Computer Space Restoration
  by Archer Maclean
  ------------------- 
Basically about 3 years ago I finally found a computer space in Canada. After 
  various negotiations, the owner agreed to sell and crate it up like it was something 
  from the end scene of Indiana Jones/raiders of the lost Ark. Although apparently 
  it nearly went over a cliff with the truck on an icy road out of British Colombia.
It duly turned up in the UK a month later, intact, and was in pretty good condition 
  considering. It had a few scrapes scuffs and an interesting hole on the front 
  where someone had perhaps trodden on the left edge. Without much effort, it 
  was persuaded to work as well ! But the TV takes minutes to 'bloom' into life, 
  so more work yet to be done on that.
But around about the same time I also received a request from the organisers 
  of a European arcade games exhibition, to basically donate loads of cabs for 
  semi permanent display at the show. I agreed but only if they financially helped 
  out with the cost of a very expensive cabinet restoration back to 'as-new'. 
  Expensive because the paint and lacquer required wasn't easy to apply or source. 
  And it took a dozen coats of lacquer . .
But the machine is so simple there wasn't much else to do renovation wise.
What amazes me are the following things :
  - The machine is like a historical blue print of how all arcades games to 
    follow would be made, featuring cooling fans, coin counters, interlock switches 
    on the door and so on.
- The electronic design was truly inspired from a logic point of view, and 
    how he used a Diode grid as a basic 4 character rom is visibly obvious on 
    the PCB, although even the rocket image is symmetrical so the diode grid only 
    shows one half of the rocket image and the electronics mirrors things when 
    drawn.
- The ingenuity shown in turning a piece of software (Space War!) into discrete 
    logic with no processors in sight, not even a 4004 :)
- Inside was a few printed sheets of 'instructions' for maintenance. These 
    are written in very personal way by Nolan Bushnell himself, and at the end 
    of it all he more or less says 'any problems give me a ring' and puts his 
    direct phone number at the time !
- Whilst the cab design was so far ahead of its time, the game play is, well, 
    a bit, err, Dull ?! You can see why it is so obviously inspired by Space War 
    from a few years before it, and possibly where Asteroids came from 9 yrs later 
    !
 
 Anyway, enjoy.
 Arch
   
    |  01 raiders of the lost ark relic
 101.46 Kb
 |  02 unpacked with scrapes and a hole
 139.50 Kb
 |  03 base of PCBs looked clean
 85.08 Kb
 |  04 the infamous paint tin
 74.74 Kb
 | 
   
    |  05 underside of CP looked good too
 85.60 Kb
 |  06 tv and boards out
 188.38 Kb
 |  07 cp stripped and cleaned
 202.93 Kb
 |  08 board set attached to door
 256.70 Kb
 | 
   
    |  09 inner beauty fibreglass style
 194.55 Kb
 |  10 candy apple paint plus 12 coats of lacquer
 369.10 Kb
 |  11 Nolan's personalised instruction sheet
 135.74 Kb
 |  12 lower right paint
 188.16 Kb
 | 
   
    |  13 upper right paint
 163.54 Kb
 |  14 back reassembled
 138.21 Kb
 |  14A getting reassembled from back
 160.21 Kb
 |  15 screen close up
 132.15 Kb
 | 
   
    |  16 CP close up missing return rod
 122.75 Kb
 |  19 Father son and holy ghost
 89.39 Kb
 |  20 CS featured at UK GameOn exhibition 2002
 253.71 Kb
 |  21 CS with Kurt's Yellow one
 61.01 Kb
 | 
   
    |  22 Pong on the plinth
 70.80 Kb
 |  23 Proud plaque for the donor
 209.83 Kb
 | 
last update March 17, 2004