MR DO'S WILD RIDE ----------------- Solder Side | Parts Side ________________________________|___________________________________ GND | A | 1 | GND GND | B | 2 | GND +5 | C | 3 | +5 +5 | D | 4 | +5 | E | 5 | V. Sync | F | 6 | H. Sync | H | 7 | +12 | J | 8 | +12 | K | 9 | Audio Out | L | 10| Service Audio Out (ref) | M | 11| Slam Switch | N | 12| 2P Up | P | 13| 1P Up | R | 14| 2P Right | S | 15| 1P Right | T | 16| 2P Down | U | 17| 1P Down | V | 18| 2P Left | W | 19| 1P Left | X | 20| 2P Start | Y | 21| 1P Start Video Red | Z | 22| 1P Fire/Throw Video Green | a | 23| 2P Fire/Throw Video Blue | b | 24| Coin Counter Comp. Sync | c | 25| Coin 2 GND | d | 26| GND GND | e | 27| GND GND | f | 28| GND -------------------------------------------------------------------------------- DIP SW A -------- sw 1: 0= 3 lives 1= 5 lives sw 2: 0= "special" given 1= not given sw 3: 0= table 1= upright sw 4: 0= easy EXTRA 1= diff. EXTRA sw 5: 0= fwd. screen dir. 1= rev. screen dir. sw 6: 0= auto. screen renewal 1= no auto. sw 7-8: 00= easy 01= norm. 10= hard 11= really hard DIP SW B -------- sw 1-4: 0000 = 1 coin/ 1 credit 0001 = 1/2 0010 = 1/3 0011 = 1/4 0100 = 1/5 0101 = 2/1 0110 = 2/3 0111 = 3/1 1000 = 3/2 1001 = 4/1 1010 = 1/1 1011 = 1/1 1100 = 1/1 1101 = 1/1 1110 = 1/1 1111 = free play sw 5-8: see sw 1-4 but for right-side coin chute