********************************************************************************
* Stellar 7 for the Apple II, by Damon Slye *
* Copyright 1983 Dynamix *
* *
* Disassembly of "HIGH". *
********************************************************************************
* This file holds the top 7 high scores. *
********************************************************************************
* Disassembly by Andy McFadden, using 6502bench SourceGen v1.6. *
* Last updated 2020/03/30 *
********************************************************************************
.org $ad04
; Entry 0 is just padding.
ad04: ff ff 00 00+ .align $10 (12 bytes)
;
; Each entry is 16 bytes, aligned to a 16-byte boundary.
;
; +$00-0b: player name as a DCI string
; +$0c-0e: score, as little-endian BCD value
; +$0f: level reached (1-7, or 8 if game won)
;
ad10: 41 4e 44 59+ .dstr ‘ANDY APR ZE’
ad1c: 50 62 01 .bulk $50,$62,$01
ad1f: 07 .dd1 $07
ad20: 41 4e 44 59+ .dstr ‘ANDY JUNE SI’
ad2c: 75 44 01 .bulk $75,$44,$01
ad2f: 07 .dd1 $07
ad30: 41 4e 44 59+ .dstr ‘ANDY JUNE SI’
ad3c: 15 07 01 .bulk $15,$07,$01
ad3f: 06 .dd1 $06
ad40: 41 4e 44 59+ .dstr ‘ANDY JUNE SI’
ad4c: 95 93 00 .bulk $95,$93,$00
ad4f: 06 .dd1 $06
ad50: 41 4e 44 59+ .dstr ‘ANDY MAR SE’
ad5c: 40 65 00 .bulk $40,$65,$00
ad5f: 05 .dd1 $05
ad60: 41 4e 44 59+ .dstr ‘ANDY JUNE SI’
ad6c: 50 62 00 .bulk $50,$62,$00
ad6f: 05 .dd1 $05
ad70: 41 4e 44 59+ .dstr ‘ANDY FEB EI’
ad7c: 00 61 00 .bulk $00,$61,$00
ad7f: 05 .dd1 $05
No exported symbols found.