Hi. I'm new here, call me xBallyGuy. I never worked for Bally, but I worked for the company that assumed what was left of Bally in 1986. Some of you know who that is, some don't. It doesn't matter now, in fact I'm kind of happy to be liberating this material since they don't give a flying hoot about things like this anymore. Not unless it could be ported to the PS2 and sold in tens of millions of units. ANYWAY, about a year ago I came across some documents that were destined for eventual destruction. One group of files in particular belonged to a middle manager at Bally, and this is where I found some copies of the original Tron design documents dating back to 1981. There wasn't much there, but there _was_ the original design document proposed by Bill Adams and George Gomez during the early phases of the project. More interesting than that is a memo that I also found from Dave Nutting with his critique of the Adams/Gomez proposal. These have been uploaded to the Files section in the eGroups/Tron section. There are a few tidbits that will make some of this stuff clearer: + There were actually two groups designing a Tron video game at the same time. Adams/Gomez were from a Bally in-house team, and Dave Nutting & Associates was the outside design firm (that did games like Gorf and Wizard of Wor) contracted by Bally to design video games. Some of you may recognize DNA as a very influential group in the history of video games. + Whether the two teams started at the same time or not is unclear. From the Nutting memo, it looks like they might have been called in later to save the company from potential embarassment if the first team could not be completed on time since it was going to appear in the film. + The Adams/Gomez design won out with Discs of Tron broken out into a later game because it could not be completed on time and/or was fun enough to warrant it's own treatment. Or was it because of Dave Nutting's suggestion? We may never know. I didn't find much more than this in the file except for a collection of 14 8x10" color movie stills and computer display captures that were used as reference for the programmers. I'm not sure what to do with that yet. They could make good screen wallpaper, I suppose. I also have some documentation from the Tron video game tournament, but I'll upload that some other time. I don't have permission from anyone to upload this so please don't tell the whole world this is here. I'm sure the Bally guys would have no problem here, I know Bill and George personally and they're pretty cool guys. This was the first Tron group on the net that I found that seemed to have their act together and would enjoy sharing this stuff. I don't know much more about the history of the game and/or the people involved so I apologize in advance for not being to answer any questions about this stuff. I just thought it should be documented for posterity. Enjoy! xbg