carry
FEF0: 20 D6 FC                     JSR   WRBIT           ;Write a Bit [Returns: (X=X-2)]
FEF3: D0 FA                        BNE   WRBYT2          ;Branch Until Done <-[when (X=0)]
FEF5: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; 2nd End Of Internal Cassette Tape Write (Output) & Read (Input) Routines
                   ; ==============================================================================
                   ; 
                   ; 
                   ; ==============================================================================
                   ; Monitor End Input ("Carriage Return") Command Handler: *<Some Input><Ctrl-M>
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FEF6: 20 00 FE     CRMON           JSR   BL1             ;Handle Carriage Return as a Blank
FEF9: 68                           PLA                   ;Pull/Discard Return Address, Low
FEFA: 68                           PLA                   ;Pull/Discard Return Address, High
FEFB: D0 6C                        BNE   MONZ            ;Restart Monitor ("*" Prompt) Silently
                   ; 
                   ; ==============================================================================
                   ; Monitor READ from Audio Cassette Tape ("R") Command Handler: *Adrs1.Adrs2R
                   ; ==============================================================================
                   ; Reads Tape Records from Audio-in, placing the input into the memory range
                   ; specified, then a one byte CheckSum
                   ; ------------------------------------------------------------------------------
                   ; Enter with: (A1L,A1H)=($3C,$3D)=(Address of first Data Byte)
                   ;             (A2L,A2H)=($3E,$3F)=(Address of  last Data Byte)
                   ; ------------------------------------------------------------------------------
                   ; [See "A2 Monitors Peeled" pgs.81~84, TN/TIL# 495~496, & RDBYTE Description ^^]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Referenced via Subroutine Address Table:
FEFD: 20 FA FC     MON_READ        JSR   RD2BIT          ;Read Two Transitions (Find Edge)
                   ; <---[Page Boundary]
FF00: A9 16                        LDA   #22             ;Prep to Write [(A)*256] Half-Cycles
                   ;                                     ;^[For 'Long-1' (650 usec) Half-Cycles]
                   ; ----------------------------------- ;Entry Point to Read Shape Table
                   ; <<< DANGEROUS if Accidentally Tape Recording instead of Playing Tape!  But,
                   ; for a Program Tape, Accidentally Recording would be BAD all by itself! >>>:
FF02: 20 C9 FC     MON_READ2       JSR   HEADER          ;Write used to Delay about 3.5 seconds
                   ;                                     ;Writes 3.7 second Header [3,660,800 usec]
                   ;                                     ;^[A-Reg, X-Reg & Y-Reg are Altered!]
FF05: 85 2E                        STA   CHKSUM          ;Initialize CheckSum (A=$FF):[A2RM]
FF07: 20 FA FC                     JSR   RD2BIT          ;Read Two Transitions (Find Edge)
                   ;                                     ;Find 'Short-0' Sync Bit:
FF0A: A0 24        MON_RD2         LDY   #36             ;Set Half-Cycle Duration Counter
FF0C: 20 FD FC                     JSR   RDBIT           ;Read 1 Transition from Tape Record
FF0F: B0 F9                        BCS   MON_RD2         ;BGE: Loop Until 'Short-0' Sync Bit Found
FF11: 20 FD FC                     JSR   RDBIT           ;Skip Sync-Bit's 2nd Half-Cycle
FF14: A0 3B                        LDY   #59             ;Set Half-Cycle Duration Counter
FF16: 20 EC FC     MON_RD3         JSR   RDBYTE          ;Read 8 Bit Byte from Cassette Tape Record
FF19: 81 3C                        STA   (A1L,X)         ;Store Byte in Memory Range Specified
FF1B: 45 2E                        EOR   CHKSUM          ;Compute New Running CheckSum
FF1D: 85 2E                        STA   CHKSUM          ;Save New Running CheckSum
FF1F: 20 BA FC                     JSR   NXTA1           ;Increment A1 & Compare to A2
FF22: A0 35                        LDY   #53             ;Set Half-Cycle Duration Counter
FF24: 90 F0                        BCC   MON_RD3         ;BLT: Loop if A1 has NOT Reached A2
FF26: 20 EC FC                     JSR   RDBYTE          ;Read CheckSum Byte from Tape Record
FF29: C5 2E                        CMP   CHKSUM          ;Do the two CheckSums Match?
FF2B: F0 0D                        BEQ   BELL            ;YES, Sound Bell & Return to Caller
                   ; <User Entry Point (Label Not Used)> ;Print "ERR" & Bell to Outpud Device:
FF2D: A9 C5        MON_RDERR       LDA   #'E' | $80      ;Get 1st Letter Char to Print
FF2F: 20 ED FD                     JSR   COUT            ;Print A-Reg to Output Device
FF32: A9 D2                        LDA   #'R' | $80      ;Get 2nd & 3rd Letter Char to Print
FF34: 20 ED FD                     JSR   COUT            ;Print A-Reg to Output Device
FF37: 20 ED FD                     JSR   COUT            ;Print A-Reg to Output Device
FF3A: A9 87        BELL            LDA   #BELL_H         ;BELL causes delay if Key bounces
FF3C: 4C ED FD                     JMP   COUT            ;Print A-Reg to Output Device

                   ; ==============================================================================
                   ; Restore (P), (A), (X), & (Y) Register Contents            [Used for Debugging]
                   ; ==============================================================================
                   ; 
FF3F: A5 48        MON_RESTORE     LDA   STATUS          ;Retrieve Status from P-Reg Safe
FF41: 48                           PHA                   ;Push Status
FF42: A5 45                        LDA   ACC             ;Retrieve A-Reg from Safe
FF44: A6 46                        LDX   XREG            ;Retrieve X-Reg from Safe
FF46: A4 47                        LDY   YREG            ;Retrieve Y-Reg from Safe
FF48: 28                           PLP                   ;Pull Status
FF49: 60                           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Save All 6502 Registers, Including Program Counter [(PCL,H)=($3A,$3B)]:
                   ; ==============================================================================
                   ; 
                   ; <User Entry Point (Label Not Used)> ;Save All Registers & Program Counter:
FF4A: 85 45        MON_SAVE        STA   ACC             ;Save A-Reg in Safe
                   ; ----------------------------------- ;Save Registers on Break Entry Point:
                   ;                                     ;<<< BUG: SAV1 Does Not Save A-Reg! >>>
FF4C: 86 46        SAV1            STX   XREG            ;Save X-Reg in Safe
FF4E: 84 47                        STY   YREG            ;Save Y-Reg in Safe
FF50: 08                           PHP                   ;Push Status Register
FF51: 68                           PLA                   ;Pull Status Value
FF52: 85 48                        STA   STATUS          ;Save Status in P-Reg Safe
FF54: BA                           TSX                   ;Get STACK Pointer
FF55: 86 49                        STX   SPNT            ;Save STACK Pointer in Safe
FF57: D8                           CLD                   ;Clear Decimal Flag; Sets Hex Mode
                   ; ----------------------------------- ;JSR here to determine where one is:
                   ;                                     ;[A JSR to an RTS STACKs Current Address]
FF58: 60           IORTS           RTS                   ;Return to Caller

                   ; ==============================================================================
                   ; Old Reset Routine:
                   ; ==============================================================================
                   ; Monitor "Cold Start" Entry Point [Referenced via Reset Vector]: All Resets are
                   ; Vectored here; Sets Normal Text Screen Mode & Initializes Keyboard & Screen as
                   ; the I/O Devices
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Referenced via Interrupt Vector Table:
                   ;                                     ;<< BUG: OLDRST Vector ($FF59) IS Wrong >>
