From spies.com!owner-vectorlist Thu Jan  1 02:49:42 1998
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From: "David Shoemaker" <davids@wolfenet.com>
To: <vectorlist@spies.com>
Subject: Re: Atari Cat boxes
Date: Thu, 1 Jan 1998 02:52:04 -0800
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CC: "David Shoemaker" <davids@wolfenet.com>

>I will scan the schematic in today and toss it up on my web page.  If there
>is interest I will also send it to the list.  It really doesn't look all
>that complex.

Ok after spending way too long on my scaner today, and not being done.
Anyone have a good idea on the best way to turn these 3+ Meg bmp's into
something more reasonable?

I am scanning lineart at 600dpi and getting rather huge files.

I will finish up the scanning tomorow but I am going to end up with 50+ meg
worth of stuff unless I find a beter way to store it.


And at 28.8 that will take the better part of forever to post to spies (no
way that will fit on my web site).

David



From spies.com!owner-vectorlist Thu Jan  1 08:33:01 1998
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From: Michael Searle <searle+lon@longacre.demon.co.uk>
Message-ID: <m01B21530@longacre.demon.co.uk>
To: vectorlist@spies.com
Subject: Re: Atari Cat boxes
References: <001201bd16a3$4d2395e0$2a0000df@Obie>
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"David Shoemaker" <davids@wolfenet.com> wrote:


>> I will scan the schematic in today and toss it up on my web page.  If
>> there is interest I will also send it to the list.  It really doesn't
>> look all that complex.

> Ok after spending way too long on my scaner today, and not being done.
> Anyone have a good idea on the best way to turn these 3+ Meg bmp's into
> something more reasonable?

> I am scanning lineart at 600dpi and getting rather huge files.

> I will finish up the scanning tomorow but I am going to end up with 50+
> meg worth of stuff unless I find a beter way to store it.

For a 2 colour image like that, GIF will probably compress them very well.
(there are better ways but everyone can read gifs.)

-- 
Michael Searle - csubl@csv.warwick.ac.uk

From spies.com!owner-vectorlist Thu Jan  1 11:37:19 1998
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From: aek (Al Kossow)
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CC: aek (Al Kossow)

they should compress down a bit at 1 bit per pixel and
TIFF encoding with CCITT level 4 compression

From spies.com!owner-vectorlist Thu Jan  1 13:15:28 1998
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Message-ID: <34AC06AD.22DF@links.magenta.com>
Date: Thu, 01 Jan 1998 14:12:13 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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David Shoemaker wrote:
> 
> >I will scan the schematic in today and toss it up on my web page.  If there
> >is interest I will also send it to the list.  It really doesn't look all
> >that complex.
> 
> Ok after spending way too long on my scaner today, and not being done.
> Anyone have a good idea on the best way to turn these 3+ Meg bmp's into
> something more reasonable?
> 
> I am scanning lineart at 600dpi and getting rather huge files.
> 
> I will finish up the scanning tomorow but I am going to end up with 50+ meg
> worth of stuff unless I find a beter way to store it.
> 
> And at 28.8 that will take the better part of forever to post to spies (no
> way that will fit on my web site).
> 
> David

I scan schems in at 150-200 dpi in greyscale. If you have a nice image
editor you can adjust the gamma and get them looking pretty nice. Also
since they aren't b/w you get better edges on the lines. I haveen't had
good luck with lineart scans unless they are extremely high res. 
	I ususally save in .jpg format but Im not sure how that works for
everyone. .jpg's compress down nicely while maintaining 24 bit color
resoulution. .gif's dont compress as much but since they are only 256
color (which is still fine for schems) they are inherently smaller
datawise, but a good .jpg can be smaller still.
  jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Thu Jan  1 21:37:47 1998
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From: "David Shoemaker" <davids@wolfenet.com>
To: <vectorlist@spies.com>
Subject: Re: Atari Cat boxes
Date: Thu, 1 Jan 1998 21:39:41 -0800
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CC: "David Shoemaker" <davids@wolfenet.com>

Ok I have finished scanning and I have them as .gif files.  Pretty good
reduction, 3.5 Meg total for all the pages.

I am going to FTP to ftp.spies.com as I don't have quite enough room on my
web page quota.

I will be able to answer questions on the schematic as needed.

I will also work on scanning and or OCRing the rest of the manual in over
the next couple of weeks as needed.

David


From spies.com!owner-vectorlist Thu Jan  1 23:18:30 1998
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ftp://www.spies.com/arcade/schematics/atari/catbox

I'll wire up the web pages, and create a .pdf file tomorrow..

From spies.com!owner-vectorlist Sat Jan  3 17:16:32 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Atari Cat boxes
Date: Sun, 04 Jan 1998 01:17:17 GMT
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On Thu, 1 Jan 1998 02:52:04 -0800, "David Shoemaker" =
<davids@wolfenet.com>
wrote:

>>I will scan the schematic in today and toss it up on my web page.  If =
there
>>is interest I will also send it to the list.  It really doesn't look =
all
>>that complex.
>
>Ok after spending way too long on my scaner today, and not being done.
>Anyone have a good idea on the best way to turn these 3+ Meg bmp's into
>something more reasonable?

I've always found the best way to save B&W images without muddying up the=
 edges
(like JPEG does) is to save the files as an uncompressed .BMP and use =
PKZIP with
the "-ex" switch (for maximum compression).  So far that always seems to =
beat
any other lossless method.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Mon Jan  5 12:18:45 1998
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Date: Mon, 05 Jan 1998 14:09:34 -0600
From: Todd Miller <litterbox@netconx.net>
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Subject: Star Trek pinout wanted
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I just picked up a Star Trek cage w/boards.  I have it hooked up
on the bench to a scope & it appears to be working.  If any one 
has the cpu board pinout for the front (control panel & etc )
I'd like to walk it through the self test.  It's not the same
as my Space Fury & I didn't see it on spies either.  I tried
the TIFF files, but my software displays them skewed & unreadable.

-- 
Thanks

Todd

http://www.netconx.net/~litterbox

From spies.com!owner-vectorlist Mon Jan  5 12:25:48 1998
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From: aek (Al Kossow)
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Subject: Re:  Star Trek pinout wanted
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CC: aek (Al Kossow)

you're going to need the spinner adapter board too..

clay, do you have any left?

From spies.com!owner-vectorlist Mon Jan  5 13:50:10 1998
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Date: Mon, 5 Jan 1998 13:49:59 -0800
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Subject: Sega Multigame update...
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CC: Clay Cowgill <clayc@diamondmm.com>

Hi everybody,

Hope you all had enjoyable holidays...

Anyway, just a little update.  I couldn't leave well enough alone and ended
up making a couple more software modifications to the Multigame and then
wrote a "real" installation manual (with pictures and whatnot like the ESB
manual).  So, now that that's out of the way, I'll be shipping out the
multigame kits in small batches over the next couple weeks.

I'll put the manual up on my webpage in PDF form later today.  (A little
hectic here today-- trying to remember what my job is... ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan  5 14:00:55 1998
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Date: Mon, 5 Jan 1998 21:59:27 GMT
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CC: jeffh@diac.com (Jeff Hendrix)

Hey Guys,
        I just bought a bunch of EPROMs, and I don't need all of them (it
was an "all or nothing" deal) and I would like to pass on the savings to my
fellow collectors.

All have been erased and I'll guarantee against DOA.
Shipping will be $3 for any size order.

I have the following sizes

27c128    $1.25
27c256    $1.50
27c512    $2.00
27c010    $2.50
D8748H    $3.00 (this one is a micro controller)

I will also consider trades for RGVAC stuff (mostly looking for xy stuff)

-jeff




jeffh@diac.com

Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/



From spies.com!owner-vectorlist Mon Jan  5 15:51:09 1998
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Message-ID: <34B17111.D782517E@istar.ca>
Date: Mon, 05 Jan 1998 15:47:29 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd.
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CC: John Robertson <pinball@istar.ca>

You can use ANY spinner on this game, I have used clone arkanoid
spinners with great success...
John :-#)#

Al Kossow wrote:
> 
> you're going to need the spinner adapter board too..
> 
> clay, do you have any left?

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Mon Jan  5 15:54:02 1998
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Date: Mon, 5 Jan 1998 15:52:56 -0800 (PST)
From: aek (Al Kossow)
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"You can use ANY spinner on this game, I have used clone arkanoid
spinners with great success...
John :-#)#"

there is a small PCB between the spinner and the CPU board too,
which is what I meant.

the schematic for it is on www.spies.com, and clay was building
a few boards up in the batch of multigame boards.

From spies.com!owner-vectorlist Mon Jan  5 16:52:47 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDB49@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: David Shoemaker <davids@wolfenet.com>
Subject: RE: Battle Zone board problems
Date: Mon, 5 Jan 1998 16:50:31 -0800 
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>

What is the expected Peak to Peak on the X and Y outs from an Atari vector
game?  During my testing I am using my scope to check for signal at the test
points but I am seeing very small (like .2v ptp) signals.  Seems a bit low
but I don't know what it should be.

Now if I could just get my Tektronix scope with X / Y mode fixed I could
actually see what the vectors were putting out.  My Tenma scope doesn't have
x/y.  :(

Thanks,
David

> ----------
> From: 	David Shoemaker[SMTP:davids@wolfenet.com]
> Reply To: 	vectorlist@spies.com
> Sent: 	Tuesday, December 30, 1997 9:06 PM
> To: 	Vectorlist
> Cc: 	David Shoemaker
> Subject: 	Battle Zone board problems
> 
> I have two BZ AVG boards each with different problems, I am hoping that
> one of you here can give me some help.  As I have no working BZ set I am
> shooting somewhat in the dark.
>  
> Monitor checked out and working, checked with an Asteroids.
>  
> AVG #1
> No vector output (flat line 0 v on X / Y out) (SK on)
> Watchdog barking
> With WD disabled still nothing.
> Test switch results in nothing
>  
> AVG #2
> No Vectors (Spot killer on)
> Board runs
> Self test results in "Long" tones continuously.  I have waited 15 before
> giving up.
> This board is eating the TL082 at D10 (Y).  I replace it and it appears to
> work ok for a minute or two then the output goes to +15Vdc.  And that is
> the end of that op amp. Inputs appear ok.
> At some point in the past the board was hit pretty hard by something, the
> X op amp had blown (literally).  This has been replaced and appears to be
> ok.
>  
> I have 4 math box boards but at this time can't tell what is what with
> them.
>  
> As an aside as I was doing this mail I hooked up my third AVG board and
> noticed that it had a different ROM revision and very faded the words Red
> Baron on it. That would explain why it was not working quite right.  I
> will have to test it at some other point.
>  
> Thanks,
> David
> 

From spies.com!owner-vectorlist Mon Jan  5 17:15:05 1998
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Al Kossow wrote:
> 
> there is a small PCB between the spinner and the CPU board too,
> which is what I meant.

Yep, ordered them w/ Sega multi game kit last month.
Is that why there is an edge card conn on the front of the
cage instead of a harness ??
 
> the schematic for it is on www.spies.com, and clay was building
> a few boards up in the batch of multigame boards.

I tried a different software package at work to view the
TIFF's, still unreadable when I zoom in. Can they be converted
to JPG's or PDF's ?
-- 
Thanks

Todd

http://www.netconx.net/~litterbox

From spies.com!owner-vectorlist Mon Jan  5 17:33:43 1998
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Subject: Re: Star Trek pinout wanted
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"I tried a different software package at work to view the
TIFF's, still unreadable when I zoom in. Can they be converted
to JPG's or PDF's ?"

..guess it's time for me to do that

i'll convert the wiring harnesses to pdf's tonight

"Is that why there is an edge card conn on the front of the
cage instead of a harness ??"

no, there was a small circuit board that was placed near
the control panel that was a quadrature decoder which ran
from the front of the game back to the card cage. I guess
the connector on the top of the card box was there for
EMI/RFI shielding.

I'll send out a mail message as soon as the TIFFs are 
converted to a PDF file

From spies.com!owner-vectorlist Mon Jan  5 18:02:31 1998
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: Star Trek pinout wanted
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>"You can use ANY spinner on this game, I have used clone arkanoid
>spinners with great success...
>John :-#)#"
>
>there is a small PCB between the spinner and the CPU board too,
>which is what I meant.
>
>the schematic for it is on www.spies.com, and clay was building
>a few boards up in the batch of multigame boards.

I think about 4 or so of the spinner boards were spoken for.  That would
leave me with 1 or 2 left.   Most any quadrature-output type "spinner"
should work.  I haven't tried it with anything other than the Sega spinner
yet.  I have some all-in-onw TTL output guys to try, a TRON spinner, and a
couple of old Tektronix "thumbwheel" spinners too...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan  5 18:39:06 1998
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From: aek (Al Kossow)
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I left the drawings as 8 1/2 * 11, but made them into
a single pdf file.

http://www.spies.com/arcade/schematics/convertaGame/G80.pdf

the individual sheets are still up there too.

From spies.com!owner-vectorlist Tue Jan  6 07:39:38 1998
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Comments: ( Received on motgate.mot.com from client pobox.mot.com, sender jenison@cig.mot.com )
Date: Tue, 6 Jan 1998 09:35:00 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801060934.ZM9025@calcite>
In-Reply-To: Todd Miller <litterbox@netconx.net>
        "Re: Star Trek pinout wanted" (Jan  5,  7:06pm)
References: <m0xpMKG-000TsYC@goonsquad.spies.com> 
	<199801060120.UAA04535@po_box.cig.mot.com>
X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM
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Subject: Re: Star Trek pinout wanted
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On Jan 5,  7:06pm, Todd Miller wrote:
> Subject: Re: Star Trek pinout wanted
> Al Kossow wrote:
> >
> > there is a small PCB between the spinner and the CPU board too,
> > which is what I meant.
>
> Yep, ordered them w/ Sega multi game kit last month.
> Is that why there is an edge card conn on the front of the
> cage instead of a harness ??

The edge card conn in the card cage means you have a Star Trek Kit cage.  I've
never had an entire kit, but one can theorize that the kit contained a 22 pin
generic wiring harness, and a finger board was inserted between the two
(instead of the kit containing a harness with about 6 miscellanous mate-n-lock
connectors like the real converta-cabinet has).

Star Trek was a popular Asteroids conversion.  Replace the vector monitor and
insert a finger board and re-wire the control panel, and most of the existing
Asteroids harness could be re-used.  However, the edge card conn you mention
doesn't have a pin out that matches any game (as far as I can tell), so a
mapping finger board was probably required for any or all Star Trek conversion
kits.

This is all just my theory, of course :-).  Anyone ever had a complete Star
Trek conversion kit?  I have the manual, but it never mentions any particular
conversion procedures.

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------




-- 
Mark Jenison

From spies.com!owner-vectorlist Tue Jan  6 07:49:12 1998
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From: aek (Al Kossow)
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Subject: Re: Star Trek pinout wanted
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"This is all just my theory, of course :-).  Anyone ever had a complete Star
Trek conversion kit?  I have the manual, but it never mentions any particular
conversion procedures."

This is correct.
I converted a Star Trek BACK to an Asteroids a few months ago and there
is a finger board on the top of the card cage.

From spies.com!owner-vectorlist Tue Jan  6 07:59:03 1998
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Date: Tue, 06 Jan 1998 09:59:55 -0600
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From: Mit_Matelske@BayNetworks.COM (Mit Matelske)
Subject: Re: Star Trek pinout wanted
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>
>Star Trek was a popular Asteroids conversion.  Replace the vector monitor and
>insert a finger board and re-wire the control panel, and most of the existing
>Asteroids harness could be re-used.  However, the edge card conn you mention
>doesn't have a pin out that matches any game (as far as I can tell), so a
>mapping finger board was probably required for any or all Star Trek
conversion
>kits.
>
>This is all just my theory, of course :-).  Anyone ever had a complete Star
>Trek conversion kit?  I have the manual, but it never mentions any particular
>conversion procedures.
>
>----------------------------------------------------------------------
>Mark Jenison                       E-mail address: jenison@cig.mot.com
>Cellular Infrastructure Group      Motorola--Arlington Heights, IL
>----------------------------------------------------------------------
>
>
>
>
>-- 
>Mark Jenison
>

I have the wiring harness and cage for a Star Trek that was out of an
Asteroids Deluxe.  If I remember I'll check it out tonight ... I do
remember the soldering job on the fingerboard being pretty damn
sloppy :)

Mit

From spies.com!owner-vectorlist Tue Jan  6 09:32:17 1998
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Date: Tue, 6 Jan 1998 09:32:26 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: RE: Battle Zone board problems
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>What is the expected Peak to Peak on the X and Y outs from an Atari vector
>game?  During my testing I am using my scope to check for signal at the test
>points but I am seeing very small (like .2v ptp) signals.  Seems a bit low
>but I don't know what it should be.

If you're looking at the test points on the output stages of the AVG, you
should be seeing something more around 10-14V peak to peak.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan  6 09:54:09 1998
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From: aek (Al Kossow)
To: vectorlist
Subject: Mint Zektor found!
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If you haven't seen Lee Bender's posting already, take
a look in RGVAC.

The shots are up on
http://www.spies.com/arcade/photos/index5.html


From spies.com!owner-vectorlist Tue Jan  6 10:36:17 1998
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From: Lee Bender <cbender@mail.HiWAAY.net>
Subject: NEW Zektor Found! and other surprises!!!
Lines: 32

Last week, while on vacation, I did my usual snooping around in
wharehouses and found what has to be the Holy Grail of arcade video
games:  A 100% complete dedicated Zektor that has been in storage since
new!  I know this sounds unbelieveable, so I have uploaded pictures of
it so you can see how nice it truly is.  The game was put on location
for just a few weeks when it was new (I saw the records) and took in
about $150 before being pulled (probably a monitor problem).  Everything
is here and original and complete.  Please look at the following
pictures and ENJOY!
Other Noteworthy finds:
A BRAND NEW (Never put on location) Scramble Cocktail.  No kidding.  It
still had the warranty card in the coin door and the purchase slip was
taped to the glass (I still have it)  It was in 100% absolutley MINT
condition but it has experienced a little cracking on the backglass in a
small area as a result of cleaning it.  A fabulous find anyway!  See my
pic that I have posted of this one also.
A FROGGER cocktail (19" monitor)  I haven't seen one of these before.
Works great.
A MINI Phoenix.  Missing 13" monitor, but other wise complete.

If someone is interested in purchasing any of this equipment, I may
entertain offers. :)

Lee


From spies.com!owner-vectorlist Tue Jan  6 11:36:39 1998
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Date: Tue, 6 Jan 1998 11:36:25 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: Sega Multigame Poll...
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Hi Guys.

I'm trying to decide how many PCB's I need to order for the "main run" of
Sega Multigame Kits.

My little post-it pad says that I had interest in about 22 boards (paid
orders) from Vectorlist.  I've got checks in for 11 of those.  So, I just
need to know:

***** If you told me earlier that you'd like a Sega Multigame Kit, but have
NOT sent me a check yet, please let me know that you still want a board (or
not).  I don't need the money right away, but I do need a firm commitment
that you'll send it someday. :-)  (Like in the next 3 months.) *****

 From the response on this over the next few days I'll order the main run of
boards.   Early orders will start shipping in the next day or two.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan  6 13:53:07 1998
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Date: Tue, 06 Jan 1998 13:02:54 -0600
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Subject: Re: Star Trek pinout wanted
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Todd Miller wrote:
> 
> I just picked up a Star Trek cage w/boards.  I have it hooked up
> on the bench to a scope & it appears to be working.

Todd,

Glad that Star Trek boardset is working. That proves that
when "Honest" Bob Wood sells something as "untested" then
it really is untested. 

Honest Bob



From spies.com!owner-vectorlist Tue Jan  6 13:57:33 1998
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Message-Id: <199801062156.QAA13795@mail.atl.bellsouth.net>
From: "The Retrodaddy" <retrodad@bellsouth.net>
To: <vectorlist@spies.com>
Subject: Re: Sega Multigame Poll...
Date: Tue, 6 Jan 1998 16:53:26 -0500
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I have not sent you the moneyn yet, and did not know that you wanted me
too.  :>  I DEFINITELY want one.  I picked up a Start Trek just for this
thing.  Unless you need the money right away, just put me down as a
definite, and let me know when you have a stack ready.  Actually, if it is
not a problem. put me down for 2 of them.  

Michael Benge

----------
> From: Clay Cowgill <clayc@diamondmm.com>
> To: vectorlist@spies.com
> Cc: Clay Cowgill <clayc@diamondmm.com>
> Subject: Sega Multigame Poll...
> Date: Tuesday, January 06, 1998 2:36 PM
> 
> Hi Guys.
> 
> I'm trying to decide how many PCB's I need to order for the "main run" of
> Sega Multigame Kits.
> 
> My little post-it pad says that I had interest in about 22 boards (paid
> orders) from Vectorlist.  I've got checks in for 11 of those.  So, I just
> need to know:
> 
> ***** If you told me earlier that you'd like a Sega Multigame Kit, but
have
> NOT sent me a check yet, please let me know that you still want a board
(or
> not).  I don't need the money right away, but I do need a firm commitment
> that you'll send it someday. :-)  (Like in the next 3 months.) *****
> 
>  From the response on this over the next few days I'll order the main run
of
> boards.   Early orders will start shipping in the next day or two.
> 
> -Clay
> 
> Clayton N. Cowgill                                  Engineering Manager
> _______________________________________________________________________
> /\ Diamond Multimedia Systems, Inc.                      clay@supra.com
> \/ Communications Division                        http://www.supra.com/
> 
> 

From spies.com!owner-vectorlist Tue Jan  6 14:23:06 1998
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From: "The Retrodaddy" <retrodad@usa.net>
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Subject: Re: Sega Multigame Poll...
Date: Tue, 6 Jan 1998 17:19:54 -0500
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doh!!!!  :>

> I have not sent you the moneyn yet, and did not know that you wanted me
> > I'm trying to decide how many PCB's I need to order for the "main run"
of
> > Sega Multigame Kits.


From spies.com!owner-vectorlist Tue Jan  6 15:24:41 1998
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: Sega Multigame Poll...
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>I have not sent you the moneyn yet, and did not know that you wanted me
>too.  :>  I DEFINITELY want one.  I picked up a Start Trek just for this
>thing.  Unless you need the money right away, just put me down as a
>definite, and let me know when you have a stack ready.  Actually, if it is
>not a problem. put me down for 2 of them.

Yeah, it wasn't a "have to send money" message a while back, just a "send
it when you're ready". :-)  I just want to be sure I have enough to go
around.  I'll put you down for two for now.  If you change your mind later
one more or less won't be a big deal...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan  6 17:00:24 1998
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Date: Tue, 6 Jan 1998 19:00:27 -0500
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From: Woodcock@123net.net (Gregg Woodcock)
Subject: Re: Sega Multigame Poll...
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CC: Woodcock@123net.net (Gregg Woodcock)

At 11:36 1/6/98, Clay Cowgill wrote:
>Hi Guys.
>
>I'm trying to decide how many PCB's I need to order for the "main run" of
>Sega Multigame Kits.
>
>My little post-it pad says that I had interest in about 22 boards (paid
>orders) from Vectorlist.  I've got checks in for 11 of those.  So, I just
>need to know:
>
>***** If you told me earlier that you'd like a Sega Multigame Kit, but have
>NOT sent me a check yet, please let me know that you still want a board (or
>not).  I don't need the money right away, but I do need a firm commitment
>that you'll send it someday. :-)  (Like in the next 3 months.) *****
>
> From the response on this over the next few days I'll order the main run of
>boards.   Early orders will start shipping in the next day or two.

Clay, I am still in for 2 complete sets (i.e. 2 multis + 2 spinners) and
also 2 of the "new" ESB kits.  I will send the $$ (and some SW PCBs) in the
next week or so.  I just printed out the order form!  Can I get some kind
of bulk discount? :>



From spies.com!owner-vectorlist Tue Jan  6 23:12:33 1998
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Date: Tue, 06 Jan 1998 23:09:12 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd.
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Now that I have your attention, I have stuck on my web site a 600K JPEG
file named http://www.flippers.com/hoei-xy.jpg which is my promised (a
few months ago) scan of an old Asteroids clone's solution for the
deflection circuitry problems. They used off-the-shelf audio amp
modules! After all that is well within the bandwidth for these games...
Would someone PLASE put this up on Spies and post a note so I can direct
enquiries,( I don't want to e-mail it to the group-Duh!- but neither do
I know the process to do this...)My site is only on a 128K link to the
net, so it's a little SLOW for more than a few folks at any one time...
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Tue Jan  6 23:22:47 1998
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http://www.flippers.com/hoei-xy.jpg wasn't found

From spies.com!owner-vectorlist Wed Jan  7 00:49:10 1998
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Yeah, opps, my ftp program crashed, so it might be a day or two untill I
find where the problem is. I really hate DOS/WINDOWS!!!
John :-#(#

Al Kossow wrote:
> 
> http://www.flippers.com/hoei-xy.jpg wasn't found

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."


From spies.com!owner-vectorlist Wed Jan  7 07:28:24 1998
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I thought I'd ask since a mint Zektor surfaced, does anyone have a
extra SPO-250 Orator chip to sell ? The one in the Star Trek set
I just picked up is dead.
-- 
Thanks

Todd

http://www.netconx.net/~litterbox

From spies.com!owner-vectorlist Wed Jan  7 11:55:59 1998
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Like Todd, I too just acquired a Star Trek cage with boards.  Not having
the original power supply, I'm wondering if there is any reason I can't use
a standard PC supply to power this thing?  Or is that what is commonly done
already?

What is pin 3 on the power connecter?  Is this some sort of power up reset
or power good signal?  Can I just tie it high?

Thanks,
Mike Benedict



From spies.com!owner-vectorlist Wed Jan  7 11:59:19 1998
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A PC supply will work fine. Pin 3 is a power good signal that I tie
to 12v through a resistor. I guess other people have used the power
ok siginal of the PC supply itself.

From spies.com!owner-vectorlist Wed Jan  7 12:05:42 1998
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I double-checked with the analog guy in the cube next to me, and any voltage
greater than .7 of a volt or so will turn Q6 on, so connecting it to the
power ok (assuming it's active high..) out of the PC power supply is the
right thing to do..

From spies.com!owner-vectorlist Wed Jan  7 12:25:17 1998
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omar@netins.net wrote:
> 
> 
> What is pin 3 on the power connecter?  Is this some sort of power up reset
> or power good signal?  Can I just tie it high?


I use a PC supply on my bench set up, the pin 3 is an AC signal for the
power
up reset.   I used the 'power good' of the supply or you could tie it to
5v
as well
-- 


Todd

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hey clay, when you lay out the board for the PC adapter
could you pin out some output pads so you can just plug
it into the side of a G80 card cage? or is there another
'favorite' pinout that could be brought out as well?

From spies.com!owner-vectorlist Wed Jan  7 13:23:16 1998
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>What is pin 3 on the power connecter?  Is this some sort of power up reset
>or power good signal?  Can I just tie it high?

I actually just tack a little wire from the base-side of the resistor on Q6
to +5 on the CPU board...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan  7 14:45:24 1998
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Message-ID: <34B3FDD6.255F@links.magenta.com>
Date: Wed, 07 Jan 1998 15:12:38 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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I know this idea has been tossed around before but the AVG chip has once
again stuck it's ugly head into my life, twice this time.  The last 4
vector boards that I have repaired had bad AVG controllers on them at
that was all, im running desperately low and really dont' want to
cannabalize other games anymore, it's dreadful.
  Like I need another project... not. But I need some guidance at least
from all you PAL/PIC/GAL people. Since this IC has ram in it, is that
the part that is throwing the wrench into putting this onto a basic PAL?
What programable IC's would this circuit fit onto? It is such a simple
circuit, can it be that hard? I would be interested in getting at least
20-25 of them if I could be done somehow. 
 Any ideas?
   jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Wed Jan  7 15:04:20 1998
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At 12:04 PM 1/7/98 -0800, you wrote:
>I double-checked with the analog guy in the cube next to me, and any voltage
>greater than .7 of a volt or so will turn Q6 on, so connecting it to the
>power ok (assuming it's active high..) out of the PC power supply is the
>right thing to do..

Great!  I have a bunch of good power supplies that were pulled from old
286, 386 computers.   I'll be glad to finally put at least one of them to use.

Any suggestions on what I should do for a monitor?  I mean should I look
for a G-08 monitor to use, or should I avoid those like the plague and use
something else?

Thanks for all the responses!

Mike Benedict

From spies.com!owner-vectorlist Wed Jan  7 15:08:34 1998
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On Wed, 7 Jan 1998, Jess Askey wrote:

>   Like I need another project... not. But I need some guidance at least
> from all you PAL/PIC/GAL people. Since this IC has ram in it, is that
> the part that is throwing the wrench into putting this onto a basic PAL?
> What programable IC's would this circuit fit onto? It is such a simple
> circuit, can it be that hard? I would be interested in getting at least
> 20-25 of them if I could be done somehow. 
>  Any ideas?
>    jess

	Yeah, PAL's can't really do RAM.  The only "standard cell" way to
do a RAM is with a flip-flop/latch, and most PLDs have very limited
numbers of those (i.e. not in the 1000s of flip-flops/latches that are
needed for a simple 2k x 8 6116 RAM, for example)

	How much RAM is there?....maybe a larger FPGA might work?

Joe



From spies.com!owner-vectorlist Wed Jan  7 15:15:04 1998
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"Any suggestions on what I should do for a monitor?"

unfortunately, you don't have any choice.
the G08 is the only vector monitor fast enough

From spies.com!owner-vectorlist Wed Jan  7 15:16:41 1998
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didn't someone say that they had the schematics for this
part? clay?

From spies.com!owner-vectorlist Wed Jan  7 16:07:26 1998
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Date: Wed, 07 Jan 1998 17:01:38 -0700
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Al Kossow wrote:
> 
> didn't someone say that they had the schematics for this
> part? clay?

I have them. I made a page at...

http://www.gamearchive.com/video/manufacturer/atari/vector/tech/avg_controller/

Whew, that is a mouthful. :-)

As it says there, the RAM is only 12 bits at 4 words. Pretty small. 
  jess

-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Wed Jan  7 16:31:11 1998
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>  Like I need another project... not. But I need some guidance at least
> from all you PAL/PIC/GAL people. Since this IC has ram in it, is that
>the part that is throwing the wrench into putting this onto a basic PAL?
>What programable IC's would this circuit fit onto? It is such a simple
>circuit, can it be that hard? I would be interested in getting at least
>20-25 of them if I could be done somehow.

I went down this path once before.  I have the entire thing designed out in
TTL, and placed and routed on a PCB.  Even have parts to build 10 or 20.
The only gotcha was that the PCB is kinda large to accomodate all the 'LS
type chips.

My original poll was looking for who was interested and would you want to
pay $20-25 bucks a pop for them.  (The PCB's in low quantity were around
$12-15 each, so if you add in $3-5 worth of chips and some $$$ for
time/assembly they were in the $20-25 range.)

The consensus seemed to be that $30 Space Duel boards were relatively easy
to find and except for a couple people nobody was interested so I didn't
make any.

That having been said...

Are enough people interested that I could do a run of 40-50 boards?  That
should be enough to keep the price at or under $20 I'd think...  (Since it
then makes sense to buy chips in quantity 100+ which helps costs and the
number of boards keeps the setup fees down.)

I looked at the CPLD/FPGA angle too.  The circuit isn't really complex
(it's really just 133% of the discrete stuff you see on Tempest to do the
Vector Address Generator), but it has some wide counters and 12bit wide
registers (I think four deep) for a stack.  The twist was:

Plan A:  CPLD only.  Maybe do-able with big enough CPLD.  Cost wasn't too
bad-- around $10 for the part, but the bigger CPLD's won't fit inside the
footprint of a 40 pin dip so the PCB cost still added another $5-7.  Have
to implement design in Synario or some HDL, or Viewlogic.  Kinda involved.

Plan B:  CPLD + register file chips.  ('670s)  Cheaper CPLD (for counters,
muxes, and logic) for around $6, register files added maybe $1, now you
need a bigger board to hold the extra chips and I/O's might be a problem on
the CPLD's.  Same complications as Plan A for designing the thing.

Plan C:  FPGA.  Needs an external boot memory, dev. tools not handy, needs
big PCB because of footprint size, pain in the rear to hand solder.  I
didn't want to deal with it.  (singles pricing for the cheapest Xilinx part
plus a serial configuration memory is about $18 from Digikey-- and I'm not
sure the design would fit in that part either.)

Plan D:  TTL on a big PCB.  Easy to implement.  Big PCB adds cost, chips
are relatively cheap though.

For just cranking something out that'll work I liked Plan D.  For a cool
project I liked Plan A.  But, I have enough cool projects so I didn't want
to take on Plan A.  The FPGA route might be good if you could get a
high-enough density FGPA for the Xilinx 4000 series quantity pricing --
around $3 per chip plus about $.75 for the serial memory.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



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>As it says there, the RAM is only 12 bits at 4 words. Pretty small.
>  jess

Yeah, but that's 48 macrocells in most CPLD's.  Figure one macrocell for
each bit in a counter (14 more) and some more stuff that isn't in the
Tempest AVG schematic and you're over a 64 macrocell CPLD and into a 128.
The 128 cell CPLD could still be pretty cost-effective though...

Damn it.  Now you've got me interested in the problem again. ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan  7 17:07:11 1998
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Clay Cowgill wrote:
> 
> >As it says there, the RAM is only 12 bits at 4 words. Pretty small.
> >  jess
> 
> Yeah, but that's 48 macrocells in most CPLD's.  Figure one macrocell for
> each bit in a counter (14 more) and some more stuff that isn't in the
> Tempest AVG schematic 

Is there more to it than what is shown in the tempest schem? Did you and
Travis find
some kind of official schem for it?
  I would be more than happy to help in donating manpower for Plan A,
but since Im 
self employed, my resources are very limited. My nicest test equipment
would be either the HP-5004
or the Fluke Scopemeter. :-0
  jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

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Clay Cowgill wrote:
> 
> >  Like I need another project... not. But I need some guidance at least
> > from all you PAL/PIC/GAL people. Since this IC has ram in it, is that
> >the part that is throwing the wrench into putting this onto a basic PAL?
> >What programable IC's would this circuit fit onto? It is such a simple
> >circuit, can it be that hard? I would be interested in getting at least
> >20-25 of them if I could be done somehow.
> 
> I went down this path once before.  I have the entire thing designed out in
> TTL, and placed and routed on a PCB.  Even have parts to build 10 or 20.
> The only gotcha was that the PCB is kinda large to accomodate all the 'LS
> type chips.
> 
> My original poll was looking for who was interested and would you want to
> pay $20-25 bucks a pop for them.  (The PCB's in low quantity were around
> $12-15 each, so if you add in $3-5 worth of chips and some $$$ for
> time/assembly they were in the $20-25 range.)
> 
> The consensus seemed to be that $30 Space Duel boards were relatively easy
> to find and except for a couple people nobody was interested so I didn't
> make any.
> 
> That having been said...
> 
> Are enough people interested that I could do a run of 40-50 boards?  That
> should be enough to keep the price at or under $20 I'd think...  (Since it
> then makes sense to buy chips in quantity 100+ which helps costs and the
> number of boards keeps the setup fees down.)
> 
> I looked at the CPLD/FPGA angle too.  The circuit isn't really complex
> (it's really just 133% of the discrete stuff you see on Tempest to do the
> Vector Address Generator), but it has some wide counters and 12bit wide
> registers (I think four deep) for a stack.  The twist was:
> 
> Plan A:  CPLD only.  Maybe do-able with big enough CPLD.  Cost wasn't too
> bad-- around $10 for the part, but the bigger CPLD's won't fit inside the
> footprint of a 40 pin dip so the PCB cost still added another $5-7.  Have
> to implement design in Synario or some HDL, or Viewlogic.  Kinda involved.
> 
> Plan B:  CPLD + register file chips.  ('670s)  Cheaper CPLD (for counters,
> muxes, and logic) for around $6, register files added maybe $1, now you
> need a bigger board to hold the extra chips and I/O's might be a problem on
> the CPLD's.  Same complications as Plan A for designing the thing.
> 
> Plan C:  FPGA.  Needs an external boot memory, dev. tools not handy, needs
> big PCB because of footprint size, pain in the rear to hand solder.  I
> didn't want to deal with it.  (singles pricing for the cheapest Xilinx part
> plus a serial configuration memory is about $18 from Digikey-- and I'm not
> sure the design would fit in that part either.)
> 
> Plan D:  TTL on a big PCB.  Easy to implement.  Big PCB adds cost, chips
> are relatively cheap though.
> 
> For just cranking something out that'll work I liked Plan D.  For a cool
> project I liked Plan A.  But, I have enough cool projects so I didn't want
> to take on Plan A.  The FPGA route might be good if you could get a
> high-enough density FGPA for the Xilinx 4000 series quantity pricing --
> around $3 per chip plus about $.75 for the serial memory.

Thank you much for the very detailed explanation. That is exactly what I
was looking for.
Thank you again for spending so much time looking into this.  
	What dimensions does your current PCB require? Even at $20-25 each I
would be interested 
in buying about 10 of them right now (Im oh so poor now, I just couldn't
let that proto Major Havoc
get away!). Of course I had dreams of it fitting on a small chip in a
40-pin DIP header! Damn reality! ;-) 

Anyone else interested in buying some of these? Im out of space duel
boards.
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Wed Jan  7 17:09:24 1998
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From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Off definition request for design help
Date: Wed, 7 Jan 1998 17:07:16 -0800 
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I am working on a William's multigame rig and in the process of doing the
control panel re-routing per game I just don't like my design.  As there are
many of you here who have very much more EE design knowledge than I, I have
been wanting to ask forever.

But I refuse to go off the list definition that far.  Is there another list
with this kind of quality knowledge that anyone here knows about that I
could go to instead?

Thanks,
David

PS
Yes the Cat Box was also slightly off but what can I say?  Update on that
soon to follow.

From spies.com!owner-vectorlist Wed Jan  7 17:11:44 1998
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On Wed, 7 Jan 1998, Jess Askey wrote:

> I have them. I made a page at...
> 
> http://www.gamearchive.com/video/manufacturer/atari/vector/tech/avg_controller/
> 
> Whew, that is a mouthful. :-)
> 
> As it says there, the RAM is only 12 bits at 4 words. Pretty small. 
>   jess

	Then, it needs 48 latches/registers, which, I think is easily
do-able for most PLDs...Not as bad as I thought...

	It doesn't look bad at all.  I'm going to try write some code for
this one and see what happens...

Joe



From spies.com!owner-vectorlist Wed Jan  7 17:16:27 1998
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From: aek (Al Kossow)
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is there a small footprint Lattice part that
would fit into a 40pin outline?

does it use all 40 pins of the package?

From spies.com!owner-vectorlist Wed Jan  7 17:33:19 1998
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Al Kossow wrote:
> 
> is there a small footprint Lattice part that
> would fit into a 40pin outline?
> 
> does it use all 40 pins of the package?

>From my schems the AVGC uses all 40 pins.

-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Wed Jan  7 17:40:30 1998
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From: zonn@zonn.com (Zonn)
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Date: Thu, 08 Jan 1998 01:40:34 GMT
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On Wed, 7 Jan 1998 17:07:16 -0800 , "David Shoemaker (RhoTech)"
<a-dashoe@microsoft.com> wrote:

>I am working on a William's multigame rig and in the process of doing =
the
>control panel re-routing per game I just don't like my design.  As there=
 are
>many of you here who have very much more EE design knowledge than I, I =
have
>been wanting to ask forever.
>
>But I refuse to go off the list definition that far.  Is there another =
list
>with this kind of quality knowledge that anyone here knows about that I
>could go to instead?
>
>Thanks,
>David
>
>PS
>Yes the Cat Box was also slightly off but what can I say?  Update on =
that
>soon to follow.


You just asked the question wrong, try...

--------
I am working on a [Cinematronics] multigame rig and in the process of =
doing the
control panel re-routing per game I just don't like my design.  As there =
are
many of you here who have very much more EE design knowledge than I, I =
have
been wanting to ask forever.

My question is:
(blah blah blah)

BTW: to make things easier it would be nice if this design would also =
work with
a Williams multi-game setup...
--------

;-)

-Zonn

(BTW: I thought the CAT box, being used to fix Atari Vector, games was =
right on
target)

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Wed Jan  7 17:46:42 1998
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Date: Wed, 7 Jan 1998 17:46:23 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: AVG chip schematics
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>Is there more to it than what is shown in the tempest schem? Did you and
>Travis find
>some kind of official schem for it?

I have a copy of the "real" vector address generator from an anonymous
source.  He/she asked that I not spread it around.  I don't recall if it
was a non-disclosure thing or a promise to his/her source or something.  If
he/she changes his/her mind I'll post it somewhere.  (My webpage is
"drifting" at the moment.)

I guess if I made some boards from the design the "cat would be out of the
bag" so to speak anyway... Hmmmmm.  Well, I made a promise not to leak it
around, so I'll have to wait for clearance.

(Problem is that I honestly don't remember who gave it to me.  Or rather, I
*think* I remember, but I'm not sure.  I'm pretty sure he/she will see this
message though... ;-)

-Clay

(On another somewhat unrelated note-- I might make some of the
PacMan/MsPacMan "custom chip" replacement boards.  The VRAM addresser and
Z-80 Sync Bus controller.  Those should each fit nicely into a small CPLD.
:-)

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



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>is there a small footprint Lattice part that
>would fit into a 40pin outline?

I'll have to re-check.  They might have an SSOP package for those that
MIGHT fit in there.  It's entirely possible that I was only looking at the
PLCC packages since I *REALLY* didn't want to hand-solder anything smaller.

>does it use all 40 pins of the package?

Pretty close as I recall.  I remember thinking that it might work in a
44pin PLCC part if the macrocell count was high enough.  You know...  I
could do something like:

 +---------+--------+---------+
 | o o o o |        | o o o o |
 |         |        |         |
 |         |        |         |<-- Not a band-aid.  A 40 pin IC sized PCB with
 | o o o o |        | o o o o |    a square PLCC in the middle going "over" both
 +---------+--------+---------+    rows of 40 pin DIP pins...

And just clip off the I/O pins that would short out to the through-hole DIP
pins.  Like:

    | | | | | | | | | | |
  --+-------------------+--
    +                   +     <-- snipped off pins
    +                   +
  --+                   +--
  --+                   +--
  --+                   +--
  --+                   +--
  --+                   +--
    +                   +
    +                   +
  --+-------------------+--
    | | | | | | | | | | |

I'd lose some I/O's.  (probably 4-8 depending on the package and lead
spacing), but at least it would sit "over" the DIP.

It's mucho more expensive to make a non-rectangular board like:

           +---------+
+---------/           \---------+
|                               |
|                               |
|                               |
|                               |
+---------\           /---------+
           +---------+

(Have to pay for router time, which is usually only available on a more
"production" level pay scale for the PCB's.  And the boards are usually too
small for the "affordable" manufacturer's to do.)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan  7 18:06:16 1998
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>> As it says there, the RAM is only 12 bits at 4 words. Pretty small.
>>   jess
>
>        Then, it needs 48 latches/registers, which, I think is easily
>do-able for most PLDs...Not as bad as I thought...
>
>        It doesn't look bad at all.  I'm going to try write some code for
>this one and see what happens...

What kind of PLD's are you looking at?  Methinks you'll need a 128
macrocell type critter like the Cypress or Lattice ones...  (Or a small
colony of 22V10's.)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan  7 21:58:15 1998
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From: "David Shoemaker" <davids@wolfenet.com>
To: <vectorlist@spies.com>
Subject: Re: Off definition request for design help
Date: Wed, 7 Jan 1998 21:57:39 -0800
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>You just asked the question wrong, try...
Very good point Zonn :)

<Ahem>

>I am working on a [Cinematronics] multigame rig and in the process of doing
the
>control panel re-routing per game I just don't like my design.  As there
are
>many of you here who have very much more EE design knowledge than I, I have
>been wanting to ask forever.
>
>My question is:

I am attempting to route say 8 TTL control lines from point a to point b
with them being re-arraigned as needed for each game.  I want to be able to
tie this into a dip switch which picks the "Mode" of the routing.

I can do this with a large amount of digital switches but as I can only do
one mode in no less than 3 of these parts it is a very cumbersome process as
I have say 8 modes to perform.

Graphically I am doing something like this (on 4 modes with 4 lines to save
space)

Mode    1    2    3    4
            a    a    d     d
            b    b    b    c
            c    d    c    b
            d    c    a    a

Where a-d is the source pin designator and its vertical position in the
chart is its destination pin.

I know there must be some way to load the "mode" map into some sort of
controller which would then route signals to the appropriate place.

Ultimate goal would be 16 i/o's with routing.  And 8 modes.  I am willing to
break this up into as many as 4 parts handling 1/4th the load but I am
really trying to reduce part count.  Cost is not nearly as much an issue but
my minimal knowledge of microcontrolers / PLD / GAL / (and the rest of the
alphabet soup that goes around here sometimes :) and there capabilities is.

One idea I had was using 2 large 8bit EPROM's with the inputs from the
control panel being the address select (8 bit + 3 mode select bits) and data
outs being the data out to the game.  But this really seems like a large
waste and I am not sure I can reasonably get EPROM's to perform fast enough
for my purpose.

Any additional suggestions would be greatly appreciated,

>BTW: to make things easier it would be nice if this design would also work
with
>a Williams multi-game setup...

:)

Thanks to all.

David


From spies.com!owner-vectorlist Thu Jan  8 05:43:59 1998
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>>"Any suggestions on what I should do for a monitor?"
>
>unfortunately, you don't have any choice.
>the G08 is the only vector monitor fast enough

Not so!  I am running every Sega vector game out of my
Space Duel cabinet.  It's got a WG color vector in it.  There
are some very minor vector drawing problems with most of
the games. For example, once in a while a stray vector gets
drawn  in Space Fury.
If you want 100% perfection then you should get a G08 - I
feel it's excellent on the WG as a whole.
FWIW, Star Trek is almost perfect.
The only game that is a little messy is TacScan - even then
it's quite playable.

Paul






From spies.com!owner-vectorlist Thu Jan  8 10:32:54 1998
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On Wed, 7 Jan 1998, Clay Cowgill wrote:

> What kind of PLD's are you looking at?  Methinks you'll need a 128
> macrocell type critter like the Cypress or Lattice ones...  (Or a small
> colony of 22V10's.)
> 

	I'm thinking you're right about it not fitting in a 64 macrocell
one (Like a MACH 210) but I'm thinking it will fit into a 96 macrocell one
(like a a MACH 220) if not, there's always MACH 230s (128 macrocells.)
What I usually do is just write the code, and keep re-targeting it until
it fits.

	Last I remember, AMD MACH stuff was "pretty cheap," and that was 2
or so years ago.

Joe



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"        Last I remember, AMD MACH stuff was "pretty cheap," and that was 2
or so years ago.
"

Looking at the small footprint surface mount parts would be helpful to
try to get in into a 40 pin outline. For the quantitites we're talking
about, I can probably get a rework person around here to put them down
on boards for us..

From spies.com!owner-vectorlist Thu Jan  8 10:47:04 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Off definition request for design help
Date: Thu, 08 Jan 1998 18:46:48 GMT
Message-ID: <34b51a5a.29673997@tommy.doctord.com>
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On Wed, 7 Jan 1998 21:57:39 -0800, "David Shoemaker" =
<davids@wolfenet.com>
wrote:

>>You just asked the question wrong, try...
>Very good point Zonn :)
>
><Ahem>
>
>>I am working on a [Cinematronics] multigame rig and in the process of =
doing
>the
>>control panel re-routing per game I just don't like my design.  As =
there
>are
>>many of you here who have very much more EE design knowledge than I, I =
have
>>been wanting to ask forever.
>>
>>My question is:
>
>I am attempting to route say 8 TTL control lines from point a to point b
>with them being re-arraigned as needed for each game.  I want to be able=
 to
>tie this into a dip switch which picks the "Mode" of the routing.
>
>I can do this with a large amount of digital switches but as I can only =
do
>one mode in no less than 3 of these parts it is a very cumbersome =
process as
>I have say 8 modes to perform.
>
>Graphically I am doing something like this (on 4 modes with 4 lines to =
save
>space)
>
>Mode    1    2    3    4
>            a    a    d     d
>            b    b    b    c
>            c    d    c    b
>            d    c    a    a
>
>Where a-d is the source pin designator and its vertical position in the
>chart is its destination pin.
>
>I know there must be some way to load the "mode" map into some sort of
>controller which would then route signals to the appropriate place.
>
>Ultimate goal would be 16 i/o's with routing.  And 8 modes.  I am =
willing to
>break this up into as many as 4 parts handling 1/4th the load but I am
>really trying to reduce part count.  Cost is not nearly as much an issue=
 but
>my minimal knowledge of microcontrolers / PLD / GAL / (and the rest of =
the
>alphabet soup that goes around here sometimes :) and there capabilities =
is.
>
>One idea I had was using 2 large 8bit EPROM's with the inputs from the
>control panel being the address select (8 bit + 3 mode select bits) and =
data
>outs being the data out to the game.  But this really seems like a large
>waste and I am not sure I can reasonably get EPROM's to perform fast =
enough
>for my purpose.

The cleanest would be a self contain microprocessor (like the PIC).  You =
could
get by with just the PIC, a couple of resistors and a cap or two, the =
dipswitch,
and possibly a voltage regulator.  Then whatever connectors you would use=
 to
wire everything up to the control panel.

This would of course require software and the ability to burn PICs.  PIC =
burners
can be had fairly cheap.  (<$100 I've seen as low as $40 on the net)

Large EPROMs would work great and are a magnitude (at the very least) =
faster
than what you need, don't worry about speed.  They only problem you might=
 have
with EPROMs is glitches as they change states.  It is possible for data =
lines to
glitch as the address decoder of the EPROM ripples through it's logic =
looking
for the right data.  I doubt it will be a problem (the glitches, if =
present, are
*very* fast).  Any glitch that might show up will most likely be ignored =
by the
debounce logic of the game.  You could synchronously clock the data =
through the
EPROMs but this would take a bit of external logic.

All in all the EPROMs would be your simplest solution if you have an =
EPROM
programmer.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Thu Jan  8 11:16:51 1998
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From: <jwelser@ccwf.cc.utexas.edu>
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Hey all,

	I took a look at the schematics for the CAT box, and the
most feasable solution to me seems like a 4-chip solution for the logic
PCB:

	1 6502
	1 6532
	1 ROM
	1 PLD for all the rest (maybe 2)

	I'm wondering just how available the 6502 and 6532s are.  I know
of a cheap source for 6532s (Well, he had plenty of them a couple of
months ago...) but my source for cheap 6502s dried up.  I'm not worried
about the ROM or PLD.

Joe


From spies.com!owner-vectorlist Thu Jan  8 11:19:43 1998
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Date: Thu, 8 Jan 1998 11:18:16 -0800 (PST)
From: aek (Al Kossow)
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I need a bunch of 6532's right now to fix some QBert sound
boards. Could you post the source?

From spies.com!owner-vectorlist Thu Jan  8 11:45:00 1998
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Date: Thu, 8 Jan 1998 11:44:22 -0800
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I printed out my AVG ASIC replacement design file and brought it with me. :-)

So... What's different...

Open up Jess' avg_controller/schematic.gif from the address posted
yesterdat and follow along.  Basically the only real change is the width of
the address bus.

Instead of everything being 12 bits wide it's 14.  Looking at the clock
input to the stack pointer (K4 in the schematic on Jess' page) the ls08,
ls32, and '74 are not included in the actual ASIC.  (So the input to CK is
just "/strobe1".)  The DMAPUSH and DMALD (push and pop) are handled a bit
differently opcode information is brought in from the state machine with
strobe signals and are used to internally generate /GW and /GR for the
'670s.  Increment for the counter array is generated internally too.  The
buffers are more like ls244's since you have 14 bit wide data instead of
the 12 bits that fir nicely on two '367s.

Soooooo...

One macrocell for each bit of stack: 14 * 4 = 56
One macrocell for each bit of vram address generator: 14 * 1 = 14
One macrocell for each bit of stack pointer: 2 * 1 = 2

Buffers should be free with each macrocell.  Might need one or two more for
the combinational stuff, but I think it'd probably fit in each macrocell
above...

So the total is around 72-74 macrocells.  Distressingly close to the
cheaper 64 macrocell devices (missed if by *that* much... *sigh* :-) but an
easy fit into a 128 m-cell CPLD.

Hmmmmmm... I already have the Lattice CPLD stuff set up (with in-circuit
programming) and a 68pin plcc-> DIP convertor board to do my little
vector-generator project.  I'll take a look at it tonight.  I wonder if
there are any 128 macrocell 44pin SSOP CPLD's out there?

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan  8 11:57:38 1998
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Date: Thu, 08 Jan 1998 11:32:07 -0800
From: John Robertson <"pinball@istar.ca"@istar.ca>
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John Robertson wrote:
> 
> Yeah, opps, my ftp program crashed, so it might be a day or two untill I
> find where the problem is. I really hate DOS/WINDOWS!!!
> John :-#(#
> 
> Al Kossow wrote:
> >
> > XXXX://www.flippers.com/hoei-xy.jpg wasn't found (wrong address!!)
> 

It's uploading right now...will VERIFY that it is there, so if you see
this meesage, go get it! -->> http://www.flippers.com/jpeg/hoei-xy.jpg
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."



From spies.com!owner-vectorlist Thu Jan  8 11:58:36 1998
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Date: Thu, 08 Jan 1998 11:40:23 -0800
From: John Robertson <"pinball@istar.ca"@istar.ca>
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Hmm should have a few of these lying around...what are they worth to
folks? perhaps an auction?
John :-#?#

Todd Miller wrote:
> 
> I thought I'd ask since a mint Zektor surfaced, does anyone have a
> extra SPO-250 Orator chip to sell ? The one in the Star Trek set
> I just picked up is dead.
> --
> Thanks
> 
> Todd
> 
> http://www.netconx.net/~litterbox

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."



From spies.com!owner-vectorlist Thu Jan  8 12:16:25 1998
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Subject: Re: CAT Box Project
To: vectorlist@spies.com
Date: Thu, 8 Jan 1998 14:12:40 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <Pine.GSO.3.96.980108130757.1425C-100000@piglet.cc.utexas.edu> from "jwelser@ccwf.cc.utexas.edu" at Jan 8, 98 01:13:58 pm
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> 	I'm wondering just how available the 6502 and 6532s are.  I know
> of a cheap source for 6532s (Well, he had plenty of them a couple of
> months ago...) but my source for cheap 6502s dried up.  I'm not worried
> about the ROM or PLD.

BG Micro has the 6502s at a "reasonable" price -- dunno about 6532s..  
Probably though..

Kurt

From spies.com!owner-vectorlist Thu Jan  8 13:00:09 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980108205810Z-31818@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Audio Reg II board smoking?
Date: Thu, 8 Jan 1998 12:58:10 -0800
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G'day folks (and Ray),

As I converted my Asteroids caberet to play Asteroids Deluxe last night,
I swapped the Audio Reg 1 board for an Audio Reg II from a Tempest.
That went OK.  I heard Asteroids Deluxe's sounds perfectly and happily
played it.

However, when I swapped back in the Asteroids board, R30, on the Audio
Reg II started smoking!  (Retesting with the Asteroids Deluxe board and
the smoked Audio Reg II showed that there was no damage.)
Unfortunately, I didn't have any schematics to Asteroids Deluxe or
Tempest available at the time.  Any guesses why I'd see this behavior?

By the way before I ever put the Audio Reg II board into the cabinet, I
did try the Asteroids Deluxe with the Audio Reg 1, and the sound was
funny as expected. Also after the resistor smoked and just before I
quit, I did retest the Asteroids board to make sure it was OK.  It
survived.

		Steven S Ozdemir
		sso@dsc.com

ps - Something else might be wrong, since R6 (or R1) on the Audio Reg 1
board is also smoked.  Both Asteroids and Asteroids Deluxe's audio and
video work?

From spies.com!owner-vectorlist Thu Jan  8 13:21:28 1998
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Date: Thu, 08 Jan 1998 16:19:02 -0500 (EST)
From: Duncan Brown <BROWN_DU@Eisner.DECUS.Org>
Subject: Re: Audio Reg II board smoking?
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Steve,

> However, when I swapped back in the Asteroids board, R30, on the Audio
> Reg II started smoking!  (Retesting with the Asteroids Deluxe board and
> the smoked Audio Reg II showed that there was no damage.)
> Unfortunately, I didn't have any schematics to Asteroids Deluxe or
> Tempest available at the time.  Any guesses why I'd see this behavior?

    I don't have my schematics memorized yet, but I'm going to take
    a stab at this as being the infamous "sense resistor problem."

    Atari overdesigned their supplies and included a feedback loop on
    +5V (+sense) and ground (-sense), to account for any voltage drop
    in the wiring harness.  Niice idea, but if you look at the circuit
    and then imagine the normal 5V and ground connections being
    interrupted for some reason (like, say, the ever-fail Atari board
    edge connectors), you'll notice that the power and ground can
    still get to the logic board, and very much want to...but they
    have to pass through a 1/4W resistor to do it...and they do, with
    the predictable result.

    Once you reseat the board and get the supply connections going
    good again, everything works fine, but now you have an open in the
    sense circuit because the resistor is fried.

    Fix your edge connectors, replace the resistors, and you're good
    for another couple of dozen board remove/insert operations.

    Duncan

From spies.com!owner-vectorlist Thu Jan  8 14:13:05 1998
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Message-Id: <34B54E96.2365@an.hp.com>
Date: Thu, 08 Jan 1998 17:09:26 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
Organization: Hewlett-Packard Medical Products Group
X-Mailer: Mozilla 3.0Gold (WinNT; I)
Mime-Version: 1.0
To: vectorlist@goonsquad.spies.com
Subject: Defender RAMs
References: <v0211015db0a8ff0f86d4@[10.10.1.100]>
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CC: Joel Rosenzweig <joel-r@an.hp.com>

Hi Clay,

A while back, you had a web page that described how to hook up 4164 RAM
to Williams games.  Do you still have this page up somewhere?  I need to
install these chips into my Defender, and I didn't have the pinouts of
either chip handy, so I thought your how-to guide would be a great
resource.  And now, of course, when I went to look for it, I couldn't
find it anymore. :-(

If it's not up anywhere, could you email me the information, if you
still have it around?

BTW, a while back, I bought a NOS WG HV transformer from Gaymond.  I
haven't had occasion to use it yet.  I thought I was going to need it,
before I learned much about WG HV units (i.e. they almost never fail). 
At any rate, I remember you saying that there are WG look alike HV
transformers for this monitor that played a cruel joke on you, because
they look the same, or similar, but were not in fact the real McCoy so
to speak.  How would you tell the difference between the real part, and
the incorrect one?  I want to make sure that mine is a valid
replacement.

Thanks for any info!
Joel-

From spies.com!owner-vectorlist Thu Jan  8 14:22:11 1998
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Message-Id: <34B550D1.1F9C@an.hp.com>
Date: Thu, 08 Jan 1998 17:18:57 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
Organization: Hewlett-Packard Medical Products Group
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CC: Joel Rosenzweig <joel-r@an.hp.com>

Joel Rosenzweig wrote:
> 
> Hi Clay,
...

Sorry guys.  I guess you figured out that I cut n pasted the wrong
address into my mailer.  Sorry.

Joel-

From spies.com!owner-vectorlist Thu Jan  8 14:29:23 1998
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Date: Thu, 8 Jan 1998 14:25:00 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

I was wondering why clay has been so quiet...
Turns out his mail adr changed from "clay" to "clayc" so
the mailing list has been bouncing all his mail messages..

From spies.com!owner-vectorlist Thu Jan  8 14:48:16 1998
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Comments: ( Received on motgate.mot.com from client pobox.mot.com, sender jenison@cig.mot.com )
Date: Thu, 8 Jan 1998 16:45:11 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801081645.ZM6964@calcite>
In-Reply-To: aek@ftpbox.mot.com (Al Kossow)
        "Re: Defender RAMs" (Jan  8,  2:25pm)
References: <199801082232.RAA16550@po_box.cig.mot.com>
X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM
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On Jan 8,  2:25pm, Al Kossow wrote:
> Subject: Re: Defender RAMs
> I was wondering why clay has been so quiet...
> Turns out his mail adr changed from "clay" to "clayc" so
> the mailing list has been bouncing all his mail messages..
>-- End of excerpt from Al Kossow

I also got this trying to access his web page:

http://www.wwwpro.com/clay/

File Not Found
The requested URL /clay/ was not found on this server.

??

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------

-- 
Mark Jenison

From spies.com!owner-vectorlist Thu Jan  8 14:49:06 1998
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Message-ID: <199801081454570300.0026CE1D@mail.cris.com>
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Date: Thu, 08 Jan 1998 14:54:57 -0800
From: "Warren 'Llama' Ernst" <warren@techie.com>
To: vectorlist@spies.com
Subject: Re: Audio Reg II board smoking?
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CC: "Warren 'Llama' Ernst" <warren@techie.com>

On 1/8/98, at 4:19 PM, Duncan Brown wrote: 

>Steve,
>
>> However, when I swapped back in the Asteroids board, R30, on the Audio
>> Reg II started smoking!  (Retesting with the Asteroids Deluxe board and
>> the smoked Audio Reg II showed that there was no damage.)
>> Unfortunately, I didn't have any schematics to Asteroids Deluxe or
>> Tempest available at the time.  Any guesses why I'd see this behavior?
>
>    I don't have my schematics memorized yet, but I'm going to take
>    a stab at this as being the infamous "sense resistor problem."
>
>    Atari overdesigned their supplies and included a feedback loop on
>    +5V (+sense) and ground (-sense), to account for any voltage drop
>    in the wiring harness.  Niice idea, but if you look at the circuit
>    and then imagine the normal 5V and ground connections being
>    interrupted for some reason (like, say, the ever-fail Atari board
>    edge connectors), you'll notice that the power and ground can
>    still get to the logic board, and very much want to...but they
>    have to pass through a 1/4W resistor to do it...and they do, with
>    the predictable result.
>
>    Once you reseat the board and get the supply connections going
>    good again, everything works fine, but now you have an open in the
>    sense circuit because the resistor is fried.
>
>    Fix your edge connectors, replace the resistors, and you're good
>    for another couple of dozen board remove/insert operations.
>

Ah, this would explain why I have a pole position cockpit with two
AudioII/Reg boards with friend resistors, yet the game continues to work
fine.

-Warr

------------------------------+----------------------------------------
Reviewer, "Windows Magazine"  |   Warren Ernst  -  warren@techie.com
Author, "Using Netscape"      |      http://www.cris.com/~wernst/
"Internet 1997 Unleashed" (c) | Computer Journalist, Consultant, Author
"Netscape 3 Unleashed"(contr) |          Graphic Artist, Nerd
"Presenting ActiveX"          |
Que and Sams.Net Publishing   |  "If it ain't broke, don't break it."
------------------------------+----------------------------------------

From spies.com!owner-vectorlist Thu Jan  8 15:06:25 1998
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Date: Thu, 8 Jan 1998 15:56:51 -0700 (MST)
From: Anders Knudsen <andersk@btc.adaptec.com>
X-Sender: andersk@janeway
To: vectorlist@spies.com
cc: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: AVG ASIC...
In-Reply-To: <v021101a1b0dab0bb8c9f@[10.10.1.100]>
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On Thu, 8 Jan 1998, Clay Cowgill wrote:
> 
> So the total is around 72-74 macrocells.  Distressingly close to the
> cheaper 64 macrocell devices (missed if by *that* much... *sigh* :-) but an
> easy fit into a 128 m-cell CPLD.
> 
> Hmmmmmm... I already have the Lattice CPLD stuff set up (with in-circuit
> programming) and a 68pin plcc-> DIP convertor board to do my little
> vector-generator project.  I'll take a look at it tonight.  I wonder if
> there are any 128 macrocell 44pin SSOP CPLD's out there?
> 

I thought that they also made 96 macrocell 44pin also.?.? At least I know
Altera has them.

-anders.

+------------------------------------------+
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
+------------------------------------------+



From spies.com!owner-vectorlist Thu Jan  8 15:06:31 1998
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From: Ray Ghanbari <ray@mayo.edu>
Date: Thu,  8 Jan 98 15:57:24 -0600
To: vectorlist@spies.com
Subject: Re: Audio Reg II board smoking?
References: <c=US%a=_%p=DSC%l=GYPSUM-980108205810Z-31818@gypsum.dsc.com>
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CC: Ray Ghanbari <ray@mayo.edu>

You wrote:
> G'day folks (and Ray),

Not sure how I'm supposed to take this ;-)

> However, when I swapped back in the Asteroids board, R30, on the Audio
> Reg II started smoking!  (Retesting with the Asteroids Deluxe board and
> the smoked Audio Reg II showed that there was no damage.)
> Unfortunately, I didn't have any schematics to Asteroids Deluxe or
> Tempest available at the time.  Any guesses why I'd see this behavior?

Like Duncan, I don't have the schematics memorized, however, everytime I've  
seen resistors on A/R boards glow, it was because of a crappy connection at the  
edge connector.  Like Duncan said, the board goes nuts trying to drive 5V and  
blows itself out.

Make sure you have good connections at the A/R board, the pins of the edge  
connector (they tend to fry on Atari games), and the edge connector of the PCB  
is clean.  Ideally, all your Atari vector games should have the 5V and +sense  
lines on the wiring harness shorted to one another (I learned this lesson from  
Rick Schieve).  That way, if you have bad contact at the sense or 5V contact,  
you don't fry your A/R board or game PCB as the game tries to compensate.   
Instead, the game doesn't work or goes flakey.  That is a good sign that you  
need to clean the contacts on the connector.

Hope this helps

Ray

From spies.com!owner-vectorlist Thu Jan  8 15:09:05 1998
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Date: Thu, 8 Jan 1998 15:08:53 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
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>I was wondering why clay has been so quiet...
>Turns out his mail adr changed from "clay" to "clayc" so
>the mailing list has been bouncing all his mail messages..

Now that I think about that, that's weird.  At least some of my messages
have been getting through somehow since Jess, Joe, Kev, and couple others
have been responding.

Did the AVG replacement discussions today make it out?

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan  8 15:15:28 1998
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CC: Clay Cowgill <clayc@diamondmm.com>

>I also got this trying to access his web page:
>
>http://www.wwwpro.com/clay/
>
>File Not Found
>The requested URL /clay/ was not found on this server.
>
>??

Yep, brief info there...  My ISP is a college buddy that just sold his
company (the one that runs wwwpro.com), so my website is moving to his
*new* company. It should be back in a couple days, probably at
"e-volve.net".  I'll post when I find it's final resting place. ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan  8 15:49:26 1998
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Date: Thu, 8 Jan 1998 15:49:19 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
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CC: Clay Cowgill <clayc@diamondmm.com>

>A while back, you had a web page that described how to hook up 4164 RAM
>to Williams games.  Do you still have this page up somewhere?  I need to
>install these chips into my Defender, and I didn't have the pinouts of
>either chip handy, so I thought your how-to guide would be a great
>resource.  And now, of course, when I went to look for it, I couldn't
>find it anymore. :-(

My webpage *should* be back tomorrow at a new address. In the mean-time I
think the modification was something like:

Bend out pin 1 so it won't go in the socket (or snip it off)
Bend out pin 8 so it won't go in the socket (or snip it off, but leave a tab)
Solder a little wire from pin 9 to pin 8.

You can also do it 256kx1 DRAMs, but I think you need to pull pin 1 high or low.

>BTW, a while back, I bought a NOS WG HV transformer from Gaymond.  I
>haven't had occasion to use it yet.  I thought I was going to need it,
>before I learned much about WG HV units (i.e. they almost never fail).
>At any rate, I remember you saying that there are WG look alike HV
>transformers for this monitor that played a cruel joke on you, because
>they look the same, or similar, but were not in fact the real McCoy so
>to speak.  How would you tell the difference between the real part, and
>the incorrect one?  I want to make sure that mine is a valid
>replacement.

There will be a part-number sticker on the HV transformer.  The "fake" ones
carry a different number.  Otherwise the only way to tell is to ohm out the
pins on the bottom.  That info is also on my webpage-- in the "test a WG
transformer" page.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan  8 17:01:22 1998
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Date: Thu, 8 Jan 1998 16:59:16 -0800 (PST)
From: aek (Al Kossow)
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Subject: John's deflection schematic
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CC: aek (Al Kossow)


is up on spies now

http://www.spies.com/arcade/schematics/hoei-xy.jpg

From spies.com!owner-vectorlist Thu Jan  8 17:09:00 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDB5C@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: CAT Box Project (interest gauge)
Date: Thu, 8 Jan 1998 17:06:16 -0800 
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>

After talking to a couple of people now who are helping me move forward I
need to start doing some research on interest.

Assume a "Work alike" solution which might not be quite as self contained as
the original.

Please tell me how many of what from the following you would be interested
in.  I am not looking for orders but more a rough gauging of interest.

Bag o Parts kit
This would be:
	production circuit board(s)
	Keypad
	Displays
	Power supply
	Interface cables
	Full parts bag programmed as needed
	A copy of the original docs.
	NOT including an enclosure / case
____ @$50
____ @$100
____ @$150
____ @$200

Then I would like to know how important the following are (assuming I told
you part #'s and locations to purchase on your own).  Reducing the number of
things I include in the kit will of course reduce the cost.
Power supply included
Displays included
Keypad included
Interface cables

Finally I can see two modes for this thing:
	Original tool case type transportation for field work
	Bench top type arrangement.

Which would you like better?  It will probably require some modification for
the two different modes (displays, keypads, interfacing, etc.)  I prefer
bench top myself but want opinions.

Basically I am trying to figure out how much of what I need to purchase and
what parts to get maximum interest on the things.  Plus what the price range
of real interest is.  At this moment I have done NO pricing of any parts
yet.  So I am coming up with the above prices out of either.  It might be
possible for a true "Bare bones" kit to come in at $25.  Or a full kit to
run $300+.  I don't know but I don't want to take up a lot of valuable time
for the people involved if it is not going to work out.

More details as they come up.

David


From spies.com!owner-vectorlist Thu Jan  8 17:13:38 1998
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Date: Thu, 8 Jan 1998 17:11:59 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re:  CAT Box Project (interest gauge)
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CC: aek (Al Kossow)

If you were going to do this, wouldn't it make sense to
add a PC parallel port to the thing and get rid of the
display altogether? Or, you could squish the whole thing
down to fit on an ISA card with a 40 pin cable coming 
off of it...

From spies.com!owner-vectorlist Thu Jan  8 17:24:47 1998
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Date: Thu, 8 Jan 1998 17:24:32 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
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CC: Clay Cowgill <clayc@diamondmm.com>

...is up and well again.

http://www.e-volve.net/~clay

Let me know if anything is broken.  I just ftp'd the site over and it
*seems* ok.

Oh, Joel-- the part number for the "right" WG flyback (as it appears on the
part) is on there too...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan  8 20:33:18 1998
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Subject: Re: CAT Box Project (interest gauge)
To: vectorlist@spies.com
Date: Thu, 8 Jan 1998 22:30:59 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <m0xqSzP-000TsqC@goonsquad.spies.com> from "Al Kossow" at Jan 8, 98 05:11:59 pm
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> If you were going to do this, wouldn't it make sense to
> add a PC parallel port to the thing and get rid of the
> display altogether? Or, you could squish the whole thing
> down to fit on an ISA card with a 40 pin cable coming 
> off of it...

This would be cool.  It would also be nice to drive a lot of it from the
pc itself.  (I can help with software if needed..)

