******************************************************************************** * Stellar 7 for the Apple II, by Damon Slye * * Copyright 1983 Dynamix * * * * Disassembly of "HIGH". * ******************************************************************************** * This file holds the top 7 high scores. * ******************************************************************************** * Disassembly by Andy McFadden, using 6502bench SourceGen v1.6. * * Last updated 2020/03/30 * ******************************************************************************** .org $ad04 ; Entry 0 is just padding. ad04: ff ff 00 00+ .align $10 (12 bytes) ; ; Each entry is 16 bytes, aligned to a 16-byte boundary. ; ; +$00-0b: player name as a DCI string ; +$0c-0e: score, as little-endian BCD value ; +$0f: level reached (1-7, or 8 if game won) ; ad10: 41 4e 44 59+ .dstr ‘ANDY APR ZE’ ad1c: 50 62 01 .bulk $50,$62,$01 ad1f: 07 .dd1 $07 ad20: 41 4e 44 59+ .dstr ‘ANDY JUNE SI’ ad2c: 75 44 01 .bulk $75,$44,$01 ad2f: 07 .dd1 $07 ad30: 41 4e 44 59+ .dstr ‘ANDY JUNE SI’ ad3c: 15 07 01 .bulk $15,$07,$01 ad3f: 06 .dd1 $06 ad40: 41 4e 44 59+ .dstr ‘ANDY JUNE SI’ ad4c: 95 93 00 .bulk $95,$93,$00 ad4f: 06 .dd1 $06 ad50: 41 4e 44 59+ .dstr ‘ANDY MAR SE’ ad5c: 40 65 00 .bulk $40,$65,$00 ad5f: 05 .dd1 $05 ad60: 41 4e 44 59+ .dstr ‘ANDY JUNE SI’ ad6c: 50 62 00 .bulk $50,$62,$00 ad6f: 05 .dd1 $05 ad70: 41 4e 44 59+ .dstr ‘ANDY FEB EI’ ad7c: 00 61 00 .bulk $00,$61,$00 ad7f: 05 .dd1 $05
No exported symbols found.