FF59: 20 84 FE     OLDRST          JSR   SETNORM         ;Set Normal Video Mode
FF5C: 20 2F FB                     JSR   INIT            ;Initialize Video Screen for Text Mode
FF5F: 20 93 FE                     JSR   SETVID          ;Reset CSW Output Vector to COUT1 ($FDF0)
FF62: 20 89 FE                     JSR   SETKBD          ;Reset KSW Input Vector to KEYIN ($FD1B)
                   ; 
                   ; ==============================================================================
                   ; Monitor "Warm Start" ("Loud Reset") Entry Point: Sets Hexadecimal Mode & Beeps
                   ; ==============================================================================
                   ; 
                   ; ----------------------------------- ;Restart Monitor ("*" Prompt) Loudly:
FF65: D8           MON             CLD                   ;Must Clear Decimal Flag; Sets Hex Mode
FF66: 20 3A FF                     JSR   BELL            ;Send BELL Char to Output Device
                   ; 
                   ; ==============================================================================
                   ; Monitor "Warm Start" ("Silent Reset") Entry Point (from BASIC):
                   ; ==============================================================================
                   ; Sets Monitor "Star" ('*') Prompt & Reads a Line of User Input
                   ; [See also, "The 3D0G (3-Dog-Night) Command Returns A User To Basic"]
                   ; ------------------------------------------------------------------------------
                   ; 
                   ; ----------------------------------- ;Restart Monitor ("*" Prompt) Silently:
FF69: A9 AA        MONZ            LDA   #'*' | $80      ;Get Monitor Prompt Character ("*")
FF6B: 85 33                        STA   PROMPT          ;Set Monitor Prompt Character ("*")
FF6D: 20 67 FD                     JSR   GETLNZ          ;Prompt User for Input; Read a Line
                   ; <User Entry Point (Label Not Used)> ;Scan IDX [Input Buffer ($200..$2FF)?]:
FF70: 20 C7 FF     SCANIDX         JSR   ZMODE           ;Clear Monitor Mode
                   ; ----------------------------------- ;Process Monitor Commands; Get Next Item:
FF73: 20 A7 FF     NXTITM          JSR   GETNUM          ;Get Non-Hex Char; (X=0) If No Hex Input
FF76: 84 34                        STY   YSAV            ;Save (Y) for Monitor Command Processing
FF78: A0 17                        LDY   #23             ;There are only 23 Monitor Commands
                   ; ----------------------------------- ;Search Character Table (Loop)
                   ;                                     ;^[Used to Decode Keyboard Input]:
FF7A: 88           CHRSRCH         DEY                   ;Reduce Monitor Command Search Counter
FF7B: 30 E8                        BMI   MON             ;If Not Found, Go Restart Monitor Loudly
FF7D: D9 CC FF                     CMP   CHRTBL,Y        ;Else, Find Command Char in Char Table
FF80: D0 F8                        BNE   CHRSRCH         ;Loop until Search Counter is Zero
FF82: 20 BE FF                     JSR   TOSUB           ;Cmd Found: Call Corresponding Subroutine
FF85: A4 34                        LDY   YSAV            ;Save (Y) for Monitor Command Processing
FF87: 4C 73 FF                     JMP   NXTITM          ;Go Process Next Monitor Command

                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; <<< ZMODE is NOT HERE (above) at $FF7C!  ZMODE is actually at $FFC7!  The
                   ; $FF7C address, as documented in Luebbert's "What's Where in The Apple", is
                   ; incorrect.  He mistakenly transposed the last two hexadecimal digits of the
                   ; real $FFC7 address to get $FF7C.  [Or, was it on purpose, to confuse the enemy
                   ; during the cold war?  IIRC, Luebbert was a professor at Anapolis then.] >>>
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; 
                   ; ==============================================================================
                   ; Hexadecimal Digit Shifter:
                   ; ==============================================================================
                   ; Bit Map: <- (A2H)=(%ABCD,EFGH); <- (A2L)=(%IJKL,MNOP); <- (A)=(%QRST,UVWX) <-
                   ; ------------------------------------------------------------------------------
                   ; 
FF8A: A2 03        DIGIT           LDX   #3              ;Set Index to Shift 4 Bits (Hi<-Lo Bytes)
FF8C: 0A                           ASL   A               ;Got Hex Digit, Shift it into A2:
FF8D: 0A                           ASL   A               ;1st Shift (A) Low Nibble into High Nibble
FF8E: 0A                           ASL   A               ;(4 ASL's Discard High Nibble Bits
FF8F: 0A                           ASL   A               ;& Zero Low Nibble Bits); (A)=(%UVWX,0000)
FF90: 0A           NXTBIT          ASL   A               ;2nd Shift (A) High Nibble
FF91: 26 3E                        ROL   A2L             ;into (A2L) Low Nibble; (A2L)=(%MNOP,UVWX)
FF93: 26 3F                        ROL   A2H             ;& (A2L) High Nibble into (A2H) Low Nibble
                   ;                                     ;(Discards A2H Hi Nib); (A2H)=(%EFGH,IJKL)
FF95: CA                           DEX                   ;Reduce Shift Count
FF96: 10 F8                        BPL   NXTBIT          ;Branch Until All 4 Bits have been Shifted
                   ;                                     ;^[Leaves (X)=($FF)=(-1) & (A=0)]
                   ; ------------------------------------------------------------------------------
                   ; Note: If (0<=X<=$80) upon entry, NXTBIT could shift up to 128 bits left
                   ; through A2 but, only the last 16 bits would be retained!
                   ; ------------------------------------------------------------------------------
                   ; 
FF98: A5 31        NXTBAS          LDA   MODE            ;Get Monitor Mode Flag [0 Mode = Mem Dump]
FF9A: D0 06                        BNE   NXTBS2          ;If Mode is Zero then Copy A2 to A1 & A3
FF9C: B5 3F                        LDA   A2H,X           ;Get A2-Reg, Low then High
FF9E: 95 3D                        STA   A1H,X           ;Set A1-Reg, Low then High
FFA0: 95 41                        STA   A3H,X           ;Set A3-Reg, Low then High
FFA2: E8           NXTBS2          INX                   ;Advance Indexed Adressing X-Index (-1~0)
FFA3: F0 F3                        BEQ   NXTBAS          ;Branch if Lows Done; Do Highs
FFA5: D0 06                        BNE   NXTCHR          ;Else, Do Next Mon Cmd Char; Always Taken

                   ; ==============================================================================
                   ; Monitor Command Parser: Gets a Hexadecimal Digits from the Input Buffer
                   ; ==============================================================================
                   ; Get a Character from Input Buffer; If it is a Hexadecimal Digit, Branch to
                   ; Digit; Else, Return to Caller
                   ; ------------------------------------------------------------------------------
                   ; 
FFA7: A2 00        GETNUM          LDX   #0              ;Clear X-Index; Prepare to Clear A2
FFA9: 86 3E                        STX   A2L             ;Clear A2-Reg, Low
FFAB: 86 3F                        STX   A2H             ;Clear A2-Reg, High
FFAD: B9 00 02     NXTCHR          LDA   INBUFF,Y        ;Get Next Char from Input Buffer
FFB0: C8                           INY                   ;Advance Input Buffer Char Pointer
FFB1: 49 B0                        EOR   #'0' | $80      ;Is Char a Numeral >= 0?
FFB3: C9 0A                        CMP   #10             ;Is Char a Numeral < 10?
FFB5: 90 D3                        BCC   DIGIT           ;BLT: Branch if Hex/Dec Digit
FFB7: 69 88                        ADC   #$88            ;Is Char a Letter >=("A")? [Adds (C=1)]
                   ;                                     ;[($88)+("A"=$C1)+(C=1)]=($14A)->(C=1)
FFB9: C9 FA                        CMP   #$FA            ;Is Char a Letter <=("z") [A-Data->NZC]
                   ;                                     ;[($4A)]-($FA="z")=($50)] [A<Data];
                   ;                                     ; But (C=1) remains unchaged, so ...