Kurt

From spies.com!owner-vectorlist Thu Jan  8 20:37:09 1998
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Date: Thu, 08 Jan 1998 12:05:24 -0800
From: John Robertson <"pinball@istar.ca"@istar.ca>
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Al Kossow wrote:
> 
> "Any suggestions on what I should do for a monitor?"
> 
> unfortunately, you don't have any choice.
> the G08 is the only vector monitor fast enough

If enough people nag me I will get the four or so GO8's that I have
running...
Now, the question is, what are they worth to folks? I ask this because
if they are worth only $100US I really have more important things to do
with my time, however if folks offer, say, $300+US then I would be happy
to restore them. $200US and I might consider it, but not likely any
rush.
I suspect I shall have to get at least one running and put it up for
auction to see what happens...the problem with doing this as a business
is I have nasty bills (you know, rent, phone, hydro, advertising, etc.) 
to pay and only a limited amount of work time to make the money to pay
them...sometimes I think I should get a real job and make this the
hobby...
John :-#)#

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."



From spies.com!owner-vectorlist Thu Jan  8 20:38:43 1998
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Al Kossow wrote:
> 
> If you were going to do this, wouldn't it make sense to
> add a PC parallel port to the thing and get rid of the
> display altogether? Or, you could squish the whole thing
> down to fit on an ISA card with a 40 pin cable coming
> off of it...

Howdy!
Some folks don't use IBM compatables (they have more free time as a
result).
Why not make it a RS-232 then more folks have a chance...
John :-#)#

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."



From spies.com!owner-vectorlist Thu Jan  8 20:41:41 1998
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A late model G08 (the ones that didn't have the current-limit
kludges on paddle cards) is certainly worth $300...

The problem with a lot of these (as I'm sure you're aware..
) is that a lot of techs did real butcher job repairs on
them. I have two that I should get running, but they are
so hacked up that I just look at 'em at put them back on
the shelf..

From spies.com!owner-vectorlist Thu Jan  8 20:43:43 1998
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Date: Thu, 8 Jan 1998 20:42:05 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

pretty scary.. me working at Apple suggesting building an ISA
card :-)

RS232 would work too..


From spies.com!owner-vectorlist Thu Jan  8 22:43:51 1998
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From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: CAT Box Project (interest gauge)
Date: Thu, 8 Jan 1998 22:41:36 -0800 
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While this is all fine and good.  I am right now looking at what kind of
interest I can get on the "Works alike" model 1.0.

I have lots of ideas for V 2.0 of the project but first things first we need
to get hands on a "Works alike" so we have something to build on.  Now I
don't relish the idea of having to build 10 of these up by hand but if I
don't get any real interest in the 1.0's I might have to.  And it will
seriously dampen the likely hood of a v 2.0 any time soon.

But don't give up hope on the bells and whistles.  I am keeping notes and
all the "Volunteers" for work like dear old Kurt WILL be hearing from me in
the future :)

It would be different if I had a CB of my very own that I could really use
to build upon.  Plus I really need to use one hands on so I can get a feel
for what it really does and what it "should" do.  I can think of a lot of
things but until I can play with it I really can't design for it.

So I need to get my v 1.0 working unless someone is going to come forward
with one to sell me cheap or lone to me long term while I work on v 2.0.
The others working with me on this will of course also be better able to do
the 2.0 work if they are able to play with a works alike.

Wow, I am starting to sound like a manager fighting feature creep.  YUCK....

Time to go back to Code Monkey mode.

David

> ----------
> From: 	Kurt Mahan[SMTP:kmahan@novell.com]
> Reply To: 	vectorlist@spies.com
> Sent: 	Thursday, January 08, 1998 9:30 PM
> To: 	vectorlist@spies.com
> Cc: 	Kurt Mahan
> Subject: 	Re: CAT Box Project (interest gauge)
> 
> > If you were going to do this, wouldn't it make sense to
> > add a PC parallel port to the thing and get rid of the
> > display altogether? Or, you could squish the whole thing
> > down to fit on an ISA card with a 40 pin cable coming 
> > off of it...
> 
> This would be cool.  It would also be nice to drive a lot of it from the
> pc itself.  (I can help with software if needed..)
> 
> Kurt
> 

From spies.com!owner-vectorlist Thu Jan  8 22:48:54 1998
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From: Woodcock@123net.net (Gregg Woodcock)
Subject: Re: AVG chip schematics
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At 17:46 1/7/98, Clay Cowgill wrote:
>(On another somewhat unrelated note-- I might make some of the
>PacMan/MsPacMan "custom chip" replacement boards.  The VRAM addresser and
>Z-80 Sync Bus controller.  Those should each fit nicely into a small CPLD.

I need 2 or more sets of these!



From spies.com!owner-vectorlist Thu Jan  8 23:37:11 1998
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Date: Thu, 08 Jan 1998 23:34:20 -0800
From: John Robertson <"pinball@istar.ca"@istar.ca>
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Kurt Mahan wrote:
> 
> > If you were going to do this, wouldn't it make sense to
> > add a PC parallel port to the thing and get rid of the
> > display altogether? Or, you could squish the whole thing
> > down to fit on an ISA card with a 40 pin cable coming
> > off of it...
> 
> This would be cool.  It would also be nice to drive a lot of it from the
> pc itself.  (I can help with software if needed..)
> 
> Kurt

This is where it gets rather interesting. The hardware is easy to design
for a AT type card, even using TTL level chips, and hte ability to use a
486 to read and evaluate the board under test...look for shorts to
ground, shorts to other address/data lines etc, make it a better project
than re-inventing the cat box (handy as it is - I use one almost daily)
I have been looking at PC based scopes and meters, but THIS I would be
interested in.
About 15 years ago a company called Polar Electronics LTD. (Guernsey,
Channel Islands) devised a neat little device based on the Z-80, that
would plug into the CPU socket and do a "search" of the available
address space and report back where it "found" RAM/ROM and I/O, based on
the type of CPU it was set for. This would work for the Z-80, 6502,
6800, and the 8085. A list of it's capabilities:
1: Rom checksum
2: Test read/write to Ram
3: Print out disassembled Rom
4: read individual location
5: write individual location
6: read a programmed I/O location
7: write a programmed I/O location
8: decode block of ROM and print in HEX or ASCII
9: checks for data buss shorts to Vcc, Gnd, address lines or other data
lines
10: printout a memory map

Not bad for 1984.
Now I did happen to archive the software (on an APPLE II argh) and still
have the schematics. Would this help out project along-a PC based CAT
BOX?
I am interested in working on this project!
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Fri Jan  9 02:50:51 1998
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John Robertson wrote:
> About 15 years ago a company called Polar Electronics LTD. (Guernsey,
> Channel Islands) devised a neat little device based on the Z-80, that
> would plug into the CPU socket and do a "search" of the available
> address space and report back where it "found" RAM/ROM and I/O, based on
> the type of CPU it was set for. This would work for the Z-80, 6502,
> 6800, and the 8085. A list of it's capabilities:
> 1: Rom checksum
> 2: Test read/write to Ram
> 3: Print out disassembled Rom
> 4: read individual location
> 5: write individual location
> 6: read a programmed I/O location
> 7: write a programmed I/O location
> 8: decode block of ROM and print in HEX or ASCII
> 9: checks for data buss shorts to Vcc, Gnd, address lines or other data
> lines
> 10: printout a memory map
> Sounds sorta like the Fluke 9000/9010A Microprocessor Troubleshooter series, price one 
of those today (about $3000).

> Not bad for 1984.
> Now I did happen to archive the software (on an APPLE II argh) and still
> have the schematics. Would this help out project along-a PC based CAT
> BOX?

Are you saying this thing ran on a Apple II?  I'll be pulling my old one out tommorrow 
if that is the case :-)
-- 
Kev           http://www.erols.com/mowerman  <- Coin Op Video Game site

REMOVE "?" FROM MY E-MAIL
                           Looking for any Pac Man info & a few good PCBs...


From spies.com!owner-vectorlist Fri Jan  9 02:50:54 1998
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Al Kossow wrote:
> 
> If you were going to do this, wouldn't it make sense to
> add a PC parallel port to the thing and get rid of the
> display altogether? Or, you could squish the whole thing
> down to fit on an ISA card with a 40 pin cable coming
> off of it...

I'm with Al on this, why recreate a old piece of test equipment when it 
should be very simple for the talented minds of this mailing list to 
create a much more powerful device.

-Bigger/better RAM/ROM checker  (why limited to 3 eprom sizes?)

-Keep the Signature analyzer (need it for the Cinematronics stuff too)

-What else can we add?  The state machine input/output idea of Als' is 
interesting.

I'm interested but only in a Super Cat Box.
-- 
Kev           http://www.erols.com/mowerman  <- Coin Op Video Game site

REMOVE "?" FROM MY E-MAIL
                           Looking for any Pac Man info & a few good 
PCBs...



From spies.com!owner-vectorlist Fri Jan  9 08:33:20 1998
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Subject: Re: CAT Box Project (interest gauge)
To: vectorlist@spies.com
Date: Fri, 9 Jan 1998 09:24:43 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <3FF8121C9B6DD111812100805F31FC0D1CDB61@red-msg-59.dns.microsoft.com> from "David Shoemaker" at Jan 8, 98 10:41:36 pm
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> While this is all fine and good.  I am right now looking at what kind of
> interest I can get on the "Works alike" model 1.0.
> 
> I have lots of ideas for V 2.0 of the project but first things first we need
> to get hands on a "Works alike" so we have something to build on.  Now I
> don't relish the idea of having to build 10 of these up by hand but if I
> don't get any real interest in the 1.0's I might have to.  And it will
> seriously dampen the likely hood of a v 2.0 any time soon.

I would be interested in a 1.0 model if the price were kept down.  I 
personally would like the "bag-o-parts" version.  Or a bare-board version
would be ok too (I guess since I finally got around to buying a million of
those little drawer assemblies and got my parts organized/labelled.. :)

Oh yeah -- and a xerox of the manual.

> But don't give up hope on the bells and whistles.  I am keeping notes and
> all the "Volunteers" for work like dear old Kurt WILL be hearing from me in
> the future :)

"uh-oh.."

Kurt

From spies.com!owner-vectorlist Fri Jan  9 08:47:08 1998
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Date: Fri, 09 Jan 1998 09:01:40 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: CAT Box Project (interest gauge)
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

>Al Kossow wrote:
>> 
>> If you were going to do this, wouldn't it make sense to
>> add a PC parallel port to the thing and get rid of the
>> display altogether? Or, you could squish the whole thing
>> down to fit on an ISA card with a 40 pin cable coming
>> off of it...

OK. See the light. If you could buy a catbox right now, i.e., they were
readily available and not too expensive, you would probably get one, eh?
I think it is not a good idea to "redesign" the catbox to a different
beast, making it ISA, serial, or PCI, whatever. If the consensus is "we
want a more powerful catbox", then actually what people are saying is "we
want an ICE". Really that is what we should focus on if it is what people
want.
So I propose two scenarios:
1. The catbox "dupe". No new features of any kind.
2. A complete redesign. Not just a catbox "improvement". Here I think
   that an ICE would be the best. Anyone willing to help architect this?
   It could go as far as being customized to ICE the favorite game
   processors -- 6502, 6809, Z80, etc.

John R: that Apple II thingy sounds very interesting! I would love to see
what that is all about. I would definitely dedicate my old Apple II to be
used as a game diagnostics tool, if I had the hardware/software you were
talking about.

-Anders

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

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Date: Fri, 9 Jan 1998 09:04:02 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: CAT Box Project (interest gauge)
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"2. A complete redesign. Not just a catbox "improvement". Here I think
   that an ICE would be the best. Anyone willing to help architect this?
   It could go as far as being customized to ICE the favorite game
   processors -- 6502, 6809, Z80, etc.
"

I'll take on #2.. It sort of dove tails with something i'm working
on at Apple right now. Part of the project i'm working on has a PCI
card with a PLX slave bus adapter. I can use a modification of this
card to build a 'bus window' card that maps two 64k regions of memory
(one for I/O, one for memory) out to a pod that generates I/O or
memory access cycles and brings back data / and status signals. Each
CPU would require a unique adapter pod to pin out the signals
appropriately. Current thoughts for support are 6502/CAT, 6809, Z80,
and 8080. The other two could be 8088 for Gottleib games, and 2650
for Meadows games.

I could use some help on the state machine designs for the pods (and
then there's the software effort..). I'm also wondering if it makes
sense to put space for the uP on the pods (which adds a lot of
complexity muliplexing the data paths) or just stick with simulation
of the CPU.

From spies.com!owner-vectorlist Fri Jan  9 09:25:55 1998
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Date: Fri, 09 Jan 1998 09:22:27 -0800
From: John Robertson <"pinball@istar.ca"@istar.ca>
Organization: John's Jukes Ltd
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To: vectorlist@spies.com
Subject: Re: CAT Box Project (interest gauge)
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CC: John Robertson <"pinball@istar.ca"@istar.ca>

Nope, this unit was self contained, ran on a Z80 cpu. The image of it's
eprom is stuck on my APPLE II...
John :-#)#

Kev wrote:
> 
> John Robertson wrote:
> > About 15 years ago a company called Polar Electronics LTD. (Guernsey,
> > Channel Islands) devised a neat little device based on the Z-80, that
> > would plug into the CPU socket and do a "search" of the available
> > address space and report back where it "found" RAM/ROM and I/O, based on
> > the type of CPU it was set for. This would work for the Z-80, 6502,
> > 6800, and the 8085. A list of it's capabilities:
> > 1: Rom checksum
> > 2: Test read/write to Ram
> > 3: Print out disassembled Rom
> > 4: read individual location
> > 5: write individual location
> > 6: read a programmed I/O location
> > 7: write a programmed I/O location
> > 8: decode block of ROM and print in HEX or ASCII
> > 9: checks for data buss shorts to Vcc, Gnd, address lines or other data
> > lines
> > 10: printout a memory map
> > Sounds sorta like the Fluke 9000/9010A Microprocessor Troubleshooter series, price one
> of those today (about $3000).
> 
> > Not bad for 1984.
> > Now I did happen to archive the software (on an APPLE II argh) and still
> > have the schematics. Would this help out project along-a PC based CAT
> > BOX?
> 
> Are you saying this thing ran on a Apple II?  I'll be pulling my old one out tommorrow
> if that is the case :-)
> --
> Kev           http://www.erols.com/mowerman  <- Coin Op Video Game site
> 
> REMOVE "?" FROM MY E-MAIL
>                            Looking for any Pac Man info & a few good PCBs...

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Fri Jan  9 10:48:20 1998
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Date: Fri, 09 Jan 1998 13:42:59 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
Organization: Hewlett-Packard Medical Products Group
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To: vectorlist@spies.com
Subject: Re: CAT Box Project (interest gauge)
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I'm quite interested in a CAT box look alike.  Maybe it's just how
things in my lab operate, but usually the simpler projects actually make
it out the door, while the designs that suffer from feature creep and
major re-engineering efforts do not see the light of day.  

I think that building a CAT box kit is a great idea.  It would provide
us with an incredible diagnostic tool as is.  It seems that reproducing
one should really be the first step.  Then, if the need arrises,
re-engineering it to do more sophisticated analysis would be great.  

It just seems that projects like these get started and are doomed
because of their inherent complexity combined with the lack of resources
to actually complete such a project on our spare time.  So, starting
with something "simpler" seems to me to be the way to go.  

And, um, at $1.00/mb, that's my $ 0.0008 worth. :-)

Joel-

From spies.com!owner-vectorlist Fri Jan  9 11:10:14 1998
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Date: Fri, 9 Jan 1998 11:07:37 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: CAT Box Project (interest gauge)
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CC: aek (Al Kossow)

"I'm quite interested in a CAT box look alike.  Maybe it's just how
things in my lab operate, but usually the simpler projects actually make
it out the door, while the designs that suffer from feature creep and
major re-engineering efforts do not see the light of day."

I think there's some middle ground here. The existing design could have
some slight changes that could be done transparently (like adding a
serial port) and could be cost reduced using 90's components. Getting
a work alike down to a single board would make it cheaper than the 
original too. I think that an updated design could be done pretty
quickly...

..and I bet you could do the whole thing for well under $300.

From spies.com!owner-vectorlist Fri Jan  9 11:58:10 1998
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Date: Fri, 9 Jan 1998 11:57:31 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist
Subject: 6551 data sheet
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CC: aek (Al Kossow)


I just dug around the net and found an on line description of the
6551 ACIA, which should just drop onto the cat box's 6502 bus. That,
a 3.6mhz crystal and a max232 will give you an RS232 interface.

              APPENDIX: 6551 ACIA HARDWARE SPECS (DATA SHEET)

                     C= Commodore Semiconductor Group
              a division of Commodore Business Machines, Inc.
 950 Rittenhouse Road, Nornstown, PA 19400 * 215/666-7950 * TWX 510-660-4168
                                (July 1987)

             6551 ASYNCHRONOUS COMMUNICATION INTERFACE ADAPTER

CONCEPT:

The 6551 is an Asynchronous Communication Adapter (ACIA) intended to provide
for interfacing the 6500/6800 microprocessor families to serial communication
data sets and modems.  A unique feature is the inclusion of an on-chip
programmable baud-rate generator, with a crystal being the only external
component required.

FEATURES:

* On-chip baud-rate generator: 15 programmable baud rates derived from a
  standard standard 1.8432 MHz external crystal (50 to 19,200 baud) [these
  rates are doubled in the SwiftLink].

* Programmable interrupt and status register to simplify software design.

* Single +5 volt power supply.

* Serial echo mode.

* False start bit detection.

* 8-bit bi-directional data bus for direct communication with the
  microprocessor.

* External 16x clock input for non-standard baud rates (up to 125 Kbaud).

* Programmable: word lengths; number of stop bits; and parity-bit generation
  and detection.

* Data set and modem control signals provided.

* Parity: (odd, even, none, mark, space).

* Full-duplex or half-duplex operation.

* 5,6,7 and 8-bit transmission.

* 1-MHz, 2-MHz, and 3-MHz operation.

ORDER NUMBER

MXS 6551 ___
 -        |
 |        +---- Frequency range
 |                  Plain = 1 MHz
 |                      A = 2 MHz
 |                      B = 3 MHz
 |
 +----------- Package Designator
                     C = Ceramic
                     P = Plastic

6551 PIN CONFIGURATION

                +---------------+
          GND --| 1          28 |-- R-/W
          CS0 --| 2          27 |-- o2
         /CS1 --| 3          26 |-- /IRQ
         /RES --| 4          25 |-- DB7
          RxC --| 5          24 |-- DB6
        XTAL1 --| 6          23 |-- DB5
        XTAL2 --| 7          22 |-- DB4
         /RTS --| 8          21 |-- DB3
         /CTS --| 9          20 |-- DB2
          TxD --| 10         19 |-- DB1
         /DTR --| 11         18 |-- DB0
          RxD --| 12         17 |-- /DSR
          RS0 --| 13         16 |-- /DCD
          RS1 --| 14         15 |-- Vcc
                +---------------+

BLOCK DIAGRAM                                        +----------+
                                                     | TRANSMIT |
                                                     | CONTROL  |<------- CTS
                                                     +----------+
                                                           |
                                                           v
                               +----------+          +----------+
                               | TRANSMIT |          | TRANSMIT |
                         /|===>|   DATA   |=========>|  SHIFT   |-------> TxD
                         ||    | REGISTER |          | REGISTER |
                         ||    +----------+          +----------+
          +---------+    ||
   o2 --->|         |    ||    +----------+          +----------+
 R-/W --->|  SELECT |    ||====|  STATUS  |          | INTERRUPT|-------> /IRQ
  CS0 --->|   AND   |    ||    | REGISTER |<-------->|   LOGIC  |<------- /DCD
 /CS1 --->| CONTROL |    ||    +----------+          +----------+<------- /DSR
  RS0 --->|  LOGIC  |    ||
  RS1 --->|         |    ||    +----------+          +----------+
 /RES --->|         |    ||===>| CONTROL  |          | BAUD-RATE|<------> RxC
          +---------+    ||    | REGISTER |          | GENERATOR|<------- XTAL1
                         ||    +----------+          +----------+<------- XTAL2
                         ||
          +---------+    ||    +----------+          +----------+
  DB0 <-->|  DATA-  |    ||    |  RECEIVE |          |  RECEIVE |
  ...     |   BUS   |<===||====|   DATA   |<=========|   SHIFT  |<---+--- RxD
  DB7 <-->| BUFFERS |    ||    | REGISTER |          | REGISTER |    |
          +---------+    ||    +----------+          +-----.----+    |
                         ||                                |         |
                         ||    +----------+          +----------+    |
   LEGEND:               \|===>| COMMAND  |          |  RECEIVE |    |
                               | REGISTER |          |  CONTROL |<---+
   ===> : 8-bit line           +----------+          +----------+
                                  |    |
   ---> : 1-bit line              |    +--------------------------------> /DTR
                                  +-------------------------------------> /RTS

MAXIMUM RATINGS

<not included here>

ELECTRICAL CHARACTERISTICS

<not included here>

POWER DISSIPATION vs TEMPERATURE

<not included here>

TIMING CHARACTERISTICS

<not included here>

INTERFACE SIGNAL DESCRIPTION

/RES (Reset)

During system initialization a low on the /RES input will cause internal
registers to be cleared.

o2 (Input Clock)

The input clock is the system o2 clock and is used to trigger all data
transfers between the system microprocessor and the 6551.

R-/W (Read/Write)

The R-/W is generated by the microprocessor and is used to control the
direction of data transfers.  A high on the R-/W pin allows the processor
to read the data supplied by the 6551.  A low on the R-/W pin allows a write
to the 6551.

/IRQ (Interrupt Request)

The /IRQ pin is an interrupt signal from the interrupt-control logic.  It is
an open drain output, permitting several devices to be connected to the common
/IRQ microprocessor input.  Normally a high level, /IRQ goes low when an
interrupt occurs.

DB0--DB7 (Data Bus)

The DB0--DB7 pins are the eight data lines used for transfer of data between
the processor and the 6551.  These lines are bi-directional and are normally
high-impedance except during Read cycles when selected.

CS0, /CS1 (Chip Selects)

The two chip-select inputs are normally connected to the processor-address
lines either directly or through decoders.  The 6551 is selected when CS0 is
high and /CS1 is low.

RS0, RS1 (Register Selects)

The two register-select lines are normally connected to the processor-address
lines to allow the processor to select the various 6551 internal registers.
The following table indicates the internal register-select coding:

RS1   RS0   WRITE                     READ                    SL-Addr
---   ---   ----------------------    ---------------------   -------
  0     0   Transmit Data Register    Receive Data Register     $DE00
  0     1   Programmed Reset*         Status Register           $DE01
  1     0   Command Register          Command Register          $DE02
  1     1   Control Register          Control Register          $DE03

                * for programmed reset, data is "don't care".

The table shows that only the Command and Control registers are read/write.
The Programmed Reset operation does not cause any data transfer, but is used
to clear the 6551 registers.  The Programmed Reset is slightly different from
the Hardware Reset (/RES) and these differences are described in the
individual register definitions.

ACIA/MODEM INTERFACE SIGNAL DESCRIPTION

XTAL1, XTAL2 (Crystal Pins)

These pins are normally directly connected to the external crystal (1.8432
MHz) used to derive the various baud rates.  Alternatively, an externally
generated clock may be used to drive the XTAL1 pin, in which case the XTAL2
pin must float.  XTAL1 is the input pin for the transmit clock.

TxD (Transmit Data)

The TxD output line is used to transfer serial NRZ (non-return-to-zero) data
to the modem.  The LSB (least-significant bit) of the Transmit Data Register
is the first data bit transmitted and the reate of data transmission is
determined by the baud rate selected.

RxD (Receive Data)

The RxD input line is used to transfer serial NRZ data into the ACIA from the
modem, LSB first.  The receiver data rate is either the programmed baud rate
or the rate of an externally generated receiver clock.  This selection is made
by programming the Control Register.

RxC (Receive Clock)

The RxC is a bi-directional pin which serves as either the receiver 16x clock
input or the receiver 16x clock output.  The latter mode results if the
internal baud rate generator is selected for receiver data clocking.

/RTS (Request to Send)

The /RTS output pin is used to control the modem from the processor.  The
state of the /RTS pin is determined by the contents of the Command Register.

/CTS (Clear to Send)

The /CTS input pin is used to control the transmitter operation.  The enable
state is with /CTS low.  The transmitter is automatically disabled if /CTS is
high.

/DTR (Data Terminal Ready)

The output pin is used to indicate the status of the 6551 to the modem.  A low
of /DTR indicates the 6551 is enabled and a high indicates it is disabled.
The processor controls this pin via bit 0 of the Command Register.

/DSR (Data Set Ready)

The /DSR input pin is used to indicate to the 6551 the status of the modem.  A
low indicates the "ready" state and a high, "not-ready".  /DSR is a high-
impedance input and must not be a no-connect.  If unused, it should be driven
high or low, but not switched.

Note: If Command Register Bit #0 = 1 and a change of state on /DSR occurs,
/IRQ will be set and Status Register Bit #[5] will reflect the new level.  The
state of /DSR does not affect Transmitter operation [but must be low for the
Receiver to operate].  [This statement reflects the SwiftLink implementation].

/DCD (Data Carrier Detect)

The /DCD input pin is used to indicate to the 6551 the status of the carrier-
detect output of the modem.  A low indicates that the modem carrier signal is
present and a high, that it is not.  /DCD, like /DSR, is a high-impedance
input and must not be a no-connect.

Note: If Command Register Bit #0 = 1 and a change of state on /DSR occurs,
/IRQ will be set and Status Register Bit #[6] will reflect the new level.  The
state of /DCD does not affect either Transmitter or Receiver operation.

INTERNAL ORGANIZATION

<not included here>

TRANSMIT AND RECEIVE DATA REGISTERS (SL-Addr: $DE00 / 56832)

These registers are used as temporary data storage for the 6551 Transmit and
Receive circuits.  The Transmit Data Register is characterized as follows:

* Bit 0 is the leading bit to be transmitted.

* Unused data bits are the high-order bits and are "don't care" for
  transmission.

The Receive Data Register is characterized in a similar fashion:

* Bit 0 is the leading bit received.

* Unused data bits are the high-order bits and are "0" for the receiver.

* Parity bits are not contained in the Receive Data Register, but are stripped
  off after being used for external parity checking.  Parity and all unused
  high-order bits are "0".

           Transmit / Receive Data Register
  +-----+-----+-----+-----+-----+-----+-----+-----+
  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |  0  |
  +-----+-----+-----+-----+-----+-----+-----+-----+
  |                     data                      |

  The following figure illustrates a single transmitted or received data
  word, for the example of 8 data bits, parity, and 1 stop bit:

  "MARK"____    ___________________________________________________"MARK"
           |    | 0  | 1  | 2  | 3  | 4  | 5  | 6  | 7  | P  | S  .
           |____|____|____|____|____|____|____|____|____|____|
            start                                            parity  stop
             bit                ...data bits...               bit     bit


STATUS REGISTER (SL-Addr: $DE01 / 56833)

The Status Register is used to indicate to the processor the status of various
6551 functions and is outlined here:

                   Command Register
  +-----+-----+-----+-----+-----+-----+-----+-----+
  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |  0  |
  +-----+-----+-----+-----+-----+-----+-----+-----+
  | irq | dcd | dsr | txr | rxr | ovr | fe  | pe  |

  +---+
  | 7 |   /IRQ*** : cleared by reading status register
  +---+   --------------------------------------------
    0     No interrupt
    1     Interrupt

  +---+
  | 6 |   /DCD : non-resetable, indicates /DCD status
  +---+   --------------------------------------------
    0     /DCD low
    1     /DCD high

  +---+
  | 5 |   /DSR : non-resetable, indicates /DSR status
  +---+   --------------------------------------------
    0     /DSR low
    1     /DSR high

  +---+
  | 4 |   Transmit Data Register Empty: Cleared by write to Tx Data reg
  +---+   -------------------------------------------------------------
    0     Not empty
    1     Empty

  +---+
  | 3 |   Receive Data Register Full: Cleared by read from Rx Data reg
  +---+   -------------------------------------------------------------
    0     Not full
    1     Full

  +---+
  | 2 |   Overrun*: Self-clearing**
  +---+   -------------------------
    0     No error
    1     Error

  +---+
  | 1 |   Framing Error*: Self-clearing**
  +---+   -------------------------------
    0     No error
    1     Error

  +---+
  | 0 |   Parity Error*: Self-clearing**
  +---+   ------------------------------
    0     No error
    1     Error

  Notes:   * No interrupt generated for these conditions
          ** Cleared automatically after a read of RDR and the next error-
               free receipt of data
         *** Reading status reg. will clear the /IRQ bit except when
               transmit intr. enabled

    7   6   5   4   3   2   1   0
  +---+---+---+---+---+---+---+---+
  | 0 | x | x | 1 | 0 | 0 | 0 | 0 |  After Hardware reset
  +---+---+---+---+---+---+---+---+
  | x | x | x | x | x | 0 | x | x |  After Software reset
  +---+---+---+---+---+---+---+---+


COMMAND REGISTER (SL-Addr: $DE02 / 56834)

The Command Register is used to control specific Transmit/Receive functions
and is shown here:

                   Command Register
  +-----+-----+-----+-----+-----+-----+-----+-----+
  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |  0  |
  +-----+-----+-----+-----+-----+-----+-----+-----+
  |     parity      | echo|  tx ctrl  | rxi | dtr |

  +---+---+---+
  | 7 | 6 | 5 |   PARITY CHECK CONTROLS
  +---+---+---+   ----------------------
    x   x   0     parity disabled--no parity bit generated or received
    0   0   1     odd parity receiver and transmitter
    0   1   1     even parity receiver and transmitter
    1   0   1     mark parity transmitted, parity check disabled
    1   1   1     space parity transmitted, parity check disabled

  +---+
  | 4 |   NORMAL/ECHO MODE FOR RECEIVER
  +---+   ------------------------------
    0     Normal
    1     Echo (bits 2 and 3 must be "0")

  +---+---+
  | 3 | 2 |   Tx INTERRUPT    RTS LEVEL    TRANSMITTER
  +---+---+   ------------    ---------    ------------
    0   0       Disabled         High           Off
    0   1       Enabled          Low            On
    1   0       Disabled         Low            On
    1   1       Disabled         Low       Transmit BRK

  +---+
  | 1 |   RECEIVE INTERRUPT ENABLE
  +---+   -------------------------
    0     /IRQ interrupt Enabled from bit 3 of Status Register
    1     /IRQ interrupt Disabled

  +---+
  | 0 |   DATA TERMINAL READY
  +---+   --------------------
    0     Disable Receiver and all interrupts (/DTR high)
    1     Enable Receiver and all interrupts  (/DTR low)

    7   6   5   4   3   2   1   0
  +---+---+---+---+---+---+---+---+
  | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |  After Hardware reset
  +---+---+---+---+---+---+---+---+
  | x | x | x | 0 | 0 | 0 | 0 | 0 |  After Software reset
  +---+---+---+---+---+---+---+---+


CONTROL REGISTER (SL-Addr: $DE03 / 56835 / cpm: 0001xxxx)

The Control Register is used to select the desired mode for the 6551.  The
word length, number of stop bits, and clock controls are all determined
by the Control Register, which is shown here:

                   Control Register
  +-----+-----+-----+-----+-----+-----+-----+-----+
  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |  0  |
  +-----+-----+-----+-----+-----+-----+-----+-----+
  |stops|  word len | src |       baud rate       |

  +---+
  | 7 |   STOP BITS
  +---+   ----------
    0     1 stop bit
    1     2 stop bits
    1     1 stop bit if word length== 8 bits and parity
              this allows for 9-bit transmission (8 data bits plus parity)
    1     1.5 stop bits if word length== 5 bits and no parity

  +---+---+
  | 6 | 5 |   WORD LENGTH
  +---+---+   ------------
    0   0     8 bits
    0   1     7 bits
    1   0     6 bits
    1   1     5 bits

  +---+
  | 4 |   RECEIVER CLOCK SOURCE
  +---+   ----------
    0     external receiver clock
    1     baud rate generator

  +---+---+---+---+
  | 3 | 2 | 1 | 0 |   BAUD RATE GENERATOR
  +---+---+---+---+   --------------------
    0   0   0   0     16x external clock
    0   0   0   1     100 baud
    0   0   1   0     150 baud
    0   0   1   1     219.84 baud
    0   1   0   0     269.16 baud
    0   1   0   1     300 baud
    0   1   1   0     600 baud
    0   1   1   1     1200 baud
    1   0   0   0     2400 baud
    1   0   0   1     3600 baud
    1   0   1   0     4800 baud
    1   0   1   1     7200 baud
    1   1   0   0     9600 baud
    1   1   0   1     14400 baud
    1   1   1   0     19200 baud
    1   1   1   1     38400 baud

    7   6   5   4   3   2   1   0
  +---+---+---+---+---+---+---+---+
  | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |  After Hardware reset
  +---+---+---+---+---+---+---+---+
  | x | x | x | x | x | x | x | x |  After Software reset
  +---+---+---+---+---+---+---+---+


From spies.com!owner-vectorlist Fri Jan  9 12:09:26 1998
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Date: Fri, 9 Jan 1998 12:09:07 -0800 (PST)
From: aek (Al Kossow)
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Subject: cat box disassembly
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did someone say they have a disassembly of this already?

i'm going to run out at lunch and try to find some 6532's
If I can get them, and if someone forwards me the disassembly,
I'll try to get a serial catbox running this weekend...

From spies.com!owner-vectorlist Fri Jan  9 12:26:35 1998
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Subject: Re: AVG chip schematics
To: vectorlist@spies.com
Date: Fri, 9 Jan 1998 09:18:32 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <v01530500b0db684e1a15@[209.136.45.49]> from "Gregg Woodcock" at Jan 9, 98 00:49:37 am
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> >(On another somewhat unrelated note-- I might make some of the
> >PacMan/MsPacMan "custom chip" replacement boards.  The VRAM addresser and
> >Z-80 Sync Bus controller.  Those should each fit nicely into a small CPLD.
> 
> I need 2 or more sets of these!

*DING*  If you can keep the price down I'd take several.

Also those special chips on Pole Position (I forget exactly which ones -- but
the atari ones that always nuke themselves)..  One of the operators I know
has several PP sets all with the same problem, and no way to fix them.
(I'm just tossing this out to see if anybody else has the same problem..)

Kurt

From spies.com!owner-vectorlist Fri Jan  9 15:27:09 1998
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Date: Fri, 09 Jan 1998 13:42:30 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: RE: cat box disassembly
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 12:31 PM 1/9/98 -0800, Dave wrote:
>> did someone say they have a disassembly of this already?
>> 
>"From Anders (andersk@btc.adaptec.com) mail"
>
>Cool. I just disasembled the bin file and am checking out the code right
>now. It looks like the "firmware" rom sits at 6000h. It is not very long.
>The code only fills 68Fh bytes (minus the reset and interrupt vectors).

I just sent the disassembly to Al.

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Fri Jan  9 15:27:12 1998
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Message-ID: <34B69CF4.3612@links.magenta.com>
Date: Fri, 09 Jan 1998 14:56:04 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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Al Kossow wrote:
> 
> did someone say they have a disassembly of this already?
> 
> i'm going to run out at lunch and try to find some 6532's
> If I can get them, and if someone forwards me the disassembly,
> I'll try to get a serial catbox running this weekend...

I will dasm it and put it up on gamearchive in about and hour... it will
be at
http://www.gamearchive.com/video/manufacturer/atari/vector/tech/cat_box/

jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

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CAT Box disasembly and stuff is up now at..
http://www.gamearchive.com/video/manufacturer/atari/vector/tech/cat_box/
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Fri Jan  9 15:34:42 1998
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From: aek (Al Kossow)
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I'm back.. it took a while to find them but I have a couple of
6532's.. In the long run it might be better to use a VIA and
an external SRAM..

From spies.com!owner-vectorlist Fri Jan  9 15:45:03 1998
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Date: Fri, 9 Jan 1998 12:56:19 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: atari avg asic (again)
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Ok, I'm still looking at this...

The good news:

A 44 pin TQFP does indeed sit inside the footprint of a 40 pin DIP (.6") part.

The Lattice ISPLSI1016 is available in the 44 pin TQFP.

The Lattice 1016 has 96 registers which are great for that 4 word deep stack.

The bad news:

The TQFP is $1 more per part. (no biggie)

The TQFP has about 28 days lead time.  (ehhhh...)

The trace width for a TQFP is smaller than the AP Circuits-type (aka,
affordable) boardhouses can produce.  (damn)

The 1016 has 4 inputs and 32 I/O's = 36.  The Atari AVG uses 38.  (Ahhh, hell.)

Lattice is doing something sneaky marketing-wise in that it looks like
there are multiple registers per macrocell, so macrocells get eaten with
register bits (but not as fast as say a 22V10 type architecture like the
2032 or something).

----

I think I can get around the number of inputs...  The best way might be
just to take something like a 16R8 (22V10 would be easier) that implements
all the misc logic and stack pointer.  I can move 7 inputs to that, and
have five outputs that go to the CPLD.  That saves 2 pins on the CPLD,
which should make it fit.  BARELY.

That still doesn't solve the board fabrication issues. :-(

I'm thinking 1016 + 22V10 (or a little less) + a pcb about twice the size
of a regular 40 pin dip...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Fri Jan  9 15:45:02 1998
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Date: Fri, 9 Jan 1998 14:52:34 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: CAT Box Project (interest gauge)
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>2. A complete redesign. Not just a catbox "improvement". Here I think
>   that an ICE would be the best. Anyone willing to help architect this?
>   It could go as far as being customized to ICE the favorite game
>   processors -- 6502, 6809, Z80, etc.

Werner Sharp and I were batting this one around a bit about a year ago.
Our plan was to just get one of those off-the-shelf ISA I/O cards
(something like two 8255's on a card) that gave 48 lines of I/O.  We were
then going to just make a little "processor pod" that plugged into the CPU
socket and bit-banged the processor lines using the MAME CPU emulation
cores.  The timing wouldn't be right, but you could do quite a bit with it.
(As far as exercising stuff on the board.)

I was thinking how cool it would be to have a picture of (say...) an
Asteroids board on the screen, double click on a RAM chip (running an
automatic test) and color "good paths/chips" green and "probably bad
paths/chips" red. ;-)

(It's kind-of a non-realtime, PC version of a Fluke 9010A, but you could
build in more "intiution" about how certain boards worked.   So, on a board
with multiple banks of RAM that constantly had a bad bit "D3" the software
would be smart enough to try a couple things to see if "D3" worked to other
locations (ruling out the CPU), and work back through some rules to suggest
shorted/open traces of bad buffers.)

You could also do the "learn" mode stuff like the Fluke 9010A-- plug in a
known good board and turn loose a "profiler" that finds all r/w registers,
ROM (with checksums), etc.  Next time you have a "bad" board you plug it in
and hit "auto test" and it does all the basics for you.

Non-trivial project. ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Fri Jan  9 15:51:19 1998
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Date: Fri, 9 Jan 1998 15:50:05 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: CAT Box Project (interest gauge)
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CC: aek (Al Kossow)

"Non-trivial project. ;-)"

..yup

Since I have a huge pile of Atari game boards to go through
now, after buying a bunch from John, a 6502 box has suddenly
popped to the top of my 'to do' list. I'll see if I can get
this thing built over the weekend.

..still want to build the thing I described in my earlier
message too, since I have a bunch of other non-6502 boards
I want to try to get running.

From spies.com!owner-vectorlist Fri Jan  9 16:27:45 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDB65@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: "'aek@spies.com'" <aek@spies.com>
Subject: RE: cat box disassembly
Date: Fri, 9 Jan 1998 12:33:49 -0800 
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>


> did someone say they have a disassembly of this already?
> 
> "From Anders (andersk@btc.adaptec.com) mail"
> 
> Cool. I just disasembled the bin file and am checking out the code right
> now. It looks like the "firmware" rom sits at 6000h. It is not very long.
> The code only fills 68Fh bytes (minus the reset and interrupt vectors).
> Now who has a schematic of the catbox they want to cough up???
> 
> +------------------------------------------+
> | Anders Knudsen
> | ASIC Design Engineer
> | Adaptec, Inc., Boulder Technology Center
> +------------------------------------------+
> 
> i'm going to run out at lunch and try to find some 6532's
> If I can get them, and if someone forwards me the disassembly,
> I'll try to get a serial catbox running this weekend...
> 
> Just so I understand the goal of the CB 1.1 with the serial port and some
> software for a PC would replace:
> 	Display
> 	Hex input pad
> 	Mode selection switches
> 
> 	Do we also want to replace the other readout displays / status
> lights?
> 
> Instead of Serial would we perhaps want to go parallel?  More i/o's
> available along with all those status lines.
> 
> One BIG issue I have with some of the CB+ version ideas is there is no
> realistic way to make this a portable device.  If we do go along with it I
> want it to be serial / parallel or something that will hook up to my
> laptop somehow.  I don't want to have to lug a PC around with ISA slots
> just to test boards.
> 
> David
> 
> 

From spies.com!owner-vectorlist Fri Jan  9 16:39:17 1998
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From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: 'aek' <aek@spies.com>
Subject: RE: 6551 data sheet
Date: Fri, 9 Jan 1998 12:35:06 -0800 
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But what about availability?  True Commodore was a great company but they
are effectively dead now. No promises on just how likely we will be to find
any of these.

David

> ----------
> From: 	aek[SMTP:aek]
> Reply To: 	vectorlist@spies.com
> Sent: 	Friday, January 09, 1998 11:57 AM
> To: 	vectorlist
> Cc: 	aek
> Subject: 	6551 data sheet
> 
> 
> I just dug around the net and found an on line description of the
> 6551 ACIA, which should just drop onto the cat box's 6502 bus. That,
> a 3.6mhz crystal and a max232 will give you an RS232 interface.
> 
>               APPENDIX: 6551 ACIA HARDWARE SPECS (DATA SHEET)
> 
>                      C= Commodore Semiconductor Group
>               a division of Commodore Business Machines, Inc.
>  950 Rittenhouse Road, Nornstown, PA 19400 * 215/666-7950 * TWX
> 510-660-4168
>                                 (July 1987)
> 
>              6551 ASYNCHRONOUS COMMUNICATION INTERFACE ADAPTER
> 
> CONCEPT:
> 
> The 6551 is an Asynchronous Communication Adapter (ACIA) intended to
> provide
> for interfacing the 6500/6800 microprocessor families to serial
> communication
> data sets and modems.  A unique feature is the inclusion of an on-chip
> programmable baud-rate generator, with a crystal being the only external
> component required.
> 
> FEATURES:
> 
> * On-chip baud-rate generator: 15 programmable baud rates derived from a
>   standard standard 1.8432 MHz external crystal (50 to 19,200 baud) [these
>   rates are doubled in the SwiftLink].
> 
> * Programmable interrupt and status register to simplify software design.
> 
> * Single +5 volt power supply.
> 
> * Serial echo mode.
> 
> * False start bit detection.
> 
> * 8-bit bi-directional data bus for direct communication with the
>   microprocessor.
> 
> * External 16x clock input for non-standard baud rates (up to 125 Kbaud).
> 
> * Programmable: word lengths; number of stop bits; and parity-bit
> generation
>   and detection.
> 
> * Data set and modem control signals provided.
> 
> * Parity: (odd, even, none, mark, space).
> 
> * Full-duplex or half-duplex operation.
> 
> * 5,6,7 and 8-bit transmission.
> 
> * 1-MHz, 2-MHz, and 3-MHz operation.
> 
> ORDER NUMBER
> 
> MXS 6551 ___
>  -        |
>  |        +---- Frequency range
>  |                  Plain = 1 MHz
>  |                      A = 2 MHz
>  |                      B = 3 MHz
>  |
>  +----------- Package Designator
>                      C = Ceramic
>                      P = Plastic
> 
> 6551 PIN CONFIGURATION
> 
>                 +---------------+
>           GND --| 1          28 |-- R-/W
>           CS0 --| 2          27 |-- o2
>          /CS1 --| 3          26 |-- /IRQ
>          /RES --| 4          25 |-- DB7
>           RxC --| 5          24 |-- DB6
>         XTAL1 --| 6          23 |-- DB5
>         XTAL2 --| 7          22 |-- DB4
>          /RTS --| 8          21 |-- DB3
>          /CTS --| 9          20 |-- DB2
>           TxD --| 10         19 |-- DB1
>          /DTR --| 11         18 |-- DB0
>           RxD --| 12         17 |-- /DSR
>           RS0 --| 13         16 |-- /DCD
>           RS1 --| 14         15 |-- Vcc
>                 +---------------+
> 
> BLOCK DIAGRAM                                        +----------+
>                                                      | TRANSMIT |
>                                                      | CONTROL  |<-------
> CTS
>                                                      +----------+
>                                                            |
>                                                            v
>                                +----------+          +----------+
>                                | TRANSMIT |          | TRANSMIT |
>                          /|===>|   DATA   |=========>|  SHIFT   |------->
> TxD
>                          ||    | REGISTER |          | REGISTER |
>                          ||    +----------+          +----------+
>           +---------+    ||
>    o2 --->|         |    ||    +----------+          +----------+
>  R-/W --->|  SELECT |    ||====|  STATUS  |          | INTERRUPT|------->
> /IRQ
>   CS0 --->|   AND   |    ||    | REGISTER |<-------->|   LOGIC  |<-------
> /DCD
>  /CS1 --->| CONTROL |    ||    +----------+          +----------+<-------
> /DSR
>   RS0 --->|  LOGIC  |    ||
>   RS1 --->|         |    ||    +----------+          +----------+
>  /RES --->|         |    ||===>| CONTROL  |          | BAUD-RATE|<------>
> RxC
>           +---------+    ||    | REGISTER |          | GENERATOR|<-------
> XTAL1
>                          ||    +----------+          +----------+<-------
> XTAL2
>                          ||
>           +---------+    ||    +----------+          +----------+
>   DB0 <-->|  DATA-  |    ||    |  RECEIVE |          |  RECEIVE |
>   ...     |   BUS   |<===||====|   DATA   |<=========|   SHIFT  |<---+---
> RxD
>   DB7 <-->| BUFFERS |    ||    | REGISTER |          | REGISTER |    |
>           +---------+    ||    +----------+          +-----.----+    |
>                          ||                                |         |
>                          ||    +----------+          +----------+    |
>    LEGEND:               \|===>| COMMAND  |          |  RECEIVE |    |
>                                | REGISTER |          |  CONTROL |<---+
>    ===> : 8-bit line           +----------+          +----------+
>                                   |    |
>    ---> : 1-bit line              |    +-------------------------------->
> /DTR
>                                   +------------------------------------->
> /RTS
> 
> MAXIMUM RATINGS
> 
> <not included here>
> 
> ELECTRICAL CHARACTERISTICS
> 
> <not included here>
> 
> POWER DISSIPATION vs TEMPERATURE
> 
> <not included here>
> 
> TIMING CHARACTERISTICS
> 
> <not included here>
> 
> INTERFACE SIGNAL DESCRIPTION
> 
> /RES (Reset)
> 
> During system initialization a low on the /RES input will cause internal
> registers to be cleared.
> 
> o2 (Input Clock)
> 
> The input clock is the system o2 clock and is used to trigger all data
> transfers between the system microprocessor and the 6551.
> 
> R-/W (Read/Write)
> 
> The R-/W is generated by the microprocessor and is used to control the
> direction of data transfers.  A high on the R-/W pin allows the processor
> to read the data supplied by the 6551.  A low on the R-/W pin allows a
> write
> to the 6551.
> 
> /IRQ (Interrupt Request)
> 
> The /IRQ pin is an interrupt signal from the interrupt-control logic.  It
> is
> an open drain output, permitting several devices to be connected to the
> common
> /IRQ microprocessor input.  Normally a high level, /IRQ goes low when an
> interrupt occurs.
> 
> DB0--DB7 (Data Bus)
> 
> The DB0--DB7 pins are the eight data lines used for transfer of data
> between
> the processor and the 6551.  These lines are bi-directional and are
> normally
> high-impedance except during Read cycles when selected.
> 
> CS0, /CS1 (Chip Selects)
> 
> The two chip-select inputs are normally connected to the processor-address
> lines either directly or through decoders.  The 6551 is selected when CS0
> is
> high and /CS1 is low.
> 
> RS0, RS1 (Register Selects)
> 
> The two register-select lines are normally connected to the
> processor-address
> lines to allow the processor to select the various 6551 internal
> registers.
> The following table indicates the internal register-select coding:
> 
> RS1   RS0   WRITE                     READ                    SL-Addr
> ---   ---   ----------------------    ---------------------   -------
>   0     0   Transmit Data Register    Receive Data Register     $DE00
>   0     1   Programmed Reset*         Status Register           $DE01
>   1     0   Command Register          Command Register          $DE02
>   1     1   Control Register          Control Register          $DE03
> 
>                 * for programmed reset, data is "don't care".
> 
> The table shows that only the Command and Control registers are
> read/write.
> The Programmed Reset operation does not cause any data transfer, but is
> used
> to clear the 6551 registers.  The Programmed Reset is slightly different
> from
> the Hardware Reset (/RES) and these differences are described in the
> individual register definitions.
> 
> ACIA/MODEM INTERFACE SIGNAL DESCRIPTION
> 
> XTAL1, XTAL2 (Crystal Pins)
> 
> These pins are normally directly connected to the external crystal (1.8432
> MHz) used to derive the various baud rates.  Alternatively, an externally
> generated clock may be used to drive the XTAL1 pin, in which case the
> XTAL2
> pin must float.  XTAL1 is the input pin for the transmit clock.
> 
> TxD (Transmit Data)
> 
> The TxD output line is used to transfer serial NRZ (non-return-to-zero)
> data
> to the modem.  The LSB (least-significant bit) of the Transmit Data
> Register
> is the first data bit transmitted and the reate of data transmission is
> determined by the baud rate selected.
> 
> RxD (Receive Data)
> 
> The RxD input line is used to transfer serial NRZ data into the ACIA from
> the
> modem, LSB first.  The receiver data rate is either the programmed baud
> rate
> or the rate of an externally generated receiver clock.  This selection is
> made
> by programming the Control Register.
> 
> RxC (Receive Clock)
> 
> The RxC is a bi-directional pin which serves as either the receiver 16x
> clock
> input or the receiver 16x clock output.  The latter mode results if the
> internal baud rate generator is selected for receiver data clocking.
> 
> /RTS (Request to Send)
> 
> The /RTS output pin is used to control the modem from the processor.  The
> state of the /RTS pin is determined by the contents of the Command
> Register.
> 
> /CTS (Clear to Send)
> 
> The /CTS input pin is used to control the transmitter operation.  The
> enable
> state is with /CTS low.  The transmitter is automatically disabled if /CTS
> is
> high.
> 
> /DTR (Data Terminal Ready)
> 
> The output pin is used to indicate the status of the 6551 to the modem.  A
> low
> of /DTR indicates the 6551 is enabled and a high indicates it is disabled.
> The processor controls this pin via bit 0 of the Command Register.
> 
> /DSR (Data Set Ready)
> 
> The /DSR input pin is used to indicate to the 6551 the status of the
> modem.  A
> low indicates the "ready" state and a high, "not-ready".  /DSR is a high-
> impedance input and must not be a no-connect.  If unused, it should be
> driven
> high or low, but not switched.
> 
> Note: If Command Register Bit #0 = 1 and a change of state on /DSR occurs,
> /IRQ will be set and Status Register Bit #[5] will reflect the new level.
> The
> state of /DSR does not affect Transmitter operation [but must be low for
> the
> Receiver to operate].  [This statement reflects the SwiftLink
> implementation].
> 
> /DCD (Data Carrier Detect)
> 
> The /DCD input pin is used to indicate to the 6551 the status of the
> carrier-
> detect output of the modem.  A low indicates that the modem carrier signal
> is
> present and a high, that it is not.  /DCD, like /DSR, is a high-impedance
> input and must not be a no-connect.
> 
> Note: If Command Register Bit #0 = 1 and a change of state on /DSR occurs,
> /IRQ will be set and Status Register Bit #[6] will reflect the new level.
> The
> state of /DCD does not affect either Transmitter or Receiver operation.
> 
> INTERNAL ORGANIZATION
> 
> <not included here>
> 
> TRANSMIT AND RECEIVE DATA REGISTERS (SL-Addr: $DE00 / 56832)
> 
> These registers are used as temporary data storage for the 6551 Transmit
> and
> Receive circuits.  The Transmit Data Register is characterized as follows:
> 
> * Bit 0 is the leading bit to be transmitted.
> 
> * Unused data bits are the high-order bits and are "don't care" for
>   transmission.
> 
> The Receive Data Register is characterized in a similar fashion:
> 
> * Bit 0 is the leading bit received.
> 
> * Unused data bits are the high-order bits and are "0" for the receiver.
> 
> * Parity bits are not contained in the Receive Data Register, but are
> stripped
>   off after being used for external parity checking.  Parity and all
> unused
>   high-order bits are "0".
> 
>            Transmit / Receive Data Register
>   +-----+-----+-----+-----+-----+-----+-----+-----+
>   |  7  |  6  |  5  |  4  |  3  |  2  |  1  |  0  |
>   +-----+-----+-----+-----+-----+-----+-----+-----+
>   |                     data                      |
> 
>   The following figure illustrates a single transmitted or received data
>   word, for the example of 8 data bits, parity, and 1 stop bit:
> 
>   "MARK"____    ___________________________________________________"MARK"
>            |    | 0  | 1  | 2  | 3  | 4  | 5  | 6  | 7  | P  | S  .
>            |____|____|____|____|____|____|____|____|____|____|
>             start                                            parity  stop
>              bit                ...data bits...               bit     bit
> 
> 
> STATUS REGISTER (SL-Addr: $DE01 / 56833)
> 
> The Status Register is used to indicate to the processor the status of
> various
> 6551 functions and is outlined here:
> 
>                    Command Register
>   +-----+-----+-----+-----+-----+-----+-----+-----+
>   |  7  |  6  |  5  |  4  |  3  |  2  |  1  |  0  |
>   +-----+-----+-----+-----+-----+-----+-----+-----+
>   | irq | dcd | dsr | txr | rxr | ovr | fe  | pe  |
> 
>   +---+
>   | 7 |   /IRQ*** : cleared by reading status register
>   +---+   --------------------------------------------
>     0     No interrupt
>     1     Interrupt
> 
>   +---+
>   | 6 |   /DCD : non-resetable, indicates /DCD status
>   +---+   --------------------------------------------
>     0     /DCD low
>     1     /DCD high
> 
>   +---+
>   | 5 |   /DSR : non-resetable, indicates /DSR status
>   +---+   --------------------------------------------
>     0     /DSR low
>     1     /DSR high
> 
>   +---+
>   | 4 |   Transmit Data Register Empty: Cleared by write to Tx Data reg
>   +---+   -------------------------------------------------------------
>     0     Not empty
>     1     Empty
> 
>   +---+
>   | 3 |   Receive Data Register Full: Cleared by read from Rx Data reg
>   +---+   -------------------------------------------------------------
>     0     Not full
>     1     Full
> 
>   +---+
>   | 2 |   Overrun*: Self-clearing**
>   +---+   -------------------------
>     0     No error
>     1     Error
> 
>   +---+
>   | 1 |   Framing Error*: Self-clearing**
>   +---+   -------------------------------
>     0     No error
>     1     Error
> 
>   +---+
>   | 0 |   Parity Error*: Self-clearing**
>   +---+   ------------------------------
>     0     No error
>     1     Error
> 
>   Notes:   * No interrupt generated for these conditions
>           ** Cleared automatically after a read of RDR and the next error-
>                free receipt of data
>          *** Reading status reg. will clear the /IRQ bit except when
>                transmit intr. enabled
> 
>     7   6   5   4   3   2   1   0
>   +---+---+---+---+---+---+---+---+
>   | 0 | x | x | 1 | 0 | 0 | 0 | 0 |  After Hardware reset
>   +---+---+---+---+---+---+---+---+
>   | x | x | x | x | x | 0 | x | x |  After Software reset
>   +---+---+---+---+---+---+---+---+
> 
> 
> COMMAND REGISTER (SL-Addr: $DE02 / 56834)
> 
> The Command Register is used to control specific Transmit/Receive
> functions
> and is shown here:
> 
>                    Command Register
>   +-----+-----+-----+-----+-----+-----+-----+-----+
>   |  7  |  6  |  5  |  4  |  3  |  2  |  1  |  0  |
>   +-----+-----+-----+-----+-----+-----+-----+-----+
>   |     parity      | echo|  tx ctrl  | rxi | dtr |
> 
>   +---+---+---+
>   | 7 | 6 | 5 |   PARITY CHECK CONTROLS
>   +---+---+---+   ----------------------
>     x   x   0     parity disabled--no parity bit generated or received
>     0   0   1     odd parity receiver and transmitter
>     0   1   1     even parity receiver and transmitter
>     1   0   1     mark parity transmitted, parity check disabled
>     1   1   1     space parity transmitted, parity check disabled
> 
>   +---+
>   | 4 |   NORMAL/ECHO MODE FOR RECEIVER
>   +---+   ------------------------------
>     0     Normal
>     1     Echo (bits 2 and 3 must be "0")
> 
>   +---+---+
>   | 3 | 2 |   Tx INTERRUPT    RTS LEVEL    TRANSMITTER
>   +---+---+   ------------    ---------    ------------
>     0   0       Disabled         High           Off
>     0   1       Enabled          Low            On
>     1   0       Disabled         Low            On
>     1   1       Disabled         Low       Transmit BRK
> 
>   +---+
>   | 1 |   RECEIVE INTERRUPT ENABLE
>   +---+   -------------------------
>     0     /IRQ interrupt Enabled from bit 3 of Status Register
>     1     /IRQ interrupt Disabled
> 
>   +---+
>   | 0 |   DATA TERMINAL READY
>   +---+   --------------------
>     0     Disable Receiver and all interrupts (/DTR high)
>     1     Enable Receiver and all interrupts  (/DTR low)
> 
>     7   6   5   4   3   2   1   0
>   +---+---+---+---+---+---+---+---+
>   | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |  After Hardware reset
>   +---+---+---+---+---+---+---+---+
>   | x | x | x | 0 | 0 | 0 | 0 | 0 |  After Software reset
>   +---+---+---+---+---+---+---+---+
> 
> 
> CONTROL REGISTER (SL-Addr: $DE03 / 56835 / cpm: 0001xxxx)
> 
> The Control Register is used to select the desired mode for the 6551.  The
> word length, number of stop bits, and clock controls are all determined
> by the Control Register, which is shown here:
> 
>                    Control Register
>   +-----+-----+-----+-----+-----+-----+-----+-----+
>   |  7  |  6  |  5  |  4  |  3  |  2  |  1  |  0  |
>   +-----+-----+-----+-----+-----+-----+-----+-----+
>   |stops|  word len | src |       baud rate       |
> 
>   +---+
>   | 7 |   STOP BITS
>   +---+   ----------
>     0     1 stop bit
>     1     2 stop bits
>     1     1 stop bit if word length== 8 bits and parity
>               this allows for 9-bit transmission (8 data bits plus parity)
>     1     1.5 stop bits if word length== 5 bits and no parity
> 
>   +---+---+
>   | 6 | 5 |   WORD LENGTH
>   +---+---+   ------------
>     0   0     8 bits
>     0   1     7 bits
>     1   0     6 bits
>     1   1     5 bits
> 
>   +---+
>   | 4 |   RECEIVER CLOCK SOURCE
>   +---+   ----------
>     0     external receiver clock
>     1     baud rate generator
> 
>   +---+---+---+---+
>   | 3 | 2 | 1 | 0 |   BAUD RATE GENERATOR
>   +---+---+---+---+   --------------------
>     0   0   0   0     16x external clock
>     0   0   0   1     100 baud
>     0   0   1   0     150 baud
>     0   0   1   1     219.84 baud
>     0   1   0   0     269.16 baud
>     0   1   0   1     300 baud
>     0   1   1   0     600 baud
>     0   1   1   1     1200 baud
>     1   0   0   0     2400 baud
>     1   0   0   1     3600 baud
>     1   0   1   0     4800 baud
>     1   0   1   1     7200 baud
>     1   1   0   0     9600 baud
>     1   1   0   1     14400 baud
>     1   1   1   0     19200 baud
>     1   1   1   1     38400 baud
> 
>     7   6   5   4   3   2   1   0
>   +---+---+---+---+---+---+---+---+
>   | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |  After Hardware reset
>   +---+---+---+---+---+---+---+---+
>   | x | x | x | x | x | x | x | x |  After Software reset
>   +---+---+---+---+---+---+---+---+
> 

From spies.com!owner-vectorlist Fri Jan  9 16:49:08 1998
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Date: Fri, 9 Jan 1998 16:48:50 -0800 (PST)
From: aek (Al Kossow)
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Subject: 65xx availablility
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CC: aek (Al Kossow)


"But what about availability?  True Commodore was a great company but they
are effectively dead now. No promises on just how likely we will be to find
any of these."

If I had the time, I'd find a microcontroller that was close enough
to the 65xx bus timing and do the whole thing in a single part. You
could probably do a whole CAT box in a 68HC11 and you wouldn't have
the problem of trying to find out of production parts like 6551's or
6532's at all. All I was saying was that there was a three chip
solution to adding a serial port to the existing design..

From spies.com!owner-vectorlist Fri Jan  9 17:01:18 1998
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Subject: Re: 65xx availablility
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>"But what about availability?  True Commodore was a great company but they
>are effectively dead now. No promises on just how likely we will be to find
>any of these."

I was flipping through the Jameco catalog and they still have a large
assortment of Commodore parts.  I dunno quantities, but they can tell you
what's in stock over the phone. (Worst case, cut that number in half and
pretend that's all that are left in the world, see if it's worrysome or
not. :-)

Jameco 800-831-4242
Commodore/6000 series

6502  3.25
65c02 4.95
6522  3.25
6551  2.95
65c51 3.95
6551a 3.75

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Fri Jan  9 17:06:25 1998
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Date: Fri, 9 Jan 1998 17:06:14 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: 65xx availablility
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CC: aek (Al Kossow)

"65c02 4.95
6522  3.25
6551  2.95
"

Apple used 6522's and 6551's as well..
The hard part (for me :-) to find is 6532's..
Like I said in my posting earlier, you could 
probably use the 6522 and an external ram
just as well.

Does anyone know off hand if there was a 
programming difference between the 6502 and
65C02? I've tried substituting C02's for
02's in some games, and have had problems
getting them to work..

From spies.com!owner-vectorlist Fri Jan  9 17:43:00 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: 65xx availablility
Date: Sat, 10 Jan 1998 01:44:22 GMT
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CC: zonn@zonn.com (Zonn)

On Fri, 9 Jan 1998 17:06:14 -0800 (PST), aek (Al Kossow) wrote:

>"65c02 4.95
>6522  3.25
>6551  2.95
>"
>
>Apple used 6522's and 6551's as well..
>The hard part (for me :-) to find is 6532's..
>Like I said in my posting earlier, you could=20
>probably use the 6522 and an external ram
>just as well.
>
>Does anyone know off hand if there was a=20
>programming difference between the 6502 and
>65C02? I've tried substituting C02's for
>02's in some games, and have had problems
>getting them to work..

I don't know off hand what it was, but there WAS some differences in =
programming
between the 6502 and the 65C02, enough to mess up some programs.

Commodore might not exist, but for embedded systems the 6502 is still =
going
strong.  I have a Franklin spell checking calculator that I was given 3 =
years
ago and it based on the 6502 processor.  I believe there current models =
still
are.  I was told by an engineer out here that current owners of the 6502 =
design
(western digital I believe) have a VHLD model of the processor that runs =
at 100+
mhz.

Even though the processor is still very much in use, I'm not so sure of =
the
support chips (6551).  As a side note, the 6551 really sucked!  It's =
hardware
handshaking was implemented with an AND gate.  Whenever it's CTS line =
went
false, it stopped transmitting instantly, right in the middle of the =
character
that was currently being sent!  Pretty worthless design as far as =
hardware
handshaking goes.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Fri Jan  9 18:23:30 1998
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Date: Fri, 9 Jan 1998 18:24:38 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: 65xx availablility
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>Apple used 6522's and 6551's as well..
>The hard part (for me :-) to find is 6532's..
>Like I said in my posting earlier, you could
>probably use the 6522 and an external ram
>just as well.

Jameco has 6532's too...  $3.25 a pop.  ($2.95 in 10+)

>Does anyone know off hand if there was a
>programming difference between the 6502 and
>65C02? I've tried substituting C02's for
>02's in some games, and have had problems
>getting them to work..

I want to say the c02 had 6 extra instructions?  On old Atari computers
(800's, etc) I believe a chip-swap worked fine.

A friend of mine runs a company that built ICE/development systems for the
Nintendo for a long time... He says that the c02 had different
instructions, but was also different than the Western Design aand GTE
versions of the C02.  (Bit test and set behaved differently from the
WDC/GTE to the Rockwell versions...)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Fri Jan  9 20:30:54 1998
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Date: Fri, 09 Jan 1998 23:24:43 -0800
From: Kev <mowerman@erols.com>
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David Shoemaker (RhoTech) wrote:
> 
> > One BIG issue I have with some of the CB+ version ideas is there is no
> > realistic way to make this a portable device.  If we do go along with it I
> > want it to be serial / parallel or something that will hook up to my
> > laptop somehow.  I don't want to have to lug a PC around with ISA slots
> > just to test boards.
> >
> > David

Yes the original CAT BOX is a compact hard shell case with handle but how many people 
realistically use it in the field to do board repairs?  I'm 32 and not in poor physical 
shape but my days of workin bent over in the back of a video game to fix the CPU are 
over.  I have 2 work benchs in 2 places but only one has a computer and I use that for 
my Chip burners so my computer is in place already.

I also wired up a jig to plug into my chip burner that will read ROM code from a CPU as 
a 27512 (64K) and that works as a quasi cat box checksum, providing I already have a 
memory map.

I like Al's idea of adding a quick parallel port to an Cat Box, quick & easy but I'm 
anxious to see the new developments in the ICE areas (I always wanted either a ICE or 
Fluke 9000).
-- 
Kev           http://www.erols.com/mowerman  <- Coin Op Video Game site

REMOVE "?" FROM MY E-MAIL
                           Looking for any Pac Man info & a few good PCBs...



From spies.com!owner-vectorlist Fri Jan  9 22:12:57 1998
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Subject: WG 19k6401
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Hey all,

	I'm trying to get my Cosmic Chasm up and running, and I
noticed that the monitor wasn't working, so when I took a look at
it, it didn't look like any Vector Monitor I'd ever seen before.

	Low and behold, when I took a look at the manual on spies,
it says that the game used a 19k6401 (it also said that it could
use a G08, but I know this one isn't a G08)

	So, does anybody have a manual/schematics for this thing?
Mine is currently broken :(  There's no monitor information other
than the little paragraph saying which monitor it is, and saying
that it takes 100 VAC power input in the manual that is up on spies.

Joe


From spies.com!owner-vectorlist Fri Jan  9 22:21:09 1998
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From: aek (Al Kossow)
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Could you describe it any better? Does it have a heat sink
assembly like a G08? The later rev G08's didn't have the
current limiting kludge towers on molex connectors sticking
up from the main deflection board.

From spies.com!owner-vectorlist Fri Jan  9 23:06:22 1998
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On Fri, 9 Jan 1998, Al Kossow wrote:

> Could you describe it any better? Does it have a heat sink
> assembly like a G08? The later rev G08's didn't have the
> current limiting kludge towers on molex connectors sticking
> up from the main deflection board.
> 

	Actually, the more I look at it, the more it does look
like a G08.  What threw me is that the deflection board is dark
green, and it doesn't have the gobs of glue and frankensteined
PCBs hanging off of it.  Now that I look at my spare G08s, the
"Sprite" fan and deflection transistor assembly gives it away,
so I guess it's a later rev. G08.

	Oh well...I guess it's good news and bad news (Good news
becuase I have documentation for it...bad news because it's a G08,
and I had thought I'd found something different....)

Joe



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Congratulations, you have one of the fabled 'late rev'
G08's. I think Zonn had a posting here about it a few
months back. They put even BIGGER deflection transistors
in and integrated the current limiting stuff onto the
deflection board. I think he also said it used the higher
resolution CRTs like the Ampliphones..

From spies.com!owner-vectorlist Fri Jan  9 23:42:32 1998
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From: zonn@zonn.com (Zonn)
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Subject: Re: WG 19k6401
Date: Sat, 10 Jan 1998 07:41:25 GMT
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On Fri, 9 Jan 1998 23:30:29 -0800 (PST), aek (Al Kossow) wrote:

>Congratulations, you have one of the fabled 'late rev'
>G08's. I think Zonn had a posting here about it a few
>months back. They put even BIGGER deflection transistors
>in and integrated the current limiting stuff onto the
>deflection board. I think he also said it used the higher
>resolution CRTs like the Ampliphones..

It uses the nice Medium res tubes.

Has anyone ever found a schematic to this beast?  It would be interesting=
 to compare the changes
mode from the older G08's.

-Zonn


From spies.com!owner-vectorlist Sat Jan 10 07:54:02 1998
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On Sat, 10 Jan 1998, Zonn wrote:

> It uses the nice Medium res tubes.

	FWIW, if anyone's interested, the tube that's in there is a
Rauland 19VNJP22.  Slightly different number than the Amplifone tubes
(19VLPT22, I think, right?  I know the Rauland Amplifone tube number is
something completely different) The yoke looks different from other GO8
yokes (duh...different tube) which is another reason why I didn't 
recognize it at first.
 
> Has anyone ever found a schematic to this beast?  It would be interesting to compare the changes
> mode from the older G08's.

	Ditto to that schematic request.  Now I need a "late-model" G08
(The Cosmic Chasm manual says it's a G08-805) schematic instead of the
19k6401 schematic that I originally thought I needed :)

Joe



From spies.com!owner-vectorlist Sat Jan 10 08:36:37 1998
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Subject: Re: 65xx availablility
To: vectorlist@spies.com
Date: Sat, 10 Jan 1998 10:37:22 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <v02110105b0dc7bba6356@[10.10.1.100]> from "Clay Cowgill" at Jan 9, 98 06:24:38 pm
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> >Apple used 6522's and 6551's as well..
> >The hard part (for me :-) to find is 6532's..
> >Like I said in my posting earlier, you could
> >probably use the 6522 and an external ram
> >just as well.
> 
> Jameco has 6532's too...  $3.25 a pop.  ($2.95 in 10+)

BG Micro has:

	6502's     $2.00
	6522's     $2.70
	6532's     $2.80
	6551's     $2.40

BG Micro -- 800-276-2206

Kurt

This signature file is temporary until the previous file (currently 
on free floating metal oxide mixed with disk head fragments) is found
on some non-readable backup tape.

Kurt Mahan
kmahan@novell.com

From spies.com!owner-vectorlist Sat Jan 10 10:17:42 1998
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so what game did use the 6401? just Aztarac? all the Cosmic Chasms I
have ever heard of have had a G08 in them.. Maybe the 6401 wasnt ready
in time to be used in CC.

If you dont know what a 6401 looks like, I am pretty sure it uses the
same HV cage as a 6101, but the deflection board is redesigned and all
the transistors are mounted on black heatsinks which are mounted to the
chassis between the HV cage and the deflection board..

I thought it was a drop-in replacement for a 6101.

I saw one once and almost bought it, but I let somebody who already had
an Aztarac get it. (But I am planning on being an Aztarac owner in the
future).  :>

so what monitor was used in a Ripoff cocktail? was it a 13" 64XX
monitor?

Jeff

From spies.com!owner-vectorlist Sat Jan 10 10:22:36 1998
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I would think late production Sega games would have used
them too (Zektor?)

From spies.com!owner-vectorlist Sat Jan 10 10:35:33 1998
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Al Kossow wrote:
> 
> I would think late production Sega games would have used
> them too (Zektor?)

Zektor was 3rd Sega vector game.. Tac/Scan and Star Trek came out after
Zektor and they use G08s.

From spies.com!owner-vectorlist Sat Jan 10 11:29:54 1998
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From: Phfarmer <Phfarmer@aol.com>
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Date: Sat, 10 Jan 1998 14:25:54 EST
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Trying to restore a SEGA/Gremlin X-Y Vector Star Trek upright and unsuccessful
in locating a 2N4093 JFET transistor for the sound board.

