Triple Hunt had a half silvered mirror and the game graphics (simple shapes and objects) were displayed on the screen and showed up OVER the background graphics. We added a monitor mask that made the graphics seem to disappear when they went behind things (like the bear walking behind a tree for example) and the effect was great. Since hardware was not so advanced, it made witches look like they were flying out of the windows as well. The other cool part is that the gun recorded a hit by seeing the light from the screen when the trigger was pulled. If the object was masked, you could not hit it. Witch Hunt was an upright dedicated version of ONE of the games from Triple Hunt. Triple Hunt had three games, and it seems that most arcades left it in Witch Hunt, it was the most popular. The biggest problem was the size of the game and how much space it took. I recall the building of the dedicated game, I just never knew they sold any. It is possible however that the game was sold in Europe and never released in the US, that happened to a few titles. So I recall it being created, just do not remember it it being sold. |