FFBB: B0 CD                        BCS   DIGIT           ;BGE: Branch if Hex Digit
FFBD: 60                           RTS                   ;Return to Caller

                   ; 
                   ; ==============================================================================
                   ; Monitor Command Found; Push & Return to Corresponding Subroutine:
                   ; ==============================================================================
                   ; 
FFBE: A9 FE        TOSUB           LDA   #>BL1           ;Get High Address of All Mon Cmd Handlers
                   ;                                     ; Referenced via Subroutine Address Table
FFC0: 48                           PHA                   ;Push High-Order S/R Address
FFC1: B9 E3 FF                     LDA   SUBTBL,Y        ;Get Low Address from S/R Address Table
FFC4: 48                           PHA                   ;Push Low-Order S/R Address
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   ; This confirms the order of the return address pushed onto the stack during a
                   ; subroutine call (JSR); the high-order subroutine address is pushed 1st and the
                   ; low-order subroutine address is pushed 2nd (so, reverse order when pulling)
                   ; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FFC5: A5 31                        LDA   MODE            ;Get Old Mode
                   ; ----------------------------------- ;Clear/Zero Monitor Mode:
FFC7: A0 00        ZMODE           LDY   #$00            ;Clear Y-Index Register
FFC9: 84 31                        STY   MODE            ;Clear Monitor Mode Flag
FFCB: 60                           RTS                   ;Go To S/R via Return to Caller

                   ; ==============================================================================
                   ; Character Table: Used to Decode Keyboard Input (23 Monitor Commands)
                   ; ==============================================================================
                   ; 
                   ;              DFB    $NN = <-----> = ;F({[High ASCII of "Char"] XOR $B0}+$89)
                   ;              ==========             ;=========================================
                   ;              \V/    \V/             ;  Mon.Cmds  Subroutines  Actions
                   ;              ---    ---             ;  --------   --------   -----------------
FFCC: BC           CHRTBL          DFB   $BC             ;F("Ctrl-C") ; BASCONT ; Warm Start BASIC
FFCD: B2                           DFB   $B2             ;F("Ctrl-Y") ; USR     ; JMP to User Vector
FFCE: BE                           DFB   $BE             ;F("Ctrl-E") ; REGZ    ; Display Registers
FFCF: B2                           DFB   $B2             ;F("T")      ; TRACE   ; CMD now like USR *
FFD0: EF                           DFB   $EF             ;F("V")      ; VFY     ; Verify Memory
FFD1: C4                           DFB   $C4             ;F("Ctrl-K") ; INPRT   ; Set IN# Slot
FFD2: B2                           DFB   $B2             ;F("S")      ; STEPZ   ; CMD now like USR *
FFD3: A9                           DFB   $A9             ;F("Ctrl-P") ; OUTPRT  ; Set PR# Slot
FFD4: BB                           DFB   $BB             ;F("Ctrl-B") ; XBASIC  ; Cold Start BASIC
FFD5: A6                           DFB   $A6             ;F("-")      ; SETMODE ; Subtract
FFD6: A4                           DFB   $A4             ;F("+")      ; SETMODE ; Add
FFD7: 06                           DFB   $06             ;F("M")      ; MOVE    ; Move Memory
FFD8: 95                           DFB   $95             ;F("<")      ; LT      ; MOVE/VFY Delimiter
FFD9: 07                           DFB   $07             ;F("N")      ; SETNORM ; Set Normal Video
FFDA: 02                           DFB   $02             ;F("I")      ; SETINV  ; Set Inverse Video
FFDB: 05                           DFB   $05             ;F("L")      ; LIST    ; Disassemble 20 Instrs
FFDC: F0                           DFB   $F0             ;F("W")      ; WRITE   ; Write to Audio Tape
FFDD: 00                           DFB   $00             ;F("G")      ; GO      ; Execute a Program
FFDE: EB                           DFB   $EB             ;F("R")      ; READ    ; Read from Audio Tape
FFDF: 93                           DFB   $93             ;F(":")      ; SETMODE ; Fill Memory
FFE0: A7                           DFB   $A7             ;F(".")      ; SETMODE ; Address Range Delimiter
FFE1: C6                           DFB   $C6             ;F("CR")     ; CRMON   ; End Input