You came recommended from mowerman@erols.com .  If you can help me out in any
way, please email Phfarmer@aol.com.

Thanks....

Phil Farmer

From spies.com!owner-vectorlist Sat Jan 10 12:21:18 1998
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"Zektor was 3rd Sega vector game.. Tac/Scan and Star Trek came out after
Zektor and they use G08s."

Do you know if "Battlestar" was ever released, or was it just
a code name for Eliminator?

From spies.com!owner-vectorlist Sat Jan 10 12:59:13 1998
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From spies.com!owner-vectorlist Sat Jan 10 13:01:11 1998
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On Jan 10, 12:21pm, Al Kossow wrote:
> Subject: Re: WG 19k6401
> "Zektor was 3rd Sega vector game.. Tac/Scan and Star Trek came out after
> Zektor and they use G08s."
>
> Do you know if "Battlestar" was ever released, or was it just
> a code name for Eliminator?

Oh my, Al, don't you read the FAQ? ;-)

"I have a flyer which promotes Sega X-Y Convert-a-Games that shows another X-Y
game called Battle Star.  It appears from the screen shots on the flyer that it
is NOT a prototype game for Eliminator or Space Fury (the flyer shows a
Space Fury being converted to a Battle Star).  Even though Space Fury has a
Battle star sound board, it is possible Battle Star itself was never released."

The newest version of the FAQ will be 1.8 once I update the section on the new
Eliminator 4-player flyer I found, and about Lee Bender finding a real Zektor.

(and don't even ask me why I'm at work on a Saturday)...

________________           ______  ___  _____  __
                          / __/ / / / |/ / / |/ //|/|/|_______________
Mark Jenison             / __/ /_/ /    / / |  // | / |__  __/ _  /__ \
jenison@cig.mot.com     /___/___/_/_//_/_/_/|_//__|/__| / / / // /    /
Sega XY FAQ author                             /_/|_|  /_/ /____/_/|_|
________________            The One and Only 4-player vector game




From spies.com!owner-vectorlist Sat Jan 10 15:08:39 1998
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From: "Jeffh" <Jeffh@diac.com>
To: <vectorlist@spies.com>
Subject: Re: WG 19k6401
Date: Sat, 10 Jan 1998 16:10:04 -0700
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Anders has a photocopy of the manual for this monitor.
It's NOT plug in compatible with the 6101. The connector is different and it
runs on higher voltages.
The HV unit only gets +  (no -)
There are also brightness controls, etc. on the deflection board.

If you guys want, I'll get this thing scanned in and posted.

-jeff

jeffh@diac.com
Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/
-----Original Message-----
From: jwelser@ccwf.cc.utexas.edu <jwelser@ccwf.cc.utexas.edu>
To: vectorlist@goonsquad.spies.com <vectorlist@goonsquad.spies.com>
Cc: jwelser@ccwf.cc.utexas.edu <jwelser@ccwf.cc.utexas.edu>
Date: Friday, January 09, 1998 11:17 PM
Subject: WG 19k6401


>
>Hey all,
>
> I'm trying to get my Cosmic Chasm up and running, and I
>noticed that the monitor wasn't working, so when I took a look at
>it, it didn't look like any Vector Monitor I'd ever seen before.
>
> Low and behold, when I took a look at the manual on spies,
>it says that the game used a 19k6401 (it also said that it could
>use a G08, but I know this one isn't a G08)
>
> So, does anybody have a manual/schematics for this thing?
>Mine is currently broken :(  There's no monitor information other
>than the little paragraph saying which monitor it is, and saying
>that it takes 100 VAC power input in the manual that is up on spies.
>
>Joe
>
>


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I just picked up a Data I/O System 19. I was interested in the PROM
capabilities of this device. I have the MOS pack (which does 2708s up to
2564s) but not the Unipack. What do these go for if you can find them?

Thanks

Virtu-Al

From spies.com!owner-vectorlist Sun Jan 11 10:39:00 1998
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From: aek (Al Kossow)
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There are a couple of Unipack II's around here for $35 and a few
29A's with unipacks for between $100 and $200.

I don't know if a 19 will support a late model unipack, though.

I also have manuals/schematics for this stuff.

From spies.com!owner-vectorlist Sun Jan 11 14:54:40 1998
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Date: Sun, 11 Jan 1998 16:56:24 -0500
To: vectorlist@spies.com
From: Woodcock@123net.net (Gregg Woodcock)
Subject: Re: Video game parts...
Cc: Phfarmer <Phfarmer@aol.com>
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CC: Woodcock@123net.net (Gregg Woodcock)

At 2:25 PM 1/10/98, Phfarmer wrote:
>Trying to restore a SEGA/Gremlin X-Y Vector Star Trek upright and unsuccessful
>in locating a 2N4093 JFET transistor for the sound board.
>
>You came recommended from mowerman@erols.com .  If you can help me out in any
>way, please email Phfarmer@aol.com.

I can sell you a non-working sound board that should have tons of good
parts on it for $20.



From spies.com!owner-vectorlist Sun Jan 11 19:46:22 1998
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Date: Sun, 11 Jan 1998 20:44:35 -0700 (MST)
From: Anders Knudsen <andersk@btc.adaptec.com>
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Subject: Re: WG 19k6401
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CC: Anders Knudsen <andersk@btc.adaptec.com>

On Sat, 10 Jan 1998, Jeffh wrote:
> Anders has a photocopy of the manual for this monitor.

There is a very nice description of the 9400 series WG vector monitor on
Jess's site at:
http://www.gamearchive.com/video/manufacturer/
atari/vector/monitors/wg_color/WG6400.txt

I have a photocopy of the manual and schematics. They are not great, but
readable. If you all want, and Jess is OK with it, I can scan the
schematics in and Jess can put them up on his site.

-Anders.

+------------------------------------------+
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
+------------------------------------------+


From spies.com!owner-vectorlist Sun Jan 11 23:22:53 1998
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Date: Sun, 11 Jan 1998 23:21:18 -0800
From: John Robertson <"pinball@istar.ca"@istar.ca>
Organization: John's Jukes Ltd
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Al Kossow wrote:
> 
> There are a couple of Unipack II's around here for $35 and a few
> 29A's with unipacks for between $100 and $200.
> 
> I don't know if a 19 will support a late model unipack, though.
> 
> I also have manuals/schematics for this stuff.


Hi, Al!
I would be interested in one of these models if it supports the Harris
6351! LMK...
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Sun Jan 11 23:51:53 1998
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Date: Sun, 11 Jan 1998 23:51:12 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

wow, that's a weird one.. It doesn't show up on any of the
DATA I/O sheets, so I guess it's not supported..

how many pins does it have?

From spies.com!owner-vectorlist Mon Jan 12 01:26:35 1998
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From: "David Shoemaker" <davids@wolfenet.com>
To: <vectorlist@spies.com>
Cc: "Mark Shostak" <shostak@nortel.ca>
Subject: Re: Battle Zone board problems
Date: Mon, 12 Jan 1998 01:28:47 -0800
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This is a multi-part message in MIME format.

------=_NextPart_000_0013_01BD1EF9.6DE29DE0
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        >>>AVG #1
        >>>No vector output (flat line 0 v on X / Y out) (SK on)
       =20
        >>>Watchdog barking
        >>>With WD disabled still nothing.
    I borowed a working set of BZ boards so I know I am working with a =
known good math box board.
   =20
    I tested my roms and determined that I had a bad one at position =
L/M1.  Replaceing it removed my watchdog problem in normal operation.
   =20
    Problem I am now having is that I am going in a circle with the =
vector generator section of the board. =20
   =20
    I don't have proper information getting to the DAC's. =20
    So I went back to the VG Data shifter section. =20
    I am not getting proper DVGx signals into them, I am also not =
getting proper latchx signels so I went to the latch / strobe address =
decoder at J7 (chip socketed and replaced with new).
    I then determined I was not getting proper state signals into it.
    This led me back to the state machine prom.
    I then noticed that a couple of pins had been cut on the 74LS367 at =
H7 (love operators). So I socketed and replaced it. No change.
    Next I checked the state machine inputs (op 0-2).  They don't appear =
to be working so I went to the VG data shifter again to see where they =
came out.  This leads me back to the DVG 4-7 signals.
   =20
    So now I go to the VG Ram / Rom.  The roms check out OK.  But the AM =
signals look fishy.  This takes me to the VG Address Selector.  The AB =
0-12 signals from the MPU look ok. =20
   =20
    The AVG signals look fishy though.  That takes me to the Drivers H7 =
(the same one as above) / F7 which buffer the DVY signals.  The DVY =
signals in look bad and this takes me full circle back to the VG Data =
shifter section which sources those signals.
   =20
    GRRRRRR.
   =20
    So anyone have a good way to debug this section?  Or a place to =
break the chain so I can start to figure out where what is going wrong?
   =20
        >>>Test switch results in nothing
    Now when I put the board into self test it give a low tone for about =
5 seconds then resets.  This goes on forever.  No usefull information =
before the reset.
   =20
    Any ideas?  Thanks,
    David

------=_NextPart_000_0013_01BD1EF9.6DE29DE0
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML>
<HEAD>

<META content=3Dtext/html;charset=3Diso-8859-1 =
http-equiv=3DContent-Type><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 =
HTML//EN">
<META content=3D'"MSHTML 4.72.2106.6"' name=3DGENERATOR>
</HEAD>
<BODY bgColor=3D#ffffff>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
    <BLOCKQUOTE>
        <DIV><FONT color=3D#000000 size=3D2><FONT =
size=3D2>&gt;&gt;&gt;</FONT>AVG=20
        #1</FONT></DIV>
        <DIV><FONT color=3D#000000 size=3D2></FONT><FONT size=3D2><FONT=20
        size=3D2>&gt;&gt;&gt;</FONT>No vector output (flat line 0 v on X =
/ Y out)=20
        (SK on)</FONT></DIV>
        <DIV>&nbsp;</DIV>
        <DIV>
        <DIV><FONT color=3D#000000 size=3D2><FONT =
size=3D2>&gt;&gt;&gt;</FONT>Watchdog=20
        barking</FONT></DIV>
        <DIV><FONT color=3D#000000 size=3D2></FONT><FONT =
size=3D2>&gt;&gt;&gt;With WD=20
        disabled still nothing.</FONT></DIV></BLOCKQUOTE>
    <DIV><FONT size=3D2>I borowed a working set of BZ boards so I know I =
am=20
    working with a known good math box board.</FONT></DIV></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT size=3D2>I tested my roms and determined that I had a bad =
one at=20
    position L/M1.&nbsp; Replaceing it removed my watchdog problem in =
normal=20
    operation.</FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT size=3D2>Problem I am now having is that I am going in a =
circle=20
    with the vector generator section of the board.&nbsp; </FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT size=3D2>I don't have proper information getting to the=20
    DAC's.&nbsp; </FONT></DIV>
    <DIV><FONT size=3D2>So I went back to the VG Data shifter =
section.&nbsp;=20
    </FONT></DIV>
    <DIV><FONT size=3D2>I am not getting proper DVGx signals into them, =
I am also=20
    not getting proper latchx signels so I went to the latch / strobe =
address=20
    decoder at J7 (chip socketed and replaced with new).</FONT></DIV>
    <DIV><FONT size=3D2>I then determined I was not getting proper state =
signals=20
    into it.</FONT></DIV>
    <DIV><FONT size=3D2>This led me back to the state machine =
prom.</FONT></DIV>
    <DIV><FONT size=3D2>I then noticed that a couple of pins had been =
cut on the=20
    74LS367 at H7 (love operators). So I socketed and replaced it. No=20
    change.</FONT></DIV>
    <DIV><FONT size=3D2>Next I checked the state machine inputs (op =
0-2).&nbsp;=20
    They don't appear to be working so I went to the VG data shifter =
again to=20
    see where they came out.&nbsp; This leads me back to the DVG 4-7=20
    signals.</FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT color=3D#000000 size=3D2>So now I go to the VG Ram / =
Rom.&nbsp; The=20
    roms check out OK.&nbsp; But the AM signals look fishy.&nbsp; This =
takes me=20
    to the VG Address Selector.&nbsp; The AB 0-12 signals from the MPU =
look=20
    ok.&nbsp; </FONT></DIV>
    <DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT color=3D#000000 size=3D2>The AVG signals look fishy =
though.&nbsp;=20
    That takes me to the Drivers H7 (the same one as above) / F7 which =
buffer=20
    the DVY signals.&nbsp; The DVY signals in look bad and this takes me =
full=20
    circle back to the VG Data shifter section which sources those=20
    signals.</FONT></DIV>
    <DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT size=3D2>GRRRRRR.</FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT size=3D2>So anyone have a good way to debug this =
section?&nbsp; Or=20
    a place to break the chain so I can start to figure out where what =
is going=20
    wrong?</FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <BLOCKQUOTE>
        <DIV><FONT size=3D2>&gt;&gt;&gt;Test switch results in=20
    nothing</FONT></DIV></BLOCKQUOTE>
    <DIV><FONT size=3D2>Now when I put the board into self test it give =
a low tone=20
    for about 5 seconds then resets.&nbsp; This goes on forever.&nbsp; =
No=20
    usefull information before the reset.</FONT></DIV>
    <DIV>&nbsp;</DIV>
    <DIV><FONT color=3D#000000 size=3D2>Any ideas?&nbsp; =
Thanks,</FONT></DIV>
    <DIV><FONT color=3D#000000 =
size=3D2>David</FONT></DIV></BLOCKQUOTE></BODY></HTML>

------=_NextPart_000_0013_01BD1EF9.6DE29DE0--


From spies.com!owner-vectorlist Mon Jan 12 10:01:09 1998
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Date: Mon, 12 Jan 1998 09:59:49 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: WG 19k6401
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CC: Clay Cowgill <clayc@diamondmm.com>

>Anders has a photocopy of the manual for this monitor.
>It's NOT plug in compatible with the 6101. The connector is different and it
>runs on higher voltages.
>The HV unit only gets +  (no -)
>There are also brightness controls, etc. on the deflection board.
>
>If you guys want, I'll get this thing scanned in and posted.

I'd *really* like to see that.

*IF* it's mostly similar to a standard WG color XY (close enough to
"hack"), AND has G08 slew rates, it would be VERY cool to have for an
Atari/Sega multigame cabinet...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 12 10:02:05 1998
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>I have a photocopy of the manual and schematics. They are not great, but
>readable. If you all want, and Jess is OK with it, I can scan the
>schematics in and Jess can put them up on his site.

Please! :-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 12 11:07:06 1998
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Date: Mon, 12 Jan 1998 11:08:08 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: CPLD projects...
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CC: Clay Cowgill <clayc@diamondmm.com>

Just a little status update.

I'm still looking at how to make some new (replacement) Atari AVG ASICs for
use on Star Wars, Space Duel, etc.

I think I'll actually go ahead and have two prototype's built out of a TTL
version of the AVG ASIC.  Once I'm sure that design works I'll start
eliminating chips by replacing their functions with a CPLD.  Once
everything is working I'll be able to choose which is a better route.

So-- anyone have any input?  In particular:

------

Would you prefer a one or two chip solution over a 13 chip solution, even
if it was a few dollars more?

Are you willing to pay about $30 for a replacement AVG ASIC?  If not,
what's your limit?

------

The total cost to build either solution (2-chip vs. 13-chip) looks to be
within a couple dollars of each other.  In theory the 2-chip CPLD version
should be more robust, but the TTL version would be user-repairable...  I
dunno....

Oh, also-- I *think* I built a one-chip replacement for the Pac Man VRAM
Addresser board (284) yesterday.  Still needs testing.  Should be able to
sell those for $10-13 each.

-Clay

Hmmmmm... I'm outta here.  Freezing rain an general crappiness outside. ;-)

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 12 11:13:07 1998
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Date: Mon, 12 Jan 1998 11:12:58 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

How much of the board gets covered up by the ttl solution for
the AVG? Wouldn't a bigger board have more problems with the
board coming loose?

From spies.com!owner-vectorlist Mon Jan 12 11:15:21 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: WG 19k6401
Date: Mon, 12 Jan 1998 19:16:47 GMT
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CC: zonn@zonn.com (Zonn)

On Mon, 12 Jan 1998 09:59:49 -0800, Clay Cowgill <clayc@diamondmm.com> =
wrote:

>>Anders has a photocopy of the manual for this monitor.
>>It's NOT plug in compatible with the 6101. The connector is different =
and it
>>runs on higher voltages.
>>The HV unit only gets +  (no -)
>>There are also brightness controls, etc. on the deflection board.
>>
>>If you guys want, I'll get this thing scanned in and posted.
>
>I'd *really* like to see that.
>
>*IF* it's mostly similar to a standard WG color XY (close enough to
>"hack"), AND has G08 slew rates, it would be VERY cool to have for an
>Atari/Sega multigame cabinet...

I also have a copy of the schematics to this monitor.  The biggest change=
 was
the doubling up of the output transistor.  Each channel now has four =
power
transistors instead of two.

They also increased the +/- voltages to that of those of Sega, which =
would lead
to a faster slew rate.  Other than those changes it is very similar to =
the old
WG monitor.  The high voltage section is slightly modified to run off of =
one
rail of the +/- 50v, as opposed to across both rails of the +/- 25v =
supply.

Basically you'd have to go through and change all the (affected) =
capacitors to
higher voltage ratings, and double up the output transistors to account =
for the
extra power dissipation (which is a *much* better way of doing it than =
adding a
big fan - a la Sega)

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
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    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Mon Jan 12 11:42:12 1998
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From: aek (Al Kossow)
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Subject: Moto 68HC11 EVB now $49
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Not directly related to vector games, but I noticed
over the weekend that Moto is now selling their HC11
evaluation board for $49..

From spies.com!owner-vectorlist Mon Jan 12 11:50:01 1998
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Date: Mon, 12 Jan 1998 12:48:27 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
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At 11:41 AM 1/12/98 -0800, Al wrote:
>
>Not directly related to vector games, but I noticed
>over the weekend that Moto is now selling their HC11
>evaluation board for $49..

OH! Now see, that is COOL! We used the HC11 EVB at school, and it is a kick
butt little device.
This is what we should use to implement a "catbox" replacement.
The EVB has all the support chips on it already. Has a serial RS232
interface and a nice wire wrap area to connect up the I/Os.
I think it might be perfect for the task!

Al, where exactly did you see this? On motorola's site?

-Anders.
 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Mon Jan 12 11:58:17 1998
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Date: Mon, 12 Jan 1998 11:57:59 -0800 (PST)
From: aek (Al Kossow)
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"Al, where exactly did you see this? On motorola's site?


yes, it's on the microcontroller page, also at Hamilton-Avnet's
site..

funny you should suggest this as a cat box replacement :-)

I'm not sure which EVB they are selling, I think there were
two versions. I have the older (?) one, which didn't bring
the uP data bus out to a connector. Did the one with a big
wire-wrap area do that?

Rather than duplicating the existing 6502 design, once I
saw the price of the EVB's had dropped, I started working
on a 6502 compatible timing state machine to graft onto
the EVB.


From spies.com!owner-vectorlist Mon Jan 12 11:59:36 1998
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>How much of the board gets covered up by the ttl solution for
>the AVG? Wouldn't a bigger board have more problems with the
>board coming loose?

Yep, that too.  The PCB for the "two chip" should only be about twice the
size of a 40 pin DIP.  The 13-chipper is about 3 or 4 times as large (and
that's densely populated-- I'd probably take extra hole/inch charges on
it)...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 12 12:09:08 1998
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Message-ID: <34BA7787.4AF2@links.magenta.com>
Date: Mon, 12 Jan 1998 13:05:27 -0700
From: Jess Askey <jess@magenta.com>
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Al Kossow wrote:
> 
> How much of the board gets covered up by the ttl solution for
> the AVG? Wouldn't a bigger board have more problems with the
> board coming loose?

that is what Im concerned about the most. Especially since each game 
puts the ACGC in a different place. It may even hang over the edge on 
certain games if the TTL PCB is too large.
  jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Mon Jan 12 12:15:36 1998
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Date: Mon, 12 Jan 1998 13:11:41 -0700
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Subject: Re: Moto 68HC11 EVB now $49
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Anders Knudsen wrote:
> 
> At 11:41 AM 1/12/98 -0800, Al wrote:
> >
> >Not directly related to vector games, but I noticed
> >over the weekend that Moto is now selling their HC11
> >evaluation board for $49..
> 
> OH! Now see, that is COOL! We used the HC11 EVB at school, and it is a kick
> butt little device.
> This is what we should use to implement a "catbox" replacement.
> The EVB has all the support chips on it already. Has a serial RS232
> interface and a nice wire wrap area to connect up the I/Os.
> I think it might be perfect for the task!
> 

Yes, this is a very nice little chip!

I can convert all the 6502 code into 68xx with a little effort. How much
EPROM and RAM does
the HC11 on the EVB have? Is it internal or external?
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Mon Jan 12 12:34:06 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Moto 68HC11 EVB now $49
Date: Mon, 12 Jan 1998 20:35:28 GMT
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On Mon, 12 Jan 1998 11:41:56 -0800 (PST), aek (Al Kossow) wrote:

>
>Not directly related to vector games, but I noticed
>over the weekend that Moto is now selling their HC11
>evaluation board for $49..

So maybe Motorola is *FINALLY* catching on that they have =
competitors?????  I'm
sure we can thank Microchip for the price reduction on the eval board.

The HC11 is a real nice little micro that Motorola has always overcharged=
 for.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Mon Jan 12 13:09:14 1998
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Date: Mon, 12 Jan 1998 13:08:54 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist
Subject: CAT box clock source
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CC: aek (Al Kossow)


I wanted to ask someone who has used one about this..
To use it, you had to pull the uP out of the game
board and jumper the processor clock input to the ph2
clock output? The schematics for two games that I
looked at weren't really clear if it were possible
to jumper the clocks.. Or, did the clock source vary
depending on board type? It looks like it would be
possible to tell by pin 6 of the connector (CBCLKDIS)
if the CAT box uP clock was internally or externally
sourced.

Did someone say that they had the manual for the
HP 5004? I haven't used signature analysis before
for debugging.. Does it just recognize a repeating
pattern at a particular node in a circuit, or does
it generate a fixed 16 bit value based on some
number of input states?

From spies.com!owner-vectorlist Mon Jan 12 13:20:06 1998
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Date: Mon, 12 Jan 1998 15:19:16 -0600 (CST)
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On Mon, 12 Jan 1998, Al Kossow wrote:

> Did someone say that they had the manual for the
> HP 5004? I haven't used signature analysis before
> for debugging.. Does it just recognize a repeating
> pattern at a particular node in a circuit, or does
> it generate a fixed 16 bit value based on some
> number of input states?
> 

	It just calculates a 16-bit CRC of some data stream.  You can get
the polynomial from the CAT box schematics.  There is a page that has the
LFSR on it (4 LS164s, with 3 or 4 XOR gates feeding the input.)  I forget
exactly which outputs get fed back.

	There are start and stop inputs to the sig. analyzer which tell it
when to start and stop compacting the data.

	The Cinematronics way to do sig. analysis was to use the exorcisor
to keep injecting a fixed stream of data into the CCPU, so that the
signatures are always the same.  Basically that's what needs to be done
for signature analysis -- the CPU needs to be put into some sort of test
state, where predictable signatures can be read.

Joe



From spies.com!owner-vectorlist Mon Jan 12 13:40:16 1998
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Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison@cig.mot.com )
Date: Mon, 12 Jan 1998 15:39:15 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801121539.ZM15448@calcite>
In-Reply-To: <jwelser@ccwf.cc.utexas.edu>
        "Re: CAT box clock source" (Jan 12,  3:19pm)
References: <199801122133.QAA24868@po_box.cig.mot.com>
X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM
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All,

I'd like to add a little more information in the Sega XY FAQ about the G08
monitor.  Could someone send me a little synopsys on the difference from
version to version of this monitor?

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------



From spies.com!owner-vectorlist Mon Jan 12 13:49:04 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDB6F@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: vectorlist, "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: aek
Subject: RE: CAT box clock source
Date: Mon, 12 Jan 1998 13:48:18 -0800
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>From what I remember of the CB documentation on setup.  You pull the
processor, connect the edge connector to the test point (which just brings
most of the uP lines out to the edge of the board).  You don't jumper the
clock, the appropriate clock was routed to the edge for you.  On Battle Zone
at least that is the o2 clock.

I will scan in the setup section of the CB docs tonight and ftp them to
spies.

If I get time I will shoot for scanning the entire doc in the next week (a
couple pages a day).

David

> ----------
> From: 	aek[SMTP:aek]
> Reply To: 	vectorlist@spies.com
> Sent: 	Monday, January 12, 1998 1:08 PM
> To: 	vectorlist
> Cc: 	aek
> Subject: 	CAT box clock source
> 
> 
> I wanted to ask someone who has used one about this..
> To use it, you had to pull the uP out of the game
> board and jumper the processor clock input to the ph2
> clock output? The schematics for two games that I
> looked at weren't really clear if it were possible
> to jumper the clocks.. Or, did the clock source vary
> depending on board type? It looks like it would be
> possible to tell by pin 6 of the connector (CBCLKDIS)
> if the CAT box uP clock was internally or externally
> sourced.
> 
> Did someone say that they had the manual for the
> HP 5004? I haven't used signature analysis before
> for debugging.. Does it just recognize a repeating
> pattern at a particular node in a circuit, or does
> it generate a fixed 16 bit value based on some
> number of input states?
> 

From spies.com!owner-vectorlist Mon Jan 12 13:51:04 1998
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From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: vectorlist, "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: aek
Subject: RE: CAT box clock source
Date: Mon, 12 Jan 1998 13:48:18 -0800
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>From what I remember of the CB documentation on setup.  You pull the
processor, connect the edge connector to the test point (which just brings
most of the uP lines out to the edge of the board).  You don't jumper the
clock, the appropriate clock was routed to the edge for you.  On Battle Zone
at least that is the o2 clock.

I will scan in the setup section of the CB docs tonight and ftp them to
spies.

If I get time I will shoot for scanning the entire doc in the next week (a
couple pages a day).

David

> ----------
> From: 	aek[SMTP:aek]
> Reply To: 	vectorlist@spies.com
> Sent: 	Monday, January 12, 1998 1:08 PM
> To: 	vectorlist
> Cc: 	aek
> Subject: 	CAT box clock source
> 
> 
> I wanted to ask someone who has used one about this..
> To use it, you had to pull the uP out of the game
> board and jumper the processor clock input to the ph2
> clock output? The schematics for two games that I
> looked at weren't really clear if it were possible
> to jumper the clocks.. Or, did the clock source vary
> depending on board type? It looks like it would be
> possible to tell by pin 6 of the connector (CBCLKDIS)
> if the CAT box uP clock was internally or externally
> sourced.
> 
> Did someone say that they had the manual for the
> HP 5004? I haven't used signature analysis before
> for debugging.. Does it just recognize a repeating
> pattern at a particular node in a circuit, or does
> it generate a fixed 16 bit value based on some
> number of input states?
> 

From spies.com!owner-vectorlist Mon Jan 12 15:32:09 1998
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Date: Mon, 12 Jan 1998 16:30:17 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Moto 68HC11 EVB now $49
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 11:57 AM 1/12/98 -0800, you wrote:
>funny you should suggest this as a cat box replacement :-)
>
>I'm not sure which EVB they are selling, I think there were
>two versions. I have the older (?) one, which didn't bring
>the uP data bus out to a connector. Did the one with a big
>wire-wrap area do that?
>
>Rather than duplicating the existing 6502 design, once I
>saw the price of the EVB's had dropped, I started working
>on a 6502 compatible timing state machine to graft onto
>the EVB.

Well my evbu is at home, so I will check version etc when I get home and
post that info.
Here is basically what came in my kit (this is from memory!):
* EVBU board with plcc socket, supports the MC68HC11A8, MC68HC11E9,
  MC68HC711E9, and MC68HC811E2.
* 64k byte address space
* Came with 2 68HC11s: one with eprom, one without.
  both have 512 bytes of eeprom 54 bytes low page ram, 8k user ram, and
  either a monitor program loaded, or blank area for code in eprom
  (E000h - FFFFh).
* Overall debug and evaluation (emulation) control is provided by interaction
  with an external terminal.
* The built-in RS-232C port connects the board with either an external
  terminal or host computer running a terminal program.
* A wire-wrap area is provided for custom interfacing. The wire-wrap hole
  pattern allows for most DIP wire-wrap sockets, strip sockets, headers, and
  connectors.
* MCU interfacing is accomplished via the MCU I/O port connector, providing
  easy connection to the outside world. 
* requires a single +5Vdc power supply and an RS- 232C compatible
  terminal with cable for operation.
* All the books, etc and software to program came in the kit.

The eprom version would work well, and new "catbox" code could easily be
developed to fit into the 8192 bytes at E000h.

I just called Hamilton-Hallmark. The HC11 kit they are selling is the
68HC11/EVBU2, they were very clueless about what that kit actually
contained. But if it is anything like mine, it is well worth the $49.
Another thing to consider, if this HC11 is a way to go for catbox
replacement: this $49 deal is only a promotional deal, that is this is not
a price reduction by motorola, but rather an attempt to get some saturation
of HC11s out there.

I might get one just to have an extra HC11 on hand.

-Anders.
 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Mon Jan 12 15:37:25 1998
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From: Frank Palazzolo <palazzol@tir.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Moto 68HC11 EVB now $49
Date: Mon, 12 Jan 1998 18:30:59 -0500
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I just want to vouch for the usefulness of one of
these EVB's.  I've got one and I'm thinking of buying
another now.  If anyone needs technical specs I can look
into them here.

When I get the time, I plan to prototype something that 
I hope to eventually control with a PIC, but I'm using 
the I/O on the HC11 until I'm sure the hardware is working.

Actually, it's loosely related to the CAT box discussion
and the Vectrex, so I might as well describe it:  

It will be a programmable hardware emulator, able to 
A) communicate with a host computer via serial or audio interface
B) map RAM into arbitrary regions of a 64K address space. 
C) drive the bus when necessary to read and write memory.
D) Work on multiple busses.  (Well, mainly the normal ones
and the GI bus used in the Intellivision)

The initial design will be geared toward emulating and reading
cartridges from old home console units - Atari, Intellivision, 
Vectrex, Coleco, etc.  It could be used to map memory into
any system or act a little like a processor, I suppose.

My EVB has been used as:
An EPROM reader, 
An EPROM programmer,
and to some extent a logic analyzer (sort of).
Oh yes, and as an instrumentation controller for an
SAE formula car :)

Thanks,
Frank Palazzolo

palazzol@tir.com




From spies.com!owner-vectorlist Mon Jan 12 15:38:23 1998
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Date: Mon, 12 Jan 1998 15:38:11 -0800 (PST)
From: aek (Al Kossow)
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..and if someone wanted to to a board, I have about
50 little boards with socketed HC11E1F's on them..

so, does anyone sell a cheap LCD/keypad assembly
for people that wanted to use it standalone?

..wonder if they'd drop the price below 49$ if
you bought 10 of em :-)

From spies.com!owner-vectorlist Mon Jan 12 15:42:31 1998
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From: aek (Al Kossow)
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"Actually, it's loosely related to the CAT box discussion
and the Vectrex, so I might as well describe it:

It will be a programmable hardware emulator, able to
A) communicate with a host computer via serial or audio interface
B) map RAM into arbitrary regions of a 64K address space.
C) drive the bus when necessary to read and write memory.
D) Work on multiple busses.  (Well, mainly the normal ones
and the GI bus used in the Intellivision)
"


..sounds very similar to what I'm working on, for pretty
much the same reasons

I dug out my Exidy drawings, and the test connector on the
Targ/Spectar board is just a copy of the 6502 pinout, so
it would be pretty simple to get it working on this as well


From spies.com!owner-vectorlist Mon Jan 12 23:49:24 1998
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Date: Mon, 12 Jan 1998 23:47:37 -0800
From: John Robertson <"pinball@istar.ca"@istar.ca>
Organization: John's Jukes Ltd
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Al Kossow wrote:
> 
> wow, that's a weird one.. It doesn't show up on any of the
> DATA I/O sheets, so I guess it's not supported..
> 
> how many pins does it have?

Hi, Al!
Actually, I was wrong, it is made by MMI (not HARRIS) and the part
number is 6351.
It's an 18 pin 1024 X 4 Prom. Used an unusual programming voltage (27 -
33V) and required 20 - 26V on the data pin to be programmed. The DATA
I/O was the only machine tha tI know of that could handle it. I would be
using it for programming old Gottlieb pinball proms...
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Tue Jan 13 08:41:58 1998
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From: Ray Ghanbari <ray@mayo.edu>
Date: Tue, 13 Jan 98 10:39:13 -0600
To: vectorlist@spies.com
Subject: The ultimate monitor??
Organization: Mayo Foundation
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Check out  http://www.mitsubishi-display.com/products/mvp42.html

They have a 42" (!) monitor that can handle up to 1280x1024 @ 60Hz refresh  
(perfect for emulated vector games on a PC), and can sync all the way down to  
15.75kHz (perfect for regular resolution games).  This is a frieghtening piece  
of glass.

I shudder to think what the price is (If you have to ask... ;-)

Ray


From spies.com!owner-vectorlist Tue Jan 13 11:07:43 1998
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: laser projector...
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Just an "oh-by-the-way"...

I was organizing some Circuit Cellar Ink magazines the other day and
noticed a write-up on a home-brew laser projector system.  (the 12-bit DAC
outputs caught my eye...)  Anyway, it's nothing shockingly new-- just a
couple of galvo's driven as XY deflection from a PC-- but has the usual
good-quality Circuit Cellar technical backgrounder with it.

(Including some interesting filter and spectral content stuff...
Specifically they suggested using an FFT to analyze vector drawings to be
displayed and have the PC rework the input vectors slightly to reduce
bandwidth requirements of the output.  That's a big deal for the galvos,
but it probably wouldn't hurt a vector monitor either...)

Anyway, the design as presented was good for about 30k vectors per second--
I don't know what they used as a definition for a "vector" though.  Even if
it's "full deflection" that still only about 500 vectors at 60hz refresh...
I dunno.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 13 11:30:58 1998
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Message-ID: <34BBC071.6FC5@istar.ca>
Date: Tue, 13 Jan 1998 11:28:49 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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Ray Ghanbari wrote:
> 
> Check out  http://www.mitsubishi-display.com/products/mvp42.html
> 
> They have a 42" (!) monitor that can handle up to 1280x1024 @ 60Hz refresh
> (perfect for emulated vector games on a PC), and can sync all the way down to
> 15.75kHz (perfect for regular resolution games).  This is a frieghtening piece
> of glass.
> 
> I shudder to think what the price is (If you have to ask... ;-)
> 
> Ray

Why, oh why, do people do this? Are they cruel or what? 
Reminds me of an article that BG (of MS) worte, mentioning his 52"
colour LCD screen, and suggested that it "might" be affordable
someday...
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Tue Jan 13 11:46:53 1998
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From: Ray Ghanbari <ray@mayo.edu>
Date: Tue, 13 Jan 98 13:45:33 -0600
To: vectorlist@spies.com
Subject: Re: The ultimate monitor??
References: <199801131639.KAA23597@fermat.mayo.edu> <34BBC071.6FC5@istar.ca>
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You wrote:
> Why, oh why, do people do this? Are they cruel or what?
> Reminds me of an article that BG (of MS) worte, mentioning his 52"
> colour LCD screen, and suggested that it "might" be affordable
> someday...

Well John, they have 30" displays as well ;-) ;-)

Looking ahead, with the Sega/MS arcade/console initative, I think we'll be  
seeing more and more "PCs" in real arcade games over the next several years.   
That will definitely drive down the cost of these types of projects.

Ray

From spies.com!owner-vectorlist Tue Jan 13 11:53:39 1998
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Date: Tue, 13 Jan 1998 11:54:44 -0800
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CC: Clay Cowgill <clayc@diamondmm.com>

>Check out  http://www.mitsubishi-display.com/products/mvp42.html
>
>They have a 42" (!) monitor that can handle up to 1280x1024 @ 60Hz refresh
>(perfect for emulated vector games on a PC), and can sync all the way down to
>15.75kHz (perfect for regular resolution games).  This is a frieghtening
>piece
>of glass.

Oh, man... I didn't know they went down to 15KHz...  There's always a lot
of them at tradeshows (CES, MacWorld, etc.).  I would have put our
return-shipping label on one had I known it'd work on a game. ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 13 11:55:35 1998
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Date: Tue, 13 Jan 1998 14:54:38 -0500 (EST)
From: Mitchell Rohde <bovine@eecs.umich.edu>
To: vectorlist@spies.com
cc: Ray Ghanbari <ray@mayo.edu>
Subject: Re: The ultimate monitor??
In-Reply-To: <199801131945.NAA06056@fermat.mayo.edu>
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> 
> Well John, they have 30" displays as well ;-) ;-)
> 
> Looking ahead, with the Sega/MS arcade/console initative, I think we'll be  
> seeing more and more "PCs" in real arcade games over the next several years.   
> That will definitely drive down the cost of these types of projects.

 On that note, Intel released a white paper on platforms for arcade
machines... I don't have the link handy, but I'm sure all you web-literate
individuals can dig it out...

						Mitch



From spies.com!owner-vectorlist Tue Jan 13 13:25:16 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: laser projector...
Date: Tue, 13 Jan 1998 21:24:26 GMT
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On Tue, 13 Jan 1998 11:08:00 -0800, Clay Cowgill <clayc@diamondmm.com> =
wrote:

>Just an "oh-by-the-way"...
>
>I was organizing some Circuit Cellar Ink magazines the other day and
>noticed a write-up on a home-brew laser projector system.  (the 12-bit =
DAC
>outputs caught my eye...)  Anyway, it's nothing shockingly new-- just a
>couple of galvo's driven as XY deflection from a PC-- but has the usual
>good-quality Circuit Cellar technical backgrounder with it.
>
>(Including some interesting filter and spectral content stuff...
>Specifically they suggested using an FFT to analyze vector drawings to =
be
>displayed and have the PC rework the input vectors slightly to reduce
>bandwidth requirements of the output.  That's a big deal for the galvos,
>but it probably wouldn't hurt a vector monitor either...)
>
>Anyway, the design as presented was good for about 30k vectors per =
second--
>I don't know what they used as a definition for a "vector" though.  Even=
 if
>it's "full deflection" that still only about 500 vectors at 60hz =
refresh...
>I dunno.

Hey, you only need about 400 small vectors (max for Sundance, typically =
only
around 200) at 38hz for Cinematronics games!

(You build the contraption, I'll write the driver!)

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Tue Jan 13 13:49:16 1998
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Date: Tue, 13 Jan 1998 16:48:07 -0500
From: Corey Stup <cstup@pobox.com>
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> Hey, you only need about 400 small vectors (max for Sundance, typically only
> around 200) at 38hz for Cinematronics games!
> 
> (You build the contraption, I'll write the driver!)

The thought of being able to play Tempest on a 12x12 wall has always
been a dream of mine.


-- 
Current Collection:
Star Wars (U)   Tempest (U)   Major Havoc (U)
Asteroids Deluxe (U)   Asteroids (U)
Battlezone (U)   Omega Race (mini)

Black Knight 2000    Al's Garage Band
Black Hole    Star Race (cocktail)  
Take Five (cocktail)

From spies.com!owner-vectorlist Tue Jan 13 13:49:20 1998
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>Hey, you only need about 400 small vectors (max for Sundance, typically only
>around 200) at 38hz for Cinematronics games!
>
>(You build the contraption, I'll write the driver!)

Hmmmm.  Interesting.  I was thinking Vectrex since I know I run out of CPU
"oomph" around 200 "average" vectors.  The only real annoyance is that the
design as implemented had no Z blanking.  Would be neat.  Maybe I'll look
up prices on used Galvo's sometime today. ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 13 14:18:45 1998
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Subject: Re: laser projector...
To: vectorlist@spies.com
Date: Tue, 13 Jan 1998 16:21:28 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <34BBE117.97020610@pobox.com> from "Corey Stup" at Jan 13, 98 04:48:07 pm
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> > Hey, you only need about 400 small vectors (max for Sundance, typically only
> > around 200) at 38hz for Cinematronics games!
> > (You build the contraption, I'll write the driver!)
> The thought of being able to play Tempest on a 12x12 wall has always
> been a dream of mine.

If the laser project works then there is gonna need to be a new sound
system done to support total surround sound..

It would also be cool to change things around so that tempest was like
the original where the tube spun.  You could get seriously sick.. :)

I had a friend that worked at Evans & Sutherland -- she showed me what
some of the cool total immersion simulators could do -- they can make you
sick instantly..  I dreamed of running tempest and asteroids on their
supervector genenerator that they used for planetariums..  It would have
worked -- just the hardware cost was >500k..  *sigh*

Kurt

From spies.com!owner-vectorlist Tue Jan 13 15:03:19 1998
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Date: Tue, 13 Jan 1998 18:01:44 -0500 (EST)
From: Mitchell Rohde <bovine@eecs.umich.edu>
To: vectorlist@spies.com
Subject: Battlezone problem.
In-Reply-To: <34bbf6f80.5450@bolt.usg.provo.novell.com>
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 Help!

 My battlezone was working fine, until one day I turned it on and the
vectors were being drawn in wacky places.  It seemed to lack Y deflection
(most of it, anyway,) and there was lots of jitter...
 someone suggested that I reseat the chips, clean the sockets, etc... and
this didn't fix it.

 Now I get zilch from the unit.  I didn't see squat on the data lines, and
I heard a "blip-blip-blip-blip..." from the speaker... the sound of a
reset.  So I probed the reset circuit output, sure enough.. it's
going up and down about two or three times a second.  If I press the reset
switch on the generator board it pins the thing in reset, but when I
release it goes back to the resetting...

 How does this watchdog circuit work, and has anyone seen this before?
What trips the watchdog?

						Mitch



From spies.com!owner-vectorlist Tue Jan 13 15:23:51 1998
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Date: Tue, 13 Jan 1998 17:19:25 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801131719.ZM19711@calcite>
In-Reply-To: Mitchell Rohde <bovine@eecs.umich.edu>
        "Battlezone problem." (Jan 13,  6:01pm)
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On Jan 13,  6:01pm, Mitchell Rohde wrote:
> Subject: Battlezone problem.
>
>  Help!
>
[ snip bad news about Battlezone freaking out ]

Welcome to the wonderful world of Battlezone :-)

This is usually fixed by the suggestions you mentioned before.  The AUX board
(or Mathbox board) is usually the culprit, although I've seen the EPROMs on the
main board give up their ghost before, too.  Reseating chip, resolding the
header pins on the interconnect cable, cleaning the edge connectors, etc...ps.
 Make sure when reseating chips that you haven't folded any pins by accident;
I've done this many times.

>  How does this watchdog circuit work, and has anyone seen this before?
> What trips the watchdog?

I'm sure the techies of this group can give a more detailed description, but it
usually is just a circuit which checks that the program isn't running out of
control or outside of the bounds of the program space.  It's not so bad on
other Atari Vector B&W boards (like Asteroids), but the Aux board throws a
whole new wrench in the works.

I think there is some Battlezone debugging information somewhere on the web
(didn't someone post something to this vectorlist recently?).

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------

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On Tue, 13 Jan 1998, Mitchell Rohde wrote:

>  Now I get zilch from the unit.  I didn't see squat on the data lines, and
> I heard a "blip-blip-blip-blip..." from the speaker... the sound of a
> reset.  So I probed the reset circuit output, sure enough.. it's
> going up and down about two or three times a second.  If I press the reset
> switch on the generator board it pins the thing in reset, but when I
> release it goes back to the resetting...
> 
>  How does this watchdog circuit work, and has anyone seen this before?
> What trips the watchdog?
> 

Hey Mitch,

	Long time no "see."

	The watchdog is just a counter that, when it counts to its max.
value, triggers the reset.  There is an instruction (which could be just a
store to a certian location) which clears the watchdog.  So, in theory, if
the CPU is running properly, it should clear the watchdog timer before it
times out.

	If you've got schematics, there is a WDCLR signal which goes to
the RESET line on the counter (which generates the RESET line to the CPU)
probe it and see if it's pulsing at all.  If it's not, then there is some
other CPU problem.  There is also a test point on the board labeled WDDIS
or something like that.  If you ground it with an alligator clip lead it
disables the watchdog counter.  The theory goes that if it works with the
wotchdog disabled, then there is a watchdog problem, else there is a CPU
problem.  My Lunar Lander didn't work (i.e. stayed in RESET) despite my
disabling the watchdog, and it turned out to be a bad watchdog counter, so
there's no hard and fast rule....

	Good luck....

Joe


	


From spies.com!owner-vectorlist Tue Jan 13 15:35:20 1998
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Date: Tue, 13 Jan 1998 17:36:11 +0000
From: mayday19 <mayday19@IDT.NET>
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Kurt Mahan wrote:
> 
> > > Hey, you only need about 400 small vectors (max for Sundance, typically only
> > > around 200) at 38hz for Cinematronics games!
> > > (You build the contraption, I'll write the driver!)
> > The thought of being able to play Tempest on a 12x12 wall has always
> > been a dream of mine.
> 
> If the laser project works then there is gonna need to be a new sound
> system done to support total surround sound..
> 
> It would also be cool to change things around so that tempest was like
> the original where the tube spun.  You could get seriously sick.. :)
> 
> I had a friend that worked at Evans & Sutherland -- she showed me what
> some of the cool total immersion simulators could do -- they can make you
> sick instantly..  I dreamed of running tempest and asteroids on their
> supervector genenerator that they used for planetariums..  It would have
> worked -- just the hardware cost was >500k..  *sigh*

I have always wondered that If you could run Tempest on a RGB laser
projector would the colors mix correctly? even if the convergence was
perfect... I have been to a bunch of the laser shows, but I dont
remember ever seeing other colors than RGB and yellow. (most of the show
projectors split the beam into these 4 colors). I would assume the
colors wont mix to make colors such as purple, cyan, etc. seeing as how
they had a separate beam for yellow..

I know I've told this story before, but it relates so I'll tell it
again. I had the chance to run Tempest on a 5-watt RGB+Y laser
projection platform (the laserist was a BIG tempest fan!). We had the
tempest outputs scaled to the right voltage levels through a simple
voltage divider and the platform had indefinetely variable 'z' for each
channel so it would work fine! and all we had to do was strip out a
tempest cabinet and make a 'snake' for the tempest control panel to run
out into the theater (it was in an OMNIMAX theater). We never got the
chance to finish the project because the laserist decided to drop acid
on the 4th of July and his trip lasted 2 days.. he was on probation
after that so we had to drop the idea.. the screen would have been 80 ft
high and there was 6,000 watt sound system at our disposal.. and you
would play the game sitting in the middle of an OMNIMAX theater!

It sucked to be that close and to have to scrap the project just because
the laserist was a dumbass.. 

we know it would have projected fine because the galvo's were fast
enough to keep up with the game, but I dont know how the screen would
have looked. I would think it would have been distorted because of the
pincushioning compensation (like when you view Tempest on an O-scope).
And we could never figure out if the colors would mix the right way
though, so we thought we might as well just try it, now we will never
know.. I guess we could have tried asteriods and that would definately
have worked fine.. We wanted to run Star Wars (imagine the trench scene
on an 80 ft screen!), but figured that would over-tax the galvos..

Jeff

From spies.com!owner-vectorlist Tue Jan 13 15:50:06 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDB74@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: jwelser@ccwf.cc.utexas.edu
Subject: RE: Battlezone problem.
Date: Tue, 13 Jan 1998 15:49:10 -0800
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>

I have been doing lots of BZ work lately, please SOMEBODY come up with some
ideas on where I should go next with my problems (as per my last BZ mail).

The wd is reset by the ab9 and ab10 lines from the CPU.  If those go high (I
think) it clears the WD counter.

An odd problem I am having is that my ab9 & 10 lines are working in test
mode as far as I can tell yet I still get WD bark every 3 or so seconds.
But I don't get bark in normal game mode.  :(

David

> ----------
> From: 	jwelser@ccwf.cc.utexas.edu[SMTP:jwelser@ccwf.cc.utexas.edu]
> Reply To: 	vectorlist@spies.com
> Sent: 	Tuesday, January 13, 1998 3:27 PM
> To: 	vectorlist@spies.com
> Cc: 	jwelser@ccwf.cc.utexas.edu
> Subject: 	Re: Battlezone problem.
> 
> 
> On Tue, 13 Jan 1998, Mitchell Rohde wrote:
> 
> >  Now I get zilch from the unit.  I didn't see squat on the data lines,
> and
> > I heard a "blip-blip-blip-blip..." from the speaker... the sound of a
> > reset.  So I probed the reset circuit output, sure enough.. it's
> > going up and down about two or three times a second.  If I press the
> reset
> > switch on the generator board it pins the thing in reset, but when I
> > release it goes back to the resetting...
> > 
> >  How does this watchdog circuit work, and has anyone seen this before?
> > What trips the watchdog?
> > 
> 
> Hey Mitch,
> 
> 	Long time no "see."
> 
> 	The watchdog is just a counter that, when it counts to its max.
> value, triggers the reset.  There is an instruction (which could be just a
> store to a certian location) which clears the watchdog.  So, in theory, if
> the CPU is running properly, it should clear the watchdog timer before it
> times out.
> 
> 	If you've got schematics, there is a WDCLR signal which goes to
> the RESET line on the counter (which generates the RESET line to the CPU)
> probe it and see if it's pulsing at all.  If it's not, then there is some
> other CPU problem.  There is also a test point on the board labeled WDDIS
> or something like that.  If you ground it with an alligator clip lead it
> disables the watchdog counter.  The theory goes that if it works with the
> wotchdog disabled, then there is a watchdog problem, else there is a CPU
> problem.  My Lunar Lander didn't work (i.e. stayed in RESET) despite my
> disabling the watchdog, and it turned out to be a bad watchdog counter, so
> there's no hard and fast rule....
> 
> 	Good luck....
> 
> Joe
> 
> 
> 	
> 

From spies.com!owner-vectorlist Tue Jan 13 15:52:26 1998
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Message-ID: <34BBFD78.4150@links.magenta.com>
Date: Tue, 13 Jan 1998 16:49:12 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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Mitchell Rohde wrote:
> 
>  Help!
> 
>  My battlezone was working fine, until one day I turned it on and the
> vectors were being drawn in wacky places.  It seemed to lack Y deflection
> (most of it, anyway,) and there was lots of jitter...
>  someone suggested that I reseat the chips, clean the sockets, etc... and
> this didn't fix it.
> 
>  Now I get zilch from the unit.  I didn't see squat on the data lines, and
> I heard a "blip-blip-blip-blip..." from the speaker... the sound of a
> reset.  So I probed the reset circuit output, sure enough.. it's
> going up and down about two or three times a second.  If I press the reset
> switch on the generator board it pins the thing in reset, but when I
> release it goes back to the resetting...
> 
>  How does this watchdog circuit work, and has anyone seen this before?
> What trips the watchdog?
> 
>                                                 Mitch

I would most definitely consider your problem to be in the chips you
re-seated since the problem has now changed. If your board has the
factory programmed ROM's (instead of EPROM's) then your problem makes
even more sense since the pins on the ROM's corroded and become
extrememly intermittent. Pull them out one by one and clean them off
with some fine steel wool (don't do this over the board or you will
curse yourself when it takes you 3 hours to get all the wool bits out of
the PCB). Be very careful that you dont' break off the fragile pins
either. I would also do this to the IC's on the Aux PCB. Then resolder
all the connections of the molex interconnect harness. Hopefully that
should do it.
  I usually spray down the sockets with tuner cleaner so they are a bit
lubricated but Im not sure if this is a good idea or not... anyone
know??
  jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Tue Jan 13 16:49:20 1998
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Anyone seen a Hutron DSI 700 in action?
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CC: Clay Cowgill <clayc@diamondmm.com>

Like the subject says, have any of you seen or use the Hutron DSI 700?

(Hutron makes the "Tracker" which is an in-circuit, power off component
tester.  It plots a current vs. voltage curve for a component which can be
used to determine if it's good or not.  Someone a while back on RGVAC
posted a "how to make" article for the "guts" of one using a regular
o-scope in XY mode for a display...)

Anyway, the DSI 700 is really neat looking (from the catalog).  It's the
same technology (current vs. voltage, in circuit, power off), but
interfaces to a PC.  This box in-turn connects to the board you want to
test by some DIP-clips on your target IC's.  Now the neat part.  It
digitizes the response curves of up to 64 pins at a time and stores the
"signature" on the PC.  Cool.  So you "scan" a known good Star Wars board
at a few points (CPU's, DACs, RAM, whatever) and hook up a bad one.  The
DSI can then simultaneously test a whole bunch of test points and bad
"nets" will show up on a pin-by-pin basis.  :-)  (So a bad driver in a '244
on the address bus will affect the trace of the probes on the CPU and get
flagged as "bad".)   Kinda like a 9010A, but full analog AND digital test
with the power off and/or the device completely dead!

Too bad it's $3000. :-(  There's GOT to be something we need it for at
work... ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 13 16:54:08 1998
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Subject: Sega boards (and Huntron again)
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If you want to see the Huntron Tracker-- www.huntron.com (click on the DSI 700).
(The DSI 700 is a $3000 add-on to the $1900 Tracker 2000...  oops. ;-)

Also, we're getting an ultrasonic cleaner for the prototype PCB's we do
here at work (should be in tomorrow?), so I'm going to wait to ship the
first Sega Multigame boards so I can dunk 'em in the cleaner and get all
the flux off 'em first. (actually I just need an excuse to play with the
new gizmo, but hey, your kits will look nice and spiffy... :-)

I ended up doing a production run of 36 boardsets for the Sega Multigame.
(about 8 or 9 extra)  They should be in Thursday and I'll start
building/testing/shipping after that.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 13 22:47:46 1998
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Message-ID: <34BC5F1F.6058@istar.ca>
Date: Tue, 13 Jan 1998 22:45:51 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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Mark Shostak wrote:
> 
> In message "Signature Analysing Question", jess@magenta.com writes:
> 
> > So, can I even use this beasty to test sig's of the address lines etc? I
> > really wanted to use this thing to find bad LS245's when they report bad
> > RAM's but I suppose I bought the wrong item?  Anyone have a CAT box?
> 
> You can test the '245s w/ the HP easily.  Simply read your signatures
> on the CPU socket instead of the originating node.  If you read a bad
> sig, check the originating node to make sure the sig is good there.
> If its bad at the EPROM, it'll be bad at the buffer, guaranteed.
> 
> You can also test the 2114s w/ the HP.  However, it's much easier to test
> them w/ the CAT (sorry, none for sale).  To test the RAM you'd need a
> special 'F8' ROM (old Apple ][ term) to write the sig patterns into the RAM.
> Then you can test them like they were a regular PROM or EPROM.
> 
> Cheers,
> Mark

Hi, Mark!

You can also wire up a special CPU that is locked into "NOP" function,
this will generate a nice pattern for SI. 

John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Wed Jan 14 06:29:07 1998
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From: Paul Kahler <phkahler@Oakland.edu>
Message-Id: <199801141428.JAA05052@saturn.acs.oakland.edu>
Subject: Re: laser projector...
To: vectorlist@spies.com
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> I have always wondered that If you could run Tempest on a RGB laser
> projector would the colors mix correctly? even if the convergence was
> perfect... I have been to a bunch of the laser shows, but I dont
> remember ever seeing other colors than RGB and yellow. (most of the show
> projectors split the beam into these 4 colors). I would assume the
> colors wont mix to make colors such as purple, cyan, etc. seeing as how
> they had a separate beam for yellow..

I recall reading that they can take a "white" laser and pass it through
some type of crystal which can act as a band-stop filter. You apply an
RF signal to vary the intensity of the stopped color. Anyway, they sell
complete RGB systems so you need not worry how it works. Since there is
only 1 beam, there is no convergence problem :-) I'll try to find the URL
for the place I was looking. Frank P. and I had discussed this but the
price was between $1000 and $10,000 depending what you do.
-- 
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

From spies.com!owner-vectorlist Wed Jan 14 06:50:54 1998
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Message-Id: <34BCD069.70A7@an.hp.com>
Date: Wed, 14 Jan 1998 09:49:13 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
Organization: Hewlett-Packard Medical Products Group
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Subject: Re: Anyone seen a Hutron DSI 700 in action?
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Clay Cowgill wrote:

> 
> Too bad it's $3000. :-(  There's GOT to be something we need it for at
> work... ;-)

We need to form a Vector Games Club.  That way, we can all pitch in to
buy the equipment, and can then sign it out and use it.  

Maybe all of us vectorheads should move to the same town, then we could
actually do something like this. ;-)

Even though I live in the Boston area, I'd vote for San Francisco.  I've
always wanted to live in the heart of Silicon Valley. The thought of all
those surplus stores so close to each other makes me drool just thinking
about it.  Plus, the thought that a Wells Gardner color vector monitor
might show up as surplus again, (as they once did), provides quite a
carrot. :-)

I can dream, right?

Joel-

From spies.com!owner-vectorlist Wed Jan 14 09:11:07 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980114171039Z-1644@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Anyone seen a Hutron DSI 700 in action?
Date: Wed, 14 Jan 1998 09:10:39 -0800
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G'day folks,

I'd be willing to pitch a couple hundred into this fund.  Of course, I'm
the guy who doesn't have an oscilliscope yet, and I really covet things
like this incircuit tester!  I've always thought there's alot of
potential in organizing folks for large purchase (of test equipment in
this case), but it would help if everyone was in the same region.  Like
if all the serious/tech collectors in the Bay Area each chipped in $100
and then signed any joint test equipment out of Al's house.

Oh well, back to your regularly scheduled reality...

		Steven S Ozdemir
		sso@dsc.com

ps - Back in the Chicago area, not surprisingly, Rick Schieve kinda
filled this role of having all the test equipment that could be loaned
out.  Not surprising since as our AT&T went more towards just software,
lots of hardware labs were being gutted and we scavenged plenty of test
equipment.  No oscilliscopes sadly.

>----------
>From: 	Joel Rosenzweig[SMTP:joel-r@an.hp.com]
>Sent: 	Wednesday, January 14, 1998 6:49 AM
>To: 	vectorlist@spies.com
>Cc: 	Joel Rosenzweig
>Subject: 	Re: Anyone seen a Hutron DSI 700 in action?
>
>Clay Cowgill wrote:
>
>> 
>> Too bad it's $3000. :-(  There's GOT to be something we need it for at
>> work... ;-)
>
>We need to form a Vector Games Club.  That way, we can all pitch in to
>buy the equipment, and can then sign it out and use it.  
>
>Maybe all of us vectorheads should move to the same town, then we could
>actually do something like this. ;-)
>
>Even though I live in the Boston area, I'd vote for San Francisco.  I've
>always wanted to live in the heart of Silicon Valley. The thought of all
>those surplus stores so close to each other makes me drool just thinking
>about it.  Plus, the thought that a Wells Gardner color vector monitor
>might show up as surplus again, (as they once did), provides quite a
>carrot. :-)
>
>I can dream, right?
>
>Joel-
>

From spies.com!owner-vectorlist Wed Jan 14 10:05:02 1998
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Message-ID: <34BCFDD8.6870@istar.ca>
Date: Wed, 14 Jan 1998 10:03:04 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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Clay Cowgill wrote:
> 
> If you want to see the Huntron Tracker-- www.huntron.com (click on the DSI 700).
> (The DSI 700 is a $3000 add-on to the $1900 Tracker 2000...  oops. ;-)
> 

Sheesh, that seems like a fairly simple device. It generates a low
current ac signal, switches it through a number of gates, and stores the
results. The Huntron 2000 can be replaced with a scope and about $10 in
parts. Perhaps the DSI 700 would cost about $100 in parts and stuff. I
think reverse engineering on this item would be a snap.
Speaking though of interesting software/hardware, has anyone else looked
at BG Micro's ( http://www.bgmicro.com ) SOFTLA product?
I bought one to try out, and it looks interesting. "Turn your PC into a
logic analyzer." "Monitor up to 16 channels simultaniously, with this
nufty piece of softwear. Measure time in micro seconds between any tow
points." Software $29.95, cable kit $17.90. Requires 286 or faster with
a bi-directional parallel port (non bi-directional will only support 8
traces)
Well?
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Wed Jan 14 10:27:53 1998
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Date: Wed, 14 Jan 1998 11:25:47 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Sega boards (and Huntron again) (and BG Micro)
In-Reply-To: <34BCFDD8.6870@istar.ca>
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>Speaking though of interesting software/hardware, has anyone else looked
>at BG Micro's ( http://www.bgmicro.com ) SOFTLA product?
>I bought one to try out, and it looks interesting. "Turn your PC into a
>logic analyzer." "Monitor up to 16 channels simultaniously, with this
>nufty piece of softwear. Measure time in micro seconds between any tow
>points." Software $29.95, cable kit $17.90. Requires 286 or faster with
>a bi-directional parallel port (non bi-directional will only support 8
>traces)
>Well?
>John :-#)#

When you get it...play with it and then give us all a review!!!

-anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 14 10:34:51 1998
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Date: Wed, 14 Jan 1998 10:36:21 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: Sega boards (and Huntron again) (and BG Micro)
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CC: Clay Cowgill <clayc@diamondmm.com>

>Sheesh, that seems like a fairly simple device. It generates a low
>current ac signal, switches it through a number of gates, and stores the
>results. The Huntron 2000 can be replaced with a scope and about $10 in
>parts. Perhaps the DSI 700 would cost about $100 in parts and stuff. I
>think reverse engineering on this item would be a snap.

The one described a while back was just two transformers wired up to be
about 3VAC at 60Hz.  "Fairly Simple" describes it quite well.  It wouldn't
be too hard to marry that to a couple channels of A/D with a PC.  The
Huntron things look like they can control lots of "range" type behavior for
testing voltages and I'm sure there are a lot of other bells and whistles.
But... If you could make one that was 50% as good for <$100 it would be
pretty damn cool. ;-)

>Speaking though of interesting software/hardware, has anyone else looked
>at BG Micro's ( http://www.bgmicro.com ) SOFTLA product?
>I bought one to try out, and it looks interesting. "Turn your PC into a
>logic analyzer." "Monitor up to 16 channels simultaniously, with this
>nufty piece of softwear. Measure time in micro seconds between any tow
>points." Software $29.95, cable kit $17.90. Requires 286 or faster with
>a bi-directional parallel port (non bi-directional will only support 8
>traces)

That would probably be OK for bringing up home-brew projects. (The price is
right!)  When I use a logic analyzer I typically want to look at an address
range or data and usually a couple other signals to qualify the trigger.
The triggering is the big help on an LA, IMHO.  If something isn't working
and I get frustrated enough I'll just put the LA on it and capture all the
addresses and data going over the bus.  Pretty easy to see where things are
getting stuck that way.  They're also REALLY helpful for debugging
programmable logic where you have a dozen or two signals coming in that all
affect the outputs.  100's of nanosecond resolution works for most all old
game boards-- it's nice to have 16 bits for address, 8 bits for data, and a
few more bits for WR/RD, etc...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 10:53:52 1998
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Date: Wed, 14 Jan 1998 11:52:12 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Bulletproof your WG6100!
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

Well I finally got all my shit together and finished up the low voltage
retrofit design for the WG6100 color monitors.
Just a reminder this retrofit replaces the low voltage power supply on the
deflection PCB.
I have a quote from a local PCB fab that has very reasonable prices (they
actually were a better price than Alberta Printed Circuits (the one Clay
uses I think).
Anyway, I will place an order if there are people that want this retrofit.
FYI: I am not in this to make any money, just to sell enough to break even
:-) and have a few LVPCBs for my own games.
Here is the deal:
The PCB is very "cute": 1" x 2" in size and fits perfectly in the place of
the old LV parts.
It bulletproofs the LV part of the deflection PCB. So if you get HV
runaway, or some deflection short problem, the LV PCB will not be damaged!
i.e., never replace your LV parts again!
Jeff H is basically my "testimonial" to its functionality. He has had a
couple of them running in Star Wars machines that are continually on in a
local movie theatre. Just ask him jeffh@diac.com
I will sell bare PCBs to you folks since most are knowledgeable and have
used a soldering iron before. The PCB has a silkscreen so parts placement
should not be a problem. I'll also include some documentation. If people
want, I can include a "bag-o-parts", or ship LV PCBs fully assembled.
I will let the bare PCBs go for $10 to $6 depending on quantity ordered.
A bag-o-parts should run around $7 to $8 for all the parts.
Fully assembled will add a small fee (I am guessing most people will want
to do it yourself, however I won't be responsible for lack of soldering
skills ;-O)
So the retrofit should be cheap and it is a one-time replacement for what
most of the WG6100 Zanen kit.
Let me know asap since I need to get a quantity order in to the fab. The
more I order, the cheaper the per cost will be.
-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 14 11:07:58 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980114190640Z-1991@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Bulletproof your WG6100!
Date: Wed, 14 Jan 1998 11:06:40 -0800
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G'day Anders (and everyone else),

Given your excellent price, I have no trouble committing to a couple
bare PCBs.  If you'd give some indication of when the price breaks kick
in on individual orders, I think you'd get me and others to up our
orders.

		Steven S Ozdemir
		sso@dsc.com

ps - If you were referring to the total orders from everyone regarding
the price break, then my above comment is wrong.  Ignore my comment in
this case.  And make sure to give a "last call" for orders once you have
an idea of the minimum size of the total order (and thus the maximum
price of bare PCBs).  You may find a last minute surge in orders....did
Clay see this with his "last call" email for his PCB?

>----------
>From: 	Anders Knudsen[SMTP:Anders_Knudsen@btc.adaptec.com]
>Sent: 	Wednesday, January 14, 1998 10:52 AM
>To: 	vectorlist@spies.com
>Cc: 	Anders Knudsen
>Subject: 	Bulletproof your WG6100!
>
>Well I finally got all my shit together and finished up the low voltage
>retrofit design for the WG6100 color monitors.
>Just a reminder this retrofit replaces the low voltage power supply on the
>deflection PCB.
>I have a quote from a local PCB fab that has very reasonable prices (they
>actually were a better price than Alberta Printed Circuits (the one Clay
>uses I think).
>Anyway, I will place an order if there are people that want this retrofit.
>FYI: I am not in this to make any money, just to sell enough to break even
>:-) and have a few LVPCBs for my own games.
>Here is the deal:
>The PCB is very "cute": 1" x 2" in size and fits perfectly in the place of
>the old LV parts.
>It bulletproofs the LV part of the deflection PCB. So if you get HV
>runaway, or some deflection short problem, the LV PCB will not be damaged!
>i.e., never replace your LV parts again!
>Jeff H is basically my "testimonial" to its functionality. He has had a
>couple of them running in Star Wars machines that are continually on in a
>local movie theatre. Just ask him jeffh@diac.com
>I will sell bare PCBs to you folks since most are knowledgeable and have
>used a soldering iron before. The PCB has a silkscreen so parts placement
>should not be a problem. I'll also include some documentation. If people
>want, I can include a "bag-o-parts", or ship LV PCBs fully assembled.
>I will let the bare PCBs go for $10 to $6 depending on quantity ordered.
>A bag-o-parts should run around $7 to $8 for all the parts.
>Fully assembled will add a small fee (I am guessing most people will want
>to do it yourself, however I won't be responsible for lack of soldering
>skills ;-O)
>So the retrofit should be cheap and it is a one-time replacement for what
>most of the WG6100 Zanen kit.
>Let me know asap since I need to get a quantity order in to the fab. The
>more I order, the cheaper the per cost will be.
>-Anders.
>
> -----------------------------------------
>| Anders Knudsen
>| ASIC Design Engineer
>| Adaptec, Inc., Boulder Technology Center
>| anders_knudsen@btc.adaptec.com
>| http://www.adaptec.com
> =========================================
>

From spies.com!owner-vectorlist Wed Jan 14 11:16:44 1998
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Date: Wed, 14 Jan 1998 14:14:27 -0500
From: Corey Stup <cstup@pobox.com>
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> Let me know asap since I need to get a quantity order in to the fab. The
> more I order, the cheaper the per cost will be.

I'm in it for at least 3 kits - if not 4 or 5.

Could I have a copy of the schematic?   I'd love to see your design.

From spies.com!owner-vectorlist Wed Jan 14 11:22:17 1998
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Date: Wed, 14 Jan 1998 11:19:15 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

"Could I have a copy of the schematic?   I'd love to see your design."

it's on www.spies.com/arcade/schematics

From spies.com!owner-vectorlist Wed Jan 14 11:24:18 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
Date: Wed, 14 Jan 1998 19:22:47 GMT
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CC: zonn@zonn.com (Zonn)

On Wed, 14 Jan 1998 11:52:12 -0700, Anders Knudsen
<Anders_Knudsen@btc.adaptec.com> wrote:

>Well I finally got all my shit together and finished up the low voltage
>retrofit design for the WG6100 color monitors.
>Just a reminder this retrofit replaces the low voltage power supply on =
the
>deflection PCB.
>I have a quote from a local PCB fab that has very reasonable prices =
(they
>actually were a better price than Alberta Printed Circuits (the one Clay
>uses I think).
>Anyway, I will place an order if there are people that want this =
retrofit.
>FYI: I am not in this to make any money, just to sell enough to break =
even
>:-) and have a few LVPCBs for my own games.
>Here is the deal:
>The PCB is very "cute": 1" x 2" in size and fits perfectly in the place =
of
>the old LV parts.
>It bulletproofs the LV part of the deflection PCB. So if you get HV
>runaway, or some deflection short problem, the LV PCB will not be =
damaged!
>i.e., never replace your LV parts again!

Don't think I'm not interested (I am) but the last design you had was not=
 short
circuit proof, have you tried connecting a jumper across the output to =
see what
happens to those pass transistors?

Either way I'm not sure short circuit proof is that big a deal and I'm
interested in a few of these even if they're not short proof.

I liked the design, and it certainly works in the "spirit" of the =
original
design in that it replaces a very badly designed "zener" regulator with a=
 nicely
designed IC regulator, and keeps you from having to re-wire the power =
transistor
sockets (or hack the PCB) which I design I came up with required you to =
do.

I'm going to want at least 5 of these things, most likely more (I'll have=
 to go
around the garage counting!)

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Wed Jan 14 11:46:22 1998
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From: <linvjw@vnet.IBM.COM>
Message-Id: <9801141944.AA22578@savage.raleigh.ibm.com>
Subject: Re: Bulletproof your WG6100!
To: vectorlist@spies.com
Date: Wed, 14 Jan 1998 14:44:52 -0500 (EST)
In-Reply-To: <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com> from "Anders Knudsen" at Jan 14, 98 11:52:12 am
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I'm also in for 4 or 5.  I'll probably want the parts bags too, so that
I won't have to track 'em down...

+-------------------------------------------------------------------------+
| John W. Linville        To Be, Rather Than To Seem.                     |
| linvjw@vnet.ibm.com     I will not torment the emotionally frail... :-) |
+-------------------------------------------------------------------------+

From spies.com!owner-vectorlist Wed Jan 14 12:35:32 1998
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Date: Wed, 14 Jan 1998 13:33:29 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Bulletproof your WG6100!
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

Well based on the reply I will put the fab order in tomorrow or friday. The
turnaround time will be 3 weeks. I will put up a firm price with order form
when I have the fab order submitted, and we'll do this the same way Clay
handles this.
Thanks,
-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 14 12:43:25 1998
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CC: Clay Cowgill <clayc@diamondmm.com>

Alright Anders!

Count me in for 5-10 depending on what your "quantity" price break is. :-)

On a related note...  I'm still fascinated with the idea of trying to
upgrade a WG6100 to WG6400 performance specs.  Soooo...

