Wrestle War Sega, 1989 Wrestle War Option Switch Settings --------------------------------------------------------------------------- DIP Switch No. 1 Settings 1 2 3 4 5 6 7 8 Option --------------------------------------------------------------------------- Coin SW#1 Coin SW#2 Credits Per Coin --------------- --------------- ---------------- Off Off Off Off Off Off Off Off 1 Coin 1 Credit On Off Off Off On Off Off Off 1 Coin 2 Credits Off On Off Off Off On Off Off 1 Coin 3 Credits On On Off Off On On Off Off 1 Coin 4 Credits Off Off On Off Off Off On Off 1 Coin 5 Credits On Off On Off On Off On Off 1 Coin 6 Credits Off On On Off Off On On Off 2 Coins 1 Credit On On On Off On On On Off 3 Coins 1 Credit Off Off Off On Off Off Off On 4 Coins 1 Credits On Off Off On On Off Off On 2 Coins 3 Credits Off On Off On Off On Off On 2 Coins 1 Credit 4 Coins 2 Credits 5 Coins 3 Credits 6 Coins 4 Credits On On Off On On On Off On 2 Coins 1 Credits 4 Coins 3 Credits Off Off On On Off Off On On 1 Coin 1 Credit 2 Coins 2 Credits 3 Coins 3 Credits 4 Coins 4 Credits 5 Coins 6 Credits On Off On On On Off On On 1 Coin 1 Credit 2 Coins 2 Credits 3 Coins 3 Credits 4 Coins 5 Credits Off On On On Off On On On 1 Coin 1 Credit 2 Coins 3 Credits On On On On On On On On Free Play --------------------------------------------------------------------------- DIP Switch No. 2 Settings 1 2 3 4 5 6 7 8 Option --------------------------------------------------------------------------- Advertise Sound --------------- Off Off On On* Round Time ---------- Off Off 110 sec. Off On 120 sec.* On Off 130 sec. On On 100 sec. Continuation ------------ Off Continue* On Not Continue Number of Players ----------------- Off Off Normal Off On Easy On Off Hard* On On Hardest (SW1 and SW5 are not used.) * indicated recommended settings Other useful info: ------------------ The control panel layout is as follows: 1P 2P J1 B1 B2 J2 B1 B2 Sega pinout info: ----------------- 1P/2P = 1 Player and 2 Player start buttons J1/J2 = 8-way joysticks B1 = Punch [P1 is pin 9, P2 is pin K] B2 = Kick [P1 is pin 10, P2 is pin L]