FFE2: 99                           DFB   $99             ;F(" ")      ; BLANK   ; Space Character
                   ; 
                   ; ==============================================================================
                   ; Subroutine Address Table: Used by TOSUB to Push onto Stack for RTS;
                   ; Index Program Counter (PC) with Table Item for Subroutine Entry;
                   ; Addresses: (Subroutine)-1; (MSB)=(#$FE); (LSB)=(Table Entry)+1
                   ; ==============================================================================
                   ; 
                   ;              LSB    Subroutines     ;Mon.Cmds   Actions 
                   ;              ---    -----------     ;--------   ---------------- 
FFE3: B2           SUBTBL          DFB   <BASCONT-1      ;"Ctrl-C" ; Warm Start BASIC
FFE4: C9                           DFB   <USR-1          ;"Ctrl-Y" ; JMP to User Vector
FFE5: BE                           DFB   <REGZ-1         ;"Ctrl-E" ; Display Registers
FFE6: C1                           DFB   <TRACE_RTS-1    ;"T"      ; TRACE: Now an 'RTS'; [TRACE_RTN]
                   ; ------------------------------------------------------------------------------
                   ; STEP & TRACE are now like USR (via CHRTBL): The way it is coded now, the Apple
                   ; II Plus Autostart TRACE (T) Command is the same as the USER (Ctrl-Y) Command *
                   ; ------------------------------------------------------------------------------
FFE7: 35                           DFB   <VFY-1          ;"V"      ; Verify Memory
FFE8: 8C                           DFB   <MON_INPRT-1    ;"Ctrl-K" ; Set IN# Slot
FFE9: C4                           DFB   <STEPZ_USR-1    ;"S"      ; STEPZ: Now an 'RTS'; [STEPZ_RTN]
                   ; ------------------------------------------------------------------------------
                   ; <<< BUG! -- Should Be: DFB $C3, Not DFB $C4; for STEPZ-1 ($FEC4-1 = $FEC3) >>>
                   ; ------------------------------------------------------------------------------
                   ; Turns out that this is not really a BUG.  The way it is coded now, the Apple
                   ; II Plus Autostart STEP (S) Command is the same as the USER (Ctrl-Y) Command *
                   ; ------------------------------------------------------------------------------
FFEA: 96                           DFB   <OUTPRT-1       ;"Ctrl-P" ; Set PR# Slot
FFEB: AF                           DFB   <XBASIC-1       ;"Ctrl-B" ; Cold Start BASIC
FFEC: 17                           DFB   <SETMODE-1      ;"-"      ; Subtract
FFED: 17                           DFB   <SETMODE-1      ;"+"      ; Add
FFEE: 2B                           DFB   <MOVE-1         ;"M"      ; Move Memory
FFEF: 1F                           DFB   <LT-1           ;"<"      ; MOVE/VFY Delimiter
FFF0: 83                           DFB   <SETNORM-1      ;"N"      ; Set Normal Video
FFF1: 7F                           DFB   <SETINV-1       ;"I"      ; Set Inverse Video
FFF2: 5D                           DFB   <MON_LIST-1     ;"L"      ; Disassemble 20 Instrs
FFF3: CC                           DFB   <MON_WRITE-1    ;"W"      ; Write to Audio Tape
FFF4: B5                           DFB   <GO-1           ;"G"      ; Execute a Program
FFF5: FC                           DFB   <MON_READ-1     ;"R"      ; Read from Audio Tape
FFF6: 17                           DFB   <SETMODE-1      ;":"      ; Fill Memory
FFF7: 17                           DFB   <SETMODE-1      ;"."      ; Address Range Delimiter
FFF8: F5                           DFB   <CRMON-1        ;"CR"     ; End Input
FFF9: 03                           DFB   <BLANK-1        ;" "      ; Space Character (BLANK)
                   ; 
                   ; ==============================================================================
                   ; 6502 Interrupt Vector Table
                   ; ==============================================================================
                   ; 
FFFA: FB 03                        DW    NMI             ;NMI Vector
FFFC: 62 FA                        DW    RESET           ;RESET Vector
                   ; ==============================================================================
                   ; WHAT THE FOLLOWING SHOULD & SHOULD NOT BE:
                   ; ------------------------------------------------------------------------------
                   ;              DW     IRQ             ;IRQ Vector    ($FA40) IS Right;
                   ;              DW     OLDRST          ;OLDRST Vector ($FF59) IS Wrong! << BUG >>