National Semiconductor sells the LM317HVH.  That's a "high voltage" version
of the 317 and as such can regulate from 1.2-57V.  (enough to get into the
48V band the WG6400's looking for. ;-)  Question for Anders:  How much
current do the 317/337 on your replacement board need to source?  (The
reason I ask is that the LM337HVH is a TO-93 and can only source a few
hundred mA.)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 12:43:48 1998
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Date: Wed, 14 Jan 1998 14:44:59 +0000
From: mayday19 <mayday19@IDT.NET>
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Subject: Color Asteriods Deluxe?!
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Hey all,
I was talking to a game-dealer friend of mine last night.. he just
bought a warehouse out and he said there was an Asteriods Deluxe that
looked like nothing he has ever seen before. He said the cabinet was
completely different, and it had color vector monitor in it! A color
AD!? He is gonna bring it in to look at it in the next few days, but
that is what he told me so far..

I hope he was not hallucinating or anything... I know he is not lying
'cause he is one of my best friends.. oh well, I'll post as soon as I
find out.

Ever heard of ANYTHING like this? 

Jeff

BTW: He also got *5* Major Havocs in the deal.. so if you want a MH let
me know. They are all Tempest conversions and none of them have side art
(I dont think ANYBODY ever ordered the stickers).

From spies.com!owner-vectorlist Wed Jan 14 12:53:20 1998
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Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison@cig.mot.com )
Date: Wed, 14 Jan 1998 14:52:10 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801141452.ZM9635@calcite>
In-Reply-To: mayday19 <mayday19@IDT.NET>
        "Color Asteriods Deluxe?!" (Jan 14,  2:44pm)
References: <9801141944.AA22578@savage.raleigh.ibm.com> 
	<199801142046.PAA29165@po_box.cig.mot.com>
X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM
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On Jan 14,  2:44pm, mayday19 wrote:
> Subject: Color Asteriods Deluxe?!
> Hey all,
> I was talking to a game-dealer friend of mine last night.. he just
> bought a warehouse out and he said there was an Asteriods Deluxe that
> looked like nothing he has ever seen before. He said the cabinet was
> completely different, and it had color vector monitor in it! A color
> AD!? He is gonna bring it in to look at it in the next few days, but
> that is what he told me so far..
>
> Ever heard of ANYTHING like this?

Yes; it's called "Space Duel" ;-)

Ps. or maybe he meant "color raster", it which case it'd be "Blasteroids" ;-)

Pss. Or maybe he just saw one "giant asteroid", it which case it'd be called
"Eliminator" ;-)

Or an AD converted to Star Trek...

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Motorola                           Phone number  : (847) 632-6270
Cellular Infrastructure Group      Fax number    : (847) 632-3963
Arlington Heights, IL              http://www.cig.mot.com/~jenison
----------------------------------------------------------------------






From spies.com!owner-vectorlist Wed Jan 14 12:55:07 1998
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From: Clay Cowgill <clayc@diamondmm.com>
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> And make sure to give a "last call" for orders once you have
>an idea of the minimum size of the total order (and thus the maximum
>price of bare PCBs).  You may find a last minute surge in orders....did
>Clay see this with his "last call" email for his PCB?

Kinda.  There was a peak, but it was pretty close to my original "interest
gauge".  The place I need to be careful is making sure I remember to order
more than a couple for myself. ;-)  Since it's a lot cheaper to order more
up front than do another run later on, I generally take my "final call"
number and order 120% of that.  That way I have a couple for any
stragglers, and a couple spares to leave unpopulated as reference boards
later on.

Also-- as the board complexity goes up you might need a couple extras for
manufacturing defects.  AP Circuits has been pretty good about getting me
good fabs, but without electrical testing on the boards you're never really
sure until you try it.  (Which is why I like to pre-assemble the more
complicated stuff like the Sega Multigame.  The multigame averages over 28
holes per inch for components and vias...)

Another question for Anders-- is your design 1-layer?  (that should help a
lot on price...)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 12:55:35 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980114205543Z-2171@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Color Asteriods Deluxe?!
Date: Wed, 14 Jan 1998 12:55:43 -0800
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CC: "Ozdemir, Steve" <sso@dsc.com>

G'day folks,

Not to rain on anyone's parade, but about five years ago someone posted
on RGV(A?) that they had a color Asteroids.  Turns out it was just an
Asteroids with a Star Castle overlay.

Unless you have some confidence in your friend's ability (and I'm not
trying to slam anyone here), I wouldn't get my hopes up figuring that
the color AD turns out to be an overlay or Space Duel.  Of course, if it
does turn out to be truly a color AD, then I'll start the bidding at
$400.  I wouldn't want Gaymond to get it for a song!  8^) 8^) 8^)

		Steven S Ozdemir
		sso@dsc.com

ps - Quite a haul your friend got there!  Five MH's!!  Did he get any
rare Cinematronics or Vectorbeam stuff?

>----------
>From: 	mayday19[SMTP:mayday19@IDT.NET]
>Sent: 	Wednesday, January 14, 1998 6:44 AM
>To: 	vectorlist@spies.com
>Cc: 	mayday19
>Subject: 	Color Asteriods Deluxe?!
>
>Hey all,
>I was talking to a game-dealer friend of mine last night.. he just
>bought a warehouse out and he said there was an Asteriods Deluxe that
>looked like nothing he has ever seen before. He said the cabinet was
>completely different, and it had color vector monitor in it! A color
>AD!? He is gonna bring it in to look at it in the next few days, but
>that is what he told me so far..
>
>I hope he was not hallucinating or anything... I know he is not lying
>'cause he is one of my best friends.. oh well, I'll post as soon as I
>find out.
>
>Ever heard of ANYTHING like this? 
>
>Jeff
>
>BTW: He also got *5* Major Havocs in the deal.. so if you want a MH let
>me know. They are all Tempest conversions and none of them have side art
>(I dont think ANYBODY ever ordered the stickers).
>

From spies.com!owner-vectorlist Wed Jan 14 13:05:08 1998
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Date: Wed, 14 Jan 1998 16:04:16 -0500 (EST)
From: Mitchell Rohde <bovine@eecs.umich.edu>
To: vectorlist@spies.com
Subject: Re: laser projector...
In-Reply-To: <v02110115b0e1609ec0dc@[10.10.1.100]>
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CC: Mitchell Rohde <bovine@eecs.umich.edu>


 I harassed my pal about a year ago to build a pong game using some laser
galvos for a grad control course (he's over at MIT).  They built it, and
while I didn't see it I guess it came out A-OK!! The prof liked it...

 One thing, though, was that they were using some reject galvos that
originally cost about $3000 each.  They were rated at something like 500
Hz originally, but only performed to like 300 Hz.... (I might be wrong on
these numbers... it was a couple of years ago).

					Mitch



From spies.com!owner-vectorlist Wed Jan 14 13:30:08 1998
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X-CriticalPath-Sent: 14 Jan 1998 21:26:58 GMT
Message-ID: <34BD2E23.1721@netconx.net>
Date: Wed, 14 Jan 1998 15:29:07 -0600
From: Todd Miller <litterbox@netconx.net>
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Subject: Re: Bulletproof your WG6100!
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I'd be interested in 4 or so....

-- 
Thanks

Todd

http://www.netconx.net/~litterbox

From spies.com!owner-vectorlist Wed Jan 14 13:31:48 1998
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Date: Wed, 14 Jan 1998 13:33:17 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: Decent little cap tester...
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CC: Clay Cowgill <clayc@diamondmm.com>

Just some more info for any of you expanding your test gear.  I was making
an order from Jameco the other day and saw their "BelMerit Capacitance
Meter" (#140741) for $59.95...  I decided to add it on to the order-- when
I called in the price was $49.95 (cool).

Anyway, I got it yesterday so I brought it into work with a double-handful
of caps and did some A/B tests against the Sencore Model LC77
capacitor/inductor analyzer.

Long story short-- although it only measures capacitance it seems to do it
very well (esp. compared to the Sencore's $1800 price tag).  Accuracy seems
better on the pF-nF range (more or less exactly the same answers the
Sencore gave there), drift gets a little more pronounced in the uF range,
but never more than the tolerance of the caps I tested.

Although it doesn't do all the leakage/ESR/dialectric absorbtion tests that
the Sencore does it seems to be great for testing if a cap is out of spec
or identifying the value of something you're not quite sure about.

Good little value for $50.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 13:39:19 1998
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Date: Wed, 14 Jan 1998 14:38:24 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: RE: Bulletproof your WG6100!
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

>Kinda.  There was a peak, but it was pretty close to my original "interest
>gauge".  The place I need to be careful is making sure I remember to order
>more than a couple for myself. ;-)  Since it's a lot cheaper to order more
>up front than do another run later on, I generally take my "final call"
>number and order 120% of that.  That way I have a couple for any
>stragglers, and a couple spares to leave unpopulated as reference boards
>later on.

Sounds like a good rule of thumb, or is that "rule of Clay" ;-)

>Also-- as the board complexity goes up you might need a couple extras for
>manufacturing defects.  AP Circuits has been pretty good about getting me
>good fabs, but without electrical testing on the boards you're never really
>sure until you try it.  (Which is why I like to pre-assemble the more
>complicated stuff like the Sega Multigame.  The multigame averages over 28
>holes per inch for components and vias...)

So you did not have electrical test done on the sega multigame pcbs?

>Another question for Anders-- is your design 1-layer?  (that should help a
>lot on price...)

Yes, this is a single layer board. So the price quote I have is for single
layer. Also, the board will have a solder mask on the trace (bottom) side.
It adds very little to the cost to add the solder mask, so I am getting
that done. The solder mask helps alot when soldering components to the pads.
Since it is a single layer board, I will do a quick trace/pad continuity
test on each PCB I send to anyone ordering unassembled PCBs. That way, you
won't get a bum PCB.

-anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 14 13:45:18 1998
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Date: Wed, 14 Jan 1998 14:44:04 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Bulletproof your WG6100!
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 12:44 PM 1/14/98 -0800, you wrote:
>Alright Anders!
>
>Count me in for 5-10 depending on what your "quantity" price break is. :-)

Tallied in.

>On a related note...  I'm still fascinated with the idea of trying to
>upgrade a WG6100 to WG6400 performance specs.  Soooo...

Will get to this when I have the LV PCB sent to the fab.

>National Semiconductor sells the LM317HVH.  That's a "high voltage" version
>of the 317 and as such can regulate from 1.2-57V.  (enough to get into the
>48V band the WG6400's looking for. ;-)  Question for Anders:  How much
>current do the 317/337 on your replacement board need to source?  (The
>reason I ask is that the LM337HVH is a TO-93 and can only source a few
>hundred mA.)

I'd have to look at my notes at home for exact numbers, but with a quick
back of the envelope calculation, I believe the source current is no more
than 100 to 200 mA. Any more than that and I think the pass transistor will
source a current high enough to blow the fuses. i.e., -- it is possible
that my current PCB will work with the HV versions of the LM regulators.
I'll take a closer look at it after I have finished the fab order.

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 14 13:52:28 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
Date: Wed, 14 Jan 1998 21:53:36 GMT
Message-ID: <34be3078.279162416@tommy.doctord.com>
References: <v02110129b0e2c2ddfb9e@[10.10.1.100]>
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On Wed, 14 Jan 1998 12:44:30 -0800, Clay Cowgill <clayc@diamondmm.com> =
wrote:

>Alright Anders!
>
>Count me in for 5-10 depending on what your "quantity" price break is. =
:-)
>
>On a related note...  I'm still fascinated with the idea of trying to
>upgrade a WG6100 to WG6400 performance specs.  Soooo...
>
>National Semiconductor sells the LM317HVH.  That's a "high voltage" =
version
>of the 317 and as such can regulate from 1.2-57V.  (enough to get into =
the
>48V band the WG6400's looking for. ;-)  Question for Anders:  How much
>current do the 317/337 on your replacement board need to source?  (The
>reason I ask is that the LM337HVH is a TO-93 and can only source a few
>hundred mA.)

On Anders design the current sourced by the LM317's is dependent upon the=
 gain
of the output pass transistors.   Aren't they around 30 HFE?  So that =
would mean
for 5 amps max current the LM317 would need to source 166.6 ma.  And =
since this
only at peak max, the LM317s should be just fine.

One thing to be aware of is the voltage ratings on these things are only =
the
maximum input/output differential.  If you plan on placing 57 volts on =
the input
of the LM317 and regulating it down to 1.2 volts, your going to need an
LM317HVH.  But if you plan on an input voltage of 55 volts, and then =
regulating
it to 48v then you're only talking a 7v difference which can easily be =
handled
by a standard LM317.  Of course an accidental short on the output would =
cause it
to exceed it's rating, and I suppose this could happen if the output =
transistor
were to short and the output of the power supply was also shorted.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

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Date: Wed, 14 Jan 1998 15:03:12 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Bulletproof your WG6100!
In-Reply-To: <34bd0eb3.270515595@tommy.doctord.com>
References: <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com>
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

>Don't think I'm not interested (I am) but the last design you had was not
short
>circuit proof, have you tried connecting a jumper across the output to see
what
>happens to those pass transistors?

I have been meaning to to that! I'll give it a jolt tonight and report what
happens.
At any rate, shorting the pass (power) transistors will not harm the new
regulator board.

>Either way I'm not sure short circuit proof is that big a deal and I'm
>interested in a few of these even if they're not short proof.

I did not add any short circuit protection to the LV PCB because it is not
necessary. If the pass transistors do short, the LV PCB will not be damaged
(not so with the old original design!)
However, adding some kind of short circuit protection to the pass (power)
transistors themselves would be a good idea. I have some short circuit
protection schemes jotted down on paper, specifically a foldback current
limit circuit, that could easily be added to the power transistors. I'll
add it to my list of things to do when I am done with the fab order.

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
Date: Wed, 14 Jan 1998 22:34:54 GMT
Message-ID: <34c03a1d.281631485@tommy.doctord.com>
References: <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com> <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com> <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com>
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On Wed, 14 Jan 1998 15:03:12 -0700, Anders Knudsen
<Anders_Knudsen@btc.adaptec.com> wrote:

>>Don't think I'm not interested (I am) but the last design you had was =
not
>short
>>circuit proof, have you tried connecting a jumper across the output to =
see
>what
>>happens to those pass transistors?
>
>I have been meaning to to that! I'll give it a jolt tonight and report =
what
>happens.

It's probably not worth doing, there's nothing protecting the transistor =
it that
case.  So one of two things will happen:

1) It will survive (possibly stressing your pass transistors for a future
failure).  This'll prove nothing (except your a lucky guy!) because =
there's
still nothing protecting the pass transistors.

2) It will destroy your pass transistors which you will have to replace, =
at
which point you have to ask, "Why the hell did you put a wire across the =
output
when you know it was going to destroy the transistor?  Are you going to =
pour
sugar in your gas tank next to see if it really gums up your cars engine?=
  Maybe
it will, maybe it won't..."

>At any rate, shorting the pass (power) transistors will not harm the new
>regulator board.

That's true!
>
>>Either way I'm not sure short circuit proof is that big a deal and I'm
>>interested in a few of these even if they're not short proof.
>
>I did not add any short circuit protection to the LV PCB because it is =
not
>necessary. If the pass transistors do short, the LV PCB will not be =
damaged
>(not so with the old original design!)
>However, adding some kind of short circuit protection to the pass =
(power)
>transistors themselves would be a good idea. I have some short circuit
>protection schemes jotted down on paper, specifically a foldback current
>limit circuit, that could easily be added to the power transistors. I'll
>add it to my list of things to do when I am done with the fab order.

I think it's more trouble than it's worth.  The best I can tell voltage =
surges
seem to be the culprits that kill the X/Y transistors, not too much =
current.  I
believe current wise the transistors are highly overrated, yet they still=
 die.

However you do it, adding current protection to the schematic is easy, =
but it
means a bit more hacking on the WG monitor.  You'll lose your nice and =
easy drop
in replacement.

It wouldn't be hard to explain to someone how to add current limiting and=
 let
them do it if they want.  I've never seen it done (for the low voltage =
supply)
on any X/Y monitor I've seen the schematic to.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

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From: omar@netins.net
Subject: Re: Bulletproof your WG6100!
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I'd like four boards, and yes, I'd like fries with that please.  :-)

Mike Benedict



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Date: Wed, 14 Jan 1998 15:53:04 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Bulletproof your WG6100!
In-Reply-To: <34c03a1d.281631485@tommy.doctord.com>
References: <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com>
 <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com>
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

>>I have been meaning to to that! I'll give it a jolt tonight and report what
>>happens.
>
>It's probably not worth doing, there's nothing protecting the transistor
it that
>case.  So one of two things will happen:
>
>1) It will survive (possibly stressing your pass transistors for a future
>failure).  This'll prove nothing (except your a lucky guy!) because there's
>still nothing protecting the pass transistors.

I feel lucky.

>2) It will destroy your pass transistors which you will have to replace, at
>which point you have to ask, "Why the hell did you put a wire across the
output
>when you know it was going to destroy the transistor?  Are you going to pour
>sugar in your gas tank next to see if it really gums up your cars engine?
Maybe
>it will, maybe it won't..."

Yea. That'd be cool. he he.

>>At any rate, shorting the pass (power) transistors will not harm the new
>>regulator board.
>
>That's true!

This *is* the best feature of the new LV PCB.

>>I did not add any short circuit protection to the LV PCB because it is not
>>necessary. If the pass transistors do short, the LV PCB will not be damaged
>>(not so with the old original design!)
>>However, adding some kind of short circuit protection to the pass (power)
>>transistors themselves would be a good idea. I have some short circuit
>>protection schemes jotted down on paper, specifically a foldback current
>>limit circuit, that could easily be added to the power transistors. I'll
>>add it to my list of things to do when I am done with the fab order.
>
>I think it's more trouble than it's worth.  The best I can tell voltage
surges
>seem to be the culprits that kill the X/Y transistors, not too much
current.  I
>believe current wise the transistors are highly overrated, yet they still
die.
>
>However you do it, adding current protection to the schematic is easy, but it
>means a bit more hacking on the WG monitor.  You'll lose your nice and
easy drop
>in replacement.

True. One thing that I had thought would help protect both the power pass
transistors, and the deflection transistors, would be to add a TVS
(transient voltage suppressor) accross the collector-emitter. This would
clamp any voltage spikes. It is just a matter of soldering one directly
across the ce of the transistor!

>It wouldn't be hard to explain to someone how to add current limiting and let
>them do it if they want.  I've never seen it done (for the low voltage
supply)
>on any X/Y monitor I've seen the schematic to.

Like you said, may not be worth it.

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

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Date: Wed, 14 Jan 1998 16:04:43 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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Clay Cowgill wrote:
> 
> Just some more info for any of you expanding your test gear.  I was making
> an order from Jameco the other day and saw their "BelMerit Capacitance
> Meter" (#140741) for $59.95...  I decided to add it on to the order-- when
> I called in the price was $49.95 (cool).

Is that little black on with red LED displays in it and one button? I
had one of those a while back before I lost it. It was a very nice
little unit. Now I have some kind of crappy tenma item. :-0
  jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Wed Jan 14 15:13:38 1998
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Date: Wed, 14 Jan 1998 15:13:33 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
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CC: aek (Al Kossow)

"I have some short circuit
protection schemes jotted down on paper, specifically a foldback current
limit circuit, that could easily be added to the power transistors. I'll
add it to my list of things to do when I am done with the fab order."

hmm... did you have an urgent need for more of these original boards.
wouldn't it make sense to add the current limiting to this BEFORE you
make a bunch of them?

From spies.com!owner-vectorlist Wed Jan 14 15:19:38 1998
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Date: Wed, 14 Jan 1998 15:20:43 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: RE: Bulletproof your WG6100!
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CC: Clay Cowgill <clayc@diamondmm.com>

>>Also-- as the board complexity goes up you might need a couple extras for
>>manufacturing defects.  AP Circuits has been pretty good about getting me
>>good fabs, but without electrical testing on the boards you're never really
>>sure until you try it.  (Which is why I like to pre-assemble the more
>>complicated stuff like the Sega Multigame.  The multigame averages over 28
>>holes per inch for components and vias...)
>
>So you did not have electrical test done on the sega multigame pcbs?

Nope.  I dunno if AP Circuits even offers full electrical test.  From
experience here at work it generally adds between $150-500 depending on the
design.  That's a big chunk to swallow for only 36 boards.  Since I'm
building them up anyway I figured I'd gamble some time vs. money on that
one. :-)

>Yes, this is a single layer board. So the price quote I have is for single
>layer. Also, the board will have a solder mask on the trace (bottom) side.
>It adds very little to the cost to add the solder mask, so I am getting
>that done.

I think I'd go ahead and add mask and silk screen (front side) if I do
anymore "you put it together" boards too.  The problem with AP Circuits is
that mask/screen means by default "level 2" service which has a $256 setup
charge so it's a big financial hit unless you're doing more than about 800
square inches of boards.  (The total run of the Sega Multigames is about
half that...)

>The solder mask helps alot when soldering components to the pads.
>Since it is a single layer board, I will do a quick trace/pad continuity
>test on each PCB I send to anyone ordering unassembled PCBs. That way, you
>won't get a bum PCB.

Ehhh, soldermask is nice if you're going to wave solder the thing, but I
think it's no-big-deal for hand-building.  Arguably it's annoying depending
on how much room your mask gives you (particularly for surface mount
stuff).

As a single-layer board I wouldn't even worry about testing them...  I'm
willing to bet you made the traces prety heavy, and since you don't have
any vias or plated-through holes it should be pretty bullet-proof.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 15:20:44 1998
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Date: Wed, 14 Jan 1998 15:20:40 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

"However you do it, adding current protection to the schematic is easy, =
but it
means a bit more hacking on the WG monitor.  You'll lose your nice and =
easy drop
in replacement."

..ignore my last message about waiting, then.

seems like we went through this a few months ago (and I still haven't
measured the voltages at the yoke under operation)

where does the overvoltage come from that blows the junctions? if it
is from inductive voltage kickback, couldn't you put commutation diodes
across the collectors and emitters, or put a MOV on it?

From spies.com!owner-vectorlist Wed Jan 14 15:23:04 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
Date: Wed, 14 Jan 1998 23:24:24 GMT
Message-ID: <34c146df.284898135@tommy.doctord.com>
References: <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com> <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com> <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com> <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com> <3.0.5.32.19980114155304.00a4b100@btc.btc.adaptec.com>
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CC: zonn@zonn.com (Zonn)

On Wed, 14 Jan 1998 15:53:04 -0700, Anders Knudsen
<Anders_Knudsen@btc.adaptec.com> wrote:

>
>>That's true!
>
>This *is* the best feature of the new LV PCB.

Considering in my experience, the number one killer of everything was the=
 LV
design.  What seems to happen is that during power on/off, one of the =
zener
diodes will explode and then take out the rest of the circuit.

If you look at one version of the schematic they have a good size =
capacitor
directly across the zener diodes  No current protection what so ever.  =
There's
enough current in that capacitor to take out the diode during a quick =
discharge.
Or it looked like if one channel of the power supply discharge/charged =
faster
than the other, the imbalance could cause havoc.  Later they added a =
resistor in
series with the zener to keep it from dying, only to greatly reduce =
regulation
(and raising the output voltage from 25 to 27)

I've actually been staring at a zener when I turned off a perfectly =
working WG
and saw the arc shoot through the zener diode.  Of course I was then =
stupid
enough to go "Huh?" and turn the thing back on!  DoH!  Many other things =
(that
were probably fine) smoked at that point.

>True. One thing that I had thought would help protect both the power =
pass
>transistors, and the deflection transistors, would be to add a TVS
>(transient voltage suppressor) accross the collector-emitter. This would
>clamp any voltage spikes. It is just a matter of soldering one directly
>across the ce of the transistor!

I like the idea, are the TVS's fast enough to protect the transistors?

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

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    / /            ( () )     Challenged Signatures
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 -------|         //  \\/

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Date: Wed, 14 Jan 1998 16:24:49 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Bulletproof your WG6100!
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 03:20 PM 1/14/98 -0800, you wrote:
>"However you do it, adding current protection to the schematic is easy, =
>but it
>means a bit more hacking on the WG monitor.  You'll lose your nice and =
>easy drop
>in replacement."
>
>..ignore my last message about waiting, then.
>
>seems like we went through this a few months ago (and I still haven't
>measured the voltages at the yoke under operation)
>
>where does the overvoltage come from that blows the junctions? if it
>is from inductive voltage kickback, couldn't you put commutation diodes
>across the collectors and emitters, or put a MOV on it?

Yea, or like I said in the last message I sent, put a TVS across the C-E of
the BJTs.

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 14 15:26:47 1998
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*********** REPLY PARTITION ***********

On 1/14/98, at 2:44 PM, <linvjw@vnet.IBM.COM wrote: 

>I'm also in for 4 or 5.  I'll probably want the parts bags too, so that
>I won't have to track 'em down...

I'm in for at least 4 as well. Bag o'parts too. I would love to see a more
detailed description of the unit one of these days.

Virtually,
Warr

------------------------------+----------------------------------------
Reviewer, "Windows Magazine"  |   Warren Ernst  -  warren@techie.com
Author, "Using Netscape"      |      http://www.cris.com/~wernst/
"Internet 1997 Unleashed" (c) | Computer Journalist, Consultant, Author
"Netscape 3 Unleashed"(contr) |          Graphic Artist, Nerd
"Presenting ActiveX"          |
Que and Sams.Net Publishing   |  "If it ain't broke, don't break it."
------------------------------+----------------------------------------

From spies.com!owner-vectorlist Wed Jan 14 15:28:39 1998
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Subject: Re: Bulletproof your WG6100!
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>I'd have to look at my notes at home for exact numbers, but with a quick
>back of the envelope calculation, I believe the source current is no more
>than 100 to 200 mA. Any more than that and I think the pass transistor will
>source a current high enough to blow the fuses. i.e., -- it is possible
>that my current PCB will work with the HV versions of the LM regulators.
>I'll take a closer look at it after I have finished the fab order.

Cool.  Looks like the LM317/337HVH come in a TO-39 package (metal can).
Pinout's a little different than the TO-220, but I could hack a couple in
to try at least.  If you only need 100mA or so you might be able to use the
TO-92 packaged LM317/337-- they're $.63 a pop from Digikey.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 15:32:00 1998
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>Is that little black on with red LED displays in it and one button? I
>had one of those a while back before I lost it. It was a very nice
>little unit. Now I have some kind of crappy tenma item. :-0

This one just has a dial and a zero-adjust knob for the pF range.  Comes
with a battery and alligator clips, and the little "slide in" test slots if
you don't want to use the clips.

(Hey, now don't you be bad-mouthing Tenma.  I have one of their 40MHz
scopes with onscreen displays and really like it. ;-)  ('course it's not
the Tektronix stuff we have at work, but for an order of magnitude
difference in the price I won't complain!)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 15:38:13 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
Date: Wed, 14 Jan 1998 23:39:21 GMT
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CC: zonn@zonn.com (Zonn)

On Wed, 14 Jan 1998 15:13:33 -0800 (PST), aek (Al Kossow) wrote:

>"I have some short circuit
>protection schemes jotted down on paper, specifically a foldback current
>limit circuit, that could easily be added to the power transistors. I'll
>add it to my list of things to do when I am done with the fab order."
>
>hmm... did you have an urgent need for more of these original boards.
>wouldn't it make sense to add the current limiting to this BEFORE you
>make a bunch of them?

We knocked this back and forth the last time this came up.

The problem is the current limit design will require a power resistor on =
the
output of the pass transistor (to detect the current) and another =
transistor to
short the BE of the pass transistor as the current goes up.

Easy enough to do, but not doable as a drop in replacement for the =
current LV
regulator.  You're going to have to cut and rearrange some things.  =
Whereas now
all you need to do is hook into already existing points on the PCB board.=
  No
hacks.

Also, the transistors used to current limit will have to be able to =
sustain the
current that can be delivered by the voltage regulators indefinitely.  =
This can
be in excess of an 1.5 amps so they will have to be heatsinked beyond a =
little
tab heatsink.  That adds a new level of pain in the mounting of the =
board.

You can also regulate the current going into the pass transistors and =
thereby
indirectly regulate to total current, but then you're depending a high =
tolerance
HFE value, which is seldom the case.  The transistors are rate at minimum=
 HFE.
Max can (it almost always is) much greater, which would render the =
current
regulation, of the base current, useless.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

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 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
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From spies.com!owner-vectorlist Wed Jan 14 15:39:18 1998
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Date: Wed, 14 Jan 1998 16:38:23 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Bulletproof your WG6100!
In-Reply-To: <34c146df.284898135@tommy.doctord.com>
References: <3.0.5.32.19980114155304.00a4b100@btc.btc.adaptec.com>
 <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com>
 <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com>
 <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com>
 <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com>
 <3.0.5.32.19980114155304.00a4b100@btc.btc.adaptec.com>
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

>Considering in my experience, the number one killer of everything was the LV
>design.  What seems to happen is that during power on/off, one of the zener
>diodes will explode and then take out the rest of the circuit.
>
>If you look at one version of the schematic they have a good size capacitor
>directly across the zener diodes  No current protection what so ever.
There's
>enough current in that capacitor to take out the diode during a quick
discharge.
>Or it looked like if one channel of the power supply discharge/charged faster
>than the other, the imbalance could cause havoc.  Later they added a
resistor in
>series with the zener to keep it from dying, only to greatly reduce
regulation
>(and raising the output voltage from 25 to 27)

Interresting you should mention this. When you install a new LV PCB you
will be able to visually see this happening. With the LV2000 installed,
when you turn the game off, the positive LED stays on longer than the
negative LED. i.e., -- the negative supply discharges faster.

>
>I like the idea, are the TVS's fast enough to protect the transistors?
>
>-Zonn

I believe so. I will look in to this.

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 14 15:39:21 1998
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Date: Wed, 14 Jan 1998 15:40:26 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
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>One thing to be aware of is the voltage ratings on these things are only the
>maximum input/output differential.  If you plan on placing 57 volts on the
>input
>of the LM317 and regulating it down to 1.2 volts, your going to need an
>LM317HVH.  But if you plan on an input voltage of 55 volts, and then regulating
>it to 48v then you're only talking a 7v difference which can easily be handled
>by a standard LM317.

Oh really?  That's cool.  I guess they're floating ground, huh?  That would
be nice actually since the high-voltage parts are majorly-expensive in
singles.  ($10 vs. $1)  And you're right about the voltage differential of
course...

>Of course an accidental short on the output would cause it
>to exceed it's rating, and I suppose this could happen if the output transistor
>were to short and the output of the power supply was also shorted.

I seem to remember a National Semiconductor databook (pretty old-- late
70's?) that was basically on building power supplies with their LM series
parts.  I remember it had a really nice walk-through on transformer
selection...  I'll look for it tonight since I (think I) remember they
suggested a few output-short protection methods.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 15:58:39 1998
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>I think it's more trouble than it's worth.  The best I can tell voltage surges
>seem to be the culprits that kill the X/Y transistors, not too much current.  I
>believe current wise the transistors are highly overrated, yet they still die.

You know...  Why don't we just use a MOV or Sidactor to clamp the voltage
on the transistors?  We use Sidactors in our modems to clamp (voltage)
surges on the phone line since no matter how much current you run through
it the clamp voltage stays constant.  Even a MOV though might be enough to
protect the transistors.  I dunno how low of clamping voltage the MOVs are
available in though.  (I assume we want it close enough to stop damaging
spikes, but far enough out of regular operating parameters to prevent
erroneous clamping...)

There are those gas-filled guys too (gas discharge tube?), but it seems
like you have to have some way of interrupting current to them once they
trigger (like a breaker in series)...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 14 16:07:52 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
Date: Thu, 15 Jan 1998 00:08:20 GMT
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References: <3.0.5.32.19980114155304.00a4b100@btc.btc.adaptec.com> <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com> <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com> <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com> <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com> <3.0.5.32.19980114155304.00a4b100@btc.btc.adaptec.com> <3.0.5.32.19980114163823.00a598f0@btc.btc.adaptec.com>
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CC: zonn@zonn.com (Zonn)

On Wed, 14 Jan 1998 16:38:23 -0700, Anders Knudsen
<Anders_Knudsen@btc.adaptec.com> wrote:

>With the LV2000 installed,

LV2000?  Gee I hope you haven't adopted the Microsoft protocol of naming =
your
products after the year of their release!  ;^)

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

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 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
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From spies.com!owner-vectorlist Wed Jan 14 16:30:53 1998
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CC: jeffh@diac.com (Jeff Hendrix)

Well Anders and I were a little worried about the cash layout to get these
things made and if we would get stuck with piles of boards. Now we are
beginning to wonder if we need to increase our order.

These things are way cool, I had a monitor in my black widow that was
giving me all kinds of trouble. I couldn't get the picture small enough to
fit on the screen (I adjusted the size pots to min.), and the screen also
had the shakes.
Anders assembled the first one on a breadboard and I hooked it into my
monitor,  wedged a corner of the breadboard under the deflection pcb, and
fired it up... and it worked.
The screen was small (because I had the sizes turn all the way down) and
was stable as a rock. He wipped out a few boards and I installed them in
troubled monitors and they have worked flawlessly ever since.
I had the opportunity to place 4 of my star wars machines in movie theatres
last year and in the first 2 weeks, all the amplifone monitors went dead
(which is to be expected), so I replaced them all with wells gardner
monitors and slowly they started to die. Then I started replacing the low
voltage section of deflection boards with LV2000s and they have been
running solid ever since. (I still have 2 machines on location and they
leave them running at night) So I have 2 that have been on for about a
year, without rest, and they are humming along.


If anyone wants to see what these things look like, there is a picture of
one of the prototypes at

www.spies.com/arcade/schematics/
scroll down to the "Tempest LV regulator" section.

the production boards look very similar, the placement of a few of the
parts have been moved.
The schematics are also up there if anybody is curious on how these things work.

I should have the instruction manual for these done in a few days, I'll
post a .pdf file of it we it gets closer.
(It will be a few weeks to get assembly photos in it, because we need the
boards to finish it)

-jeff

jeffh@diac.com

Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/



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Date: Wed, 14 Jan 1998 16:33:11 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

"Well Anders and I were a little worried about the cash layout to get these
things made and if we would get stuck with piles of boards. Now we are
beginning to wonder if we need to increase our order."

..and you haven't even posted them on RGVAC yet!

From spies.com!owner-vectorlist Wed Jan 14 16:35:18 1998
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Date: Wed, 14 Jan 1998 16:33:53 -0800 (PST)
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CC: aek (Al Kossow)


forgot Steve is on the list :-)

RGVAM..
not RGVAC 

From spies.com!owner-vectorlist Wed Jan 14 16:42:53 1998
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Comments: ( Received on motgate.mot.com from client pobox.mot.com, sender jenison@cig.mot.com )
Date: Wed, 14 Jan 1998 18:40:18 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801141840.ZM13159@calcite>
In-Reply-To: jeffh@diac.com (Jeff Hendrix)
        "Bulletproof your WG6100!" (Jan 15, 12:28am)
References: <v02130500b0e29cc6349f@[209.64.42.173]>
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On Jan 15, 12:28am, Jeff Hendrix wrote:
> Subject: Bulletproof your WG6100!
>
> So I have 2 [StarWars] that have been on for about a
> year, without rest, and they are humming along.
>
> -jeff

I'm sold; mark me down for 2!  (One just in case I get that Space Duel I'm
looking for...)

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------


From spies.com!owner-vectorlist Wed Jan 14 16:49:01 1998
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Date: Wed, 14 Jan 1998 19:49:00 -0500
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I am interested in a couple w/ Bag "O" Parts.

Scott

Anders Knudsen wrote:

> Well I finally got all my shit together and finished up the low voltage
> retrofit design for the WG6100 color monitors.
> Just a reminder this retrofit replaces the low voltage power supply on the
> deflection PCB.
> I have a quote from a local PCB fab that has very reasonable prices (they
> actually were a better price than Alberta Printed Circuits (the one Clay
> uses I think).
> Anyway, I will place an order if there are people that want this retrofit.
> FYI: I am not in this to make any money, just to sell enough to break even
> :-) and have a few LVPCBs for my own games.
> Here is the deal:
> The PCB is very "cute": 1" x 2" in size and fits perfectly in the place of
> the old LV parts.
> It bulletproofs the LV part of the deflection PCB. So if you get HV
> runaway, or some deflection short problem, the LV PCB will not be damaged!
> i.e., never replace your LV parts again!
> Jeff H is basically my "testimonial" to its functionality. He has had a
> couple of them running in Star Wars machines that are continually on in a
> local movie theatre. Just ask him jeffh@diac.com
> I will sell bare PCBs to you folks since most are knowledgeable and have
> used a soldering iron before. The PCB has a silkscreen so parts placement
> should not be a problem. I'll also include some documentation. If people
> want, I can include a "bag-o-parts", or ship LV PCBs fully assembled.
> I will let the bare PCBs go for $10 to $6 depending on quantity ordered.
> A bag-o-parts should run around $7 to $8 for all the parts.
> Fully assembled will add a small fee (I am guessing most people will want
> to do it yourself, however I won't be responsible for lack of soldering
> skills ;-O)
> So the retrofit should be cheap and it is a one-time replacement for what
> most of the WG6100 Zanen kit.
> Let me know asap since I need to get a quantity order in to the fab. The
> more I order, the cheaper the per cost will be.
> -Anders.
>
>  -----------------------------------------
> | Anders Knudsen
> | ASIC Design Engineer
> | Adaptec, Inc., Boulder Technology Center
> | anders_knudsen@btc.adaptec.com
> | http://www.adaptec.com
>  =========================================




From spies.com!owner-vectorlist Wed Jan 14 17:01:48 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
Date: Thu, 15 Jan 1998 01:01:14 GMT
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On Thu, 15 Jan 1998 00:28:41 GMT, jeffh@diac.com (Jeff Hendrix) wrote:

>Well Anders and I were a little worried about the cash layout to get =
these
>things made and if we would get stuck with piles of boards. Now we are
>beginning to wonder if we need to increase our order.
>
>These things are way cool, I had a monitor in my black widow that was
>giving me all kinds of trouble. I couldn't get the picture small enough =
to
>fit on the screen (I adjusted the size pots to min.), and the screen =
also
>had the shakes.
>Anders assembled the first one on a breadboard and I hooked it into my
>monitor,  wedged a corner of the breadboard under the deflection pcb, =
and
>fired it up... and it worked.
>The screen was small (because I had the sizes turn all the way down) and
>was stable as a rock. He wipped out a few boards and I installed them in
>troubled monitors and they have worked flawlessly ever since.
>I had the opportunity to place 4 of my star wars machines in movie =
theatres
>last year and in the first 2 weeks, all the amplifone monitors went dead
>(which is to be expected), so I replaced them all with wells gardner
>monitors and slowly they started to die. Then I started replacing the =
low
>voltage section of deflection boards with LV2000s and they have been
>running solid ever since. (I still have 2 machines on location and they
>leave them running at night) So I have 2 that have been on for about a
>year, without rest, and they are humming along.

Let me throw in that while I haven't used Anders exact circuit, I have =
been
using a circuit of my own that does the same thing.  So far it gives the =
best
"vector stability" of any of my experiments.

Anders circuit is easier to install, and the performance should be close =
(if not
exactly) identical in it's regulation.

If Anders is going to build up PCBs, I'm going to use his.  I'm tired of =
hand
wiring these things up!  (In fact I'm putting off fixing some WGs until I=
 get
these from Anders, my work just got a lot easier!)

When you're close to getting these built, make sure you post to RGVAC, I =
know at
least Gaymond (I'm sure) is going to want a few of these...

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Wed Jan 14 18:21:46 1998
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Date: Wed, 14 Jan 1998 21:18:56 -0500 (EST)
From: Mitchell Rohde <bovine@eecs.umich.edu>
To: vectorlist@spies.com
cc: jwelser@ccwf.cc.utexas.edu
Subject: Re: Battlezone problem.
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 Ok, so I tried some of the suggestions folks sent.  I reseated the chips
again and checked for bent pins, etc.  Still no dice.  Forcing the
resetting to stop by grounding that WDDIS testpoint worked, but the game
is still dead.   I can assume that taking the chips out and cleaning or
handling the board killed something that was on it's way out (though I am
very careful and have experience working with stuff like this for many
years... strange.  Only old games seem to be so sensitive...)

 My question is this:  what is the boot sequence of the battlezone board?
  When does the Watchdog clear address get written to by the cpu?  

					Mitch

On Tue, 13 Jan 1998 jwelser@ccwf.cc.utexas.edu wrote:

> 
> On Tue, 13 Jan 1998, Mitchell Rohde wrote:
> 
> >  Now I get zilch from the unit.  I didn't see squat on the data lines, and
> > I heard a "blip-blip-blip-blip..." from the speaker... the sound of a
> > reset.  So I probed the reset circuit output, sure enough.. it's
> > going up and down about two or three times a second.  If I press the reset
> > switch on the generator board it pins the thing in reset, but when I
> > release it goes back to the resetting...
> > 
> >  How does this watchdog circuit work, and has anyone seen this before?
> > What trips the watchdog?
> > 
> 
> Hey Mitch,
> 
> 	Long time no "see."
> 
> 	The watchdog is just a counter that, when it counts to its max.
> value, triggers the reset.  There is an instruction (which could be just a
> store to a certian location) which clears the watchdog.  So, in theory, if
> the CPU is running properly, it should clear the watchdog timer before it
> times out.
> 
> 	If you've got schematics, there is a WDCLR signal which goes to
> the RESET line on the counter (which generates the RESET line to the CPU)
> probe it and see if it's pulsing at all.  If it's not, then there is some
> other CPU problem.  There is also a test point on the board labeled WDDIS
> or something like that.  If you ground it with an alligator clip lead it
> disables the watchdog counter.  The theory goes that if it works with the
> wotchdog disabled, then there is a watchdog problem, else there is a CPU
> problem.  My Lunar Lander didn't work (i.e. stayed in RESET) despite my
> disabling the watchdog, and it turned out to be a bad watchdog counter, so
> there's no hard and fast rule....
> 
> 	Good luck....
> 
> Joe
> 
> 
> 	
> 
> 


From spies.com!owner-vectorlist Wed Jan 14 18:36:34 1998
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On Wed, 14 Jan 1998, Mitchell Rohde wrote:

> 
>  Ok, so I tried some of the suggestions folks sent.  I reseated the chips
> again and checked for bent pins, etc.  Still no dice.  Forcing the
> resetting to stop by grounding that WDDIS testpoint worked, but the game
> is still dead.   I can assume that taking the chips out and cleaning or
> handling the board killed something that was on it's way out (though I am
> very careful and have experience working with stuff like this for many
> years... strange.  Only old games seem to be so sensitive...)

	Does the self-test run at all?

	The manual says that there are like 2 ROMS that will cause the
self-test not to run if they are bad.  ROMS do go bad relatively often in
the old Atari B/W games, so you mihgt want to check them out, especially
if they're masked ROMS (I think someone else might've said the same
thing....)  I don't have the manual in front of me, so I don't know whach
ones they are...

	Usually a bad RAM will get picked up by the self-test (at least I
haven't had a case where it hasn't.)  So I wouldn't bet on it being a bad
RAM.

>  My question is this:  what is the boot sequence of the battlezone board?
>   When does the Watchdog clear address get written to by the cpu?  
> 

	I have no idea....Has anyone disassembled the code?  Maybe some of
the MAME people know....

Joe




From spies.com!owner-vectorlist Wed Jan 14 18:44:16 1998
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Hey All,

	While we're at it with Battlezone Problems, I've got a bizarre
one.

	My Z output is stuck on, so all of the retrace lines get drawn
(just as bright as all the "normal" lines)  It's not a brightness/contrast
problem -- If I screw around with the brightness, all the vectors
(including the retrace vectors) change brightness uniformly.

	All deflection is OK.  This problem happens on a tested good
19V2000 and a tested good G05, so I'm positive this is on the board
somewhere.

	I'm not sure what the Z output is supposed to look like (The G05
manual shows some bizarre waveform) but I socketed and replaced the
comparators which control ZBLANK and got no change.  BUT, when I remove
the comparator on the X channel, things get a bit better (The picture
looks like it has the brightness turned up too much -- the retrace
lines are a lot dimmer than the normal lines -- but other wierd stuff
happens, most likely because that comparator is gone) 

	Any ideas?  Any ideas of what to look for on the Z output with a
scope/meter/whatever?  

Thanks,

Joe


From spies.com!owner-vectorlist Wed Jan 14 19:12:51 1998
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Date: Wed, 14 Jan 1998 21:12:30 +0000
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Subject: Re: Color Asteriods Deluxe?!
References: <9801141944.AA22578@savage.raleigh.ibm.com> 
		<199801142046.PAA29165@po_box.cig.mot.com> <9801141452.ZM9635@calcite>
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Mark Jenison wrote:

> Yes; it's called "Space Duel" ;-)
> 
> Ps. or maybe he meant "color raster", it which case it'd be "Blasteroids" ;-)
> 
> Pss. Or maybe he just saw one "giant asteroid", it which case it'd be called
> "Eliminator" ;-)
> 
> Or an AD converted to Star Trek...

That is what I first did when I talked to him... I asked him if it was a
converion or Blasteriods. He said it was something different.

He has at least 4 Space Duels so it definately isn't that..

I guess we'll have to wait and see... I hope he wasn't getting confused
or anything..  But I guess getting 300 games in 1 load could do that to
you! :>  

I dont see how any proto stuff could make it to GA unless it was for an
industry show... I figure it is all in CA. Besides, what the hell would
the point of a color vector AD be? 

he was sure of himself so we'll see..

Jeff

From spies.com!owner-vectorlist Wed Jan 14 19:30:37 1998
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Message-ID: <34BD81BC.3C27@links.magenta.com>
Date: Wed, 14 Jan 1998 20:25:48 -0700
From: Jess Askey <jess@magenta.com>
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CC: Jess Askey <jess@magenta.com>

Hi all,
  I was over at BG micro looking the logic analyser that John told us
about. They have a nice IC spec page with .pdf docs too. I happened to
notice that they have a pdf for the SPO-256 on there. Weren't you guys
looking for that info with great difficulty?

  Anyway, their page is at http://www.bgmicro.com/proddoc.htm 

I "borrowed" it an put it up permanantly at ..

 www.gamearchive.com/tech/spo-256/

If anyone wants to add to the docs there please let me know.
Also... BG has the spo-256's for sale for $4.95

jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Wed Jan 14 19:34:57 1998
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Date: Wed, 14 Jan 1998 21:34:33 +0000
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Subject: Re: Color Asteriods Deluxe?!
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I'm probably wasting bandwidth here, cause this will probably not turn
out to be true... but with any luck..

> Not to rain on anyone's parade, but about five years ago someone posted
> on RGV(A?) that they had a color Asteroids.  Turns out it was just an
> Asteroids with a Star Castle overlay.
> 
> Unless you have some confidence in your friend's ability (and I'm not
> trying to slam anyone here), I wouldn't get my hopes up figuring that
> the color AD turns out to be an overlay or Space Duel. 

He has a bunch of SDs so it aint that, he said it was an AD, but it had
a different cab so he looked in the back to see what it was and it had a
color vector monitor in it.. 

Maybe the op did a hack job with a Space Duel in an AD cab?

> ps - Quite a haul your friend got there!  Five MH's!!  Did he get any
> rare Cinematronics or Vectorbeam stuff?

No idea as of yet... I'm gonna get a complete list soon..

He'll probably want like $500 to $600 for the MHs, I think that is a
good deal considering they are worth more than that parted out!

Jeff

From spies.com!owner-vectorlist Wed Jan 14 21:29:54 1998
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Date: Wed, 14 Jan 1998 23:31:59 -0500
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From: Woodcock@123net.net (Gregg Woodcock)
Subject: Re: Bulletproof your WG6100!
Cc: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
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At 11:52 AM 1/14/98, Anders Knudsen wrote:
>Well I finally got all my shit together and finished up the low voltage
>retrofit design for the WG6100 color monitors.
>Just a reminder this retrofit replaces the low voltage power supply on the
>deflection PCB.

>I will sell bare PCBs to you folks since most are knowledgeable and have
>used a soldering iron before. The PCB has a silkscreen so parts placement
>should not be a problem. I'll also include some documentation. If people
>want, I can include a "bag-o-parts", or ship LV PCBs fully assembled.
>I will let the bare PCBs go for $10 to $6 depending on quantity ordered.
>A bag-o-parts should run around $7 to $8 for all the parts.
>Fully assembled will add a small fee (I am guessing most people will want
>to do it yourself, however I won't be responsible for lack of soldering
>skills ;-O)

I'll take 20 complete kits (PCB + BOP; I'll put them together myself).
Let me know the total and when/where to send the money.



From spies.com!owner-vectorlist Wed Jan 14 22:38:00 1998
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Date: 15 Jan 1998 00:34 CST
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From: "Mark Shostak" <shostak@nortel.ca>
Subject: Re: Signature Analysing Question
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In message "Signature Analysing Question", pinball@istar.ca writes:

> Hi, Mark!
> 
> You can also wire up a special CPU that is locked into "NOP" function,
> this will generate a nice pattern for SI. 
> 
> John :-#)#

Hi John,

I've done that, but for some reason on Atari boards, the NOP configuration
does not yield stable signatures.  So far I've been too busy to figure out
why, so I just use the CAT box.  However, it does work well on Space Inva-
ders.

Cheers,
Mark

P.S.  Come to think of it, it may just be the phase difference between ph.1
      and ph.2 of the clock.  With the CAT, they're in phase, but with the
      NOP they're not.  Note to self: check the clocks.

From spies.com!owner-vectorlist Wed Jan 14 22:55:05 1998
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To: vectorlist@spies.com
Date: Wed, 14 Jan 1998 23:06:37 -0600
Subject: Re: Decent little cap tester...
Message-ID: <19980115.005307.9614.3.gonzothegreat@juno.com>
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On Wed, 14 Jan 1998 13:33:17 -0800 Clay Cowgill <clayc@diamondmm.com>
writes:

>Just some more info for any of you expanding your test gear.  I was
making
>an order from Jameco the other day and saw their "BelMerit Capacitance
>Meter" (#140741) for $59.95...  I decided to add it on to the order--
when
>I called in the price was $49.95 (cool).
>
>Although it doesn't do all the leakage/ESR/dialectric absorbtion tests
that
>the Sencore does it seems to be great for testing if a cap is out of
spec
>or identifying the value of something you're not quite sure about.

Does this bugger do any tests other than basic capacitance measurement?

On a related subject (and one not directly pertaining to vectorlist...)

Has anybody here had any experience with any of the "cheap" cap ESR
testers? I do a lot of work with switcher PSUs and I wanted some opinions
before dropping some cash on the Dick Smith model.

Virtu-Al

From spies.com!owner-vectorlist Wed Jan 14 23:56:31 1998
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Message-ID: <34BDB92E.67ED@istar.ca>
Date: Wed, 14 Jan 1998 23:33:19 -0800
From: John Robertson <pinball@istar.ca>
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Clay Cowgill wrote:
> 
> Just some more info for any of you expanding your test gear.  I was making
> an order from Jameco the other day and saw their "BelMerit Capacitance
> Meter" (#140741) for $59.95...  I decided to add it on to the order-- when
> I called in the price was $49.95 (cool).
> 
> Anyway, I got it yesterday so I brought it into work with a double-handful
> of caps and did some A/B tests against the Sencore Model LC77
> capacitor/inductor analyzer.
> 
> Long story short-- although it only measures capacitance it seems to do it
> very well (esp. compared to the Sencore's $1800 price tag).  Accuracy seems
> better on the pF-nF range (more or less exactly the same answers the
> Sencore gave there), drift gets a little more pronounced in the uF range,
> but never more than the tolerance of the caps I tested.
> 
> Although it doesn't do all the leakage/ESR/dialectric absorbtion tests that
> the Sencore does it seems to be great for testing if a cap is out of spec
> or identifying the value of something you're not quite sure about.
> 
> Good little value for $50.
> 
> -Clay
> 
> Clayton N. Cowgill                                  Engineering Manager
> _______________________________________________________________________
> /\ Diamond Multimedia Systems, Inc.                      clay@supra.com
> \/ Communications Division                        http://www.supra.com/

Hmm, putting on my shop hat:
Speaking of cap testors, I am carrying the Capacitor Wizard that will
check 1 ufd and up caps in circuit for ESR, and uses a meter movement
for quick readings. The meter gives a relative reading and if
questionable you compare with a known-to-be-good device. I find this
really usefull in checking in-circuit (I did mention it reads in-circuit
didn't I?) in switching supplies, monitors,, etc. It is also handy for
finding shorts in traces, and low resistance shorts. Check it out on the
web page.
Special price for Vectorlist folks...$150US each, regularly $175,
quantity break available too.
Sorry about the add, but I would be happy to ship this to someone for
eval for the group to consider...

John
:-#)#

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."



From spies.com!owner-vectorlist Wed Jan 14 23:56:34 1998
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Date: Wed, 14 Jan 1998 23:33:12 -0800
From: John Robertson <pinball@istar.ca>
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Subject: Re: Bulletproof your WG6100!
References: <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com>
	 <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com>
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Someone wrote: (long thread, this)
...
> >>limit circuit, that could easily be added to the power transistors. I'll
> >>add it to my list of things to do when I am done with the fab order.
> >
> >I think it's more trouble than it's worth.  The best I can tell voltage
> surges
> >seem to be the culprits that kill the X/Y transistors, not too much
> current.  I
> >believe current wise the transistors are highly overrated, yet they still
> die.
...
Hi, All!

Based on over twenty years of service experience I believe that the
problem with the output transistors dying is not the regulation but the
main logic board providing too large a signal for the output
transistors. You will notice that the schematics call for a 2N2792X for
the horizontal range, the "X" is for eXtended range on the transistor. I
have noticed that Electrohome monitors for Star Trek seemed to die, and
I experimented with installing a switching supply on a few games, and
NEVER had a monitor fail after that! These games are still running, in
fact I sold one to a fellow in Japan last fall-it was installed in a
Nutting Computer Space cabinet (did this fifteen years ago) and the game
never had service since installation. The factory also made a XY input
limiting board that is in my games that refuse to die. (Note this
doesn't help the HV!)
I was thinking that for any future games we sell that we put both a
switching supply in  AND a relay that will cut power to the monitor IF
the switching supply goes down. A simple 12 volt relay connected to the
+12 output should be fine, either that or hook up a 6V relay to the +5,
and if the +5 gets too low the relay drops out... A solid state relay
might be better...
Comments?
John :-#)#

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."



From spies.com!owner-vectorlist Wed Jan 14 23:56:41 1998
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Message-ID: <34BDBE91.1C37@istar.ca>
Date: Wed, 14 Jan 1998 23:45:21 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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Mark Shostak wrote:
> 
> In message "Signature Analysing Question", pinball@istar.ca writes:
> 
> > Hi, Mark!
> >
> > You can also wire up a special CPU that is locked into "NOP" function,
> > this will generate a nice pattern for SI.
> >
> > John :-#)#
> 
> Hi John,
> 
> I've done that, but for some reason on Atari boards, the NOP configuration
> does not yield stable signatures.  So far I've been too busy to figure out
> why, so I just use the CAT box.  However, it does work well on Space Inva-
> ders.
> 
> Cheers,
> Mark
> 
> P.S.  Come to think of it, it may just be the phase difference between ph.1
>       and ph.2 of the clock.  With the CAT, they're in phase, but with the
>       NOP they're not.  Note to self: check the clocks.

Hi!
(I take it you like John Brunner?)
Anyways, you will need to turn off the Watchdog Reset feature on Atari
boards for the NOP to work correctly...

John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."



From spies.com!owner-vectorlist Thu Jan 15 00:13:44 1998
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Date: Thu, 15 Jan 1998 00:11:45 -0800
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Jeff Hendrix wrote:
> 
> Well Anders and I were a little worried about the cash layout to get these
> things made and if we would get stuck with piles of boards. Now we are
> beginning to wonder if we need to increase our order.
> 
> These things are way cool, I had a monitor in my black widow that was
> giving me all kinds of trouble. I couldn't get the picture small enough to
> fit on the screen (I adjusted the size pots to min.), and the screen also
> had the shakes.
> Anders assembled the first one on a breadboard and I hooked it into my
> monitor,  wedged a corner of the breadboard under the deflection pcb, and
> fired it up... and it worked.
> The screen was small (because I had the sizes turn all the way down) and
> was stable as a rock. He wipped out a few boards and I installed them in
> troubled monitors and they have worked flawlessly ever since.
> I had the opportunity to place 4 of my star wars machines in movie theatres
> last year and in the first 2 weeks, all the amplifone monitors went dead
> (which is to be expected), so I replaced them all with wells gardner
> monitors and slowly they started to die. Then I started replacing the low
> voltage section of deflection boards with LV2000s and they have been
> running solid ever since. (I still have 2 machines on location and they
> leave them running at night) So I have 2 that have been on for about a
> year, without rest, and they are humming along.
> 
> If anyone wants to see what these things look like, there is a picture of
> one of the prototypes at
> 
> www.spies.com/arcade/schematics/
> scroll down to the "Tempest LV regulator" section.
> 
> the production boards look very similar, the placement of a few of the
> parts have been moved.
> The schematics are also up there if anybody is curious on how these things work.
> 
> I should have the instruction manual for these done in a few days, I'll
> post a .pdf file of it we it gets closer.
> (It will be a few weeks to get assembly photos in it, because we need the
> boards to finish it)
> 
> -jeff
> 
> jeffh@diac.com
> 
> Buy/Sell/Trade classic video arcade games.
> www.diac.com/~jeffh/

Hi, Jeff!
Took a look at your schematic, seems fine, but should there not be a
diode reverse biased across the voltage regulator input/output leads? To
protect the regulator from back voltage during shutdown.
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Thu Jan 15 04:42:34 1998
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Date: Thu, 15 Jan 1998 07:41:19 -0500 (EST)
From: "Christopher X. Candreva" <chris@westnet.com>
To: vectorlist@spies.com
Subject: Re: Decent little cap tester...
In-Reply-To: <34BDB92E.67ED@istar.ca>
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On Wed, 14 Jan 1998, John Robertson wrote:

> Clay Cowgill wrote:
> > 
> > the Sencore does it seems to be great for testing if a cap is out of spec
> > or identifying the value of something you're not quite sure about.
> > 
> > Good little value for $50.

> Speaking of cap testors, I am carrying the Capacitor Wizard that will
> check 1 ufd and up caps in circuit for ESR, and uses a meter movement
> for quick readings. The meter gives a relative reading and if

Maybe I'm just lucky: I have a Heathkit DMM (that I'm 99% sure is really a
Fluke meter), that includes capacitor and transistor testing. The whole
meter kit was only about $80 when I built it about 7 - 8 years ago, and
Heathkit wasn't known for being that much cheaper than a prebuilt.

Talked my parrents into getting it for me back in college when I had to take
Circuits Lab I. I convinved them it would be cheaper than having to retake
the class, since a good number of the meters in the lab never worked, and
they had a nasty habit of handing you the wrong parts, especially caps.

-Chris


==========================================================
Chris Candreva  -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/


From spies.com!owner-vectorlist Thu Jan 15 06:49:12 1998
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Date: Thu, 15 Jan 1998 07:42:40 -0700
From: John Butler <johnbutler@ibm.net>
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Count me in for a few.  Now if I can just find the Star Wars game for them.

John

Anders Knudsen wrote:

> At 12:44 PM 1/14/98 -0800, you wrote:
> >Alright Anders!
> >
> >Count me in for 5-10 depending on what your "quantity" price break is. :-)
>
> Tallied in.
>
> >On a related note...  I'm still fascinated with the idea of trying to
> >upgrade a WG6100 to WG6400 performance specs.  Soooo...
>
> Will get to this when I have the LV PCB sent to the fab.
>
> >National Semiconductor sells the LM317HVH.  That's a "high voltage" version
> >of the 317 and as such can regulate from 1.2-57V.  (enough to get into the
> >48V band the WG6400's looking for. ;-)  Question for Anders:  How much
> >current do the 317/337 on your replacement board need to source?  (The
> >reason I ask is that the LM337HVH is a TO-93 and can only source a few
> >hundred mA.)
>
> I'd have to look at my notes at home for exact numbers, but with a quick
> back of the envelope calculation, I believe the source current is no more
> than 100 to 200 mA. Any more than that and I think the pass transistor will
> source a current high enough to blow the fuses. i.e., -- it is possible
> that my current PCB will work with the HV versions of the LM regulators.
> I'll take a closer look at it after I have finished the fab order.
>
> -Anders.
>
>  -----------------------------------------
> | Anders Knudsen
> | ASIC Design Engineer
> | Adaptec, Inc., Boulder Technology Center
> | anders_knudsen@btc.adaptec.com
> | http://www.adaptec.com
>  =========================================



--
John Butler
Mesa, AZ
Collector of Classic Arcade Games and Pinball Machines



From spies.com!owner-vectorlist Thu Jan 15 08:31:57 1998
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>Does this bugger do any tests other than basic capacitance measurement?

Nope, just the value measurement.  I haven't specifically looked for
anything else.  (It's kind-of a "I need it once a month" type device, so
just basic value checks were all I was concerned about-- that and the
Sencore's at work if I *really* want to test something.  The little Jameco
guy is handy to take into surplus shops for "looking" at unmarked or
house-numbered parts though...)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan 15 08:37:55 1998
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> www.gamearchive.com/tech/spo-256/
>
>If anyone wants to add to the docs there please let me know.
>Also... BG has the spo-256's for sale for $4.95

The SP0250's were what we were specifically looking for.  I'm still pretty
sure that the '256 can be used with some hacking though.  If anyone wants
some 256's for whatever reason I've got a bunch at $2.50 a pop... (I was a
long ways from home and saw them in a surplus place so I bought 'em even
though I wasn't sure about the part number-- didn't want to be kicking
myself for not getting them. :-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan 15 08:51:25 1998
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Message-Id: <34BE3E31.6C0A@an.hp.com>
Date: Thu, 15 Jan 1998 11:49:53 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
Organization: Hewlett-Packard Medical Products Group
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Clay Cowgill wrote:
> 
> The SP0250's were what we were specifically looking for.  I'm still pretty
> sure that the '256 can be used with some hacking though.  If anyone wants
> some 256's for whatever reason I've got a bunch at $2.50 a pop... (I was a
> long ways from home and saw them in a surplus place so I bought 'em even
> though I wasn't sure about the part number-- didn't want to be kicking
> myself for not getting them. :-)
> 

These chips are a lot of fun, especially if you get yourself the
companion Text To Speech chip.  I think it's the CTS256AL2.  JDR
Microdevices advertises this chip incorrectly as the SPO-256-Al2.  I
ordered one, because I was looking all over the place for it, and when
it arrived, I was 'dissapointed.'  I then located my long lost
SPO256AL2, and found a data sheet for the CTS256AL2.  I learned this was
the text to speech companion chip, and was not dissapointed anymore. 
;-)

BG micro used to sell, (maybe they still do) a complete unit on an ISA
card, that houses both of these chips, with the external RAM.  You can
plug it into an ISA slot for power only.  It has a DB-25 for serial data
input, and you can power it yourself from the edge connector.  Anyway,
this unit is great, because it was about $50, built, and works great.  I
found this, after I had wire wrapped something similar.  Doh.  So, I had
to buy it.  They sold this at least 2 years ago when I got mine, so they
might still have them around.  It even came with a 5.25 inch disk with
silly DOS programs to demo it's capabilities.

Joel-

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Date: Thu, 15 Jan 1998 10:39:45 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Interesting "thing"...
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Our marketing guys made a kinda interesting item...

It's a little "advertisement" that slides into the curved face of a store
shelf advertising some new modem/software stuff we're doing.

The cool thing about it is what it's like-- it's silkscreen on white
polystyrene film.  Pretty much like some arcade game marquees (Atari's
"slide in" marquees like the System 1, I Robot, some Pole Positions, etc.)!

The polystyrene they used is a bit thicker (.01") than a game would use,
but it passes light and looks pretty nice.  They did a photo-graph style
background so most of the colors are dithered, but it looks pretty cool.
(From about 18" the colors look continuous, closer than that and you can
see the screening, but that's true of a lot of game artwork.)

Anyway, I have a company name and contact info, so I might check out how
much it costs.  (I think it's be cool to make a professional-looking
multigame marquee... :-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan 15 11:13:47 1998
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Date: Thu, 15 Jan 1998 11:11:46 -0800
From: "Warren 'Llama' Ernst" <warren@techie.com>
To: vectorlist@spies.com
Subject: Re: Decent little cap tester...
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On 1/14/98, at 11:06 PM, gonzothegreat@juno.com wrote: 

>On Wed, 14 Jan 1998 13:33:17 -0800 Clay Cowgill <clayc@diamondmm.com>
>writes:
>
>>Just some more info for any of you expanding your test gear.  I was
>making
>>an order from Jameco the other day and saw their "BelMerit Capacitance
>>Meter" (#140741) for $59.95...  I decided to add it on to the order--
>when
>>I called in the price was $49.95 (cool).

>Has anybody here had any experience with any of the "cheap" cap ESR
>testers? I do a lot of work with switcher PSUs and I wanted some opinions
>before dropping some cash on the Dick Smith model.

My meter has a cap tester, and I've been pleased with it. For the caps used
ini a cap kit, it SEEMS to be able to tell me if a cap is good or not, and
if it at least close to ite marked rating. What is it about these tools
that differs from what me meter tells me?

-Warr

------------------------------+----------------------------------------
Reviewer, "Windows Magazine"  |   Warren Ernst  -  warren@techie.com
Author, "Using Netscape"      |      http://www.cris.com/~wernst/
"Internet 1997 Unleashed" (c) | Computer Journalist, Consultant, Author
"Netscape 3 Unleashed"(contr) |          Graphic Artist, Nerd
"Presenting ActiveX"          |
Que and Sams.Net Publishing   |  "If it ain't broke, don't break it."
------------------------------+----------------------------------------

From spies.com!owner-vectorlist Thu Jan 15 22:43:40 1998
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Message-ID: <000601bd224a$384f7e60$2a0000df@Obie>
From: "David Shoemaker" <davids@wolfenet.com>
To: <vectorlist@spies.com>
Subject: Re: Battlezone problem (Self test)
Date: Thu, 15 Jan 1998 22:44:37 -0800
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CC: "David Shoemaker" <davids@wolfenet.com>

Has anyone ever disassembled BZ to figure out just what self test is doing?
I have two boards (as I have said before) that when put into self test
appear to be starting self test then watchdog out and reset (at about the
time they should tone once and display data).  But both boards run when not
in test (though no display data).

I would like to have a clue as to where the system thinks its going with the
self test so I can get a clue as to where to start looking for the failure.

The manual says ROM at B/C3 being bad might cause the self test to long tone
and not display.  But that is a known good ROM and this is not exactly that
case.

Yes I am going to keep asking questions of this alias until I die and am
buried with these boards or finally fix them  :)  Sooner or later I am going
to finally understand these damn things.

Thanks,
David


From spies.com!owner-vectorlist Thu Jan 15 23:03:58 1998
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Message-ID: <34BF04F8.1DB1@links.magenta.com>
Date: Thu, 15 Jan 1998 23:58:00 -0700
From: Jess Askey <jess@magenta.com>
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David Shoemaker wrote:
> 
> Has anyone ever disassembled BZ to figure out just what self test is doing?
> I have two boards (as I have said before) that when put into self test
> appear to be starting self test then watchdog out and reset (at about the
> time they should tone once and display data).  But both boards run when not
> in test (though no display data).
> 

That is a strange one, it is usually the opposite. I have dissassembled
the ST in 
battlezone once about a year ago. The reason I did it was because I was
having some
serious problems getting the board to run. It kept giving me bad RAM
tones. But when
I would replace that RAM, it would just indicate that another was bad. I
put the RAM 
that I REMOVED from the BZ into a tempest and they were all good!! It
was getting 
frustrating so I started to doubt the "integrity" of the RAM tone
program in self test.
Basically the self test goes through these steps...

   Sets up the Stack pointer
   Clears all the RAM
   Tests the RAM a chip at a time, a half byte at a time (since the
2114's are one 4 bits wide)
   tests the ROM
   tests the pokeys
   tests the EAROM.

When I looked at the code for the RAM tests, it seemed very vague then I
ran out of time to work on it.
I decided to go with past experience and just start replacing the
LS245's. Well, it worked. That was the 
problem. Flaky 245's... Ugggh.

Hope that rant helped some though?
  jess

-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Thu Jan 15 23:49:14 1998
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From: "David Shoemaker" <davids@wolfenet.com>
To: <vectorlist@spies.com>
Cc: "Jess Askey" <jess@magenta.com>
Subject: Re: Battlezone problem (Self test)
Date: Thu, 15 Jan 1998 23:51:50 -0800
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>> Has anyone ever disassembled BZ to figure out just what self test is
doing?
>> I have two boards (as I have said before) that when put into self test
>> appear to be starting self test then watchdog out and reset (at about the
>> time they should tone once and display data).  But both boards run when
not
>> in test (though no display data).
>
>That is a strange one, it is usually the opposite. I have dissassembled
>the ST in
>battlezone once about a year ago. The reason I did it was because I was
>having some


>   Sets up the Stack pointer
>   Clears all the RAM
>   Tests the RAM a chip at a time, a half byte at a time (since the
>2114's are one 4 bits wide)
>   tests the ROM
>   tests the pokeys
Pokeys on a BZ?

>   tests the EAROM.

When you say EAROM what do you mean?

>LS245's. Well, it worked. That was the
>problem. Flaky 245's... Ugggh.


I wish it was just bad ram.  :(

>Hope that rant helped some though?


Its a start.  Where does the displayed test screen come from though?  Is it
a small loop of code that runs the vector section or is there a "Ship" in
the vector rom that is the display that it just keeps running through?  I
once had a board that only half the grid was displaying when I got the board
fixed I was told it was a bad cap but they didn't say which one.  So I am
wondering if some of the test screen is literaly hard wired or is it all
just normal display functions.

David



From spies.com!owner-vectorlist Fri Jan 16 04:53:51 1998
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Date: Sat, 10 Jan 1998 12:36:49 +0000
From: mayday19 <mayday19@IDT.NET>
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Al Kossow wrote:
> 
> I would think late production Sega games would have used
> them too (Zektor?)

Zektor was 3rd Sega vector game.. Tac/Scan and Star Trek came out after
Zektor and they use G08s.

From spies.com!owner-vectorlist Fri Jan 16 05:02:44 1998
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From: Phfarmer <Phfarmer@aol.com>
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Date: Sat, 10 Jan 1998 14:25:54 EST
To: vectorlist@spies.com
Subject: Video game parts...
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Trying to restore a SEGA/Gremlin X-Y Vector Star Trek upright and unsuccessful
in locating a 2N4093 JFET transistor for the sound board.

You came recommended from mowerman@erols.com .  If you can help me out in any
way, please email Phfarmer@aol.com.

Thanks....

Phil Farmer

From spies.com!owner-vectorlist Fri Jan 16 05:06:11 1998
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Date: Sat, 10 Jan 1998 12:21:04 -0800 (PST)
From: aek (Al Kossow)
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"Zektor was 3rd Sega vector game.. Tac/Scan and Star Trek came out after
Zektor and they use G08s."

Do you know if "Battlestar" was ever released, or was it just
a code name for Eliminator?

From spies.com!owner-vectorlist Fri Jan 16 05:12:08 1998
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        "Re: WG 19k6401" (Jan 10, 12:21pm)
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From spies.com!owner-vectorlist Fri Jan 16 05:21:53 1998
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In-Reply-To: aek@motgate.mot.com (Al Kossow)
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On Jan 10, 12:21pm, Al Kossow wrote:
> Subject: Re: WG 19k6401
> "Zektor was 3rd Sega vector game.. Tac/Scan and Star Trek came out after
> Zektor and they use G08s."
>
> Do you know if "Battlestar" was ever released, or was it just
> a code name for Eliminator?

Oh my, Al, don't you read the FAQ? ;-)

"I have a flyer which promotes Sega X-Y Convert-a-Games that shows another X-Y
game called Battle Star.  It appears from the screen shots on the flyer that it
is NOT a prototype game for Eliminator or Space Fury (the flyer shows a
Space Fury being converted to a Battle Star).  Even though Space Fury has a
Battle star sound board, it is possible Battle Star itself was never released."

