From: carlm@iplmail.orl.mmc.com (Carl Morris) Subject: Defender.pin Date: 22 May 1995 13:53:33 GMT ----------------- | ==== ==== | | 2J3 2J4 | | | ----------- | | | "| | | | 3J2 "| | | | "| | | | | | | | "| | | | 3J3 "| | | | "| ---------|-----|- ---|-----|- ---------|-----|---------------|-----|--------------- | | | | | | | | | | |" 1J4 | |" | | | |" 1J5 | | | | | | | | | |" | |" 1J3 | |" | ----------------------------------------------------- ----------------- | ==== = = ==== | | I0J3 | | I0J1 | | | | | | I0J4 | | | I0J2 | | | | | | | | | | | ----------------- ----------------- | | |" | |" 4J2 | |" | | | | | | | | | | | | 4J3 4J1 | | == ===== | ----------------- Connectors: Rom Board _________ 2J2 - Power Input 2J3 - Coin Door Switches 2J4 - Sound Board Interface Interface Board _______________ 3J2 - Player Panel (B) 3J3 - Player Panel (A) CPU/Video Board _______________ 1J3 - Power Input 1J4 - Monitor Control 1J5 - Memory Protect Interlock Sound Board ___________ I0J1 - Power Input I0J2 - Speaker I0J3 - Sound Select I0J4 - Volume Control Power Supply ____________ 4J1 - AC Input 4J2 - Power Output 4J3 - Coin Door Power Connector Pinouts: 1J3: 1 - N/C 2 - Ground (Blk) 3 - Ground (Blk) 4 - Key 5 - +12vDC regulated (Gry-Yel) 6 - N/C 7 - +5vDC (Gry) 8 - +12vDC Unregulated (Gry-Wht) 9 - -5vDC (Orn) 1J4: 1 - Red (Vio-Red) 2 - Green (Vio-Grn) 3 - Blue (Vio-Blu) 4 - Ground (Blk) 5 - Vert. Sync (Vio) 6 - Horiz. Sync (Vio-Wht) 7 - Comp. Sync (N/C) 8 - N/C 1J5: 1 - !Mem Prot (Red-Orn) 2 - Key 3 - N/C 4 - N/C 2J2: 1 - Ground (Blk) 2 - N/C 3 - Key 4 - +5vDC (Gry) 2J3: 1 - Auto Up / Manual Down (Blu) 2 - Advance (Grn) 3 - Right Coin (Wht-Yel) 4 - High Score (Wht-Gry) 5 - Left Coin (Wht-Blu) 6 - Center Coin (Wht-Grn) 7 - Slam (Wht-Vio) 8 - N/C 9 - Key 10 - N/C 2J4: 1 - Key 2 - PB1 (Grn-Red) 3 - PB0 (Grn-Orn) 4 - PB3 (Grn-Yel) 5 - PB2 (Grn-Blu) 6 - PB5 (Grn-Vio) 7 - PB4 (Grn-Gry) 8 - CB2 (Grn-Wht) 9 - N/C 3J2: 1 - Up stick (Orn-Wht) 2 - N/C 3 - N/C 4 - N/C 5 - N/C 6 - N/C 7 - N/C 8 - N/C 9 - N/C 10 - Ground (Orn-Blk) 3J3: 1 - Fire (Orn-Brn) 2 - Thrust (Orn-Red) 3 - Smart Bomb (Orn) 4 - Hyperspace (Orn-Yel) 5 - 2-Player Start (Orn-Grn) 6 - 1-Player Start (Orn-Blu) 7 - Reverse (Orn-Vio) 8 - Down stick (Orn-Gry) 9 - Key 10 - N/C 4J1: 1 - 22.6vAC (Blk) 2 - N/C 3 - 22.6vAC (Gry-Grn) 4 - N/C 5 - 22.6vAC C.T. (Grn) 6 - N/C 7 - N/C 8 - 20vAC (Gry-Yel) 9 - 20vAC (Gry-Wht) 10 - N/C 11 - 11.5 vAC (Vio-Yel) 12 - 11.5 vAC (Orn) 4J2: 1 - -5vDC (Orn) 2 - Key 3 - +12vDC Reg. (Gry-Yel) 4 - -12vDC Unreg. (Gry-Grn) 5 - +12vDC Unreg. (Gry-Wht) 6 - +12vDC Unreg. (Gry-Wht) 7 - Ground (Blk) 8 - Ground (Blk) 9 - Ground (Blk) 10 - Ground (Blk) 11 - N/C 12 - +5vDC (Gry) 13 - +5vDC (Gry) 14 - +5vDC (Gry) 15 - N/C 4J3: 1 - 6.3vAC (Yel) 2 - 6.3vAC (Yel-Wht) 3 - +27vDC (Red) 4 - N/C 5 - Key 6 - Ground (Blk-Orn) I0J1: 1 - N/C 2 - +12vDC Unreg. (Gry-Wht) 3 - +5vDC (Gry) 4 - N/C 5 - Ground (Blk) 6 - N/C 7 - N/C 8 - -12vDC Unreg. (Gry-Grn) 9 - N/C I0J2: 1 - Audio (Blk-Red) 2 - N/C 3 - N/C 4 - Ground (Red-Blk) I0J3: 1 - Key 2 - PB1 (Grn-Red) 3 - PB0 (Grn-Orn) 4 - PB3 (Grn-Yel) 5 - PB2 (Grn-Blu) 6 - PB5 (Grn-Vio) 7 - PB4 (Grn-Gry) 8 - CB2 (Grn-Wht) 9 - N/C I0J4: 1 - IN (Red) 2 - OUT (Blk) 3 - Key 4 - Shield (Audio shielding)