From: "xbally guy"
Date: Thu Jan 18, 2001 8:29
pm
Subject: Tron Arcade design documents online
Hi. I'm new here, call me xBallyGuy.
I never worked for Bally, but I worked for the company that assumed
what was left of Bally in 1986. Some of you know who that is, some
don't. It doesn't matter now, in fact I'm kind of happy to be
liberating this material since they don't give a flying hoot about
things like this anymore. Not unless it could be ported to the PS2
and sold in tens of millions of units.
ANYWAY, about a year ago I came across some documents that were
destined for eventual destruction. One group of files in particular
belonged to a middle manager at Bally, and this is where I found some
copies of the original Tron design documents dating back to 1981.
There wasn't much there, but there _was_ the original design document
proposed by Bill Adams and George Gomez during the early phases of
the
project. More interesting than that is a memo that I also found from
Dave Nutting with his critique of the Adams/Gomez proposal. These
have been uploaded to the Files section in the eGroups/Tron section.
There are a few tidbits that will make some of this stuff clearer:
+ There were actually two groups designing a Tron video game at the
same time. Adams/Gomez were from a Bally in-house team, and Dave
Nutting & Associates was the outside design firm (that did games like
Gorf and Wizard of Wor) contracted by Bally to design video games.
Some of you may recognize DNA as a very influential group in the
history of video games.
+ Whether the two teams started at the same time or not is unclear.
From the Nutting memo, it looks like they might have been called in
later to save the company from potential embarassment if the first
team could not be completed on time since it was going to appear in
the film.
+ The Adams/Gomez design won out with Discs of Tron broken out into a
later game because it could not be completed on time and/or was fun
enough to warrant it's own treatment. Or was it because of Dave
Nutting's suggestion? We may never know.
I didn't find much more than this in the file except for a collection
of 14 8x10" color movie stills and computer display captures that
were
used as reference for the programmers. I'm not sure what to do with
that yet. They could make good screen wallpaper, I suppose.
I also have some documentation from the Tron video game tournament,
but I'll upload that some other time.
I don't have permission from anyone to upload this so please don't
tell the whole world this is here. I'm sure the Bally guys would
have
no problem here, I know Bill and George personally and they're pretty
cool guys. This was the first Tron group on the net that I found
that
seemed to have their act together and would enjoy sharing this stuff.
I don't know much more about the history of the game and/or the
people
involved so I apologize in advance for not being to answer any
questions about this stuff. I just thought it should be documented
for posterity.
Enjoy!
xbg