Popeye, Nintendo ---------------- COMPONENT | SOLDER ---------------------+---------------------- GND | 1 | A | GND GND | 2 | B | GND +5V | 3 | C | +5V +5V | 4 | D | +5V +12V | 5 | E | +12V | 6 | F | Coin | 7 | G | 2P.Start | 8 | H | 1P.Start 2P.Right | 9 | I | 1P.Right 2P.Left |10 | J | 1P.Left 2P.Up |11 | K | 1P.Up 2P Down |12 | L | 1P.Down 2P.Punch |13 | M | 1P.Punch |14 | N | |15 | O | Service |16 | P | GND Green |17 | Q | Red Sync |18 | R | Blue Speaker |19 | S | |20 | T | Counter GND |21 | U | GND GND |22 | V | GND |---------------------------------------------------------------------------| | DIP Switch 1 Settings | |---------------------------------------------------------------------------| | Function: | SW#1 SW#2 SW#3 SW#4 | |---------------------------------------------------------------------------| | Coin Switch: | | | 3 Coins - 1 Credit (3/1) | On On Off Off | | 2/1 | Off Off Off On | | 1/1 | Off Off Off Off | | 1/2 | Off Off On Off | | 1/3 | Off On Off On | | 1/4 | Off On On Off | | 1/5 | On Off On Off | | 1/6 | Off On On On | | Free play | On On On On | ----------------------------------------------------------------------------| |---------------------------------------------------------------------------| | DIP Switch 2 Settings | |---------------------------------------------------------------------------| | Function: | SW#1 SW#2 SW#3 SW#4 SW#5 SW#6 SW#7 SW#8 | |---------------------------------------------------------------------------| | Number of Popeye per game: | | | 1 | Off Off | | 2 | Off On | | 3 | On Off | | 4 | On On | | | | | Difficulty: | | | Easy 0 | Off Off | | | 1 | On Off | | | 2 | Off On | | Hardest 3 | On On | | | | | Bonus Popeye at: | | | 40,000 | Off Off | | 60,000 | On Off | | 80,000 | Off On | | No bonus | On On | | | | | Attract mode music: | | | No | Off | | Yes | On | | | | | Version: | | | Table | Off | | Upright | On | |---------------------------------------------------------------------------|