The newest version of the FAQ will be 1.8 once I update the section on the new
Eliminator 4-player flyer I found, and about Lee Bender finding a real Zektor.

(and don't even ask me why I'm at work on a Saturday)...

________________           ______  ___  _____  __
                          / __/ / / / |/ / / |/ //|/|/|_______________
Mark Jenison             / __/ /_/ /    / / |  // | / |__  __/ _  /__ \
jenison@cig.mot.com     /___/___/_/_//_/_/_/|_//__|/__| / / / // /    /
Sega XY FAQ author                             /_/|_|  /_/ /____/_/|_|
________________            The One and Only 4-player vector game




From spies.com!owner-vectorlist Fri Jan 16 05:23:57 1998
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From: "Jeffh" <Jeffh@diac.com>
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Subject: Re: WG 19k6401
Date: Sat, 10 Jan 1998 16:10:04 -0700
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Anders has a photocopy of the manual for this monitor.
It's NOT plug in compatible with the 6101. The connector is different and it
runs on higher voltages.
The HV unit only gets +  (no -)
There are also brightness controls, etc. on the deflection board.

If you guys want, I'll get this thing scanned in and posted.

-jeff

jeffh@diac.com
Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/
-----Original Message-----
From: jwelser@ccwf.cc.utexas.edu <jwelser@ccwf.cc.utexas.edu>
To: vectorlist@goonsquad.spies.com <vectorlist@goonsquad.spies.com>
Cc: jwelser@ccwf.cc.utexas.edu <jwelser@ccwf.cc.utexas.edu>
Date: Friday, January 09, 1998 11:17 PM
Subject: WG 19k6401


>
>Hey all,
>
> I'm trying to get my Cosmic Chasm up and running, and I
>noticed that the monitor wasn't working, so when I took a look at
>it, it didn't look like any Vector Monitor I'd ever seen before.
>
> Low and behold, when I took a look at the manual on spies,
>it says that the game used a 19k6401 (it also said that it could
>use a G08, but I know this one isn't a G08)
>
> So, does anybody have a manual/schematics for this thing?
>Mine is currently broken :(  There's no monitor information other
>than the little paragraph saying which monitor it is, and saying
>that it takes 100 VAC power input in the manual that is up on spies.
>
>Joe
>
>


From spies.com!owner-vectorlist Fri Jan 16 08:30:29 1998
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Date: Fri, 16 Jan 1998 11:28:44 -0500 (EST)
From: Mitchell Rohde <bovine@eecs.umich.edu>
To: vectorlist@spies.com
Subject: Re: Battlezone problem 2 - Electric Boogaloo
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 On my constant resetting problem, I've been tracing the watchdog circuit
and looking at the signals with a scope (rather than the usual logic
analyzer...).  One of the gates in the circuit , located in K4 (if I
remember offhand - I think that's right) had ok inputs, but an output with
a serious slow-rise (capacitive).  I replaced that chip (74LS10), but the
capacitive rise remains.  

 I'm thinking the inputs of the gate that one feeds may have a problem,
and are providing the capacitance to cause the problem.  Have any one of
you guys seen the inputs of a gate cause this sort of thing?  My next step
is to look at the output of the chip I replaced unloaded (disconnected
from the input of the next gate/chip)....

					Mitch



From spies.com!owner-vectorlist Fri Jan 16 09:58:44 1998
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Did someone scan the 6400 schematic and post it somewhere this week?
(Anders?)  I don't remember seeing an announcement, but then my mail feed
 from this list seems a little chaotic lately...

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Fri Jan 16 10:16:56 1998
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Date: Fri, 16 Jan 1998 11:12:51 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: WG6401 schematic?
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At 09:59 AM 1/16/98 -0800, you wrote:
>Did someone scan the 6400 schematic and post it somewhere this week?
>(Anders?)  I don't remember seeing an announcement, but then my mail feed
> from this list seems a little chaotic lately...

Patience oh young grasshopper! ;-)

...i'm gettin to it.
BTW: if it's alright with Al, I'll just go ahead and ftp the scans up onto
spies. Then if Jess wants to add the info to his web site, he can go ahead
with that.

K?

Also, I am going to finalize my PCB order with the fab for the LV2000
today. From the response I got, I am going to have to order a large lot!
Anyhow, look for an "order form" similar to what Clay has posted in the
past. I'll be putting up the order form this weekend!

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Fri Jan 16 14:12:28 1998
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Date: Fri, 16 Jan 1998 14:13:26 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Datasheets for STK0050 and STK3042?
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CC: Clay Cowgill <clayc@diamondmm.com>

Anyone know where I can get datasheets for the STK-3042 and STK-0050?  I
found the pinouts in the NTE cross reference, but I'd like to see the
"real" specs.

Trivia:  the Sanyo website is quite possibly the worst semiconductor
manufacturer's website I've ever had the displeasure of trying to use...
:-(

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Fri Jan 16 14:31:37 1998
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Date: Fri, 16 Jan 1998 15:26:17 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: LV2000 order!
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FYI: you all won't be hearing from me over the weekend. The company IT
group is taking the network down over the weekend, so I won't be able to
send any mail until monday.
I will post orderform with price info on Monday.

Thanks,
-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Fri Jan 16 15:25:19 1998
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Message-ID: <34BFEB9B.184C@links.magenta.com>
Date: Fri, 16 Jan 1998 16:22:03 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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Subject: Cinematronics ROM's
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CC: Jess Askey <jess@magenta.com>

Well.. er. this is a bit off subject but do any of you have REV E
Dragon's Lair ROM's? I can't find them anywhere on the net.
 Or taking Zonn's ;-) advice.... I want to make a universal CP wiring
harness that will work in ALL cinematronics games including the laser
games. Anyone have the ROM's?  DOH!(homer) That isn't going to work
either!! :-0
  thanks
    jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Fri Jan 16 17:03:21 1998
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Date: Fri, 16 Jan 1998 19:05:23 -0500
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From: Woodcock@123net.net (Gregg Woodcock)
Subject: Re: Video game parts...
Cc: Phfarmer <Phfarmer@aol.com>
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CC: Woodcock@123net.net (Gregg Woodcock)

At 2:25 PM 1/10/98, Phfarmer wrote:
>Trying to restore a SEGA/Gremlin X-Y Vector Star Trek upright and unsuccessful
>in locating a 2N4093 JFET transistor for the sound board.
>
>You came recommended from mowerman@erols.com .  If you can help me out in any
>way, please email Phfarmer@aol.com.

I can send you a non-working sound board with a good (used) 2N4093
transistor on it for $30.



From spies.com!owner-vectorlist Sat Jan 17 01:41:11 1998
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Message-ID: <001601bd232c$66f66980$2a0000df@Obie>
From: "David Shoemaker" <davids@wolfenet.com>
To: <vectorlist@spies.com>
Subject: Sources for AM6012 & LF13201
Date: Sat, 17 Jan 1998 01:43:42 -0800
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CC: "David Shoemaker" <davids@wolfenet.com>

Has anyone found a source for either of these chips?  Preferably that
doesn't want parts of my body I am not done with yet.

I found one for the AM6012(F version) but they want 11.30 each.
  (http://www.marshall.com/dynamic/pdpage?m=phi&p=AM6012F) If anyone cares
they also have the data sheet as a PDF.

Newark also lists them (but are out of stock), they also want 12.87 each
(http://www.part.net/cgi-bin/newark/DetailSrc?cst=nk&vendor=Newark&part=Newa
rk%20Electronics&part_number=91F3680&partcat_id=9672&vendor_id=250&10005=91F
3680&key_attrs=10005)


But I have found nothing on the LF13201

Has anyone thought about going with the alternate loading with the MC3410?
Marshal lists them (out of stock lead time 56 days) but they only want 8.34
each (6.95 at the 100 qty).

David


From spies.com!owner-vectorlist Sat Jan 17 19:16:10 1998
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Message-ID: <34C17365.7694@istar.ca>
Date: Sat, 17 Jan 1998 19:13:41 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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David Shoemaker wrote:
> 
> Has anyone found a source for either of these chips?  Preferably that
> doesn't want parts of my body I am not done with yet.
> 
> I found one for the AM6012(F version) but they want 11.30 each.
>   (http://www.marshall.com/dynamic/pdpage?m=phi&p=AM6012F) If anyone cares
> they also have the data sheet as a PDF.
> 
> Newark also lists them (but are out of stock), they also want 12.87 each
> (http://www.part.net/cgi-bin/newark/DetailSrc?cst=nk&vendor=Newark&part=Newa
> rk%20Electronics&part_number=91F3680&partcat_id=9672&vendor_id=250&10005=91F
> 3680&key_attrs=10005)
> 
> But I have found nothing on the LF13201
> 
> Has anyone thought about going with the alternate loading with the MC3410?
> Marshal lists them (out of stock lead time 56 days) but they only want 8.34
> each (6.95 at the 100 qty).
> 
> David

Not having a clue what you are looking for, but would a LF13331 work? I
have about ten or so left in stock. $10US each...
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Sun Jan 18 08:11:57 1998
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Date: Sun, 18 Jan 1998 08:11:25 -0800 (PST)
From: aek (Al Kossow)
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Subject: Re: WG6401 schematic?
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CC: aek (Al Kossow)

"BTW: if it's alright with Al, I'll just go ahead and ftp the scans up onto
spies"

..fine with me (just digging out from a trip to SLC this weekend..)

From spies.com!owner-vectorlist Sun Jan 18 08:20:35 1998
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Date: Sun, 18 Jan 1998 08:19:49 -0800 (PST)
From: aek (Al Kossow)
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Subject: Re:  Sources for AM6012 & LF13201
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CC: aek (Al Kossow)

Was Jameco blowing out 13201s a while back?

From spies.com!owner-vectorlist Sun Jan 18 10:03:38 1998
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Subject: Re: Sources for AM6012 & LF13201
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CC: Clay Cowgill <clayc@diamondmm.com>

Jameco was blowing out LF13201's a while back for cheap... maybe $1.25 each?

I bought a bunch fo 6012's a while back (only to find out that they were
surface mount packages).  I then just made a little circuit board that
converts the SOIC to a DIP package.  I still have some left-- $7.50 a pop
if you want any.  Probably $3 to ship.

They work indentically-- just look a little different. ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Sun Jan 18 10:06:45 1998
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Subject: Sega Multigame-- minor delay
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CC: Clay Cowgill <clayc@diamondmm.com>

Grrrrr...

I was planning on spending this weekend building up Sega Multigames (got
the PCB's on Friday), BUT.

The boardhouse screwed up!  (It actually wasn't my fault!  I was amazed!)

They swapped my .035" and .042" drill bits around, so I the headers don't
fit in the holes.  *sigh*

Hopefully they won't give me any shit about it and just re-run the boards
on Monday (I checked my outputs and it's definately their fault).

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Sun Jan 18 23:38:26 1998
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Message-ID: <34C30277.3C27@istar.ca>
Date: Sun, 18 Jan 1998 23:36:23 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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Al Kossow wrote:
> 
> here is a first pass at a prom reference
> if someone has the pinouts for the cine roms
> handy, i'd like to add it (all variants of them)
> 
> ROM/RAM Reference Guide
> V1.0 Nov, 1997
> 
> Bipolar PROMs
> -------------
> 
> 32*8
>    +------+
> O1 |1   16| Vcc
> O2 |2   15| CE/
> O3 |3   14| A4
> O4 |4   13| A3
> O5 |5   12| A2
> O6 |6   11| A1
> O7 |7   10| A0
> GND|8    9| O8
>    +------+
>    Signetics     MMI     TI       Harris  Raytheon  AMD      National  Intel
>    ---------     ---     --       ------  --------  ---      --------  -----
> TS 82S123 (50ns) 6331-1  18S030   7603-5  -         -        -         -
>    82S123A(25ns) 63S081  -        -       -         27S19AC  74S288    -
...

I have a list that I will have to send you. This is from MMI's Biploar
LSI Data Book  published in 1978. This crossreference covers the
following manufacturers...:
MMI, AMD, Fairchild, Harris, Intel, Intersel, Motorola, National,
Raytheon, Signetics, And TI (plus some Fujitsu proms I've added).
It covers 92 or MMI's Proms from the 6530-1 to the 63RS1641, with a
breakdown between Open Collector (STD, S, PS, & LS) and Tri-State (STD,
S, PS, & LS).
EG: for the 6305-1 which is OC (STD) the subs are: AMD 27S12/29770,
HARRIS HM-7620-5, Intel 3602A, Intersil 5604, Motorola MCM 7620,
National DM74S570, Raytheon 29610, and Signetics N82S 130.
How about I put a scan of this up on my web page and you can suck it
over to Spies in a few days?
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Mon Jan 19 07:56:21 1998
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Message-Id: <34C37743.339C@an.hp.com>
Date: Mon, 19 Jan 1998 10:54:43 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
Organization: Hewlett-Packard Medical Products Group
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Clay Cowgill wrote:
> 
> Jameco was blowing out LF13201's a while back for cheap... maybe $1.25 each?
> 
> I bought a bunch fo 6012's a while back (only to find out that they were
> surface mount packages).  I then just made a little circuit board that
> converts the SOIC to a DIP package.  I still have some left-- $7.50 a pop
> if you want any.  Probably $3 to ship.
> 

Is that $7.50 for the chip, or chip w/ socket?  Or just the socket? ;-)  

Joel-

From spies.com!owner-vectorlist Mon Jan 19 08:14:15 1998
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Date: Mon, 19 Jan 1998 11:12:56 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
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CC: Joel Rosenzweig <joel-r@an.hp.com>

Can someone confirm or deny that the DACs in Atari color games, let's
say Star Wars at least, are setup to produce a change in "current"
rather than a change in "voltage" at their output?  

Can someone describe what the "analog switch" is supposed to do in the
context of the vector output circuitry?  Which analog signals is it
switching, and to where?  


Ok, last question for now.  I have 4 Star Wars boardsets that all
exhibit the same strange (to me at least) phenomenon.  That is, they all
render some of the letters in some text crookedly.  I notice this
particularly heavily when it draws the letter "A" in RED.  The left side
of the "A" is curved outwards.  I get this same behavior on my WG
monitors, and my Amplifones, all capped and operating normally.  I don't
see this problem with my Tempest on either monitor.  I've checked this
with a scope in XY mode, but the text was too small for me to tell if it
was perfectly straight or not. The lack of Z axis control and hence the
retrace lines did not help the clarity any. ;-) Otherwise, I wouldn't be
bother y'all with this question.  So, is this a board set problem, or is
this just the way it is?  It's been so long since I've seen another Star
Wars machine operating, that I just don't remember.

Thanks,
Joel-

From spies.com!owner-vectorlist Mon Jan 19 08:26:46 1998
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Date: Mon, 19 Jan 1998 11:25:51 -0500 (EST)
From: Mitchell Rohde <bovine@eecs.umich.edu>
To: vectorlist@spies.com
Subject: Battlezone Clock
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CC: Mitchell Rohde <bovine@eecs.umich.edu>


  For all you Battlezoners out there... how clean is the clock signal on
your board?  Specifically, I looked at the signal generated by the
crystal/inductor/transistor circuit, and it was a nice 12 MHz sine wave.
This feeds a 7404, which I assume turns it into a square wave.
Unfortunately, it is a pretty ugly square wave... more like a sine.

 I calibrated my scope and probe, so I don't think it's that distorting
the signal.  Any thoughts?  

					Mitch



From spies.com!owner-vectorlist Mon Jan 19 08:42:06 1998
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Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison@cig.mot.com )
Date: Mon, 19 Jan 1998 10:41:11 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801191041.ZM10458@calcite>
In-Reply-To: Mitchell Rohde <bovine@eecs.umich.edu>
        "Battlezone Clock" (Jan 19, 11:25am)
References: <Pine.SUN.3.96.980119112338.16532J-100000@quip.eecs.umich.edu>
X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM
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All,

Since Clay will soon have the Sega XY multigame available (and since he forced
my hand by making me dig some boards up for him ;-)), I thought I'd offer some
Space Fury sound boards for those who would like to add Space Fury to their
multigame.  As a special offer to the vectorlist, I'm selling them for $15 a
piece (tested working) this week only.  Next week I'll post the rest for sale
for $20+ (depending on availability).

Each week I'll make a similar offer on another type of Sega XY board (as I get
to each of them).

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------



From spies.com!owner-vectorlist Mon Jan 19 09:53:56 1998
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Date: Mon, 19 Jan 1998 11:51:17 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
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        "Re: Sega Multigame" (Jan 19, 10:41am)
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	<9801191041.ZM10458@calcite>
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All,

Just to clarify:

$15 + S&H

And though Space Fury does also need a speech board, I don't have any spares
available at this time.  I would though if someone could figure out this
SPO-250 -> SPO-256 conversion.  I'd be willing to donate some speechboards to
the cause.

Send me your address when ordering.  Thanks!

On Jan 19, 10:41am, Mark Jenison wrote:
> Subject: Re: Sega Multigame
> All,
>
> Since Clay will soon have the Sega XY multigame available (and since he
forced
> my hand by making me dig some boards up for him ;-)), I thought I'd offer
some
> Space Fury sound boards for those who would like to add Space Fury to their
> multigame.  As a special offer to the vectorlist, I'm selling them for $15 a
> piece (tested working) this week only.  Next week I'll post the rest for sale
> for $20+ (depending on availability).
>
> Each week I'll make a similar offer on another type of Sega XY board (as I
get
> to each of them).



From spies.com!owner-vectorlist Mon Jan 19 10:00:36 1998
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Date: Mon, 19 Jan 1998 10:01:39 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: Sources for AM6012 & LF13201
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CC: Clay Cowgill <clayc@diamondmm.com>

>Clay Cowgill wrote:

>> I bought a bunch fo 6012's a while back (only to find out that they were
>> surface mount packages).  I then just made a little circuit board that
>> converts the SOIC to a DIP package.  I still have some left-- $7.50 a pop
>> if you want any.  Probably $3 to ship.

>Is that $7.50 for the chip, or chip w/ socket?  Or just the socket? ;-)

It's the whole little "module"-- chip mounted on the DIP adapter ready to
install.  I'm sure some people on this list have bought some (I had 100 and
I'm down to about 20).  Anybody install any yet?  (I've been running them
in my Tempest for probably a year or so... no different from the regular
AM6012.)

I'd been buying the LF13201's for a while (on and off), but I have my sell
price at $2.50 each, so if Jameco has any for $1.25 still they're cheaper.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 19 10:53:50 1998
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	for vectorlist-outgoing; Mon, 19 Jan 1998 10:53:45 -0800 (PST)
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From: Paul Kahler <phkahler@Oakland.edu>
Message-Id: <199801191853.NAA26284@saturn.acs.oakland.edu>
Subject: Re: Troubleshooting
To: vectorlist@spies.com
Date: Mon, 19 Jan 1998 13:53:47 -0500 (EST)
In-Reply-To: <34C37B88.6EDE@an.hp.com> from "Joel Rosenzweig" at Jan 19, 98 11:12:56 am
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CC: Paul Kahler <phkahler@Oakland.edu>

> Can someone confirm or deny that the DACs in Atari color games, let's
> say Star Wars at least, are setup to produce a change in "current"
> rather than a change in "voltage" at their output?  

Yes. I recall seeing that in 1 or 2 schematics. The DAC outputs a current
which is then fed to an OP-Amp to get a voltage. It's important to
have a voltage, as that's what matters to the analog switch...

> Can someone describe what the "analog switch" is supposed to do in the
> context of the vector output circuitry?  Which analog signals is it
> switching, and to where?  

As I recall, the output of the DAC is not the beam position, but rather
the velocity. To get beam position, there is another op-amp configured
as an integrator - apply the "velocity" voltage and the position responds
accordingly. To stop the beam, there is an analog switch which effectively
zeros the velocity causing the position to stop changing even if the DAC
still has some unwanted output. There are also some other analog switches
which allow selection of +/-X or +/-Y position signals. Since upright games
have no use for those signals, I thought it'd be cool to use them to switch
in signals from somewhere else - like a cinematronics game - if you feed
them in at that point, you get to use the Atari pincousion stuff. Just a
thought...

This is all from memory, so there may be something in error. Can anyone
think of a correction?
--
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

From spies.com!owner-vectorlist Mon Jan 19 13:21:51 1998
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Date: Mon, 19 Jan 1998 14:17:48 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: LV2000 Order Form
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

OK, the fab order is in. It will take about 3 weeks for them to complete
the fab. If you send your order in now, I will not cash your check/money
order until I ship the kit.

The order form below is for vectorlist folks only. That is, you must be
able to solder components on to a bare PCB. If you are unable to solder
because of lack of equipment, etc. I will assemble it for you for a small
fee. You may order several bare PCBs with parts and have me assemble one or
more for you.

The BARE LV2000 PCB comes with instructions for assembly and installation
on the WG6100 monitor deflection PCB. The pricing is discounted based on
the number ordered (see order form).

The BAG-O-PARTS includes 2 .47uF tantalum caps, 2 10uF tantalum caps, 2 1uF
tantalum caps, 4 1N4002 diodes, 2 1k trimpots, 2 240 ohm 1/4W resistors, 2
4.3k 1/4W resistors, 2 4.7k 1/4W resistors, 2 small red LEDs, 1 LM317T
positive voltage regulator, 1 LM337T negative voltage regulator, 2 pieces
of 22ga. insulated wire.
Pricing is discounted based on the number ordered (see order form).


Please print* and send the order form with your payment:

* Use Courier font (or other mono-spaced font) when printing!

======================================================================
LV2000 Order Form
----------------------------------------------------------------------
DATE:
----------------------------------------------------------------------
Send check or money order to:
Anders Knudsen
2780 Calkins Place
Broomfield, CO 80020
----------------------------------------------------------------------
Ship to:
        __________________________________________________

        __________________________________________________

        __________________________________________________

        __________________________________________________


----------------------------------------------------------------------
                               PRICE EACH
QUANTITY  DESCRIPTION          (circle one)      TOTAL
--------  ------------------  --------------   ---------

[    ]    BARE LV2000 PCBs     (1)   $10.00
                               (2-3)   9.00
                               (4-5)   8.00
                               (6-7)   7.50
                               (8-9)   7.00
                               (10+)   6.00    _________

[    ]    BAG-O-PARTS          (1-9) $ 8.00
                               (10+)   7.00    _________

[    ]    ASSEMBLY            (each) $ 5.00    _________

                                   Sub-Total:  _________

                                    Shipping:       3.00

                                       TOTAL:
                                               ==========

======================================================================


From spies.com!owner-vectorlist Mon Jan 19 14:53:43 1998
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Date: Mon, 19 Jan 1998 14:53:47 -0800
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>The order form below is for vectorlist folks only. That is, you must be
>able to solder components on to a bare PCB.

Uhhhh, I don't know... I know some vectorlist people that might have
trouble with that... ;-)

Sorry, couldn't resist.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 19 16:14:26 1998
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Date: Mon, 19 Jan 1998 16:15:35 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: Troubleshooting
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CC: Clay Cowgill <clayc@diamondmm.com>

>> Can someone confirm or deny that the DACs in Atari color games, let's
>> say Star Wars at least, are setup to produce a change in "current"
>> rather than a change in "voltage" at their output?
>
>Yes. I recall seeing that in 1 or 2 schematics. The DAC outputs a current
>which is then fed to an OP-Amp to get a voltage. It's important to
>have a voltage, as that's what matters to the analog switch...

Paul's right.  Atari uses current output DACs.

>As I recall, the output of the DAC is not the beam position, but rather
>the velocity. To get beam position, there is another op-amp configured
>as an integrator - apply the "velocity" voltage and the position responds
[...]
>in signals from somewhere else - like a cinematronics game - if you feed
>them in at that point, you get to use the Atari pincousion stuff. Just a
>thought...
>
>This is all from memory, so there may be something in error. Can anyone
>think of a correction?

Right, Atari used the LF13201 analog switches to short the integrator caps
resulting in a "return to center of screen" action for the AVG based
systems (like Star Wars).  Like Paul said, the analog switches were also
used to route the voltage output through another inverting amplifier to
produce a screen "flip" for the cocktail games.

On older DVG based games (like Asteroids), the analog switches were not
needed for integrator control (the vectors were directly generated by the
DVG), but were instead used for "cocktail flip" as described above.

Kind-of interesting to note that Atari would leave a lot of things
"unpopulated" on some boards (presumably to cut costs), but never bothered
to customize loading options for the PCB's for non-cocktail versions of the
vector games...  (I'd have to guess that they mostly shipped uprights, so
it seems odd to burden the volume shipper with extra hardware costs...)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 19 16:18:27 1998
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Date: Mon, 19 Jan 1998 17:17:09 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: LV2000 Order Form
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 02:53 PM 1/19/98 -0800, you wrote:
>>The order form below is for vectorlist folks only. That is, you must be
>>able to solder components on to a bare PCB.
>
>Uhhhh, I don't know... I know some vectorlist people that might have
>trouble with that... ;-)
>
>Sorry, couldn't resist.
>
>-Clay

Uhm, like, cold solder joints suck.


 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Mon Jan 19 16:48:23 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDB87@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: Clay Cowgill <clayc@diamondmm.com>
Subject: RE: Troubleshooting
Date: Mon, 19 Jan 1998 16:32:32 -0800
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>

So if I have a Battle Zone board (notice a pattern yet?  :)  with a problem
at the first amp out from the DAC and I want to check the  DAC output with
my scope.  

I guess that I can't just go into XY mode on the scope and check the DAC
output.

So how would I check to make sure that is OK short of breadboarding a TL082
and using that to check my outputs?

David
> ----------
> From: 	Clay Cowgill[SMTP:clayc@diamondmm.com]
> Reply To: 	vectorlist@spies.com
> Sent: 	Monday, January 19, 1998 4:15 PM
> To: 	vectorlist@spies.com
> Cc: 	Clay Cowgill
> Subject: 	Re: Troubleshooting
> 
> >> Can someone confirm or deny that the DACs in Atari color games, let's
> >> say Star Wars at least, are setup to produce a change in "current"
> >> rather than a change in "voltage" at their output?
> >
> >Yes. I recall seeing that in 1 or 2 schematics. The DAC outputs a current
> >which is then fed to an OP-Amp to get a voltage. It's important to
> >have a voltage, as that's what matters to the analog switch...
> 
> Paul's right.  Atari uses current output DACs.
> 
> >As I recall, the output of the DAC is not the beam position, but rather
> >the velocity. To get beam position, there is another op-amp configured
> >as an integrator - apply the "velocity" voltage and the position responds
> [...]
> >in signals from somewhere else - like a cinematronics game - if you feed
> >them in at that point, you get to use the Atari pincousion stuff. Just a
> >thought...
> >
> >This is all from memory, so there may be something in error. Can anyone
> >think of a correction?
> 
> Right, Atari used the LF13201 analog switches to short the integrator caps
> resulting in a "return to center of screen" action for the AVG based
> systems (like Star Wars).  Like Paul said, the analog switches were also
> used to route the voltage output through another inverting amplifier to
> produce a screen "flip" for the cocktail games.
> 
> On older DVG based games (like Asteroids), the analog switches were not
> needed for integrator control (the vectors were directly generated by the
> DVG), but were instead used for "cocktail flip" as described above.
> 
> Kind-of interesting to note that Atari would leave a lot of things
> "unpopulated" on some boards (presumably to cut costs), but never bothered
> to customize loading options for the PCB's for non-cocktail versions of
> the
> vector games...  (I'd have to guess that they mostly shipped uprights, so
> it seems odd to burden the volume shipper with extra hardware costs...)
> 
> -Clay
> 
> Clayton N. Cowgill                                  Engineering Manager
> _______________________________________________________________________
> /\ Diamond Multimedia Systems, Inc.                      clay@supra.com
> \/ Communications Division                        http://www.supra.com/
> 
> 

From spies.com!owner-vectorlist Mon Jan 19 16:51:21 1998
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Date: Mon, 19 Jan 1998 16:51:16 -0800 (PST)
From: aek (Al Kossow)
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"So how would I check to make sure that is OK short of breadboarding a TL082
and using that to check my outputs?"

if the DACs are socketed, swap the X and Y and see if the problem moves.

if the DACs aren't socketed, put in sockets and go to step 1 :-)

From spies.com!owner-vectorlist Mon Jan 19 16:57:43 1998
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Date: Mon, 19 Jan 1998 16:58:44 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: LV2000 Order Form
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>Uhm, like, cold solder joints suck.

Ahhh, I was thinking more along the lines of:

"Well, I didn't have any LM317's so I just used a couple of TIP32s which
fit.  And I didn't have any caps left so I used some extra resistors-- they
fit too so they must be OK. And I got tired of soldering all the little
induhvidual pins so I just soldered them all together.  For some reason it
doesn't work.  You must have screwed up and sent me a bad product."

and...

"I used a 100W wood burner tool with some pipe-solder, so some of those
little copper lines came off the board-- but I replaced 'em with some 12ga
copper core wire left over from wiring my house."

(Wait, maybe those were just RGVAC people...  Variations on the above were
part of the reason I decided to only sell ESB and Sega kits
pre-assembled... :-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 19 17:04:16 1998
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>So if I have a Battle Zone board (notice a pattern yet?  :)  with a problem
>at the first amp out from the DAC and I want to check the  DAC output with
>my scope.
>
>I guess that I can't just go into XY mode on the scope and check the DAC
>output.
>
>So how would I check to make sure that is OK short of breadboarding a TL082
>and using that to check my outputs?

Just a stab here, but couldn't you hang a couple resistors in series off
the DAC output and tie the other end to ground?  Then probe at the center
resistor and see the voltage potential there?  It'd probably work with just
one too, but I'm working one something else and not actually thinking much
at the moment... YMMV.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Mon Jan 19 17:27:40 1998
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Date: Mon, 19 Jan 1998 19:29:51 -0500
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From: Woodcock@123net.net (Gregg Woodcock)
Subject: Re: Sega Multigame
Cc: Mark Jenison <jenison@cig.mot.com>
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At 10:41 AM 1/19/98, Mark Jenison wrote:
>All,
>
>Since Clay will soon have the Sega XY multigame available (and since he forced
>my hand by making me dig some boards up for him ;-)), I thought I'd offer some
>Space Fury sound boards for those who would like to add Space Fury to their
>multigame.  As a special offer to the vectorlist, I'm selling them for $15 a
>piece (tested working) this week only.  Next week I'll post the rest for sale
>for $20+ (depending on availability).

I'll take 2, please.



From spies.com!owner-vectorlist Mon Jan 19 17:27:44 1998
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At 10:08 AM 1/18/98, Clay Cowgill wrote:

>Hopefully they won't give me any shit about it and just re-run the boards
>on Monday (I checked my outputs and it's definately their fault).

Don't forget to slip in the swapped signal fix for the previous mistake
before they redo it!



From spies.com!owner-vectorlist Tue Jan 20 07:35:05 1998
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Date: Tue, 20 Jan 1998 08:31:35 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: LV2000 Order Form
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 04:58 PM 1/19/98 -0800, you wrote:
>>Uhm, like, cold solder joints suck.
>
>Ahhh, I was thinking more along the lines of:
>
>"Well, I didn't have any LM317's so I just used a couple of TIP32s which
>fit.  And I didn't have any caps left so I used some extra resistors-- they
>fit too so they must be OK. And I got tired of soldering all the little
>induhvidual pins so I just soldered them all together.  For some reason it
>doesn't work.  You must have screwed up and sent me a bad product."
>

You're giving me nightmares!!! Yea, I thought about this, however, when I
decided to offer the kit to the folks here on the vector list, the response
I got was "well can you just sell me a bare pcb? I can put it together
myself."
To be honest, I'de rather sell the kits pre-assembled. Then I can test them
and know that I'm sending a functioning unit. However, I can't do that for
as cheap of a price as people want the kit for.
The other caveat is that even if a sold a pre-assembled kit, the buyer
still has to install the PCB onto the deflection board. This still involves
removing parts, and soldering the new PCB down...
So, in the instructions I will have a *disclaimer*...if you screw up
soldering the parts on, well as they say "ce la vie!"

>and...
>
>"I used a 100W wood burner tool with some pipe-solder, so some of those
>little copper lines came off the board-- but I replaced 'em with some 12ga
>copper core wire left over from wiring my house."
>
>(Wait, maybe those were just RGVAC people...  Variations on the above were
>part of the reason I decided to only sell ESB and Sega kits
>pre-assembled... :-)
>
>-Clay

Yea, anyone who gets the kit better not use those black five pound
soldering *guns* that look like 44 magnum!
On RGVAC, or rather RGVAM, the kit is only being offered pre-assembled.
Also I am offering an installation option, that is, you send in your
deflection PCB, I (or Jeff H) will install and test it with the new LV2000.
Any other deflection fix will get fixed on a per problem basis.

Since this is a simple kit (not as many solder points as your ESB or Sega
retros), I am hoping that I won't get too many f#?& ups. If it does get too
bad, I'll just cease the build-it-yourself kit, and only sell pre-assemble
ones.
I am going on the notion that most people here on vectorlist are competent
enough to build this kit. At least anyone who has installed parts from a
Zanen kit should have no problem.

-Anders.
 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Tue Jan 20 08:30:20 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980120163042Z-6877@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: LV2000 Order Form
Date: Tue, 20 Jan 1998 08:30:42 -0800
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CC: "Ozdemir, Steve" <sso@dsc.com>

G'day Anders (and Clay),

Well, I could be wrong since I've never seen Clay's handiwork, but your
LV2000 sounds simpler.  If you really are concerned about people
assembling your boards properly, then put any extra time (yes, I'm
referring to yours/mine/all of our's copious "spare time") into the
instructions.  Including a trouble shooting section with symptoms and
likely mistakes that people made (and perhaps you found yourself doing
while assembling PCBs) would save you many people calling you for help,
too.

		Steven S Ozdemir
		sso@dsc.com

>----------
>From: 	Anders Knudsen[SMTP:Anders_Knudsen@btc.adaptec.com]
>Sent: 	Tuesday, January 20, 1998 7:31 AM
>To: 	vectorlist@spies.com
>Cc: 	Anders Knudsen
>Subject: 	Re: LV2000 Order Form
>
>At 04:58 PM 1/19/98 -0800, you wrote:
>>>Uhm, like, cold solder joints suck.
>>
>>Ahhh, I was thinking more along the lines of:
>>
>>"Well, I didn't have any LM317's so I just used a couple of TIP32s which
>>fit.  And I didn't have any caps left so I used some extra resistors-- they
>>fit too so they must be OK. And I got tired of soldering all the little
>>induhvidual pins so I just soldered them all together.  For some reason it
>>doesn't work.  You must have screwed up and sent me a bad product."
>>
>
>You're giving me nightmares!!! Yea, I thought about this, however, when I
>decided to offer the kit to the folks here on the vector list, the response
>I got was "well can you just sell me a bare pcb? I can put it together
>myself."
>To be honest, I'de rather sell the kits pre-assembled. Then I can test them
>and know that I'm sending a functioning unit. However, I can't do that for
>as cheap of a price as people want the kit for.
>The other caveat is that even if a sold a pre-assembled kit, the buyer
>still has to install the PCB onto the deflection board. This still involves
>removing parts, and soldering the new PCB down...
>So, in the instructions I will have a *disclaimer*...if you screw up
>soldering the parts on, well as they say "ce la vie!"
>
>>and...
>>
>>"I used a 100W wood burner tool with some pipe-solder, so some of those
>>little copper lines came off the board-- but I replaced 'em with some 12ga
>>copper core wire left over from wiring my house."
>>
>>(Wait, maybe those were just RGVAC people...  Variations on the above were
>>part of the reason I decided to only sell ESB and Sega kits
>>pre-assembled... :-)
>>
>>-Clay
>
>Yea, anyone who gets the kit better not use those black five pound
>soldering *guns* that look like 44 magnum!
>On RGVAC, or rather RGVAM, the kit is only being offered pre-assembled.
>Also I am offering an installation option, that is, you send in your
>deflection PCB, I (or Jeff H) will install and test it with the new LV2000.
>Any other deflection fix will get fixed on a per problem basis.
>
>Since this is a simple kit (not as many solder points as your ESB or Sega
>retros), I am hoping that I won't get too many f#?& ups. If it does get too
>bad, I'll just cease the build-it-yourself kit, and only sell pre-assemble
>ones.
>I am going on the notion that most people here on vectorlist are competent
>enough to build this kit. At least anyone who has installed parts from a
>Zanen kit should have no problem.
>
>-Anders.
> -----------------------------------------
>| Anders Knudsen
>| ASIC Design Engineer
>| Adaptec, Inc., Boulder Technology Center
>| anders_knudsen@btc.adaptec.com
>| http://www.adaptec.com
> =========================================
>

From spies.com!owner-vectorlist Tue Jan 20 09:07:15 1998
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Date: Tue, 20 Jan 1998 09:07:51 -0800
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From: Clay Cowgill <clayc@diamondmm.com>
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>Since this is a simple kit (not as many solder points as your ESB or Sega
>retros), I am hoping that I won't get too many f#?& ups. If it does get too
>bad, I'll just cease the build-it-yourself kit, and only sell pre-assemble
>ones.
>I am going on the notion that most people here on vectorlist are competent
>enough to build this kit.

I agree, I'm just being grumpy. :-)  After some of the stuff I've seen come
back to me that "must be something wrong with the kit" I really have to
wonder...

In all fairness, when I did the original ESB "bag-o-parts" kits 90% had no
problems at all.  The remaining 10% however were enough of a hassle to make
me change my mind about selling unassembled stuff for a while.

There was an interesting "curve" on the ESB kit-- the people that jumped on
it at first were very capable technically.  After that it descended to more
and more "consumer" level that needed a lot more hand-holding...  I
actually started making a "video" installation guide for the Sega Multigame
(to post on the Web), but it's so stinking simple to put in I decided it
wasn't worth it.

>At least anyone who has installed parts from a Zanen kit should have no
>problem.

I have this pet theory that as many monitors die in novice hands from the
results of a Zanen upgrade as are actually fixed, but it's only based on
anecdotal evidence... ;-)

Don't let me worry you about the LV2000 kit.  I'm willing to bet you won't
have any problems with it from Vectorlist.  I think selling it
pre-assembled to the Rest Of World is a smart move though.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 20 09:10:40 1998
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Date: Tue, 20 Jan 1998 09:12:04 -0800
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CC: Clay Cowgill <clayc@diamondmm.com>

I was thinking about the Atari AVG last night...  I think that the
integrator is actually current fed, and it outputs the voltage.  (Does that
sound right Zonn?)

If you probe the DAC output pin you'll see "something" if it's working--
I'm not sure it'll be recognizable as anything other than some periodic
waveform since the integrator will be "connecting the dots" to form the
actual images.  You can at least look at each DAC output (X and Y) and
compare if they look similar or not-- that would give you a basic feel if
the DAC in question is working or not.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 20 10:07:34 1998
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Date: Tue, 20 Jan 1998 11:04:54 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: RE: LV2000 Order Form
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 08:30 AM 1/20/98 -0800, you wrote:
>G'day Anders (and Clay),
>
>Well, I could be wrong since I've never seen Clay's handiwork, but your
>LV2000 sounds simpler.  If you really are concerned about people
>assembling your boards properly, then put any extra time (yes, I'm
>referring to yours/mine/all of our's copious "spare time") into the
>instructions.  Including a trouble shooting section with symptoms and
>likely mistakes that people made (and perhaps you found yourself doing
>while assembling PCBs) would save you many people calling you for help,
>too.
>
>		Steven S Ozdemir
>		sso@dsc.com

That is in the works. The instructions should be very good. There will be
pictures, and yes, some trouble shooting/avoid this mistake section.

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Tue Jan 20 10:27:52 1998
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Date: Tue, 20 Jan 1998 11:25:45 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Bulletproof your WG6100!
In-Reply-To: <34c146df.284898135@tommy.doctord.com>
References: <3.0.5.32.19980114155304.00a4b100@btc.btc.adaptec.com>
 <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com>
 <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com>
 <3.0.5.32.19980114115212.009f6330@btc.btc.adaptec.com>
 <3.0.5.32.19980114150312.0096b950@btc.btc.adaptec.com>
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 11:24 PM 1/14/98 GMT, Zonn wrote:
>>One thing that I had thought would help protect both the power pass
>>transistors, and the deflection transistors, would be to add a TVS
>>(transient voltage suppressor) accross the collector-emitter. This would
>>clamp any voltage spikes. It is just a matter of soldering one directly
>>across the ce of the transistor!
>>-Anders
>
>I like the idea, are the TVS's fast enough to protect the transistors?
>
>-Zonn

Hey all interested, I looked into the TVS's (Transient Voltage Suppressors)
which may be a solution to suppressing transient voltage spikes across the
ce of the deflection (and/or LV power) transistors. FYI, a TVS is basically
like a zener diode. That is, it has a reverse break down curve to sink any
spike.

Here are some specs for consideration:
They are *very* fast, clamping time less than 1 pico second!
Peak pulse power dissipation: 1500W
Steady state power dissipation: 5W
Forward Surge Current, 50ms, 200A
Have various breakdown voltages; some to consider are: 27V, 30V, 33V, 51V, 68V
They come in a large diode package (DO-201) so could easily just be
soldered directly onto the transistor socket.
Are relatively inexpensive: $1.36 each for the ones I am looking at.

Thoughts?
-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Tue Jan 20 10:53:07 1998
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Date: Tue, 20 Jan 1998 10:53:02 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: Bulletproof your WG6100!
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CC: aek (Al Kossow)

"Here are some specs for consideration:
They are *very* fast, clamping time less than 1 pico second!
Peak pulse power dissipation: 1500W
Steady state power dissipation: 5W
Forward Surge Current, 50ms, 200A
Have various breakdown voltages; some to consider are: 27V, 30V, 33V, 51V, 68V
They come in a large diode package (DO-201) so could easily just be
soldered directly onto the transistor socket.
Are relatively inexpensive: $1.36 each for the ones I am looking at.

Thoughts?
-Anders.
"


Sounds great! I have two breadboards that I started to put together
a while back with a WG and G08 deflection board on each so that I
can easily bench test them and get at everything under load. It 
would be simple to add them in to get before/after scope traces..

From spies.com!owner-vectorlist Tue Jan 20 11:17:51 1998
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Date: Tue, 20 Jan 1998 11:17:31 -0800
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Subject: Re: Bulletproof your WG6100!
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CC: Clay Cowgill <clayc@diamondmm.com>

>Have various breakdown voltages; some to consider are: 27V, 30V, 33V, 51V, 68V
>They come in a large diode package (DO-201) so could easily just be
>soldered directly onto the transistor socket.
>Are relatively inexpensive: $1.36 each for the ones I am looking at.

Those are the Diodes, Inc. ones?  (LiteOn)

General Instruments makes them too-- little different voltage selections:

24V
27V
30V
33V
36V
39V

(and then 51V and 68V)

In 10's they're $1.15 a pop.  Singles are $1.28.

Do you think we're really need 1500W peak dissipation?  600W unidirectional
ones are only $.68 each in the above voltage ranges...

Anyone have any idea what a good clamping voltage would be?  I don't even
know what to expect across CE on the transistors.  Maybe 30V?  What's rated
breakdown on the CE junction on a 3792 or 3716?

(Hey Anders, get that 6400 schematic scanned yet? ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 20 11:20:09 1998
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Date: Tue, 20 Jan 1998 13:20:51 -0600
To: vectorlist@spies.com
From: Mit_Matelske@BayNetworks.COM (Mit Matelske)
Subject: Bulletproof your G-08!!! (Pipe dreaming)
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OK, I will be the first to admit that some of the things ya'll
talk about go way over my head - that is why I am coming to
the group for help.  As I was catching one of my G-08's on fire
last night, I was thinking how nice it would be to put together
a definitive upgrade for these pieces of sh*t.  With Clay's
multigame rolling out and an apparent rise in the popularity
of vector games in general, I think that it would be well
worth some of our time to look into this ... I'm not going
to speak for the group, but I know that I would pay
good money for a G-08 upgrade (maybe a good platform to design
a whole new deflection board around, hint, hint...)

Anyways, I just thought that maybe I could churn up some interest
and get yet another project moving...

Mit

From spies.com!owner-vectorlist Tue Jan 20 11:20:30 1998
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Date: Tue, 20 Jan 1998 12:15:20 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: Bulletproof your WG6100!
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At 10:53 AM 1/20/98 -0800, Al wrote:
>>"Here are some specs for consideration:
>>They are *very* fast, clamping time less than 1 pico second!
>>Peak pulse power dissipation: 1500W
>>Steady state power dissipation: 5W
>>Forward Surge Current, 50ms, 200A
>>Have various breakdown voltages; some to consider are: 27V, 30V, 33V,
51V, 68V
>>They come in a large diode package (DO-201) so could easily just be
>>soldered directly onto the transistor socket.
>>Are relatively inexpensive: $1.36 each for the ones I am looking at.
>>
>>Thoughts?
>>-Anders.
>>"
>
>
>Sounds great! I have two breadboards that I started to put together
>a while back with a WG and G08 deflection board on each so that I
>can easily bench test them and get at everything under load. It 
>would be simple to add them in to get before/after scope traces..
>

Well shit! If you are willing to take this on and test them, since it
sounds like you already have a testbench setup, then go for it!
You can get the TVSs from DigiKey -- look in the DigiKey catalog index for
TVS(Transient Voltage Suppressors).
The ones I was looking at are the 1500W unidirectional type -- probably
best to get the highest power rating!
For the WG, either the 33V -- DigiKey p/n 1.5KE33ADICT-ND $1.36,
or the 51V -- DigiKey p/n 1.5KE51ADICT-ND $1.36.
The breakdown voltage should be some factor higher than the max operating
voltage so we don't clamp the picture -- like maybe 1.2 times the max
operating voltage and then round up to the nearest device available.
Then it would be cool to look at some scope traces for with and without TVSs.
-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Tue Jan 20 11:37:23 1998
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Date: Tue, 20 Jan 1998 11:37:10 -0800 (PST)
From: aek (Al Kossow)
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Subject: Re:  Bulletproof your G-08!!! (Pipe dreaming)
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"I'm not going
to speak for the group, but I know that I would pay
good money for a G-08 upgrade (maybe a good platform to design
a whole new deflection board around, hint, hint...)"

yup... I'm tired of fixing them too..

The first thing would be to try to find schematics to
the late rev of the G08 board, where the kludge towers
for current limiting were removed, and all the obsolete
MPS Uxx parts were replaced.

I need to go through my pile of bad deflection transistors
and see exactly how they fail. From my last conversation
about this with the guy in the next cube over, he suspected
base->emitter faults due to the junction being reverse
biased due to high voltage 'flyback' at high slew rates.


From spies.com!owner-vectorlist Tue Jan 20 11:40:59 1998
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Date: Tue, 20 Jan 1998 11:40:54 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

replying to my own message..

"The first thing would be to try to find schematics to
the late rev of the G08 board, where the kludge towers
for current limiting were removed, and all the obsolete
MPS Uxx parts were replaced."

what I actually meant was replacing the MPS parts on
the REPLACEMENT PCB, not that the late rev G08's had
replaced them..

From spies.com!owner-vectorlist Tue Jan 20 11:45:23 1998
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Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison@cig.mot.com )
Date: Tue, 20 Jan 1998 13:44:14 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801201344.ZM3824@calcite>
In-Reply-To: Mit_Matelske@BayNetworks.COM (Mit Matelske)
        "Bulletproof your G-08!!! (Pipe dreaming)" (Jan 20,  1:20pm)
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X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM
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On Jan 20,  1:20pm, Mit Matelske wrote:
> Subject: Bulletproof your G-08!!! (Pipe dreaming)
>
> I was thinking how nice it would be to put together
> a definitive upgrade for these pieces of sh*t.

I second that motion, but I think in order to upgrade your monitor, it would
have to be in working condition first, and I think we've got more broken G08's
out there than working ones.  So maybe we need to work on a repair kit/FAQ
before we start talking upgrades.

FYI, the Zanen kit has a few caps in it that that are *under* spec'd, so don't
install these things blindly.  Also, the transistors they provide in the kit
aren't the right ones.

Through fixing mine last month, I did learn a few things:

1) Check for cracked/broken solder traces/joints and header pins (especially
any leading to the HV section)
2) Don't let the heat sinks for the transistors on the deflection board touch
(oops).
3) If your 20W resistors are melting, you've got bad deflection transistors :-(

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------

From spies.com!owner-vectorlist Tue Jan 20 11:47:54 1998
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I'm putting in overtime trying to make the manual as complete as possible.
I'm using scans from the monitor manual as well as including pictures of
different steps.
The hardest part is coming up with a good trouble shooting section. I've
been trying to think of all the different "mistakes" somebody could make
and how to track them down. I've assembled half a dozen of these things so
far (different prototype boards) and havn't had ANY trouble yet.

So far the only possible problems we can come up with are
1) assembly problems:
  a) bad solder joints or shorts across traces
  b) installing parts in the wrong place

With a solder mask on the board, it should make soldering a whole lot easier.
Also, the PCB (and docs) are well marked with what goes where and how it
goes there.

2) Other problems on the deflection board
I imagine that most kits will be installed on non-working monitors, which
probably should fix the problem "most" of the time, but not always. Most xy
monitors that I've fixed (before the LV2000 and with it) the problem was
only in the LV section, but there have been a handfull that had a bad
deflection transistor which in turn blew out the LV section. So in the
documentation we are suggesting that everyone at least check the deflection
transistors if this kit is REPAIRING a non-working monitor.
In some ways it would be kind of like installing Clays ESB kit in a
non-working star wars board and expecting it to fix the problem.

-jeff



>G'day Anders (and Clay),
>
>Well, I could be wrong since I've never seen Clay's handiwork, but your
>LV2000 sounds simpler.  If you really are concerned about people
>assembling your boards properly, then put any extra time (yes, I'm
>referring to yours/mine/all of our's copious "spare time") into the
>instructions.  Including a trouble shooting section with symptoms and
>likely mistakes that people made (and perhaps you found yourself doing
>while assembling PCBs) would save you many people calling you for help,
>too.
>
>                Steven S Ozdemir
>                sso@dsc.com
>
>>----------

jeffh@diac.com

Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/



From spies.com!owner-vectorlist Tue Jan 20 11:48:30 1998
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Date: Tue, 20 Jan 1998 11:48:21 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

"3) If your 20W resistors are melting, you've got bad deflection transistors :-("

Has anyone found a source for 20W non-inductive resistors?
I'm even having trouble finding 10W ones to double up..

From spies.com!owner-vectorlist Tue Jan 20 12:14:02 1998
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Subject: Re: LV2000 Order Form
To: vectorlist@spies.com
Date: Tue, 20 Jan 1998 14:22:56 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <v02130500b0ea31f40170@[209.64.42.113]> from "Jeff Hendrix" at Jan 20, 98 07:47:03 pm
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> I'm putting in overtime trying to make the manual as complete as possible.
> I'm using scans from the monitor manual as well as including pictures of
> different steps.
> The hardest part is coming up with a good trouble shooting section. I've
> been trying to think of all the different "mistakes" somebody could make
> and how to track them down. I've assembled half a dozen of these things so
> far (different prototype boards) and havn't had ANY trouble yet.
> 
> So far the only possible problems we can come up with are
> 1) assembly problems:
>   a) bad solder joints or shorts across traces
>   b) installing parts in the wrong place

I'd also put in a section on identifying the components (from experience
watching others assembly things..)  Explain a few things like "it matters
how you install an LED" (and how to look for the short lead/flat side/etc..)

Kurt

From spies.com!owner-vectorlist Tue Jan 20 13:34:37 1998
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Date: Tue, 20 Jan 1998 15:35:01 -0600
To: vectorlist@spies.com
From: Mit_Matelske@BayNetworks.COM (Mit Matelske)
Subject: Re: Bulletproof your G-08!!! (Pipe dreaming)
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At 11:48 AM 1/20/98 -0800, you wrote:
>"3) If your 20W resistors are melting, you've got bad deflection
transistors :-("
>
>Has anyone found a source for 20W non-inductive resistors?
>I'm even having trouble finding 10W ones to double up..
>

That reminds me, do ya'll use 20 watt babies (? resistance)
in lew of the hacked up / tied together / just waiting to 
short out pair of resistors.  Last night I was adjusting my 
foil heat-sinks and thinking how I need to replace so damn 
many things on that d-board.

Mit

btw - what's the best source for 6259's? (I only need what seems
      like a million...)

From spies.com!owner-vectorlist Tue Jan 20 15:22:04 1998
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From: Clay Cowgill <clayc@diamondmm.com>
Subject: TVS suppression on deflection transistors...
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CC: Clay Cowgill <clayc@diamondmm.com>

Our San Jose office seems to have pulled their heads out finally so maybe
my e-mail is working again... :-)

Anyway.  I took some quick measurements on the deflection transistors of my
Empire Strikes Back game with the game running in attract mode.  Looks like
there's about 24-29V across them depending on what's going on at any given
point of the display.  (The ESB board was adjusted to generate an image
that pretty much filled the CRT.  Probably a bit larger than
"recommended".)

Given that info, I'd say maybe I should try some 33V TVS' and see there's
any side-effects.  They have a minimum trigger of around 31.4V and a max
around 34.7.  The 30V guys would probably clamp too low (around 28.5V) for
"normal" operation of the monitor.

Guess I need to come up with some other stuff to buy from DigiKey... ;-)

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 20 15:36:39 1998
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Message-ID: <34C53130.2729@erols.com>
Date: Tue, 20 Jan 1998 18:20:16 -0500
From: Kev <mowerman?@erols.com>
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Ozdemir, Steve wrote:
> 
> G'day Anders (and Clay),
> 
> Well, I could be wrong since I've never seen Clay's handiwork, but your
> LV2000 sounds simpler.  If you really are concerned about people
> assembling your boards properly, then put any extra time (yes, I'm
> referring to yours/mine/all of our's copious "spare time") into the
> instructions.  Including a trouble shooting section with symptoms and
> likely mistakes that people made (and perhaps you found yourself doing
> while assembling PCBs) would save you many people calling you for help,
> too.

Very good point.  Clay did a great job of documenting his ESB kits.

> >I am going on the notion that most people here on vectorlist are competent
> >enough to build this kit. At least anyone who has installed parts from a
> >Zanen kit should have no problem.

Hmmm is there some way one could "qualify" as a kit builder person?

I enjoy putting things together & also enjoy the lower cost & then if I
need to troubleshoot my work then I have even more fun!
-- 
Kev                                             Looking for a few good
PCBs!
mowerman@erols.com        REMOVE THE "?" FROM MY
E-MAIL                       

http://www.erols.com/mowerman  <-  Video game info page



From spies.com!owner-vectorlist Tue Jan 20 15:56:21 1998
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Date: Tue, 20 Jan 1998 16:54:12 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: TVS suppression on deflection transistors...
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At 03:22 PM 1/20/98 -0800, you wrote:
>Our San Jose office seems to have pulled their heads out finally so maybe
>my e-mail is working again... :-)
>
>Anyway.  I took some quick measurements on the deflection transistors of my
>Empire Strikes Back game with the game running in attract mode.  Looks like
>there's about 24-29V across them depending on what's going on at any given
>point of the display.  (The ESB board was adjusted to generate an image
>that pretty much filled the CRT.  Probably a bit larger than
>"recommended".)
>
>Given that info, I'd say maybe I should try some 33V TVS' and see there's
>any side-effects.  They have a minimum trigger of around 31.4V and a max
>around 34.7.  The 30V guys would probably clamp too low (around 28.5V) for
>"normal" operation of the monitor.
>
>Guess I need to come up with some other stuff to buy from DigiKey... ;-)
>
>-Clay

Hey Al, were you going to get a couple of these and try getting some
before/after scope traces to see how they performed?
-Anders.
 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Tue Jan 20 16:01:44 1998
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Date: Tue, 20 Jan 1998 16:01:31 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: TVS suppression on deflection transistors...
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"Hey Al, were you going to get a couple of these and try getting some
before/after scope traces to see how they performed?"

..sounds like clay is going to beat me to it

although what i'm REALLY interested in is determining exactly WHY
the transistors fail, and why Electrohome kept putting bigger
transistors in each revision of the monitor.

From spies.com!owner-vectorlist Tue Jan 20 16:33:46 1998
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Subject: Re: LV2000 Order Form
To: vectorlist@spies.com
Date: Tue, 20 Jan 1998 14:22:56 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <v02130500b0ea31f40170@[209.64.42.113]> from "Jeff Hendrix" at Jan 20, 98 07:47:03 pm
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> I'm putting in overtime trying to make the manual as complete as possible.
> I'm using scans from the monitor manual as well as including pictures of
> different steps.
> The hardest part is coming up with a good trouble shooting section. I've
> been trying to think of all the different "mistakes" somebody could make
> and how to track them down. I've assembled half a dozen of these things so
> far (different prototype boards) and havn't had ANY trouble yet.
> 
> So far the only possible problems we can come up with are
> 1) assembly problems:
>   a) bad solder joints or shorts across traces
>   b) installing parts in the wrong place

I'd also put in a section on identifying the components (from experience
watching others assembly things..)  Explain a few things like "it matters
how you install an LED" (and how to look for the short lead/flat side/etc..)

Kurt

From spies.com!owner-vectorlist Tue Jan 20 16:54:54 1998
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Date: Tue, 20 Jan 1998 16:56:13 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: Re: TVS suppression on deflection transistors...
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>"Hey Al, were you going to get a couple of these and try getting some
>before/after scope traces to see how they performed?"
>
>..sounds like clay is going to beat me to it

Except it'll just be like a car-alarm to me.  If it does it's job, I'll
feel like I just wasted my money on it.  I'm just trying to entertain
myself while I wait for Sega Multigame boards and that WG6400 schematic.
;-)

I need to order some parts from Digikey anyway, so I'll grab some TVS'
while I'm at it.  I'm not real sure how to "test" them though-- other than
put 'em on the Sencore and see if they really do trigger at the rated
voltage (and then put them on a WG and see if they "clamp" any actual
vectors or something).

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Tue Jan 20 16:59:27 1998
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Date: Tue, 20 Jan 1998 16:59:23 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: TVS suppression on deflection transistors...
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CC: aek (Al Kossow)

"I'm not real sure how to "test" them though-- other than
put 'em on the Sencore and see if they really do trigger at the rated
voltage"

I assume they act like varistors.. You could put them on a curve
tracer, too.

If you feel really gutsy, drive the WG from a function generator
and increase the slew rate while watching the high side of the
deflection yoke and see if you see it 'ring' at all

From spies.com!owner-vectorlist Tue Jan 20 17:01:41 1998
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Date: Tue, 20 Jan 1998 17:01:37 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: TVS suppression on deflection transistors...
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CC: aek (Al Kossow)

oops, forgot to ask... Do you have any way before you place the
order to measure the voltage on a G08? Since the resistance of
the yoke path to ground is quite low on X/Y's, I would expect
that you'd see swings from near ground to near the supply 
rails across the deflection transistors..

From spies.com!owner-vectorlist Tue Jan 20 17:04:46 1998
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From: aek (Al Kossow)
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Subject: where to place the TVS
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CC: aek (Al Kossow)


..um, the other thing I was just thinking is wouldn't
you put the TVS from the high side of the yoke to 
GROUND? Are these devices like varistors? Are they
going to work with bipolar voltage swings?

From spies.com!owner-vectorlist Tue Jan 20 17:10:17 1998
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Date: Tue, 20 Jan 1998 17:11:16 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: LF13201, 7497's
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CC: Clay Cowgill <clayc@diamondmm.com>

FYI,

Jameco's out of LF13201's...  Last I checked they did have some 7497's left
(Binary Rate Multipliers-- like for Asteroids) those were pretty-much
single sourced from TI and are discontinued and on closeout from Jameco.

-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 21 06:50:38 1998
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Date: Wed, 21 Jan 1998 07:49:08 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: TVS suppression on deflection transistors...
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At 04:56 PM 1/20/98 -0800, you wrote:
>>"Hey Al, were you going to get a couple of these and try getting some
>>before/after scope traces to see how they performed?"
>>
>>..sounds like clay is going to beat me to it
>
>Except it'll just be like a car-alarm to me.  If it does it's job, I'll
>feel like I just wasted my money on it.  I'm just trying to entertain
>myself while I wait for Sega Multigame boards and that WG6400 schematic.
>;-)
Clay, I am scanning the 6400 schematics now. I am having to scan them
pretty large to get anything that looks worth a damn. Will put them up on
spies soon.
BTW: the scans *will* look as good as possible to my copies. I was a
scanner operator in pre ee days, so I knows whats I'm doin'.
:-)
-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 21 06:51:36 1998
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Date: Wed, 21 Jan 1998 07:50:26 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: where to place the TVS
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At 05:04 PM 1/20/98 -0800, Al wrote:
>
>..um, the other thing I was just thinking is wouldn't
>you put the TVS from the high side of the yoke to 
>GROUND? Are these devices like varistors? Are they
>going to work with bipolar voltage swings?
>
They make both uni- and bi-directional TVSs.
-Anders

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 21 15:30:19 1998
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Date: Wed, 21 Jan 1998 15:31:02 -0800
To: vectorlist@spies.com
From: Clay Cowgill <clayc@diamondmm.com>
Subject: Need any SP0250's? (!)
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CC: Clay Cowgill <clayc@diamondmm.com>

Ok, it's not 100% official yet, but I got a voicemail from one of the
parts-scroungers I have searching for "things" that she found 76 pieces of
the SP0250 somewhere. (!)  (That's the speech chip from the Sega vector
games for those of you that don't know part numbers off the top of your
heads. ;-)

I don't know price or any other details yet, but I have a feeling I'll have
to buy the whole lot (or at least a few hundred bucks worth) to get 'em.
Soooo...

If you'd like any, please let me know.  I'll make a wild-ass guess and say
they'll probably be around $15-30 a pop.  I don't know how much bargaining
room I'll have since they're obsolete and (she knows) hard to find.

(Actually, you might want to tell me a range like-- "I'd take ten at $5
each, 5 if they're $10-20, and two if they're over $20".  Maybe we'll get
lucky on the price-- I'll probably take the "gee, we really needed more
than that, but I guess I can take these if the price is right" angle...
Worth a shot. ;-)

Keeping my fingers crossed,
-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 21 15:47:19 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDB98@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: Clay Cowgill <clayc@diamondmm.com>
Subject: RE: Need any SP0250's? (!)
Date: Wed, 21 Jan 1998 15:46:22 -0800
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>

How about this:

$50 worth.

David

> ----------
> From: 	Clay Cowgill[SMTP:clayc@diamondmm.com]
> Reply To: 	vectorlist@spies.com
> Sent: 	Wednesday, January 21, 1998 3:31 PM
> To: 	vectorlist@spies.com
> Cc: 	Clay Cowgill
> Subject: 	Need any SP0250's? (!)
> 
> Ok, it's not 100% official yet, but I got a voicemail from one of the
> parts-scroungers I have searching for "things" that she found 76 pieces of
> the SP0250 somewhere. (!)  (That's the speech chip from the Sega vector
> games for those of you that don't know part numbers off the top of your
> heads. ;-)
> 
> I don't know price or any other details yet, but I have a feeling I'll
> have
> to buy the whole lot (or at least a few hundred bucks worth) to get 'em.
> Soooo...
> 
> If you'd like any, please let me know.  I'll make a wild-ass guess and say
> they'll probably be around $15-30 a pop.  I don't know how much bargaining
> room I'll have since they're obsolete and (she knows) hard to find.
> 
> (Actually, you might want to tell me a range like-- "I'd take ten at $5
> each, 5 if they're $10-20, and two if they're over $20".  Maybe we'll get
> lucky on the price-- I'll probably take the "gee, we really needed more
> than that, but I guess I can take these if the price is right" angle...
> Worth a shot. ;-)
> 
> Keeping my fingers crossed,
> -Clay
> 
> Clayton N. Cowgill                                  Engineering Manager
> _______________________________________________________________________
> /\ Diamond Multimedia Systems, Inc.                      clay@supra.com
> \/ Communications Division                        http://www.supra.com/
> 
> 

From spies.com!owner-vectorlist Wed Jan 21 15:57:42 1998
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Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison@cig.mot.com )
Date: Wed, 21 Jan 1998 17:56:08 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801211756.ZM26526@calcite>
In-Reply-To: Clay Cowgill <clayc@diamondmm.com>
        "Need any SP0250's? (!)" (Jan 21,  3:31pm)
References: <v02110115b0ec330d34e0@[10.10.1.100]>
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Clay,

I've known where a source for SP0250's have been for a long time, but I've
never bothered getting them because of their price: somewhere around $20 per
chip.  But as I've said, I never bothered getting them because I could barely
sell a speech board for that price.  It just wasn't feasible.

I still think someone should look into seeing if we can get the cheaper and
more common SP0-256 chip to work instead and save us all some money...

On Jan 21,  3:31pm, Clay Cowgill wrote:
> Subject: Need any SP0250's? (!)
> Ok, it's not 100% official yet, but I got a voicemail from one of the
> parts-scroungers I have searching for "things" that she found 76 pieces of
> the SP0250 somewhere. (!)  (That's the speech chip from the Sega vector
> games for those of you that don't know part numbers off the top of your
> heads. ;-)
>
> I don't know price or any other details yet, but I have a feeling I'll have
> to buy the whole lot (or at least a few hundred bucks worth) to get 'em.
> Soooo...
>
> If you'd like any, please let me know.  I'll make a wild-ass guess and say
> they'll probably be around $15-30 a pop.  I don't know how much bargaining
> room I'll have since they're obsolete and (she knows) hard to find.
>
> (Actually, you might want to tell me a range like-- "I'd take ten at $5
> each, 5 if they're $10-20, and two if they're over $20".  Maybe we'll get
> lucky on the price-- I'll probably take the "gee, we really needed more
> than that, but I guess I can take these if the price is right" angle...
> Worth a shot. ;-)
>
> Keeping my fingers crossed,
> -Clay



From spies.com!owner-vectorlist Wed Jan 21 16:04:09 1998
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Clay Cowgill wrote:
> 
> 
> If you'd like any, please let me know.  I'll make a wild-ass guess and say
> they'll probably be around $15-30 a pop.  I don't know how much bargaining
> room I'll have since they're obsolete and (she knows) hard to find.
> 

I could use 3 or 4, then again it depends on the price.
like David said....$50 worth or so.

--

Thanks 

Todd Miller

http://www.netconx.net/~litterbox

From spies.com!owner-vectorlist Wed Jan 21 17:10:14 1998
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Date: Wed, 21 Jan 1998 17:11:27 -0800
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Subject: Need any SP0250's? (!)
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CC: Clay Cowgill <clayc@diamondmm.com>

Sorry for the resend-- mail problems here.  If you want to send me a
message about this, please send it to:  clay@supra.com

-----

Ok, it's not 100% official yet, but I got a voicemail from one of the
parts-scroungers I have searching for "things" that she found 76 pieces of
the SP0250 somewhere. (!)  (That's the speech chip from the Sega vector
games for those of you that don't know part numbers off the top of your
heads. ;-)

I don't know price or any other details yet, but I have a feeling I'll have
to buy the whole lot (or at least a few hundred bucks worth) to get 'em.
Soooo...

If you'd like any, please let me know.  I'll make a wild-ass guess and say
they'll probably be around $15-30 a pop.  I don't know how much bargaining
room I'll have since they're obsolete and (she knows) hard to find.

(Actually, you might want to tell me a range like-- "I'd take ten at $5
each, 5 if they're $10-20, and two if they're over $20".  Maybe we'll get
lucky on the price-- I'll probably take the "gee, we really needed more
than that, but I guess I can take these if the price is right" angle...
Worth a shot. ;-)

Keeping my fingers crossed,
-Clay

Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Wed Jan 21 21:33:14 1998
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Subject: News group find ! NOS Star Trek kit !
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CC: Todd Miller <litterbox@netconx.net>

I saw this in the news group !

http://www.mindspring.com/~jimrogers/trek/

I wonder how much this will go for ?
any one deal with Jim Rogers before ?

--

Thanks 

Todd Miller

http://www.netconx.net/~litterbox

From spies.com!owner-vectorlist Wed Jan 21 21:41:00 1998
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From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
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Cc: Todd Miller <litterbox@netconx.net>
Subject: RE: News group find ! NOS Star Trek kit !
Date: Wed, 21 Jan 1998 21:39:56 -0800
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>

Name sounds familiar but other than that.  Last one of these I heard about
went for something ridicules like $400+.

David

> ----------
> From: 	Todd Miller[SMTP:litterbox@netconx.net]
> Reply To: 	vectorlist@spies.com
> Sent: 	Wednesday, January 21, 1998 9:30 PM
> To: 	vectorlist@goonsquad.spies.com
> Cc: 	Todd Miller
> Subject: 	News group find ! NOS Star Trek kit !
> 
> I saw this in the news group !
> 
> http://www.mindspring.com/~jimrogers/trek/
> 
> I wonder how much this will go for ?
> any one deal with Jim Rogers before ?
> 
> --
> 
> Thanks 
> 
> Todd Miller
> 
> http://www.netconx.net/~litterbox
> 

From spies.com!owner-vectorlist Wed Jan 21 21:41:01 1998
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Subject: RE: News group find ! NOS Star Trek kit !
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>

Name sounds familiar but other than that.  Last one of these I heard about
went for something ridicules like $400+.

David

> ----------
> From: 	Todd Miller[SMTP:litterbox@netconx.net]
> Reply To: 	vectorlist@spies.com
> Sent: 	Wednesday, January 21, 1998 9:30 PM
> To: 	vectorlist@goonsquad.spies.com
> Cc: 	Todd Miller
> Subject: 	News group find ! NOS Star Trek kit !
> 
> I saw this in the news group !
> 
> http://www.mindspring.com/~jimrogers/trek/
> 
> I wonder how much this will go for ?
> any one deal with Jim Rogers before ?
> 
> --
> 
> Thanks 
> 
> Todd Miller
> 
> http://www.netconx.net/~litterbox
> 

From spies.com!owner-vectorlist Wed Jan 21 22:05:44 1998
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From: aek (Al Kossow)
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Subject: RE: News group find ! NOS Star Trek kit !
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CC: aek (Al Kossow)

..and it was NEVER DELIVERED!!!

I tried to buy it, and it was IMPOSSIBLE to 
arrange shipping

From spies.com!owner-vectorlist Wed Jan 21 22:15:19 1998
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CC: aek (Al Kossow)


ray@mayo.edu has PAID for what I can only assume
is this kit, and has never been delivered. I tried
for two months to arrange to have it shipped to me
and pay ray for it, and it was impossible short of
flying out there to make it happen. I even tried
to get Dave Countryman to broker the deal for me
(since he's out there) but the guy wouldn't deal
with Dave. 


From spies.com!owner-vectorlist Thu Jan 22 02:47:25 1998
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Message-ID: <34C74E4E.6754@erols.com>
Date: Thu, 22 Jan 1998 05:49:02 -0800
From: Kev <mowerman@erols.com>
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Al Kossow wrote:
> 
> ray@mayo.edu has PAID for what I can only assume
> is this kit, and has never been delivered. I tried
> for two months to arrange to have it shipped to me
> and pay ray for it, and it was impossible short of
> flying out there to make it happen. I even tried
> to get Dave Countryman to broker the deal for me
> (since he's out there) but the guy wouldn't deal
> with Dave.

Isn't Jim Rodgers in Georgia, near Two Bit Kid and Mike Mixon?  Sounds like a dangerous 
mix.....
-- 
Kev           http://www.erols.com/mowerman  <- Coin Op Video Game site

REMOVE "?" FROM MY E-MAIL
                           Looking for any Pac Man info & a few good PCBs...


From spies.com!owner-vectorlist Thu Jan 22 03:41:06 1998
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Date: Thu, 22 Jan 1998 03:39:28 -0800
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Subject: Re: News group find ! NOS Star Trek kit !
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jim rogers is probably the same J M rogers that I think is from stone
mountain Georgia. I think he was the source of boards behind the
neatojunk sales...

Now I don't want to bad mouth the guy as I did get the space lords
boardset I ordered. The best part was that board worked.  SO, bid
accordingly...

