Subject: Re: TECH: Circus Voltaire, Ramp Lockup Date: Sun, 30 May 1999 18:44:20 -0600 From: foxtrot@frii.com (Fox (Mike) Morrey) Organization: Town Square Madness Newsgroups: rec.games.pinball In article <7iscdm$d0i1@WS01IS04.highway.telekom.at>, kollmann@aon.at says... > I have a problem with the ramp lockup. There is a bar that releases the > balls. If he has to release only one ball he takes too much time. So the > second ball will be jammed to the frame of the rail. Do you know a > possibility to shorten the release-time? > Thank you in advance > Hans Several things you can do: 1. If your game is PROPERLY leveled at 6.5 degrees, and you have the Update Kit in- more specifically, the spacer unre the middle support for the ramp- take it out. 2. With one ball in the lock, bend the 'roof' bar down, so the balls have very little vertical play between the roof and the ball guides. (Be careful not to bend too much, the ball will jam under the lower edge of the 'roof'.) 3. Adjust your leaf switches. Often, what happens is that the leaf for the second switch bounces up when the ball rolls off of it, and when the post raises back up, the ball is pushed back against the raised leaf, getting jammed. Either replace the leafs with the roller-type, which have a small roller on them (used in Later Data East ball troughs) or adjust the leaf, so that rolling a ball up across the switchs BACKWARDS dosn't catch on any of the leafs. Do this AFTER you've done the top two, as this could give you problems with switches not actuating, etc.. Me. -- ----------------------------------------------------------------------------- http://www.frii.com/~foxtrot/Pinball/cirqus.html -- Cirqus Owner's List! "Thanks For Cleaning Under The Plastic" - Playfield Artwork on CV Prowd Owner of a Sample TZ and CV! (And one non-functional spellchecker.)