This page has some cheats and game hacks that can be applied by modifying the game's code with a debugger. Because the game uses disk-based overlays, it's necessary to apply the changes right as the game is starting. If you quit to the main menu and restart, the game may reload a code segment and overwrite your changes.
For all of these, boot the game to the initial menu, then do the following (instructions are for AppleWin):
This puts a breakpoint at game initialization. Start the game by hitting the spacebar. When the debugger halts, make the desired changes.
Set all enemy weapons to do 1 point of damage, and make cloaking free.
8649:1 1 1 1 1 1 1 1 # enemy weapon damage (there are eight '1's) 9b3d:0 # cloak cost g # play
While playing, set this to immediately warp to the next level:
858b:80 # sets the "Warplink has been touched" flag
Useful for playing with the 3D engine. Removes all units except the Fuelbay, and blocks reinforcements.
87ab:3 # Rigel bpx 883d # break at start of level g # continue 8412:80 80 80 80 # remove first 4 units 8550:0 0 0 # no reinforcements g # play
Seekers can levitate over other units, but it's rare to see this actually happen. This moves a Seeker and an Obstacle directly in front of the player's initial position so you can observe it.
87ab:2 # Antares bpx 883d # break at start of level g # continue 6673:0 # set X coord of units #18 and #23 6676:0 66a3:5 # set Z coord 66a6:3 66ee:0 # set facing so Obstacle is square to us g # play
Copyright 2020 by Andy McFadden