Also, keep inmind that I think the videotopia guy supposedly found a NEW
in the box dedicated star trek and it was dead upon first plug in!!
Considering how fast sega monitors flame, I would think any doa unit you
find would be just about new...

Todd Miller wrote:

> I saw this in the news group !
>
> http://www.mindspring.com/~jimrogers/trek/
>
> I wonder how much this will go for ?
> any one deal with Jim Rogers before ?
>
> --
>
> Thanks
>
> Todd Miller
>
> http://www.netconx.net/~litterbox




From spies.com!owner-vectorlist Thu Jan 22 07:19:57 1998
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From: Ray Ghanbari <ray@mayo.edu>
Date: Thu, 22 Jan 98 09:17:50 -0600
To: vectorlist@spies.com
Subject: Re: NOS Trek kit
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CC: Ray Ghanbari <ray@mayo.edu>

You wrote:
> ray@mayo.edu has PAID for what I can only assume
> is this kit, and has never been delivered. I tried
> for two months to arrange to have it shipped to me
> and pay ray for it, and it was impossible short of
> flying out there to make it happen. I even tried
> to get Dave Countryman to broker the deal for me
> (since he's out there) but the guy wouldn't deal
> with Dave.

This whole story has been an epic worthy of Homer (take your pick of the Greek  
guy or Simpson)  Needless to say, it would be real nice to get the kit and not  
lose out on the $$.

Ray

From spies.com!owner-vectorlist Thu Jan 22 07:44:34 1998
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Date: Thu, 22 Jan 1998 10:43:23 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
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Ray Ghanbari wrote:
 
> This whole story has been an epic worthy of Homer (take your pick of the Greek
> guy or Simpson)  Needless to say, it would be real nice to get the kit and not
> lose out on the $$.

Well, then, DOH!

Are you saying that this clown has taken your money, and he's trying to
sell the same item again?  I'm just not sure if I followed this
correctly.

I've actually had one good experience with Jim Rogers.  I bought a Pole
Position board from him, sold as working, and it actually worked.  It
arrived in a timely fashion.  

Ed Saunders?  Ehh.. that's another story.   But I think that's been beat
to death.

Good luck getting your Trek kit.  

Now, more on the subject of vector games...  I'd like to learn more
about the design of the vector generators in the Atari games.  More
specifically, could someone describe what the advantage and/or reason
why Atari chose to use current regulating DACs, instead of voltage
regulating DACs?  Is there some computational savings for the vector
generator if it's determining a change in current vs a change in
voltage?

Thanks,
Joel-

From spies.com!owner-vectorlist Thu Jan 22 07:45:27 1998
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From: "Edison 'Eddie' Pettit" <epettit@erols.com>
To: <vectorlist@spies.com>
Cc: "Ray Ghanbari" <ray@mayo.edu>
Subject: Re: NOS Trek kit
Date: Thu, 22 Jan 1998 10:44:35 -0500
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CC: "Edison 'Eddie' Pettit" <epettit@erols.com>

>> for two months to arrange to have it shipped to me
>> and pay ray for it, and it was impossible short of
>> flying out there to make it happen

We is the kit located??
     
Edison 'Eddie' Pettit
President
The Pettit Company LC
Public Records Filing & Research Services
Web Site Hosting & Design Services
http://www.pettitcompany.com/
800-752-6158
800-236-2859 (FAX)



From spies.com!owner-vectorlist Thu Jan 22 08:25:35 1998
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From: "Edison 'Eddie' Pettit" <epettit@erols.com>
To: <vectorlist@spies.com>
Subject: Re: NOS Trek kit
Date: Thu, 22 Jan 1998 11:24:30 -0500
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CC: "Edison 'Eddie' Pettit" <epettit@erols.com>

>We is the kit located??

Obviously that should have read 'Where' is the kit located??  Someone on the
list might be local to it.  Plus it would help to determine if he's trying
to sell the same kit twice....hell of a profit margin.....

Edison 'Eddie' Pettit
President
The Pettit Company LC
Public Records Filing & Research Services
Web Site Hosting & Design Services
http://www.pettitcompany.com/
800-752-6158
800-236-2859 (FAX)



From spies.com!owner-vectorlist Thu Jan 22 09:00:02 1998
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From: Ray Ghanbari <ray@mayo.edu>
Date: Thu, 22 Jan 98 10:58:21 -0600
To: vectorlist@spies.com
Subject: Re: NOS Trek kit
References: <m0xvFv0-000ToEC@goonsquad.spies.com>
	<199801221517.JAA01890@fermat.mayo.edu> <34C7691B.1B5D@an.hp.com>
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CC: Ray Ghanbari <ray@mayo.edu>

You wrote:
> Ray Ghanbari wrote:
>
> > This whole story has been an epic worthy of Homer (take your pick of the
> > Greek guy or Simpson) Needless to say, it would be real nice to get the kit
> > and not lose out on the $$.
>
> Well, then, DOH!
>
> Are you saying that this clown has taken your money, and he's trying to
> sell the same item again?  I'm just not sure if I followed this
> correctly.


Fall 1996:  Ray wins the NOS Star Trek kit in a Mike Mixon auction and pays  
for it (I could kill my good bud, who was bidding against me ;-)
Winter 96: Mike is having a tough time making time to ship, then disappears
Fall 97: NeatOJunk offers up a (surprise!) NOS Star Trek kit.  Al bids for it,  
then we realize that is the same one I "own"  NeatOJunk acknowledges that it  
is the same, and was hoping that I would step forward to claim it.  Al and I  
arrange to have the kit shipped to Al, and for him to pay me the $$ I have into  
this (win-win, since I no longer have the space to build up a sega converta  
game)
Winter 97: Al and I spend 2-3 months trying to make arrangements to have the  
kit shipped from Georgia to California.  We get multiple "next week" type of  
commitments to drop the box at UPS.  We offer to arrange for UPS to pick up.   
No go.
Jan 98: a NOS kit appears in Georgia (hmmm...)  The plot thickens.  At least  
the web site has images so I can see "my" kit

Anyway, this is a big distraction for this list.  Since the most rabid people  
for this type of find are probably subscribed here, I ask that folks lay low on  
this until we sort out what is happening.  If someone is in Georgia and is  
willing to mediate some of this face to face, I'm sure Al and I can find some  
way to return the favor (we tried to get Dave Countryman involved before, and  
were told that under no circumstances would the people deal with Dave...)

Ray


Ray

From spies.com!owner-vectorlist Thu Jan 22 09:05:56 1998
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From: Paul Kahler <phkahler@Oakland.edu>
Message-Id: <199801221705.MAA09239@saturn.acs.oakland.edu>
Subject: Re: NOS Trek kit
To: vectorlist@spies.com
Date: Thu, 22 Jan 1998 12:05:52 -0500 (EST)
In-Reply-To: <199801221517.JAA01890@fermat.mayo.edu> from "Ray Ghanbari" at Jan 22, 98 09:17:50 am
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Hello,

  This is a really stupid question but I thought I'd ask anyway. What on
earth does "NOS" stand for/mean?

Thanks,
-- 
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

From spies.com!owner-vectorlist Thu Jan 22 09:16:26 1998
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Date: Thu, 22 Jan 1998 12:15:07 -0500
From: Joel Rosenzweig <joel-r@an.hp.com>
Organization: Hewlett-Packard Medical Products Group
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Paul Kahler wrote:
> 
> Hello,
> 
>   This is a really stupid question but I thought I'd ask anyway. What on
> earth does "NOS" stand for/mean?

NOS = New, old stock.  That is, the item is physically old because it
was manufactured a long time ago, though it is brand new, because it has
never been sold.

Joel-

From spies.com!owner-vectorlist Thu Jan 22 09:25:17 1998
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From: "Edison 'Eddie' Pettit" <epettit@erols.com>
To: <vectorlist@spies.com>
Subject: Re: NOS Trek kit
Date: Thu, 22 Jan 1998 12:24:20 -0500
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CC: "Edison 'Eddie' Pettit" <epettit@erols.com>

>  This is a really stupid question but I thought I'd ask anyway. What on
>earth does "NOS" stand for/mean?

New Old Stock -- leftover parts never used
     
Edison 'Eddie' Pettit
President
The Pettit Company LC
Public Records Filing & Research Services
Web Site Hosting & Design Services
http://www.pettitcompany.com/
800-752-6158
800-236-2859 (FAX)



From spies.com!owner-vectorlist Thu Jan 22 09:28:58 1998
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From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: NOS Trek kit
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"More
specifically, could someone describe what the advantage and/or reason
why Atari chose to use current regulating DACs, instead of voltage
regulating DACs?"

..availability 

DAC's are programmable resistor networks, which produce a current
output. Voltage output DACs have the current to voltage converter
(..an OP Amp) built into them. They sometimes have a voltage reference
built into them as well. The lower cost (or earlier...) DACs didn't
have all this stuff built in.

From spies.com!owner-vectorlist Thu Jan 22 09:49:14 1998
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Date: Thu, 22 Jan 1998 12:19:39 -0500 (EST)
From: "Christopher X. Candreva" <chris@westnet.com>
To: vectorlist@spies.com
Subject: Re: NOS Trek kit
In-Reply-To: <199801221705.MAA09239@saturn.acs.oakland.edu>
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On Thu, 22 Jan 1998, Paul Kahler wrote:

>   This is a really stupid question but I thought I'd ask anyway. What on
> earth does "NOS" stand for/mean?

New Old Stock. 

Made 15 years ago, but never used, so it's "New", but "Old".

-Chris

==========================================================
Chris Candreva  -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/


From spies.com!owner-vectorlist Thu Jan 22 10:51:50 1998
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Date: Thu, 22 Jan 1998 11:50:05 -0700 (MST)
From: Anders Knudsen <andersk@btc.adaptec.com>
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Subject: 19K6400
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Hello Clay, and all interested. I will be getting the WG6400 service
manual together over the weekend. I am just going to type in the text
stuff that is relevant, and scan in the schematics.
Who was it that acutally has one of these monitors?
I would love to get some photographs of it. Then I can put together a good
html version of the manual.
-Anders.

+------------------------------------------+
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
+------------------------------------------+


From spies.com!owner-vectorlist Thu Jan 22 10:57:13 1998
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"Who was it that acutally has one of these monitors?
I would love to get some photographs of it. Then I can put together a good
html version of the manual."

Did Dave have one in his Aztarac?

From spies.com!owner-vectorlist Thu Jan 22 11:26:17 1998
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Date: Thu, 22 Jan 1998 11:27:09 -0800
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CC: Clay Cowgill <clay@supra.com>

OK, hopefully e-mail for me is working again.  ("Uhhh, gee, we can't seem
to fix the POP server, so we're moving you to Microsoft Exchange.")

If you sent me any e-mail in the last two days odds are pretty good that it
went into the lost e-mail bit-bucket.  E-mail to "clayc@diamondmm.com"
should work now.

I got a quote on those SP0250's.  $12 a pop to take all 75.  If I get
commitments that people on the list can take 50 of them total, I'll foot
the rest of the bill...  Maybe I can talk them down to just selling me 50--
that way I'd need commitments for about 30 of them to have an order make
sense.

Sooooo... if any of you want these at $12 a pop plus a little bit for
shipping, please speak now.  If there's enough interest to cover at least
2/3rds of the minimum order I'll go ahead and buy 'em.

-Clay


Clayton N. Cowgill                                  Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.                      clay@supra.com
\/ Communications Division                        http://www.supra.com/



From spies.com!owner-vectorlist Thu Jan 22 13:47:54 1998
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From: "Callan Hendricks" <callan@flash.net>
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Subject: Re: NOS Trek kit
Date: Thu, 22 Jan 1998 15:46:35 -0600
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CC: "Callan Hendricks" <callan@flash.net>

They still owe me my PAT box too...

I'm going to fly out to Georgia in the next month or so... Anyone wanna go?
;-)
Sorry... This party is BOB (Bring own Bat).

Callan.

-----Original Message-----
From: Edison 'Eddie' Pettit <epettit@erols.com>
To: vectorlist@spies.com <vectorlist@spies.com>
Cc: Edison 'Eddie' Pettit <epettit@erols.com>
Date: Thursday, January 22, 1998 3:38 PM
Subject: Re: NOS Trek kit


>>We is the kit located??
>
>Obviously that should have read 'Where' is the kit located??  Someone on
the
>list might be local to it.  Plus it would help to determine if he's trying
>to sell the same kit twice....hell of a profit margin.....
>
>Edison 'Eddie' Pettit
>President
>The Pettit Company LC
>Public Records Filing & Research Services
>Web Site Hosting & Design Services
>http://www.pettitcompany.com/
>800-752-6158
>800-236-2859 (FAX)
>
>
>


From spies.com!owner-vectorlist Thu Jan 22 14:11:48 1998
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Date: Thu, 22 Jan 1998 16:13:19 -0600
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From: Mit_Matelske@BayNetworks.COM (Mit Matelske)
Subject: Re: NOS Trek kit
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At 03:46 PM 1/22/98 -0600, you wrote:
>They still owe me my PAT box too...
>
>I'm going to fly out to Georgia in the next month or so... Anyone wanna go?
>;-)
>Sorry... This party is BOB (Bring own Bat).
>
>Callan.
>

A possible revival of the vector posse?

Sweet...

Mit

btw - can we stop by Rocky Palmisano house in LA?

From spies.com!owner-vectorlist Thu Jan 22 14:34:14 1998
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Date: Thu, 22 Jan 1998 17:33:17 -0500 (EST)
From: Dwight Anderson <mayday19@IDT.NET>
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Subject: Re: News group find ! NOS Star Trek kit !
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On Wed, 21 Jan 1998, Todd Miller wrote:

> I saw this in the news group !
> 
> http://www.mindspring.com/~jimrogers/trek/
> 
> I wonder how much this will go for ?
> any one deal with Jim Rogers before ?
> 

I figured I'd better reply to this, just as a warning.

Jim Rogers is in with the mike Mixon/ Ed Saunders clan if you dont know. 

I know a lot of Atlanta people including the guy who sold Ed and Mike all
their games. He refuses to sell anything more to them because he knows
they are crooks. After Ed and Mike tried selling all their stuff, they had
Jim Rogers try to sll it all for them, but most people made the
connection.

I had bought a game from ed and I got screwed too, I waited a year, but
since I know where the game came from, I went to atlanta and went to Ed
Saunder's work. He works at a place called Friends of Disabled Adults
(FODA)  in
Stone Mountain, GA if anyone cares to bug him. Jim Rogers works there too.

Anyway. I went there to pick up a Deathrace and a Ripoff (all the games
are in FODA's warehouse), and I saw all the other games he posted and
supposedly sold, including Gaymond Lee's blaster duramold and that NOS
star Trek Kit. I knew that both of them were sold before, and I asked to
buy them. He said I could buy the ST kit for $500, I said no, knowing that
it was sold before. He was basically wanting to sell everything but the
blaster, because he said that was Gaymond's.

I got my games and got out of there. This all took place in May of last
year.

If you happened to nitoce, NEAT-O-JUNK *IS* Ed Saunders trying to get back
on, but he screwed up again and got pushed off right away. And now Tristan
Mulrooney is trying to get in on the act. Tristan is an Aircraft Avionics
Tech who has been trying to get in on the game business down in atlanta
for 2 years now. All the "good" game dealers told him not to get involved
because there just isn't enough money to do that for a living unless you
have a good name. Because of this he just recently got involved with Ed,
and I dont think he knows what he has gotten into. I am sure ED has led
himn on with lies and asked him to sell the boards under his name.

I would HIGHLY suggest NOT to buy boards from Tristan.

There are a couple good guys to deal with from atlanta:

David Countryman is alright, he is a wierd dude, but he ain't gonna screw
anybody, 'cause he will have a nervous breakdown if he did.

Retrodady seems like an alright dude too, he buys games from David.

Steve Stewart. Steve is the guy who used to supply all the games to Ed and
the clan, but now he wont. Also every game David C gets come from steve.
Steve is a very highly respected guy down in the SE and most of the
operators down there will only sell to him! 

Steve will be getting onto the net very soon to sell games, he has about
600 games right now and he needs to move them soon! There will be a post
in RGVAM fairly soon, and there will be a webpage up soon for him also. I
cant recommend Steve enough, he is a  great guy. Done ask me what he has
just yet.

I think that will clear up  anything reguarding the atlanta mess.

I didn't want to post this to the NG, but I would suggest passing the word
around or maybe one of you wants to post part of this. I dont want to
because I know everybody down there..

Jeff 


From spies.com!owner-vectorlist Thu Jan 22 14:37:47 1998
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From: Dwight Anderson <mayday19@IDT.NET>
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BTW: If anybody has any questions reguarding any of the atlanta people or
if there is something I missed covering in the previous post, dont
hesatate to ask me. If I dont know it I can find out for you probably.  :)

Jeff


From spies.com!owner-vectorlist Thu Jan 22 14:43:57 1998
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On Thu, 22 Jan 1998, Callan Hendricks wrote:

> They still owe me my PAT box too...

uh-oh..

If I am correct, that PAT-9000 Ed had was sold to Gaymond Lee...
 
> I'm going to fly out to Georgia in the next month or so... Anyone wanna go?
> ;-)
> Sorry... This party is BOB (Bring own Bat)

Jeff


From spies.com!owner-vectorlist Thu Jan 22 14:50:56 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980122225055Z-9561@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: News group find ! NOS Star Trek kit !
Date: Thu, 22 Jan 1998 14:50:55 -0800
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CC: "Ozdemir, Steve" <sso@dsc.com>

G'day folks,

See comments below.

		Steven S Ozdemir
		sso@dsc.com

>----------
>From: 	Dwight Anderson[SMTP:mayday19@IDT.NET]
>Sent: 	Thursday, January 22, 1998 2:33 PM
>To: 	vectorlist@spies.com
>Cc: 	Dwight Anderson
>Subject: 	Re: News group find ! NOS Star Trek kit !
>
>
>
>On Wed, 21 Jan 1998, Todd Miller wrote:
>
>> I saw this in the news group !
>> 
>> http://www.mindspring.com/~jimrogers/trek/
>> 
>> I wonder how much this will go for ?
>> any one deal with Jim Rogers before ?
>> 
>
>I figured I'd better reply to this, just as a warning.
>
>Jim Rogers is in with the mike Mixon/ Ed Saunders clan if you dont know. 
>
>I know a lot of Atlanta people including the guy who sold Ed and Mike all
>their games. He refuses to sell anything more to them because he knows
>they are crooks. After Ed and Mike tried selling all their stuff, they had
>Jim Rogers try to sll it all for them, but most people made the
>connection.

>I had bought a game from ed and I got screwed too, I waited a year,

Would this have been a Sundance game?  Ed once told me that he knew of
one "in Georgia".  But I told him to send it to me COD, since I knew
about his rep.  Always wondered if that Sundance really existed and if
anyone really got it.
>
>but
>since I know where the game came from, I went to atlanta and went to Ed
>Saunder's work. He works at a place called Friends of Disabled Adults
>(FODA)  in
>Stone Mountain, GA if anyone cares to bug him. Jim Rogers works there too.

Does anyone else think that the eye of public scrutiny, say a major TV
network, should get wind of this charity "to check it out"?  Even if
Ed's just a peon in the organization, he's probably stealing and they
can make a story out of that.  Anyone here in the vectorlist offer to
provide an interview to substantiate any questionable dealings that this
major TV network might find?

>Anyway. I went there to pick up a Deathrace and a Ripoff (all the games
>are in FODA's warehouse), and I saw all the other games he posted and
>supposedly sold, including Gaymond Lee's blaster duramold and that NOS
>star Trek Kit. I knew that both of them were sold before, and I asked to
>buy them. He said I could buy the ST kit for $500, I said no, knowing that
>it was sold before. He was basically wanting to sell everything but the
>blaster, because he said that was Gaymond's.
>
>I got my games and got out of there. This all took place in May of last
>year.
>
>If you happened to nitoce, NEAT-O-JUNK *IS* Ed Saunders trying to get back
>on, but he screwed up again and got pushed off right away. And now Tristan
>Mulrooney is trying to get in on the act. Tristan is an Aircraft Avionics
>Tech who has been trying to get in on the game business down in atlanta
>for 2 years now. All the "good" game dealers told him not to get involved
>because there just isn't enough money to do that for a living unless you
>have a good name. Because of this he just recently got involved with Ed,
>and I dont think he knows what he has gotten into. I am sure ED has led
>himn on with lies and asked him to sell the boards under his name.
>
>I would HIGHLY suggest NOT to buy boards from Tristan.
>
>There are a couple good guys to deal with from atlanta:
>
>David Countryman is alright, he is a wierd dude, but he ain't gonna screw
>anybody, 'cause he will have a nervous breakdown if he did.
>
>Retrodady seems like an alright dude too, he buys games from David.
>
>Steve Stewart. Steve is the guy who used to supply all the games to Ed and
>the clan, but now he wont. Also every game David C gets come from steve.
>Steve is a very highly respected guy down in the SE and most of the
>operators down there will only sell to him! 

Hmmm...gotta call Steve Stewart about a Sundance!
>
>Steve will be getting onto the net very soon to sell games, he has about
>600 games right now and he needs to move them soon! There will be a post
>in RGVAM fairly soon, and there will be a webpage up soon for him also. I
>cant recommend Steve enough, he is a  great guy. Done ask me what he has
>just yet.
>
>I think that will clear up  anything reguarding the atlanta mess.

Thanks!
>
>I didn't want to post this to the NG, but I would suggest passing the word
>around or maybe one of you wants to post part of this. I dont want to
>because I know everybody down there..
>
>Jeff 
>
>

From spies.com!owner-vectorlist Thu Jan 22 14:59:13 1998
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Date: Thu, 22 Jan 1998 14:59:03 -0800 (PST)
From: aek (Al Kossow)
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Subject: RE: News group find ! NOS Star Trek kit !
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CC: aek (Al Kossow)

"Does anyone else think that the eye of public scrutiny, say a major TV
network, should get wind of this charity "to check it out"?  Even if
Ed's just a peon in the organization, he's probably stealing and they
can make a story out of that.  Anyone here in the vectorlist offer to
provide an interview to substantiate any questionable dealings that this
major TV network might find?


Just as a reminder, vectorlist is not a private mailing list, and
all messages you post here are accessable from the spies.com web
pages. The quote above is an opinion expressed by a mailing list
subscriber.

From spies.com!owner-vectorlist Thu Jan 22 15:01:32 1998
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Subject: Re: NOS Trek kit
To: vectorlist@spies.com
Date: Thu, 22 Jan 1998 17:12:26 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <00bc01bd277f$37138d40$69461ed1@flash.net> from "Callan Hendricks" at Jan 22, 98 03:46:35 pm
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> They still owe me my PAT box too...

That was SUPPOSED to be my PAT box.  Luckily things were too screwy so
I didn't do the deal.  I did finally get one, though (thanks jrr!)

Basically all you have to do is talk to mike or ed on the phone and you'll
realize they are out to screw you.

Kurt

This signature file is temporary until the previous file (currently 
on free floating metal oxide mixed with disk head fragments) is found
on some non-readable backup tape.

Kurt Mahan
kmahan@novell.com

From spies.com!owner-vectorlist Thu Jan 22 15:08:10 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: NOS Trek kit
Date: Thu, 22 Jan 1998 15:06:53 -0800
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> On Thu, 22 Jan 1998, Callan Hendricks wrote:
> 
> > They still owe me my PAT box too...
> 
> uh-oh..
> 
> If I am correct, that PAT-9000 Ed had was sold to Gaymond Lee...
> 
...and I think he sold it to Kurt Mahan if I'm not mistaken...

-Clay

From spies.com!owner-vectorlist Thu Jan 22 15:18:20 1998
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From: fishd <fishd@tiac.net>
Subject: Re: 19K6400
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At 11:50 AM 1/22/98 -0700, Anders wrote:
>Hello Clay, and all interested. I will be getting the WG6400 service
>manual together over the weekend. I am just going to type in the text
>stuff that is relevant, and scan in the schematics.
>Who was it that acutally has one of these monitors?

I have one inside Aztarac. Paul F. had another one available but I
didn't jump on it at the time (stupid, stupid, stupid).

>I would love to get some photographs of it. Then I can put together a good
>html version of the manual.

The pictures in the copy of the manual I have are so bad that they
looked like black squares, your copy is worse. I'll see about getting
some pictures of the monitor itself but I'll have to borrow a macro
lens from my brother, might take a while.

I still want to try modifying a 6100 into a 6400, the component differences
are listed in my 6400 write-up, I just don't have a spare 6100 to 
experiment on.


David Fish                        |       "We want...Information. INFORMATION
Melrose, MA  USA                  |              You won't get it!
   fishd@tiac.net                 |        By hook or by crook we will"
   dfish@bev.etn.com              |                    _The Prisoner_


From spies.com!owner-vectorlist Thu Jan 22 15:29:47 1998
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Message-ID: <34C7D5F7.7540@istar.ca>
Date: Thu, 22 Jan 1998 15:27:51 -0800
From: John Robertson <pinball@istar.ca>
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Kurt Mahan wrote:
> 
> > They still owe me my PAT box too...
> 
> That was SUPPOSED to be my PAT box.  Luckily things were too screwy so
> I didn't do the deal.  I did finally get one, though (thanks jrr!)
> 
> Basically all you have to do is talk to mike or ed on the phone and you'll
> realize they are out to screw you.
> 
> Kurt
> 
> This signature file is temporary until the previous file (currently
> on free floating metal oxide mixed with disk head fragments) is found
> on some non-readable backup tape.
> 
> Kurt Mahan
> kmahan@novell.com

No problem. Mind you now I am starting to think I should have kept it,
as I have a new techie helper and the ability to have three or four
games being worked on at once appeals to me.

John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Thu Jan 22 15:31:17 1998
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fishd wrote:
> 
> At 11:50 AM 1/22/98 -0700, Anders wrote:
> >Hello Clay, and all interested. I will be getting the WG6400 service
> >manual together over the weekend. I am just going to type in the text
> >stuff that is relevant, and scan in the schematics.
> >Who was it that acutally has one of these monitors?
> 
> I have one inside Aztarac. Paul F. had another one available but I
> didn't jump on it at the time (stupid, stupid, stupid).
> 
> >I would love to get some photographs of it. Then I can put together a good
> >html version of the manual.
> 
> The pictures in the copy of the manual I have are so bad that they
> looked like black squares, your copy is worse. I'll see about getting
> some pictures of the monitor itself but I'll have to borrow a macro
> lens from my brother, might take a while.
> 
> I still want to try modifying a 6100 into a 6400, the component differences
> are listed in my 6400 write-up, I just don't have a spare 6100 to
> experiment on.
> 
> David Fish                        |       "We want...Information. INFORMATION
> Melrose, MA  USA                  |              You won't get it!
>    fishd@tiac.net                 |        By hook or by crook we will"
>    dfish@bev.etn.com              |                    _The Prisoner_

Dumb question, but where is this write up you refered to? I suspect it
is hiding on spies, isn't it?
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Thu Jan 22 15:31:20 1998
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Date: Thu, 22 Jan 1998 16:29:19 -0700 (MST)
From: Anders Knudsen <andersk@btc.adaptec.com>
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On Thu, 22 Jan 1998, fishd wrote:

> At 11:50 AM 1/22/98 -0700, Anders wrote:
> >I would love to get some photographs of it. Then I can put together a good
> >html version of the manual.
> 
> The pictures in the copy of the manual I have are so bad that they
> looked like black squares, your copy is worse. I'll see about getting
> some pictures of the monitor itself but I'll have to borrow a macro
> lens from my brother, might take a while.

Yea. Taking new Photos would just make a cooler manual. I am not sure you
need a macro lens though. Some of the pictures are close up, but not very
close.

> 
> I still want to try modifying a 6100 into a 6400, the component differences
> are listed in my 6400 write-up, I just don't have a spare 6100 to 
> experiment on.

When you say "modyfying", how drastic were you thinking? Since the
operating voltage is different, you would need a new power isolation
transformer. Plus the HV PCB is quite different since it only runs on
positive.
I am not convinced that mearly doubling up the deflection transistors
(which was done on the 6400) will improve the monitor. However, increasing
the supply voltage and thus the speed of the monitor could be interesting.


+------------------------------------------+
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
+------------------------------------------+


From spies.com!owner-vectorlist Thu Jan 22 15:42:18 1998
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From: Anders Knudsen <andersk@btc.adaptec.com>
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On Thu, 22 Jan 1998, John Robertson wrote:
> 
> Dumb question, but where is this write up you refered to? I suspect it
> is hiding on spies, isn't it?
> John :-#)#
> -- 
>  John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     

No. There is no such thing as a dumb question. Now the "write-up" is and
has been up on Jess's site for quite some time.

:-P

+------------------------------------------+
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
+------------------------------------------+




From spies.com!owner-vectorlist Thu Jan 22 15:58:02 1998
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At 04:29 PM 1/22/98 -0700, Anders wrote:
>On Thu, 22 Jan 1998, fishd wrote:
>

>
>Yea. Taking new Photos would just make a cooler manual. I am not sure you
>need a macro lens though. Some of the pictures are close up, but not very
>close.
>

About 6" to 1 foot away would make for some useful photos. I'll see
what I can do.

>> 
>> I still want to try modifying a 6100 into a 6400, the component differences
>> are listed in my 6400 write-up, I just don't have a spare 6100 to 
>> experiment on.
>
>When you say "modyfying", how drastic were you thinking? Since the
>operating voltage is different, you would need a new power isolation
>transformer. Plus the HV PCB is quite different since it only runs on
>positive.

It's been about a year since I last looked at the schematics but I
seem to remember the only difference in the Hi-V supply was that
one of the electrolytics was replaced with a short (C902?) and the
GND was now hooked up to the former -Vs input. I just pulled the schematic
out and checked. Yup, simple. The other changes are cap voltages.

>I am not convinced that mearly doubling up the deflection transistors
>(which was done on the 6400) will improve the monitor. However, increasing
>the supply voltage and thus the speed of the monitor could be interesting.
>

If I do ever do this it would be for my Sega multigame, therefore powered
by the Sega XFMR.


David Fish                        |       "We want...Information. INFORMATION
Melrose, MA  USA                  |              You won't get it!
   fishd@tiac.net                 |        By hook or by crook we will"
   dfish@bev.etn.com              |                    _The Prisoner_


From spies.com!owner-vectorlist Thu Jan 22 16:05:54 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: 19K6400
Date: Fri, 23 Jan 1998 00:07:04 GMT
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On Thu, 22 Jan 1998 18:47:56, fishd <fishd@tiac.net> wrote:

>At 11:50 AM 1/22/98 -0700, Anders wrote:
>>Hello Clay, and all interested. I will be getting the WG6400 service
>>manual together over the weekend. I am just going to type in the text
>>stuff that is relevant, and scan in the schematics.
>>Who was it that acutally has one of these monitors?
>
>I have one inside Aztarac. Paul F. had another one available but I
>didn't jump on it at the time (stupid, stupid, stupid).
>
>>I would love to get some photographs of it. Then I can put together a =
good
>>html version of the manual.
>
>The pictures in the copy of the manual I have are so bad that they
>looked like black squares, your copy is worse. I'll see about getting
>some pictures of the monitor itself but I'll have to borrow a macro
>lens from my brother, might take a while.
>
>I still want to try modifying a 6100 into a 6400, the component =
differences
>are listed in my 6400 write-up, I just don't have a spare 6100 to=20
>experiment on.

If you want a reliable monitor for running WG compatible games, your best=
 bet
will be simply to beef up the weak link in the monitor which is the low =
voltage
regulator (get a kit from Anders).

If your looking for a Sega X/Y replacement monitor, then you'll have to =
do the
works. You'll also need the transformer used in the Sega game system to =
run the
thing. (+/- 50v).  At this point a voltage regulator will still be =
needed.  It
might be possible to use the Anders design to regulate the higher =
voltages,
since the regulators are floating.  If the output of the regulator I.C. =
were
ever shorted to ground, bad things would happen.

Anders: Didn't you say that one side of the supply dies faster than the =
other?
Shouldn't there be bypass diodes across the regulator to protect against =
any
kind of backward current flow?  (I believe John R. asked the same =
question, but
I never saw an answer)

Doubling up the output transistors (without all the other changes) would =
allow
the monitor to run a bit cooler, but I wonder if it's really overheating =
that
kills the monitor.  Somebody really should experiment with transient
suppressors...

The Sega monitor is the one that should have it's output transistors =
doubled up!

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

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Message-ID: <34C7DEA2.10A2@links.magenta.com>
Date: Thu, 22 Jan 1998 17:04:50 -0700
From: Jess Askey <jess@magenta.com>
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Anders Knudsen wrote:
> 
> On Thu, 22 Jan 1998, John Robertson wrote:
> >
> > Dumb question, but where is this write up you refered to? I suspect it
> > is hiding on spies, isn't it?
> > John :-#)#
> > --
> >  John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9
> 
> No. There is no such thing as a dumb question. Now the "write-up" is and
> has been up on Jess's site for quite some time.

specifically.. at
http://www.gamearchive.com/video/manufacturer/atari/vector/monitors/wg_color/WG6400.txt

whew, that was a long one. :-)
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Thu Jan 22 16:08:41 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: 19K6400
Date: Thu, 22 Jan 1998 16:07:22 -0800
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> I still want to try modifying a 6100 into a 6400, the component
> differences
> are listed in my 6400 write-up, I just don't have a spare 6100 to 
> experiment on.
> 
I've got a spare ready to go. I just want to see the schematics as well
as the text description of the changes.  (just makes me feel a little
better)

FWIW, I have a vested interest in making it work 'cause I don't have a
GO-8 to play my own Sega Multigame on... ;-)

-Clay

From spies.com!owner-vectorlist Thu Jan 22 16:12:11 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Sega Multigame (*whew*)
Date: Thu, 22 Jan 1998 16:10:42 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

Hi all.

Quick update.  Got the new Multigame boards today and populated one at
lunch.  Worked great!  No green wires, no suprises. ;-)

My wife is throwing a baby shower for a friend tonight, so I'll be out
in the garage building these things until god-knows how late. We got our
ultrasonic cleaner here at work now too, so I'll bring the boards in on
the weekend and clean all the flux off 'em.  Such service. *grin*

-Clay
Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

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Date: Thu, 22 Jan 1998 16:12:07 -0800 (PST)
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"FWIW, I have a vested interest in making it work 'cause I don't have a
GO-8 to play my own Sega Multigame on... ;-)"

does this mean you'd like to help with a new deflection board?

is your deflection dead, or HV (I assume you must at least have
one dead g08 around..)

From spies.com!owner-vectorlist Thu Jan 22 16:20:21 1998
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Date: Fri, 23 Jan 1998 00:21:25 GMT
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References: <3.0.1.16.19980122184756.1fdfc218@pop.tiac.net> <3.0.1.16.19980122195746.243f5a46@pop.tiac.net>
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On Thu, 22 Jan 1998 19:57:46, fishd <fishd@tiac.net> wrote:

>At 04:29 PM 1/22/98 -0700, Anders wrote:
>>On Thu, 22 Jan 1998, fishd wrote:
>>
>
>>
>>Yea. Taking new Photos would just make a cooler manual. I am not sure =
you
>>need a macro lens though. Some of the pictures are close up, but not =
very
>>close.
>>
>
>About 6" to 1 foot away would make for some useful photos. I'll see
>what I can do.
>
>>>=20
>>> I still want to try modifying a 6100 into a 6400, the component =
differences
>>> are listed in my 6400 write-up, I just don't have a spare 6100 to=20
>>> experiment on.
>>
>>When you say "modyfying", how drastic were you thinking? Since the
>>operating voltage is different, you would need a new power isolation
>>transformer. Plus the HV PCB is quite different since it only runs on
>>positive.
>
>It's been about a year since I last looked at the schematics but I
>seem to remember the only difference in the Hi-V supply was that
>one of the electrolytics was replaced with a short (C902?) and the
>GND was now hooked up to the former -Vs input. I just pulled the =
schematic
>out and checked. Yup, simple. The other changes are cap voltages.

If I recall correctly there's is one more very critical change and that's=
 the
removal of a 24v zener diode, and the associated changes.  These changes =
keep
the 180v output at the correct value.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

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From spies.com!owner-vectorlist Thu Jan 22 16:21:01 1998
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Subject: Re: NOS Trek kit
To: vectorlist@spies.com
Date: Thu, 22 Jan 1998 18:32:09 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <F114916AA2EED011B8E2006097C401E35534CF@supra.com> from "Clay Cowgill" at Jan 22, 98 03:06:53 pm
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CC: "Kurt Mahan" <kmahan@novell.com>

> > On Thu, 22 Jan 1998, Callan Hendricks wrote:
> > > They still owe me my PAT box too...
> > uh-oh..
> > If I am correct, that PAT-9000 Ed had was sold to Gaymond Lee...
> .and I think he sold it to Kurt Mahan if I'm not mistaken...

Nope -- I got mine from John Robertson..

Kurt

From spies.com!owner-vectorlist Thu Jan 22 16:23:10 1998
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Subject: Re: NOS Trek kit
To: vectorlist@spies.com
Date: Thu, 22 Jan 1998 18:34:17 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <34C7D5F7.7540@istar.ca> from "John Robertson" at Jan 22, 98 03:27:51 pm
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> > > They still owe me my PAT box too...
> > That was SUPPOSED to be my PAT box.  Luckily things were too screwy so
> > I didn't do the deal.  I did finally get one, though (thanks jrr!)
> 
> No problem. Mind you now I am starting to think I should have kept it,
> as I have a new techie helper and the ability to have three or four
> games being worked on at once appeals to me.

Well, unfortunatly I got it into my basement, and there it is going to
stay.  Those are heavy suckers..

Kurt

From spies.com!owner-vectorlist Thu Jan 22 16:27:05 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: 19K6400
Date: Thu, 22 Jan 1998 16:25:46 -0800
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> When you say "modyfying", how drastic were you thinking? Since the
> operating voltage is different, you would need a new power isolation
> transformer. Plus the HV PCB is quite different since it only runs on
> positive.
> 
I was thinking:

1) new transformer for 40-0-40 power (or whatever is needed)

2) double up transistors/Deflection board modifications + the LV2000
(maybe with another little regulator or zener to raise the adj leg to
allow regulation over the higher voltage)

3) HV supply. Got two ideas here. Plan "A"-- rework it for +48V
operation  (Which didn't actually sound too bad from Dave's original
write-up).  Plan "B"  Just make a split voltage regulated supply and run
it off the "original" voltages.  I haven't tested this theory yet, but
I'm thinking that since I don't need deflection current coming off this
guy I might get away with just some heat-sinked TO-220 regulators.
(~1.5amp)  Anybody know what a HV cage draws?

> I am not convinced that mearly doubling up the deflection transistors
> (which was done on the 6400) will improve the monitor. However,
> increasing
> the supply voltage and thus the speed of the monitor could be
> interesting.
> 
We've got a variable transformer here at work I'm kinda tempted to
borrow and mess around with once a "WG6399" has been put together.  See
how "low" I can go and still get acceptable Sega XY performance.

-Clay

From spies.com!owner-vectorlist Thu Jan 22 16:35:11 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: replacement g08 deflection board
Date: Thu, 22 Jan 1998 16:33:49 -0800
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> does this mean you'd like to help with a new deflection board?
> 
Sure.  But...

> is your deflection dead, or HV (I assume you must at least have
> one dead g08 around..)
> 
Alas, I have no G08.  Still kicking myself for selling my Star Trek
upright. (Stupid, stupid, stupid! :-)

-Clay

From spies.com!owner-vectorlist Thu Jan 22 16:38:19 1998
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Date: Thu, 22 Jan 1998 18:37:16 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
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        "RE: replacement g08 deflection board" (Jan 22,  4:33pm)
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On Jan 22,  4:33pm, Clay Cowgill wrote:
> Subject: RE: replacement g08 deflection board
> Still kicking myself for selling my Star Trek upright. (Stupid, stupid,
> stupid! :-)

I know how you feel (sigh...)

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------



From spies.com!owner-vectorlist Thu Jan 22 16:44:26 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: 19K6400
Date: Fri, 23 Jan 1998 00:45:28 GMT
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On Thu, 22 Jan 1998 16:25:46 -0800, Clay Cowgill <ClayC@diamondmm.com> =
wrote:

>> When you say "modyfying", how drastic were you thinking? Since the
>> operating voltage is different, you would need a new power isolation
>> transformer. Plus the HV PCB is quite different since it only runs on
>> positive.
>>=20
>I was thinking:
>
>1) new transformer for 40-0-40 power (or whatever is needed)
>
>2) double up transistors/Deflection board modifications + the LV2000
>(maybe with another little regulator or zener to raise the adj leg to
>allow regulation over the higher voltage)
>
>3) HV supply. Got two ideas here. Plan "A"-- rework it for +48V
>operation  (Which didn't actually sound too bad from Dave's original
>write-up).  Plan "B"  Just make a split voltage regulated supply and run
>it off the "original" voltages.  I haven't tested this theory yet, but
>I'm thinking that since I don't need deflection current coming off this
>guy I might get away with just some heat-sinked TO-220 regulators.
>(~1.5amp)  Anybody know what a HV cage draws?

=46rom what Atari has done, it looks like the 1.5 amp regulators work, =
almost.

The Amplifone monitors used this design, yet most have been retro fitted =
with
50ohm resistor across the in/out pins.  From playing with these things =
with a
scope it looks like things like the Star Wars star exploding need more =
current
than the regulator can supply.  When these kind of currents are needed =
part of
the current is passed through the 50ohm resistor (I'm sure regulation at =
this
point is gone).
>
>> I am not convinced that mearly doubling up the deflection transistors
>> (which was done on the 6400) will improve the monitor. However,
>> increasing
>> the supply voltage and thus the speed of the monitor could be
>> interesting.

If you increase the supply voltage you will have to double up the =
transistors (I
think this is what you meant, I just wanted to be clear.)

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Thu Jan 22 16:58:33 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: 19K6400
Date: Thu, 22 Jan 1998 16:56:57 -0800
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> From what Atari has done, it looks like the 1.5 amp regulators work,
> almost.
> 
> The Amplifone monitors used this design, yet most have been retro
> fitted with
> 50ohm resistor across the in/out pins.  From playing with these things
> with a
> scope it looks like things like the Star Wars star exploding need more
> current
> than the regulator can supply.  When these kind of currents are needed
> part of
> the current is passed through the 50ohm resistor (I'm sure regulation
> at this
> point is gone).
> 
Ahhhh.  Interesting.  I'll have to look at the Amplifone schematics.
Can you parallel regulators like the 7824 (Assuming you have low value
resistor to tie the Vout's together)?  Could probably drive something
big-n-cheap like a 2n3055 off the regulator for some more current...
Hmmmm.

-Clay

From spies.com!owner-vectorlist Thu Jan 22 17:11:58 1998
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CC: aek (Al Kossow)

"Ahhhh.  Interesting.  I'll have to look at the Amplifone schematics.
Can you parallel regulators like the 7824 (Assuming you have low value
resistor to tie the Vout's together)?  Could probably drive something
big-n-cheap like a 2n3055 off the regulator for some more current...
Hmmmm.
"

there are higher current regulators available now than 7824's

you could also use one of the National tiny switchers, which
would run a HELL of a lot cooler too..

From spies.com!owner-vectorlist Thu Jan 22 17:52:22 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: 19K6400
Date: Fri, 23 Jan 1998 01:53:23 GMT
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On Thu, 22 Jan 1998 16:56:57 -0800, Clay Cowgill <ClayC@diamondmm.com> =
wrote:

>
>> From what Atari has done, it looks like the 1.5 amp regulators work,
>> almost.
>>=20
>> The Amplifone monitors used this design, yet most have been retro
>> fitted with
>> 50ohm resistor across the in/out pins.  From playing with these things
>> with a
>> scope it looks like things like the Star Wars star exploding need more
>> current
>> than the regulator can supply.  When these kind of currents are needed
>> part of
>> the current is passed through the 50ohm resistor (I'm sure regulation
>> at this
>> point is gone).
>>=20
>Ahhhh.  Interesting.  I'll have to look at the Amplifone schematics.
>Can you parallel regulators like the 7824 (Assuming you have low value
>resistor to tie the Vout's together)?  Could probably drive something
>big-n-cheap like a 2n3055 off the regulator for some more current...
>Hmmmm.
>

It's easy to add a buffer to one of these regulators, attached is a ZIP'd=
 BMP of
a simple schematic.  (invert everything for the negative supply.  You'll =
also
need bypass caps etc.)

You can also use the arrangement Anders used.

The difference is that this arrangement includes the power transistor in =
the
feedback loop.  R1 is optional and causes the transistor to turn off at =
currents
below 120ma.  If not there regulation will be lost at very low currents.

Anders design will have a similar performance, with the actual output =
voltages
being .6 ~ .7 volts above the output of the voltage regulator.

-Z

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

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From spies.com!owner-vectorlist Thu Jan 22 18:52:54 1998
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Date: Thu, 22 Jan 1998 19:51:27 -0700 (MST)
From: Anders Knudsen <andersk@btc.adaptec.com>
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CC: Anders Knudsen <andersk@btc.adaptec.com>

On Fri, 23 Jan 1998, Zonn wrote:
> If you want a reliable monitor for running WG compatible games, your best bet
> will be simply to beef up the weak link in the monitor which is the low voltage
> regulator (get a kit from Anders).
> 
> If your looking for a Sega X/Y replacement monitor, then you'll have to do the
> works. You'll also need the transformer used in the Sega game system to run the
> thing. (+/- 50v).  At this point a voltage regulator will still be needed.  It
> might be possible to use the Anders design to regulate the higher voltages,
> since the regulators are floating.  If the output of the regulator I.C. were
> ever shorted to ground, bad things would happen.
> 
> Anders: Didn't you say that one side of the supply dies faster than the other?
> Shouldn't there be bypass diodes across the regulator to protect against any
> kind of backward current flow?  (I believe John R. asked the same question, but
> I never saw an answer)

Yes, I think the positive dies faster (or negative), at any rate one side
does discharge faster.
As far as putting protection diodes, I did put protection on the Vadj pin 
since I added the extra 10uF cap for the increased ripple rejection ratio.
I also put an output protection diode for the output capacitor which is
there to insure we dont get any ringing on the output.
I did not put protection diodes across the Vin/Vout ports of the
regulators.
The reason they are not there is that they are not necessary unless your
output capacitance is greater than 25uF. In this case the output
capacitance is much much smaller than that.
However, if my board were to be modified to work with a higher input
voltage (which is doable), then the protection diodes would have to be
added. This is because the output voltage would be much higher (almost 2X)
Another thing that would have to be added is an overvoltage clamp on the
output of the regulator, since if the Vin to Vout voltage is greater than
40V, then the regulator will burn up. This will not be a problem with
installing it into a standard WG6100.
You must understand, when I designed this upgrade kit it was to fix the
problems with the WG6100 monitor. I never intended to also have it work
for the "sega" type of vector monitor.

> Doubling up the output transistors (without all the other changes) would allow
> the monitor to run a bit cooler, but I wonder if it's really overheating that
> kills the monitor.  Somebody really should experiment with transient
> suppressors...

I am going to play around with the TVS protection possibility. Between
some of us, we should be able to get some good info.

+------------------------------------------+
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
+------------------------------------------+




From spies.com!owner-vectorlist Thu Jan 22 22:45:56 1998
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Message-ID: <34C83C2E.31A@istar.ca>
Date: Thu, 22 Jan 1998 22:43:58 -0800
From: John Robertson <pinball@istar.ca>
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Clay Cowgill wrote:
> 
> > does this mean you'd like to help with a new deflection board?
> >
> Sure.  But...
> 
> > is your deflection dead, or HV (I assume you must at least have
> > one dead g08 around..)
> >
> Alas, I have no G08.  Still kicking myself for selling my Star Trek
> upright. (Stupid, stupid, stupid! :-)
> 
> -Clay

Ok, Ok, I'll get to work on my five G08's and try to sell them off to
you  folks. What am I offered for a working unit?
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Fri Jan 23 10:11:06 1998
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From: "Paul Tonizzo"<tonizzo@sybase.com>
To: vectorlist@spies.com
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Date: Fri, 23 Jan 1998 11:42:20 -0500
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I am trying to gauge interest in speech boards for Sega G-80
games.  For those that don't know, the board is shared by all
the G-80 games with speech: Star Trek, Zector, Space Fury,
and Astro Blaster.
The boards will be complete (with SP0250) and fully tested.
I figure I'll sell them for about $20 each.

Paul



From spies.com!owner-vectorlist Fri Jan 23 10:12:25 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: 19K6400
Date: Fri, 23 Jan 1998 09:17:34 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>


> there are higher current regulators available now than 7824's
> 
Yeah, I just like the "buy it from Jameco/JDR" approach instead of
Marshall or Newark...

> you could also use one of the National tiny switchers, which
> would run a HELL of a lot cooler too..
> 
True, but a lot of those use custom (or semi-custom) inductors.  On the
other hand, they do (or did) have a little DOS app that lets you enter
your requirements and then designs a power supply for you (with all
inductor and cap values).  Once upon a time they told us that they were
going to port it to their website... might be worth a look...

(for experimentation I have a couple huge old Wang switchers that had
+/-24V at a bazillion amps-- must have been for some big HD or floppy or
something.)

-Clay

From spies.com!owner-vectorlist Fri Jan 23 10:38:16 1998
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Date: Fri, 23 Jan 1998 03:03:34 -0500
To: vectorlist@spies.com
From: Gaymond Lee <gaymond@cari.net>
Subject: Re: NOS Trek kit
In-Reply-To: <Pine.GSO.3.95.980122173844.6006D-100000@u2.farm.idt.net>
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CC: Gaymond Lee <gaymond@cari.net>

At 05:42 PM 1/22/98 -0500, you wrote:
>
>
>On Thu, 22 Jan 1998, Callan Hendricks wrote:
>
>> They still owe me my PAT box too...
>
>uh-oh..
>
>If I am correct, that PAT-9000 Ed had was sold to Gaymond Lee...

Nope, Callan bought it and I warned him too late that it was Ed's. Ed tried
to sell it to me but I passed since he still has my $400 from about 2 years
ago for that Blaster duromold. That, and I found 2 PAT9000 boxes w/ 13"
Amplifones right around that time.

Gaymond


From spies.com!owner-vectorlist Fri Jan 23 11:56:00 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: 19K6400
Date: Fri, 23 Jan 1998 11:55:02 -0800
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> Another thing that would have to be added is an overvoltage clamp on
> the
> output of the regulator, since if the Vin to Vout voltage is greater
> than
> 40V, then the regulator will burn up. This will not be a problem with
> installing it into a standard WG6100.
> 
Been a while since I tried any LM317 tricks, but let's say we have
40-0-40 input into a full-wave bridge rectifier.  We'll get about +/-57V
unfiltered DC out, yes?  (.707*80)  Hang a couple big 4700uF caps (ugh,
I'd really say you wany 100V caps there) and figure our input to the
voltage regulators is about 56V DC.  We want +/-47V, so we need to burn
off around 10V with a regulator setup.  We want to use a standard LM317
and LM337, so is the way to do that just to raise the "floor" the ADJ
pin up to (let's say) 18V with a zener.  So the input is 56V, the output
is set for 46V, but the "adj" voltage sets virtual ground as +18 so the
regulator "sees" Vin of 38V, output of 28V and it'll burn off the 10V
delta.  (Actually, you could probably play some input games and get an
input voltage closer to the regulation voltage and save some heat...)
Does that sound right?  My power supply design skills haven't been
exercised since high-school electronics class. ;-)

	 You must understand, when I designed this upgrade kit it was to
fix the
> problems with the WG6100 monitor. I never intended to also have it
> work
> for the "sega" type of vector monitor.
> 
Ahhh, just you wait.  I'll put it together with an 80W Weller
pistol-grip soldering gun (with the little light-bulb that turns on when
you pull the trigger) and then send it back and complain that it doesn't
work in my GO-7. *laugh* :-)

-Clay

From spies.com!owner-vectorlist Fri Jan 23 12:03:50 1998
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Date: Fri, 23 Jan 1998 13:02:30 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: RE: 19K6400
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 11:55 AM 1/23/98 -0800, you wrote:
>Ahhh, just you wait.  I'll put it together with an 80W Weller
>pistol-grip soldering gun (with the little light-bulb that turns on when
>you pull the trigger) and then send it back and complain that it doesn't
>work in my GO-7. *laugh* :-)
>
>-Clay

Yea. Those lightbulbs are cool. ;-)
I like the way the trigger makes that clicking sound.

-Anders.


 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Fri Jan 23 12:55:55 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: 19K6400
Date: Fri, 23 Jan 1998 20:57:02 GMT
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On Thu, 22 Jan 1998 19:51:27 -0700 (MST), Anders Knudsen
<andersk@btc.adaptec.com> wrote:

>On Fri, 23 Jan 1998, Zonn wrote:
>> If you want a reliable monitor for running WG compatible games, your =
best bet
>> will be simply to beef up the weak link in the monitor which is the =
low voltage
>> regulator (get a kit from Anders).
>>=20
>> If your looking for a Sega X/Y replacement monitor, then you'll have =
to do the
>> works. You'll also need the transformer used in the Sega game system =
to run the
>> thing. (+/- 50v).  At this point a voltage regulator will still be =
needed.  It
>> might be possible to use the Anders design to regulate the higher =
voltages,
>> since the regulators are floating.  If the output of the regulator =
I.C. were
>> ever shorted to ground, bad things would happen.
>>=20
>> Anders: Didn't you say that one side of the supply dies faster than =
the other?
>> Shouldn't there be bypass diodes across the regulator to protect =
against any
>> kind of backward current flow?  (I believe John R. asked the same =
question, but
>> I never saw an answer)
>
>Yes, I think the positive dies faster (or negative), at any rate one =
side
>does discharge faster.
>As far as putting protection diodes, I did put protection on the Vadj =
pin=20
>since I added the extra 10uF cap for the increased ripple rejection =
ratio.
>I also put an output protection diode for the output capacitor which is
>there to insure we dont get any ringing on the output.
>I did not put protection diodes across the Vin/Vout ports of the
>regulators.
>The reason they are not there is that they are not necessary unless your
>output capacitance is greater than 25uF. In this case the output
>capacitance is much much smaller than that.

Yes, but remember there IS greater than 25uf on the outputs of the pass
transistors.  These pass transistor are not current overprotected, and a =
common
failure mode of these transistors is an internal short.

So a scenario not that unlikely would be a failure in the HV or =
deflection
circuitry that would cause a current surge (a short in a deflection =
transistor
or somewhere in the HV -- I've seen those power resistor on the input of =
the HV
turn to wires on a couple of occasions) that would cause the low voltage =
pass
transistor to short, at which point there is the possibility of damage.

A diode across the VIN and VOUT pins would eliminate this possibility =
(and it's
not like the diode is all that expensive!).

If the idea is to have a LV that keeps ticking after one of those pass
transistors short (happens all the time), a diode would be a very =
worthwhile
addition to the board.

If the boards are already being manufactured it will not be much of a =
problem to
add a couple of diodes across the board.  It'll be just like the good old=
 days,
Star Tech Journal can come out with an article: "Beefing up the LV2000" =
;^)

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Fri Jan 23 13:11:28 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: 19K6400
Date: Fri, 23 Jan 1998 21:12:28 GMT
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CC: zonn@zonn.com (Zonn)

On Fri, 23 Jan 1998 11:55:02 -0800, Clay Cowgill <ClayC@diamondmm.com> =
wrote:

>> Another thing that would have to be added is an overvoltage clamp on
>> the
>> output of the regulator, since if the Vin to Vout voltage is greater
>> than
>> 40V, then the regulator will burn up. This will not be a problem with
>> installing it into a standard WG6100.
>>=20
>Been a while since I tried any LM317 tricks, but let's say we have
>40-0-40 input into a full-wave bridge rectifier.  We'll get about +/-57V
>unfiltered DC out, yes?  (.707*80)  Hang a couple big 4700uF caps (ugh,
>I'd really say you wany 100V caps there) and figure our input to the
>voltage regulators is about 56V DC.  We want +/-47V, so we need to burn
>off around 10V with a regulator setup.  We want to use a standard LM317
>and LM337, so is the way to do that just to raise the "floor" the ADJ
>pin up to (let's say) 18V with a zener.  So the input is 56V, the output
>is set for 46V, but the "adj" voltage sets virtual ground as +18 so the
>regulator "sees" Vin of 38V, output of 28V and it'll burn off the 10V
>delta.  (Actually, you could probably play some input games and get an
>input voltage closer to the regulation voltage and save some heat...)
>Does that sound right?  My power supply design skills haven't been
>exercised since high-school electronics class. ;-)

You don't even need the 18v zener.  The LM317 is really nothing more than=
 a 1.2v
regulator, it's the voltage divider on the input pin that allows the =
output to
regulate a higher voltage.  By setting the ratio of the voltage divider
correctly you can regulate in voltage, just as long is the input is never=
 35
volts greater than the output.  The REG pin will always be 1.2v lower =
than the
output voltage regardless of what that voltage is.  The 7805 works well =
as a
variable regulator down to 5 volts instead of 1.2v, though the LM317 =
series has
been designed to limit the amount of current that flows from the REG pin =
which
allows for slightly better regulation.

All you need are the LM317, the two resistors that make up the voltage =
divider,
some bypass caps, and you can through in a protection diode or two.  If =
you use
a variable resistor to set the regulation voltage you should add an extra
resistor between GND and the variable resistor to keep the output from =
ever
dropping 35v below the input.  (It just limits the range of regulation.)

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Fri Jan 23 14:46:21 1998
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Message-ID: <34C91CEA.613D@links.magenta.com>
Date: Fri, 23 Jan 1998 15:42:50 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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Im looking into buying Gaymond's Atari PAT 900 that he put up on the NG
this morning. But.. Im not entirely sure what it is exactly. I know it
is a power supply and lots of input variations (joy, track etc) and from
what I have heard, they are very heavy. Are there different variations
of the PAT stations?
  thanks
     jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

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Date: Fri, 23 Jan 1998 23:11:45 GMT
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CC: jeffh@diac.com (Jeff Hendrix)

Whats funny is, Anders and I use to use one of those pistol-grip soldering
guns to solder wires on our R/C cars a dozen years ago or so.

The tips were ALWAYS bent into the form of some kind of artwork and there
was always residue from melted plastic (or tablecloth) all over it.

-jeff

>At 11:55 AM 1/23/98 -0800, you wrote:
>>Ahhh, just you wait.  I'll put it together with an 80W Weller
>>pistol-grip soldering gun (with the little light-bulb that turns on when
>>you pull the trigger) and then send it back and complain that it doesn't
>>work in my GO-7. *laugh* :-)
>>
>>-Clay
>
>Yea. Those lightbulbs are cool. ;-)
>I like the way the trigger makes that clicking sound.
>
>-Anders.
>
>
> -----------------------------------------
>| Anders Knudsen
>| ASIC Design Engineer
>| Adaptec, Inc., Boulder Technology Center
>| anders_knudsen@btc.adaptec.com
>| http://www.adaptec.com
> =========================================

jeffh@diac.com

Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/



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Subject: Re: Atari PAT Station?
To: vectorlist@spies.com
Date: Fri, 23 Jan 1998 18:08:48 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <34C91CEA.613D@links.magenta.com> from "Jess Askey" at Jan 23, 98 03:42:50 pm
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> Im looking into buying Gaymond's Atari PAT 900 that he put up on the NG
> this morning. But.. Im not entirely sure what it is exactly. I know it
> is a power supply and lots of input variations (joy, track etc) and from
> what I have heard, they are very heavy. Are there different variations
> of the PAT stations?

PAT 900 or PAT 9000?  (I never heard of a PAT 900)

They are all the same.  I sent copies of the manual to Al and Clay.

Things to make sure you get:

	- both 44-pin game cables (with round connectors on the ends)
	- All the personality modules that he has (get a list).. The
	  tester isn't much good without the personality modules..
	  You want duplicates if you can get them (so you can power up
	  duplicate boards..)
	- does it come with the 13" monitors?  Should be a 13" raster
	  and a 13" color vector..

I can supply a manual if it doesn't have one.

And yes, they are VERY heavy and take up a LOT of bench space..

Kurt

This signature file is temporary until the previous file (currently 
on free floating metal oxide mixed with disk head fragments) is found
on some non-readable backup tape.

Kurt Mahan
kmahan@novell.com

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Date: Fri, 23 Jan 1998 16:56:34 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: 19K6400
In-Reply-To: <34cbfe92.1052936675@tommy.doctord.com>
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 08:57 PM 1/23/98 GMT, Zonn wrote:
>> If you want a reliable monitor for running WG compatible games,
>> your best bet will be simply to beef up the weak link in the
>> monitor which is the low voltage regulator (get a kit from Anders).
>
>Yes, but remember there IS greater than 25uf on the outputs of the pass
>transistors.  These pass transistor are not current overprotected, and a
>common failure mode of these transistors is an internal short.
>
>So a scenario not that unlikely would be a failure in the HV or deflection
>circuitry that would cause a current surge (a short in a deflection
transistor
>or somewhere in the HV -- I've seen those power resistor on the input of
the >HV turn to wires on a couple of occasions) that would cause the low
voltage >pass transistor to short, at which point there is the possibility
of damage.

This is *not* why that diode is there.
It is when the opposite happens, i.e., -- the INPUT shorts, not the OUTPUT.
If the OUTPUT does short, then the INPUT potential is higher, actually much
higher than the OUTPUT potential and thus the Vout-Vin diode is not forward
biased...think about it.
See more below...

>A diode across the VIN and VOUT pins would eliminate this possibility (and
it's
>not like the diode is all that expensive!).
>
>If the idea is to have a LV that keeps ticking after one of those pass
>transistors short (happens all the time), a diode would be a very worthwhile
>addition to the board.

No it won't, but it still would be a good idea to add the diode. So read on
below...

>If the boards are already being manufactured it will not be much of a
problem to
>add a couple of diodes across the board.  It'll be just like the good old
days,
>Star Tech Journal can come out with an article: "Beefing up the LV2000" ;^)
>
>-Zonn

OK to avoid the above hacks being made to my LV2000 boards, I called the
fab to see if they had started it yet. Since I am on the three week
production schedule (best price) they had not started yet. So...I have put
a hold on the fab. 
Pear-pressure has the best of me (this one time only, and one time only
please), and I will be adding the last protection diode across the vin-vout
port of the regulators (even though they are not entirely necessary...Zonn
hasn't really got me convinced...see explanation later.)
What does this mean? Anyone ordering the LV2000...it will be 3 weeks from
now that they come in.
The LV2000 board will have *all* the protection diodes the regulator could
ever want. AND...The price will *not* change.

Now, why do I think the Vin-Vout diode is not necessary? Well I have not
measured the output capacitance, but since the output of the regulator is
only driving the base of the power transistor, it should only see Cb which
is small.
I'll see if I can get a measurement.

The only other reason for adding the diode is to protect it if an INPUT
short happens, not an OUTPUT short. See, if an INPUT short happens then the
lower potential becomes the Vin port and for a short time the potential at
the OUTPUT discharges through the IC to the INPUT and can possibly fry the
device. The diode across Vout-Vin protects the device so when an INPUT
short occurs, the diode becomes forward biased and current flows through
the diode and not the IC thereby sparing the IC from damage.

So the end of this is, I will add the diode, which helps if anyone wants to
use the board at higher regulation voltages (Clay? There are other issues
to be dealt with since you have to ensure that the Vin-Vout differential is
less than 40V), and also to save the IC incase someone drops a foil gum
wrapper on the isolation transformer ;-)

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Fri Jan 23 16:50:35 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E35534E5@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: 19K6400
Date: Fri, 23 Jan 1998 16:48:24 -0800
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> So the end of this is, I will add the diode, which helps if anyone
> wants to
> use the board at higher regulation voltages (Clay? There are other
> issues
> to be dealt with since you have to ensure that the Vin-Vout
> differential is
> less than 40V), and also to save the IC incase someone drops a foil
> gum
> wrapper on the isolation transformer ;-)
> 
I can't think of anything.  I'm figuring there will be an input/output
differential of at most 10-12V with a 40V CT transformer.  Anyone know
what the current draw would be like on the 40-0-40?  (Or even the
current draw on a "standard" WG6100 would be useful.)  I found a whole
box of "likely candidates" for transformers at lunch.  110V in with
center-tapped 39V and 50V secondaries, and a 9VAC (non CT) output.  Look
like they might have been for something monitor-like (9VAC as heater
voltage? Maybe a little high...).  

The only "gotcha" is that the windings for the 39V looked pretty thin--
like 22AWG.  They'd be cheap to grab (only a few dollars each), but they
don't have rated secondary current numbers...  And I can't believe those
thin wires would hold up to much of a load. :-(

-Clay


From spies.com!owner-vectorlist Fri Jan 23 17:00:15 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: 19K6400
Date: Sat, 24 Jan 1998 01:00:08 GMT
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References: <Pine.SUN.3.96.980122193031.9052H-100000@janeway> <Pine.SUN.3.96.980122193031.9052H-100000@janeway> <3.0.5.32.19980123165634.009de6f0@btc.btc.adaptec.com>
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On Fri, 23 Jan 1998 16:56:34 -0700, Anders Knudsen
<Anders_Knudsen@btc.adaptec.com> wrote:


>
>OK to avoid the above hacks being made to my LV2000 boards, I called the
>fab to see if they had started it yet. Since I am on the three week
>production schedule (best price) they had not started yet. So...I have =
put
>a hold on the fab.=20
>Pear-pressure has the best of me (this one time only, and one time only
>please), and I will be adding the last protection diode across the =
vin-vout
>port of the regulators (even though they are not entirely =
necessary...Zonn
>hasn't really got me convinced...see explanation later.)
>What does this mean? Anyone ordering the LV2000...it will be 3 weeks =
from
>now that they come in.
>The LV2000 board will have *all* the protection diodes the regulator =
could
>ever want. AND...The price will *not* change.
>
>Now, why do I think the Vin-Vout diode is not necessary? Well I have not
>measured the output capacitance, but since the output of the regulator =
is
>only driving the base of the power transistor, it should only see Cb =
which
>is small.
>I'll see if I can get a measurement.

Under normal use there should be very little capacitance on the output of=
 the
voltage regulator, try measuring the capacitance with the emitter-base =
junction
shorted.  The regulators spec sheet's concern for capacitance is only =
secondary
to the real problem, and that is backward current flow through the =
regulator.
A large capacitor on the output, and a shorted input, is only one way =
this could
happen.

I should have been clearer on what I was talking about when I referred to=
 a
short.

I was referring to a Base-Emitter short that might or might not go along =
with a
Collector-Emitter short.

You on the other hand are referring to a Collector-Emittor short only.

If the Base-Emitter were to fuse you would have whatever voltages and
capacitance that would normally be present on the Emitter now present on =
the
output of the voltage regulator.  If all three pins shorted it would =
by-pass the
regulator and not be a problem.  What I've normally seen is the
Collector-Emitter blown open from the excess current, then (I assume =
because of
the resulting puddle of silicone) the base will be shorted to the emitter=
 or
collector.

Now if you have a shorted Deflection transistor (the thing that caused us=
 to go
into the failure mode to start with) you have the yoke connected directly=
 to the
output of the voltage regulator.  The other channel is probably still =
operating
and you have a yoke that is acting like a transformer.  The inductive =
kicks
present on the none operating side of the yoke, caused by the switched =
voltages
on the other channel of the yoke can destroy the voltage regulator if not
properly by-passed.

The size of the input capacitor (4700uf) makes the input a virtual short =
on
power up condition.

Another dangerous scenario is if through a blown diode, or more likely a =
bad
solder joint on the deflection PCB, only one side of the power supply =
comes up.
You now have a voltage regulator with its input virtually shorted to =
ground
through a 4700uf capacitor.  A bad position to be in without the by-pass =
diode.
Any spikes of the wrong polarity and the voltage regulator in gone.

It seems unlikely that Atari did any sort of analysis on their design at =
all,
one things for sure, the new design is *MUCH* better.

I plan on counting the number of WAs I have this weekend and will send =
you an
order for how many I need.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: 19K6400
Date: Sat, 24 Jan 1998 01:07:43 GMT
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On Fri, 23 Jan 1998 16:48:24 -0800, Clay Cowgill <ClayC@diamondmm.com> =
wrote:

>> So the end of this is, I will add the diode, which helps if anyone
>> wants to
>> use the board at higher regulation voltages (Clay? There are other
>> issues
>> to be dealt with since you have to ensure that the Vin-Vout
>> differential is
>> less than 40V), and also to save the IC incase someone drops a foil
>> gum
>> wrapper on the isolation transformer ;-)
>>=20
>I can't think of anything.  I'm figuring there will be an input/output
>differential of at most 10-12V with a 40V CT transformer.  Anyone know
>what the current draw would be like on the 40-0-40?  (Or even the
>current draw on a "standard" WG6100 would be useful.)  I found a whole
>box of "likely candidates" for transformers at lunch.  110V in with
>center-tapped 39V and 50V secondaries, and a 9VAC (non CT) output.  Look
>like they might have been for something monitor-like (9VAC as heater
>voltage? Maybe a little high...).=20

9vac is the common voltage used in a 5v supply.

Checkout the National Data books, they had a few ideas on how to run =
their
regulators at higher voltages, including the use of a zener diode on the =
REG
pin.  They point out that when you do this your regulation is only as =
good as
the zener, which is obviously not as nice as the regulator alone.  But =
probably
more than what's needed for the WG monitor.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
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 -------|         //  \\/

From spies.com!owner-vectorlist Fri Jan 23 20:50:04 1998
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Date: Fri, 23 Jan 1998 22:52:01 -0500
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From: Woodcock@123net.net (Gregg Woodcock)
Subject: Re: LV2000 Order Form
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At 2:17 PM 1/19/98, Anders Knudsen wrote:
>OK, the fab order is in. It will take about 3 weeks for them to complete
>the fab. If you send your order in now, I will not cash your check/money
>order until I ship the kit.

I printed the order form and sent you $267 for 20 DIY kits today.



From spies.com!owner-vectorlist Sat Jan 24 00:49:25 1998
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Date: Sat, 24 Jan 1998 03:48:17 -0500 (EST)
From: Dwight Anderson <mayday19@IDT.NET>
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Subject: Re: News group find ! NOS Star Trek kit !
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CC: Dwight Anderson <mayday19@IDT.NET>



On Thu, 22 Jan 1998, Bill Esquivel wrote:

> jim rogers is probably the same J M rogers that I think is from stone
> mountain Georgia. I think he was the source of boards behind the
> neatojunk sales...

they are the same. All the boards were ed's.
 
> Now I don't want to bad mouth the guy as I did get the space lords
> boardset I ordered. The best part was that board worked.  SO, bid
> accordingly...

I bought one board from Jim before I knew who he was. i got it but it took
a couple weeks (no biggie), and he shipped it in a cardboard  envelope
with NO packing.. The corners of the board were sticking through the
package and were all chipped up.  the board set was said to be complete
but was not.. I just dropped it thinking I would not get anywhere.
 
> Also, keep inmind that I think the videotopia guy supposedly found a NEW
> in the box dedicated star trek and it was dead upon first plug in!!
> Considering how fast sega monitors flame, I would think any doa unit you
> find would be just about new...

In case you dont know.. i work for videotopia. We got the aforementioned
ST from a warehouse in 1993. it was still boxed up and it turns out the
machine was used for the industry show that was held in Atlanta that year
as a show game. I think there were 6 games at the show and this was one of
them. 

I think the game was boxed up after the show and 'lost' until we found i
10 years later. It is a dedicated just like any other game, but it has a
small label affixed to the front panel of the cab that reads "Game set for
free play." The coin door is in place, and the lights light up, but the
wires for the coin switches are not in place.  Alse there is no power
switch or wiring in place for one. The hole where the powr switch is
supposed to be is drilled only half-way through the cabinet.

The monitor is alos different than most other GO8s. It has a sticker on it
that says "MOD installed" and it has some extra stuff on it. I have
actually never looked at it, but I an told the monitor has added circuitry
probably because SEGA wanted the game to work through the entire show!