                   ; ------------------------------------------------------------------------------
                   ;        <<< BUG can be fixed in (Apple II Plus) Emulator ROM images! >>>
                   ; ==============================================================================
FFFE: 59 FF                        DW    OLDRST          ;OLDRST Vector ($FF59) IS Wrong! << BUG >>

Symbol Table

A1PC$FE75
A1PCLP$FE78
A1PCRTS$FE7F
ABS$EBAF
ADD$FDD1
ADDACC$ECD5
ADDEXPS$EA0E
ADDEXPS1$EA10
ADDEXPS2$EA1B
ADDEXPS3$EA26
ADDEXPS4$EA28
ADDINP$FD84
ADDMANTS$E855
ADDON$D998
ADVANCE$FBF4
ALLSLOTS$C800
AN0OFF$C058
AN0ON$C059
AN1OFF$C05A
AN1ON$C05B
AN2OFF$C05C
AN2ON$C05D
AN3OFF$C05E
AN3ON$C05F
AND$DF55
APPLEII$FB60
ARRAY$E11E
ARYISREAL$E1DE
ARYLOOP$E16D
ARYNAME$E179
ARYNOTINT$E1D5
ARYSTR$E50C
ARYVAR$E4C2
ARYVAR2$E4CA
ARYVAR3$E4CE
ARYVARFND$E19E
ARYVARGO$E4D9
ASC$E6E5
ASCHEX$DA12
ASSIGNMENT$D83F
ATN$F09E
ATN_1$F0A6
ATN_2$F0B4
ATN_3$F0C7
AVGSKPADV$E50A
AYINT$E10C
BACKSPACE$FC10
BADNAM$DFF4
BADRESPERR$DB8B
BADSUBSERR$D2CB
BADTYPEERR$D303
BAS_GOERR$F206
BAS_LOAD$D8C9
BAS_LOADED$D8ED
BAS_PLOT$F225
BAS_READ$DBE2
BAS_RTS00$D392
BAS_RTS01$D40F
BAS_RTS02$D648
BAS_RTS03$D696
BAS_RTS05$D857
BAS_RTS06$D8AF
BAS_RTS07$D96A
BAS_RTS08$D9A2
BAS_RTS09$DA0B
BAS_RTS10$DB02
BAS_RTS11$DCDE
BAS_RTS12$DD73
BAS_RTS13$E086
BAS_RTS14$E2AC
BAS_RTS15$E79F
BAS_RTS16$E89D
BAS_RTS17$E8D4
BAS_RTS18$E9E2
BAS_RTS19$EB71
BAS_RTS20$EB8F
BAS_RTS21$EC11
BAS_RTS22$EC49
BAS_RTS23$EEDA
BAS_RTS24$EFA5
BAS_RTS25$F0CD
BAS_RTS26$F489
BAS_RTS27$F600
BAS_RTS28$F6F5
BAS_SAVE$D8B0
BASCALC$FBC1
BASCALC2$FBD0
BASCONT$FEB3
BASIC$E000
BASIC2$E003
BCKSPC$FD71
BELL$FF3A
BELL1$FBD9
BELL2$FBE4
BELLA$FBDD
BELLB$FBE2
BGLOOP$F3FE
BL1$FE00
BLANK$FE04
BREAK$FA4C
CA2FLOOP$EB59
CALL$F1D5
CANCEL$FD62
CANCONT$D8A1
CANTCONTERR$D332
CAPTST$FD7E
CARRETURN$FC62
CAT$E597
CAT1$E5B7
CHAR1$F9B4
CHAR2$F9BA
CHKARYSPC$E21A
CHKBUMP$E552
CHKCLS$DEB8
CHKCOM$DEBE
CHKDBL0S$C614
CHKDIM$E1AA
CHKEXIT$E55D
CHKMEM$D3D6
CHKNUM$DD6A
CHKOPN$DEBB
CHKSMPLVAR$E519
CHKSTR$DD6C
CHKTNCHR$D604
CHKVAL$DD6D
CHKVAR$E523
CHKVAR1$E538
CHKVAR2$E542
CHRSRCH$FF7A
CHRSTR$E646
CHRTBL$FFCC
CLEAR$D66A
CLEARC$D66C
CLEOL2$FCA0
CLEOP1$FC46
CLRARY$E229
CLREOL$FC9C
CLREOLZ$FC9E
CLREOP$FC42
CLRNXTPG$E22E
CLRROM$CFFF
CLRSCR$F832
CLRSCR2$F838
CLRSCR3$F83C
CLRSCR4$F83A
CLRTOP$F836
CLRTXTPTR$D697
CMPDONE$DFC1
CMPFINFLT$DFCA
CMPLOOP$DFAA
CNVRT2INT$E11B
COLD_START$F128
COLONQ$D842
COLOR$F24F
COLORSHIFT$F47E
COLORTBL$F6F6
COMBYTE$E74C
CON_1C$F5B9
CON_1E8M1$ED0A
CON_1E9$ED14
CON_1E9M1$ED0F
CON_HALF$EE64
CON_LOG_E$EEDB
CON_LOGTWO$E93C
CON_NEGHALF$E937
CON_ONE$E913
CON_RND1$EFA6
CON_RND2$EFAA
CON_SQRHALF$E92D
CON_SQRTWO$E932
CON_TEN$EA50
CON_ZERO$E09A
CON3$F4CC
CON4$F507
CONINT$E6FB
CONT$D896
COPSTRDSC$DA9A
COPYCHARS$D5E9
COS$EFEA
COSTBL$F5BA
COUT$FDED
COUT1$FDF0
COUTA$FDFC
COUTZ$FDF6
CPY2FAC$EAE6
CPYARG2FAC$EB53
CPYARGFAC$EB55
CPYCHRGET$F152
CRDO$DAFB
CRMON$FEF6
CROUT$FD8E
CROUT1$FD8B
CURSORUP$FC1A
DATA$D995
DATA_END$D9A3
DATAOUT$FDB6
DATASTATE$D578
DATIN$DC69
DCD62ENC$C6D7
DCD62ENC1$C6D9
DECSRCPTR$D49F
DECTBL$EE69
DEF$E313
DEL$F331
DELMVDWN$F365
DELMVLOOP$F367
DELMVSKP1$F371
DELMVSKP2$F377
DELMVSKP3$F388
DELSKIP1$F357
DFLTDIM$E1F7
DIGIT$FF8A
DIM$DFD9
DIMISREAL$E298
DIMLUP$E253
DIMNOTINT$E292
DIMOK$E26F
DIMOK1$E270
DIR$D7E5
DIRINERR$DBC7
DISK2ROM$C600
DISKID$FB02
DIV$EA5E
DIV10$EA55
DOCMP$DFB5
DOERRMSG$D419
DOMATH$DE43
DOMATHNOW$DE3A
DOMVBLKDWN$D4A7
DOMVBLKUP1$D3C3
DOMVBLKUP2$D3C7
DOREENTRY$DB90
DOSPC$DB35
DOZDIVERR$EAE1
DRAW$F769
DRAW0$F601
DRAW1$F605
DRW4$F63D
DRW5$F648
DRW6$F658
DRWLP2$F626
DRWLP3$F630
DRWPTR$F72D
DRWPTR1$F741
DRWPTR2$F747
DRWPTR3$F766
EASTER_EGG0$F099
EASTER_EGG1$F094
END$D870
END_SCAN$D9B6
END_SWAP$D9AE
END2$D871
END3$D888
END4$D88A
ENDFOR$DD55
ENDRNG$D6C4
EQUL$DED0
EQUOP$DE98
EQUOP1$DE9F
ERR$F8A5
ERR_EXTRA$DCDF
ERR_REENTRY$DCEF
ERRDIR$E306
ERRHNDLR$F2E9
ERRLINE$DB7F
ERROR$D412
ESC$FD2F
ESC1$FC2C
ESCNEW$FBA5
ESCNOW$FB9B
ESCOLD$FB97
EXECSTMNT$D828
EXECSTMNT1$D82A
EXECUTE$D81D
EXIT$DE5D
EXP$EF09
EXP1$EF19
EXP2LOOP$EF24
EXP3$EF27
EXP4LOOP$EF37
F2ALOOP$EB68
FAC2ARG$EB66
FACRND2ARG$EB63
FACRND2TMP1$EB21
FACRND2TMP2$EB1E
FACRND2XY$EB2B
FADD$E7BE
FADD1$E7B9
FADD2$E7CE
FADD3$E7FA
FADDFAC$E7C6
FADDH$E7A0
FADDT$E7C1
FALSE$DF5D
FARGLESS$E7EA
FBITSHFT$E7EE
FCDONE$EBEF
FCFINISH$EBE9
FCOMP$EBB2
FCOMP2$EBB4
FDIV$EA66
FDIVT$EA69
FDIVT1$EA80
FDIVT2$EA96
FDIVT3$EAA3
FDIVT4$EAA6
FDIVT5$EAB4
FDIVT6$EAD1
FDIVT7$EAD5
FE2CONT$DDB4
FE2LOOP$DD98
FE2NUM$DDC5
FESKPHI$DD81
FIN$EC4A
FIN1EVAL$EC61
FIN2NMRL$EC64
FIN3NEGX$EC85
FIN3PDP$EC66
FIN4POSX$EC87
FIN5NMRL$EC8A
FIN6SGNX$EC8C
FIN7POSX$EC9E
FIN8ADJX$ECA0
FIN8DPL$ECA9
FIN8DPR$ECB2
