+---------------------------------------------------------------------------. Title : Sega Coin Hack : Date : 17-November-1997 : Author : Paul Tonizzo : +---------------------------------------------------------------------------. +----------. Background \ +------------`--------------------------------------------------------------. : The 3VAC om Sega G80 boards is only required to keep the Z-80 from : reseting. The whole idea Sega had behind this was that they found a quick : power on/off would sometimes credit the game. The 3VAC guaranteed a reset : CPU on powerdown/up. : : The really annoying thing is that the coining circuit requires a 1ms pulse : to actually coin the game. This was another of Sega's ideas to reduce the : chances of someone tripping a free credit any other way than with a coin. : : Here's a simple 555 timer circuit that will let you use a regular : Jamma-type low signal to coin the game (you can also use the service : switch but this doesn't help for 4-player Eliminator), to defeat the : idiotic coining mechanism on Sega's G-80 games. : : +---------------------------------------------------------------------------. +----------. Disclaimer \ +------------`--------------------------------------------------------------. : Read these instructions fully before starting!!! Do not attempt this : procedure unless you are comfortable with using a soldering iron and this : type of work. You should also be taking anti-static precautions when : handling any of the components including the board. Lastly, I cannot be : held responsible if your board blows up so proceed at your own risk! : : +---------------------------------------------------------------------------. +---------. Materials \ +-----------`---------------------------------------------------------------. : Qty Description : --- ----------- : 1 555 timer chip (8-pin) : 1 8-pin socket (for the 555) : 2 0.1 uF capacitor (use mylar caps) : 2 1 Meg ohm resistor : 4 1N4001 diodes (4-player Eliminator only) : : You should be able to use a really small piece of perfboard to : make this. (1-1/2" square would do it.) : : +---------------------------------------------------------------------------. +---------. Procedure \ +-----------`---------------------------------------------------------------. : The basics are that the circuit uses a 555 timer to generate a clock pulse. : The pulse itself is low for ~1ms and then high for ~1ms and repeats itself : (1ms was the optimal value for the pulse width to get the coin to trigger). : The circuit itself is not at all unlike the rapid fire circuit for some : Midway games (but it has been greatly simplified). : : Wire it up as follows: : - pins 4 and 8 of socket to +5v : - one side of first 1M resistor to +5v, other side to pin 7 of socket : - one side of second 1M resistor to pin 7 of socket, other side to : pins 2 and 6 of socket : - one side of first 0.1 uF cap to pin 5 of socket, other side to pin 1 : of socket : - one side of second 0.1 uF cap to pin 2 of socket, other side to pin 1 : of socket : - pin 1 of socket to pin 5 on G-80 CPU board : - pin 3 of socket to pin 6 on G-80 CPU board : : For all games except 4-player Eliminator: : - pin 1 of socket goes to coin or a coining button of some kind : : For 4-player Eliminator: : - you also require 4 general purpose diodes (1N4001 will do) : - take all 4 diodes and the ends closest to the black line should all : be tied together (this is the end the electrons CAN flow to). These : ends then get attached to pin 1 of the socket : - the other ends of the four diodes should go to the coining buttons : (one for each player) : - the coining buttons also go to pins 2-5 on the i/o board. : - the only other thing that changes on the i/o board is that the board : outputs that go to pins 5 and 6 on the G-80 CPU board should be cut. : : +---------------------------------------------------------------------------.