It does work perfect. It probably has less than a day or 2 worth of play
on it since we got it.. We do not bring it to our exibitions because we
dont want it messed up! We tried running SEGA vector games in the exhibit
before (we have all of them except for a complete eliminator), but I had
to fix it (it was a Tac/Scan) 3 times in 4 days, so I pulled it out. In
the future we would like to put a few SEGA vector games in, but I'd need
to make them more reliable. I have had NO problems with the monitors, just
the boards and PS. Of course I do have a lot of broken monitors that need
attention too :)

The ST is only a few feet from me, but is buried behing a couple other
games.. I might be able to provide a few pics if anybody wants to see it..

Jeff (not Dwight, gotta fix that but I'm to lazy) 


From spies.com!owner-vectorlist Sat Jan 24 08:33:32 1998
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Date: Sat, 24 Jan 1998 08:33:09 -0800 (PST)
From: aek (Al Kossow)
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"The monitor is alos different than most other GO8s. It has a sticker on it
that says "MOD installed" and it has some extra stuff on it. I have
actually never looked at it, but I an told the monitor has added circuitry
probably because SEGA wanted the game to work through the entire show!

It does work perfect. It probably has less than a day or 2 worth of play
on it since we got it.. We do not bring it to our exibitions because we
dont want it messed up! We tried running SEGA vector games in the exhibit
before (we have all of them except for a complete eliminator), but I had
to fix it (it was a Tac/Scan) 3 times in 4 days, so I pulled it out. In
the future we would like to put a few SEGA vector games in, but I'd need
to make them more reliable. I have had NO problems with the monitors, just
the boards and PS. Of course I do have a lot of broken monitors that need
attention too :)
"

If you get a chance some time, I'd be curious to see what the mods were.

I think it may be time to get serious about redoing the G08 deflection
amplifier board. Using modern parts it should be possible to eliminate
almost all of the discrete transistors, and that stupid custom IC..

From spies.com!owner-vectorlist Sun Jan 25 19:12:20 1998
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From: Phfarmer <Phfarmer@aol.com>
Message-ID: <79162481.34cbfdfb@aol.com>
Date: Sun, 25 Jan 1998 22:07:37 EST
To: vectorlist@spies.com
Subject: Sega/Gremlin X-Y Vector Universal Sound Boards
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CC: Phfarmer <Phfarmer@aol.com>

Still looking for Sega/Gremlin X-Y Vector Universal Sound Boards.  More
specifically, looking for a working 2N4093 JFET designated as Q1 on the
schematics when you follow "COMPOSITE AUDIO OUTPUT" from pin 1.

Please email Phfarmer@aol.com if you have this component/board.  Thanks.

From spies.com!owner-vectorlist Mon Jan 26 08:31:45 1998
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Date: Mon, 26 Jan 1998 09:29:32 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: LV2000 part deaux...Order Form
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

Over the weekend I added the extra protection diodes to the PCB layout. I
was able to get it to fit on the same size board even though I had to
re-route it! Cool. Files were sent to the fab Sunday night, after the Super
Bowl, Yea Broncos!

Following is a re-send of the order form. The only change is to the parts
list, which now includes 2 extra diodes.
Also, if you include your email address on the order form, I will send you
and email when I receive your order, and when I ship your order.
There is no change in the price.

Thanks,
-Anders.

It will take about 3 weeks for them to complete the fab. If you send your
order in now, I will not cash your check/money order until I ship the kit.

The order form below is for vectorlist folks only. That is, you must be
able to solder components on to a bare PCB. If you are unable to solder
because of lack of equipment, etc. I will assemble it for you for a small
fee. You may order several bare PCBs with parts and have me assemble one or
more for you.

The BARE LV2000 PCB comes with instructions for assembly and installation
on the WG6100 monitor deflection PCB. The pricing is discounted based on
the number ordered (see order form).

The BAG-O-PARTS includes 2 .47uF tantalum caps, 2 10uF tantalum caps, 2 1uF
tantalum caps, 6 1N4002 diodes, 2 1k trimpots, 2 240 ohm 1/4W resistors, 2
4.3k 1/4W resistors, 2 4.7k 1/4W resistors, 2 small red LEDs, 1 LM317T
positive voltage regulator, 1 LM337T negative voltage regulator, 2 pieces
of 22ga. insulated wire.
Pricing is discounted based on the number ordered (see order form).


Please print* and send the order form with your check or money order:

* Use Courier font (or other mono-spaced font) when printing!

======================================================================
LV2000 Order Form
----------------------------------------------------------------------
DATE:
----------------------------------------------------------------------
Send check or money order to:
Anders Knudsen
2780 Calkins Place
Broomfield, CO 80020
----------------------------------------------------------------------
Ship to:
        __________________________________________________

        __________________________________________________

        __________________________________________________

        __________________________________________________


----------------------------------------------------------------------
Your email address:
----------------------------------------------------------------------
                               PRICE EACH
QUANTITY  DESCRIPTION          (circle one)      TOTAL
--------  ------------------  --------------   ---------

[    ]    BARE LV2000 PCBs     (1)   $10.00
                               (2-3)   9.00
                               (4-5)   8.00
                               (6-7)   7.50
                               (8-9)   7.00
                               (10+)   6.00    _________

[    ]    BAG-O-PARTS          (1-9) $ 8.00
                               (10+)   7.00    _________

[    ]    ASSEMBLY            (each) $ 5.00    _________

                                   Sub-Total:  _________

                                    Shipping:       3.00

                                       TOTAL:
                                               ==========

======================================================================


From spies.com!owner-vectorlist Mon Jan 26 08:52:17 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980126165236Z-11559@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Major Havoc translator board
Date: Mon, 26 Jan 1998 08:52:36 -0800
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G'day folks,

I have a small board with "MH/Tempest" on it that looks like it goes on
the end of a Atari cage.  It has alot of pots and chips.  As I remember
this is the "translator board" that allows you to plug Major Havoc into
a Tempest?

Unfortunately, I don't have a Tempest.  I have a Space Duel.  I do
remember someone saying that a MH to SD translator board existed.  Can
anyone confirm this?  If so, would anyone be interested in a straight
swap??

I'm in the process of putting Tempest, Major Havoc and Quantum into my
Space Duel cabinet that has the control panel wiring modified to play
Gravitar and Black Widow.  I'll have all the Atari XYs (except Star Wars
and ESB which I didn't care for) in one cabinet with adapters and
control panels for each!  Since I have a two other spare end boards to
Atari cages, I'll be carving them up to translate signals for the
Quantum and Tempest.

I'm using a Star Wars end board, and it fits Tempest perfectly!  Can
anyone confirm my memory that the smaller connector for a Tempest wiring
harness has to be rotated before you plug it into the Major Havoc board?
 If the MH/Tempest translator board doesn't do this then I'll have
"extend" the small connector off of the Star Wars end board so it can
rotate.

Thanks for any and all help!

		Steven S Ozdemir
		sso@dsc.com

ps - On another topic, Gregg accidentally sent email to the whole list
saying that he was paying $267 for 20 kits.  I thought it would be $260
for the kits and $3 for shipping for $263?  I know a $4 difference on a
$250+ deal isn't a big deal, but I want to make sure I didn't screw up
my math for my 10 kits at $133.

From spies.com!owner-vectorlist Mon Jan 26 09:51:54 1998
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	for vectorlist-outgoing; Mon, 26 Jan 1998 09:51:46 -0800 (PST)
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From: Paul Kahler <phkahler@Oakland.edu>
Message-Id: <199801261752.MAA17035@saturn.acs.oakland.edu>
Subject: Re: Major Havoc translator board
To: vectorlist@spies.com
Date: Mon, 26 Jan 1998 12:52:10 -0500 (EST)
In-Reply-To: <c=US%a=_%p=DSC%l=GYPSUM-980126165236Z-11559@gypsum.dsc.com> from "Ozdemir, Steve" at Jan 26, 98 08:52:36 am
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CC: Paul Kahler <phkahler@Oakland.edu>

> I have a small board with "MH/Tempest" on it that looks like it goes on
> the end of a Atari cage.  It has alot of pots and chips.  As I remember
> this is the "translator board" that allows you to plug Major Havoc into
> a Tempest?

I've got one of those too. I have a "known good" MH board and a working
Tempest, but when I plug the translator in with MH, it doesn't work. All
I get is a blank screen and I *think* a control panel light or 2. Anyone
know where to start debugging this thing?

> I'm using a Star Wars end board, and it fits Tempest perfectly!  Can
> anyone confirm my memory that the smaller connector for a Tempest wiring
> harness has to be rotated before you plug it into the Major Havoc board?
>  If the MH/Tempest translator board doesn't do this then I'll have
> "extend" the small connector off of the Star Wars end board so it can
> rotate.

Could that be my problem? I can't imagine they'd make you do that & I'm
not going to try it just for grins without looking up what signals would
get crossed.

Also, is there another end board compatible with the I,Robot one? It's
probably a long shot, but I figure it can't hurt to ask.

Thanks,
--
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

From spies.com!owner-vectorlist Mon Jan 26 10:13:59 1998
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Message-ID: <34CCD1A9.4D57@links.magenta.com>
Date: Mon, 26 Jan 1998 11:10:49 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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Subject: Re: Major Havoc translator board
References: <199801261752.MAA17035@saturn.acs.oakland.edu>
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Paul Kahler wrote:
> 
> > I have a small board with "MH/Tempest" on it that looks like it goes on
> > the end of a Atari cage.  It has alot of pots and chips.  As I remember
> > this is the "translator board" that allows you to plug Major Havoc into
> > a Tempest?
> 
> I've got one of those too. I have a "known good" MH board and a working
> Tempest, but when I plug the translator in with MH, it doesn't work. All
> I get is a blank screen and I *think* a control panel light or 2. Anyone
> know where to start debugging this thing?
> 

first thing to do is to twist the small connector around. It should work
perfectly.
I don't believe that you can hurt the MH board by plugging the small
connector together
incorrectly (correctly) either, so you should be okay.

> > I'm using a Star Wars end board, and it fits Tempest perfectly!  Can
> > anyone confirm my memory that the smaller connector for a Tempest wiring
> > harness has to be rotated before you plug it into the Major Havoc board?
> >  If the MH/Tempest translator board doesn't do this then I'll have
> > "extend" the small connector off of the Star Wars end board so it can
> > rotate.
> 
> Could that be my problem? I can't imagine they'd make you do that & I'm
> not going to try it just for grins without looking up what signals would
> get crossed.
> 

who knows who missed that detail but it is indeed a screwy one. The best
way to
see how to plug them in together correctly is to look for the pin
designations on the 
PCB and on the end of the connector. One side is labeled A-N and the
other is 1-15. I may 
be off on the actual number of pins but you get the idea.

Jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Mon Jan 26 12:44:31 1998
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From: Ray Ghanbari <ray@mayo.edu>
Date: Mon, 26 Jan 98 14:22:08 -0600
To: vectorlist@spies.com
Subject: Re: Major Havoc translator board
References: <199801261752.MAA17035@saturn.acs.oakland.edu>
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CC: Ray Ghanbari <ray@mayo.edu>

You wrote:
> > I'm using a Star Wars end board, and it fits Tempest perfectly!  Can
> > anyone confirm my memory that the smaller connector for a Tempest wiring
> > harness has to be rotated before you plug it into the Major Havoc board?
> > If the MH/Tempest translator board doesn't do this then I'll have
> > "extend" the small connector off of the Star Wars end board so it can
> > rotate.
>
> Could that be my problem? I can't imagine they'd make you do that & I'm
> not going to try it just for grins without looking up what signals would
> get crossed.

Looks closely at the small Tempest connector and note the orientation of the  
"A" end.  Now do the same with MH and the conversion board.  If memory serves,  
you need to flip the Tempest harness connector when wiring to the MH conversion  
board.  However, this is something I need to check every time

Ray


From spies.com!owner-vectorlist Mon Jan 26 13:37:08 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E35534F2@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: SP0250's (new price- better!)
Date: Mon, 26 Jan 1998 13:36:05 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

Ahhh, always good to get a couple sources competing with each other...

I got confirmation of my order for the SP0250's.  They're $7 each.  If
any of you sent money already for the $12 price, I can:

1) refund the difference
or
2) add in more chips (if you sent $24 for two chips, I'll send you three
plus $3 change etc.)

Although they said they're shipping today, I bet I won't see them for a
week or two.  

Price (as above) is $7 each.  For one or two you can send $1.50 for
shipping (I'll just mail them in a tube in a diskette mailer).  For more
than two chips send $3 for shipping by priority mail.  (Feel free to
send $3 even if you only want one or two chips if you prefer priority
mail.)

So.... If you want any please print, clip and snail-mail (format
shamelessly stolen from Anders):

===============================================================
SP0250 speech chip Order Form
---------------------------------------------------------------
Date: 
---------------------------------------------------------------
Send Check or MO to:

Clay Cowgill
109 SE 175th Ave
Vancouver, WA 98683
---------------------------------------------------------------
Ship To:

	_______________________________________

	_______________________________________

	_______________________________________

E-mail: 
	_______________________________________

---------------------------------------------------------------
Quantity	Description		   Price Each		Total
 [    ]  	SP0250 Speech Chip   $ 7.00		    __________

Shipping:
 Quantity 1 or 2 = $1.50 (us mail)                  __________

 Quantity 3+     = $3.00 (priority mail)            __________

                                 Total Enclosed:    __________

===============================================================


Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Mon Jan 26 14:13:20 1998
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Date: Mon, 26 Jan 1998 22:12:20 GMT
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From: jeffh@diac.com (Jeff Hendrix)
Subject: Re: Major Havoc translator board
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CC: jeffh@diac.com (Jeff Hendrix)

On a major havoc/tempest conversion, the small connector needs to be
rotated. I was having a trying to get my spare major havoc board to work in
my tempest, but was only getting a blank screen, although tempest worked
fine and the MH board worked in my Major Havoc machine. I then got my hands
on a conversion manual and it said that the 30 pin connector needs to be
rotated 180o to work, but it WOULD NOT cause any damage if it was plugged
in the wrong way (you just get a blank screen and some other weird things).
(That one had me scratching my head for sometime, until I got the docs)


Your math is right, when I saw Gregg's email I called Anders and asked him
if he had increase the price by $.20, and I hadn't received the post yet.
We will either send him back $4 or include an extra PCB in his order.

-jeff

>G'day folks,
>
>I have a small board with "MH/Tempest" on it that looks like it goes on
>the end of a Atari cage.  It has alot of pots and chips.  As I remember
>this is the "translator board" that allows you to plug Major Havoc into
>a Tempest?
>
>Unfortunately, I don't have a Tempest.  I have a Space Duel.  I do
>remember someone saying that a MH to SD translator board existed.  Can
>anyone confirm this?  If so, would anyone be interested in a straight
>swap??
>
>I'm in the process of putting Tempest, Major Havoc and Quantum into my
>Space Duel cabinet that has the control panel wiring modified to play
>Gravitar and Black Widow.  I'll have all the Atari XYs (except Star Wars
>and ESB which I didn't care for) in one cabinet with adapters and
>control panels for each!  Since I have a two other spare end boards to
>Atari cages, I'll be carving them up to translate signals for the
>Quantum and Tempest.
>
>I'm using a Star Wars end board, and it fits Tempest perfectly!  Can
>anyone confirm my memory that the smaller connector for a Tempest wiring
>harness has to be rotated before you plug it into the Major Havoc board?
> If the MH/Tempest translator board doesn't do this then I'll have
>"extend" the small connector off of the Star Wars end board so it can
>rotate.
>
>Thanks for any and all help!
>
>                Steven S Ozdemir
>                sso@dsc.com
>
>ps - On another topic, Gregg accidentally sent email to the whole list
>saying that he was paying $267 for 20 kits.  I thought it would be $260
>for the kits and $3 for shipping for $263?  I know a $4 difference on a
>$250+ deal isn't a big deal, but I want to make sure I didn't screw up
>my math for my 10 kits at $133.

jeffh@diac.com

Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/



From spies.com!owner-vectorlist Mon Jan 26 16:14:30 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E35534F8@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Wells Gardner "display corrector"...
Date: Mon, 26 Jan 1998 16:12:52 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

Hi everyone,

I needed a break from building Sega Multigame boards (yes, the first
batch should be shipping tomorrow!) this weekend, so I started messing
with my WG display corrector board again.  

(Ok, so the real story is that I cleaned off my work-bench and *found*
the WG corrector board after 6 months...)

For those of you that are new (or don't remember) this is basically just
a smaller Major Havoc "translator" board that sits on a Star Wars/ESB or
Major Havoc board and corrects the "bowtie" look on a Wells Gardner
monitor.

I'm going to make a run of them (eventually) so I'm doing my usual "who
wants one" poll.

I'm trying to decide what to do with the layout.  Do any of you have
MC1495L's in DIP format that you would want to install yourself?  The
actual "kit" part should be pretty cheap-- maybe on the order of $10-15.
The MC1495's are expensive (like $10-15 each, and you need two) in DIP
form, but I can get them as surface mount for about $8 each.

So-- would you prefer:

a) basic kit that you plug two 1495's (suplied by you) into for say...
$16

or

b) fully assembled board with 1495's for... $32

Let me know-- no big rush-- just gathering info.

-Clay

Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Mon Jan 26 16:30:17 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980127003040Z-12624@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Mon, 26 Jan 1998 16:30:40 -0800
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CC: "Ozdemir, Steve" <sso@dsc.com>

G'day Clay,

What a coincidence given that I recently dug up my Tempest to Major
Havoc translator board!  Can your board be used for Quantum....as I
remember it used the Ampliphone monitor so it needs correcting too?

Where exactly does this kit go?  Above the deflection section of the
main PCB, or on the deflection board of the WG monitor?  If I knew, I
might be able to figure out on my own if this kit is usable for Quantum.
 I'm about to carve up a plain end card (probably from Black Widow) to
an Atari EM cage to translate from Space Duel to Quantum...maybe this is
where I'd mount your kit?

		Steven S Ozdemir
		sso@dsc.com

ps - I guess that'd be a "I'll take one response," from me, Clay.

>----------
>From: 	Clay Cowgill[SMTP:ClayC@diamondmm.com]
>Sent: 	Monday, January 26, 1998 4:12 PM
>To: 	'vectorlist@spies.com'
>Cc: 	Clay Cowgill
>Subject: 	Wells Gardner "display corrector"...
>
>Hi everyone,
>
>I needed a break from building Sega Multigame boards (yes, the first
>batch should be shipping tomorrow!) this weekend, so I started messing
>with my WG display corrector board again.  
>
>(Ok, so the real story is that I cleaned off my work-bench and *found*
>the WG corrector board after 6 months...)
>
>For those of you that are new (or don't remember) this is basically just
>a smaller Major Havoc "translator" board that sits on a Star Wars/ESB or
>Major Havoc board and corrects the "bowtie" look on a Wells Gardner
>monitor.
>
>I'm going to make a run of them (eventually) so I'm doing my usual "who
>wants one" poll.
>
>I'm trying to decide what to do with the layout.  Do any of you have
>MC1495L's in DIP format that you would want to install yourself?  The
>actual "kit" part should be pretty cheap-- maybe on the order of $10-15.
>The MC1495's are expensive (like $10-15 each, and you need two) in DIP
>form, but I can get them as surface mount for about $8 each.
>
>So-- would you prefer:
>
>a) basic kit that you plug two 1495's (suplied by you) into for say...
>$16
>
>or
>
>b) fully assembled board with 1495's for... $32
>
>Let me know-- no big rush-- just gathering info.
>
>-Clay
>
>Clayton N. Cowgill            Engineering Manager
>-------------------------------------------------
>/\ Diamond Multimedia System, Inc.
>\/ Communications Division
>

From spies.com!owner-vectorlist Mon Jan 26 16:40:30 1998
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From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: RE: Wells Gardner "display corrector"...
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CC: aek (Al Kossow)

"What a coincidence given that I recently dug up my Tempest to Major
Havoc translator board!  Can your board be used for Quantum....as I
remember it used the Ampliphone monitor so it needs correcting too?

Where exactly does this kit go?  Above the deflection section of the
main PCB, or on the deflection board of the WG monitor?  If I knew, I
might be able to figure out on my own if this kit is usable for Quantum."

The correction circuit you have goes between the output of the
board and the monitor. It should work just fine for Quantum (with
appropriate checks for pinout)

The kit is needed for the couple of X/Y designs that were built
targeted to the Ampliphone monitor (was it just MH and Quantum?)
and pre-distorts the output of the X or Y channel based on the
amplitude of the other channel. There should be a bunch of mail
in the vectorlist archive sometime last summer when we were talking
about this last. From memory, you only really had to apply
the correction on one axis (vertical?)

From spies.com!owner-vectorlist Mon Jan 26 16:44:37 1998
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Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison@cig.mot.com )
Date: Mon, 26 Jan 1998 18:42:02 -0600 (CST)
From: Mark Jenison <jenison@cig.mot.com>
Message-Id: <9801261842.ZM931@calcite>
In-Reply-To: Clay Cowgill <ClayC@diamondmm.com>
        "SP0250's (new price- better!)" (Jan 26,  1:36pm)
References: <199801262142.QAA26355@po_box.cig.mot.com>
X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM
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CC: Mark Jenison <jenison@cig.mot.com>

All,

I'll be sending out the first shipment of Space Fury boards I advertised last
week this week, so I'll post my next group of boards for sale:

CPU board: $10 working without special chip or EPROM.

I have pretty much unlimited security chips for Space Fury and Star Trek.
 About 10 Eliminator 2 player, about 5 Tac/Scan/Eliminator 4-player (sorry, no
Zektor chips).  If you look at the FAQ, you can see what raster games can use
these chips also.  I assume most people will want to do the Clay/David Fish
hack, though, so let me know if you need one of these thrown in or not.
 Otherwise, with chip and EPROM it for a specific game, it will be $5
additional.

----------------------------------------------------------------------
Mark Jenison                       E-mail address: jenison@cig.mot.com
Cellular Infrastructure Group      Motorola--Arlington Heights, IL
----------------------------------------------------------------------




From spies.com!owner-vectorlist Mon Jan 26 17:24:10 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E35534F9@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Mon, 26 Jan 1998 17:22:52 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

> What a coincidence given that I recently dug up my Tempest to Major
> Havoc translator board!  Can your board be used for Quantum....as I
> remember it used the Ampliphone monitor so it needs correcting too?
> 
Quantum has a the display corrector built in for all intents and
purposes.  Space Duel, Gravitar/Black Widow and the like used two
"pairs" of correctors to fix the bowing on both the horizontal and
vertical axis.  In reality the horizontal distortion is very minor, so
with Quantum and the Major Havoc conversion boards they only fix the
"vertical" bow.  (That's confusing-- by vertical bowing I mean a square
looking sorta like:)

\--------/
 \      /
 /      \
/--------\

> Where exactly does this kit go?  Above the deflection section of the
> main PCB, or on the deflection board of the WG monitor?  If I knew, I
> might be able to figure out on my own if this kit is usable for
> Quantum.
>  I'm about to carve up a plain end card (probably from Black Widow) to
> an Atari EM cage to translate from Space Duel to Quantum...maybe this
> is
> where I'd mount your kit?
> 
Right now it sits on the PCB in question (I take inputs from pin 2 of
the LF13201's and lift one end of the 100ohm series output resistor of
the x-axis output).  Once I have it working to my liking I'm going to
try to put a couple op-amps in front of it and take "monitor level"
inputs and see what happens.  (My preference cause it'll then work for
things like Sega Vector games too...)

-Clay

From spies.com!owner-vectorlist Mon Jan 26 17:33:30 1998
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Message-ID: <34CC8D8E.792A@erols.com>
Date: Mon, 26 Jan 1998 05:20:14 -0800
From: Kev <mowerman@erols.com>
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Subject: Re: SP0250's (new price- better!)
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Clay Cowgill wrote:
> 
> Ahhh, always good to get a couple sources competing with each other...
> 
> I got confirmation of my order for the SP0250's.  They're $7 each.  If
> any of you sent money already for the $12 price, I can:
> 
> 1) refund the difference
> or
> 2) add in more chips (if you sent $24 for two chips, I'll send you three
> plus $3 change etc.)
> 
> Although they said they're shipping today, I bet I won't see them for a
> week or two.
> 
> Price (as above) is $7 each.  For one or two you can send $1.50 for
> shipping (I'll just mail them in a tube in a diskette mailer).  For more
> than two chips send $3 for shipping by priority mail.  (Feel free to
> send $3 even if you only want one or two chips if you prefer priority
> mail.)
> 
> So.... If you want any please print, clip and snail-mail (format
> shamelessly stolen from Anders):
> 
> ===============================================================
> SP0250 speech chip Order Form
> ---------------------------------------------------------------

Forgive Me but what/ where does the SPO -250 go again?

I found a source for them too, Gottlieb Speech boards like on Mach 3.

-- 
Kev           http://www.erols.com/mowerman  <- Coin Op Video Game site

REMOVE "?" FROM MY E-MAIL
                           Looking for any Pac Man info & a few good 
PCBs...



From spies.com!owner-vectorlist Mon Jan 26 17:44:13 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E35534FD@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: SP0250's (new price- better!)
Date: Mon, 26 Jan 1998 17:43:08 -0800
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> Forgive Me but what/ where does the SPO -250 go again?
> 
> I found a source for them too, Gottlieb Speech boards like on Mach 3.
> 
Ahhhh, well Gottlieb Speech boards like Mach 3 apparently. ;-)

The use I'm concerned about is on Sega G-80 System Speech boards like:
Star Trek, Space Fury, Zektor, and Astro Blaster.

-Clay

From spies.com!owner-vectorlist Mon Jan 26 18:26:38 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Sega Multigame Instructions Posted
Date: Mon, 26 Jan 1998 18:25:08 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

Just FYI, 

I uploaded a .PDF of the Sega Multigame instructions to my webpage.

http://www.e-volve.net/~clay/sega_multigame.html

Also, the spinner boards are now officially GONE. :-/

-Clay
Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Mon Jan 26 18:26:56 1998
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From: <linvjw@vnet.IBM.COM>
Message-Id: <9801270225.AA25148@savage.raleigh.ibm.com>
Subject: Re: Sega Multigame Poll...
To: vectorlist@spies.com
Date: Mon, 26 Jan 1998 21:25:11 -0500 (EST)
Cc: clayc@diamondmm.com
In-Reply-To: <v02110177b0d81b2f1ea5@[10.10.1.100]> from "Clay Cowgill" at Jan 6, 98 11:36:25 am
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Clay,

I put the check in the mail today for the Sega multi-game kit.  Just
thought you'd like to know!

Thanks!

John
--
+----------------------------------------------------------------------+
| John W. Linville     To Be, Rather Than To Seem.                     |
| linvjw@vnet.ibm.com  I will not torment the emotionally frail... :-) |
+----------------------------------------------------------------------+

From spies.com!owner-vectorlist Mon Jan 26 18:31:05 1998
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From: <linvjw@VNET.IBM.COM>
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Subject: Ooops!
To: vectorlist@spies.com
Date: Mon, 26 Jan 1998 21:28:33 -0500 (EST)
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Butter fingers...

Any chance we could get replies to go to the sender, CC'ed to the list
instead of the way it is now (vice versa)?  Not to open that thread
again...

--
+----------------------------------------------------------------------+
| John W. Linville     To Be, Rather Than To Seem.                     |
| linvjw@vnet.ibm.com  I will not torment the emotionally frail... :-) |
+----------------------------------------------------------------------+

From spies.com!owner-vectorlist Mon Jan 26 22:25:44 1998
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Date: Tue, 27 Jan 1998 00:27:52 -0500
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From: Woodcock@123net.net (Gregg Woodcock)
Subject: Re: Wells Gardner "display corrector"...
Cc: Clay Cowgill <ClayC@diamondmm.com>
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CC: Woodcock@123net.net (Gregg Woodcock)

At 16:12 1/26/98, Clay Cowgill wrote:
>Hi everyone,
>
>I needed a break from building Sega Multigame boards (yes, the first
>batch should be shipping tomorrow!) this weekend, so I started messing
>with my WG display corrector board again.
>
>(Ok, so the real story is that I cleaned off my work-bench and *found*
>the WG corrector board after 6 months...)
>
>For those of you that are new (or don't remember) this is basically just
>a smaller Major Havoc "translator" board that sits on a Star Wars/ESB or
>Major Havoc board and corrects the "bowtie" look on a Wells Gardner
>monitor.
>
>I'm going to make a run of them (eventually) so I'm doing my usual "who
>wants one" poll.
>
>I'm trying to decide what to do with the layout.  Do any of you have
>MC1495L's in DIP format that you would want to install yourself?  The
>actual "kit" part should be pretty cheap-- maybe on the order of $10-15.
>The MC1495's are expensive (like $10-15 each, and you need two) in DIP
>form, but I can get them as surface mount for about $8 each.
>
>So-- would you prefer:

I'd take 5 of "b"



From spies.com!owner-vectorlist Tue Jan 27 06:29:47 1998
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From: Paul Kahler <phkahler@Oakland.edu>
Message-Id: <199801271429.JAA18212@saturn.acs.oakland.edu>
Subject: Re: Wells Gardner "display corrector"...
To: vectorlist@spies.com
Date: Tue, 27 Jan 1998 09:29:49 -0500 (EST)
In-Reply-To: <F114916AA2EED011B8E2006097C401E35534F9@supra.com> from "Clay Cowgill" at Jan 26, 98 05:22:52 pm
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Clay wrote:

> Right now it sits on the PCB in question (I take inputs from pin 2 of
> the LF13201's and lift one end of the 100ohm series output resistor of
> the x-axis output).  Once I have it working to my liking I'm going to
> try to put a couple op-amps in front of it and take "monitor level"
> inputs and see what happens.  (My preference cause it'll then work for
> things like Sega Vector games too...)

And Cinematronics games!! Well, with the addition of the D/A stuff... Not
that I think you should do that too, that would be a separate project that
would just use this one on the back end. Count me in for the full kit.
--
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

From spies.com!owner-vectorlist Tue Jan 27 07:44:32 1998
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Date: Tue, 27 Jan 1998 09:41:38 -0600
To: vectorlist@spies.com
From: omar@netins.net
Subject: Re: Wells Gardner "display corrector"...
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At 16:12 1/26/98 -0800, you wrote:

>I'm going to make a run of them (eventually) so I'm doing my usual "who
>wants one" poll.
>
>I'm trying to decide what to do with the layout.  Do any of you have
>MC1495L's in DIP format that you would want to install yourself?  The
>actual "kit" part should be pretty cheap-- maybe on the order of $10-15.
>The MC1495's are expensive (like $10-15 each, and you need two) in DIP
>form, but I can get them as surface mount for about $8 each.
>
>So-- would you prefer:
>
>a) basic kit that you plug two 1495's (suplied by you) into for say...
>$16
>
>or
>
>b) fully assembled board with 1495's for... $32

My first choice would be A and I'd go for three of them.  If B ended up
being the most popular choice, would the 1495s be surface mount then?

BTW - The latest Jameco catalog has DIP 1495s on sale for $7.95.

Mike Benedict


From spies.com!owner-vectorlist Tue Jan 27 07:44:36 1998
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From: Chris Cope <chrisc@dimensional.com>
Message-Id: <199801271543.IAA00232@flatland.dimensional.com>
Subject: fixing a newer g-05
To: vectorlist@spies.com
Date: Tue, 27 Jan 1998 08:43:34 -0700 (MST)
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CC: Chris Cope <chrisc@dimensional.com>

I've got an Asteroids with a newer G-05, the kind w/o the big
heatsinks.  It has strange behavior.  When an Asteroid or UFO is at the
bottom of the screen, the asteroid is "unwrapped" and looks like a wavey
line.  As it moves up the screen, it forms into a circle.  By the time it
is at mid-screen, it looks right.

This is not a logic board problem.  I have swapped in two different
working boards.  I have also put the suspect logic board in a working
game.  All of these tests point at a monitor problem.

So can someone give me some deflection board tips.  I have tested all four
of the major deflection transistors.  One was bad and has been replaced. 

Thanks.

Chris Cope


From spies.com!owner-vectorlist Tue Jan 27 08:39:36 1998
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Date: Tue, 27 Jan 1998 10:40:55 -0600
To: vectorlist@spies.com
From: Mit_Matelske@BayNetworks.COM (Mit Matelske)
Subject: Re: Sega Multigame Instructions Posted
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At 06:25 PM 1/26/98 -0800, you wrote:
>Just FYI, 
>
>I uploaded a .PDF of the Sega Multigame instructions to my webpage.
>
>http://www.e-volve.net/~clay/sega_multigame.html
>
>Also, the spinner boards are now officially GONE. :-/
>
>-Clay
>Clayton N. Cowgill            Engineering Manager
>-------------------------------------------------
>/\ Diamond Multimedia System, Inc.
>\/ Communications Division
>

Congrats Clay!!!  Those instructions are AWESOME!!!
Now, can you make an ilustrated guide to repairing the rest of the parts
in the G-80 system?

Mit

From spies.com!owner-vectorlist Tue Jan 27 09:32:51 1998
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Message-ID: <34CE19E5.48ED@istar.ca>
Date: Tue, 27 Jan 1998 09:31:17 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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Subject: Re: Signature Analysing Question
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CC: John Robertson <pinball@istar.ca>

Mark Shostak wrote:
> 
> In message "Signature Analysing Question", pinball@istar.ca writes:
> 
> > Hi, Mark!
> >
> > You can also wire up a special CPU that is locked into "NOP" function,
> > this will generate a nice pattern for SI.
> >
> > John :-#)#
> 
> Hi John,
> 
> I've done that, but for some reason on Atari boards, the NOP configuration
> does not yield stable signatures.  So far I've been too busy to figure out
> why, so I just use the CAT box.  However, it does work well on Space Inva-
> ders.
> 
> Cheers,
> Mark
> 
> P.S.  Come to think of it, it may just be the phase difference between ph.1
>       and ph.2 of the clock.  With the CAT, they're in phase, but with the
>       NOP they're not.  Note to self: check the clocks.

Hi!
You also need to disable the watchdog reset. I lift the reset pin on my
nop test cpu's and make a simple reset with a capacitor and pullup
resistor. The nops that I make are just the cpu with the legs bent back
over the body of the chip, wire the data pins (bent back) to the NOP
instruction, lift the reset pin, and bend it over, then conect the mess
to the +5 and Gnd legs (carefully). Works well...
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Tue Jan 27 10:11:07 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980127181120Z-13254@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Sega XY boards (part II)
Date: Tue, 27 Jan 1998 10:11:20 -0800
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G'day Mark,

I'd like a backup CPU for my 4-player Eliminator.  After I saw an extra
CPU save the Eliminator tournament in San Diego, I can appreciate
spending $15.  Do any other games share a security chip besides 4 player
Eliminator and Tac Scan?

		Steven S Ozdemir
		sso@dsc.com

ps - Seems silly to spend $5 to send out a $15 board....if you want to
hold it for me, that'd be fine.  Maybe we could include it in an
upcoming shipment from Rick to me?

>----------
>From: 	Mark Jenison[SMTP:jenison@cig.mot.com]
>Sent: 	Monday, January 26, 1998 4:42 PM
>To: 	vectorlist@spies.com
>Cc: 	Mark Jenison
>Subject: 	Sega XY boards (part II)
>
>All,
>
>I'll be sending out the first shipment of Space Fury boards I advertised last
>week this week, so I'll post my next group of boards for sale:
>
>CPU board: $10 working without special chip or EPROM.
>
>I have pretty much unlimited security chips for Space Fury and Star Trek.
> About 10 Eliminator 2 player, about 5 Tac/Scan/Eliminator 4-player (sorry,
>no
>Zektor chips).  If you look at the FAQ, you can see what raster games can use
>these chips also.  I assume most people will want to do the Clay/David Fish
>hack, though, so let me know if you need one of these thrown in or not.
> Otherwise, with chip and EPROM it for a specific game, it will be $5
>additional.
>
>----------------------------------------------------------------------
>Mark Jenison                       E-mail address: jenison@cig.mot.com
>Cellular Infrastructure Group      Motorola--Arlington Heights, IL
>----------------------------------------------------------------------
>
>
>
>

From spies.com!owner-vectorlist Tue Jan 27 11:45:03 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E3553507@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Tue, 27 Jan 1998 11:43:11 -0800
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> My first choice would be A and I'd go for three of them.  If B ended
> up
> being the most popular choice, would the 1495s be surface mount then?
> 
Well, I'm thinking I'll probably dual-footprint the board for both DIP
and surface mount chips.  The DIP version of the MC1495/1595 is
discontinued, so it's probably smart to accomodate the SOIC version.

> BTW - The latest Jameco catalog has DIP 1495s on sale for $7.95.
> 
Jameco's kinda chaotic.  Their website lists there for $10.95 each in
singles,  the last catalog I have sitting around (974) lists 'em for
$10.95, and I just called and did a price-check and they're $9.95.  

Buy heyyyyyy.  Just checked Newark... $4.00 a pop for surface mount!
Woo-hoo! :-)

That would make for an assembled unit for around $25!  Cool.

-Clay




From spies.com!owner-vectorlist Tue Jan 27 12:28:06 1998
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Date: Tue, 27 Jan 1998 14:23:19 -0600
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From: omar@netins.net
Subject: RE: Wells Gardner "display corrector"...
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At 11:43 1/27/98 -0800, you wrote:
>> My first choice would be A and I'd go for three of them.  If B ended
>> up
>> being the most popular choice, would the 1495s be surface mount then?
>> 
>Well, I'm thinking I'll probably dual-footprint the board for both DIP
>and surface mount chips.  The DIP version of the MC1495/1595 is
>discontinued, so it's probably smart to accomodate the SOIC version.

In that case, I'd lean toward B.  

>> BTW - The latest Jameco catalog has DIP 1495s on sale for $7.95.
>> 
>Jameco's kinda chaotic.  Their website lists there for $10.95 each in
>singles,  the last catalog I have sitting around (974) lists 'em for
>$10.95, and I just called and did a price-check and they're $9.95.  

Chaotic indeed!  The catalog in question is number 981, their
February/April edition which arrived a whopping two days ago.  They'll
probably claim it was a typo.

>Buy heyyyyyy.  Just checked Newark... $4.00 a pop for surface mount!
>Woo-hoo! :-)
>
>That would make for an assembled unit for around $25!  Cool.

Gets my vote!

Mike Benedict


From spies.com!owner-vectorlist Tue Jan 27 12:48:57 1998
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Date: Tue, 27 Jan 1998 15:41:22 -0500 (EST)
From: Mitchell Rohde <bovine@eecs.umich.edu>
To: vectorlist@spies.com
Subject: Re: Signature Analysing Question
In-Reply-To: <34CE19E5.48ED@istar.ca>
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> > 
> > Hi John,
> > 
> > I've done that, but for some reason on Atari boards, the NOP configuration
> > does not yield stable signatures.  So far I've been too busy to figure out
> > why, so I just use the CAT box.  However, it does work well on Space Inva-
> > ders.
> > 
> > Cheers,
> > Mark
> > 

  Do you have a list of correct signatures for a working Space Invaders?
 This would be good to have...

					Mitch



From spies.com!owner-vectorlist Tue Jan 27 15:30:07 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E3553509@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'Ghanbari, Ray A., Ph.D.'" <ray@mayo.edu>
Cc: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Tue, 27 Jan 1998 15:26:56 -0800
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> You wrote:
> > Right now it sits on the PCB in question (I take inputs from pin 2
> of
> > the LF13201's and lift one end of the 100ohm series output resistor
> of
> > the x-axis output).
> 
> Ick!  I'd rather it be a module that can plug into a conversion
> harness or  
> regular wiring harness.  I play multiple vector games in each cabinet.
> 
I hear you Ray... ;-)  I was tinkering around last night.  (Burned the
hell out of my pinky too.  Note to self: "don't test if TLO82 is wired
backwards by shoving little finger down on it real hard for 3 or 4
seconds.")

> Is this not doable??
> 
It's do-able.  The note above was just 'cause I was still tinkering with
it.  I got it all working to my satisfaction last night.  So right now
it has the following features:

* "pincushion" compensation for "amplifone" games like Star Wars and
Major Havoc
* center, linearity, width, and pincusion controls (I made it variable,
unlike the Atari one)
* bypass switch (especially for Ray, so you don't "display correct" a
display corrected game like Space Duel (starts looking really weird if
you do... ;-)

I might go ahead and add the Sega conversion stuff and just leave it
unpopulated in the kits to save $$$.  You can populate it yourself if
you want. ;-)

The board doesn't actually "care" if it's used on the x or y axis (since
it's adjustable).  So, for those of you that just HAVE to have perfectly
square boxes you can use two of them--one to correct the X and one to
correct the Y.  I think most people would be hard-pressed to notice the
bow in horizontal lines...) 

I'm thinking I might buy enough 1495's for 25 or so kits...

-Clay





From spies.com!owner-vectorlist Tue Jan 27 15:35:47 1998
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Date: Tue, 27 Jan 1998 15:33:50 -0800 (PST)
From: aek (Al Kossow)
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"I'm thinking I might buy enough 1495's for 25 or so kits..."

Are you still thinking about making the little PC power
supply adapter boards too?

From spies.com!owner-vectorlist Tue Jan 27 15:43:51 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Tue, 27 Jan 1998 15:41:16 -0800
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> "I'm thinking I might buy enough 1495's for 25 or so kits..."
> 
> Are you still thinking about making the little PC power
> supply adapter boards too?
> 
Yep.  (Gads, I have a lot of projects. ;-)

I need to dig through my old mail on that one and decide exactly what to
put on there.  I was going to do the little display adapter first 'cause
it won't cost a lot of money to do the boards since they're (relatively)
small.  That gives me time to ship all the Sega stuff and use that money
to buy the next run of boards.  (weird little cash-recycling system I
have... Don't ask... :-)

-Clay

From spies.com!owner-vectorlist Tue Jan 27 16:49:56 1998
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Message-ID: <34CDD6A9.A27@erols.com>
Date: Tue, 27 Jan 1998 04:44:25 -0800
From: Kev <mowerman@erols.com>
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Clay Cowgill wrote:
> 
> > "I'm thinking I might buy enough 1495's for 25 or so kits..."
> >
> > Are you still thinking about making the little PC power
> > supply adapter boards too?
> >
> Yep.  (Gads, I have a lot of projects. ;-)
> 
> I need to dig through my old mail on that one and decide exactly what to
> put on there.  I was going to do the little display adapter first 'cause
> it won't cost a lot of money to do the boards since they're (relatively)
> small.  That gives me time to ship all the Sega stuff and use that money
> to buy the next run of boards.  (weird little cash-recycling system I
> have... Don't ask... :-)
> 
> -Clay

Okay, nuther dumb question....

What is the status of the bootleg Cinematronics board that runs a Wells Gardner B&W?

What I'm leading to is....

I'd like to see a "universal" adapter for color WG19K6101.

Something that would let us run Cinematronics in B&W (or color if we can hack that)
& pincushion for Atari boards needing it
& Sega XY stuff even if we must suffer with a smaller image & scattered stray vectors 
for now.
-- 
Kev           http://www.erols.com/mowerman  <- Coin Op Video Game site

REMOVE "?" FROM MY E-MAIL
                           Looking for any Pac Man info & a few good PCBs...


From spies.com!owner-vectorlist Tue Jan 27 16:50:00 1998
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Mitchell Rohde wrote:
> 
> > >
> > > Hi John,
> > >
> > > I've done that, but for some reason on Atari boards, the NOP configuration
> > > does not yield stable signatures.  So far I've been too busy to figure out
> > > why, so I just use the CAT box.  However, it does work well on Space Inva-
> > > ders.
> > >
> > > Cheers,
> > > Mark
> > >
> 
>   Do you have a list of correct signatures for a working Space Invaders?
>  This would be good to have...

I second that & I'd like to ad the info to my Midway 8080 Page if 
possible?

Thanks
-- 
Kev           http://www.erols.com/mowerman  <- Coin Op Video Game site

REMOVE "?" FROM MY E-MAIL
                           Looking for any Pac Man info & a few good 
PCBs...



From spies.com!owner-vectorlist Tue Jan 27 17:06:06 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDBBB@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Cc: John Robertson <pinball@istar.ca>
Subject: RE: Signature Analyzing Question
Date: Tue, 27 Jan 1998 17:04:55 -0800
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> You also need to disable the watchdog reset. I lift the reset pin on my
> nop test cpu's and make a simple reset with a capacitor and pullup
> resistor. The nops that I make are just the cpu with the legs bent back
> over the body of the chip, wire the data pins (bent back) to the NOP
> instruction, lift the reset pin, and bend it over, then conect the mess
> to the +5 and Gnd legs (carefully). Works well...
> 
What exactly are the data pins for the NOP instruction?

David


From spies.com!owner-vectorlist Tue Jan 27 17:40:18 1998
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From: aek (Al Kossow)
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CC: aek (Al Kossow)

the status is that the boards are sitting on my board pile.. I scanned
in one of the schematics for the converter. would it make sense
to include one channel of the dac/integrator on this to, clay?

..you still need the Z axis circuit, though, so it might make
more sense to make it a separate board, with a prom or something
to do the z axis conversion for all the variations in the
brightness circuit

From spies.com!owner-vectorlist Tue Jan 27 18:04:11 1998
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Message-ID: <34CE913C.6F57@links.magenta.com>
Date: Tue, 27 Jan 1998 19:00:28 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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David Shoemaker (RhoTech) wrote:
> 
> > You also need to disable the watchdog reset. I lift the reset pin on my
> > nop test cpu's and make a simple reset with a capacitor and pullup
> > resistor. The nops that I make are just the cpu with the legs bent back
> > over the body of the chip, wire the data pins (bent back) to the NOP
> > instruction, lift the reset pin, and bend it over, then conect the mess
> > to the +5 and Gnd legs (carefully). Works well...
> >
> What exactly are the data pins for the NOP instruction?
> 
> David

The NOP operation on the 6502 is EA which would be (msb)11101010(lsb) in
binary.
  jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Tue Jan 27 20:02:28 1998
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From: Danger wil <Dangerwil@aol.com>
Message-ID: <22b33d5.34cead51@aol.com>
Date: Tue, 27 Jan 1998 23:00:15 EST
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Subject: Vectorbeam Question
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Well,

   I am fixing to get rid of my Rip Off cocktail and so pulled it out to
monkey around with a bit.  It didn't have any boards, so I pulled out an
untested set of Solar Quest bds and plugged them in.

   After praying to all the smoke gods, I plugged it in and wow it actually
came up, well kinda.  The sound board makes a game sound on power up and the
monitor comes on.  I can hear it making vectors but with the brightness turned
all the way up all I see is groupings of dots.  These dots seem to be moving
and I can see what looks like a high score table in attract mode, but just in
formless clumps of dots.

   It doesn't coin up or make any other noises, but I tend to think that is
probably because of differences in the games pinouts??????????/

Well any ideas would be a help.  I might want to play around with it some
more, before I send it off.

BTW  This is the weirdest setup I have ever seen.  The whole thing looks
homemade.  The monitor tube is actually hinged and pulls up to expose the
chassis and sound board.  The power supply and chassis are both marked
vectorbeam, but the game is manufactured by Centuri??

Happy Gaming,

Bill

From spies.com!owner-vectorlist Tue Jan 27 21:56:07 1998
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Date: Tue, 27 Jan 1998 21:54:07 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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Mitchell Rohde wrote:
> 
> > >
> > > Hi John,
> > >
> > > I've done that, but for some reason on Atari boards, the NOP configuration
> > > does not yield stable signatures.  So far I've been too busy to figure out
> > > why, so I just use the CAT box.  However, it does work well on Space Inva-
> > > ders.
> > >
> > > Cheers,
> > > Mark
> > >
> 
>   Do you have a list of correct signatures for a working Space Invaders?
>  This would be good to have...
> 
>                                         Mitch

Hi, Mitch!
No I don't think so, I do not have very many signatures. Only the ones
that came with a few games and what is in my KK manuals. Perhaps that
one is there...must look! I know that KK produced some sigs for Pacman,
Defender, GAlaxian, and others, as I saw them in my docs. Just how to
get them from the docs into a format that others can use is what takes
the time...slow typer.
John :-#)#
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Tue Jan 27 22:19:25 1998
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Date: Tue, 27 Jan 1998 22:17:42 -0800
From: John Robertson <pinball@istar.ca>
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David Shoemaker (RhoTech) wrote:
> >
> > > You also need to disable the watchdog reset. I lift the reset pin on my
> > > nop test cpu's and make a simple reset with a capacitor and pullup
> > > resistor. The nops that I make are just the cpu with the legs bent back
> > > over the body of the chip, wire the data pins (bent back) to the NOP
> > > instruction, lift the reset pin, and bend it over, then conect the mess
> > > to the +5 and Gnd legs (carefully). Works well...
> > >
> > What exactly are the data pins for the NOP instruction?
> >
> > David
 
 Hi, David (and others)!
 That depends on the processor. EAch type (Z80, 6502, etc) has it's own
 code for a NOP instruction. You need to look it up in the assembly code
 set for the cpu. For instance for the 6502 you dig out a Rockwell data
 book, and looking on the Instruction Code Summary page you find that
the
 NOP instruction is "EA" in hex. So you bend up the legs as follows:
 D7 D6 D5 D4    D3 D2 D1 D0
 H  H  H  L     H  L  H  L
     "E"            "A"
 Tie the "H"s to the +5Vdc leg (pin 8)(fussy folks use a 330Ohm resitor
 on each D, but it works if tied), and tie the "L"s to ground (pin 1 or
 21).
 Then bend up the Reset leg (pin 40) and connect it to the + lead of a
 10/16Vdc cap, the ground of hte cap to a ground leg (1 or 22), and a
10K
 pull up resistor on pin 40 (and 10ufd cap) to +5 (pin 8). You now have
a
 6502 NOP. Kinda ruins the 6502 fr any other job, but we all must make
 sacrifices in the cause, eh?
 John :-#)#

-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."

From spies.com!owner-vectorlist Tue Jan 27 23:46:56 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Vectorbeam Question
Date: Wed, 28 Jan 1998 07:45:32 GMT
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On Tue, 27 Jan 1998 23:00:15 EST, Danger wil <Dangerwil@aol.com> wrote:

>Well,
>
>   I am fixing to get rid of my Rip Off cocktail and so pulled it out to
>monkey around with a bit.  It didn't have any boards, so I pulled out an
>untested set of Solar Quest bds and plugged them in.
>
>   After praying to all the smoke gods, I plugged it in and wow it =
actually
>came up, well kinda.  The sound board makes a game sound on power up and=
 the
>monitor comes on.  I can hear it making vectors but with the brightness =
turned
>all the way up all I see is groupings of dots.  These dots seem to be =
moving
>and I can see what looks like a high score table in attract mode, but =
just in
>formless clumps of dots.
>
>   It doesn't coin up or make any other noises, but I tend to think that=
 is
>probably because of differences in the games pinouts??????????/
>
>Well any ideas would be a help.  I might want to play around with it =
some
>more, before I send it off.
>
>BTW  This is the weirdest setup I have ever seen.  The whole thing looks
>homemade.  The monitor tube is actually hinged and pulls up to expose =
the
>chassis and sound board.  The power supply and chassis are both marked
>vectorbeam, but the game is manufactured by Centuri??

(I've been told the Vectorbeam licensed Ripoff to Centuri for the =
cocktail
version)

It sounds like problems in the brightness circuitry.

Solar Quest should come up with all its vectors at max intensity.  Though=
 it is
made for a monitor with 64 levels of intensities and that could be part =
of the
problem.

Check the obvious things like loose connectors, loose wires leading to =
the CRT.
Pay special attention to small cracks in the solder joints around socket =
pins,
and jumper wires on the PCB -- including the lead that go to the CRT.

Then check if the +90 volt supply is present.

If that's there, check to see that the unfiltered +25 volts is present.  =
This is
used as a spot killer when power is turned off.  Since only a small diode=
 is
used to create this voltage an accidental short anytime in the past will =
fry
this diode.

If that's ok, then (using vectorbeam nomenclature at this point, =
Cinematronics
had different names for all the same parts) check U6 (the 7406).

Check the ~4 volt regulator Q19, CR37, and C22 (A tantalum capacitor!  =
These
things always die!).

Check C18 (used to indicate the presence of vectors).  If you can't =
measure the
value of this capacitor, try placing another .1uf across it to see if it =
helps.

Check if Q24 is open, or if Q21 is shorted.

Check to be sure the brightness control is not cracked (check for 10k =
across the
outside terminals, and that the wiper is making contact).

If there happens to be two neon lamps in series, connected from the wiper=
 of the
intensity control to gnd, make sure that 1) these lamps are not lit in =
normal
use, and 2) they are not blackened.  If these lamps are not there, you =
should
install them.  Any 2 NE-2 or similar neon lamps connected in series =
should work
fine.  This dissipates static charges during on/off transitions.

That's about it for single point failures I can think of, pretty much in =
order
of likelihood.

Definitely rule out the CPU card by plugging something in that works (any=
 game
should come up, though the controls and sound won't work).

-Z

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From: Ray Ghanbari <ray@mayo.edu>
Date: Wed, 28 Jan 98 08:49:28 -0600
To: vectorlist@spies.com
Subject: Re: Wells Gardner "display corrector"...
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You wrote:
> * bypass switch (especially for Ray, so you don't "display correct" a
> display corrected game like Space Duel (starts looking really weird if
> you do... ;-)

Gosh, I feel special ;-)  Thanks Clay

> I might go ahead and add the Sega conversion stuff and just leave it
> unpopulated in the kits to save $$$.  You can populate it yourself if
> you want. ;-)

This is cool.  I *hate* wirewrap....

Sega buffer circuit for both X and Y on one board then? Or...

> The board doesn't actually "care" if it's used on the x or y axis (since
> it's adjustable).  So, for those of you that just HAVE to have perfectly
> square boxes you can use two of them--one to correct the X and one to
> correct the Y.  I think most people would be hard-pressed to notice the
> bow in horizontal lines...)

...would one need 2 boards?

Regardless, count me for 2...

Ray


From spies.com!owner-vectorlist Wed Jan 28 07:03:40 1998
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On Tue, 27 Jan 1998, Danger wil wrote:

> Well,
> 
>    I am fixing to get rid of my Rip Off cocktail and so pulled it out to
> monkey around with a bit.  It didn't have any boards, so I pulled out an
> untested set of Solar Quest bds and plugged them in.

> BTW  This is the weirdest setup I have ever seen.  The whole thing looks
> homemade.  The monitor tube is actually hinged and pulls up to expose the
> chassis and sound board.  The power supply and chassis are both marked
> vectorbeam, but the game is manufactured by Centuri??
> 

What kind of monitor does that use? it is color right?

Does the regular Cine  Ripoff support the color decoder board? I have a
color
decoder board and I thought it would be cool to put a 6101 in a ripoff UR.
...or will it just be in B/W?

 Jeff


From spies.com!owner-vectorlist Wed Jan 28 09:13:48 1998
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I had some asteroids machines that had simular problems and all the
transistors tested OK, but when I replaced them, it fixed the problem.

-jeff

>I've got an Asteroids with a newer G-05, the kind w/o the big
>heatsinks.  It has strange behavior.  When an Asteroid or UFO is at the
>bottom of the screen, the asteroid is "unwrapped" and looks like a wavey
>line.  As it moves up the screen, it forms into a circle.  By the time it
>is at mid-screen, it looks right.
>
>This is not a logic board problem.  I have swapped in two different
>working boards.  I have also put the suspect logic board in a working
>game.  All of these tests point at a monitor problem.
>
>So can someone give me some deflection board tips.  I have tested all four
>of the major deflection transistors.  One was bad and has been replaced.
>
>Thanks.
>
>Chris Cope

jeffh@diac.com

Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/



From spies.com!owner-vectorlist Wed Jan 28 09:13:53 1998
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Subject: RE: Wells Gardner "display corrector"...
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Clay,
        Go ahead and put me down for one.

-jeff

>> You wrote:
>> > Right now it sits on the PCB in question (I take inputs from pin 2
>> of
>> > the LF13201's and lift one end of the 100ohm series output resistor
>> of
>> > the x-axis output).
>>
>> Ick!  I'd rather it be a module that can plug into a conversion
>> harness or
>> regular wiring harness.  I play multiple vector games in each cabinet.
>>
>I hear you Ray... ;-)  I was tinkering around last night.  (Burned the
>hell out of my pinky too.  Note to self: "don't test if TLO82 is wired
>backwards by shoving little finger down on it real hard for 3 or 4
>seconds.")
>
>> Is this not doable??
>>
>It's do-able.  The note above was just 'cause I was still tinkering with
>it.  I got it all working to my satisfaction last night.  So right now
>it has the following features:
>
>* "pincushion" compensation for "amplifone" games like Star Wars and
>Major Havoc
>* center, linearity, width, and pincusion controls (I made it variable,
>unlike the Atari one)
>* bypass switch (especially for Ray, so you don't "display correct" a
>display corrected game like Space Duel (starts looking really weird if
>you do... ;-)
>
>I might go ahead and add the Sega conversion stuff and just leave it
>unpopulated in the kits to save $$$.  You can populate it yourself if
>you want. ;-)
>
>The board doesn't actually "care" if it's used on the x or y axis (since
>it's adjustable).  So, for those of you that just HAVE to have perfectly
>square boxes you can use two of them--one to correct the X and one to
>correct the Y.  I think most people would be hard-pressed to notice the
>bow in horizontal lines...)
>
>I'm thinking I might buy enough 1495's for 25 or so kits...
>
>-Clay

jeffh@diac.com

Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/



From spies.com!owner-vectorlist Wed Jan 28 09:54:52 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Wed, 28 Jan 1998 09:53:53 -0800
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> Okay, nuther dumb question....
> 
> What is the status of the bootleg Cinematronics board that runs a
> Wells Gardner B&W?
> 
> What I'm leading to is....
> 
> I'd like to see a "universal" adapter for color WG19K6101.
> 
> Something that would let us run Cinematronics in B&W (or color if we
> can hack that)
> & pincushion for Atari boards needing it
> & Sega XY stuff even if we must suffer with a smaller image &
> scattered stray vectors 
> for now.
> 
I've thought about how to pull off a "universal" thing too, but until I
convince myself that we can "upgrade" WG6100's to something faster I
wasn't too worried about it.

Was it Al who had the pirate Cinemat B/W board?  I was curious to see
what they did there...

I'm still futzing with the display corrector.  I forgot that the
"output" stages of Star Wars (and probably Major Havoc too) have
width/height adjustments.  Since the adapter uses the width and height
values to generate its correction factor you can really mangle the
display unless you take the "inputs" BEFORE the width adjustment pots.
(at least on Star Wars-- good thing I had the input protection board on
the WG6100 I was testing with)

Isthere a schematic online of the Major Havoc vector generator output
stage somewhere?

-Clay

From spies.com!owner-vectorlist Wed Jan 28 09:54:55 1998
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Date: Wed, 28 Jan 1998 11:56:21 -0600
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From: Mit_Matelske@BayNetworks.COM (Mit Matelske)
Subject: Re: fixing a newer g-05
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At 05:10 PM 1/28/98 GMT, you wrote:
>I had some asteroids machines that had simular problems and all the
>transistors tested OK, but when I replaced them, it fixed the problem.
>
>-jeff
>

This brings to mind a question I've been meaning to bring up for awhile.
I've come across quite a few transistors that tested OK, but just would
not work in my Wells.  I believe I have the same problem in one of my
G-08's right now and was wondering if someone could explain to me how 
exactly to be sure that a transistor is good enough to use.

Thanks,

Mit

From spies.com!owner-vectorlist Wed Jan 28 09:56:39 1998
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From: aek (Al Kossow)
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"Was it Al who had the pirate Cinemat B/W board?  I was curious to see
what they did there..."

yes, the drawing for one of them (there were two different designs)
is up on the schematic page on spies.

From spies.com!owner-vectorlist Wed Jan 28 09:59:53 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980128180004Z-14796@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Vectorbeam Question
Date: Wed, 28 Jan 1998 10:00:04 -0800
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CC: "Ozdemir, Steve" <sso@dsc.com>

G'day folks,

If you haven't moved the "VAR/NORM" jumper to the norm position on the
Solar Quest boards, you'll need to do so.  This may be why you are
getting the funny vectors.  The monitor from the Rip Off cocktail does
NOT support variable intensity (nor color for that matter).  Let us know
if this is the solution...has anybody else every left a motherboard on
"VAR" but used it with a monitor that doesn't support variable
intensity?

As far as I know only Cinematronics had rights to RipOff.  They did
licsence it though to other manufacturers.  I'm sure Vectorbeam was NOT
one of those manufacturers.  Only Space War(s) was made both by
Vectorbeam and Cinematronics.

		Steven S Ozdemir
		sso@dsc.com

ps - I'll assume your Rip Off cocktail cabinet is trashed and that's why
you are getting rid of it?  These were made by Centuri for Cinematronics
in the USA.  I've only seen one in my decade of collecting (and it had
been converted).  I think someone just located a Star Castle cocktail
which is also made by Centuri?  In either case, no differences in any
power/video pinouts from the regular Cinematronics uprights.

>----------
>From: 	Danger wil[SMTP:Dangerwil@aol.com]
>Sent: 	Tuesday, January 27, 1998 8:00 PM
>To: 	vectorlist@spies.com
>Cc: 	Danger wil
>Subject: 	Vectorbeam Question
>
>Well,
>
>   I am fixing to get rid of my Rip Off cocktail and so pulled it out to
>monkey around with a bit.  It didn't have any boards, so I pulled out an
>untested set of Solar Quest bds and plugged them in.
>
>   After praying to all the smoke gods, I plugged it in and wow it actually
>came up, well kinda.  The sound board makes a game sound on power up and the
>monitor comes on.  I can hear it making vectors but with the brightness
>turned
>all the way up all I see is groupings of dots.  These dots seem to be moving
>and I can see what looks like a high score table in attract mode, but just in
>formless clumps of dots.
>
>   It doesn't coin up or make any other noises, but I tend to think that is
>probably because of differences in the games pinouts??????????/
>
>Well any ideas would be a help.  I might want to play around with it some
>more, before I send it off.
>
>BTW  This is the weirdest setup I have ever seen.  The whole thing looks
>homemade.  The monitor tube is actually hinged and pulls up to expose the
>chassis and sound board.  The power supply and chassis are both marked
>vectorbeam, but the game is manufactured by Centuri??
>
>Happy Gaming,
>
>Bill
>

From spies.com!owner-vectorlist Wed Jan 28 10:18:18 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Vectorbeam Question
Date: Wed, 28 Jan 1998 10:16:39 -0800
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> Well any ideas would be a help.  I might want to play around with it
> some
> more, before I send it off.
> 
Hey Bill,

Hmmmm, it actually sounds like the exact same symptom I had from the
Space Wars sit-at that I fixed a while back.  Zonn was probably pointing
you in the right direction with the 7406.  It's been too long for me to
remember the details off the top of my head, but basically there is a
"voltage watchdog" that blanks the beam (mostly) if one of the voltages
isn't present (something like that anyway).  I had some inexplicable
problem in that circuit, so I just lifted the pin on the 7406 and it
started working.  I figure if it lost one of the voltage supply rails in
the first place I'd notice it...

-Clay

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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Wed, 28 Jan 1998 11:11:27 -0800
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WRT the display corrector being used with Sega boards, Ray wrote:

> Sega buffer circuit for both X and Y on one board then? Or...
> 
	[...]

> ...would one need 2 boards?
> 
Well, the corrector provides "size" adjustment for one axis, so I think
another op-amp would cover the other axis.  If I put two op-amps on the
inputs to the board I shouldn't need any extra circuitry for the Sega
stuff...

-Clay

From spies.com!owner-vectorlist Wed Jan 28 11:49:23 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Vectorbeam Question
Date: Wed, 28 Jan 1998 19:50:35 GMT
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On Wed, 28 Jan 1998 10:00:04 -0800, "Ozdemir, Steve" <sso@dsc.com> wrote:

>G'day folks,
>
>If you haven't moved the "VAR/NORM" jumper to the norm position on the
>Solar Quest boards, you'll need to do so.  This may be why you are
>getting the funny vectors.  The monitor from the Rip Off cocktail does
>NOT support variable intensity (nor color for that matter).  Let us know
>if this is the solution...has anybody else every left a motherboard on
>"VAR" but used it with a monitor that doesn't support variable
>intensity?

I guess Steve's idea of moving the jumper is easier than finding a =
different
working CPU!!  This could very well be the only problem.

>As far as I know only Cinematronics had rights to RipOff.  They did
>licsence it though to other manufacturers.  I'm sure Vectorbeam was NOT
>one of those manufacturers.  Only Space War(s) was made both by
>Vectorbeam and Cinematronics.

When it comes to this kind of information I trust Steve more than =
anything I've
heard, especially since he's the source of most of my information!!

One thing I do know is that after Cinematronics re-merge with Vectorbeam,=
 there
were a lot of Vectorbeam parts around.  It could be that you have a =
Vectorbeam
monitor (and power supply, etc.) that was installed by Cinematronics =
using old
Vectorbeam stock at hand.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

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On Wed, 28 Jan 1998, Ozdemir, Steve wrote:

> ps - I'll assume your Rip Off cocktail cabinet is trashed and that's why
> you are getting rid of it?  These were made by Centuri for Cinematronics
> in the USA.  I've only seen one in my decade of collecting (and it had
> been converted).  I think someone just located a Star Castle cocktail
> which is also made by Centuri?  In either case, no differences in any
> power/video pinouts from the regular Cinematronics uprights.
> 

	The Star Castle cocktail is made by Cinematronics (i.e. there's no
mention of anyone but Cinematronics on it anywhere...)

Joe



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From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Vectorbeam Question
Date: Wed, 28 Jan 1998 12:23:55 -0800
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G'day folks,

I like Zonn's theory of old Vectorbeam stock being reused by Centuri
after the remerge of Vectorbeam with Cinematronics.  Sounds plausible to
me....

[ Fictitous story about two guys cleaning up the Vectorbeam building
before they close it forever: ]

George: "Hey, what are we going to do with the inventory?  It's marked
as 'working'."

Harry: "I don't know...there isn't any room in San Diego.  I know that
for sure."

George: "Hmmm...weren't we suppose to ship a bunch of motherboards off
to Centuri next week?"

Harry: "Hey!  That's a good idea!  I'll call the boss in San Diego...you
make up the address labels."

George: "But this stuff may not actually work."

Harry: "Who cares?  Let Centuri figure that out...we also don't have the
spare capacity anywho in San Diego to supply Centuri really.  They'll
send back the broken ones and we can replace them later."

OK, so I went a little off the deep end, but I've heard of weirder
things than this.  Does anyone know someone who worked at Cinematronics
back then?  That's who we should be trusting for accurate accounts about
why there's a Vectorbeam in a Centuri version of a Cinematronics
product!

		Steven S Ozdemir
		sso@dsc.com

ps - I do remember finding Vectorbeam boards in Cinematronics games.  I
figured the same thing...it had something to do with the remerge.

>----------
>From: 	zonn@zonn.com[SMTP:zonn@zonn.com]
>Sent: 	Wednesday, January 28, 1998 11:50 AM
>To: 	vectorlist@spies.com
>Cc: 	zonn@zonn.com
>Subject: 	Re: Vectorbeam Question
>
>On Wed, 28 Jan 1998 10:00:04 -0800, "Ozdemir, Steve" <sso@dsc.com> wrote:
>
>>G'day folks,
>>
>>If you haven't moved the "VAR/NORM" jumper to the norm position on the
>>Solar Quest boards, you'll need to do so.  This may be why you are
>>getting the funny vectors.  The monitor from the Rip Off cocktail does
>>NOT support variable intensity (nor color for that matter).  Let us know
>>if this is the solution...has anybody else every left a motherboard on
>>"VAR" but used it with a monitor that doesn't support variable
>>intensity?
>
>I guess Steve's idea of moving the jumper is easier than finding a different
>working CPU!!  This could very well be the only problem.
>
>>As far as I know only Cinematronics had rights to RipOff.  They did
>>licsence it though to other manufacturers.  I'm sure Vectorbeam was NOT
>>one of those manufacturers.  Only Space War(s) was made both by
>>Vectorbeam and Cinematronics.
>
>When it comes to this kind of information I trust Steve more than anything
>I've
>heard, especially since he's the source of most of my information!!
>
>One thing I do know is that after Cinematronics re-merge with Vectorbeam,
>there
>were a lot of Vectorbeam parts around.  It could be that you have a
>Vectorbeam
>monitor (and power supply, etc.) that was installed by Cinematronics using
>old
>Vectorbeam stock at hand.
>
>-Zonn
>
><><><><><><><><><><><><><><><><><><><><><><><><><><><><
>
> ------              ___       Member of A.A.C.S.:
> |---- |            (   )  Association for Artistically
>    / /            ( () )     Challenged Signatures
>   / /    //\\ //   (__)
>  / ---/ //  \\    //\\ //      zonn @ zonn . com
> -------|         //  \\/
>

From spies.com!owner-vectorlist Wed Jan 28 12:41:45 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E3553522@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: More display corrector stuff...
Date: Wed, 28 Jan 1998 12:40:23 -0800
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For what it's worth...

Major Havoc has the same output stages as Star Wars.

(This confuses me slightly since I thought some of the behavior I was
seeing in the display corrector was an artifact of the width pots on
Star Wars.  Going to have to figure that out.)

-Clay

Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Wed Jan 28 14:15:44 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Vectorbeam Question
Date: Wed, 28 Jan 1998 22:16:32 GMT
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On Wed, 28 Jan 1998 12:23:55 -0800, "Ozdemir, Steve" <sso@dsc.com> wrote:

>G'day folks,
>
>I like Zonn's theory of old Vectorbeam stock being reused by Centuri
>after the remerge of Vectorbeam with Cinematronics.  Sounds plausible to
>me....
>
>[ Fictitous story about two guys cleaning up the Vectorbeam building
>before they close it forever: ]
>
>George: "Hey, what are we going to do with the inventory?  It's marked
>as 'working'."
>
>Harry: "I don't know...there isn't any room in San Diego.  I know that
>for sure."
>
>George: "Hmmm...weren't we suppose to ship a bunch of motherboards off
>to Centuri next week?"
>
>Harry: "Hey!  That's a good idea!  I'll call the boss in San Diego...you
>make up the address labels."
>
>George: "But this stuff may not actually work."
>
>Harry: "Who cares?  Let Centuri figure that out...we also don't have the
>spare capacity anywho in San Diego to supply Centuri really.  They'll
>send back the broken ones and we can replace them later."
>
>OK, so I went a little off the deep end, but I've heard of weirder
>things than this.  Does anyone know someone who worked at Cinematronics
>back then?  That's who we should be trusting for accurate accounts about
>why there's a Vectorbeam in a Centuri version of a Cinematronics
>product!

That ex-tech Joe (who I believe you've met) was working there just about =
that
time.  He's the one that told me about the old Vectorbeam stuff (It was a=
 little
more official than your above scenario! ;^)

If you look in a lot of warriors you'll find a little daughter board that
allowed for the use of 2708s that were flooding the market cheap, in the =
C-CPU.
These were left over from the Vectorbeam merge.

He said they installed quite a bit of Vectorbeam stuff in the games that =
went
out.  Nothing was wasted.  The management was very cheap.

BTW: Joe (who used to repair the CCPU boards for a living) says the =
Vectorbeam
stuff was much better than the Cinematronics equivalents.  They used =
better PCB
materials, and thicker metal in the monitor frames.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Wed Jan 28 15:05:05 1998
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From: Dangerwil@aol.com
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Date: Wed, 28 Jan 1998 18:04:02 EST
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Well,

The cabinet has a label inside that is stamped allied leisure Rip Off #227.
The power supply is a vectorbeam with those damn circuit breakers.  The
monitor chassis has vectorbeam silkscreened on it.  19" b/w with a tie dye gel
overlay. The monitor glass reads Centuri, Hialeah, Florida.