FIN8EVD$ECBE
FIN8EVDN$ECB9
FIN9NMRL$ECC1
FIN9X10$ECC8
FINADJX$EC98
FINDATA$DCA0
FINDT0S0$C63D
FINLOOP$EC4E
FINPLUS$EC5D
FIXLINKS$D4F2
FIXSEV$FA9B
FL_CHKLO$D635
FL_NOTFND$D647
FL_NXTLIN$D63E
FLASH$F280
FLOAT$EB93
FLOAT1$EB9B
FLOAT2$EBA0
FMT1$F962
FMT2$F9A6
FMULT$E97F
FMULTT$E982
FMULTT1$E987
FN_CALL$E354
FN_DATA$E3AF
FN_NAME$E341
FNDARY$E169
FNDARYELM$E24B
FNDEOL$D511
FNDFPVAR$DEF6
FNDINTVAR$DEE5
FNDLIN$D61A
FNDLIN2$D61E
FNDMEM$F181
FNDNUMVAR$DED5
FNDVAR$E488
FNRMLZFAC$E880
FOR$D766
FOR2$D777
FORFRAME$D36A
FOUT$ED34
FOUT1$ED36
FOUT2LOOP$EDC1
FOUT2LPND$EDE5
FOUTADJ1$ED62
FOUTADJ2$ED6D
FOUTCNTD$EDE7
FOUTFIN$EE57
FOUTINRNG1$ED86
FOUTINRNG2$ED89
FOUTIS1$ED57
FOUTLARGE$ED7F
FOUTMKND$EE5A
FOUTMKS$EDBD
FOUTMORE$ED60
FOUTMVBK$EE19
FOUTNEEDX$EE26
FOUTNMRL$EDEE
FOUTNOT0$ED4F
FOUTPDP$EDAA
FOUTPOS$ED41
FOUTPTSTK$EE5F
FOUTPUTX$EE36
FOUTSKPDP$EE09
FOUTSMALL$ED78
FOUTSVY$EDBB
FOUTWHATX$EE42
FOUTXF1$ED9E
FOUTXF2$ED9F
FPWRT$EE97
FPWRT1$EEA0
FPWRT2$EEBA
FRBCC$E88D
FRE$E2DE
FREESPACE$E2E5
FREFAC$E600
FRESTR$E5FD
FRETMP$E604
FRETMP1$E62F
FRETMP2$E630
FRETMS$E635
FRETMS1$E645
FRLOOP$E874
FRM_RECURSE$DDFD
FRMCPXERR$D31F
FRMEVL$DD7B
FRMEVL1$DD86
FRMEVL2$DD95
FRMNUM$DD67
FRMREL$DDE4
FROUND$E88F
FRSKPGR$DDEE
FSUB$E7A7
FSUBT$E7AA
GARBAGE$E484
GBASCALC$F847
GBCALC$F856
GC1$D731
GENCGRTS$F122
GENCHRGET$F10B
GENCHRGOT$F111
GERR$DD0D
GET$DBA0
GET816LEN$F890
GETADR$E752
GETARY$E0ED
GETARY2$E0EF
GETARY3$E0F9
GETARYPTR$F7D9
GETBYT$E6F8
GETCHAR$D72C
GETEXP$ECE8
GETEXP1$ECF7
GETEXP2$ED05
GETFMT$F8A9
GETFORPTR$D365
GETLN$FD6A
GETLN0$FD6C
GETLN1$FD6F
GETLNZ$FD67
GETLOWKEY$D860
GETNUM$FFA7
GETOLD$E3A9
GETSPACE$E452
GETSPC$E454
GETSPC2$E45F
GETSTR$E6DC
GETVAL$DE60
GGERR$F6E6
GIQ$E948
GIVAYF$E2F2
GME$E26C
GO$FEB6
GO_MOVMF$EFE7
GO_TO_LINE$D935
GO1$FEB9
GO2$FEBC
GOEND$D826
GOEX$DE38
GOGO$E514
GOIQ$E6F2
GONEWST$DD52
GOSTART$D893
GOSUB$D921
GOTFOR$DD0F
GOTO$D93E
GOTO_1$D955
GOTO_2$D959
GOTSPACE$E469
GR$F390
GRBGPASS$E562
GSE$E269
GTBYTC$E6F5
GTNUM$E746
HCLR$F3F2
HCOLOR$F6E9
HEADER$FCC9
HFIND$F5CB
HFNDFIN$F5FE
HFNDLOOP$F5F0
HFNS$F6B9
HFNS1$F6CD
HGLIN$F53A
HGLIN1$F550
HGLIN2$F568
HGR$F3E2
HGR2$F3D8
HIMEM$F286
HIRES$C057
HLIN$F232
HLINE$F819
HLINE1$F81C
HLINRL$F530
HOME$FC58
HPLOT$F6FE
HPLOT0$F457
HPLOT2$F70F
HPLOTLOOP$F708
HPOSN$F411
HPOSN1$F441
HPOSN2$F442
HTAB$F7E7
HTABEXIT$F7FA
HTABLOOP$F7EC
IDROUTINE$FE1F
IEVEN$F89B
IF$D9C9
IF_TRUE$D9E1
ILLDIRERR$D2F5
ILLQTYERR$D295
IN_NUMBER$F1DE
INC_X$D5A7
INC_Y$D5A2
INCFACMAN$E8C6
INCHR$D553
INCMAN$EB7A
INDNSKIP$DCD1
INFLAG0$DBE9
INIT$FB2F
INITAN$FA6F
INITPRGM$F1B8
INLIN$D52C
INLIN2$D52E
INMORE$DC72
INPDONE$DCC6
INPERR$DB86
INPFIN$DC99
INPORT$FE8B
INPRT$ED19
INPUT$DBB2
INPUTERR$DB71
INSDS1$F882
INSDS2$F88E
INSERTLINE$D4EA
INSTART$DC2B
INSTDSP$F8D0
INSTR$E666
INSTRING$E6B9
INSTRSKP$E67F
INT$EC23
INVERSE$F277
IOPRT$FE9B
IOPRT1$FEA7
IOPRT2$FEA9
IORTS$FF58
IQERR$E199
IQERROR$E119
IRQ$FA40
ISATOKEN$D590
ISCTRLCH$D858
ISCTRLCL$D86C
ISITAREM$D5E2
ISITATOKEN$D588
ISLETC$E07D
ISONERRON$D863
IWMMOTORON$C089
IWMPH0OFF$C080
IWMPH0ON$C081
IWMQ6OFF$C08C
IWMQ7OFF$C08E
IWMSELDRV1$C08A
JERR$E432
JERROR$DD78
JGOCMD$D9E9
JMM$F296
JMPADRTBL$CFDC
JMPERR$E19B
JOV$EA36
JSYN$F32E
KBD$C000
KBDSTRB$C010
KBDWAIT$FB88
KEYIN$FD1B
KEYIN2$FD21
KRW$F7FD
LEFTSTR$E65A
LEN$E6D6
LENGTHOK$D539
LET$DA46
LETINT$DA63
LETREAL$DA77
LETSTR$DA7A
LIN$D5A8
LINAT$F218
LINCOOR$F209
LINEFEED$FC66
LINEND$D610
LINGET$DA0C
LINPRT$ED24
LIST$D6A5
LISTED$D724
LISTLINE$D6FE
LOG$E941
LOG2$E94B
LOMEM$F2A6
LORES$C056
LRUD1$F4B3
LRUD2$F4B4
LRUD3$F4C4
LRUD4$F4C8
LRUDX1$F49C
LRUDX2$F49D
LST1$D6F7
LSTD$D6F5
LSTNXTLIN$D6DA
LT$FE20
LT2$FE22
M2ADDLOOP$E9B8
MAINLST$D6CC
MAKARY$E1C1
MAKINT$E102
MAXFRESPC$D3ED
MEMERR$D410
MEMFND$F195
MEMFULL$E474
MEMFULLERR$D2AD
MIDSTR$E691
MIDSTR1$E6A2
MIDSTR2$E667
MIDSTR3$E668
MISMATCH$DD76
MIXCLR$C052
MIXSET$C053
MKDCTBL$C606
MKINT$E108
MKNEWVAR$E09C
MLTSBSLOOP$E2C0
MNEML$F9C0
MNEMR$FA00
MNNDX1$F8BE
MNNDX2$F8C2
MNNDX3$F8C9
MNVSPA$E0B2
MO_ADD$D0B2
MO_AND$D0C1
MO_DIV$D0BB
MO_MUL$D0B8
MO_OR$D0C4
MO_PWR$D0BE
MO_SUB$D0B5
MO_UMNS_GTLT$D0C7
MO_UNOT_EQUL$D0CA
MO_UPLS_LTGT$D0CD
MOD8CHK$FDAD
MON$FF65
MON_INPRT$FE8D
MON_LIST$FE5E
MON_LIST2$FE63
MON_NOP1$FAD5
MON_NOP2$FAD6
MON_NOP3$FEAE
MON_NOP4$FEAF
MON_PLOT$F800
MON_RD2$FF0A
MON_RD3$FF16
MON_RDERR$FF2D
MON_READ$FEFD
MON_READ2$FF02
MON_RESTORE$FF3F
MON_RTS1$F831
MON_RTS2$F961
MON_RTS2B$FBEF
MON_RTS2D$FB2E
MON_RTS3$FBFC
MON_RTS4$FC2B
MON_RTS4B$FCC8
MON_RTS5$FE17
MON_SAVE$FF4A
MON_VTAB$FC22
MON_WAIT$FCA8
MON_WAIT2$FCA9
MON_WAIT3$FCAA
MON_WRITE$FECD
MONZ$FF69
MOVE$FE2C
MOVESTR$E5EA
MOVEX1L1$F57C
MOVEX2$F581
MOVEX3L2$F58B
MOVEX4$F59E
MOVINS$E5D4
MOVSTR$E5E2
MOVSTR1$E5E6
MOVSTR2$E5F3
MOVSTR3$E5FC
MSKTBL$F5B2
MTSPC1$B000
MTSPC2$B700
MTSPC3$C082
