Space Ship SEGA, 1978 Game is Cinematronic's Space Wars (vector). PCB is a CCPU (Cinematronic CPU) + audio (analog). It has 6 PROMs with CCPU micro-code and 8 PROMs with game code & data. Parts side | Solder side ----------------------------------------------------------------------- pinout by F4b GND | 1 | A | GND v1.1 GND | 2 | B | GND GND | 3 | C | GND +5V | 4 | D | +5V +5V | 5 | E | +5V (used by audio only) +25V | 6 | F | +25V (used by audio only) (used by audio only) -25V | 7 | H | -25V (used by audio only) coin meter out | 8 | J | speaker + | 9 | K | speaker + | 10 | L | EXTERNAL_HIGH [A8 pin 8] out7 [F2 pin 12] | 11 | M | coin SW, NO | 12 | N | coin SW, NC player 1, forward | 13 | P | coin SW, common (=GND) player 1, right | 14 | R | player 2, left player 1, left | 15 | S | player 2, right keypad SW 5 | 16 | T | player 2, forward keypad SW 1 | 17 | U | keypad SW 0 keypad SW 2 | 18 | V | keypad SW 6 keypad SW 3 | 19 | W | keypad SW 7 keypad SW 4 | 20 | X | keypad SW 8 reset SW | 21 | Y | keypad SW 9 player 1, hyperspace | 22 | Z | player 2, fire player 2, hyperspace | 23 | a | player 1, fire GND | 24 | b | GND GND | 25 | c | GND INTENSIFY [J2 pin 3] | 26 | d | (LSB) Y0 | 27 | e | BRIGHT [J2 pin 11] Y2 | 28 | f | Y1 Y4 | 29 | h | Y3 Y6 | 30 | j | Y5 Y8 | 31 | k | Y7 Y10 | 32 | l | Y9 INITIAL_POSITION [H8 pin 13] | 33 | m | Y11(MSB) (LSB) X0 | 34 | n | LINE_DRAWING [I8 pin 2] X2 | 35 | p | X1 X4 | 36 | r | X3 X6 | 37 | s | X5 X8 | 38 | t | X7 X10 | 39 | u | X9 | 40 | v | X11 (MSB) Notes: o) letters "G", "I", "O", "Q", "g", "i", "o" and "q" are not used as pin reference. o) speaker is 8 ohms 10 W ; pin "-" is connected to GND o) coin meter 2nd pin is connected to +25V