I swear this thing was made in someone's garage.  The coin entry was handmade,
you can see where the sweated it together and the jaggedy cuts where they cut
out for the coin mech.  Similarly the legs are just square pipes welded
together.  The buttons look just like the old concave Gottlieb pinball
buttons.

As for it being  trashed, nope I would say almost mint.  Just a little flaking
on the top glass.  I know a guy, who having it, just might end up doing a
little more with it then just sitting it in the corner and saying to his
friends "look the only Rip Off cocktail known to exist"  He just might invent
some crazy board to let everybody play it.


Anyways thanks for the help and I will try some of the troubleshooting tips
later.

Bill

From spies.com!owner-vectorlist Wed Jan 28 15:10:36 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: TVS as *input* clamping?
Date: Wed, 28 Jan 1998 15:09:30 -0800
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Dunno if anyone suggested this yet or not, but as I was staring at the
"input protection board" on a 314 deflection board in my vector monitor
during lunch...

Couldn't you just use bidirectional TVS' (at, say... 10V for "X" and
8.2V for "Y") across ground and the inputs?  So if an op-amp failed and
yanked the output the +/- rail the TVS would clamp it?

Just a thought.

-Clay

Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Wed Jan 28 15:12:06 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Wed, 28 Jan 1998 15:10:40 -0800
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> yes, the drawing for one of them (there were two different designs)
> is up on the schematic page on spies.
> 
Ok, I'm blind.  Where exactly might I find this?  I'm probably staring
right at it and I just don't realize it...

-Clay

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From: aek (Al Kossow)
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"Couldn't you just use bidirectional TVS' (at, say... 10V for "X" and
8.2V for "Y") across ground and the inputs?  So if an op-amp failed and
yanked the output the +/- rail the TVS would clamp it?"

yes, you could. I haven't looked at it in a while, wasn't there
another problem with it, like it wouldn't clip in the negative or
positive direction?

From spies.com!owner-vectorlist Wed Jan 28 15:21:05 1998
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CC: aek (Al Kossow)

it's in a non-obvious place (I probably should pull it out of the
pdf file)

http://www.spies.com/arcade/bronzeage/manuals/SpaceFortress.pdf

it's the second to last page

From spies.com!owner-vectorlist Wed Jan 28 15:32:12 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: TVS as *input* clamping?
Date: Wed, 28 Jan 1998 15:31:11 -0800
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> "Couldn't you just use bidirectional TVS' (at, say... 10V for "X" and
> 8.2V for "Y") across ground and the inputs?  So if an op-amp failed
> and
> yanked the output the +/- rail the TVS would clamp it?"
> 
> yes, you could. I haven't looked at it in a while, wasn't there
> another problem with it, like it wouldn't clip in the negative or
> positive direction?
> 
Well, I'm trying to decide that as we speak...  (Went and got the GI
databook from the engineering library.)  I think it's OK, you just use
the bidirectional version of the part.  Hmmmm.

Anders/Zonn either of you ever actually *use* these things?  (I haven't)

-Clay

From spies.com!owner-vectorlist Wed Jan 28 15:33:25 1998
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Date: Wed, 28 Jan 1998 15:33:22 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: RE: TVS as *input* clamping?
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CC: aek (Al Kossow)

"Well, I'm trying to decide that as we speak..."

actually, i meant the orginal WG design

From spies.com!owner-vectorlist Wed Jan 28 15:37:18 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Vectorbeam Question
Date: Wed, 28 Jan 1998 23:37:59 GMT
Message-ID: <34d5c01c.68195179@tommy.doctord.com>
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On Wed, 28 Jan 1998 18:04:02 EST, Dangerwil@aol.com wrote:

>Well,
>
>The cabinet has a label inside that is stamped allied leisure Rip Off =
#227.
>The power supply is a vectorbeam with those damn circuit breakers.  The
>monitor chassis has vectorbeam silkscreened on it.  19" b/w with a tie =
dye gel
>overlay. The monitor glass reads Centuri, Hialeah, Florida.

Hey I have one of those tie dyed gel overlays!!  It was stuck in the back=
 of a
Rockola Starcastle.   It looked like shit on the Starcastle, it must of =
been a
Ripoff Overlay!  (Do the colors look like they were screened like =
newspaper
print?  Little dots that vary in size to change the intensity of the =
color?)

>I swear this thing was made in someone's garage.  The coin entry was =
handmade,
>you can see where the sweated it together and the jaggedy cuts where =
they cut
>out for the coin mech.  Similarly the legs are just square pipes welded
>together.  The buttons look just like the old concave Gottlieb pinball
>buttons.

Sounds like the inside of a Speedfreak.

>As for it being  trashed, nope I would say almost mint.  Just a little =
flaking
>on the top glass.  I know a guy, who having it, just might end up doing =
a
>little more with it then just sitting it in the corner and saying to his
>friends "look the only Rip Off cocktail known to exist"  He just might =
invent
>some crazy board to let everybody play it.

You don't mean by that, that he's going to convert it to something else =
do you?
If so, what a shame...  "Look the only Rip Off cocktail known to have =
existed."

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
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From spies.com!owner-vectorlist Wed Jan 28 15:51:56 1998
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Date: Wed, 28 Jan 1998 16:49:41 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: RE: TVS as *input* clamping?
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 03:31 PM 1/28/98 -0800, you wrote:
>
>> "Couldn't you just use bidirectional TVS' (at, say... 10V for "X" and
>> 8.2V for "Y") across ground and the inputs?  So if an op-amp failed
>> and
>> yanked the output the +/- rail the TVS would clamp it?"
>> 
>> yes, you could. I haven't looked at it in a while, wasn't there
>> another problem with it, like it wouldn't clip in the negative or
>> positive direction?
>> 
>Well, I'm trying to decide that as we speak...  (Went and got the GI
>databook from the engineering library.)  I think it's OK, you just use
>the bidirectional version of the part.  Hmmmm.
>
>Anders/Zonn either of you ever actually *use* these things?  (I haven't)
>
>-Clay

I have not used TVSs before. I just got the latest Motorola databook on
TVSs and Zeners. It has a thorough app note about theory/usage of TVSs that
I am going to read to see if these deals will work.

-Anders.
 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 28 16:02:39 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: TVS as *input* clamping?
Date: Thu, 29 Jan 1998 00:03:12 GMT
Message-ID: <34d8c682.69833977@tommy.doctord.com>
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CC: zonn@zonn.com (Zonn)

On Wed, 28 Jan 1998 15:09:30 -0800, Clay Cowgill <ClayC@diamondmm.com> =
wrote:

>Dunno if anyone suggested this yet or not, but as I was staring at the
>"input protection board" on a 314 deflection board in my vector monitor
>during lunch...
>
>Couldn't you just use bidirectional TVS' (at, say... 10V for "X" and
>8.2V for "Y") across ground and the inputs?  So if an op-amp failed and
>yanked the output the +/- rail the TVS would clamp it?

Wouldn't that be the same as back to back zeners?  I've seen that used =
quite a
bit as input clamps.  Does the input daughter board on the Sega system =
contain
back to back zeners?  Seems like it did.

(Isn't a bidirectional TVS, internally, really just two zeners back to =
back?)

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
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 -------|         //  \\/

From spies.com!owner-vectorlist Wed Jan 28 16:05:18 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Wells Gardner "display corrector"...
Date: Thu, 29 Jan 1998 00:06:23 GMT
Message-ID: <34dac7de.70181777@tommy.doctord.com>
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On Wed, 28 Jan 1998 15:20:56 -0800 (PST), aek (Al Kossow) wrote:

>it's in a non-obvious place (I probably should pull it out of the
>pdf file)
>
>http://www.spies.com/arcade/bronzeage/manuals/SpaceFortress.pdf

Thanks for posting!  I also went looking for this a while back and =
couldn't find
it!

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

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 -------|         //  \\/

From spies.com!owner-vectorlist Wed Jan 28 16:08:27 1998
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Date: Wed, 28 Jan 1998 17:07:18 -0700
To: vectorlist@spies.com
From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: TVS as *input* clamping?
In-Reply-To: <34d8c682.69833977@tommy.doctord.com>
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 12:03 AM 1/29/98 GMT, you wrote:
>On Wed, 28 Jan 1998 15:09:30 -0800, Clay Cowgill <ClayC@diamondmm.com> wrote:
>
>>Dunno if anyone suggested this yet or not, but as I was staring at the
>>"input protection board" on a 314 deflection board in my vector monitor
>>during lunch...
>>
>>Couldn't you just use bidirectional TVS' (at, say... 10V for "X" and
>>8.2V for "Y") across ground and the inputs?  So if an op-amp failed and
>>yanked the output the +/- rail the TVS would clamp it?
>
>Wouldn't that be the same as back to back zeners?  I've seen that used
quite a
>bit as input clamps.  Does the input daughter board on the Sega system
contain
>back to back zeners?  Seems like it did.
>
>(Isn't a bidirectional TVS, internally, really just two zeners back to back?)

It is, however, there are physical differences in the manufacturing process
of a TVS vs a zener.
-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 28 16:09:58 1998
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Date: Wed, 28 Jan 1998 19:08:56 -0500 (EST)
From: Mitchell Rohde <bovine@eecs.umich.edu>
To: vectorlist@spies.com
cc: Mit Matelske <Mit_Matelske@BayNetworks.COM>
Subject: Re: fixing a newer g-05
In-Reply-To: <3.0.32.19980128115620.009c4790@bl-mail1.corpeast.baynetworks.com>
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CC: Mitchell Rohde <bovine@eecs.umich.edu>


 On the question of transistors, I am unsure what everyone means when they
say they "test" them.  I am guessing that (like myself) this is simply a
check with a digital meter to make sure some the BE and BC junctions are
ok.... that it conducts when the right bias is applied to it.

 In the case of these big transistors for the monitors, simple tests like
this may not do the trick (as you guys have seen).   Similarly
some power supplies test ok without load, but then when you hook them
up... nada (I'm sure you guys have seen regulator circuits like this).  
The transistor's characteristics may have changed over time and from heavy
usage, spikes, etc.

 I don't think it would be too hard to set up a decent test circuit for
these... with the correct bias, a load, etc... but the quickest method is
to just swap in new parts... if there is interest I could come up with
something for testing...

					mitch
 

On Wed, 28 Jan 1998, Mit Matelske wrote:

> At 05:10 PM 1/28/98 GMT, you wrote:
> >I had some asteroids machines that had simular problems and all the
> >transistors tested OK, but when I replaced them, it fixed the problem.
> >
> >-jeff
> >
> 
> This brings to mind a question I've been meaning to bring up for awhile.
> I've come across quite a few transistors that tested OK, but just would
> not work in my Wells.  I believe I have the same problem in one of my
> G-08's right now and was wondering if someone could explain to me how 
> exactly to be sure that a transistor is good enough to use.
> 
> Thanks,
> 
> Mit
> 


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Date: Wed, 28 Jan 1998 17:12:58 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: fixing a newer g-05
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CC: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>

At 07:08 PM 1/28/98 -0500, you wrote:
>
> I don't think it would be too hard to set up a decent test circuit for
>these... with the correct bias, a load, etc... but the quickest method is
>to just swap in new parts... if there is interest I could come up with
>something for testing...
>
>					mitch

A curve tracer would be nice...I could fit one in my garage!

-Anders (lack of test equipment blues)

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Wed Jan 28 16:15:23 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Wells Gardner "display corrector"...
Date: Thu, 29 Jan 1998 00:16:37 GMT
Message-ID: <34dbc9a1.70632962@tommy.doctord.com>
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On Wed, 28 Jan 1998 15:20:56 -0800 (PST), aek (Al Kossow) wrote:

>it's in a non-obvious place (I probably should pull it out of the
>pdf file)
>
>http://www.spies.com/arcade/bronzeage/manuals/SpaceFortress.pdf

Hey that's cool!  A Cinematronics to Atari B&W X/Y convertor board =
already done
up with Z-axis and everything!

Adding Color to this (and Clay's corrector board for the WG color =
monitor)
shouldn't be all that hard!

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

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Date: Wed, 28 Jan 1998 16:17:00 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: Wells Gardner "display corrector"...
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CC: aek (Al Kossow)

since two people had problems finding it, i've copied the
dac and monitor schematics over to the schematics section
where the other cine schematics are. the other board that
I have doesn't use DAC800's (i'll have to look, they may
have been AD571's)

From spies.com!owner-vectorlist Wed Jan 28 16:18:43 1998
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From: "Ozdemir, Steve" <sso@dsc.com>
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Subject: RE: Vectorbeam Question
Date: Wed, 28 Jan 1998 16:19:10 -0800
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>----------
>From: 	zonn@zonn.com[SMTP:zonn@zonn.com]
>Sent: 	Wednesday, January 28, 1998 3:37 PM
>To: 	vectorlist@spies.com
>Cc: 	zonn@zonn.com
>Subject: 	Re: Vectorbeam Question
>
>On Wed, 28 Jan 1998 18:04:02 EST, Dangerwil@aol.com wrote:
>
>>Well,
>>
>>The cabinet has a label inside that is stamped allied leisure Rip Off #227.
>>The power supply is a vectorbeam with those damn circuit breakers.  The
>>monitor chassis has vectorbeam silkscreened on it.  19" b/w with a tie dye
>>gel
>>overlay. The monitor glass reads Centuri, Hialeah, Florida.
>
>Hey I have one of those tie dyed gel overlays!!  It was stuck in the back of
>a
>Rockola Starcastle.   It looked like shit on the Starcastle, it must of been
>a
>Ripoff Overlay!  (Do the colors look like they were screened like newspaper
>print?  Little dots that vary in size to change the intensity of the color?)
>
>>I swear this thing was made in someone's garage.  The coin entry was
>>handmade,
>>you can see where the sweated it together and the jaggedy cuts where they
>>cut
>>out for the coin mech.  Similarly the legs are just square pipes welded
>>together.  The buttons look just like the old concave Gottlieb pinball
>>buttons.
>
>Sounds like the inside of a Speedfreak.
>
>>As for it being  trashed, nope I would say almost mint.  Just a little
>>flaking
>>on the top glass.  I know a guy, who having it, just might end up doing a
>>little more with it then just sitting it in the corner and saying to his
>>friends "look the only Rip Off cocktail known to exist"  He just might
>>invent
>>some crazy board to let everybody play it.
>
>You don't mean by that, that he's going to convert it to something else do
>you?
>If so, what a shame...  "Look the only Rip Off cocktail known to have
>existed."

The only Rip Off cocktail that I've seen was converted a few days later.
 And I did it....just joking. 8^) 8^) 8^)

I still regret passing that Rip Off cocktail up today.  Along with the
Quantum for $40 and a few other sad stories...

>-Zonn
>
><><><><><><><><><><><><><><><><><><><><><><><><><><><><
>
> ------              ___       Member of A.A.C.S.:
> |---- |            (   )  Association for Artistically
>    / /            ( () )     Challenged Signatures
>   / /    //\\ //   (__)
>  / ---/ //  \\    //\\ //      zonn @ zonn . com
> -------|         //  \\/
>

From spies.com!owner-vectorlist Wed Jan 28 16:26:52 1998
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Date: Wed, 28 Jan 1998 16:26:46 -0800 (PST)
From: aek (Al Kossow)
To: vectorlist@spies.com
Subject: Re: Wells Gardner "display corrector"...
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CC: aek (Al Kossow)

"Adding Color to this (and Clay's corrector board for the WG color =
monitor)
shouldn't be all that hard!"

You volunteering to do the Z axis design? You know it better
than I do..

From spies.com!owner-vectorlist Wed Jan 28 16:51:23 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Wells Gardner "display corrector"...
Date: Thu, 29 Jan 1998 00:52:27 GMT
Message-ID: <34ded189.72657190@tommy.doctord.com>
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On Wed, 28 Jan 1998 16:26:46 -0800 (PST), aek (Al Kossow) wrote:

>"Adding Color to this (and Clay's corrector board for the WG color =3D
>monitor)
>shouldn't be all that hard!"
>
>You volunteering to do the Z axis design? You know it better
>than I do..

I don't have the time or tools to layout a PCB, but if someone were =
willing to
layout a board, I would be willing to spend the time tracing through a =
Color
conversion board to come up with the Z-axis circuitry used by =
Cinematronics.

(I did it once for the emulator, but I only carried it far enough to =
determine
the color values and polarities.)

-Zonn

(I can't believe I just volunteered to do this, in my *spare* time.  =
Geeze!!   I
want Clay's job!)

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Wed Jan 28 17:05:33 1998
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From: Danger wil <Dangerwil@aol.com>
Message-ID: <76755590.34cfcb98@aol.com>
Date: Wed, 28 Jan 1998 19:21:43 EST
To: vectorlist@spies.com
Subject: Re: Vectorbeam Question
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CC: Danger wil <Dangerwil@aol.com>

In a message dated 98-01-28 18:38:09 EST, you write:

> Hey I have one of those tie dyed gel overlays!!  It was stuck in the back of
a
>  Rockola Starcastle.   It looked like shit on the Starcastle, it must of
been 
> a
>  Ripoff Overlay!  (Do the colors look like they were screened like newspaper
>  print?  Little dots that vary in size to change the intensity of the
color?)
>  


No, it looks more like some kind of ink or paint.  yellow spot in the middle,
red surround, then blue.  No fade the colors just smear into one another.

No worries about conversion just it might be used as a "test tube for some
crazy hack experiments.

I changed the jumper and it came up just fine!!!!  

Next question, can I put any other roms in this SQ bdset?, he asked, hoping
beyond hope to play a game of Star Castle...

THANKS!!!

Bill

From spies.com!owner-vectorlist Wed Jan 28 17:13:19 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E355352C@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Wed, 28 Jan 1998 17:12:17 -0800
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> I don't have the time or tools to layout a PCB, but if someone were
> willing to
> layout a board, I would be willing to spend the time tracing through a
> Color
> conversion board to come up with the Z-axis circuitry used by
> Cinematronics.
> 
I'll volunteer to do a PCB is Zonn figures out the color section.  I bet
we can do it without the op-amps for the color guns.  Atari just uses a
couple transistors...

-Clay

From spies.com!owner-vectorlist Wed Jan 28 17:21:28 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E355352E@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: Wells Gardner "display corrector"...
Date: Wed, 28 Jan 1998 17:20:14 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

> since two people had problems finding it, i've copied the
> dac and monitor schematics over to the schematics section
> where the other cine schematics are. the other board that
> I have doesn't use DAC800's (i'll have to look, they may
> have been AD571's)
> 
Hey Al,

Looking at the schematic now...  They're calling out DAC1280's?  Those
are NatSemi parts, aren't they?  The thing actually looks pretty simple.
Were those 680pF caps in the integrator anything "special"? (Like
Polycarb or something?)

I assume that the transistor setup in the lower left is just a level
convertor to set the control voltage of the 4016 gates to +/- 7.5V?  I
bet they really don't need the full swing there...  Probably GND and
>6.8V would work...

-Clay

From spies.com!owner-vectorlist Wed Jan 28 17:31:27 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: Vectorbeam Question
Date: Thu, 29 Jan 1998 01:32:24 GMT
Message-ID: <34dfdb20.75111905@tommy.doctord.com>
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CC: zonn@zonn.com (Zonn)

On Wed, 28 Jan 1998 19:21:43 EST, Danger wil <Dangerwil@aol.com> wrote:

>In a message dated 98-01-28 18:38:09 EST, you write:
>
>> Hey I have one of those tie dyed gel overlays!!  It was stuck in the =
back of
>a
>>  Rockola Starcastle.   It looked like shit on the Starcastle, it must =
of
>been=20
>> a
>>  Ripoff Overlay!  (Do the colors look like they were screened like =
newspaper
>>  print?  Little dots that vary in size to change the intensity of the
>color?)
>> =20
>
>
>No, it looks more like some kind of ink or paint.  yellow spot in the =
middle,
>red surround, then blue.  No fade the colors just smear into one =
another.

Still sounds like the same thing I got...

>No worries about conversion just it might be used as a "test tube for =
some
>crazy hack experiments.
>
>I changed the jumper and it came up just fine!!!! =20
>
>Next question, can I put any other roms in this SQ bdset?, he asked, =
hoping
>beyond hope to play a game of Star Castle...

I believe Steve wrote the definitive article on this kind of conversion.

Basically you'll have to burn new roms by using 2732s and copying the =
Star
Castle images (2716s) into each ROM twice to fill the ROM, you then have =
to
re-arrange the control panel harness to make it useable with Star Castle,=
 and
last but not least you won't have sound, though Star Castle is probably =
one of
the easiest sounds board to find...

=46ind Steve's conversion article, is it on spies?

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Wed Jan 28 17:54:42 1998
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Date: Wed, 28 Jan 1998 17:54:38 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)

"find Steve's conversion article, is it on spies?"

www.spies.com/arcade/conversion/CinematronicsConversions

From spies.com!owner-vectorlist Wed Jan 28 21:40:55 1998
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Date: Wed, 28 Jan 1998 22:39:39 -0700 (MST)
From: Anders Knudsen <andersk@btc.adaptec.com>
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To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Re: TVS as *input* clamping?
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On Wed, 28 Jan 1998, Clay Cowgill wrote:

> Dunno if anyone suggested this yet or not, but as I was staring at the
> "input protection board" on a 314 deflection board in my vector monitor
> during lunch...
> 
> Couldn't you just use bidirectional TVS' (at, say... 10V for "X" and
> 8.2V for "Y") across ground and the inputs?  So if an op-amp failed and
> yanked the output the +/- rail the TVS would clamp it?
> 
> Just a thought.
> 
> -Clay

Hey, great you should see this also! I thought of this exact OV protection
quite a while back. I have some TVSs sitting in the basement somewhere
that I was going to try but never got around to it. I need to get my Space
Duel up and running, since it is the only deflection board I have without
the "atari" OV protection.
I say yes. Using bidir TVSs soldered directly to the input of the
deflection would be perfect OV protection!

-Anders.

+------------------------------------------+
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
+------------------------------------------+


From spies.com!owner-vectorlist Thu Jan 29 02:31:50 1998
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Date: Thu, 29 Jan 1998 02:29:17 -0500
To: vectorlist@spies.com
From: Gaymond Lee <gaymond@cari.net>
Subject: Re: Vectorbeam Question
In-Reply-To: <34d5c01c.68195179@tommy.doctord.com>
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CC: Gaymond Lee <gaymond@cari.net>

>You don't mean by that, that he's going to convert it to something else do
you?
>If so, what a shame...  "Look the only Rip Off cocktail known to have
existed."

A buddy of mine in Minnesota has a Rip Off cocktail. I had a chance to buy
it back in 1990 when he moved out to San Diego. I had a chance to buy it
back then but decided against it since I was still searching for my first
Defender.
Gaymond Lee


From spies.com!owner-vectorlist Thu Jan 29 06:37:13 1998
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From: Paul Kahler <phkahler@Oakland.edu>
Message-Id: <199801291437.JAA12972@saturn.acs.oakland.edu>
Subject: Re: Vectorbeam Question
To: vectorlist@spies.com
Date: Thu, 29 Jan 1998 09:37:30 -0500 (EST)
In-Reply-To: <76755590.34cfcb98@aol.com> from "Danger wil" at Jan 28, 98 07:21:43 pm
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CC: Paul Kahler <phkahler@Oakland.edu>

> Next question, can I put any other roms in this SQ bdset?, he asked, hoping
> beyond hope to play a game of Star Castle...

Armor Attack should run just fine. Any of the 8K games will work if you
put 2 copies of the data in each ROM so as to use the same type chips.
It should be able to run everything but Boxing Bugs if you put the data
into the roms correctly. I'm not sure Steve's FAQ will tell how to get
EVERY game to work, but it can be done with that board (except BB).
Sound and controls are another story.
--
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

From spies.com!owner-vectorlist Thu Jan 29 12:04:40 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E3553535@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Multigames shipped...
Date: Thu, 29 Jan 1998 12:03:08 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

Just an FYI, some multigames have shipped (I'm basically working in the
order that I received checks).

If you get one in the next couple of days, please drop me a note and
tell me if the packaging arrived intact and w/out damage to the
contents.  (I've got 'em static bagged and wrapped in bubble-wrap, but
the DHL envelopes are kinda wimpy...)

Thanks,
-Clay

Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Thu Jan 29 16:14:31 1998
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Message-ID: <F114916AA2EED011B8E2006097C401E355353B@supra.com>
From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: SP0250's...
Date: Thu, 29 Jan 1998 16:13:21 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

...have arrived!  Got 76 of 'em.  Look good-- new, no bent leads or
oxidation.

So, $7 a pop.  $1.50 shipping/packaging for 1 or 2 (USPS).  $3 shipping
for 3 or more (priority mail).

Send check, MO, cash to:

Clay Cowgill
109 SE 175th Ave
Vancouver, WA 98683

-Clay

Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Thu Jan 29 16:18:21 1998
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Message-ID: <34D11B23.7E14@istar.ca>
Date: Thu, 29 Jan 1998 16:13:23 -0800
From: John Robertson <pinball@istar.ca>
Organization: John's Jukes Ltd
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CC: John Robertson <pinball@istar.ca>

Clay Cowgill wrote:
> 
> Just an FYI, some multigames have shipped (I'm basically working in the
> order that I received checks).
> 
> If you get one in the next couple of days, please drop me a note and
> tell me if the packaging arrived intact and w/out damage to the
> contents.  (I've got 'em static bagged and wrapped in bubble-wrap, but
> the DHL envelopes are kinda wimpy...)
> 
> Thanks,
> -Clay
> 
> Clayton N. Cowgill            Engineering Manager
> -------------------------------------------------
> /\ Diamond Multimedia System, Inc.
> \/ Communications Division

Hi, Clay!
Wen you get around to sending mine, please send it via Air Mail only,
please to avoid customs clearance charges.Thanks
John :-#)#
-- 
 John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9     
 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games)  
 mailto:jrr@flippers.com, web page http://www.flippers.com      
        "Old pinballers never die, they just flip out."


From spies.com!owner-vectorlist Thu Jan 29 17:12:21 1998
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Date: Thu, 29 Jan 1998 20:09:51 -0500 (EST)
From: "Christopher X. Candreva" <chris@westnet.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Re: SP0250's...
In-Reply-To: <F114916AA2EED011B8E2006097C401E355353B@supra.com>
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CC: "Christopher X. Candreva" <chris@westnet.com>

On Thu, 29 Jan 1998, Clay Cowgill wrote:

> ...have arrived!  Got 76 of 'em.  Look good-- new, no bent leads or
> oxidation.



==========================================================
Chris Candreva  -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/


From spies.com!owner-vectorlist Thu Jan 29 19:07:08 1998
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Whoops.

I ment to ask if Clay (or anyone) knows how the SP0250 compares to chips
like the Vortrax SC-01 or the SSI-263.  Part of a non vector-related
project.

(I've decided to redo my High School robot project with a 486 motherboar
dinstead of the Timex Sinclair 1000 it now has. I have a brand new SC-01 I
bought from MicroMint back then, and a Heathkit  ISA voice card with an
SSI-263 on it. I've also juse found out that Linux journal published plans
for a card with the SP0250 last year, so I'm trying to decide what to use
for my robot project).

Hmm -- maybe I can put a vector monitor on the robot ??? :-)

-Chris

==========================================================
Chris Candreva  -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/


From spies.com!owner-vectorlist Thu Jan 29 19:13:24 1998
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From: aek (Al Kossow)
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"I've also juse found out that Linux journal published plans
for a card with the SP0250 last year, so I'm trying to decide what to use
for my robot project"

..there goes the rest of the world's supply of SP0250's :-)

are you sure they didn't use a SP0256? seems like the 250
would have been a really odd part for them to pick

From spies.com!owner-vectorlist Thu Jan 29 19:53:26 1998
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From: "Christopher X. Candreva" <chris@westnet.com>
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On Thu, 29 Jan 1998, Al Kossow wrote:

> are you sure they didn't use a SP0256? seems like the 250
> would have been a really odd part for them to pick

"Oh. Never Mind."

(See, I was looking at the speech stuff this afternoon, and thought "Gee,
that part number looks familiar". Then Clay posts, and I go "Hey, THAT part
number looks familiar" and . . . Oh well)

I'll stick with what I have.

==========================================================
Chris Candreva  -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/


From spies.com!owner-vectorlist Thu Jan 29 22:42:13 1998
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From: The Grigsbeast <grigsby@netgate.net>
Subject: BSP: Bay Area people may want to check this out
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This is not old-vector-game related, but I believe it of interest to people
who enjoy classic games.

As some of you already know, I work for Acclaim Coin-op.  I've spent the
past three years (!) trying to get the company started (I am employee #2)
and get our first game, "Armageddon", out the door.

Well, it's finally on test, in the San Francisco Bay Area, at the Namco
Wonderpark in the Great Mall in Milpitas.  (An older version was at
Golfland for a little while, and a couple of test units are out somewhere
in the US, but this new version plays about thirty times better.)

Anyone who is disappointed that no one does anything but
fighting/driving/shooting games anymore, which is probably most of this
list, absolutely needs to go check this thing out.  It's not a remake of
some obscure classic, it's a totally fresh game design, and by that I do
*NOT* mean "driving game with a jet-ski on the front" or "gun game with a
pedal" or "plus it has a RUN button".

Plus, it has trackballs which light up.  You can't miss it.

// grigs



From spies.com!owner-vectorlist Thu Jan 29 22:54:36 1998
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Message-ID: <3FF8121C9B6DD111812100805F31FC0D1CDBD2@red-msg-59.dns.microsoft.com>
From: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Softla initial impressions
Date: Thu, 29 Jan 1998 22:53:49 -0800
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CC: "David Shoemaker (RhoTech)" <a-dashoe@microsoft.com>

Well I just got mine today.  

DOS only app.
Software came on 1 3.5" floppy with a hand written label.
Docs were single sided copies (19 pages)
Tech support: A phone # (no name)

Triggering is a masked word.  Once it sees the trigger word it will start
logging. You can set "Don't care" bits.  Up to the whole 16 bits can be used
in the trigger.
Has a "Scope" mode.
Timebases: "Fast", 50us, 100us, 200us, 500us, 1ms.

Fast is as fast as the computer can go.  A figure is computed then displayed
(I have not tried yet).

One question for the list.  Assuming I wanted to check the vector processor
section of a BZ what would be a reasonably good sample rate?


The cable from B&G Micro.  Half a printer cable and a baggy of black micro
clips.  Do it yourself.  Don't waste the $ if you have some micro clips
already.  I am going to probably return that and use a cable I already have
and some more color coded clips.



I also ordered there parallel printer programming book.  I think it would be
pretty easy to write up a bit more functional piece of software.

But I am still not giving up on my CatBox project.

David
> ----------
> From: 	Clay Cowgill[SMTP:clayc@diamondmm.com]
> Reply To: 	vectorlist@spies.com
> Sent: 	Wednesday, January 14, 1998 10:36 AM
> To: 	vectorlist@spies.com
> Cc: 	Clay Cowgill
> Subject: 	Re: Sega boards (and Huntron again) (and BG Micro)
> 
> >Sheesh, that seems like a fairly simple device. It generates a low
> >current ac signal, switches it through a number of gates, and stores the
> >results. The Huntron 2000 can be replaced with a scope and about $10 in
> >parts. Perhaps the DSI 700 would cost about $100 in parts and stuff. I
> >think reverse engineering on this item would be a snap.
> 
> The one described a while back was just two transformers wired up to be
> about 3VAC at 60Hz.  "Fairly Simple" describes it quite well.  It wouldn't
> be too hard to marry that to a couple channels of A/D with a PC.  The
> Huntron things look like they can control lots of "range" type behavior
> for
> testing voltages and I'm sure there are a lot of other bells and whistles.
> But... If you could make one that was 50% as good for <$100 it would be
> pretty damn cool. ;-)
> 
> >Speaking though of interesting software/hardware, has anyone else looked
> >at BG Micro's ( http://www.bgmicro.com ) SOFTLA product?
> >I bought one to try out, and it looks interesting. "Turn your PC into a
> >logic analyzer." "Monitor up to 16 channels simultaniously, with this
> >nufty piece of softwear. Measure time in micro seconds between any tow
> >points." Software $29.95, cable kit $17.90. Requires 286 or faster with
> >a bi-directional parallel port (non bi-directional will only support 8
> >traces)
> 
> That would probably be OK for bringing up home-brew projects. (The price
> is
> right!)  When I use a logic analyzer I typically want to look at an
> address
> range or data and usually a couple other signals to qualify the trigger.
> The triggering is the big help on an LA, IMHO.  If something isn't working
> and I get frustrated enough I'll just put the LA on it and capture all the
> addresses and data going over the bus.  Pretty easy to see where things
> are
> getting stuck that way.  They're also REALLY helpful for debugging
> programmable logic where you have a dozen or two signals coming in that
> all
> affect the outputs.  100's of nanosecond resolution works for most all old
> game boards-- it's nice to have 16 bits for address, 8 bits for data, and
> a
> few more bits for WR/RD, etc...
> 
> -Clay
> 
> Clayton N. Cowgill                                  Engineering Manager
> _______________________________________________________________________
> /\ Diamond Multimedia Systems, Inc.                      clay@supra.com
> \/ Communications Division                        http://www.supra.com/
> 
> 

From spies.com!owner-vectorlist Fri Jan 30 04:47:14 1998
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Date: Fri, 30 Jan 1998 07:46:06 -0500 (EST)
From: "Christopher X. Candreva" <chris@westnet.com>
To: vectorlist@spies.com
cc: The Grigsbeast <grigsby@netgate.net>
Subject: Re: BSP: Bay Area people may want to check this out
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On Thu, 29 Jan 1998, The Grigsbeast wrote:

> Plus, it has trackballs which light up.  You can't miss it.

Web site. Pictures. Screen shots. 
??
:-)

-Chris

==========================================================
Chris Candreva  -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/


From spies.com!owner-vectorlist Fri Jan 30 05:44:56 1998
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From: Duncan Brown <BROWN_DU@Eisner.DECUS.Org>
Subject: Re: BSP: Bay Area people may want to check this out
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All,

> Well, it's finally on test, in the San Francisco Bay Area, at the Namco
> Wonderpark in the Great Mall in Milpitas.  (An older version was at
> Golfland for a little while, and a couple of test units are out somewhere
> in the US, but this new version plays about thirty times better.)
> 
> Anyone who is disappointed that no one does anything but
> fighting/driving/shooting games anymore, which is probably most of this
> list, absolutely needs to go check this thing out.  It's not a remake of
> some obscure classic, it's a totally fresh game design, and by that I do
> *NOT* mean "driving game with a jet-ski on the front" or "gun game with a
> pedal" or "plus it has a RUN button".

    I saw what I guess was the slightly older version of this last
    fall at the AMOA show in Atlanta.  If what they've released is 30
    times better than that, this is definitely a game you should check
    out.  This is *not* your father's video game.

    Duncan

From spies.com!owner-vectorlist Fri Jan 30 06:21:28 1998
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From: Paul Kahler <phkahler@Oakland.edu>
Message-Id: <199801301422.JAA02797@saturn.acs.oakland.edu>
Subject: Re: BSP: Bay Area people may want to check this out
To: vectorlist@spies.com
Date: Fri, 30 Jan 1998 09:22:00 -0500 (EST)
In-Reply-To: <3.0.5.32.19980129224258.0061fc10@u1.netgate.net> from "The Grigsbeast" at Jan 29, 98 10:42:58 pm
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> As some of you already know, I work for Acclaim Coin-op.  I've spent the
> past three years (!) trying to get the company started (I am employee #2)
> and get our first game, "Armageddon", out the door.

So where do I sign up? ;-) It'd be nice if there were game companies in
the Detroit area, our people cost less, and there are plenty of would-be
game developers (even some competent ones). The last place I worked did
FEA software & we had about 10 people who wanted to be game devs, but
nothing ever came of it - people couldn't get organized when they weren't
getting paid :-(

I'll be sure to check out Armageddon if I see it.
-- 
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

From spies.com!owner-vectorlist Fri Jan 30 08:25:00 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: SP0250's...
Date: Fri, 30 Jan 1998 08:23:57 -0800
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> "I've also juse found out that Linux journal published plans
> for a card with the SP0250 last year, so I'm trying to decide what to
> use
> for my robot project"
> 
> ..there goes the rest of the world's supply of SP0250's :-)
> 
As near as I can tell, I think the world's supply is probably sitting
right next to me.  Turns out that Online Technology-- a place
specializing in supplying obsolete GI parts-- had just found these in DR
Components inventory.  When Joe (or somebody) on vectorlist mentioned
that DR had 76 of them I thought it was funny that the number available
was the same.  I have a friend at DR Components, so I called him and he
gave me the good price on 'em. :-)

> are you sure they didn't use a SP0256? seems like the 250
> would have been a really odd part for them to pick
> 
I agree.  SP0256 would be much easier to find.  I've got bunch of those
if anyone wants any for building Mr. Robot or whatever...  :-)

-Clay

From spies.com!owner-vectorlist Fri Jan 30 08:44:28 1998
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Message-ID: <c=US%a=_%p=DSC%l=GYPSUM-980130164445Z-17242@gypsum.dsc.com>
From: "Ozdemir, Steve" <sso@dsc.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: RE: BSP: Bay Area people may want to check this out
Date: Fri, 30 Jan 1998 08:44:45 -0800
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CC: "Ozdemir, Steve" <sso@dsc.com>

G'day folks,

"Father's video game"?  Well, I guess the first arcade video games came
out in the 70's.  And we are approcaching the end of the 90's.  So
that'd be twenty years and as such a generation.

Now that you mention it, I do have some small ones running around.  BUT,
they like my arcade game collection....I guess they have good taste!
(Well, that and at 3 years old, they don't know better....let's see what
they say as 12 or 13, eh?)

		Steven S Ozdemir
		sso@dsc.com

ps - Hope I can check out John's latest on one of my upcoming trips to
the Bay Area!

>----------
>From: 	Duncan Brown[SMTP:BROWN_DU@Eisner.DECUS.Org]
>Sent: 	Friday, January 30, 1998 5:40 AM
>To: 	vectorlist@spies.com
>Cc: 	Duncan Brown
>Subject: 	Re: BSP: Bay Area people may want to check this out
>
>All,
>
>> Well, it's finally on test, in the San Francisco Bay Area, at the Namco
>> Wonderpark in the Great Mall in Milpitas.  (An older version was at
>> Golfland for a little while, and a couple of test units are out somewhere
>> in the US, but this new version plays about thirty times better.)
>> 
>> Anyone who is disappointed that no one does anything but
>> fighting/driving/shooting games anymore, which is probably most of this
>> list, absolutely needs to go check this thing out.  It's not a remake of
>> some obscure classic, it's a totally fresh game design, and by that I do
>> *NOT* mean "driving game with a jet-ski on the front" or "gun game with a
>> pedal" or "plus it has a RUN button".
>
>    I saw what I guess was the slightly older version of this last
>    fall at the AMOA show in Atlanta.  If what they've released is 30
>    times better than that, this is definitely a game you should check
>    out.  This is *not* your father's video game.
>
>    Duncan
>

From spies.com!owner-vectorlist Fri Jan 30 08:47:00 1998
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Date: Fri, 30 Jan 1998 11:46:03 -0500 (EST)
From: "Christopher X. Candreva" <chris@westnet.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
cc: Clay Cowgill <ClayC@diamondmm.com>
Subject: RE: SP0250's...
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On Fri, 30 Jan 1998, Clay Cowgill wrote:

> I agree.  SP0256 would be much easier to find.  I've got bunch of those
> if anyone wants any for building Mr. Robot or whatever...  :-)

OK -- so I was a doofus.

BUT, I'm still curious what the difference is between the old SC-01, SSI
(which I think is really an SC-02), and these SP-0250 and 0256 chips.

I would guess the 0250 is about like the SC-01 ? Does the 0256 sound
significantly better ?

==========================================================
Chris Candreva  -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/


From spies.com!owner-vectorlist Fri Jan 30 09:29:41 1998
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From: aek (Al Kossow)
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"BUT, I'm still curious what the difference is between the old SC-01, SSI
(which I think is really an SC-02), and these SP-0250 and 0256 chips"

SC-01's are analog speech synthesizers. you set pitch and specifiy parameters
to generate speech parts (eee aaa sss...) and string them together.

SP250/256's and TI 5220's are similar, but are more 'dsp' ish in that
you pass them digital filter coefficents and sound generator parameters
in a compressed stream. The 256 has a lookup table to generate phonemes
similar to the SC01. SC-02's were second generation Votrax parts.

Did anyone ever turn up the data sheets for SC-01's or O2's?

From spies.com!owner-vectorlist Fri Jan 30 09:56:26 1998
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From: Paul Kahler <phkahler@Oakland.edu>
Message-Id: <199801301756.MAA10594@saturn.acs.oakland.edu>
Subject: Re: BSP: Bay Area people may want to check this out
To: vectorlist@spies.com
Date: Fri, 30 Jan 1998 12:56:57 -0500 (EST)
In-Reply-To: <c=US%a=_%p=DSC%l=GYPSUM-980130164445Z-17242@gypsum.dsc.com> from "Ozdemir, Steve" at Jan 30, 98 08:44:45 am
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> G'day folks,
> 
> "Father's video game"?  Well, I guess the first arcade video games came
> out in the 70's.  And we are approcaching the end of the 90's.  So
> that'd be twenty years and as such a generation.
> 
> Now that you mention it, I do have some small ones running around.  BUT,
> they like my arcade game collection....I guess they have good taste!
> (Well, that and at 3 years old, they don't know better....let's see what
> they say as 12 or 13, eh?)

WOW! Time is really going fast. Last time I saw Steve, his first kid was
fresh outa the oven, and that seems like not too long ago. 1984 still
seems like a previous life though...
-- 
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

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From: "Christopher X. Candreva" <chris@westnet.com>
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Subject: RE: SP0250's...
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On Fri, 30 Jan 1998, Al Kossow wrote:

> Did anyone ever turn up the data sheets for SC-01's or O2's?

I've got a set of datasheets for the SC-01 -- from MicroMint. (And an SC-01
in the little MicroMint box).

I can see about getting the docs scanned.

-Chris 

==========================================================
Chris Candreva  -- chris@westnet.com -- (914) 967-7816
WestNet Internet Services of Westchester
http://www.westnet.com/


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From: Paul Kahler <phkahler@Oakland.edu>
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Subject: Re: SP0250's...
To: vectorlist@spies.com
Date: Fri, 30 Jan 1998 13:01:57 -0500 (EST)
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> Did anyone ever turn up the data sheets for SC-01's or O2's?

Data sheets or not, they are fully understood by Frank P. as he wrote
the Star Wars speech driver for MAME. Speak up Frank!
-- 
 ___   __   _   _  _
|   \ /  \ | | | || |       phkahler@oakland.edu     Engineer/Programmer
|  _/| || || |_| || |__     " What makes someone care so much?
|_|  |_||_| \___/ |____)      for things another man can just ignore. " -S.H.

From spies.com!owner-vectorlist Fri Jan 30 10:03:28 1998
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"> Did anyone ever turn up the data sheets for SC-01's or O2's?

Data sheets or not, they are fully understood by Frank P. as he wrote
the Star Wars speech driver for MAME. Speak up Frank!
"

Star Wars uses a TI part. One of the problems the MAME folks were
having simulating the SC-01 was the lack of a data sheet.

I wonder how Frank is doing on the SP250 simulation?

From spies.com!owner-vectorlist Fri Jan 30 10:05:37 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
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Subject: RE: SP0250's...
Date: Fri, 30 Jan 1998 10:04:34 -0800
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> > Did anyone ever turn up the data sheets for SC-01's or O2's?
> 
> Data sheets or not, they are fully understood by Frank P. as he wrote
> the Star Wars speech driver for MAME. Speak up Frank!
> 
That would be the TMS5220CNL then.  (Not an SC-01 or 02).  Still be
interesting to hear about the 5220 though... ;-)  I know Frank's working
on SP0250/SP0256 stuff...

-Clay

From spies.com!owner-vectorlist Fri Jan 30 10:17:08 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
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Subject: Star Wars troubleshooting?
Date: Fri, 30 Jan 1998 10:15:52 -0800
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CC: Clay Cowgill <ClayC@diamondmm.com>

Hi all, 

So... While working on my display corrector I discovered I have a bad Z
output on a Star Wars AVG board. 

Couple questions.  Is a DAC-08 equivalent to an MC1408 or a DAC0801?  I
thought I had a bad 74LS273 feeding the Z axis DAC, so I replaced that
but it still didn't work.  Then it looked like the TL082 was bad (pegged
at -15V) so I replaced that.  Still no joy.  So I'm unsure of the DAC at
this point.

BUT, it looks like something else might have roasted too since
connecting the color outputs to a monitor results in a REALLY bright
(phosphor roasting) image.  Well, the tube was burned in anyway, so I
guess it's no big loss... ;-)

Any ideas?

-Clay

Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Fri Jan 30 10:18:10 1998
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I've uploaded four shots of the two different adapter boards
from the Italian Star Castle boards that I have. The schematic
up there is for the one which has DAC800's on it. I should
probably trace out the other one, since it looks quite a bit
simpler (it uses the National analog switch instead of the
more common 4016 which needed lower supply voltages. They
are on the schematics section on www.spies.com.

From spies.com!owner-vectorlist Fri Jan 30 10:19:53 1998
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Message-ID: <34D218AE.26EF@links.magenta.com>
Date: Fri, 30 Jan 1998 11:15:10 -0700
From: Jess Askey <jess@magenta.com>
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The Grigsbeast wrote:

> Plus, it has trackballs which light up.  You can't miss it.
> 
> // grigs


Ohh... a la Atari... I like it!! Send a test game out here to Wyoming!
;-)
  jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Fri Jan 30 10:22:16 1998
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From: aek (Al Kossow)
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CC: aek (Al Kossow)

>From memory, the Burr Brown, Motorola and National parts were
all the same; 8 bit current output DACs. The data sheets should
be up on their web pages. 

Usual troubleshooting things to check; supply voltages, voltage
reference, etc. 

From spies.com!owner-vectorlist Fri Jan 30 10:35:55 1998
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From: aek (Al Kossow)
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i just put the national data sheet on the schematics page.

Has anyone else noticed that manufacturers are pulling their
on line data sheets as soon as the parts go obsolete? The
wonders of the on line age (at least they don't ask for
your old data books back and burn them..)

From spies.com!owner-vectorlist Fri Jan 30 10:37:47 1998
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Clay Cowgill wrote:
> 
> > > Did anyone ever turn up the data sheets for SC-01's or O2's?
> >
> > Data sheets or not, they are fully understood by Frank P. as he wrote
> > the Star Wars speech driver for MAME. Speak up Frank!
> >
> That would be the TMS5220CNL then.  (Not an SC-01 or 02).  Still be
> interesting to hear about the 5220 though... ;-)  I know Frank's working
> on SP0250/SP0256 stuff...
> 
Frank has a really good 5220 to .wav conversion program and Quadravox
wrote one for me
as well. I also have the entire 5220 data sheet with all the speech
parameters. I will put it
up at http://www.gamearchive.com/tech/ti5220/ tonight sometime. I don't
know where I got the .pdf
but I have it for some reason.
  jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Fri Jan 30 10:56:26 1998
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From: zonn@zonn.com (Zonn)
To: vectorlist@spies.com
Subject: Re: national dac800 data sheet
Date: Fri, 30 Jan 1998 18:56:28 GMT
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On Fri, 30 Jan 1998 10:34:48 -0800 (PST), aek (Al Kossow) wrote:

>
>i just put the national data sheet on the schematics page.
>
>Has anyone else noticed that manufacturers are pulling their
>on line data sheets as soon as the parts go obsolete? The
>wonders of the on line age (at least they don't ask for
>your old data books back and burn them..)

I think I've mentioned his before, but just for the record the DAC800 is =
a
monolithic replacement of the DAC80 which was a hybrid part.

It's a drop in replacement for the DAC80 (with better specs) in any
Cinematronics monitor.  Be careful though, they come in two flavors, =
Voltage and
Current (as do the DAC80's).  Cinematronics uses Voltage outputs.

I accidently picked up some current types at a surplus store.  I didn't =
notice
until I had plugged one in.  The weird thing is that it nearly works, but
everything is inverted.  Strange.

-Zonn

<><><><><><><><><><><><><><><><><><><><><><><><><><><><

 ------              ___       Member of A.A.C.S.:
 |---- |            (   )  Association for Artistically
    / /            ( () )     Challenged Signatures
   / /    //\\ //   (__)
  / ---/ //  \\    //\\ //      zonn @ zonn . com
 -------|         //  \\/

From spies.com!owner-vectorlist Fri Jan 30 11:31:41 1998
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From: Frank Palazzolo <palazzol@altair.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Voice chips
Date: Fri, 30 Jan 1998 14:26:32 -0500
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The TMS5220 data sheet is on my web page at...
http://www.2bits.simplenet.com/techinfo.html
I'm not sure who scanned it originally.

The conversion program I have is just 5220 to raw PCM,
then I used Cool Edit to make .wav files from them.

I've gotten a bit distracted regarding the SP0250 emulation,
(due to Al actually ;) ) but I'll be getting back to it in a week 
or so.  

The format of the SP0250 is in 15 byte sequences.
It turn out that G-80 games have the 15 byte sequences compressed
because they may not change all that much from frame to frame.
I'm still decoding them - but it's only a matter of time. :)
The rest of the simulation will hinge on recreating the digital
filter used in there.  And I've got a good idea what's in there.

The SP0250 is very similar to the TMS5220, while the SP0256
is more sophisticated.  It has a simple 4-bit micro and ROM in it,
along with the exact same digital filter as the SP0250.

You all will be the first to know when I get an SP0256 to say,
"So - a creature for my amusement!"  

Actually, I believe a PIC could be used to replace a TMS5220 or 
SP0250, but I've got some time before this project becomes important
(when Clay's stock runs out :)

I'd like to try to get an SC-01 simulator going someday as well, 
but it's a lot uglier with a proprietary, analog, switched-cap type 
of a design.

-Frank


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From: "Rhea, Cristopher J." <crhea@mayo.edu> (Cris Rhea)
Message-Id: <199801301934.NAA16022@sijer.Mayo.EDU>
Subject: Re: Star Wars troubleshooting?
To: vectorlist@spies.com
Date: Fri, 30 Jan 1998 13:34:50 -0600 (CST)
Cc: ClayC@diamondmm.com
In-Reply-To: <F114916AA2EED011B8E2006097C401E3553546@supra.com> from "Clay Cowgill" at Jan 30, 98 10:15:52 am
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CC: "Rhea, Cristopher J." <crhea@mayo.edu> (Cris Rhea)

> Couple questions.  Is a DAC-08 equivalent to an MC1408 or a DAC0801?  I
> thought I had a bad 74LS273 feeding the Z axis DAC, so I replaced that
> but it still didn't work.  Then it looked like the TL082 was bad (pegged
> at -15V) so I replaced that.  Still no joy.  So I'm unsure of the DAC at
> this point.

A DAC-08 (no suffix) has been replaced by a DAC0800... 

See http://www.national.com/pf/DA/DAC0800.html

The 801 will probably work in a pinch though...

--- Cris

 -----------------------------------------------------------
 Cristopher J. Rhea                    Mayo Foundation
 Research Computing Facility           Guggenheim 1001B
 crhea@Mayo.EDU                        Rochester, MN 55905
 Fax: (507) 266-4486                   (507) 284-0587
 -----------------------------------------------------------

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On Fri, 30 Jan 1998, Frank Palazzolo wrote:

> I'd like to try to get an SC-01 simulator going someday as well, 
> but it's a lot uglier with a proprietary, analog, switched-cap type 
> of a design.
> 
> -Frank
> 

	Hey now.....Sounds like my kind of a chip!

	Do you have a datasheet for it?

Joe



From spies.com!owner-vectorlist Fri Jan 30 14:30:53 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
To: "'vectorlist@spies.com'" <vectorlist@spies.com>
Subject: Forward Air?
Date: Fri, 30 Jan 1998 14:29:06 -0800
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I can't seem to locate the webpage I had used for Forward Air depot
information.  Anyone know what that is off the top of their heads?
Thanks,
-Clay

Clayton N. Cowgill            Engineering Manager
-------------------------------------------------
/\ Diamond Multimedia System, Inc.
\/ Communications Division

From spies.com!owner-vectorlist Fri Jan 30 14:40:17 1998
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http://www.geocities.com/Yosemite/6996/forwardair.html


From spies.com!owner-vectorlist Fri Jan 30 14:40:49 1998
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..is up on the schematics page
Anders says the interface board scan should be here soon

From spies.com!owner-vectorlist Fri Jan 30 14:46:34 1998
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Date: Fri, 30 Jan 1998 15:45:12 -0700
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From: Anders Knudsen <Anders_Knudsen@btc.adaptec.com>
Subject: Re: forward air
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At 02:40 PM 1/30/98 -0800, you wrote:
>
>http://www.geocities.com/Yosemite/6996/forwardair.html
>
>

FYI. Jeff H told me that Forward Air no longer ships vids. I guess they had
too many people making insurance claims on them for vids. Leave it to a few
people to ruin it for everyone!
Jeff H, who was it you recently used? Was it Land Air? or something.

-Anders.

 -----------------------------------------
| Anders Knudsen
| ASIC Design Engineer
| Adaptec, Inc., Boulder Technology Center
| anders_knudsen@btc.adaptec.com
| http://www.adaptec.com
 =========================================

From spies.com!owner-vectorlist Fri Jan 30 14:53:47 1998
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From: Clay Cowgill <ClayC@diamondmm.com>
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Subject: RE: forward air
Date: Fri, 30 Jan 1998 14:52:34 -0800
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> FYI. Jeff H told me that Forward Air no longer ships vids. I guess
> they had
> too many people making insurance claims on them for vids. Leave it to
> a few
> people to ruin it for everyone!
> Jeff H, who was it you recently used? Was it Land Air? or something.
> 
:-(  Bummer!  Can probably get away with it for stuff like a cocktail
(hope so!)...  I wonder if you can sign a damage waiver and just declare
it as "salvage parts" or "monitor + electronics" or something.  

-Clay

From spies.com!owner-vectorlist Fri Jan 30 15:06:57 1998
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Date: Fri, 30 Jan 1998 18:06:09 -0500
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> :-(  Bummer!  Can probably get away with it for stuff like a cocktail
> (hope so!)...  I wonder if you can sign a damage waiver and just declare
> it as "salvage parts" or "monitor + electronics" or something.

The guys at my local Forwair Air (Louisville, KY/SDF) never had any
complaints with games coming or going.   Most were interested in my
hobby, and wondered where they could get such a neat machine.

Of course, this was just the local manager, not the underwriters for
their insurance.

I've had 6 or 7 machines shipped via Forward Air with no problems
what-so-ever.  I would guess that most problems were caused by poor
shipping protection, not by Forward Air directly.

I hope that the policy isn't across the board, but just for a few local
offices.

From spies.com!owner-vectorlist Fri Jan 30 15:07:11 1998
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"I wonder if you can sign a damage waiver and just declare
it as "salvage parts" or "monitor + electronics" or something."

..or crate it

From spies.com!owner-vectorlist Fri Jan 30 15:17:11 1998
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Subject: Re: forward air
To: vectorlist@spies.com
Date: Fri, 30 Jan 1998 17:34:40 -0700 (MST)
From: "Kurt Mahan" <kmahan@novell.com>
In-Reply-To: <3.0.5.32.19980130154512.00a14100@btc.btc.adaptec.com> from "Anders Knudsen" at Jan 30, 98 03:45:12 pm
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> >http://www.geocities.com/Yosemite/6996/forwardair.html
> 
> FYI. Jeff H told me that Forward Air no longer ships vids. I guess they had
> too many people making insurance claims on them for vids. Leave it to a few
> people to ruin it for everyone!
> Jeff H, who was it you recently used? Was it Land Air? or something.

The last time I shipped a cocktail was via Delta Dash.  Worked great.  The
guy I bought it from strapped it to a palette, wrapped some cardboard around
it and away it went.  Only about 60 bucks, too.

Kurt

From spies.com!owner-vectorlist Fri Jan 30 15:23:34 1998
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Date: Fri, 30 Jan 1998 16:29:04 -0700
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From: jeffh@diac.com (Jeff Hendrix)
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Yea, I was trying to ship a game through them.
I called them again last week and he told me that Forward Air will NOT ship
video games any more. He told me this was a company wide policy, so if you
can get something out through your local forward air depot, I recommend
doing it now. If they already have that policy in place, crate it up real
good and say it's a fridge.

I ended up using Land Air Express. When they gave me a quote, he asked me
what forward air was going to charge and he just picked $20/100 lbs. When I
took my game in, they provided the palette and the plastic wrap, I brought
along a bunch of cardboard and we wrapped it all up. He asked me if I was
given a quote and I told him what it was, so it ended up costing me $100 to
ship a 488 lbs. star wars cockpit from Denver to Texas.

They have ports in TX (lots of them), IL, MO, CO, MI, TN, OK, NE, UT, KY,
KS and Toronto. They told me I would need to get an account if I wanted to
ship any more games.
Their main location is in KY, and their number is (502) 781-0655.

>At 02:40 PM 1/30/98 -0800, you wrote:
>>
>>http://www.geocities.com/Yosemite/6996/forwardair.html
>>
>>
>
>FYI. Jeff H told me that Forward Air no longer ships vids. I guess they had
>too many people making insurance claims on them for vids. Leave it to a few
>people to ruin it for everyone!
>Jeff H, who was it you recently used? Was it Land Air? or something.
>
>-Anders.
>
> -----------------------------------------
>| Anders Knudsen
>| ASIC Design Engineer
>| Adaptec, Inc., Boulder Technology Center
>| anders_knudsen@btc.adaptec.com
>| http://www.adaptec.com
> =========================================

jeffh@diac.com

Buy/Sell/Trade Classic Video Arcade Games
www.diac.com/~jeffh/



From spies.com!owner-vectorlist Fri Jan 30 15:37:37 1998
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From: "Eddie Pettit" <eddie@thepettitfamily.org>
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Subject: Re: forward air
Date: Fri, 30 Jan 1998 18:36:08 -0500
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CC: "Eddie Pettit" <eddie@thepettitfamily.org>

I just got off the phone with FA...called the LAX terminal and their 800
customer service and neither know anything about this????

They did say to call back tomorrow for an 'official' answer....

I'll let y'all know what they tell me

---------

Looking for Side Art & 3D Goggles for Taito's Continental Circuit Sit Down
Arcade Game

Eddie Pettit
Richmond VA

Visit my homepage:  http://www.erols.com/epettit/
Motorcycles - Arcade Games

Visit my Company website:  http://www.pettitcompany.com/
Public Records Filing & Research - Website Hosting & Design




From spies.com!owner-vectorlist Fri Jan 30 16:10:03 1998
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Date: Fri, 30 Jan 1998 17:06:59 -0700
From: Jess Askey <jess@magenta.com>
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Subject: Re: forward air
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Anders Knudsen wrote:
> 
> At 02:40 PM 1/30/98 -0800, you wrote:
> >
> >http://www.geocities.com/Yosemite/6996/forwardair.html
> >
> >
> 
> FYI. Jeff H told me that Forward Air no longer ships vids. I guess they had
> too many people making insurance claims on them for vids. Leave it to a few
> people to ruin it for everyone!
> Jeff H, who was it you recently used? Was it Land Air? or something.
> 
> -Anders.

FA is denver has been really weird for about 3 months now. I tried to
ship some stuff
about 5 months ago and they told me I needed to have an account with
them to ship from
that depot, even though that is not the case with EVERY other FA depot.
  Anyway, after faxing and faxing my stuff to the corporate office and
never getting a response
from Mitzi Shaw. I finally talked to someone else who set up my account.
I figured everything
would be a breze from here on out..... not!
  I went to ship the game and the depot manager said they weren't
accepting any more accounts there.
I ended up talking to him for an extended amount of time being
frustrated and then all of a sudden
after I mentioned that I was shipping FCOD, he said I didn't need an
account and told me I could ship
whatever I wanted. That worked out fine, I was shipping stuff down there
about every two weeks from 
"The game spot". 
  Jeff Hendrix got ahold of me about 2 months ago wanting to ship a game
because when he talked to Tony,
jeff was informed that you needed an account and they were not setting
up any new accounts. I worked out
a deal with Jeff to ship his game for him under my account (which I have
done with another person in the area as well).
  I called forward air just to make sure everything was okay with my
next shipping load and the "accounts"
person said my account was 'under suspension' for unpaid freight
charges. Hmmmmmmm, I said "well I only ship games COD, how can I owe you
money?'. She replied, oh.... apparently the FA depot in Sacramento and
Pheonix didn't collect the COD amount on the last two games you
shipped". I really didn't see how that was my problem, being that I had
shipped them COD. She went on.. " Our guy up here forgot to mark the
games COD so they didn't know to collect the freight charges". Again,
well I really don't see where that is MY problem, it seems a bit more
like YOUR problem. "Well..." she went on again " we cant' allow you to
ship any more games out of here until the freight charges have been
paid". I supplied her with the phone #'s and names of the people that
the games were shipped too and that is basically the last I have talked
to them out of frustration. 
  I wish there were other options in Denver, I would love to use them
instead of FA.
   There is my story... I don't like FA much.
      jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Fri Jan 30 16:15:29 1998
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CC: Jess Askey <jess@magenta.com>

Corey Stup wrote:
> 
> > :-(  Bummer!  Can probably get away with it for stuff like a cocktail
> > (hope so!)...  I wonder if you can sign a damage waiver and just declare
> > it as "salvage parts" or "monitor + electronics" or something.
> 
> The guys at my local Forwair Air (Louisville, KY/SDF) never had any
> complaints with games coming or going.   Most were interested in my
> hobby, and wondered where they could get such a neat machine.
> 
> Of course, this was just the local manager, not the underwriters for
> their insurance.
> 
> I've had 6 or 7 machines shipped via Forward Air with no problems
> what-so-ever.  I would guess that most problems were caused by poor
> shipping protection, not by Forward Air directly.

HA!! I had a mint joust arrive in sacramento (different than the
non-paid one). With ALL of
the packing removed!! I had it completely wrapped in cardboard, nylon
banded to the palette (I spent
$300 on packing materials)and then stretch wrapped to hell (about 4
layers). Like I said, it arrived
with nothing but the game sitting loosly on the palette. Interestingly
enough, an employee at the Denver
depot commented right after weighing the game, that that was his
favorite game of all time and he wished he
could play it again. 
 Now, when I drop off games. I explicitly say.. "too bad it doesn't
work" just to keep curious player away.
 
Otherwise, I have never had any problems with games arriving in less
than perfect condition. About 15 games so 
far.

jess
-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Fri Jan 30 16:47:56 1998
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Date: Fri, 30 Jan 1998 17:53:26 -0700
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From: jeffh@diac.com (Jeff Hendrix)
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CC: jeffh@diac.com (Jeff Hendrix)

Jess,
        Did you see my post about LandAir Express?
They said they would be more than glad to ship video games. Less than 24
hours after I talked to them, I had a game on their dock. Their Denver
number is 329-0795, they did say that if you wanted to ship lots of stuff
you would need to set up an account, they are the friendliest shipping
company I have talked to yet.

-jeff

>Corey Stup wrote:
>>
>> > :-(  Bummer!  Can probably get away with it for stuff like a cocktail
>> > (hope so!)...  I wonder if you can sign a damage waiver and just declare
>> > it as "salvage parts" or "monitor + electronics" or something.
>>
>> The guys at my local Forwair Air (Louisville, KY/SDF) never had any
>> complaints with games coming or going.   Most were interested in my
>> hobby, and wondered where they could get such a neat machine.
>>
>> Of course, this was just the local manager, not the underwriters for
>> their insurance.
>>
>> I've had 6 or 7 machines shipped via Forward Air with no problems
>> what-so-ever.  I would guess that most problems were caused by poor
>> shipping protection, not by Forward Air directly.
>
>HA!! I had a mint joust arrive in sacramento (different than the
>non-paid one). With ALL of
>the packing removed!! I had it completely wrapped in cardboard, nylon
>banded to the palette (I spent
>$300 on packing materials)and then stretch wrapped to hell (about 4
>layers). Like I said, it arrived
>with nothing but the game sitting loosly on the palette. Interestingly
>enough, an employee at the Denver
>depot commented right after weighing the game, that that was his
>favorite game of all time and he wished he
>could play it again.
> Now, when I drop off games. I explicitly say.. "too bad it doesn't
>work" just to keep curious player away.
>
>Otherwise, I have never had any problems with games arriving in less
>than perfect condition. About 15 games so
>far.
>
>jess
>--
>Jess M. Askey            *** Coming Soon - The Game Archive ***
>Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *
>509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
>Laramie WY 82070         **************************************

jeffh@diac.com

Buy/Sell/Trade Classic Video Arcade Games
www.diac.com/~jeffh/



From spies.com!owner-vectorlist Fri Jan 30 17:39:45 1998
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From: "Eddie Pettit" <eddie@thepettitfamily.org>
To: "Therese" <tntgame@netwalk.com>
Cc: <vectorlist@spies.com>
Subject: Fw: No more foward air?
Date: Fri, 30 Jan 1998 20:38:20 -0500
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CC: "Eddie Pettit" <eddie@thepettitfamily.org>

The latest...

   
-----Original Message-----
From: The Retrodaddy <retrodad@bellsouth.net>
Newsgroups: rec.games.video.arcade.collecting
Date: Friday, January 30, 1998 7:21 PM
Subject: Re: No more foward air?


>On 30 Jan 1998 23:39:24 GMT, ozdemir@Xenon.Stanford.EDU (Steven S.
>Ozdemir) wrote:
>
>>I heard on vectorlist that Forward Air had recently made a company
>>wide policy that no more arcade video games would be shipped!
>>That'd be a real shame if this turns out to be true.
>They will ship if properly packed.  Game must be standing up, and
>completely enclosed.  I and David Countryman have been shipping out of
>the Atlanta terminal byt completely enclosing the machines with sheets
>of cardboard, stretch warpped, and strapped to the pallet with nylon
>banding.  No more ratchet straps.
>>ps - The nasty rumor is there were too many claims for damaged
>>arcade games?  I'd sure like the inside scoop about this! But
>>realisticly, we'll never know why the policy really was changed.
>That is the reason.  David had a few games on theor loading dock that
>they refused to ship until he went down and repacked them.  :<
>
>My Web Page for arcade machine PCB trades and emulation links
>http://members.tripod.com/~retrodaddy/
>http://www.geocities.com/SiliconValley/Bay/7268/
>http://www.fortunecity.com/bally/skull/91/
>My ICQ Pager Number is 169923


From spies.com!owner-vectorlist Fri Jan 30 18:25:45 1998
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Date: Fri, 30 Jan 1998 20:13:02 -0600
From: "Robert B. Wood" <rw54741@worldnet.att.net>
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I just took a Super Pacman and Tempest Mini to the
New Orleans terminal on Saturday. Most amazing operation
I have ever seen. The big modern warehouse was totally
empty except for my two games. I asked them if the reason
they don't serve smaller airports is because they only
fly 747's. They told me that no my two shipments would
be hauled by truck to their destinations in Milwaukee 
and Detroit. It's a mystery to me why a company called
"Forward Air" which is located in the air cargo complex of
an airport is shipping by truck. But no matter to me. The
$58 rate is all I cared about. No mention of any policy
to stop taking arcade games. I had them metal banded to
pallets.

Bob Wood


From spies.com!owner-vectorlist Fri Jan 30 20:01:45 1998
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From: DP <dpage@mediaone.net>
Subject: Re: Fw: No more foward air?
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I have shipped over 75 games with forward air. And I just got a game in
last week. No mention of me not being able to ship anything out. And I know
all the guys there. If there was any doubt, they would have mentioned it to
me. I think maybe someone got the story wrong, or noone in my neck of the
woods has heard about this.

Dave


From spies.com!owner-vectorlist Fri Jan 30 22:37:33 1998
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From: The Grigsbeast <grigsby@netgate.net>
Subject: Re: BSP: etc.
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Reply to the various questions:

1) We will have a web site soon...now that the graphics ROMs are frozen the
artists are working on it.  Finishing the game was more important, and if
we had extra money we'd hire more engineers instead of getting someone to
make a website for us.

2) The basic gameplay hasn't changed much since AMOA but the frame-rate is
nearly doubled (!!!), in addition to the monsters being much more
interesting, the play being tighter, music happening, bonus waves, lots of
graphical flash...the devil is in the details.

3) If it tests well you'll see it in Wyoming and lots of other places. >:-)

4) If you miss games with LOTS of stuff happening you will like Armageddon.
 The closest analogy I can come up with is sort of a two-player competitive
Robotron crossed with Missile Command, and that analogy breaks down quickly
under stress.  It's possible to get 50-60 monsters running around at once
if you try hard enough.

5) It's based loosely on the Magic: the Gathering license, if you care.

6) It has a tally screen at the end of each round.  Retro-junkies rejoice.

// grigs



From spies.com!owner-vectorlist Fri Jan 30 23:16:46 1998
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Message-ID: <34D2CF23.46D7@links.magenta.com>
Date: Sat, 31 Jan 1998 00:13:39 -0700
From: Jess Askey <jess@magenta.com>
Organization: The Audio Analyst/The Game Spot
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Subject: Re: Fw: No more foward air?
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DP wrote:
> 
> I have shipped over 75 games with forward air. And I just got a game in
> last week. No mention of me not being able to ship anything out. And I know
> all the guys there. If there was any doubt, they would have mentioned it to
> me. I think maybe someone got the story wrong, or noone in my neck of the
> woods has heard about this.
> 
> Dave

Well the Denver depot seems to be different for some reason. The
corporate HQ said they were more than happy to ship vids and that 
applied to all the depots. But time and time again, the manager at
the denver depot (Tony) refuses to ship them!!?? Even vector games :-0
  jess


-- 
Jess M. Askey            *** Coming Soon - The Game Archive ***
Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *   
509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
Laramie WY 82070         **************************************

From spies.com!owner-vectorlist Fri Jan 30 23:49:35 1998
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Date: Sat, 31 Jan 1998 00:54:37 -0700
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From: jeffh@diac.com (Jeff Hendrix)
Subject: Re: Fw: No more foward air?
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CC: jeffh@diac.com (Jeff Hendrix)

Wouldn't you know that the only forward air depot to ban video game
shipments would be the one I use. Tony told me it was company wide, I guess
he wanted me to just accept it and go away.
Well I guess I can still get games shipped TO me, there's nothing he can do
if one arrives on a truck (well I guess they could tear it apart and trash
it and say it happened in shipping and isn't covered)

-jeff


>DP wrote:
>>
>> I have shipped over 75 games with forward air. And I just got a game in
>> last week. No mention of me not being able to ship anything out. And I know
>> all the guys there. If there was any doubt, they would have mentioned it to
>> me. I think maybe someone got the story wrong, or noone in my neck of the
>> woods has heard about this.
>>
>> Dave
>
>Well the Denver depot seems to be different for some reason. The
>corporate HQ said they were more than happy to ship vids and that
>applied to all the depots. But time and time again, the manager at
>the denver depot (Tony) refuses to ship them!!?? Even vector games :-0
>  jess
>
>
>--
>Jess M. Askey            *** Coming Soon - The Game Archive ***
>Game Spot/Audio Analyst  *  Pinball, Video, Parts, Collecting *
>509 S. 2nd Street Unit B *    http://www.gamearchive.com      *
>Laramie WY 82070         **************************************

jeffh@diac.com

Buy/Sell/Trade Classic Video Arcade Games
www.diac.com/~jeffh/



From spies.com!owner-vectorlist Sat Jan 31 09:08:40 1998
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Date: Sat, 31 Jan 1998 09:08:21 -0800 (PST)
From: aek (Al Kossow)
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CC: aek (Al Kossow)


I took at the other board that I have from the Space Fortress
and it looks more like the original circuit (except they didn't
use a good cap in the vector 'integrator', they just used a
disc ceramic (YUK!). It uses two National DAC1221's and a LF13331.
Instead of the discrete brightness inverter, they use a 7404
on the brightness inputs. TL082's on the outputs..