MTSPC4$C08B
MTSPC5$C08D
MTSPC6$C08F
MUL10$EA39
MUL10RTN$EA4F
MULT1$E9B0
MULT2$E9B5
MULT2SHFT$E9D4
MULTSUBS$E2AD
MULTSUBS1$E2B6
MULTSUBS1_2$E2D9
MVBKPHDA$D3B7
MVBKPHSA$D3AB
MVBLKUP1$D393
MVBLKUP2$D39A
MVDWN$F505
MVDWN1$F524
MVDWN2$F52A
MVDWN3$F52C
MVLEFT1$F471
MVLEFT2$F476
MVLEFT3$F478
MVLFTRGT$F465
MVLFTRGT1$F46E
MVPRGM$D4D1
MVRIGHT$F48A
MVUP1$F4EB
MVUP2$F4F6
MVUP3$F4FB
MVUP4$F4FD
MVUP5$F4FF
MVUPDWN0$F4D3
MVUPDWN1$F501
NAMNOTFND$E087
NAMOK$DFF7
NEG32768$E0FE
NEGATE$DB00
NEGOP$EED0
NEW$D649
NEWARYVAR$E1B8
NEWLINE$D4B5
NEWMON$FA81
NEWSTRDSC$DAA1
NEWSTT$D7D2
NEXT$DCF9
NEXTCOLOR$F85F
NEXTDIM$E281
NEXTFRAME$D38B
NEXTIN$DBDC
NIBHILO$F87B
NMBRDLN$D45C
NMBRDLN2$D464
NOCRTAB$D712
NODATAERR$D28A
NOFIX$FAA3
NOFOR_ERR$D260
NOFORERR$DD0B
NOGOSUBERR$D276
NOGSBERR$D979
NOINPUT$D54C
NON_SEQUITUR$EA60
NORMAL$F273
NOTCR$FD3D
NOTCR1$FD5F
NOTCR2$FD5C
NOTCR3$FD5A
NOTCR4$FD58
NOTCR5$FD4D
NOTMATH$DE35
NOTNUMSTR$DD74
NOTRACE$F26F
NOWAIT$FB94
NRMINV$F279
NRMINVFLSH$F27B
NRMLZFAC1$E829
NRMLZFAC2$E82E
NRMLZLOOP$E832
NUMBER$DE69
NUMCMP$DFB0
NUMIN$DC63
NXCHR$D56D
NXDIM$DFD6
NXTA1$FCBA
NXTA4$FCB4
NXTARY$E188
NXTBAS$FF98
NXTBIT$FF90
NXTBS2$FFA2
NXTBYT$FAC7
NXTCHAR$FD75
NXTCHR$FFAD
NXTCOL$F8F5
NXTDGT$DA40
NXTDIM$E12C
NXTITM$FF73
NXTLNK$D4FE
NXTMVBLKUP$D3CE
NXTOP$DDD6
NXTSPC$DB2C
NXTSTT$DCB9
NXTTOKNAM$D5F9
OLDBRK$FA59
OLDRST$FF59
ONEDLY$FCE2
ONERR$F2CB
ONESTEP$D7C3
ONGOCASE$D9F8
ONGOFIND$DA00
ONGOTO$D9EC
ONGOTOK$D9F4
OR$DF4F
OUTDO$DB5C
OUTDOCTRL$DB64
OUTOFRNG$EA2B
OUTPORT$FE95
OUTPRT$FE97
OUTQUES$DB5A
OUTSP$DB57
OVERFLOW$E8D5
OVERFLOWERR$D2A5
PADDL0$C064
PADDL0_X$C06C
PADDL1$C065
PADDL1_X$C06D
PADDL2$C066
PADDL2_X$C06E
PADDL3$C067
PADDL3_X$C06F
PARCHK$DEB2
PARSE$D56C
PARSELINE$D559
PB0$C061
PB0_X$C069
PB1$C062
PB1_X$C06A
PB2$C063
PB2_X$C06B
PCADJ$F953
PCADJ2$F954
PCADJ3$F956
PCADJ4$F95C
PDL$DFCD
PEEK$E764
PI_DOUBLED$F06B
PI_HALVED$F066
PI2_1$F08F
PI2_11$F076
PI2_3$F08A
PI2_5$F085
PI2_7$F080
PI2_9$F07B
PLOT1$F80E
PLOTFNS$F1EC
POINT$E73D
POKE$E77B
POLY_EXP$EEE0
POLY_LOG$E918
POLY_LOG_1$E928
POLY_LOG_3$E923
POLY_LOG_5$E91E
POLY_LOG_7$E919
POLY_ODD$EF5C
POLY_ONE$EF04
POLY_SIN$F075
POLYATN$F0CE
POLYATN_1$F106
POLYNOMIAL$EF72
POPRTN$D96B
POS$E2FF
PPENDCHR$DC4B
PR_NUMBER$F1E5
PRA1$FD92
PRADR1$F910
PRADR2$F914
PRADR3$F926
PRADR4$F92A
PRADR5$F930
PRBL2$F94A
PRBL3$F94C
PRBLNK$F948
PRBYTE$FDDA
PRCMMA$DB0E
PRCNOTGET$DC1F
PRCOMMA$DB03
PRCSINITM$DBF1
PRCSINLST$DBEB
PRCTXTPTR$DC27
PREAD$FB1E
PREAD2$FB25
PREAD4$FB21
PREFNC$DDF6
PREFTEST$DDCD
PRERRLINO$D431
PRERRMSG$D41F
PRHEX$FDE3
PRHEXZ$FDE5
PRINT$DAD5
PRINT2$DAD7
PRINTSTR$ED31
PRMN2$F8F9
PRNTAX$F941
PRNTBL$F8DB
PRNTOP$F8D4
PRNTX$F944
PRNTYX$F940
PRNXTCHR$DB2F
PROGIO$D901
PRSPC$DB2B
PRSTR$DACF
PRTAB$DB21
PRTABSPC$DB16
PRYX2$FD96
PRYX3$FD99
PSHFAC$DE10
PSHFACX$DE15
PT$D750
PTRGET$DFE3
PTRGET2$DFE8
PTRGET2ND$E03D
PTRGET3$DFEA
PTRGET4_13$E073
PTRGETARY$E046
PTRGETFND$E065
PTRGETINT$E026
PTRGETIVP$E04F
PTRGETLP1$E059
PTRGETLP2$E05B
PTRGETMOR$E007
PTRGETNIN$E036
PTRGETNLP$E012
PTRGETNUM$E011
PTRGETNVC$E049
PTRGETSTR$E01C
PTRIG$C070
PULL3$D9C5
PULLNINE$D3FC
PUSHFAC$DE20
PUSHNINE$D3F1
PUTCHR$DC3F
PUTEMP$E435
PUTENDCHR$DC4C
PUTIN$D5CD
PUTLNK$D50F
PUTNEW$E42A
PUTSTR$DA7B
PUTTOK$D5CB
PWRCON$FAFD
PWRUP$FAA6
QINT$EBF2
QINT1$EC06
QINT2$EC12
QINT3$EC40
QOUT$DBC4
QT_BREAK$D35D
QT_ERROR$D350
QT_IN$D358
QTF$D9D8
QUARTER$F070
QUOTATION$D5F2
RD2BIT$FCFA
RDBIT$FCFD
RDBYT2$FCEE
RDBYTE$FCEC
RDCHAR$FD35
RDCHKSUM$C6CB
RDF62ESD$C6A6
RDF62ESDX$C6D3
RDKEY$FD0C
RDKEY0$FD10
RDKEY1$FD18
RDSAD$C683
RDSAD1$C685
RDSAD2$C687
RDSAD3$C68F
RDSECT$C65C
RDSECT0$C65D
RDSECT1$C65E
RDSECT2$C663
RDSECT3$C667
RDSECT4$C671
RDSIXES$C6BA
RDSIXES1$C6BC
RDSP1$FAE4
RDTWOS$C6A8
RDTWOS1$C6AA
READERR$DB7B
REASON$D3E3
RECALL$F3BC
RECALLDATA$F3D2
REDIMDERR$D2D8
REGDSP$FAD7
REGZ$FEBF
REJECT$C61E
RELADR$F938
RELOPS$DF65
REM$D9DC
REM_END$D9A6
RESET$FA62
RESPERR$DB87
RESTART$D43C
RESTORE$D849
RESUME$F318
RETURN$D984
RGDSP1$FADA
RGHTSTR$E660
RIGHTSTR$E686
RND$EFAE
RND_SEED$F123
RNDFACNEG$EFCC
ROT$F721
ROUND_FAC$EB72
RTBL$FB19
RTMASK$F80C
RTMSKZ$F87F
RUN$D912
RUNLIN$D91B
SAMEVARPTR$D37F
SAV1$FF4C
SAVDIM$E1E7
SAVOLD$E378
SAVOP$DDD7
SAVSTRDSC$DAB7
SCALE$F727
SCANIDX$FF70
SCFS$DFA5
SCREEN$DEF9
SCRL1$FC76
SCRL2$FC8C
SCRL3$FC95
SCRN$F871
SCRN2$F879
SCROLL$FC70
SCRTCH$D64B
SDF$D5E0
SERMAIN$EF76
SERMAIN1$EF85
SERMAIN2$EF89
SERMAIN3$EF96
SETCOL$F864
SETDA$D853
SETFOR$EB27
SETGR$FB40
SETHI$F299
SETHPG$F3EA
SETIFLG$FE86
SETINV$FE80
SETKBD$FE89
SETMDZ$FE1D
SETMODE$FE18
SETNORM$FE84
SETPG3$FAA9
SETPLP$FAAB
SETPTRS$D665
SETPWRC$FB6F
SETTXT$FB39
SETVARPTR$E0E8
SETVARPTRYA$E0DE
SETVID$FE93
SETWND$FB4B
SETWND2$FB51
SGN$EB90
SHFTRGHT$E8F0
SHFTRGHT1$E8DA
SHFTRGHT4$E907
SHFTRGHT5$E911
SHLOAD$F775
SHLOAD1$F796
SHLOAD2$F7A0
SHLOAD3$F7A3
SIGN$EB82
SIGN1$EB86
SIGN2$EB88
SIN$EFF1
SIN1$F023
SIN2$F026
SIN3$F033
SKIP$DE64
SKIPHIGH$DC57
SKIPOVER$D5FD
SKPNUMCHK$DE41
SKPTK$D746
SKPV$DD02
SLOOP$FABA
SLOT1$C100
SLOT2$C200
SLOT3$C300
SLOT4$C400
SLOT5$C500
SLOT7$C700
SLTGOERR$CF53
SLTVTAB$CDFE
SNDCHR$D702
SNGFLT$E301
SNTXERR$DE0D
SPEED$F262
SPKR$C030
SQR$EE8D
SR1LOOP$E8DC
SRLOOP$E8FD
SRSKP$E903
STEP$D7AF
STEPZ_RTS$FEC4
STEPZ_USR$FEC5
STITLE$FB65
STKINI$D683
STOP$D86E
STORADV$FBF0
STORE$F39F
STORESKP1$F3AF
STR$E3C5
STRCMP$DF7D
STRDSC$DA8C
STRENDFND$E404
STRFNDEND$E3F7
STRINI$E3D5
STRIP$D541
STRLONGERR$D310
STRLTRL$E3E7
STRLTRL2$E3ED
STRLTRLNC$E415
STRLTRLZP$E41F
STROBE$C040
STROUT$DB3A
STRPRT$DB3D
STRPRT_1$DB44
STRQNDFND$E409
STRSPC$E3DD
STRTEXT$DE81
STRTRNG$D6B1
STRZNDFND$E408
SUBERR$E196
SUBMANTS$E806
SUBTBL$FFE3
SVAR$E4B5
SVARGO$E4BD
SVARS$E4A9
SWAPPTRS$DC7E
SYNCHR$DEC0
SYNERR$D846
SYNERR2$D981
SYNERROR$DEC9
SYNTAXERR$D270
TA_ABS$D084
TA_ADD$D0B3
TA_AMPERV$D05E
TA_AND$D0C2
TA_ASC$D0A8
TA_ATN$D09E
TA_CALL$D018
TA_CHR$D0AA
TA_CLEAR$D07A
TA_COLOR$D040
TA_CONT$D076
TA_COS$D098
TA_DATA$D006
TA_DEF$D070
TA_DEL$D00A
TA_DIM$D00C
TA_DIV$D0BC
TA_DRAW$D028
TA_END$D000
TA_ERROR$D08A
TA_EXP$D096
TA_FLASH$D03E
TA_FOR$D002
TA_FRE$D088
TA_GET$D07C
TA_GOSUB$D060
TA_GOTO$D056
TA_GR$D010
TA_HCOLOR$D024
TA_HGR$D022
TA_HGR2$D020
TA_HIMEM$D046
TA_HLIN$D01C
TA_HOME$D02E
TA_HPLOT$D026
TA_HTAB$D02C
TA_IF$D05A
TA_IN$D016
TA_INPUT$D008
TA_INT$D082
TA_INVERSE$D03C
TA_LEFT$D0AC
TA_LEN$D0A2
TA_LET$D054
TA_LIST$D078
TA_LOAD$D06C
TA_LOG$D094
TA_LOMEM$D048
TA_MID$D0B0
TA_MUL$D0B9
TA_NEW$D07E
TA_NEXT$D004
TA_NORMAL$D03A
TA_NOTRACE$D038
TA_ONERR$D04A
TA_ONGOTO$D068
TA_OR$D0C5
TA_PDL$D08C
TA_PEEK$D0A0
TA_PLOT$D01A
TA_POKE$D072
TA_POP$D042
TA_POS$D08E
TA_PR$D014
TA_PRINT$D074
TA_PWR$D0BF
TA_READ$D00E
TA_RECALL$D04E
TA_REM$D064
TA_RESTORE$D05C
TA_RESUME$D04C
TA_RETURN$D062
TA_RIGHT$D0AE
TA_RND$D092
TA_ROT$D030
TA_RUN$D058
TA_SAVE$D06E
TA_SCALE$D032
TA_SGN$D080
TA_SHLOAD$D034
TA_SIN$D09A
TA_SPEED$D052
TA_SQR$D090
TA_STOP$D066
TA_STORE$D050
TA_STR$D0A4
TA_SUB$D0B6
TA_TAN$D09C
TA_TEXT$D012
TA_TRACE$D036
TA_UMNS_GTLT$D0C8
TA_UNOT_EQUL$D0CB
TA_UPLS_LTGT$D0CE
TA_USR$D086
TA_VAL$D0A6
TA_VLIN$D01E
TA_VTAB$D044
TA_WAIT$D06A
TA_XDRAW$D02A
TABV$FB5B
TAN$F03A
TAN1$F062
TAPEIN$C060
TAPEIN_X$C068
TAPEOUT$C020
TAPEPTR$F7BC
TCFACMANT$E8A4
TEXT$F399
TEXTSTR$DE8A
TITLE$FB09
TN_ABS$D20F
TN_ADD$D1FC
TN_AMPERSAND$D1A3
TN_AND$D201
TN_ASC$D249
TN_AT$D1F3
TN_ATN$D238
TN_CALL$D0F9
TN_CHR$D24C
TN_CLEAR$D1D8
TN_COLOR$D15B
TN_CONT$D1D0
TN_COS$D22F
TN_DATA$D0DA
TN_DEF$D1C4
TN_DEL$D0E3
TN_DIM$D0E6
TN_DIV$D1FF
TN_DRAW$D11C
TN_END$D0D0
TN_EQU$D207
TN_EXP$D22C
TN_FLASH$D156
TN_FN$D1E9
TN_FOR$D0D3
TN_FRE$D215
TN_GET$D1DD
TN_GOSUB$D1A4
TN_GOTO$D193
TN_GR$D0ED
TN_HCOLOR$D110
TN_HGR$D10D
TN_HGR2$D109
TN_HIMEM$D168
TN_HLIN$D101
TN_HOME$D129
TN_HPLOT$D117
TN_HTAB$D125
TN_IF$D19A
TN_IN$D0F6
TN_INPUT$D0DE
TN_INT$D20C
TN_INVERSE$D14F
TN_LEFT$D250
TN_LEN$D23F
TN_LET$D190
TN_LIST$D1D4
TN_LOAD$D1BC
TN_LOG$D229
TN_LOMEM$D16E
TN_MID$D25B
TN_MUL$D1FE
TN_NEG$D206
TN_NEW$D1E0
TN_NEXT$D0D6
TN_NORMAL$D149
TN_NOT$D1F5
TN_NOTRACE$D142
TN_ON$D1B6
TN_ONERR$D174
TN_OR$D204
TN_PDL$D21D
TN_PEEK$D23B
TN_PLOT$D0FD
TN_POKE$D1C7
TN_POP$D161
TN_POS$D220
TN_PR$D0F3
TN_PRINT$D1CB
TN_PWR$D200
TN_READ$D0E9
TN_RECALL$D17F
TN_REL$D208
TN_REM$D1AF
TN_RESTORE$D19C
TN_RESUME$D179
TN_RETURN$D1A9
TN_RIGHT$D255
TN_RND$D226
TN_ROT$D12D
TN_RUN$D197
TN_SAVE$D1C0
TN_SCALE$D131
TN_SCRN$D218
TN_SGN$D209
TN_SHLOAD$D137
TN_SIN$D232
TN_SPC$D1EB
TN_SPEED$D18A
TN_SQR$D223
TN_STEP$D1F8
TN_STOP$D1B2
TN_STORE$D185
TN_STR$D242
TN_SUB$D1FD
TN_TAB$D1E3
TN_TAN$D235
TN_TEXT$D0EF
TN_THEN$D1EF
TN_TO$D1E7
TN_TRACE$D13D
TN_USR$D212
TN_VAL$D246
TN_VLIN$D105
TN_VTAB$D164
TN_WAIT$D1B8
TN_XDRAW$D120
TOKDUN$D75F
TOKEN$D734
TOKFN$DEA4
TOKL$D749
TOKLP$D755
TOKNAMEND$D25F
TOKNOT$DE90
TOKSGN$DEAB
TOSUB$FFBE
TRACE$F26D
TRACE_RTS$FEC2
TRACEQ$D805
TRUE$DF60
TVAR$E4A0
TWSCMPFAC$E89E
TXTCLR$C050
TXTPAGE1$C054
TXTPAGE2$C055
TXTSET$C051
UMINUS$DECE
UNARY$DF0C
UNARY1$DF3A
UNARY2$DF3F
UNDEFFUNCERR$D340
UNDEFSTATERR$D2BA
UNDFNCERR$E30E
UNDFSTERR$D97C
UPAY2ARG$E9E3
UPAY2FAC$EAF9
USR$FECA
VAL$E707
VALGO$E70F
VALSKP$E727
VARIABLE$DE6C
VARNXT$DCFF
VARTIO$D8F0
VERSION$FBB3
VFY$FE36
VFYOK$FE58
VIDOUT$FBFD
VIDWAIT$FB78
VLIN$F241
VLINE$F828
VLINE2$F82D
VLINEZ$F826
VTAB$F256
VTABZ$FC24
WAIT$E784
WR1$FED4
WRBIT$FCD6
WRBYT2$FEEF
WRBYTE$FEED
WRTAPE$FCE5
XAM$FDB3
XAM8$FDA3
XAMPM$FDC6
XBASIC$FEB0
XDRAW$F76F
XDRAW0$F65D
XDRAW1$F661
XDRW4$F699
XDRW5$F6A4
XDRW6$F6B4
XDRWLP2$F682
XDRWLP3$F68C
XLTBL$FB11
ZERO$EA31
ZERODIVERR$D2E5
ZERODLY$FCDB
ZFACEXPSGN$E84E
ZFACSGN$E852
ZFACSGNEXP$E850
ZIDBYTE$FBC0
ZIDBYTE2$FBBF
ZMODE$FFC7